Modifying Meshes

Adding Nodes and Elements

Add Node

import SMESH

import SMESH_mechanic

 

smesh  = SMESH_mechanic.smesh

mesh   = SMESH_mechanic.mesh

salome = SMESH_mechanic.salome

 

# add node

aMeshEditor = mesh.GetMeshEditor()

if aMeshEditor.AddNode(50, 10, 0) == 1:

    print "Node addition is OK!"

else:

    print "KO node addition."

    

salome.sg.updateObjBrowser(1)

 

Add Edge

import SMESH

import SMESH_mechanic

 

smesh  = SMESH_mechanic.smesh

mesh   = SMESH_mechanic.mesh

salome = SMESH_mechanic.salome

 

# add node

aMeshEditor = mesh.GetMeshEditor()

if aMeshEditor.AddNode(50, 10, 0) == 1:

    print "Node addition is OK!"

else:

    print "KO node addition."

 

# add edge

LastNodeId = mesh.NbNodes()

if aMeshEditor.AddEdge([LastNodeId, 38]) == 1:

    print "Edge addition is OK!"

else:

    print "KO edge addition."

 

salome.sg.updateObjBrowser(1)

 

Add Triangle

import SMESH

import SMESH_mechanic

 

smesh  = SMESH_mechanic.smesh

mesh   = SMESH_mechanic.mesh

salome = SMESH_mechanic.salome

 

# add node

aMeshEditor = mesh.GetMeshEditor()

if aMeshEditor.AddNode(50, 10, 0) == 1:

    print "Node addition is OK!"

else:

    print "KO node addition."

 

LastNodeId = mesh.NbNodes()

 

# add triangle

if aMeshEditor.AddFace([LastNodeId, 38, 39]) == 1:

    print "Triangle addition is OK!"

else:

    print "KO triangle addition."

    

salome.sg.updateObjBrowser(1)

 

Add Quadrangle

import SMESH

import SMESH_mechanic

 

smesh  = SMESH_mechanic.smesh

mesh   = SMESH_mechanic.mesh

salome = SMESH_mechanic.salome

 

# add node

aMeshEditor = mesh.GetMeshEditor()

if aMeshEditor.AddNode(50, 10, 0) == 1:

    print "Node addition is OK!"

else:

    print "KO node addition."

 

LastNodeId = mesh.NbNodes()

 

# add quadrangle

if aMeshEditor.AddNode(40, 20, 0) == 1:

    print "Node addition is OK!"

else:

    print "KO node addition."

if aMeshEditor.AddFace([mesh.NbNodes(), LastNodeId, 38, 39]) == 1:

    print "Quadrangle addition is OK!"

else:

    print "KO quadrangle addition."

 

salome.sg.updateObjBrowser(1)

 

Add Tetrahedron

import SMESH

import SMESH_mechanic

 

smesh  = SMESH_mechanic.smesh

mesh   = SMESH_mechanic.mesh

salome = SMESH_mechanic.salome

 

# add node

aMeshEditor = mesh.GetMeshEditor()

if aMeshEditor.AddNode(50, 10, 0) == 1:

    print "Node addition is OK!"

else:

    print "KO node addition."

 

LastNodeId = mesh.NbNodes()

 

# add tetrahedron

if aMeshEditor.AddVolume([LastNodeId, 38, 39, 246]) == 1:

    print "Tetrahedron addition is OK!"

else:

    print "KO tetrahedron addition."

