<!doctype HTML public "-//W3C//DTD HTML 4.0 Frameset//EN"> <html> <head> <title>Projection Algorithms</title> <meta http-equiv="content-type" content="text/html; charset=windows-1252"> <meta name="generator" content="RoboHelp by eHelp Corporation www.ehelp.com"><style type="text/css"> <!-- p.whs1 { margin-top:0pt; margin-bottom:0pt; } img_whs2 { border:none; width:30px; height:29px; border-style:none; } p.whs3 { margin-left:40px; } img_whs4 { border:none; width:270px; height:285px; float:none; border-style:none; } img_whs5 { border:none; width:30px; height:29px; border-style:none; } img_whs6 { border:none; width:280px; height:351px; float:none; } p.whs7 { margin-left:0px; } --> </style><script type="text/javascript" language="JavaScript"> <!-- if ((navigator.appName == "Netscape") && (parseInt(navigator.appVersion) == 4)) { var strNSS = "<style type='text/css'>"; strNSS += "p.whs1 {margin-top:1pt;margin-bottom:1pt; }"; strNSS += "p.whs7 {margin-left:1pt; }"; strNSS +="</style>"; document.write(strNSS); } //--> </script> <script type="text/javascript" language="JavaScript" title="WebHelpInlineScript"> <!-- function reDo() { if (innerWidth != origWidth || innerHeight != origHeight) location.reload(); } if ((parseInt(navigator.appVersion) == 4) && (navigator.appName == "Netscape")) { origWidth = innerWidth; origHeight = innerHeight; onresize = reDo; } onerror = null; //--> </script> <style type="text/css"> <!-- div.WebHelpPopupMenu { position:absolute; left:0px; top:0px; z-index:4; visibility:hidden; } p.WebHelpNavBar { text-align:right; } --> </style><script type="text/javascript" language="javascript1.2" src="whmsg.js"></script> <script type="text/javascript" language="javascript" src="whver.js"></script> <script type="text/javascript" language="javascript1.2" src="whproxy.js"></script> <script type="text/javascript" language="javascript1.2" src="whutils.js"></script> <script type="text/javascript" language="javascript1.2" src="whtopic.js"></script> <script type="text/javascript" language="javascript1.2"> <!-- if (window.gbWhTopic) { if (window.setRelStartPage) { addTocInfo("MESH module\nCreating meshes\nDefining Algorithms\nProjection Algorithms"); addButton("show",BTN_IMG,"Show","","","","",0,0,"whd_show0.gif","whd_show2.gif","whd_show1.gif"); addButton("hide",BTN_IMG,"Hide","","","","",0,0,"whd_hide0.gif","whd_hide2.gif","whd_hide1.gif"); } if (window.setRelStartPage) { setRelStartPage("index.htm"); autoSync(1); sendSyncInfo(); sendAveInfoOut(); } } else if (window.gbIE4) document.location.reload(); //--> </script> </head> <body><script type="text/javascript" language="javascript1.2"> <!-- if (window.writeIntopicBar) writeIntopicBar(4); //--> </script> <h1>Projection Algorithms</h1> <p class="whs1">Projection algorithms allow to define the mesh of a geometrical object by the projection of another already meshed geometrical object. </p> <p class="whs1"> </p> <p class="whs1"><span style="font-weight: bold;"><B>Projection 1D</B></span> algorithm permits to define the mesh of an edge by the projection of another already meshed edge.</p> <p class="whs1">To apply this algorithm select the edge to be meshed (indicated in the field <span style="font-weight: bold;"><B>Geometry</B></span> of<span style="font-weight: bold;"><B> Create mesh</B></span> dialog box), <span style="font-weight: bold;"><B>Projection 1D</B></span> in the list of 1D algorithms and click the <img src="image122.gif" width="30px" height="29px" border="0" class="img_whs2"> button. The following dialog box will appear: </p> <p class="whs3"><img src="pics/projection_1d.png" x-maintain-ratio="TRUE" width="270px" height="285px" border="0" class="img_whs4"></p> <p>In this menu you can define the <span style="font-weight: bold;"><B>Name</B></span> of the algorithm, the algeady meshed source <span style="font-weight: bold;"><B>Edge</B></span> and the <span style="font-weight: bold;"><B>Mesh</B></span> (optional, use it if there are several different meshes on the same edge). It could also be necessary to define the orientation of edges, which is done by indicating the <span style="font-weight: bold;"><B>Source Vertex</B></span> being the first point of the Source Edge and the <span style="font-weight: bold;"><B>Target Vertex </B></span>being the first point of the created <span style="font-weight: bold;"><B>Edge.