// Copyright (C) 2007-2010 CEA/DEN, EDF R&D, OPEN CASCADE // // Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN, // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS // // This library is free software; you can redistribute it and/or // modify it under the terms of the GNU Lesser General Public // License as published by the Free Software Foundation; either // version 2.1 of the License. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA // // See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com // // SMESH SMESH : implementaion of SMESH idl descriptions // File : StdMeshers_Projection_2D.cxx // Module : SMESH // Created : Fri Oct 20 11:37:07 2006 // Author : Edward AGAPOV (eap) // #include "StdMeshers_Projection_2D.hxx" #include "StdMeshers_ProjectionSource2D.hxx" #include "StdMeshers_ProjectionUtils.hxx" #include "SMESHDS_Hypothesis.hxx" #include "SMESHDS_SubMesh.hxx" #include "SMESH_Block.hxx" #include "SMESH_Gen.hxx" #include "SMESH_Mesh.hxx" #include "SMESH_MesherHelper.hxx" #include "SMESH_Pattern.hxx" #include "SMESH_subMesh.hxx" #include "SMESH_subMeshEventListener.hxx" #include "SMESH_Comment.hxx" #include "SMDS_EdgePosition.hxx" #include "utilities.h" #include #include #include #include #include #include #include #include using namespace std; #define RETURN_BAD_RESULT(msg) { MESSAGE(")-: Error: " << msg); return false; } typedef StdMeshers_ProjectionUtils TAssocTool; //======================================================================= //function : StdMeshers_Projection_2D //purpose : //======================================================================= StdMeshers_Projection_2D::StdMeshers_Projection_2D(int hypId, int studyId, SMESH_Gen* gen) :SMESH_2D_Algo(hypId, studyId, gen) { _name = "Projection_2D"; _shapeType = (1 << TopAbs_FACE); // 1 bit per shape type _compatibleHypothesis.push_back("ProjectionSource2D"); _sourceHypo = 0; } //================================================================================ /*! * \brief Destructor */ //================================================================================ StdMeshers_Projection_2D::~StdMeshers_Projection_2D() {} //======================================================================= //function : CheckHypothesis //purpose : //======================================================================= bool StdMeshers_Projection_2D::CheckHypothesis(SMESH_Mesh& theMesh, const TopoDS_Shape& theShape, SMESH_Hypothesis::Hypothesis_Status& theStatus) { list ::const_iterator itl; const list &hyps = GetUsedHypothesis(theMesh, theShape); if ( hyps.size() == 0 ) { theStatus = HYP_MISSING; return false; // can't work with no hypothesis } if ( hyps.size() > 1 ) { theStatus = HYP_ALREADY_EXIST; return false; } const SMESHDS_Hypothesis *theHyp = hyps.front(); string hypName = theHyp->GetName(); theStatus = HYP_OK; if (hypName == "ProjectionSource2D") { _sourceHypo = static_cast(theHyp); // Check hypo parameters SMESH_Mesh* srcMesh = _sourceHypo->GetSourceMesh(); SMESH_Mesh* tgtMesh = & theMesh; if ( !srcMesh ) srcMesh = tgtMesh; // check vertices if ( _sourceHypo->HasVertexAssociation() ) { // source vertices TopoDS_Shape edge = TAssocTool::GetEdgeByVertices ( srcMesh, _sourceHypo->GetSourceVertex(1), _sourceHypo->GetSourceVertex(2) ); if ( edge.IsNull() || !SMESH_MesherHelper::IsSubShape( edge, srcMesh ) || !SMESH_MesherHelper::IsSubShape( edge, _sourceHypo->GetSourceFace() )) { theStatus = HYP_BAD_PARAMETER; SCRUTE((edge.IsNull())); SCRUTE((SMESH_MesherHelper::IsSubShape( edge, srcMesh ))); SCRUTE((SMESH_MesherHelper::IsSubShape( edge, _sourceHypo->GetSourceFace() ))); } else { // target vertices edge = TAssocTool::GetEdgeByVertices ( tgtMesh, _sourceHypo->GetTargetVertex(1), _sourceHypo->GetTargetVertex(2) ); if ( edge.IsNull() || !SMESH_MesherHelper::IsSubShape( edge, tgtMesh )) { theStatus = HYP_BAD_PARAMETER; SCRUTE((edge.IsNull())); SCRUTE((SMESH_MesherHelper::IsSubShape( edge, tgtMesh ))); } // PAL16203 else if ( !