    

salome.sg.updateObjBrowser(1)

 

Add Hexahedron

import SMESH

import SMESH_mechanic

 

smesh  = SMESH_mechanic.smesh

mesh   = SMESH_mechanic.mesh

salome = SMESH_mechanic.salome

 

# add nodes

aMeshEditor = mesh.GetMeshEditor()

if aMeshEditor.AddNode(50, 10, 0) == 1:

    print "Node addition is OK!"

else:

    print "KO node addition."

aNodeId1 = mesh.NbNodes()

 

if aMeshEditor.AddNode(47, 12, 0) == 1:

    print "Node addition is OK!"

else:

    print "KO node addition."

aNodeId2 = mesh.NbNodes()

 

if aMeshEditor.AddNode(50, 10, 10) == 1:

    print "Node addition is OK!"

else:

    print "KO node addition."

aNodeId3 = mesh.NbNodes()

 

if aMeshEditor.AddNode(47, 12, 10) == 1:

    print "Node addition is OK!"

else:

    print "KO node addition."

aNodeId4 = mesh.NbNodes()

 

# add hexahedron

if aMeshEditor.AddVolume([aNodeId2, aNodeId1, 38, 39, aNodeId4, aNodeId3, 245, 246]) == 1:

    print "Hexahedron addition is OK!"

else:

    print "KO Hexahedron addition."

    

salome.sg.updateObjBrowser(1)

 

Add Polygon

import salome

import geompy

import math

 

import StdMeshers

 

# GEOM module

shape_mesh = geompy.MakeCylinderRH(13, 77)

geompy.addToStudy(shape_mesh, "cylinder")

 

# SMESH module

smesh = salome.lcc.FindOrLoadComponent("FactoryServer", "SMESH")

smesh.SetCurrentStudy(salome.myStudy)

mesh = smesh.CreateMesh(shape_mesh)

MeshEditor = mesh.GetMeshEditor()

 

# a method to build a polygonal mesh element with nb_vert angles:

def MakePolygon (a_mesh, x0, y0, z0, radius, nb_vert):

    node_start_id = a_mesh.NbNodes() + 1

    al = 2.0 * math.pi / nb_vert

    node_ids = []

    

# Create nodes for a polyhedron

    for ii in range(nb_vert):

        MeshEditor.AddNode(x0 + radius * math.cos(ii*al),

                           y0 + radius * math.sin(ii*al),

                           z0)

        node_ids.append(node_start_id + ii)

        pass

    

# Create a polygon

    MeshEditor.AddPolygonalFace(node_ids)

    return 0

 

# Create three polygons

MakePolygon(mesh, 0, 0,  0, 30, 13)

MakePolygon(mesh, 0, 0, 10, 21,  9)

MakePolygon(mesh, 0, 0, 20, 13,  6)

 

salome.sg.updateObjBrowser(1)  

 

Add polyhedron

import salome

import geompy

import math

 

#import SMESH

import StdMeshers

 

# GEOM

shape_mesh = geompy.MakeCylinderRH(13, 77)

geompy.addToStudy(shape_mesh, "cylinder")

 

# SMESH

smesh = salome.lcc.FindOrLoadComponent("FactoryServer", "SMESH")

smesh.SetCurrentStudy(salome.myStudy)

mesh = smesh.CreateMesh(shape_mesh)

MeshEditor = mesh.GetMeshEditor()

 

# Now we are going to create a 12-hedron:

 

# Create nodes for polyhedron

al = 2 * math.pi / 5.0

cosal = math.cos(al)

 

aa = 13

rr = aa / (2.0 * math.sin(al/2.0))

dr = 2.0 * rr * cosal

r1 = rr + dr

dh = rr * math.sqrt(2.0 * (1.0 - cosal * (1.0 + 2.0 * cosal)))

hh = 2.0 * dh - dr * (rr*(cosal - 1) + (rr + dr)*(math.cos(al/2) - 1)) / dh

 

for i in range(5):

    MeshEditor.AddNode(rr*math.cos(i*al), rr*math.sin(i*al),  0) # 1,3,5,7, 9 # bottom

    MeshEditor.AddNode(r1*math.cos(i*al), r1*math.sin(i*al), dh) # 2,4,6,8,10 # above bottom

 

for i in range(5):

    MeshEditor.AddNode(rr*math.cos(i*al + al/2.0),

                       rr*math.sin(i*al + al/2.0), hh) # 11,13,15,17,19 # top

    MeshEditor.AddNode(r1*math.cos(i*al + al/2.0),

                       r1*math.sin(i*al + al/2.0), hh - dh) # 12,14,16,18,20 # below top

 

# Create a polyhedral volume

MeshEditor.AddPolyhedralVolume([ 1,  3,  5,  7,  9,  # bottom

                                 1,  2, 12,  4,  3,  # .

