// SMESH SMESH : implementaion of SMESH idl descriptions // // Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN, // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS // // This library is free software; you can redistribute it and/or // modify it under the terms of the GNU Lesser General Public // License as published by the Free Software Foundation; either // version 2.1 of the License. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA // // See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com // // // // File : StdMeshers_Hexa_3D.hxx // Moved here from SMESH_Hexa_3D.hxx // Author : Paul RASCLE, EDF // Module : SMESH #ifndef _SMESH_HEXA_3D_HXX_ #define _SMESH_HEXA_3D_HXX_ #include "SMESH_3D_Algo.hxx" #include "SMESH_Mesh.hxx" #include "StdMeshers_Quadrangle_2D.hxx" #include "Utils_SALOME_Exception.hxx" #include "SMESH_MesherHelper.hxx" typedef struct point3Dstruct { const SMDS_MeshNode * node; } Point3DStruct; typedef double Pt3[3]; typedef struct conv2dstruct { double a1; // X = a1*x + b1*y + c1 double b1; // Y = a2*x + b2*y + c2 double c1; // a1, b1 a2, b2 in {-1,0,1} double a2; // c1, c2 in {0,1} double b2; double c2; int ia; // I = ia*i + ib*j + ic int ib; int ic; int ja; // J = ja*i + jb*j + jc int jb; int jc; } Conv2DStruct; class StdMeshers_Hexa_3D: public SMESH_3D_Algo { public: StdMeshers_Hexa_3D(int hypId, int studyId, SMESH_Gen* gen); virtual ~StdMeshers_Hexa_3D(); virtual bool CheckHypothesis(SMESH_Mesh& aMesh, const TopoDS_Shape& aShape, SMESH_Hypothesis::Hypothesis_Status& aStatus); virtual bool Compute(SMESH_Mesh& aMesh, const TopoDS_Shape& aShape) throw (SALOME_Exception); ostream & SaveTo(ostream & save); istream & LoadFrom(istream & load); friend ostream & operator << (ostream & save, StdMeshers_Hexa_3D & hyp); friend istream & operator >> (istream & load, StdMeshers_Hexa_3D & hyp); protected: TopoDS_Edge EdgeNotInFace(SMESH_Mesh& aMesh, const TopoDS_Shape& aShape, const TopoDS_Face& aFace, const TopoDS_Vertex& aVertex, const TopTools_IndexedDataMapOfShapeListOfShape& MS); int GetFaceIndex(SMESH_Mesh& aMesh, const TopoDS_Shape& aShape, const vector& meshFaces, const TopoDS_Vertex& V0, const TopoDS_Vertex& V1, const TopoDS_Vertex& V2, const TopoDS_Vertex& V3); void GetConv2DCoefs(const faceQuadStruct& quad, const TopoDS_Shape& aShape, const TopoDS_Vertex& V0, const TopoDS_Vertex& V1, const TopoDS_Vertex& V2, const TopoDS_Vertex& V3, Conv2DStruct& conv); void GetPoint(Pt3 p, int i, int j, int k, int nbx, int nby, int nbz, Point3DStruct *np, const SMESHDS_Mesh* meshDS); bool ClearAndReturn(FaceQuadStruct* theQuads[6], const bool res); }; #endif