# Copyright (C) 2007-2015 CEA/DEN, EDF R&D, OPEN CASCADE # # This library is free software; you can redistribute it and/or # modify it under the terms of the GNU Lesser General Public # License as published by the Free Software Foundation; either # version 2.1 of the License, or (at your option) any later version. # # This library is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU # Lesser General Public License for more details. # # You should have received a copy of the GNU Lesser General Public # License along with this library; if not, write to the Free Software # Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA # # See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com # # File : smeshBuilder.py # Author : Francis KLOSS, OCC # Module : SMESH ## @package smeshBuilder # Python API for SALOME %Mesh module ## @defgroup l1_auxiliary Auxiliary methods and structures ## @defgroup l1_creating Creating meshes ## @{ ## @defgroup l2_impexp Importing and exporting meshes ## @defgroup l2_construct Constructing meshes ## @defgroup l2_algorithms Defining Algorithms ## @{ ## @defgroup l3_algos_basic Basic meshing algorithms ## @defgroup l3_algos_proj Projection Algorithms ## @defgroup l3_algos_radialp Radial Prism ## @defgroup l3_algos_segmarv Segments around Vertex ## @defgroup l3_algos_3dextr 3D extrusion meshing algorithm ## @} ## @defgroup l2_hypotheses Defining hypotheses ## @{ ## @defgroup l3_hypos_1dhyps 1D Meshing Hypotheses ## @defgroup l3_hypos_2dhyps 2D Meshing Hypotheses ## @defgroup l3_hypos_maxvol Max Element Volume hypothesis ## @defgroup l3_hypos_quad Quadrangle Parameters hypothesis ## @defgroup l3_hypos_additi Additional Hypotheses ## @} ## @defgroup l2_submeshes Constructing submeshes ## @defgroup l2_compounds Building Compounds ## @defgroup l2_editing Editing Meshes ## @} ## @defgroup l1_meshinfo Mesh Information ## @defgroup l1_controls Quality controls and Filtering ## @defgroup l1_grouping Grouping elements ## @{ ## @defgroup l2_grps_create Creating groups ## @defgroup l2_grps_edit Editing groups ## @defgroup l2_grps_operon Using operations on groups ## @defgroup l2_grps_delete Deleting Groups ## @} ## @defgroup l1_modifying Modifying meshes ## @{ ## @defgroup l2_modif_add Adding nodes and elements ## @defgroup l2_modif_del Removing nodes and elements ## @defgroup l2_modif_edit Modifying nodes and elements ## @defgroup l2_modif_renumber Renumbering nodes and elements ## @defgroup l2_modif_trsf Transforming meshes (Translation, Rotation, Symmetry, Sewing, Merging) ## @defgroup l2_modif_movenode Moving nodes ## @defgroup l2_modif_throughp Mesh through point ## @defgroup l2_modif_invdiag Diagonal inversion of elements ## @defgroup l2_modif_unitetri Uniting triangles ## @defgroup l2_modif_changori Changing orientation of elements ## @defgroup l2_modif_cutquadr Cutting elements ## @defgroup l2_modif_smooth Smoothing ## @defgroup l2_modif_extrurev Extrusion and Revolution ## @defgroup l2_modif_patterns Pattern mapping ## @defgroup l2_modif_tofromqu Convert to/from Quadratic Mesh ## @} ## @defgroup l1_measurements Measurements import salome from salome.geom import geomBuilder import SMESH # This is necessary for back compatibility from SMESH import * from salome.smesh.smesh_algorithm import Mesh_Algorithm import SALOME import SALOMEDS import os class MeshMeta(type): def __instancecheck__(cls, inst): """Implement isinstance(inst, cls).""" return any(cls.__subclasscheck__(c) for c in {type(inst), inst.__class__}) def __subclasscheck__(cls, sub): """Implement issubclass(sub, cls).""" return type.__subclasscheck__(cls, sub) or (cls.__name__ == sub.__name__ and cls.__module__ == sub.__module__) ## @addtogroup l1_auxiliary ## @{ ## Converts an angle from degrees to radians def DegreesToRadians(AngleInDegrees): from math import pi return AngleInDegrees * pi / 180.0 import salome_notebook notebook = salome_notebook.notebook # Salome notebook variable separator var_separator = ":" ## Return list of variable values from salome notebook. # The last argument, if is callable, is used to modify values got from notebook def ParseParameters(*args): Result = [] Parameters = "" hasVariables = False varModifFun=None if args and callable( args[-1] ): args, varModifFun = args[:-1], args[-1] for parameter in args: Parameters += str(parameter) + var_separator if isinstance(parameter,str): # check if there is an inexistent variable name if not notebook.isVariable(parameter): raise ValueError, "Variable with name '" + parameter + "' doesn't exist!!!" parameter = notebook.get(parameter) hasVariables = True if varModifFun: parameter = varModifFun(parameter) pass pass Result.append(parameter) pass Parameters = Parameters[:-1] Result.append( Parameters ) Result.append( hasVariables ) return Result # Parse parameters converting variables to radians def ParseAngles(*args): return ParseParameters( *( args + (DegreesToRadians, ))) # Substitute PointStruct.__init__() to create SMESH.PointStruct using notebook variables. # Parameters are stored in PointStruct.parameters attribute def __initPointStruct(point,*args): point.x, point.y, point.z, point.parameters,hasVars = ParseParameters(*args) pass SMESH.PointStruct.__init__ = __initPointStruct # Substitute AxisStruct.__init__() to create SMESH.AxisStruct using notebook variables. # Parameters are stored in AxisStruct.parameters attribute def __initAxisStruct(ax,*args): if len( args ) != 6: raise RuntimeError,\ "Bad nb args (%s) passed in SMESH.AxisStruct(x,y,z,dx,dy,dz)"%(len( args )) ax.x, ax.y, ax.z, ax.vx, ax.vy, ax.vz, ax.parameters,hasVars = ParseParameters(*args) pass SMESH.AxisStruct.__init__ = __initAxisStruct smeshPrecisionConfusion = 1.e-07 def IsEqual(val1, val2, tol=smeshPrecisionConfusion): if abs(val1 - val2) < tol: return True return False NO_NAME = "NoName" ## Gets object name def GetName(obj): if obj: # object not null if isinstance(obj, SALOMEDS._objref_SObject): # study object return obj.GetName() try: ior = salome.orb.object_to_string(obj) except: ior = None if ior: # CORBA object studies = salome.myStudyManager.GetOpenStudies() for sname in studies: s = salome.myStudyManager.GetStudyByName(sname) if not s: continue sobj = s.FindObjectIOR(ior) if not sobj: continue return sobj.GetName() if hasattr(obj, "GetName"): # unknown CORBA object, having GetName() method return obj.GetName() else: # unknown CORBA object, no GetName() method return NO_NAME pass if hasattr(obj, "GetName"): # unknown non-CORBA object, having GetName() method return obj.GetName() pass raise RuntimeError, "Null or invalid object" ## Prints error message if a hypothesis was not assigned. def TreatHypoStatus(status, hypName, geomName, isAlgo, mesh): if isAlgo: hypType = "algorithm" else: hypType = "hypothesis" pass reason = "" if hasattr( status, "__getitem__" ): status,reason = status[0],status[1] if status == HYP_UNKNOWN_FATAL : reason = "for unknown reason" elif status == HYP_INCOMPATIBLE : reason = "this hypothesis mismatches the algorithm" elif status == HYP_NOTCONFORM : reason = "a non-conform mesh would be built" elif status == HYP_ALREADY_EXIST : if isAlgo: return # it does not influence anything reason = hypType + " of the same dimension is already assigned to this shape" elif status == HYP_BAD_DIM : reason = hypType + " mismatches the shape" elif status == HYP_CONCURENT : reason = "there are concurrent hypotheses