                                 3,  4, 14,  6,  5,  # .

                                 5,  6, 16,  8,  7,  # . above bottom

                                 7,  8, 18, 10,  9,  # .

                                 9, 10, 20,  2,  1,  # .

                                11, 12,  4, 14, 13,  # -

                                13, 14,  6, 16, 15,  # -

                                15, 16,  8, 18, 17,  # - below top

                                17, 18, 10, 20, 19,  # -

                                19, 20,  2, 12, 11,  # -

                                11, 13, 15, 17, 19], # top

                               [5,5,5,5,5,5,5,5,5,5,5,5])

 

salome.sg.updateObjBrowser(1)  

 

Removing Nodes and Elements

Removing Nodes

 

import SMESH

import SMESH_mechanic

 

smesh  = SMESH_mechanic.smesh

mesh   = SMESH_mechanic.mesh

salome = SMESH_mechanic.salome

 

# add node

aMeshEditor = mesh.GetMeshEditor()

if aMeshEditor.RemoveNodes([246, 255]) == 1:

    print "Node removing is OK!"

else:

    print "KO node removing."

    

salome.sg.updateObjBrowser(1)

 

Removing Elements

import SMESH

import SMESH_mechanic

 

smesh  = SMESH_mechanic.smesh

mesh   = SMESH_mechanic.mesh

salome = SMESH_mechanic.salome

 

anEditor = mesh.GetMeshEditor()

anEditor.RemoveElements([850, 859, 814])

 

salome.sg.updateObjBrowser(1)

 

Renumbering Nodes and Elements

import SMESH

import SMESH_mechanic

 

mesh   = SMESH_mechanic.mesh

salome = SMESH_mechanic.salome

 

anEditor = mesh.GetMeshEditor()

anEditor.RenumberNodes()

 

salome.sg.updateObjBrowser(1)

 

 

Moving Nodes

import SMESH

import SMESH_mechanic

 

smesh  = SMESH_mechanic.smesh

mesh   = SMESH_mechanic.mesh

salome = SMESH_mechanic.salome

 

# move node

aMeshEditor = mesh.GetMeshEditor()

aMeshEditor.MoveNode(38, 20, 10, 0)

    

salome.sg.updateObjBrowser(1)

 

Diagonal Inversion

import SMESH

import SMESH_mechanic

 

smesh  = SMESH_mechanic.smesh

mesh   = SMESH_mechanic.mesh

salome = SMESH_mechanic.salome

 

# inverse diagonal

aMeshEditor = mesh.GetMeshEditor()

aMeshEditor.InverseDiag(700, 642)

    

salome.sg.updateObjBrowser(1)

 

Uniting two Triangles

import SMESH

import SMESH_mechanic

 

smesh  = SMESH_mechanic.smesh

mesh   = SMESH_mechanic.mesh

salome = SMESH_mechanic.salome

 

# delete diagonal

aMeshEditor = mesh.GetMeshEditor()

aMeshEditor.DeleteDiag(700, 642)

    

salome.sg.updateObjBrowser(1)

 

Uniting a Set of Triangles

import SMESH

import SMESH_mechanic

 

smesh  = SMESH_mechanic.smesh

mesh   = SMESH_mechanic.mesh

salome = SMESH_mechanic.salome

 

# unite a set of triangles

aFilterMgr = smesh.CreateFilterManager()

aFunctor = aFilterMgr.CreateMinimumAngle()

