// SMESH SMESH : implementaion of SMESH idl descriptions // // Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN, // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS // // This library is free software; you can redistribute it and/or // modify it under the terms of the GNU Lesser General Public // License as published by the Free Software Foundation; either // version 2.1 of the License. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA // // See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org // // // // File : SMESH_subMesh.hxx // Author : Paul RASCLE, EDF // Module : SMESH // $Header$ #ifndef _SMESH_SUBMESH_HXX_ #define _SMESH_SUBMESH_HXX_ #include "SMESHDS_Mesh.hxx" #include "SMESHDS_SubMesh.hxx" #include "SMESH_Hypothesis.hxx" #include "Utils_SALOME_Exception.hxx" #include #include #include #include #include #include class SMESH_Mesh; class SMESH_Hypothesis; class SMESH_Algo; class SMESH_Gen; class SMESH_subMesh { public: SMESH_subMesh(int Id, SMESH_Mesh * father, SMESHDS_Mesh * meshDS, const TopoDS_Shape & aSubShape); virtual ~ SMESH_subMesh(); int GetId() const; // bool Contains(const TopoDS_Shape & aSubShape) // throw (SALOME_Exception); SMESH_Mesh* GetFather() { return _father; } SMESHDS_SubMesh * GetSubMeshDS(); SMESHDS_SubMesh* CreateSubMeshDS(); // Explicit SMESHDS_SubMesh creation method, required for persistence mechanism SMESH_subMesh *GetFirstToCompute(); const map < int, SMESH_subMesh * >&DependsOn(); //const map < int, SMESH_subMesh * >&Dependants(); const TopoDS_Shape & GetSubShape(); // bool _vertexSet; // only for vertex subMesh, set to false for dim > 0 enum compute_state { NOT_READY, READY_TO_COMPUTE, COMPUTE_OK, FAILED_TO_COMPUTE }; enum algo_state { NO_ALGO, MISSING_HYP, HYP_OK }; enum algo_event { ADD_HYP, ADD_ALGO, REMOVE_HYP, REMOVE_ALGO, ADD_FATHER_HYP, ADD_FATHER_ALGO, REMOVE_FATHER_HYP, REMOVE_FATHER_ALGO }; enum compute_event { MODIF_HYP, MODIF_ALGO_STATE, COMPUTE, CLEAN, CLEANDEP, SUBMESH_COMPUTED, SUBMESH_RESTORED, MESH_ENTITY_REMOVED, CHECK_COMPUTE_STATE }; SMESH_Hypothesis::Hypothesis_Status AlgoStateEngine(int event, SMESH_Hypothesis * anHyp); SMESH_Hypothesis::Hypothesis_Status SubMeshesAlgoStateEngine(int event, SMESH_Hypothesis * anHyp); int GetAlgoState() { return _algoState; } void DumpAlgoState(bool isMain); bool ComputeStateEngine(int event); int GetComputeState() { return _computeState; }; bool IsConform(const SMESH_Algo* theAlgo); // check if a conform mesh will be produced by the Algo bool CanAddHypothesis(const SMESH_Hypothesis* theHypothesis) const; // return true if theHypothesis can be attached to me: // its dimention is checked static bool IsApplicableHypotesis(const SMESH_Hypothesis* theHypothesis, const TopAbs_ShapeEnum theShapeType); bool IsApplicableHypotesis(const SMESH_Hypothesis* theHypothesis) const { return IsApplicableHypotesis( theHypothesis, _subShape.ShapeType() ); } // return true if theHypothesis can be used to mesh me: // its shape type is checked SMESH_Hypothesis::Hypothesis_Status CheckConcurentHypothesis (const int theHypType); // check if there are several applicable hypothesis on fathers protected: void InsertDependence(const TopoDS_Shape aSubShape); bool SubMeshesComputed(); bool SubMeshesReady(); void RemoveSubMeshElementsAndNodes(); void UpdateDependantsState(const compute_event theEvent); void UpdateSubMeshState(const compute_state theState); void ComputeSubMeshStateEngine(int event); void CleanDependants(); void CleanDependsOn(); void SetAlgoState(int state); bool IsMeshComputed() const; // check if _subMeshDS contains mesh elements TopoDS_Shape GetCollection(SMESH_Gen * theGen, SMESH_Algo* theAlgo); // return a shape containing all sub-shapes of the MainShape that can be // meshed at once along with _subShape bool ApplyToCollection (SMESH_Algo* theAlgo, const TopoDS_Shape& theCollection); // Apply theAlgo to all subshapes in theCollection const SMESH_Hypothesis* GetSimilarAttached(const TopoDS_Shape& theShape, const SMESH_Hypothesis * theHyp, const int theHypType = 0); // return a hypothesis attached to theShape. // If theHyp is provided, similar but not same hypotheses // is returned; else an applicable ones having theHypType // is returned TopoDS_Shape _subShape; SMESHDS_Mesh * _meshDS; SMESHDS_SubMesh * _subMeshDS; int _Id; SMESH_Mesh *_father; map < int, SMESH_subMesh * >_mapDepend; bool _dependenceAnalysed; int _algoState; int _computeState; }; #endif