on sub-shapes" elif status == HYP_BAD_SUBSHAPE : reason = "the shape is neither the main one, nor its sub-shape, nor a valid group" elif status == HYP_BAD_GEOMETRY: reason = "geometry mismatches the expectation of the algorithm" elif status == HYP_HIDDEN_ALGO: reason = "it is hidden by an algorithm of an upper dimension, which generates elements of all dimensions" elif status == HYP_HIDING_ALGO: reason = "it hides algorithms of lower dimensions by generating elements of all dimensions" elif status == HYP_NEED_SHAPE: reason = "algorithm can't work without shape" elif status == HYP_INCOMPAT_HYPS: pass else: return where = geomName if where: where = '"%s"' % geomName if mesh: meshName = GetName( mesh ) if meshName and meshName != NO_NAME: where = '"%s" in "%s"' % ( geomName, meshName ) if status < HYP_UNKNOWN_FATAL and where: print '"%s" was assigned to %s but %s' %( hypName, where, reason ) elif where: print '"%s" was not assigned to %s : %s' %( hypName, where, reason ) else: print '"%s" was not assigned : %s' %( hypName, reason ) pass ## Private method. Add geom (sub-shape of the main shape) into the study if not yet there def AssureGeomPublished(mesh, geom, name=''): if not isinstance( geom, geomBuilder.GEOM._objref_GEOM_Object ): return if not geom.GetStudyEntry() and \ mesh.smeshpyD.GetCurrentStudy(): ## set the study studyID = mesh.smeshpyD.GetCurrentStudy()._get_StudyId() if studyID != mesh.geompyD.myStudyId: mesh.geompyD.init_geom( mesh.smeshpyD.GetCurrentStudy()) ## get a name if not name and geom.GetShapeType() != geomBuilder.GEOM.COMPOUND: # for all groups SubShapeName() returns "Compound_-1" name = mesh.geompyD.SubShapeName(geom, mesh.geom) if not name: name = "%s_%s"%(geom.GetShapeType(), id(geom)%10000) ## publish mesh.geompyD.addToStudyInFather( mesh.geom, geom, name ) return ## Return the first vertex of a geometrical edge by ignoring orientation def FirstVertexOnCurve(mesh, edge): vv = mesh.geompyD.SubShapeAll( edge, geomBuilder.geomBuilder.ShapeType["VERTEX"]) if not vv: raise TypeError, "Given object has no vertices" if len( vv ) == 1: return vv[0] v0 = mesh.geompyD.MakeVertexOnCurve(edge,0.) xyz = mesh.geompyD.PointCoordinates( v0 ) # coords of the first vertex xyz1 = mesh.geompyD.PointCoordinates( vv[0] ) xyz2 = mesh.geompyD.PointCoordinates( vv[1] ) dist1, dist2 = 0,0 for i in range(3): dist1 += abs( xyz[i] - xyz1[i] ) dist2 += abs( xyz[i] - xyz2[i] ) if dist1 < dist2: return vv[0] else: return vv[1] # end of l1_auxiliary ## @} # Warning: smeshInst is a singleton smeshInst = None engine = None doLcc = False created = False ## This class allows to create, load or manipulate meshes # It has a set of methods to create load or copy meshes, to combine several meshes. # It also has methods to get infos on meshes. class smeshBuilder(object, SMESH._objref_SMESH_Gen): # MirrorType enumeration POINT = SMESH_MeshEditor.POINT AXIS = SMESH_MeshEditor.AXIS PLANE = SMESH_MeshEditor.PLANE # Smooth_Method enumeration LAPLACIAN_SMOOTH = SMESH_MeshEditor.LAPLACIAN_SMOOTH CENTROIDAL_SMOOTH = SMESH_MeshEditor.CENTROIDAL_SMOOTH PrecisionConfusion = smeshPrecisionConfusion # TopAbs_State enumeration [TopAbs_IN, TopAbs_OUT, TopAbs_ON, TopAbs_UNKNOWN] = range(4) # Methods of splitting a hexahedron into tetrahedra Hex_5Tet, Hex_6Tet, Hex_24Tet, Hex_2Prisms, Hex_4Prisms = 1, 2, 3, 1, 2 def __new__(cls): global engine global smeshInst global doLcc #print "==== __new__", engine, smeshInst, doLcc if smeshInst is None: # smesh engine is either retrieved from engine, or created smeshInst = engine # Following test avoids a recursive loop if doLcc: if smeshInst is not None: # smesh engine not created: existing engine found doLcc = False if doLcc: doLcc = False # FindOrLoadComponent called: # 1. CORBA resolution of server # 2. the __new__ method is called again #print "==== smeshInst = lcc.FindOrLoadComponent ", engine, smeshInst, doLcc smeshInst = salome.lcc.FindOrLoadComponent( "FactoryServer", "SMESH" ) else: # FindOrLoadComponent not called if smeshInst is None: # smeshBuilder instance is created from lcc.FindOrLoadComponent #print "==== smeshInst = super(smeshBuilder,cls).__new__(cls) ", engine, smeshInst, doLcc smeshInst = super(smeshBuilder,cls).__new__(cls) else: # smesh engine not created: existing engine found #print "==== existing ", engine, smeshInst, doLcc pass #print "====1 ", smeshInst return smeshInst #print "====2 ", smeshInst return smeshInst def __init__(self): global created #print "--------------- smeshbuilder __init__ ---", created if not created: created = True SMESH._objref_SMESH_Gen.__init__(self) ## Dump component to the Python script # This method overrides IDL function to allow default values for the parameters. def DumpPython(self, theStudy, theIsPublished=True, theIsMultiFile=True): return SMESH._objref_SMESH_Gen.DumpPython(self, theStudy, theIsPublished, theIsMultiFile) ## Set mode of DumpPython(), \a historical or \a snapshot. # In the \a historical mode, the Python Dump script includes all commands # performed by SMESH engine. In the \a snapshot mode, commands # relating to objects removed from the Study are excluded from the script # as well as commands not influencing the current state of meshes def SetDumpPythonHistorical(self, isHistorical): if isHistorical: val = "true" else: val = "false" SMESH._objref_SMESH_Gen.SetOption(self, "historical_python_dump", val) ## Sets the current study and Geometry component # @ingroup l1_auxiliary def init_smesh(self,theStudy,geompyD = None): #print "init_smesh" self.SetCurrentStudy(theStudy,geompyD) if theStudy: global notebook notebook.myStudy = theStudy ## Creates a mesh. This can be either an empty mesh, possibly having an underlying geometry, # or a mesh wrapping a CORBA mesh given as a parameter. # @param obj either (1) a CORBA mesh (SMESH._objref_SMESH_Mesh) got e.g. by calling # salome.myStudy.FindObjectID("0:1:2:3").GetObject() or # (2) a Geometrical object for meshing or # (3) none. # @param name the name for the new mesh. # @return an instance of Mesh class. # @ingroup l2_construct def Mesh(self, obj=0, name=0): if isinstance(obj,str): obj,name = name,obj return Mesh(self,self.geompyD,obj,name) ## Returns a long value from enumeration # @ingroup l1_controls def EnumToLong(self,theItem): return theItem._v ## Returns a string representation of the color. # To be used with filters. # @param c color value (SALOMEDS.Color) # @ingroup l1_controls def ColorToString(self,c): val = "" if isinstance(c, SALOMEDS.Color): val = "%s;%s;%s" % (c.R, c.G, c.B) elif isinstance(c, str): val = c else: raise ValueError, "Color value should be of string or SALOMEDS.Color type" return val ## Gets PointStruct from vertex # @param theVertex a GEOM object(vertex) # @return SMESH.PointStruct # @ingroup l1_auxiliary def GetPointStruct(self,theVertex): [x, y, z] = self.geompyD.PointCoordinates(theVertex) return PointStruct(x,y,z) ## Gets DirStruct from vector # @param theVector a GEOM object(vector) # @return SMESH.DirStruct # @ingroup l1_auxiliary def GetDirStruct(self,theVector): vertices = self.geompyD.SubShapeAll( theVector, geomBuilder.geomBuilder.ShapeType["VERTEX"] ) if(len(vertices) != 2): print "Error: vector object is incorrect." return None p1 = self.geompyD.PointCoordinates(vertices[0]) p2 = self.geompyD.PointCoordinates(vertices[1]) pnt = PointStruct(p2[0]-p1[0], p2[1]-p1[1], p2[2]-p1[2]) dirst = DirStruct(pnt) return dirst ## Makes DirStruct from a triplet # @param x,y,z vector components # @return SMESH.DirStruct # @ingroup l1_auxiliary def MakeDirStruct(self,x,y,z): pnt = PointStruct(x,y,z) return DirStruct(pnt) ## Get AxisStruct from object # @param theObj a GEOM object (line or plane) # @return SMESH.AxisStruct # @ingroup l1_auxiliary def GetAxisStruct(self,theObj): import GEOM edges = self.geompyD.SubShapeAll( theObj, geomBuilder.geomBuilder.ShapeType["EDGE"] ) axis = None if len(edges) > 1: vertex1, vertex2 = self.geompyD.SubShapeAll( edges[0], geomBuilder.geomBuilder.ShapeType["VERTEX"] ) vertex3, vertex4 = self.geompyD.SubShapeAll( edges[1], geomBuilder.geomBuilder.ShapeType["VERTEX"] ) vertex1 = self.geompyD.PointCoordinates(vertex1) vertex2 = self.geompyD.PointCoordinates(vertex2) vertex3 = self.geompyD.PointCoordinates(vertex3) vertex4 = self.geompyD.PointCoordinates(vertex4) v1 = [vertex2[0]-vertex1[0], vertex2[1]-vertex1[1], vertex2[2]-vertex1[2]] v2 = [vertex4[0]-vertex3[0], vertex4[1]-vertex3[1], vertex4[2]-vertex3[2]] normal = [ v1[1]*v2[2]-v2[1]*v1[2], v1[2]*v2[0]-v2[2]*v1[0], v1[0]*v2[1]-v2[0]*v1[1] ] axis = AxisStruct(vertex1[0], vertex1[1], vertex1[2], normal[0], normal[1], normal[2]) axis._mirrorType = SMESH.SMESH_MeshEditor.PLANE elif len(edges) == 1: vertex1, vertex2 = self.geompyD.SubShapeAll( edges[0], geomBuilder.geomBuilder.ShapeType["VERTEX"] ) p1 = self.geompyD.PointCoordinates( vertex1 ) p2 = self.geompyD.PointCoordinates( vertex2 ) axis = AxisStruct(p1[0], p1[1], p1[2], p2[0]-p1[0], p2[1]-p1[1], p2[2]-p1[2]) axis._mirrorType = SMESH.SMESH_MeshEditor.AXIS elif theObj.GetShapeType() == GEOM.VERTEX: x,y,z = self.geompyD.PointCoordinates( theObj ) axis = AxisStruct( x,y,z, 1,0,0,) axis._mirrorType = SMESH.SMESH_MeshEditor.POINT return axis # From SMESH_Gen interface: # ------------------------ ## Sets the given name to the object # @param obj the object to rename # @param name a new object name # @ingroup l1_auxiliary def SetName(self, obj, name): if isinstance( obj, Mesh ): obj = obj.GetMesh() elif isinstance( obj, Mesh_Algorithm ): obj = obj.GetAlgorithm() ior = salome.orb.object_to_string(obj) SMESH._objref_SMESH_Gen.SetName(self, ior, name) ## Sets the current mode # @ingroup l1_auxiliary def SetEmbeddedMode( self,theMode ): #self.SetEmbeddedMode(theMode) SMESH._objref_SMESH_Gen.SetEmbeddedMode(self,theMode) ## Gets the current mode # @ingroup l1_auxiliary def IsEmbeddedMode(self): #return self.IsEmbeddedMode() return SMESH._objref_SMESH_Gen.IsEmbeddedMode(self) ## Sets the current study. Calling SetCurrentStudy( None ) allows to # switch OFF automatic pubilishing in the Study of mesh objects. # @ingroup l1_auxiliary def SetCurrentStudy( self, theStudy, geompyD = None ): #self.SetCurrentStudy(theStudy) if not geompyD: from salome.geom import geomBuilder geompyD = geomBuilder.geom pass self.geompyD=geompyD self.SetGeomEngine(geompyD) SMESH._objref_SMESH_Gen.SetCurrentStudy(self,theStudy) global notebook if theStudy: notebook = salome_notebook.NoteBook( theStudy ) else: notebook = salome_notebook.NoteBook( salome_notebook.PseudoStudyForNoteBook() ) if theStudy: sb = theStudy.NewBuilder() sc = theStudy.FindComponent("SMESH") if sc: sb.LoadWith(sc, self) pass pass ## Gets the current study # @ingroup l1_auxiliary def GetCurrentStudy(self): #return self.GetCurrentStudy() return SMESH._objref_SMESH_Gen.GetCurrentStudy(self) ## Creates a Mesh object importing data from the given UNV file # @return an instance of Mesh class # @ingroup l2_impexp def CreateMeshesFromUNV( self,theFileName ): aSmeshMesh = SMESH._objref_SMESH_Gen.CreateMeshesFromUNV(self,theFileName) aMesh = Mesh(self, self.geompyD, aSmeshMesh) return aMesh ## Creates a Mesh object(s) importing data from the given MED file # @return a tuple ( list of Mesh class instances, SMESH.DriverMED_ReadStatus ) # @ingroup l2_impexp def CreateMeshesFromMED( self,theFileName ): aSmeshMeshes, aStatus = SMESH._objref_SMESH_Gen.CreateMeshesFromMED(self,theFileName) aMeshes = [ Mesh(self, self.geompyD, m) for m in aSmeshMeshes ] return aMeshes, aStatus ## Creates a Mesh object(s) importing data from the given SAUV file # @return a tuple ( list of Mesh class instances, SMESH.DriverMED_ReadStatus ) # @ingroup l2_impexp def CreateMeshesFromSAUV( self,theFileName ): aSmeshMeshes, aStatus = SMESH._objref_SMESH_Gen.CreateMeshesFromSAUV(self,theFileName) aMeshes = [ Mesh(self, self.geompyD, m) for m in aSmeshMeshes ] return aMeshes, aStatus ## Creates a Mesh object importing data from the given STL file # @return an instance of Mesh class # @ingroup l2_impexp def CreateMeshesFromSTL( self, theFileName ): aSmeshMesh = SMESH._objref_SMESH_Gen.CreateMeshesFromSTL(self,theFileName) aMesh = Mesh(self, self.geompyD, aSmeshMesh) return aMesh ## Creates Mesh objects importing data from the given CGNS file # @return a tuple ( list of Mesh class instances, SMESH.DriverMED_ReadStatus ) # @ingroup l2_impexp def CreateMeshesFromCGNS( self, theFileName ): aSmeshMeshes, aStatus = SMESH._objref_SMESH_Gen.CreateMeshesFromCGNS(self,theFileName) aMeshes = [ Mesh(self, self.geompyD, m) for m in aSmeshMeshes ] return aMeshes, aStatus ## Creates a Mesh object importing data from the given GMF file. # GMF files must have .mesh extension for the ASCII format and .meshb for # the binary format. # @return [ an instance of Mesh class, SMESH.ComputeError ] # @ingroup l2_impexp def CreateMeshesFromGMF( self, theFileName ): aSmeshMesh, error = SMESH._objref_SMESH_Gen.CreateMeshesFromGMF(self, theFileName, True) if error.comment: print "*** CreateMeshesFromGMF() errors:\n", error.comment return Mesh(self, self.geompyD, aSmeshMesh), error ## Concatenate the given meshes into one mesh. All groups of input meshes will be # present in the new mesh. # @param meshes the meshes, sub-meshes and groups to combine into one mesh # @param uniteIdenticalGroups if true, groups with same names are united, else they are renamed # @param mergeNodesAndElements if true, equal nodes and elements are merged # @param mergeTolerance tolerance for merging nodes # @param allGroups forces creation of groups corresponding to every input mesh # @param name name of a new mesh # @return an instance of Mesh class def Concatenate( self, meshes, uniteIdenticalGroups, mergeNodesAndElements = False, mergeTolerance = 1e-5, allGroups = False, name = ""): if not meshes: return None for i,m in enumerate(meshes): if isinstance(m, Mesh): meshes[i] = m.GetMesh() mergeTolerance,Parameters,hasVars = ParseParameters(mergeTolerance) meshes[0].SetParameters(Parameters) if allGroups: aSmeshMesh = SMESH._objref_SMESH_Gen.ConcatenateWithGroups( self,meshes,uniteIdenticalGroups,mergeNodesAndElements,mergeTolerance) else: aSmeshMesh = SMESH._objref_SMESH_Gen.Concatenate( self,meshes,uniteIdenticalGroups,mergeNodesAndElements,mergeTolerance) aMesh = Mesh(self, self.geompyD, aSmeshMesh, name=name) return aMesh ## Create a mesh by copying a part of another mesh. # @param meshPart a part of mesh to copy, either a Mesh, a sub-mesh or a group; # to copy nodes or elements not contained in any mesh object, # pass result of Mesh.GetIDSource( list_of_ids, type ) as meshPart # @param meshName a name of the new mesh # @param toCopyGroups to create in the new mesh groups the copied elements belongs to # @param toKeepIDs to preserve order of the copied elements