 

aMeshEditor = mesh.GetMeshEditor()

aMeshEditor.TriToQuad([1145, 1147, 1159, 1135], aFunctor, 60)

    

salome.sg.updateObjBrowser(1)

 

Orientation

import salome

import geompy

 

import StdMeshers

 

# GEOM module

shape_mesh = geompy.MakeCylinderRH(13, 77)

geompy.addToStudy(shape_mesh, "cylinder")

 

# SMESH module

smesh = salome.lcc.FindOrLoadComponent("FactoryServer", "SMESH")

smesh.SetCurrentStudy(salome.myStudy)

mesh = smesh.CreateMesh(shape_mesh)

MeshEditor = mesh.GetMeshEditor()

 

# build five quadrangles:

node_start_id = mesh.NbNodes() + 1

dx = 10

dy = 20

 

MeshEditor.AddNode(0.0 * dx, 0, 0) # 1

MeshEditor.AddNode(1.0 * dx, 0, 0) # 2

MeshEditor.AddNode(2.0 * dx, 0, 0) # 3

MeshEditor.AddNode(3.0 * dx, 0, 0) # 4

MeshEditor.AddNode(4.0 * dx, 0, 0) # 5

MeshEditor.AddNode(5.0 * dx, 0, 0) # 6

 

MeshEditor.AddNode(0.0 * dx, dy, 0) # 7

MeshEditor.AddNode(1.0 * dx, dy, 0) # 8

MeshEditor.AddNode(2.0 * dx, dy, 0) # 9

MeshEditor.AddNode(3.0 * dx, dy, 0) # 10

MeshEditor.AddNode(4.0 * dx, dy, 0) # 11

MeshEditor.AddNode(5.0 * dx, dy, 0) # 12

 

MeshEditor.AddFace([1, 2,  8,  7])

MeshEditor.AddFace([2, 3,  9,  8])

MeshEditor.AddFace([3, 4, 10,  9])

MeshEditor.AddFace([4, 5, 11, 10])

MeshEditor.AddFace([5, 6, 12, 11])

 

# Change orientation of the second and the fourth faces.

MeshEditor.Reorient([2, 4])

 

salome.sg.updateObjBrowser(1)  

 

Cutting Quadrangles

import SMESH

import SMESH_mechanic

 

smesh  = SMESH_mechanic.smesh

mesh   = SMESH_mechanic.mesh

salome = SMESH_mechanic.salome

 

# unite a set of triangles

aFilterMgr = smesh.CreateFilterManager()

aFunctor = aFilterMgr.CreateMinimumAngle()

 

aMeshEditor = mesh.GetMeshEditor()

aMeshEditor.QuadToTri([405, 406], aFunctor)

    

salome.sg.updateObjBrowser(1)

 

Smoothing

import SMESH

import SMESH_mechanic

 

smesh  = SMESH_mechanic.smesh

mesh   = SMESH_mechanic.mesh

salome = SMESH_mechanic.salome

 

# smooth

FacesSmooth = [911, 931, 950, 864, 932]

GroupSmooth = mesh.CreateGroup(SMESH.FACE,"Group of faces (smooth)")

GroupSmooth.Add(FacesSmooth)

 

aMeshEditor = mesh.GetMeshEditor()

aMeshEditor.SmoothObject(GroupSmooth, [], 20, 2, SMESH.SMESH_MeshEditor.CENTROIDAL_SMOOTH)

 

salome.sg.updateObjBrowser(1)

 

 

Extrusion

import SMESH

import SMESH_mechanic

 

smesh  = SMESH_mechanic.smesh

mesh   = SMESH_mechanic.mesh

salome = SMESH_mechanic.salome

 

# extrusion of the group

point = SMESH.PointStruct(0, 0, 5)

vector = SMESH.DirStruct(point)

