// Copyright (C) 2007-2015 CEA/DEN, EDF R&D, OPEN CASCADE // // Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN, // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS // // This library is free software; you can redistribute it and/or // modify it under the terms of the GNU Lesser General Public // License as published by the Free Software Foundation; either // version 2.1 of the License, or (at your option) any later version. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA // // See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com // // SMESH SMESHDS : idl implementation based on 'SMESH' unit's classes // File : SMESHDS_Group.cxx // Module : SMESH // $Header$ // #include "SMESHDS_GroupBase.hxx" #include "SMESHDS_Mesh.hxx" #include "utilities.h" using namespace std; //============================================================================= /*! * */ //============================================================================= SMESHDS_GroupBase::SMESHDS_GroupBase (const int theID, const SMESHDS_Mesh* theMesh, const SMDSAbs_ElementType theType): myID(theID), myMesh(theMesh), myType(theType), myStoreName(""), myCurIndex(0), myCurID(-1) { myColor = Quantity_Color( 0.0, 0.0, 0.0, Quantity_TOC_RGB ); } //============================================================================= /*! * */ //============================================================================= int SMESHDS_GroupBase::GetID (const int theIndex) { if (myCurIndex < 1 || myCurIndex > theIndex) { myIterator = GetElements(); myCurIndex = 0; myCurID = -1; } while (myCurIndex < theIndex && myIterator->more()) { myCurIndex++; myCurID = myIterator->next()->GetID(); } return myCurIndex == theIndex ? myCurID : -1; } //============================================================================= /*! * */ //============================================================================= const SMDS_MeshElement* SMESHDS_GroupBase::findInMesh (const int theID) const { SMDSAbs_ElementType aType = GetType(); const SMDS_MeshElement* aElem = NULL; if (aType == SMDSAbs_Node) { aElem = GetMesh()->FindNode(theID); } else if (aType != SMDSAbs_All) { aElem = GetMesh()->FindElement(theID); if (aElem && aType != aElem->GetType()) aElem = NULL; } return aElem; } //============================================================================= /*! * Internal method: resets cached iterator, should be called by ancestors * when they are modified (ex: Add() or Remove() ) */ //============================================================================= void SMESHDS_GroupBase::resetIterator() { myCurIndex = 0; myCurID = -1; } //======================================================================= //function : Extent //purpose : //======================================================================= int SMESHDS_GroupBase::Extent() const { SMDS_ElemIteratorPtr it = GetElements(); int nb = 0; if ( it ) for ( ; it->more(); it->next() ) nb++; return nb; } //======================================================================= //function : IsEmpty //purpose : //======================================================================= bool SMESHDS_GroupBase::IsEmpty() { SMDS_ElemIteratorPtr it = GetElements(); return ( !it || !it->more() ); } //======================================================================= //function : Contains //purpose : //======================================================================= bool SMESHDS_GroupBase::Contains (const int theID) { if ( SMDS_ElemIteratorPtr it = GetElements() ) { while ( it->more() ) if ( it->next()->GetID() == theID ) return true; } return false; } //======================================================================= //function : Contains //purpose : //======================================================================= bool SMESHDS_GroupBase::Contains (const SMDS_MeshElement* elem) { if ( elem ) return Contains( elem->GetID() ); return false; } //======================================================================= //function : SetType //purpose : //======================================================================= void SMESHDS_GroupBase::SetType(SMDSAbs_ElementType theType) { myType = theType; } //======================================================================= //function : SetType //purpose : //======================================================================= void SMESHDS_GroupBase::SetColorGroup(int theColorGroup) { int aRed = ( theColorGroup/1000000 ); int aGreen = ( theColorGroup -aRed*1000000)/1000; int aBlue = ( theColorGroup - aRed*1000000 - aGreen*1000 ); double aR = aRed/255.0; double aG = aGreen/255.0; double aB = aBlue/255.0; if ( aR < 0. || aR > 1. || // PAL19395 aG < 0. || aG > 1. || aB < 0. || aB > 1. ) // #ifdef _DEBUG_ // cout << "SMESHDS_GroupBase::SetColorGroup("<