or not # @return an instance of Mesh class def CopyMesh( self, meshPart, meshName, toCopyGroups=False, toKeepIDs=False): if (isinstance( meshPart, Mesh )): meshPart = meshPart.GetMesh() mesh = SMESH._objref_SMESH_Gen.CopyMesh( self,meshPart,meshName,toCopyGroups,toKeepIDs ) return Mesh(self, self.geompyD, mesh) ## From SMESH_Gen interface # @return the list of integer values # @ingroup l1_auxiliary def GetSubShapesId( self, theMainObject, theListOfSubObjects ): return SMESH._objref_SMESH_Gen.GetSubShapesId(self,theMainObject, theListOfSubObjects) ## From SMESH_Gen interface. Creates a pattern # @return an instance of SMESH_Pattern # # Example of Patterns usage # @ingroup l2_modif_patterns def GetPattern(self): return SMESH._objref_SMESH_Gen.GetPattern(self) ## Sets number of segments per diagonal of boundary box of geometry by which # default segment length of appropriate 1D hypotheses is defined. # Default value is 10 # @ingroup l1_auxiliary def SetBoundaryBoxSegmentation(self, nbSegments): SMESH._objref_SMESH_Gen.SetBoundaryBoxSegmentation(self,nbSegments) # Filtering. Auxiliary functions: # ------------------------------ ## Creates an empty criterion # @return SMESH.Filter.Criterion # @ingroup l1_controls def GetEmptyCriterion(self): Type = self.EnumToLong(FT_Undefined) Compare = self.EnumToLong(FT_Undefined) Threshold = 0 ThresholdStr = "" ThresholdID = "" UnaryOp = self.EnumToLong(FT_Undefined) BinaryOp = self.EnumToLong(FT_Undefined) Tolerance = 1e-07 TypeOfElement = ALL Precision = -1 ##@1e-07 return Filter.Criterion(Type, Compare, Threshold, ThresholdStr, ThresholdID, UnaryOp, BinaryOp, Tolerance, TypeOfElement, Precision) ## Creates a criterion by the given parameters # \n Criterion structures allow to define complex filters by combining them with logical operations (AND / OR) (see example below) # @param elementType the type of elements(NODE, EDGE, FACE, VOLUME) # @param CritType the type of criterion (FT_Taper, FT_Area, FT_RangeOfIds, FT_LyingOnGeom etc.) # @param Compare belongs to {FT_LessThan, FT_MoreThan, FT_EqualTo} # @param Threshold the threshold value (range of ids as string, shape, numeric) # @param UnaryOp FT_LogicalNOT or FT_Undefined # @param BinaryOp a binary logical operation FT_LogicalAND, FT_LogicalOR or # FT_Undefined (must be for the last criterion of all criteria) # @param Tolerance the tolerance used by FT_BelongToGeom, FT_BelongToSurface, # FT_LyingOnGeom, FT_CoplanarFaces criteria # @return SMESH.Filter.Criterion # # Example of Criteria usage # @ingroup l1_controls def GetCriterion(self,elementType, CritType, Compare = FT_EqualTo, Threshold="", UnaryOp=FT_Undefined, BinaryOp=FT_Undefined, Tolerance=1e-07): if not CritType in SMESH.FunctorType._items: raise TypeError, "CritType should be of SMESH.FunctorType" aCriterion = self.GetEmptyCriterion() aCriterion.TypeOfElement = elementType aCriterion.Type = self.EnumToLong(CritType) aCriterion.Tolerance = Tolerance aThreshold = Threshold if Compare in [FT_LessThan, FT_MoreThan, FT_EqualTo]: aCriterion.Compare = self.EnumToLong(Compare) elif Compare == "=" or Compare == "==": aCriterion.Compare = self.EnumToLong(FT_EqualTo) elif Compare == "<": aCriterion.Compare = self.EnumToLong(FT_LessThan) elif Compare == ">": aCriterion.Compare = self.EnumToLong(FT_MoreThan) elif Compare != FT_Undefined: aCriterion.Compare = self.EnumToLong(FT_EqualTo) aThreshold = Compare if CritType in [FT_BelongToGeom, FT_BelongToPlane, FT_BelongToGenSurface, FT_BelongToCylinder, FT_LyingOnGeom]: # Check that Threshold is GEOM object if isinstance(aThreshold, geomBuilder.GEOM._objref_GEOM_Object): aCriterion.ThresholdStr = GetName(aThreshold) aCriterion.ThresholdID = aThreshold.GetStudyEntry() if not aCriterion.ThresholdID: name = aCriterion.ThresholdStr if not name: name = "%s_%s"%(aThreshold.GetShapeType(), id(aThreshold)%10000) aCriterion.ThresholdID = self.geompyD.addToStudy( aThreshold, name ) # or a name of GEOM object elif isinstance( aThreshold, str ): aCriterion.ThresholdStr = aThreshold else: raise TypeError, "The Threshold should be a shape." if isinstance(UnaryOp,float): aCriterion.Tolerance = UnaryOp UnaryOp = FT_Undefined pass elif CritType == FT_BelongToMeshGroup: # Check that Threshold is a group if isinstance(aThreshold, SMESH._objref_SMESH_GroupBase): if aThreshold.GetType() != elementType: raise ValueError, "Group type mismatches Element type" aCriterion.ThresholdStr = aThreshold.GetName() aCriterion.ThresholdID = salome.orb.object_to_string( aThreshold ) study = self.GetCurrentStudy() if study: so = study.FindObjectIOR( aCriterion.ThresholdID ) if so: entry = so.GetID() if entry: aCriterion.ThresholdID = entry else: raise TypeError, "The Threshold should be a Mesh Group" elif CritType == FT_RangeOfIds: # Check that Threshold is string if isinstance(aThreshold, str): aCriterion.ThresholdStr = aThreshold else: raise TypeError, "The Threshold should be a string." elif CritType == FT_CoplanarFaces: # Check the Threshold if isinstance(aThreshold, int): aCriterion.ThresholdID = str(aThreshold) elif isinstance(aThreshold, str): ID = int(aThreshold) if ID < 1: raise ValueError, "Invalid ID of mesh face: '%s'"%aThreshold aCriterion.ThresholdID = aThreshold else: raise TypeError,\ "The Threshold should be an ID of mesh face and not '%s'"%aThreshold elif CritType == FT_ConnectedElements: # Check the Threshold if isinstance(aThreshold, geomBuilder.GEOM._objref_GEOM_Object): # shape aCriterion.ThresholdID = aThreshold.GetStudyEntry() if not aCriterion.ThresholdID: name = aThreshold.GetName() if not name: name = "%s_%s"%(aThreshold.GetShapeType(), id(aThreshold)%10000) aCriterion.ThresholdID = self.geompyD.addToStudy( aThreshold, name ) elif isinstance(aThreshold, int): # node id aCriterion.Threshold = aThreshold elif isinstance(aThreshold, list): # 3 point coordinates if len( aThreshold ) < 3: raise ValueError, "too few point coordinates, must be 3" aCriterion.ThresholdStr = " ".join( [str(c) for c in aThreshold[:3]] ) elif isinstance(aThreshold, str): if aThreshold.isdigit(): aCriterion.Threshold = aThreshold # node id else: aCriterion.ThresholdStr = aThreshold # hope that it's point coordinates else: raise TypeError,\ "The Threshold should either a VERTEX, or a node ID, "\ "or a list of point coordinates and not '%s'"%aThreshold elif CritType == FT_ElemGeomType: # Check the Threshold try: aCriterion.Threshold = self.EnumToLong(aThreshold) assert( aThreshold in SMESH.GeometryType._items ) except: if isinstance(aThreshold, int): aCriterion.Threshold = aThreshold else: raise TypeError, "The Threshold should be an integer or SMESH.GeometryType." pass pass elif CritType == FT_EntityType: # Check the Threshold try: aCriterion.Threshold = self.EnumToLong(aThreshold) assert( aThreshold in SMESH.EntityType._items ) except: if isinstance(aThreshold, int): aCriterion.Threshold = aThreshold else: raise TypeError, "The Threshold should be an integer or SMESH.EntityType." pass pass elif CritType == FT_GroupColor: # Check the Threshold try: aCriterion.ThresholdStr = self.ColorToString(aThreshold) except: raise TypeError, "The threshold value should be of SALOMEDS.Color type" pass elif CritType in [FT_FreeBorders, FT_FreeEdges, FT_FreeNodes, FT_FreeFaces, FT_LinearOrQuadratic, FT_BadOrientedVolume, FT_BareBorderFace, FT_BareBorderVolume, FT_OverConstrainedFace, FT_OverConstrainedVolume, FT_EqualNodes,FT_EqualEdges,FT_EqualFaces,FT_EqualVolumes ]: # At this point the Threshold is unnecessary if aThreshold == FT_LogicalNOT: aCriterion.UnaryOp = self.EnumToLong(FT_LogicalNOT) elif aThreshold in [FT_LogicalAND, FT_LogicalOR]: aCriterion.BinaryOp = aThreshold else: # Check Threshold try: aThreshold = float(aThreshold) aCriterion.Threshold = aThreshold except: raise TypeError, "The Threshold should be a number." return None if Threshold == FT_LogicalNOT or UnaryOp == FT_LogicalNOT: aCriterion.UnaryOp = self.EnumToLong(FT_LogicalNOT) if Threshold in [FT_LogicalAND, FT_LogicalOR]: aCriterion.BinaryOp = self.EnumToLong(Threshold) if UnaryOp in [FT_LogicalAND, FT_LogicalOR]: aCriterion.BinaryOp = self.EnumToLong(UnaryOp) if BinaryOp in [FT_LogicalAND, FT_LogicalOR]: aCriterion.BinaryOp = self.EnumToLong(BinaryOp) return aCriterion ## Creates a filter with the given parameters # @param elementType the type of elements in the group # @param CritType the type of criterion ( FT_Taper, FT_Area, FT_RangeOfIds, FT_LyingOnGeom etc. ) # @param Compare belongs to {FT_LessThan, FT_MoreThan, FT_EqualTo} # @param Threshold the threshold value (range of id ids as string, shape, numeric) # @param UnaryOp FT_LogicalNOT or FT_Undefined # @param Tolerance the tolerance used by FT_BelongToGeom, FT_BelongToSurface, # FT_LyingOnGeom, FT_CoplanarFaces and FT_EqualNodes criteria # @param mesh the mesh to initialize the filter with # @return SMESH_Filter # # Example of Filters usage # @ingroup l1_controls def GetFilter(self,elementType, CritType=FT_Undefined, Compare=FT_EqualTo, Threshold="", UnaryOp=FT_Undefined, Tolerance=1e-07, mesh=None): aCriterion = self.GetCriterion(elementType, CritType, Compare, Threshold, UnaryOp, FT_Undefined,Tolerance) aFilterMgr = self.CreateFilterManager() aFilter = aFilterMgr.CreateFilter() aCriteria = [] aCriteria.append(aCriterion) aFilter.SetCriteria(aCriteria) if mesh: if isinstance( mesh, Mesh ): aFilter.SetMesh( mesh.GetMesh() ) else : aFilter.SetMesh( mesh ) aFilterMgr.UnRegister() return aFilter ## Creates a filter from criteria # @param criteria a list of criteria # @param binOp binary operator used when binary operator of criteria is undefined # @return SMESH_Filter # # Example of Filters usage # @ingroup l1_controls def GetFilterFromCriteria(self,criteria, binOp=SMESH.FT_LogicalAND): for i in range( len( criteria ) - 1 ): if criteria[i].BinaryOp == self.EnumToLong( SMESH.FT_Undefined ): criteria[i].BinaryOp = self.EnumToLong( binOp ) aFilterMgr = self.CreateFilterManager() aFilter = aFilterMgr.CreateFilter() aFilter.SetCriteria(criteria) aFilterMgr.UnRegister() return aFilter ## Creates a numerical functor by its type # @param theCriterion FT_...; functor type # @return SMESH_NumericalFunctor # @ingroup l1_controls def GetFunctor(self,theCriterion): if isinstance( theCriterion, SMESH._objref_NumericalFunctor ): return theCriterion aFilterMgr = self.CreateFilterManager() functor = None if theCriterion == FT_AspectRatio: functor = aFilterMgr.CreateAspectRatio() elif theCriterion == FT_AspectRatio3D: functor = aFilterMgr.CreateAspectRatio3D() elif theCriterion == FT_Warping: functor = aFilterMgr.CreateWarping() elif theCriterion == FT_MinimumAngle: functor = aFilterMgr.CreateMinimumAngle() elif theCriterion == FT_Taper: functor = aFilterMgr.CreateTaper() elif theCriterion == FT_Skew: functor = aFilterMgr.CreateSkew() elif theCriterion == FT_Area: functor = aFilterMgr.CreateArea() elif theCriterion == FT_Volume3D: functor = aFilterMgr.CreateVolume3D() elif theCriterion == FT_MaxElementLength2D: functor = aFilterMgr.CreateMaxElementLength2D() elif theCriterion == FT_MaxElementLength3D: functor = aFilterMgr.CreateMaxElementLength3D() elif theCriterion == FT_MultiConnection: functor = aFilterMgr.CreateMultiConnection() elif theCriterion == FT_MultiConnection2D: functor = aFilterMgr.CreateMultiConnection2D() elif theCriterion == FT_Length: functor = aFilterMgr.CreateLength() elif theCriterion == FT_Length2D: functor = aFilterMgr.CreateLength2D() else: print "Error: given parameter is not numerical functor type." aFilterMgr.UnRegister() return functor ## Creates hypothesis # @param theHType mesh hypothesis type (string) # @param theLibName mesh plug-in library name # @return created hypothesis instance def CreateHypothesis(self, theHType, theLibName="libStdMeshersEngine.so"): hyp = SMESH._objref_SMESH_Gen.CreateHypothesis(self, theHType, theLibName ) if isinstance( hyp, SMESH._objref_SMESH_Algo ): return hyp # wrap hypothesis methods #print "HYPOTHESIS", theHType for meth_name in dir( hyp.__class__ ): if not meth_name.startswith("Get") and \ not meth_name in dir ( SMESH._objref_SMESH_Hypothesis ): method = getattr ( hyp.__class__, meth_name ) if callable(method): setattr( hyp, meth_name, hypMethodWrapper( hyp, method )) return hyp ## Gets the mesh statistic # @return dictionary "element type" - "count of elements" # @ingroup l1_meshinfo def GetMeshInfo(self, obj): if isinstance( obj, Mesh ): obj = obj.GetMesh() d = {} if hasattr(obj, "GetMeshInfo"): values = obj.GetMeshInfo() for i in range(SMESH.Entity_Last._v): if i < len(values): d[SMESH.EntityType._item(i)]=values[i] pass return d ## Get minimum distance between two objects # # If @a src2 is None, and @a id2 = 0, distance from @a src1 / @a id1 to the origin is computed. # If @a src2 is None, and @a id2 != 0, it is assumed that both @a id1 and @a id2 belong to @a src1. # # @param src1 first source object # @param src2 second source object # @param id1 node/element id from the first source # @param id2 node/element id from the second (or first) source # @param isElem1 @c True if @a id1 is element id, @c False if it is node id # @param isElem2 @c True if @a id2 is element id, @c False if it is node id # @return minimum distance value # @sa GetMinDistance() # @ingroup l1_measurements def MinDistance(self, src1, src2=None, id1=0, id2=0, isElem1=False, isElem2=False): result = self.GetMinDistance(src1, src2, id1, id2, isElem1, isElem2) if result is None: result = 0.0 else: result = result.value return result ## Get measure structure specifying minimum distance data between two objects # # If @a src2 is None, and @a id2 = 0, distance from @a src1 / @a id1 to the origin is computed. # If @a src2 is None, and @a id2 != 0, it is assumed that both @a id1 and @a id2 belong to @a src1. # # @param src1 first source object # @param src2 second source object # @param id1 node/element id from the first source # @param id2 node/element id from the second (or first) source # @param isElem1 @c True if @a id1 is element id, @c False if it is node id # @param isElem2 @c True if @a id2 is element id, @c False if it is node id # @return Measure structure or None if input data is invalid # @sa MinDistance() # @ingroup l1_measurements def GetMinDistance(self, src1, src2=None, id1=0, id2=0, isElem1=False, isElem2=False): if isinstance(src1, Mesh): src1 = src1.mesh if isinstance(src2, Mesh): src2 = src2.mesh if src2 is None and id2 != 0: src2 = src1 if not hasattr(src1, "_narrow"): return None src1 = src1._narrow(SMESH.SMESH_IDSource) if not src1: return None unRegister = genObjUnRegister() if id1 != 0: m = src1.GetMesh() e = m.GetMeshEditor() if isElem1: src1 = e.MakeIDSource([id1], SMESH.FACE) else: src1 = e.MakeIDSource([id1], SMESH.NODE) unRegister.set( src1 ) pass if hasattr(src2, "_narrow"): src2 = src2._narrow(SMESH.SMESH_IDSource) if src2 and id2 != 0: m = src2.GetMesh() e = m.GetMeshEditor() if isElem2: src2 = e.MakeIDSource([id2], SMESH.FACE) else: src2 = e.MakeIDSource([id2], SMESH.NODE) unRegister.set( src2 ) pass pass aMeasurements = self.CreateMeasurements() unRegister.set( aMeasurements ) result = aMeasurements.MinDistance(src1, src2) return result ## Get bounding box of the specified object(s) # @param objects single source object or list of source objects # @return tuple of six values (minX, minY, minZ, maxX, maxY, maxZ) # @sa GetBoundingBox() # @ingroup l1_measurements def BoundingBox(self, objects): result = self.GetBoundingBox(objects) if result is None: result = (0.0,)*6 else: result = (result.minX, result.minY, result.minZ, result.maxX, result.maxY, result.maxZ) return result ## Get measure structure specifying bounding box data of the specified object(s) # @param objects single source object or list of source objects # @return Measure structure # @sa BoundingBox() # @ingroup l1_measurements def GetBoundingBox(self, objects): if isinstance(objects, tuple): objects = list(objects) if not isinstance(objects, list): objects = [objects] srclist = [] for o in objects: if isinstance(o, Mesh): srclist.append(o.mesh) elif hasattr(o, "_narrow"): src = o._narrow(SMESH.SMESH_IDSource) if src: srclist.append(src) pass pass aMeasurements = self.CreateMeasurements() result = aMeasurements.BoundingBox(srclist) aMeasurements.UnRegister() return result ## Get sum of lengths of all 1D elements in the mesh object. # @param obj mesh, submesh or group # @return sum of lengths of all 1D elements # @ingroup l1_measurements def GetLength(self, obj): if isinstance(obj, Mesh): obj = obj.mesh if isinstance(obj, Mesh_Algorithm): obj = obj.GetSubMesh() aMeasurements = self.CreateMeasurements() value = aMeasurements.Length(obj) aMeasurements.UnRegister() return value ## Get sum of areas of all 2D elements in the mesh object. # @param obj mesh, submesh or group # @return sum of areas of all 2D elements # @ingroup l1_measurements def GetArea(self, obj): if isinstance(obj, Mesh): obj = obj.mesh if isinstance(obj, Mesh_Algorithm): obj = obj.GetSubMesh() aMeasurements = self.CreateMeasurements() value = aMeasurements.Area(obj) aMeasurements.UnRegister() return value ## Get sum of volumes of all 3D elements in the mesh object. # @param obj mesh, submesh or group # @return sum of volumes of all 3D elements # @ingroup l1_measurements def GetVolume(self, obj): if isinstance(obj, Mesh): obj = obj.mesh if isinstance(obj, Mesh_Algorithm): obj = obj.GetSubMesh() aMeasurements = self.CreateMeasurements() value = aMeasurements.Volume(obj) aMeasurements.UnRegister() return value pass # end of class smeshBuilder import omniORB #Registering the new proxy for SMESH_Gen omniORB.registerObjref(SMESH._objref_SMESH_Gen._NP_RepositoryId, smeshBuilder) ## Create a new smeshBuilder instance.The smeshBuilder class provides the Python # interface to create or load meshes. # # Typical use is: # \code # import salome # salome.salome_init() # from salome.smesh import smeshBuilder # smesh = smeshBuilder.New(theStudy) # \endcode # @param study SALOME study, generally obtained by salome.myStudy. # @param instance CORBA proxy of SMESH Engine. If None, the default Engine is used. # @return smeshBuilder instance def New( study, instance=None): """ Create a new smeshBuilder instance.The smeshBuilder class provides the Python interface to create or load meshes. Typical use is: import salome salome.salome_init() from salome.smesh import smeshBuilder smesh = smeshBuilder.New(theStudy) Parameters: study SALOME study, generally obtained by salome.myStudy. instance CORBA proxy of SMESH Engine. If None, the default Engine is used. Returns: smeshBuilder instance """ global engine global smeshInst global doLcc engine = instance if engine is None: doLcc = True smeshInst = smeshBuilder() assert isinstance(smeshInst,smeshBuilder), "Smesh engine class is %s but should be smeshBuilder.smeshBuilder. Import salome.smesh.smeshBuilder before creating the instance."%smeshInst.__class__ smeshInst.init_smesh(study) return smeshInst # Public class: Mesh # ================== ## This class allows defining and managing a mesh. # It has a set of methods to build a mesh on the given geometry, including the definition of sub-meshes. # It also has methods to define groups of mesh elements, to modify a mesh (by addition of # new nodes and elements and by changing the existing entities), to get information # about a mesh and to export a mesh into different formats. class Mesh: __metaclass__ = MeshMeta geom = 0 mesh = 0 editor = 0 ## Constructor # # Creates a mesh on the shape \a obj (or an empty mesh if \a obj is equal to 0) and # sets the GUI name of this mesh to \a name. # @param smeshpyD an instance of smeshBuilder class # @param geompyD an instance of geomBuilder class # @param obj Shape to be meshed or SMESH_Mesh object # @param name Study name of the mesh # @ingroup l2_construct def __init__(self, smeshpyD, geompyD, obj=0, name=0): self.smeshpyD=smeshpyD self.geompyD=geompyD if obj is None: obj = 0 objHasName = False if obj != 0: if isinstance(obj, geomBuilder.GEOM._objref_GEOM_Object): self.geom = obj objHasName = True # publish geom of mesh (issue 0021122) if not self.geom.GetStudyEntry() and smeshpyD.GetCurrentStudy(): objHasName = False studyID = smeshpyD.GetCurrentStudy()._get_StudyId() if studyID != geompyD.myStudyId: geompyD.init_geom( smeshpyD.GetCurrentStudy()) pass if name: geo_name = name + " shape" else: geo_name = "%s_%s to mesh"%(self.geom.GetShapeType(), id(self.geom)%100) geompyD.addToStudy( self.geom, geo_name ) self.SetMesh( self.smeshpyD.CreateMesh(self.geom) ) elif isinstance(obj, SMESH._objref_SMESH_Mesh): self.SetMesh(obj) else: self.SetMesh( self.smeshpyD.CreateEmptyMesh() ) if name: self.smeshpyD.SetName(self.mesh, name) elif objHasName: self.smeshpyD.SetName(self.mesh, GetName(obj)) # + " mesh" if not self.geom: self.geom = self.mesh.GetShapeToMesh() self.editor = self.mesh.GetMeshEditor() self.functors = [None] * SMESH.FT_Undefined._v # set self to algoCreator's for attrName in dir(self): attr = getattr( self, attrName ) if isinstance( attr, algoCreator ): setattr( self, attrName, attr.copy( self )) pass pass pass ## Destructor. Clean-up resources def __del__(self): if self.mesh: #self.mesh.UnRegister() pass pass ## Initializes the Mesh object from an instance of SMESH_Mesh interface # @param theMesh a SMESH_Mesh object # @ingroup l2_construct def SetMesh(self, theMesh): # do not call Register() as this prevents mesh servant deletion at closing study #if self.mesh: self.mesh.UnRegister() self.mesh = theMesh if self.mesh: #self.mesh.Register() self.geom = self.mesh.GetShapeToMesh() pass ## Returns the mesh, that is an instance of SMESH_Mesh interface # @return a SMESH_Mesh object # @ingroup l2_construct def GetMesh(self): return self.mesh ## Gets the name of the mesh # @return the name of the mesh as a string # @ingroup l2_construct def GetName(self): name = GetName(self.GetMesh()) return name ## Sets a name to the mesh # @param name a new name of the mesh # @ingroup l2_construct def SetName(self, name): self.smeshpyD.SetName(self.GetMesh(), name) ## Gets the subMesh object associated to a \a theSubObject geometrical object. # The subMesh object gives access to the IDs of nodes and