FacesTriToQuad = [2381, 2382, 2383, 2384, 2385, 2386, 2387, 2388, 2389, 2390, 2391, 2392, 2393, 2394, 2395, 2396, 2397, 2398, 2399, 2400, 2401, 2402, 2403, 2404, 2405, 2406, 2407, 2408, 2409, 2410, 2411, 2412, 2413, 2414, 2415, 2416, 2417, 2418, 2419, 2420, 2421, 2422]

 

GroupTriToQuad = mesh.CreateGroup(SMESH.FACE,"Group of faces (quad)")

GroupTriToQuad.Add(FacesTriToQuad)

 

aMeshEditor = mesh.GetMeshEditor()

aMeshEditor.ExtrusionSweepObject(GroupTriToQuad, vector, 5)

 

salome.sg.updateObjBrowser(1)

 

Extrusion along a Path

import math

 

import salome

salome.salome_init()

 

# Geometry

import geompy

 

# 1. Create points

points = [[0, 0], [50, 30], [50, 110], [0, 150], [-80, 150], [-130, 70], [-130, -20]]

 

iv = 1

vertices = []

for point in points:

vert = geompy.MakeVertex(point[0], point[1], 0)

geompy.addToStudy(vert, "Vertex_" + `iv`)

vertices.append(vert)

iv += 1

pass

 

# 2. Create edges and wires

Edge_straight = geompy.MakeEdge(vertices[0], vertices[4])

Edge_bezierrr = geompy.MakeBezier(vertices)

Wire_polyline = geompy.MakePolyline(vertices)

Edge_Circle   = geompy.MakeCircleThreePnt(vertices[0], vertices[1], vertices[2])

 

geompy.addToStudy(Edge_straight, "Edge_straight")

geompy.addToStudy(Edge_bezierrr, "Edge_bezierrr")

geompy.addToStudy(Wire_polyline, "Wire_polyline")

geompy.addToStudy(Edge_Circle  , "Edge_Circle")

 

# 3. Explode wire on edges, as they will be used for mesh extrusion

Wire_polyline_edges = geompy.SubShapeAll(Wire_polyline, geompy.ShapeType["EDGE"])

for ii in range(len(Wire_polyline_edges)):

geompy.addToStudyInFather(Wire_polyline, Wire_polyline_edges[ii], "Edge_" + `ii + 1`)

pass

 

# Mesh

import smesh

import SMESH

 

gen = smesh.smesh

 

smeshgui = salome.ImportComponentGUI("SMESH")

smeshgui.Init(salome.myStudyId)

 

# 1D algorithm and three 1D hypotheses

Wire_discretisation = gen.CreateHypothesis('Regular_1D', 'libStdMeshersEngine.so')

 

Nb_Segments_3 = gen.CreateHypothesis('NumberOfSegments', 'libStdMeshersEngine.so')

Nb_Segments_7 = gen.CreateHypothesis('NumberOfSegments', 'libStdMeshersEngine.so')

Nb_Segments_8 = gen.CreateHypothesis('NumberOfSegments', 'libStdMeshersEngine.so')

 

Nb_Segments_3.SetNumberOfSegments(3)

Nb_Segments_7.SetNumberOfSegments(7)

Nb_Segments_8.SetNumberOfSegments(8)

 

# Mesh given shape with given 1d hypothesis

def Mesh1D(shape1d, hyp1d, name):

mesh1d_tool = smesh.Mesh(shape1d)

mesh1d = mesh1d_tool.GetMesh()

status = mesh1d.AddHypothesis(shape1d, hyp1d)

status = mesh1d.AddHypothesis(shape1d, Wire_discretisation)

isDone = mesh1d_tool.Compute()

if not isDone: print 'Mesh ', name, ': computation failed'

return mesh1d

 

# Create mesh with six nodes, seven edges and two quadrangle faces

def MakeQuadMesh2(mesh_name):

quad_1 = gen.CreateEmptyMesh()

smeshgui.SetName(salome.ObjectToID(quad_1), mesh_name)

editor_1 = quad_1.GetMeshEditor()

