// Copyright (C) 2007-2012 CEA/DEN, EDF R&D, OPEN CASCADE // // Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN, // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS // // This library is free software; you can redistribute it and/or // modify it under the terms of the GNU Lesser General Public // License as published by the Free Software Foundation; either // version 2.1 of the License. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA // // See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com // // SMESH SMESHGUI : GUI for SMESH component // File : SMESHGUI.h // Author : Nicolas REJNERI, Open CASCADE S.A.S. // #ifndef SMESHGUI_H #define SMESHGUI_H // SMESH includes #include "SMESH_SMESHGUI.hxx" // SALOME GUI includes #include #include #include // IDL includes #include #include CORBA_SERVER_HEADER(SMESH_Gen) // VTK includes #include #include class vtkActor; class vtkCallbackCommand; class vtkObject; class QDialog; class SUIT_Desktop; class SUIT_Study; class SUIT_ViewWindow; class SUIT_ResourceMgr; class SUIT_ViewManager; class LightApp_Operation; class SalomeApp_Study; class LightApp_Selection; class LightApp_SelectionMgr; class SMESH_Actor; class SMESHGUI_FilterLibraryDlg; typedef std::map SMESHGUI_StudyId2MarkerMap; namespace SMESH { class OrientedPlane; struct ClippingPlaneInfo { OrientedPlane* Plane; std::list ActorList; }; } typedef std::list SMESHGUI_ClippingPlaneInfoList; typedef std::map SMESHGUI_ClippingPlaneInfoMap; //================================================================================= // class : SMESHGUI // purpose : //================================================================================= class SMESHGUI_EXPORT SMESHGUI : public SalomeApp_Module { Q_OBJECT; public : SMESHGUI(); ~SMESHGUI(); static SMESH::SMESH_Gen_var GetSMESHGen(); static SMESHGUI* GetSMESHGUI(); static LightApp_SelectionMgr* selectionMgr(); static SUIT_ResourceMgr* resourceMgr(); static SUIT_Desktop* desktop(); static SalomeApp_Study* activeStudy(); bool isActiveStudyLocked(); static bool automaticUpdate(unsigned int requestedSize = 0, bool* limitExceeded = 0); static void Modified( bool = true ); virtual LightApp_Displayer* displayer(); virtual QString engineIOR() const; virtual void initialize( CAM_Application* ); virtual void windows( QMap& ) const; virtual void viewManagers( QStringList& ) const; QDialog* GetActiveDialogBox(); void SetActiveDialogBox( QDialog* ); void ResetState(); void SetState( int ); bool DefineDlgPosition( QWidget*, int&, int& ); void switchToOperation( int ); virtual bool OnGUIEvent( int ); virtual bool OnMousePress( QMouseEvent*, SUIT_ViewWindow* ); virtual bool OnMouseMove( QMouseEvent*, SUIT_ViewWindow* ); virtual bool OnKeyPress( QKeyEvent*, SUIT_ViewWindow* ); virtual LightApp_Selection* createSelection() const; virtual void BuildPresentation ( const Handle(SALOME_InteractiveObject)&, SUIT_ViewWindow* = 0 ); /* Non modal dialog boxes management */ void EmitSignalDeactivateDialog(); void EmitSignalStudyFrameChanged(); void EmitSignalCloseAllDialogs(); void EmitSignalVisibilityChanged(); virtual void contextMenuPopup( const QString&, QMenu*, QString& ); virtual void createPreferences(); virtual void preferencesChanged( const QString&, const QString& ); virtual void message( const QString& ); virtual void update( const int ); static SALOMEDS::Color getUniqueColor( const QList& ); virtual void storeVisualParameters (int savePoint); virtual void restoreVisualParameters(int savePoint); virtual void addActorAsObserver( SMESH_Actor* theActor ); virtual bool renameAllowed( const QString& ) const; virtual bool renameObject( const QString&, const QString& ); SMESHGUI_ClippingPlaneInfoMap& getClippingPlaneInfoMap() { return myClippingPlaneInfoMap; } public slots: virtual bool deactivateModule( SUIT_Study* ); virtual bool activateModule( SUIT_Study* ); virtual void studyClosed( SUIT_Study* ); void onViewClosed( SUIT_ViewWindow* ); private slots: void OnGUIEvent(); void onViewManagerActivated( SUIT_ViewManager* ); void onViewManagerRemoved( SUIT_ViewManager* ); void onOperationCommited( SUIT_Operation* ); void onOperationAborted( SUIT_Operation* ); void onHypothesisEdit( int result ); signals: void SignalDeactivateActiveDialog(); void SignalStudyFrameChanged(); void SignalCloseAllDialogs(); void SignalVisibilityChanged(); protected: void createSMESHAction( const int, const QString&, const QString& = QString(), const int = 0, const bool = false, const QString& = QString() ); void createPopupItem( const int, const QString&, const QString&, const QString& = QString(), const int = -1 ); virtual LightApp_Operation* createOperation( const int ) const; virtual bool isSelectionCompatible(); virtual bool reusableOperation( const int id ); static void ProcessEvents( vtkObject* theObject, unsigned long theEvent, void* theClientData, void* theCallData ); private: void OnEditDelete(); int addVtkFontPref( const QString&, const int, const QString&, const bool = false); void connectView( const SUIT_ViewWindow* ); private : static SMESH::SMESH_Gen_var myComponentSMESH; QDialog* myActiveDialogBox; int myState; QMap myRules; LightApp_Displayer* myDisplayer; SMESHGUI_FilterLibraryDlg* myFilterLibraryDlg; SMESHGUI_StudyId2MarkerMap myMarkerMap; SMESHGUI_ClippingPlaneInfoMap myClippingPlaneInfoMap; vtkSmartPointer myEventCallbackCommand; vtkFloatingPointType myPriority; }; #endif // SMESHGUI_H