// SMESH OBJECT : interactive object for SMESH visualization // // Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN, // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS // // This library is free software; you can redistribute it and/or // modify it under the terms of the GNU Lesser General Public // License as published by the Free Software Foundation; either // version 2.1 of the License. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA // // See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com // // // // File : SMESH_Actor.h // Author : Nicolas REJNERI // Module : SMESH // $Header$ #ifndef SMESH_ACTOR_H #define SMESH_ACTOR_H #include #include "SMESH_Object.h" class vtkUnstructuredGrid; class vtkScalarBarActor; class vtkPlane; class vtkImplicitBoolean; class SMESH_Actor: public SALOME_Actor { static SMESH_Actor* New() { return NULL;} public: vtkTypeMacro(SMESH_Actor,SALOME_Actor); static SMESH_Actor* New(TVisualObjPtr theVisualObj, const char* theEntry, const char* theName, int theIsClear); virtual void SetSufaceColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b) = 0; virtual void GetSufaceColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b) = 0; virtual void SetBackSufaceColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b) = 0; virtual void GetBackSufaceColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b) = 0; virtual void SetEdgeColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b) = 0; virtual void GetEdgeColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b) = 0; virtual void SetNodeColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b) = 0; virtual void GetNodeColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b) = 0; virtual void SetHighlightColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b) = 0; virtual void GetHighlightColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b) = 0; virtual void SetPreHighlightColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b) = 0; virtual void GetPreHighlightColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b) = 0; virtual vtkFloatingPointType GetLineWidth() = 0; virtual void SetLineWidth(vtkFloatingPointType theVal) = 0; virtual void SetNodeSize(vtkFloatingPointType size) = 0; virtual vtkFloatingPointType GetNodeSize() = 0; enum EReperesent { ePoint, eEdge, eSurface}; enum EEntityMode { eEdges = 0x01, eFaces = 0x02, eVolumes = 0x04, eAllEntity = 0x07}; virtual void SetEntityMode(unsigned int theMode) = 0; virtual unsigned int GetEntityMode() const = 0; virtual void SetPointRepresentation(bool theIsPointsVisible) = 0; virtual bool GetPointRepresentation() = 0; virtual vtkUnstructuredGrid* GetUnstructuredGrid() = 0; virtual void SetShrinkFactor(vtkFloatingPointType theValue) = 0; virtual void SetPointsLabeled(bool theIsPointsLabeled) = 0; virtual bool GetPointsLabeled() = 0; virtual void SetCellsLabeled(bool theIsCellsLabeled) = 0; virtual bool GetCellsLabeled() = 0; enum eControl{eNone, eLength, eLength2D, eFreeBorders, eFreeEdges, eMultiConnection, eArea, eTaper, eAspectRatio, eMinimumAngle, eWarping, eSkew, eAspectRatio3D, eMultiConnection2D, eVolume3D}; virtual void SetControlMode(eControl theMode) = 0; virtual eControl GetControlMode() = 0; virtual vtkScalarBarActor* GetScalarBarActor() = 0; virtual void SetPlaneParam(vtkFloatingPointType theDir[3], vtkFloatingPointType theDist, vtkPlane* thePlane) = 0; virtual void GetPlaneParam(vtkFloatingPointType theDir[3], vtkFloatingPointType& theDist, vtkPlane* thePlane) = 0; virtual void RemoveAllClippingPlanes() = 0; virtual vtkIdType GetNumberOfClippingPlanes() = 0; virtual vtkPlane* GetClippingPlane(vtkIdType theID) = 0; virtual vtkIdType AddClippingPlane(vtkPlane* thePlane) = 0; virtual TVisualObjPtr GetObject() = 0; virtual void SetControlsPrecision( const long ) = 0; virtual long GetControlsPrecision() const = 0; virtual void UpdateScalarBar() = 0; }; #endif //SMESH_ACTOR_H