_sourceHypo->IsCompoundSource() && !SMESH_MesherHelper::IsSubShape( edge, theShape )) { theStatus = HYP_BAD_PARAMETER; SCRUTE((SMESH_MesherHelper::IsSubShape( edge, theShape ))); } } } // check a source face if ( !SMESH_MesherHelper::IsSubShape( _sourceHypo->GetSourceFace(), srcMesh ) || ( srcMesh == tgtMesh && theShape == _sourceHypo->GetSourceFace() )) { theStatus = HYP_BAD_PARAMETER; SCRUTE((SMESH_MesherHelper::IsSubShape( _sourceHypo->GetSourceFace(), srcMesh ))); SCRUTE((srcMesh == tgtMesh)); SCRUTE(( theShape == _sourceHypo->GetSourceFace() )); } } else { theStatus = HYP_INCOMPATIBLE; } return ( theStatus == HYP_OK ); } namespace { //================================================================================ /*! * \brief define if a node is new or old * \param node - node to check * \retval bool - true if the node existed before Compute() is called */ //================================================================================ bool isOldNode( const SMDS_MeshNode* node ) { // old nodes are shared by edges and new ones are shared // only by faces created by mapper SMDS_ElemIteratorPtr invEdge = node->GetInverseElementIterator(SMDSAbs_Edge); bool isOld = invEdge->more(); return isOld; } //================================================================================ /*! * \brief Class to remove mesh built by pattern mapper on edges * and vertices in the case of failure of projection algo. * It does it's job at destruction */ //================================================================================ class MeshCleaner { SMESH_subMesh* sm; public: MeshCleaner( SMESH_subMesh* faceSubMesh ): sm(faceSubMesh) {} ~MeshCleaner() { Clean(sm); } void Release() { sm = 0; } // mesh will not be removed static void Clean( SMESH_subMesh* sm, bool withSub=true ) { if ( !sm ) return; // PAL16567, 18920. Remove face nodes as well // switch ( sm->GetSubShape().ShapeType() ) { // case TopAbs_VERTEX: // case TopAbs_EDGE: { SMDS_NodeIteratorPtr nIt = sm->GetSubMeshDS()->GetNodes(); SMESHDS_Mesh* mesh = sm->GetFather()->GetMeshDS(); while ( nIt->more() ) { const SMDS_MeshNode* node = nIt->next(); if ( !isOldNode( node ) ) mesh->RemoveNode( node ); } // do not break but iterate over DependsOn() // } // default: if ( !withSub ) return; SMESH_subMeshIteratorPtr smIt = sm->getDependsOnIterator(false,false); while ( smIt->more() ) Clean( smIt->next(), false ); // } } }; //================================================================================ /*! * \brief find new nodes belonging to one free border of mesh on face * \param sm - submesh on edge or vertex containg nodes to choose from * \param face - the face bound the submesh * \param u2nodes - map to fill with nodes * \param seamNodes - set of found nodes * \retval bool - is a success */ //================================================================================ bool getBoundaryNodes ( SMESH_subMesh* sm, const TopoDS_Face& face, map< double, const SMDS_MeshNode* > & u2nodes, set< const SMDS_MeshNode* > & seamNodes) { u2nodes.clear(); seamNodes.clear(); if ( !sm || !sm->GetSubMeshDS() ) RETURN_BAD_RESULT("Null submesh"); SMDS_NodeIteratorPtr nIt = sm->GetSubMeshDS()->GetNodes(); switch ( sm->GetSubShape().ShapeType() ) { case TopAbs_VERTEX: { while ( nIt->more() ) { const SMDS_MeshNode* node = nIt->next(); if ( isOldNode( node ) ) continue; u2nodes.insert( make_pair( 0., node )); seamNodes.insert( node ); return true; } break; } case TopAbs_EDGE: { // Get submeshes of sub-vertices const map< int, SMESH_subMesh * >& subSM = sm->DependsOn(); if ( subSM.size() != 2 ) RETURN_BAD_RESULT("there must be 2 submeshes of sub-vertices" " but we have " << subSM.size()); SMESH_subMesh* smV1 = subSM.begin()->second; SMESH_subMesh* smV2 = subSM.rbegin()->second; if ( !smV1->IsMeshComputed() || !smV2->IsMeshComputed() ) RETURN_BAD_RESULT("Empty vertex submeshes"); // Look for a new node on V1 nIt = smV1->GetSubMeshDS()->GetNodes(); const SMDS_MeshNode* nV1 = 0; while ( nIt->more() && !nV1 ) { const SMDS_MeshNode* node = nIt->next(); if ( !isOldNode( node ) ) nV1 = node; } if ( !nV1 ) RETURN_BAD_RESULT("No new node found on V1"); // Find a new node connected to nV1 and belonging to edge submesh; const SMDS_MeshNode* nE = 0; SMESHDS_SubMesh* smDS = sm->GetSubMeshDS(); SMDS_ElemIteratorPtr vElems = nV1->GetInverseElementIterator(SMDSAbs_Face); while ( vElems->more() && !nE ) { const SMDS_MeshElement* elem = vElems->next(); int nbNodes = elem->NbNodes(); if ( elem->IsQuadratic() ) nbNodes /= 2; int iV1 = elem->GetNodeIndex( nV1 ); // try next after nV1 int iE = SMESH_MesherHelper::WrapIndex( iV1 + 1, nbNodes ); if ( smDS->Contains( elem->GetNode( iE ) )) nE = elem->GetNode( iE ); if ( !nE ) { // try node before nV1 iE = SMESH_MesherHelper::WrapIndex( iV1 - 1, nbNodes ); if ( smDS->Contains( elem->GetNode( iE ))) nE = elem->GetNode( iE ); } if ( nE && elem->IsQuadratic() ) { // find medium node between nV1 and nE if ( Abs( iV1 - iE ) == 1 ) nE = elem->GetNode( Min ( iV1, iE ) + nbNodes ); else nE = elem->GetNode( elem->NbNodes() - 1 ); } } if ( !nE ) RETURN_BAD_RESULT("new node on edge not found"); // Get the whole free border of a face list< const SMDS_MeshNode* > bordNodes; list< const SMDS_MeshElement* > bordFaces; if ( !SMESH_MeshEditor::FindFreeBorder (nV1, nE, nV1, bordNodes, bordFaces )) RETURN_BAD_RESULT("free border of a face not found by nodes " << nV1->GetID() << " " << nE->GetID() ); // Insert nodes of the free border to the map until node on V2 encountered SMESHDS_SubMesh* v2smDS = smV2->GetSubMeshDS(); list< const SMDS_MeshNode* >::iterator bordIt = bordNodes.begin(); bordIt++; // skip nV1 for ( ; bordIt != bordNodes.end(); ++bordIt ) { const SMDS_MeshNode* node = *bordIt; if ( v2smDS->Contains( node )) break; if ( node->GetPosition()->GetTypeOfPosition() != SMDS_TOP_EDGE ) RETURN_BAD_RESULT("Bad node position type: node " << node->GetID() << " pos type " << node->GetPosition()->GetTypeOfPosition()); const SMDS_EdgePosition* pos = static_cast(node->GetPosition().get()); u2nodes.insert( make_pair( pos->GetUParameter(), node )); seamNodes.insert( node ); } if ( u2nodes.size() != seamNodes.size() ) RETURN_BAD_RESULT("Bad node params on edge " << sm->GetId() << ", " << u2nodes.size() << " != " << seamNodes.size() ); return true; } default:; } RETURN_BAD_RESULT ("Unexpected submesh type"); } // bool getBoundaryNodes() //================================================================================ /*! * \brief Preform projection in case if tgtFace.IsPartner( srcFace ) and in case * if projection by transformation is possible * \param tgtFace - target face * \param srcFace - source face * \param tgtMesh - target mesh * \param srcMesh - source mesh * \retval bool - true if succeeded */ //================================================================================ bool projectPartner(const TopoDS_Face& tgtFace, const TopoDS_Face& srcFace, SMESH_Mesh * tgtMesh, SMESH_Mesh * srcMesh, const