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<h1>Radial Prism</h1>

<p>This algorithm applies to the meshing of a hollow 3D shape, i.e. such 
 shape should be composed of two meshed shells: an outer shell and an internal 
 shell without intersection with the outer shell. One of the shells should 
 be a 2D Projection of the other shell. The meshes of the shells can consist 
 both of triangles and quadrangles.</p>

<p class="whs1">The Radial Prism algorithm would fill the 
 space between the two shells with meshes. </p>

<p class="whs1">This algorithm also needs the information 
 concerning the number and distribution of mesh layers between the inner 
 and the outer shapes.</p>

<p class="whs2">&nbsp;<img src="pics/number_of_layers.png" x-maintain-ratio="TRUE" width="270px" height="179px" border="0" class="img_whs3"></p>

<p class="whs1">Distribution of layers can be set with any 
 of 1D Hypotheses. </p>

<p class="whs2"><img src="pics/distribution_of_layers.png" x-maintain-ratio="TRUE" width="299px" height="182px" border="0" class="img_whs4"></p>

<p>&nbsp;</p>

<p class="whs2">&nbsp;</p>

<p>&nbsp;</p>

<p class="whs2">&nbsp;</p>

<p class="whs2">&nbsp;</p>

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