// SMESH SMESHGUI : GUI for SMESH component // // Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN, // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS // // This library is free software; you can redistribute it and/or // modify it under the terms of the GNU Lesser General Public // License as published by the Free Software Foundation; either // version 2.1 of the License. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA // // See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com // // File : SMESHGUI_GroupOpDlg.cxx // Author : Sergey LITONIN, Open CASCADE S.A.S. // // SMESH includes #include "SMESHGUI_GroupOpDlg.h" #include "SMESHGUI.h" #include "SMESHGUI_Utils.h" #include "SMESHGUI_VTKUtils.h" #include // SALOME GUI includes #include #include #include #include #include #include #include #include #include // Qt includes #include #include #include #include #include #include #include #include #define SPACING 6 #define MARGIN 11 /*! * Class : SMESHGUI_GroupOpDlg * Description : Perform boolean operations on groups */ //======================================================================= // name : SMESHGUI_GroupOpDlg::SMESHGUI_GroupOpDlg // Purpose : Constructor //======================================================================= SMESHGUI_GroupOpDlg::SMESHGUI_GroupOpDlg( SMESHGUI* theModule, const int theMode ) : QDialog( SMESH::GetDesktop( theModule ) ), mySMESHGUI( theModule ), mySelectionMgr( SMESH::GetSelectionMgr( theModule ) ) { setModal(false); myMode = theMode; if (myMode == UNION) { setWindowTitle(tr("UNION_OF_TWO_GROUPS")); myHelpFileName = "using_operations_on_groups_page.html#union_anchor"; } else if (myMode == INTERSECT) { setWindowTitle(tr("INTERSECTION_OF_TWO_GROUPS")); myHelpFileName = "using_operations_on_groups_page.html#intersection_anchor"; } else { setWindowTitle(tr("CUT_OF_TWO_GROUPS")); myHelpFileName = "using_operations_on_groups_page.html#cut_anchor"; } mySelector = (SMESH::GetViewWindow( mySMESHGUI ))->GetSelector(); QVBoxLayout* aDlgLay = new QVBoxLayout (this); aDlgLay->setMargin(MARGIN); aDlgLay->setSpacing(SPACING); QWidget* aMainFrame = createMainFrame (this); QWidget* aBtnFrame = createButtonFrame(this); aDlgLay->addWidget(aMainFrame); aDlgLay->addWidget(aBtnFrame); Init(); } //======================================================================= // name : SMESHGUI_GroupOpDlg::createMainFrame // Purpose : Create frame containing dialog's input fields //======================================================================= QWidget* SMESHGUI_GroupOpDlg::createMainFrame (QWidget* theParent) { QWidget* aMainGrp = new QWidget(theParent); QVBoxLayout* aLay = new QVBoxLayout(aMainGrp); aLay->setMargin(0); aLay->setSpacing(SPACING); // ------------------------------------------------------ QGroupBox* aNameGrp = new QGroupBox(tr("NAME"), aMainGrp); QHBoxLayout* aNameGrpLayout = new QHBoxLayout(aNameGrp); aNameGrpLayout->setMargin(MARGIN); aNameGrpLayout->setSpacing(SPACING); QLabel* aNameLab = new QLabel(tr("RESULT_NAME"), aNameGrp); myNameEdit = new QLineEdit(aNameGrp); aNameGrpLayout->addWidget(aNameLab); aNameGrpLayout->addWidget(aNameGrp); // ------------------------------------------------------ QGroupBox* anArgGrp = new QGroupBox(tr("ARGUMENTS"), aMainGrp); QGridLayout* anArgGrpLayout = new QGridLayout(anArgGrp); anArgGrpLayout->setMargin(MARGIN); anArgGrpLayout->setSpacing(SPACING); QLabel* aObj1Lab = new QLabel(myMode == CUT ? tr("MAIN_OBJECT") :tr("OBJECT_1"), anArgGrp); myBtn1 = new QPushButton(anArgGrp); myEdit1 = new QLineEdit(anArgGrp); myEdit1->setAlignment( Qt::AlignLeft ); QLabel* aObj2Lab = new QLabel(myMode == CUT ? tr("TOOL_OBJECT") :tr("OBJECT_2"), anArgGrp); myBtn2 = new QPushButton(anArgGrp); myEdit2 = new QLineEdit(anArgGrp); myEdit2->setAlignment( Qt::AlignLeft ); myEdit1->setReadOnly(true); myEdit2->setReadOnly(true); QPixmap aPix (SMESH::GetResourceMgr( mySMESHGUI )->loadPixmap("SMESH", tr("ICON_SELECT"))); myBtn1->setIcon(aPix); myBtn2->setIcon(aPix); anArgGrpLayout->addWidget(aObj1Lab); anArgGrpLayout->addWidget(myBtn1); anArgGrpLayout->addWidget(myEdit1); anArgGrpLayout->addWidget(aObj2Lab); anArgGrpLayout->addWidget(myBtn2); anArgGrpLayout->addWidget(myEdit2); // ------------------------------------------------------ aLay->addWidget(aNameGrp); aLay->addWidget(anArgGrp); return aMainGrp; } //======================================================================= // name : SMESHGUI_GroupOpDlg::createButtonFrame // Purpose : Create frame containing buttons //======================================================================= QWidget* SMESHGUI_GroupOpDlg::createButtonFrame (QWidget* theParent) { QGroupBox* aFrame = new QGroupBox(theParent); myOkBtn = new QPushButton(tr("SMESH_BUT_OK" ), aFrame); myApplyBtn = new QPushButton(tr("SMESH_BUT_APPLY"), aFrame); myCloseBtn = new QPushButton(tr("SMESH_BUT_CLOSE"), aFrame); myHelpBtn = new QPushButton(tr("SMESH_BUT_HELP"), aFrame); QHBoxLayout* aLay = new QHBoxLayout(aFrame); aLay->setMargin(MARGIN); aLay->setSpacing(SPACING); aLay->addWidget(myOkBtn); aLay->addSpacing(10); aLay->addWidget(myApplyBtn); aLay->addSpacing(10); aLay->addStretch(); aLay->addWidget(myCloseBtn); aLay->addWidget(myHelpBtn); // connect signals and slots connect(myOkBtn, SIGNAL(clicked()), SLOT(onOk())); connect(myCloseBtn, SIGNAL(clicked()), SLOT(onClose())); connect(myApplyBtn, SIGNAL(clicked()), SLOT(onApply())); connect(myHelpBtn, SIGNAL(clicked()), SLOT(onHelp())); return aFrame; } //======================================================================= // name : SMESHGUI_GroupOpDlg::~SMESHGUI_GroupOpDlg // Purpose : Destructor //======================================================================= SMESHGUI_GroupOpDlg::~SMESHGUI_GroupOpDlg() { } //======================================================================= // name : SMESHGUI_GroupOpDlg::Init // Purpose : Init dialog fields, connect signals and slots, show dialog //======================================================================= void SMESHGUI_GroupOpDlg::Init() { mySMESHGUI->SetActiveDialogBox((QDialog*)this); myFocusWg = myEdit1; myGroup1 = SMESH::SMESH_GroupBase::_nil(); myGroup2 = SMESH::SMESH_GroupBase::_nil(); // selection and SMESHGUI connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), SLOT(onSelectionDone())); connect(mySMESHGUI, SIGNAL(SignalDeactivateActiveDialog()), SLOT(onDeactivate())); connect(mySMESHGUI, SIGNAL(SignalCloseAllDialogs()), SLOT(ClickOnClose())); connect(myBtn1, SIGNAL(clicked()), this, SLOT(onFocusChanged())); connect(myBtn2, SIGNAL(clicked()), this, SLOT(onFocusChanged())); // set selection mode if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI )) aViewWindow->SetSelectionMode(ActorSelection); mySelectionMgr->installFilter(new SMESH_TypeFilter (GROUP)); } //======================================================================= // name : SMESHGUI_GroupOpDlg::isValid // Purpose : Verify validity of input data //======================================================================= bool SMESHGUI_GroupOpDlg::isValid() { // Verify validity of group name if (myNameEdit->text() == "") { SUIT_MessageBox::information(this, tr("SMESH_INSUFFICIENT_DATA"), tr("EMPTY_NAME")); return false; } // Verufy wheter arguments speciffiyed if (myGroup1->_is_nil() || myGroup2->_is_nil()) { SUIT_MessageBox::information(this, tr("SMESH_INSUFFICIENT_DATA"), tr("INCORRECT_ARGUMENTS")); return false; } // Verify whether arguments belongs to same mesh SMESH::SMESH_Mesh_ptr aMesh1 = myGroup1->GetMesh(); SMESH::SMESH_Mesh_ptr aMesh2 = myGroup2->GetMesh(); int aMeshId1 = !aMesh1->_is_nil() ? aMesh1->GetId() : -1; int aMeshId2 = !aMesh2->_is_nil() ? aMesh2->GetId() : -1; if (aMeshId1 != aMeshId2 || aMeshId1 == -1) { SUIT_MessageBox::information(this, tr("SMESH_INSUFFICIENT_DATA"), tr("DIFF_MESHES")); return false; } // Verify whether groups have same types of entities if (myGroup1->GetType() != myGroup2->GetType()) { SUIT_MessageBox::information(this, tr("SMESH_INSUFFICIENT_DATA"), tr("DIFF_TYPES")); return false; } return true; } //======================================================================= // name : SMESHGUI_GroupOpDlg::onApply // Purpose : SLOT called when "Apply" button pressed. //======================================================================= bool SMESHGUI_GroupOpDlg::onApply() { if (!isValid() || mySMESHGUI->isActiveStudyLocked()) return false; SMESH::SMESH_Mesh_ptr aMesh = myGroup1->GetMesh(); QString aName = myNameEdit->text(); SMESH::SMESH_Group_ptr aNewGrp = SMESH::SMESH_Group::_nil(); if (myMode == UNION) aNewGrp = aMesh->UnionGroups(myGroup1, myGroup2, aName.toLatin1().data()); else if (myMode == INTERSECT) aNewGrp = aMesh->IntersectGroups(myGroup1, myGroup2, aName.toLatin1().data()); else aNewGrp = aMesh->CutGroups(myGroup1, myGroup2, aName.toLatin1().data()); if (!aNewGrp->_is_nil()) { mySMESHGUI->updateObjBrowser(true); reset(); return true; } else { SUIT_MessageBox::critical(this, tr("SMESH_ERROR"), tr("SMESH_OPERATION_FAILED")); return false; } } //======================================================================= // name : SMESHGUI_GroupOpDlg::onOk // Purpose : SLOT called when "Ok" button pressed. //======================================================================= void SMESHGUI_GroupOpDlg::onOk() { if (onApply()) onClose(); } //======================================================================= // name : SMESHGUI_GroupOpDlg::onClose // Purpose : SLOT called when "Close" button pressed. Close dialog //======================================================================= void SMESHGUI_GroupOpDlg::onClose() { if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI )) aViewWindow->SetSelectionMode(ActorSelection); disconnect(mySelectionMgr, 0, this, 0); disconnect(mySMESHGUI, 0, this, 0); mySMESHGUI->ResetState(); mySelectionMgr->clearFilters(); reject(); } //================================================================================= // function : onHelp() // purpose : //================================================================================= void SMESHGUI_GroupOpDlg::onHelp() { LightApp_Application* app = (LightApp_Application*)(SUIT_Session::session()->activeApplication()); if (app) app->onHelpContextModule(mySMESHGUI ? app->moduleName(mySMESHGUI->moduleName()) : QString(""), myHelpFileName); else { QString platform; #ifdef WIN32 platform = "winapplication"; #else platform = "application"; #endif SUIT_MessageBox::warning(this, tr("WRN_WARNING"), tr("EXTERNAL_BROWSER_CANNOT_SHOW_PAGE"). arg(app->resourceMgr()->stringValue("ExternalBrowser", platform)). arg(myHelpFileName)); } } //======================================================================= // name : SMESHGUI_GroupOpDlg::onSelectionDone // Purpose : SLOT called when selection changed //======================================================================= void SMESHGUI_GroupOpDlg::onSelectionDone() { if (myFocusWg == myEdit1) myGroup1 = SMESH::SMESH_GroupBase::_nil(); else myGroup2 = SMESH::SMESH_GroupBase::_nil(); myFocusWg->setText(""); SALOME_ListIO aList; mySelectionMgr->selectedObjects(aList); if (aList.Extent() == 1) { SMESH::SMESH_GroupBase_var aGroup = SMESH::IObjectToInterface(aList.First()); if (!aGroup->_is_nil()) { myFocusWg->setText(aGroup->GetName()); myFocusWg->setCursorPosition( 0 ); if (myFocusWg == myEdit1) myGroup1 = aGroup; else myGroup2 = aGroup; } } } //======================================================================= // name : SMESHGUI_GroupOpDlg::onDeactivate // Purpose : SLOT called when dialog must be deativated //======================================================================= void SMESHGUI_GroupOpDlg::onDeactivate() { setEnabled(false); mySelectionMgr->clearFilters(); } //======================================================================= // name : SMESHGUI_GroupOpDlg::enterEvent // Purpose : Event filter //======================================================================= void SMESHGUI_GroupOpDlg::enterEvent (QEvent*) { mySMESHGUI->EmitSignalDeactivateDialog(); setEnabled(true); if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI )) aViewWindow->SetSelectionMode(ActorSelection); mySelectionMgr->installFilter(new SMESH_TypeFilter (GROUP)); } //======================================================================= // name : SMESHGUI_GroupOpDlg::closeEvent // purpose : //======================================================================= void SMESHGUI_GroupOpDlg::closeEvent (QCloseEvent*) { onClose(); } //======================================================================= // name : SMESHGUI_GroupOpDlg::onFocusChanged // Purpose : SLOT. Called when "Select" button pressed. //======================================================================= void SMESHGUI_GroupOpDlg::onFocusChanged() { const QObject* aSender = sender(); myFocusWg = aSender == myBtn1 ? myEdit1 : myEdit2; onSelectionDone(); } //======================================================================= // name : SMESHGUI_GroupOpDlg::reset // Purpose : Rest state of dialog //======================================================================= void SMESHGUI_GroupOpDlg::reset() { myNameEdit->setText(""); myEdit1->setText(""); myEdit2->setText(""); myFocusWg = myEdit1; myNameEdit->setFocus(); } //================================================================================= // function : keyPressEvent() // purpose : //================================================================================= void SMESHGUI_GroupOpDlg::keyPressEvent( QKeyEvent* e ) { QDialog::keyPressEvent( e ); if ( e->isAccepted() ) return; if ( e->key() == Qt::Key_F1 ) { e->accept(); onHelp(); } }