TAssocTool::TShapeShapeMap& shape2ShapeMap) { const double tol = 1e-6; gp_Trsf trsf; // transformation to get location of target nodes from source ones if ( tgtFace.IsPartner( srcFace )) { gp_Trsf srcTrsf = srcFace.Location(); gp_Trsf tgtTrsf = tgtFace.Location(); trsf = srcTrsf.Inverted() * tgtTrsf; } else { // Try to find the transformation // make any local coord systems of src and tgt faces vector srcPP, tgtPP; // 3 points on face boundaries to make axes of CS SMESH_subMesh * srcSM = srcMesh->GetSubMesh( srcFace ); SMESH_subMeshIteratorPtr smIt = srcSM->getDependsOnIterator(/*includeSelf=*/false,false); srcSM = smIt->next(); // sm of a vertex while ( smIt->more() && srcPP.size() < 3 ) { srcSM = smIt->next(); SMESHDS_SubMesh* srcSmds = srcSM->GetSubMeshDS(); if ( !srcSmds ) continue; SMDS_NodeIteratorPtr nIt = srcSmds->GetNodes(); while ( nIt->more() ) { SMESH_MeshEditor::TNodeXYZ p ( nIt->next()); bool pOK = false; switch ( srcPP.size() ) { case 0: pOK = true; break; case 1: pOK = ( srcPP[0].SquareDistance( p ) > tol ); break; case 2: { gp_Vec p0p1( srcPP[0], srcPP[1] ), p0p( srcPP[0], p ); pOK = !p0p1.IsParallel( p0p, tol ); break; } } if ( !pOK ) continue; // find corresponding point on target shape pOK = false; gp_Pnt tgtP; const TopoDS_Shape& tgtShape = shape2ShapeMap( srcSM->GetSubShape() ); if ( tgtShape.ShapeType() == TopAbs_VERTEX ) { tgtP = BRep_Tool::Pnt( TopoDS::Vertex( tgtShape )); pOK = true; //cout << "V - nS " << p._node->GetID() << " - nT " << SMESH_Algo::VertexNode(TopoDS::Vertex( tgtShape),tgtMesh->GetMeshDS())->GetID() << endl; } else if ( tgtPP.size() > 0 ) { if ( SMESHDS_SubMesh* tgtSmds = tgtMesh->GetMeshDS()->MeshElements( tgtShape )) { double srcDist = srcPP[0].Distance( p ); double eTol = BRep_Tool::Tolerance( TopoDS::Edge( tgtShape )); SMDS_NodeIteratorPtr nItT = tgtSmds->GetNodes(); while ( nItT->more() && !pOK ) { const SMDS_MeshNode* n = nItT->next(); tgtP = SMESH_MeshEditor::TNodeXYZ( n ); pOK = ( fabs( srcDist - tgtPP[0].Distance( tgtP )) < 2*eTol ); //cout << "E - nS " << p._node->GetID() << " - nT " << n->GetID()<< " OK - " << pOK<< " " << fabs( srcDist - tgtPP[0].Distance( tgtP ))<< " tol " << eTol<< endl; } } } if ( !pOK ) continue; srcPP.push_back( p ); tgtPP.push_back( tgtP ); } } if ( srcPP.size() != 3 ) return false; // make transformation gp_Trsf fromTgtCS, toSrcCS; // from/to global CS gp_Ax2 srcCS( srcPP[0], gp_Vec( srcPP[0], srcPP[1] ), gp_Vec( srcPP[0], srcPP[2])); gp_Ax2 tgtCS( tgtPP[0], gp_Vec( tgtPP[0], tgtPP[1] ), gp_Vec( tgtPP[0], tgtPP[2])); toSrcCS .SetTransformation( gp_Ax3( srcCS )); fromTgtCS.SetTransformation( gp_Ax3( tgtCS )); fromTgtCS.Invert(); trsf = fromTgtCS * toSrcCS; } // Fill map of src to tgt nodes with nodes on edges map src2tgtNodes; map::iterator srcN_tgtN; for ( TopExp_Explorer srcEdge( srcFace, TopAbs_EDGE); srcEdge.More(); srcEdge.Next() ) { const TopoDS_Shape& tgtEdge = shape2ShapeMap( srcEdge.Current() ); map< double, const SMDS_MeshNode* > srcNodes, tgtNodes; if ( !SMESH_Algo::GetSortedNodesOnEdge( srcMesh->GetMeshDS(), TopoDS::Edge( srcEdge.Current() ), /*ignoreMediumNodes = */true, srcNodes ) || !SMESH_Algo::GetSortedNodesOnEdge( tgtMesh->GetMeshDS(), TopoDS::Edge( tgtEdge ), /*ignoreMediumNodes = */true, tgtNodes ) || srcNodes.size() != tgtNodes.size()) return false; if ( !tgtEdge.IsPartner( srcEdge.Current() )) { // check that transormation is OK by three nodes gp_Pnt p0S = SMESH_MeshEditor::TNodeXYZ( (srcNodes.begin()) ->second); gp_Pnt p1S = SMESH_MeshEditor::TNodeXYZ( (srcNodes.rbegin()) ->second); gp_Pnt p2S = SMESH_MeshEditor::TNodeXYZ( (++srcNodes.begin())->second); gp_Pnt p0T = SMESH_MeshEditor::TNodeXYZ( (tgtNodes.begin()) ->second); gp_Pnt p1T = SMESH_MeshEditor::TNodeXYZ( (tgtNodes.rbegin()) ->second); gp_Pnt p2T = SMESH_MeshEditor::TNodeXYZ( (++tgtNodes.begin())->second); // transform source points, they must coinside with target ones if ( p0T.SquareDistance( p0S.Transformed( trsf )) > tol || p1T.SquareDistance( p1S.Transformed( trsf )) > tol || p2T.SquareDistance( p2S.Transformed( trsf )) > tol ) { //cout << "KO trsf, 3 dist: " //<< p0T.SquareDistance( p0S.Transformed( trsf ))<< ", " //<< p1T.SquareDistance( p1S.Transformed( trsf ))<< ", " //<< p2T.SquareDistance( p2S.Transformed( trsf ))<< ", "<::iterator u_tn = tgtNodes.begin(); map< double, const SMDS_MeshNode* >::iterator u_sn = srcNodes.begin(); for ( ; u_tn != tgtNodes.end(); ++u_tn, ++u_sn) src2tgtNodes.insert( make_pair( u_sn->second, u_tn->second )); } // Make new faces // prepare the helper adding quadratic elements if necessary SMESH_MesherHelper helper( *tgtMesh ); helper.IsQuadraticSubMesh( tgtFace ); helper.SetElementsOnShape( true ); const SMDS_MeshNode* nullNode = 0; SMESHDS_SubMesh* srcSubDS = srcMesh->GetMeshDS()->MeshElements( srcFace ); SMDS_ElemIteratorPtr elemIt = srcSubDS->GetElements(); while ( elemIt->more() ) // loop on all mesh faces on srcFace { const SMDS_MeshElement* elem = elemIt->next(); vector< const SMDS_MeshNode* > tgtFaceNodes; tgtFaceNodes.reserve( elem->NbNodes() ); SMDS_ElemIteratorPtr nodeIt = elem->nodesIterator(); while ( nodeIt->more() ) // loop on nodes of the source element { const SMDS_MeshNode* srcNode = (const SMDS_MeshNode*) nodeIt->next(); srcN_tgtN = src2tgtNodes.insert( make_pair( srcNode, nullNode )).first; if ( srcN_tgtN->second == nullNode ) { // create a new node gp_Pnt tgtP = gp_Pnt(srcNode->X(),srcNode->Y(),srcNode->Z()).Transformed( trsf ); srcN_tgtN->second = helper.AddNode( tgtP.X(), tgtP.Y(), tgtP.Z() ); } tgtFaceNodes.push_back( srcN_tgtN->second ); } // create a new face (with reversed orientation) if ( tgtFaceNodes.size() == 3 ) helper.AddFace( tgtFaceNodes[0],tgtFaceNodes[2],tgtFaceNodes[1]); else helper.AddFace( tgtFaceNodes[0],tgtFaceNodes[3],tgtFaceNodes[2],tgtFaceNodes[1]); } return true; } } // namespace //======================================================================= //function : Compute //purpose : //======================================================================= bool StdMeshers_Projection_2D::Compute(SMESH_Mesh& theMesh, const TopoDS_Shape& theShape) { if ( !_sourceHypo ) return false; SMESH_Mesh * srcMesh = _sourceHypo->GetSourceMesh(); SMESH_Mesh * tgtMesh = & theMesh; if ( !srcMesh ) srcMesh = tgtMesh; SMESHDS_Mesh * meshDS = theMesh.GetMeshDS(); // --------------------------- // Make subshapes association // --------------------------- TopoDS_Face tgtFace = TopoDS::Face( theShape.Oriented(TopAbs_FORWARD)); TopoDS_Shape srcShape = _sourceHypo->GetSourceFace().Oriented(TopAbs_FORWARD); TAssocTool::TShapeShapeMap shape2ShapeMap; TAssocTool::InitVertexAssociation( _sourceHypo, shape2ShapeMap, tgtFace ); if ( !TAssocTool::FindSubShapeAssociation( tgtFace, tgtMesh, srcShape, srcMesh, shape2ShapeMap) || !shape2ShapeMap.IsBound( tgtFace )) return error(COMPERR_BAD_SHAPE,"Topology of source and target faces seems different" ); TopoDS_Face srcFace = TopoDS::Face( shape2ShapeMap( tgtFace ).Oriented(TopAbs_FORWARD)); // ---------------------------------------------- // Assure that mesh on a source Face is computed // ---------------------------------------------- SMESH_subMesh* srcSubMesh = srcMesh->GetSubMesh( srcFace ); SMESH_subMesh* tgtSubMesh = tgtMesh->GetSubMesh( tgtFace ); if ( tgtMesh == srcMesh ) { if ( !TAssocTool::MakeComputed( srcSubMesh )) return error(COMPERR_BAD_INPUT_MESH,"Source mesh not computed"); } else { if ( !srcSubMesh->IsMeshComputed() ) return error(COMPERR_BAD_INPUT_MESH,"Source mesh not computed"); } // try to project from same face with different location if ( projectPartner( tgtFace, srcFace, tgtMesh, srcMesh, shape2ShapeMap )) return true; // -------------------- // Prepare to mapping // -------------------- SMESH_MesherHelper helper( theMesh ); helper.SetSubShape( tgtFace ); // Check if node projection to a face is needed Bnd_B2d uvBox; SMDS_ElemIteratorPtr faceIt = srcSubMesh->GetSubMeshDS()->GetElements(); int nbFaceNodes = 0; for ( ; nbFaceNodes < 3 && faceIt->more(); ) { const SMDS_MeshElement* face = faceIt->next(); SMDS_ElemIteratorPtr nodeIt = face->nodesIterator(); while ( nodeIt->more() ) { const SMDS_MeshNode* node = static_cast( nodeIt->next() ); if ( node->GetPosition()->GetTypeOfPosition() == SMDS_TOP_FACE ) { nbFaceNodes++; uvBox.Add( helper.GetNodeUV( srcFace, node )); } } } const bool toProjectNodes = ( nbFaceNodes > 0 && ( uvBox.IsVoid() || uvBox.SquareExtent() < DBL_MIN )); // Load pattern from the source face SMESH_Pattern mapper; mapper.Load( srcMesh, srcFace, toProjectNodes ); if ( mapper.GetErrorCode() != SMESH_Pattern::ERR_OK ) return error(COMPERR_BAD_INPUT_MESH,"Can't load mesh pattern from the source face"); // Find the first target vertex corresponding to first vertex of the // and flag needed to call mapper.Apply() TopoDS_Vertex srcV1 = TopoDS::Vertex( mapper.GetSubShape( 1 )); if ( srcV1.IsNull() ) RETURN_BAD_RESULT("Mesh is not bound to the face"); if ( !shape2ShapeMap.IsBound( srcV1 )) RETURN_BAD_RESULT("Not associated vertices, srcV1 " << srcV1.TShape().operator->() ); TopoDS_Vertex tgtV1 = TopoDS::Vertex( shape2ShapeMap( srcV1 )); if ( !SMESH_MesherHelper::IsSubShape( srcV1, srcFace )) RETURN_BAD_RESULT("Wrong srcV1 " << srcV1.TShape().operator->()); if ( !SMESH_MesherHelper::IsSubShape( tgtV1, tgtFace )) RETURN_BAD_RESULT("Wrong tgtV1 " << tgtV1.TShape().operator->()); // try to find out orientation by order of edges bool reverse = false; list< TopoDS_Edge > tgtEdges, srcEdges; list< int > nbEdgesInWires; SMESH_Block::GetOrderedEdges( tgtFace, tgtV1, tgtEdges, nbEdgesInWires); SMESH_Block::GetOrderedEdges( srcFace, srcV1, srcEdges, nbEdgesInWires); if ( nbEdgesInWires.front() > 1 ) // possible to find out { TopoDS_Edge srcE1 = srcEdges.front(), tgtE1 = tgtEdges.front(); TopoDS_Shape srcE1bis = shape2ShapeMap( tgtE1 ); reverse = ( ! srcE1.IsSame( srcE1bis )); } else if ( nbEdgesInWires.front() == 1 ) { // TODO::Compare orientation of curves in a sole edge //RETURN_BAD_RESULT("Not implemented case"); } else { RETURN_BAD_RESULT("Bad result from SMESH_Block::GetOrderedEdges()"); } // -------------------- // Perform 2D mapping // -------------------- // Compute mesh on a target face mapper.Apply( tgtFace, tgtV1, reverse ); if ( mapper.GetErrorCode() != SMESH_Pattern::ERR_OK ) return error("Can't apply source mesh pattern to the face"); // Create the mesh const bool toCreatePolygons = false, toCreatePolyedrs = false; mapper.MakeMesh( tgtMesh, toCreatePolygons, toCreatePolyedrs ); if ( mapper.GetErrorCode() != SMESH_Pattern::ERR_OK ) return error("Can't make mesh by source mesh pattern"); // it will remove mesh built by pattern mapper on edges and vertices // in failure case MeshCleaner cleaner( tgtSubMesh ); // ------------------------------------------------------------------------- // mapper doesn't take care of nodes already existing on edges and vertices, // so we must merge nodes created by it with existing ones // ------------------------------------------------------------------------- SMESH_MeshEditor