 

# six nodes

n1 = editor_1.AddNode(0, 20, 10)

n2 = editor_1.AddNode(0, 40, 10)

n3 = editor_1.AddNode(0, 40, 30)

n4 = editor_1.AddNode(0, 20, 30)

n5 = editor_1.AddNode(0,  0, 30)

n6 = editor_1.AddNode(0,  0, 10)

 

# seven edges

editor_1.AddEdge([n1, n2]) # 1

editor_1.AddEdge([n2, n3]) # 2

editor_1.AddEdge([n3, n4]) # 3

editor_1.AddEdge([n4, n1]) # 4

editor_1.AddEdge([n4, n5]) # 5

editor_1.AddEdge([n5, n6]) # 6

editor_1.AddEdge([n6, n1]) # 7

 

# two quadrangle faces

editor_1.AddFace([n1, n2, n3, n4]) # 8

editor_1.AddFace([n1, n4, n5, n6]) # 9

return [quad_1, editor_1, [1,2,3,4,5,6,7], [8,9]]

 

# Path meshes

Edge_straight_mesh = Mesh1D(Edge_straight, Nb_Segments_7, "Edge_straight")

Edge_bezierrr_mesh = Mesh1D(Edge_bezierrr, Nb_Segments_7, "Edge_bezierrr")

Wire_polyline_mesh = Mesh1D(Wire_polyline, Nb_Segments_3, "Wire_polyline")

Edge_Circle_mesh   = Mesh1D(Edge_Circle  , Nb_Segments_8, "Edge_Circle")

 

# Initial meshes (to be extruded)

[quad_1, editor_1, ee_1, ff_1] = MakeQuadMesh2("quad_1")

[quad_2, editor_2, ee_2, ff_2] = MakeQuadMesh2("quad_2")

[quad_3, editor_3, ee_3, ff_3] = MakeQuadMesh2("quad_3")

[quad_4, editor_4, ee_4, ff_4] = MakeQuadMesh2("quad_4")

[quad_5, editor_5, ee_5, ff_5] = MakeQuadMesh2("quad_5")

[quad_6, editor_6, ee_6, ff_6] = MakeQuadMesh2("quad_6")

[quad_7, editor_7, ee_7, ff_7] = MakeQuadMesh2("quad_7")

 

# ExtrusionAlongPath

# IDsOfElements, PathMesh, PathShape, NodeStart,

# HasAngles, Angles, HasRefPoint, RefPoint

 

refPoint = SMESH.PointStruct(0, 0, 0)

 

a10 = 10.0*math.pi/180.0

a45 = 45.0*math.pi/180.0

 

# 1. Extrusion of two mesh edges along straight path

error = editor_1.ExtrusionAlongPath([1,2], Edge_straight_mesh, Edge_straight, 1,

    0, [], 0, refPoint)

 

# 2. Extrusion of one mesh edge along curved path

error = editor_2.ExtrusionAlongPath([2], Edge_bezierrr_mesh, Edge_bezierrr, 1,

    0, [], 0, refPoint)

 

# 3. Extrusion of one mesh edge along curved path with angles usage

error = editor_3.ExtrusionAlongPath([2], Edge_bezierrr_mesh, Edge_bezierrr, 1,

    1, [a45, a45, a45, 0, -a45, -a45, -a45], 0, refPoint)

 

# 4. Extrusion of one mesh edge along path, which is a part of meshed wire

error = editor_4.ExtrusionAlongPath([4], Wire_polyline_mesh, Wire_polyline_edges[0], 1,

    1, [a10, a10, a10], 0, refPoint)

 

# 5. Extrusion of two mesh faces along path, which is a part of meshed wire

error = editor_5.ExtrusionAlongPath(ff_5 , Wire_polyline_mesh, Wire_polyline_edges[2], 4,