</B></span></p> <p><span style="font-weight: bold;"><B>Projection 2D</B></span> algorithm<span style="font-weight: bold;"> <B></B></span>permits to define the mesh of a face by the projection of another already meshed face. This algorithm works only if all edges of the<span style="font-weight: bold;"> <B></B></span>target face have been meshed as 1D Projections of the edges of the source face.</p> <p>To apply this algorithm select the face to be meshed (indicated in the field <span style="font-weight: bold;"><B>Geometry</B></span> of<span style="font-weight: bold;"><B> Create mesh</B></span> dialog box), <span style="font-weight: bold;"><B>Projection 2D</B></span> in the list of 2D algorithms and click the <img src="image122.gif" width="30px" height="29px" border="0" class="img_whs5"> button. The following dialog box will appear: </p> <p class="whs3"><img src="pics/projection_2d.png" x-maintain-ratio="TRUE" width="280px" height="351px" border="0" class="img_whs6"></p> <p>In this menu you can define the <span style="font-weight: bold;"><B>Name</B></span> of the algorithm, the algeady meshed source <span style="font-weight: bold;"><B>Face</B></span> and the <span style="font-weight: bold;"><B>Mesh</B></span> (optional, use it if there are several different meshes on the same face). It could also be necessary to define the orientation of mesh on the face, which is done by indicating two <span style="font-weight: bold;"><B>Source Vertices, </B></span>which belong to the same edge of the<span style="font-weight: bold;"> <B></B></span>source face, and two<span style="font-weight: bold;"><B> Target Vertices,</B></span> which belong to the same edge of the created<span style="font-weight: bold;"><B> Face. </B></span></p> <p><span style="font-weight: bold;"><B>Projection 3D</B></span> algorithm permits to define the mesh of a shape by the projection of another already meshed shape. This algorithm works only if all faces and edges of the<span style="font-weight: bold;"> <B></B></span>target face have been meshed as 1D Projections of the faces and edges of the source face. Another limitation is that this algorithm currently works only on boxes. </p> <p>To apply this algorithm select the solid to be meshed (indicated in the field <span style="font-weight: bold;"><B>Geometry</B></span> of<span style="font-weight: bold;"><B> Create mesh</B></span> dialog box), <span style="font-weight: bold;"><B>Projection 3D</B></span> in the list of 3D algorithms and click the <img src="image122.gif" width="30px" height="29px" border="0" class="img_whs5"> button. The following dialog box will appear: </p> <p class="whs3"><img src="pics/projection_3d.png" x-maintain-ratio="TRUE" width="280px" height="351px" border="0" class="img_whs6"></p> <p class="whs7">In this menu you can define the <span style="font-weight: bold;"><B>Name</B></span> of the algorithm, the algeady meshed source <span style="font-weight: bold;"><B>3D shape</B></span> and the <span style="font-weight: bold;"><B>Mesh</B></span> (optional, use it if there are several different meshes on the same shape). It could also be necessary to define the orientation of mesh on the shape, which is done by indicating two <span style="font-weight: bold;"><B>Source Vertices,</B></span> which belong to the same edge of the<span style="font-weight: bold;"> <B></B></span>source <span style="font-weight: bold;"><B>3D Shape,</B></span> and two<span style="font-weight: bold;"><B> Target Vertices,</B></span> which belong to the same edge of the<span style="font-weight: bold;"> <B></B></span>source <span style="font-weight: bold;"><B>3D Shape. </B></span></p> <script type="text/javascript" language="javascript1.2"> <!-- if (window.writeIntopicBar) writeIntopicBar(0); //--> </script> </body> </html>