/*! \page reorient_faces_page Reorient faces by vector \n This operation allows changing orientation of a set of neighboring faces. The desired orientation is defined by a vector. Since the direction of face normals in the set can be even opposite, it is necessary to specify a control face whose normal will be compared with the vector. This face can be either specified explicitly or found by proximity to a given point. Orientation of a face is changed by reverting the order of its nodes. To change orientation of faces:
  1. In the \b Modification menu select Reorient faces by vector item or click Reorient faces by vector button in the toolbar.
    \image html reorient_faces_face.png "Reorient faces by vector" button
    The following dialog box will appear:
    \image html reorient_2d_point.png \image html reorient_2d_face.png
  2. In this dialog
  3. Click the \b Apply or Apply and Close button to confirm the operation.

See Also a sample TUI Script of a \ref tui_reorient_faces "Reorient faces by vector" operation. */