// SMESH SMESHGUI : GUI for SMESH component // // Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN, // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS // // This library is free software; you can redistribute it and/or // modify it under the terms of the GNU Lesser General Public // License as published by the Free Software Foundation; either // version 2.1 of the License. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA // // See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org // // // // File : SMESHGUI_Dialog.h // Author : Alexander SOLOVYOV // Module : SMESH // $Header$ #ifndef SMESHGUI_DIALOG_H #define SMESHGUI_DIALOG_H #include class SUIT_Desktop; class SUIT_ResourceMgr; //================================================================================= // class : SMESHGUI_Dialog // purpose : Base dialog for all SMESHGUI dialogs //================================================================================= class SMESHGUI_Dialog : public LightApp_Dialog { Q_OBJECT public: SMESHGUI_Dialog( QWidget* = 0, const bool = false, const bool = false, const int = OK | Close | Apply | Help ); virtual ~SMESHGUI_Dialog(); virtual void show(); //! set all content to enable (parameter is true) or disable state virtual void setContentActive( const bool ) const; //! Return hard-coded prefix using to differ overlapping types static int prefix( const QString& ); protected: //! find desktop of active application SUIT_Desktop* desktop() const; //! gets resource manager SUIT_ResourceMgr* resourceMgr(); }; #endif