// Copyright (C) 2007-2013 CEA/DEN, EDF R&D, OPEN CASCADE // // This library is free software; you can redistribute it and/or // modify it under the terms of the GNU Lesser General Public // License as published by the Free Software Foundation; either // version 2.1 of the License. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA // // See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com // // File : SMESHGUI_MeshOrderDlg.h // Author : Pavel TELKOV, Open CASCADE S.A.S. // #ifndef SMESHGUI_MeshOrderDlg_H #define SMESHGUI_MeshOrderDlg_H // SMESH includes #include "SMESH_SMESHGUI.hxx" #include "SMESHGUI_Dialog.h" // Qt includes #include // IDL includes #include #include CORBA_SERVER_HEADER(SMESH_Mesh) class QToolButton; class QListWidget; typedef QList ListListName; typedef QList ListId; typedef QList ListListId; /*! * \brief Reusable widget that shows and allows modify meshing order */ class SMESHGUI_EXPORT SMESHGUI_MeshOrderBox : public QGroupBox { Q_OBJECT public: /*! Public methods */ SMESHGUI_MeshOrderBox( QWidget* ); ~SMESHGUI_MeshOrderBox(); //! Clear mesh box void Clear(); //! Set mesh (submesh) names and indeces void SetMeshes(const ListListName& theMeshNames, const ListListId& theMeshIds); //! returns status is order changed by user bool IsOrderChanged() const; //! Returns result (ordered by user) mesh names ListListId GetMeshIds() const; //! Returns result (ordered by user) mesh indeces ListListName GetMeshNames() const; private slots: /*! Private slots */ //! update state of arrow buttons according to selection void onSelectionChanged(); //! move item according to clicked arrow button void onMoveItem(); private: /*! Privatemethods */ //! move mesh in order up or down void moveItem(const bool theIsUp); private: /*! Private fields */ bool myIsChanged; QToolButton* myUpBtn; QToolButton* myDownBtn; QListWidget* myMeshNames; }; /*! * \brief Dialog contains mesh order box for modification operation */ class SMESHGUI_EXPORT SMESHGUI_MeshOrderDlg : public SMESHGUI_Dialog { Q_OBJECT public: /*! Public methods */ SMESHGUI_MeshOrderDlg( QWidget* ); ~SMESHGUI_MeshOrderDlg(); SMESHGUI_MeshOrderBox* GetMeshOrderBox() const; private: /*! Private fields */ SMESHGUI_MeshOrderBox* myBox; }; #endif // SMESHGUI_MeshOrderDlg_H