editor( tgtMesh ); SMESH_MeshEditor::TListOfListOfNodes groupsOfNodes; // Make groups of nodes to merge // loop on edge and vertex submeshes of a target face SMESH_subMeshIteratorPtr smIt = tgtSubMesh->getDependsOnIterator(false,false); while ( smIt->more() ) { SMESH_subMesh* sm = smIt->next(); SMESHDS_SubMesh* smDS = sm->GetSubMeshDS(); // Sort new and old nodes of a submesh separately bool isSeam = helper.IsRealSeam( sm->GetId() ); enum { NEW_NODES = 0, OLD_NODES }; map< double, const SMDS_MeshNode* > u2nodesMaps[2], u2nodesOnSeam; map< double, const SMDS_MeshNode* >::iterator u_oldNode, u_newNode, u_newOnSeam, newEnd; set< const SMDS_MeshNode* > seamNodes; // mapper puts on a seam edge nodes from 2 edges if ( isSeam && ! getBoundaryNodes ( sm, tgtFace, u2nodesOnSeam, seamNodes )) RETURN_BAD_RESULT("getBoundaryNodes() failed"); SMDS_NodeIteratorPtr nIt = smDS->GetNodes(); while ( nIt->more() ) { const SMDS_MeshNode* node = nIt->next(); bool isOld = isOldNode( node ); if ( !isOld && isSeam ) { // new node on a seam edge if ( seamNodes.find( node ) != seamNodes.end()) continue; // node is already in the map } // sort nodes on edges by their position map< double, const SMDS_MeshNode* > & pos2nodes = u2nodesMaps[isOld ? OLD_NODES : NEW_NODES]; switch ( node->GetPosition()->GetTypeOfPosition() ) { case SMDS_TOP_VERTEX: { pos2nodes.insert( make_pair( 0, node )); break; } case SMDS_TOP_EDGE: { const SMDS_EdgePosition* pos = static_cast(node->GetPosition().get()); pos2nodes.insert( make_pair( pos->GetUParameter(), node )); break; } default: RETURN_BAD_RESULT("Wrong node position type: "<< node->GetPosition()->GetTypeOfPosition()); } } if ( u2nodesMaps[ NEW_NODES ].size() != u2nodesMaps[ OLD_NODES ].size() ) { if ( u2nodesMaps[ NEW_NODES ].size() == 0 && sm->GetSubShape().ShapeType() == TopAbs_EDGE && helper.IsDegenShape( sm->GetId() ) ) // NPAL15894 (tt88bis.py) - project mesh built by NETGEN_1d_2D that // does not make segments/nodes on degenerated edges continue; RETURN_BAD_RESULT("Different nb of old and new nodes on shape #"<< sm->GetId() <<" "<< u2nodesMaps[ OLD_NODES ].size() << " != " << u2nodesMaps[ NEW_NODES ].size()); } if ( isSeam && u2nodesMaps[ OLD_NODES ].size() != u2nodesOnSeam.size() ) { RETURN_BAD_RESULT("Different nb of old and seam nodes " << u2nodesMaps[ OLD_NODES ].size() << " != " << u2nodesOnSeam.size()); } // Make groups of nodes to merge u_oldNode = u2nodesMaps[ OLD_NODES ].begin(); u_newNode = u2nodesMaps[ NEW_NODES ].begin(); newEnd = u2nodesMaps[ NEW_NODES ].end(); u_newOnSeam = u2nodesOnSeam.begin(); for ( ; u_newNode != newEnd; ++u_newNode, ++u_oldNode ) { groupsOfNodes.push_back( list< const SMDS_MeshNode* >() ); groupsOfNodes.back().push_back( u_oldNode->second ); groupsOfNodes.back().push_back( u_newNode->second ); if ( isSeam ) groupsOfNodes.back().push_back( (u_newOnSeam++)->second ); } } // Merge int nbFaceBeforeMerge = tgtSubMesh->GetSubMeshDS()->NbElements(); editor.MergeNodes( groupsOfNodes ); int nbFaceAtferMerge = tgtSubMesh->GetSubMeshDS()->NbElements(); if ( nbFaceBeforeMerge != nbFaceAtferMerge ) return error(COMPERR_BAD_INPUT_MESH, "Probably invalid node parameters on geom faces"); // --------------------------- // Check elements orientation // --------------------------- TopoDS_Face face = tgtFace; if ( !theMesh.IsMainShape( tgtFace )) { // find the main shape TopoDS_Shape mainShape = meshDS->ShapeToMesh(); switch ( mainShape.ShapeType() ) { case TopAbs_SHELL: case TopAbs_SOLID: break; default: TopTools_ListIteratorOfListOfShape ancestIt = theMesh.GetAncestors( face ); for ( ; ancestIt.More(); ancestIt.Next() ) { TopAbs_ShapeEnum type = ancestIt.Value().ShapeType(); if ( type == TopAbs_SOLID ) { mainShape = ancestIt.Value(); break; } else if ( type == TopAbs_SHELL ) { mainShape = ancestIt.Value(); } } } // find tgtFace in the main solid or shell to know it's true orientation. TopExp_Explorer exp( mainShape, TopAbs_FACE ); for ( ; exp.More(); exp.Next() ) { if ( tgtFace.IsSame( exp.Current() )) { face = TopoDS::Face( exp.Current() ); break; } } } // Fix orientation if ( SMESH_Algo::IsReversedSubMesh( face, meshDS )) { SMDS_ElemIteratorPtr eIt = meshDS->MeshElements( face )->GetElements(); while ( eIt->more() ) { const SMDS_MeshElement* e = eIt->next(); if ( e->GetType() == SMDSAbs_Face && !editor.Reorient( e )) RETURN_BAD_RESULT("Pb of SMESH_MeshEditor::Reorient()"); } } cleaner.Release(); // do not remove mesh return true; } //======================================================================= //function : Evaluate //purpose : //======================================================================= bool StdMeshers_Projection_2D::Evaluate(SMESH_Mesh& theMesh, const TopoDS_Shape& theShape, MapShapeNbElems& aResMap) { if ( !_sourceHypo ) return false; SMESH_Mesh * srcMesh = _sourceHypo->GetSourceMesh(); SMESH_Mesh * tgtMesh = & theMesh; if ( !srcMesh ) srcMesh = tgtMesh; // --------------------------- // Make subshapes association // --------------------------- TopoDS_Face tgtFace = TopoDS::Face( theShape.Oriented(TopAbs_FORWARD)); TopoDS_Shape srcShape = _sourceHypo->GetSourceFace().Oriented(TopAbs_FORWARD); TAssocTool::TShapeShapeMap shape2ShapeMap; TAssocTool::InitVertexAssociation( _sourceHypo, shape2ShapeMap, tgtFace ); if ( !TAssocTool::FindSubShapeAssociation( tgtFace, tgtMesh, srcShape, srcMesh, shape2ShapeMap) || !shape2ShapeMap.IsBound( tgtFace )) return error(COMPERR_BAD_SHAPE,"Topology of source and target faces seems different" ); TopoDS_Face srcFace = TopoDS::Face( shape2ShapeMap( tgtFace ).Oriented(TopAbs_FORWARD)); // ---------------------------------------------- // Assure that mesh on a source Face is computed // ---------------------------------------------- SMESH_subMesh* srcSubMesh = srcMesh->GetSubMesh( srcFace ); if ( !srcSubMesh->IsMeshComputed() ) return error(COMPERR_BAD_INPUT_MESH,"Source mesh not computed"); std::vector aVec(SMDSEntity_Last); for(int i=SMDSEntity_Node; iGetSubMeshDS()->NbNodes(); //bool quadratic = false; SMDS_ElemIteratorPtr elemIt = srcSubMesh->GetSubMeshDS()->GetElements(); while ( elemIt->more() ) { const SMDS_MeshElement* E = elemIt->next(); if( E->NbNodes()==3 ) { aVec[SMDSEntity_Triangle]++; } else if( E->NbNodes()==4 ) { aVec[SMDSEntity_Quadrangle]++; } else if( E->NbNodes()==6 && E->IsQuadratic() ) { aVec[SMDSEntity_Quad_Triangle]++; } else if( E->NbNodes()==8 && E->IsQuadratic() ) { aVec[SMDSEntity_Quad_Quadrangle]++; } else { aVec[SMDSEntity_Polygon]++; } } SMESH_subMesh * sm = theMesh.GetSubMesh(theShape); aResMap.insert(std::make_pair(sm,aVec)); return true; } //============================================================================= /*! * \brief Sets a default event listener to submesh of the source face * \param subMesh - submesh where algo is set * * This method is called when a submesh gets HYP_OK algo_state. * After being set, event listener is notified on each event of a submesh. * Arranges that CLEAN event is translated from source submesh to * the submesh */ //============================================================================= void StdMeshers_Projection_2D::SetEventListener(SMESH_subMesh* subMesh) { TAssocTool::SetEventListener( subMesh, _sourceHypo->GetSourceFace(), _sourceHypo->GetSourceMesh() ); }