    0, [], 0, refPoint)

 

# 6. Extrusion of two mesh faces along closed path

error = editor_6.ExtrusionAlongPath(ff_6 , Edge_Circle_mesh, Edge_Circle, 1,

    0, [], 0, refPoint)

 

# 7. Extrusion of two mesh faces along closed path with angles usage

error = editor_7.ExtrusionAlongPath(ff_7, Edge_Circle_mesh, Edge_Circle, 1,

    1, [a45, -a45, a45, -a45, a45, -a45, a45, -a45], 0, refPoint)

 

if salome.sg.hasDesktop():

salome.sg.updateObjBrowser(1)

pass

Revolution

import SMESH

import SMESH_mechanic

import math

 

smesh  = SMESH_mechanic.smesh

mesh   = SMESH_mechanic.mesh

salome = SMESH_mechanic.salome

 

# rotate a sweep object

FacesRotate = [492, 493, 502, 503]

GroupRotate = mesh.CreateGroup(SMESH.FACE,"Group of faces (rotate)")

GroupRotate.Add(FacesRotate)

angle45 =  45*math.pi/180

axisXYZ = SMESH.AxisStruct(-38.3128, -73.3658, -23.321, -13.3402, -13.3265, 6.66632)

 

aMeshEditor = mesh.GetMeshEditor()

aMeshEditor.RotationSweepObject(GroupRotate, axisXYZ, angle45, 4, 1e-5)

 

salome.sg.updateObjBrowser(1)

 

Pattern Mapping

import salome

import geompy

import SMESH, smesh

 

geompy.init_geom(salome.myStudy)

smesh.smesh.SetCurrentStudy(salome.myStudy)

 

# define geometry

Box_1 = geompy.MakeBoxDXDYDZ(200, 200, 200)

geompy.addToStudy(Box_1, "Box_1")

 

faces = geompy.SubShapeAll(Box_1, geompy.ShapeType["FACE"])

Face_1 = faces[0]

Face_2 = faces[1]

geompy.addToStudyInFather(Box_1, Face_1, "Face_1")

geompy.addToStudyInFather(Box_1, Face_2, "Face_2")

 

# build quadrangle mesh 3x3 on Face_1

Mesh_1 = smesh.Mesh(Face_1)

Wire_discretisation = Mesh_1.Segment()

Wire_discretisation.NumberOfSegments(3)

Mesh_1.Quadrangle()

 

isDone = Mesh_1.Compute()

if not isDone: print 'Mesh Mesh_1 : computation failed'

 

# pattern the mesh

Mesh_2 = smesh.Mesh(Face_2)

Nb_Segments_1 = smesh.smesh.CreateHypothesis('NumberOfSegments', 'libStdMeshersEngine.so')

Nb_Segments_1.SetNumberOfSegments(1)

status = Mesh_2.GetMesh().AddHypothesis(Face_2, Nb_Segments_1)

status = Mesh_2.GetMesh().AddHypothesis(Face_2, Wire_discretisation.GetAlgorithm())

Triangle_Mefisto = Mesh_2.Triangle()

Max_Element_Area = Triangle_Mefisto.MaxElementArea(240)

 

isDone = Mesh_2.Compute()

if not isDone: print 'Mesh Mesh_2 : computation failed'

 

# create a pattern

pattern = smesh.smesh.GetPattern()

isDone = pattern.LoadFromFace(Mesh_2.GetMesh(), Face_2, 0)

if (isDone != 1):

print 'LoadFromFace :', pattern.GetErrorCode()

 

# apply the pattern to a face of the first mesh

pattern.ApplyToMeshFaces(Mesh_1.GetMesh(), [17], 0, 0)

isDone = pattern.MakeMesh(Mesh_1.GetMesh(), 0, 0)

if (isDone != 1):

print 'MakeMesh :', pattern.GetErrorCode()

 

salome.sg.updateObjBrowser(1)