// SMESH SMDS : implementaion of Salome mesh data structure // // Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN, // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS // // This library is free software; you can redistribute it and/or // modify it under the terms of the GNU Lesser General Public // License as published by the Free Software Foundation; either // version 2.1 of the License. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA // // See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org // // // // File : Handle_SMDS_MeshFace.hxx // Module : SMESH #ifndef _Handle_SMDS_MeshFace_HeaderFile #define _Handle_SMDS_MeshFace_HeaderFile #ifndef _Standard_Macro_HeaderFile #include #endif #ifndef _Standard_HeaderFile #include #endif #ifndef _Handle_SMDS_MeshElement_HeaderFile #include "Handle_SMDS_MeshElement.hxx" #endif class Standard_Transient; class Handle_Standard_Type; class Handle(SMDS_MeshElement); class SMDS_MeshFace; Standard_EXPORT Handle_Standard_Type& STANDARD_TYPE(SMDS_MeshFace); class Handle(SMDS_MeshFace) : public Handle(SMDS_MeshElement) { public: inline void* operator new(size_t,void* anAddress) { return anAddress; } inline void* operator new(size_t size) { return Standard::Allocate(size); } inline void operator delete(void *anAddress) { if (anAddress) Standard::Free((Standard_Address&)anAddress); } // inline void operator delete(void *anAddress, size_t size) // { // if (anAddress) Standard::Free((Standard_Address&)anAddress,size); // } Handle(SMDS_MeshFace)():Handle(SMDS_MeshElement)() {} Handle(SMDS_MeshFace)(const Handle(SMDS_MeshFace)& aHandle) : Handle(SMDS_MeshElement)(aHandle) { } Handle(SMDS_MeshFace)(const SMDS_MeshFace* anItem) : Handle(SMDS_MeshElement)((SMDS_MeshElement *)anItem) { } Handle(SMDS_MeshFace)& operator=(const Handle(SMDS_MeshFace)& aHandle) { Assign(aHandle.Access()); return *this; } Handle(SMDS_MeshFace)& operator=(const SMDS_MeshFace* anItem) { Assign((Standard_Transient *)anItem); return *this; } SMDS_MeshFace* operator->() { return (SMDS_MeshFace *)ControlAccess(); } SMDS_MeshFace* operator->() const { return (SMDS_MeshFace *)ControlAccess(); } Standard_EXPORT ~Handle(SMDS_MeshFace)(); Standard_EXPORT static const Handle(SMDS_MeshFace) DownCast(const Handle(Standard_Transient)& AnObject); }; #endif