elements. # @param geom a geometrical object (shape) # @param name a name for the submesh # @return an object of type SMESH_SubMesh, representing a part of mesh, which lies on the given shape # @ingroup l2_submeshes def GetSubMesh(self, geom, name): AssureGeomPublished( self, geom, name ) submesh = self.mesh.GetSubMesh( geom, name ) return submesh ## Returns the shape associated to the mesh # @return a GEOM_Object # @ingroup l2_construct def GetShape(self): return self.geom ## Associates the given shape to the mesh (entails the recreation of the mesh) # @param geom the shape to be meshed (GEOM_Object) # @ingroup l2_construct def SetShape(self, geom): self.mesh = self.smeshpyD.CreateMesh(geom) ## Loads mesh from the study after opening the study def Load(self): self.mesh.Load() ## Returns true if the hypotheses are defined well # @param theSubObject a sub-shape of a mesh shape # @return True or False # @ingroup l2_construct def IsReadyToCompute(self, theSubObject): return self.smeshpyD.IsReadyToCompute(self.mesh, theSubObject) ## Returns errors of hypotheses definition. # The list of errors is empty if everything is OK. # @param theSubObject a sub-shape of a mesh shape # @return a list of errors # @ingroup l2_construct def GetAlgoState(self, theSubObject): return self.smeshpyD.GetAlgoState(self.mesh, theSubObject) ## Returns a geometrical object on which the given element was built. # The returned geometrical object, if not nil, is either found in the # study or published by this method with the given name # @param theElementID the id of the mesh element # @param theGeomName the user-defined name of the geometrical object # @return GEOM::GEOM_Object instance # @ingroup l2_construct def GetGeometryByMeshElement(self, theElementID, theGeomName): return self.smeshpyD.GetGeometryByMeshElement( self.mesh, theElementID, theGeomName ) ## Returns the mesh dimension depending on the dimension of the underlying shape # or, if the mesh is not based on any shape, basing on deimension of elements # @return mesh dimension as an integer value [0,3] # @ingroup l1_auxiliary def MeshDimension(self): if self.mesh.HasShapeToMesh(): shells = self.geompyD.SubShapeAllIDs( self.geom, self.geompyD.ShapeType["SOLID"] ) if len( shells ) > 0 : return 3 elif self.geompyD.NumberOfFaces( self.geom ) > 0 : return 2 elif self.geompyD.NumberOfEdges( self.geom ) > 0 : return 1 else: return 0; else: if self.NbVolumes() > 0: return 3 if self.NbFaces() > 0: return 2 if self.NbEdges() > 0: return 1 return 0 ## Evaluates size of prospective mesh on a shape # @return a list where i-th element is a number of elements of i-th SMESH.EntityType # To know predicted number of e.g. edges, inquire it this way # Evaluate()[ EnumToLong( Entity_Edge )] def Evaluate(self, geom=0): if geom == 0 or not isinstance(geom, geomBuilder.GEOM._objref_GEOM_Object): if self.geom == 0: geom = self.mesh.GetShapeToMesh() else: geom = self.geom return self.smeshpyD.Evaluate(self.mesh, geom) ## Computes the mesh and returns the status of the computation # @param geom geomtrical shape on which mesh data should be computed # @param discardModifs if True and the mesh has been edited since # a last total re-compute and that may prevent successful partial re-compute, # then the mesh is cleaned before Compute() # @param refresh if @c True, Object browser is automatically updated (when running in GUI) # @return True or False # @ingroup l2_construct def Compute(self, geom=0, discardModifs=False, refresh=False): if geom == 0 or not isinstance(geom, geomBuilder.GEOM._objref_GEOM_Object): if self.geom == 0: geom = self.mesh.GetShapeToMesh() else: geom = self.geom ok = False try: if discardModifs and self.mesh.HasModificationsToDiscard(): # issue 0020693 self.mesh.Clear() ok = self.smeshpyD.Compute(self.mesh, geom) except SALOME.SALOME_Exception, ex: print "Mesh computation failed, exception caught:" print " ", ex.details.text except: import traceback print "Mesh computation failed, exception caught:" traceback.print_exc() if True:#not ok: allReasons = "" # Treat compute errors computeErrors = self.smeshpyD.GetComputeErrors( self.mesh, geom ) for err in computeErrors: shapeText = "" if self.mesh.HasShapeToMesh(): try: mainIOR = salome.orb.object_to_string(geom) for sname in salome.myStudyManager.GetOpenStudies(): s = salome.myStudyManager.GetStudyByName(sname) if not s: continue mainSO = s.FindObjectIOR(mainIOR) if not mainSO: continue if err.subShapeID == 1: shapeText = ' on "%s"' % mainSO.GetName() subIt = s.NewChildIterator(mainSO) while subIt.More(): subSO = subIt.Value() subIt.Next() obj = subSO.GetObject() if not obj: continue go = obj._narrow( geomBuilder.GEOM._objref_GEOM_Object ) if not go: continue ids = go.GetSubShapeIndices() if len(ids) == 1 and ids[0] == err.subShapeID: shapeText = ' on "%s"' % subSO.GetName() break if not shapeText: shape = self.geompyD.GetSubShape( geom, [err.subShapeID]) if shape: shapeText = " on %s #%s" % (shape.GetShapeType(), err.subShapeID) else: shapeText = " on subshape #%s" % (err.subShapeID) except: shapeText = " on subshape #%s" % (err.subShapeID) errText = "" stdErrors = ["OK", #COMPERR_OK "Invalid input mesh", #COMPERR_BAD_INPUT_MESH "std::exception", #COMPERR_STD_EXCEPTION "OCC exception", #COMPERR_OCC_EXCEPTION "..", #COMPERR_SLM_EXCEPTION "Unknown exception", #COMPERR_EXCEPTION "Memory allocation problem", #COMPERR_MEMORY_PB "Algorithm failed", #COMPERR_ALGO_FAILED "Unexpected geometry", #COMPERR_BAD_SHAPE "Warning", #COMPERR_WARNING "Computation cancelled",#COMPERR_CANCELED "No mesh on sub-shape"] #COMPERR_NO_MESH_ON_SHAPE if err.code > 0: if err.code < len(stdErrors): errText = stdErrors[err.code] else: errText = "code %s" % -err.code if errText: errText += ". " errText += err.comment if allReasons != "":allReasons += "\n" if ok: allReasons += '- "%s"%s - %s' %(err.algoName, shapeText, errText) else: allReasons += '- "%s" failed%s. Error: %s' %(err.algoName, shapeText, errText) pass # Treat hyp errors errors = self.smeshpyD.GetAlgoState( self.mesh, geom ) for err in errors: if err.isGlobalAlgo: glob = "global" else: glob = "local" pass dim = err.algoDim name = err.algoName if len(name) == 0: reason = '%s %sD algorithm is missing' % (glob, dim) elif err.state == HYP_MISSING: reason = ('%s %sD algorithm "%s" misses %sD hypothesis' % (glob, dim, name, dim)) elif err.state == HYP_NOTCONFORM: reason = 'Global "Not Conform mesh allowed" hypothesis is missing' elif err.state == HYP_BAD_PARAMETER: reason = ('Hypothesis of %s %sD algorithm "%s" has a bad parameter value' % ( glob, dim, name )) elif err.state == HYP_BAD_GEOMETRY: reason = ('%s %sD algorithm "%s" is assigned to mismatching' 'geometry' % ( glob, dim, name )) elif err.state == HYP_HIDDEN_ALGO: reason = ('%s %sD algorithm "%s" is ignored due to presence of a %s ' 'algorithm of upper dimension generating %sD mesh' % ( glob, dim, name, glob, dim )) else: reason = ("For unknown reason. " "Developer, revise Mesh.Compute() implementation in smeshBuilder.py!") pass if allReasons != "":allReasons += "\n" allReasons += "- " + reason pass if not ok or allReasons != "": msg = '"' + GetName(self.mesh) + '"' if ok: msg += " has been computed with warnings" else: msg += " has not been computed" if allReasons != "": msg += ":" else: msg += "." print msg print allReasons pass if salome.sg.hasDesktop() and self.mesh.GetStudyId() >= 0: smeshgui = salome.ImportComponentGUI("SMESH") smeshgui.Init(self.mesh.GetStudyId()) smeshgui.SetMeshIcon( salome.ObjectToID( self.mesh ), ok, (self.NbNodes()==0) ) if refresh: salome.sg.updateObjBrowser(1) pass return ok ## Return submesh objects list in meshing order # @return list of list of submesh objects # @ingroup l2_construct def GetMeshOrder(self): return self.mesh.GetMeshOrder() ## Return submesh objects list in meshing order # @return list of list of submesh objects # @ingroup l2_construct def SetMeshOrder(self, submeshes): return self.mesh.SetMeshOrder(submeshes) ## Removes all nodes and elements # @param refresh if @c True, Object browser is automatically updated (when running in GUI) # @ingroup l2_construct def Clear(self, refresh=False): self.mesh.Clear() if ( salome.sg.hasDesktop() and salome.myStudyManager.GetStudyByID( self.mesh.GetStudyId() ) ): smeshgui = salome.ImportComponentGUI("SMESH") smeshgui.Init(self.mesh.GetStudyId()) smeshgui.SetMeshIcon( salome.ObjectToID( self.mesh ), False, True ) if refresh: salome.sg.updateObjBrowser(1) ## Removes all nodes and elements of indicated shape # @param refresh if @c True, Object browser is automatically updated (when running in GUI) # @param geomId the ID of a sub-shape to remove elements on # @ingroup l2_construct def ClearSubMesh(self, geomId, refresh=False): self.mesh.ClearSubMesh(geomId) if salome.sg.hasDesktop(): smeshgui = salome.ImportComponentGUI("SMESH") smeshgui.Init(self.mesh.GetStudyId()) smeshgui.SetMeshIcon( salome.ObjectToID( self.mesh ), False, True ) if refresh: salome.sg.updateObjBrowser(1) ## Computes a tetrahedral mesh using AutomaticLength + MEFISTO + Tetrahedron # @param fineness [0.0,1.0] defines mesh fineness # @return True or False # @ingroup l3_algos_basic def AutomaticTetrahedralization(self, fineness=0): dim = self.MeshDimension() # assign hypotheses self.RemoveGlobalHypotheses() self.Segment().AutomaticLength(fineness) if dim > 1 : self.Triangle().LengthFromEdges() pass if dim > 2 : self.Tetrahedron() pass return self.Compute() ## Computes an hexahedral mesh using AutomaticLength + Quadrangle + Hexahedron # @param fineness [0.0, 1.0] defines mesh fineness # @return True or False # @ingroup l3_algos_basic def AutomaticHexahedralization(self, fineness=0): dim = self.MeshDimension() # assign the hypotheses self.RemoveGlobalHypotheses() self.Segment().AutomaticLength(fineness) if dim > 1 : self.Quadrangle() pass if dim > 2 : self.Hexahedron() pass return self.Compute() ## Assigns a hypothesis # @param hyp a hypothesis to assign # @param geom a subhape of mesh geometry # @return SMESH.Hypothesis_Status # @ingroup l2_hypotheses def AddHypothesis(self, hyp, geom=0): if isinstance( hyp, Mesh_Algorithm ): hyp = hyp.GetAlgorithm() pass if not geom: geom = self.geom if not geom: geom = self.mesh.GetShapeToMesh() pass isApplicable = True if self.mesh.HasShapeToMesh(): hyp_type = hyp.GetName() lib_name = hyp.GetLibName() checkAll = ( not geom.IsSame( self.mesh.GetShapeToMesh() )) if checkAll and geom: checkAll = geom.GetType() == 37 isApplicable = self.smeshpyD.IsApplicable(hyp_type, lib_name, geom, checkAll) if isApplicable: AssureGeomPublished( self, geom, "shape for %s" % hyp.GetName()) status = self.mesh.AddHypothesis(geom, hyp) else: status = HYP_BAD_GEOMETRY,"" hyp_name = GetName( hyp ) geom_name = "" if geom: geom_name = geom.GetName() isAlgo = hyp._narrow( SMESH_Algo ) TreatHypoStatus( status, hyp_name, geom_name, isAlgo, self ) return status ## Return True if an algorithm of hypothesis is assigned to a given shape # @param hyp a hypothesis to check # @param geom a subhape of mesh geometry # @return True of False # @ingroup l2_hypotheses def IsUsedHypothesis(self, hyp, geom): if not hyp: # or not geom return False if isinstance( hyp, Mesh_Algorithm ): hyp = hyp.GetAlgorithm() pass hyps = self.GetHypothesisList(geom) for h in hyps: if h.GetId() == hyp.GetId(): return True return False ## Unassigns a hypothesis # @param hyp a hypothesis to unassign # @param geom a sub-shape of mesh geometry # @return SMESH.Hypothesis_Status # @ingroup l2_hypotheses def RemoveHypothesis(self, hyp, geom=0): if not hyp: return None if isinstance( hyp, Mesh_Algorithm ): hyp = hyp.GetAlgorithm() pass shape = geom if not shape: shape = self.geom pass if self.IsUsedHypothesis( hyp, shape ): return self.mesh.RemoveHypothesis( shape, hyp ) hypName = GetName( hyp ) geoName = GetName( shape ) print "WARNING: RemoveHypothesis() failed as '%s' is not assigned to '%s' shape" % ( hypName, geoName ) return None ## Gets the list of hypotheses added on a geometry # @param geom a sub-shape of mesh geometry # @return the sequence of SMESH_Hypothesis # @ingroup l2_hypotheses def GetHypothesisList(self, geom): return self.mesh.GetHypothesisList( geom ) ## Removes all global hypotheses # @ingroup l2_hypotheses def RemoveGlobalHypotheses(self): current_hyps = self.mesh.GetHypothesisList( self.geom ) for hyp in current_hyps: self.mesh.RemoveHypothesis( self.geom, hyp ) pass pass ## Exports the mesh in a file in MED format and chooses the \a version of MED format ## allowing to overwrite the file if it exists or add the exported data to its contents # @param f is the file name # @param auto_groups boolean parameter for creating/not creating # the groups Group_On_All_Nodes, Group_On_All_Faces, ... ; # the typical use is auto_groups=false. # @param version MED format version(MED_V2_1 or MED_V2_2) # @param overwrite boolean parameter for overwriting/not overwriting the file # @param meshPart a part of mesh (group, sub-mesh) to export instead of the mesh # @param autoDimension: if @c True (default), a space dimension of a MED mesh can be either # - 1D if all mesh nodes lie on OX coordinate axis, or # - 2D if all mesh nodes lie on XOY coordinate plane, or # - 3D in the rest cases. # If @a autoDimension is @c False, the space dimension is always 3. # @param fields : list of GEOM fields defined on the shape to mesh. # @param geomAssocFields : each character of this string means a need to export a # corresponding field; correspondence between fields and characters is following: # - 'v' stands for _vertices_ field; # - 'e' stands for _edges_ field; # - 'f' stands for _faces_ field; # - 's' stands for _solids_ field. # @ingroup l2_impexp def ExportMED(self, f, auto_groups=0, version=MED_V2_2, overwrite=1, meshPart=None, autoDimension=True, fields=[], geomAssocFields=''): if meshPart or fields or geomAssocFields: unRegister = genObjUnRegister() if isinstance( meshPart, list ): meshPart = self.GetIDSource( meshPart, SMESH.ALL ) unRegister.set( meshPart ) self.mesh.ExportPartToMED( meshPart, f, auto_groups, version, overwrite, autoDimension, fields, geomAssocFields) else: self.mesh.ExportToMEDX(f, auto_groups, version, overwrite, autoDimension) ## Exports the mesh in a file in SAUV format # @param f is the file name # @param auto_groups boolean parameter for creating/not creating # the groups Group_On_All_Nodes, Group_On_All_Faces, ... ; # the typical use is auto_groups=false. # @ingroup l2_impexp def ExportSAUV(self, f, auto_groups=0): self.mesh.ExportSAUV(f, auto_groups) ## Exports the mesh in a file in DAT format # @param f the file name # @param meshPart a part of mesh (group, sub-mesh) to export instead of the mesh # @ingroup l2_impexp def ExportDAT(self, f, meshPart=None): if meshPart: unRegister = genObjUnRegister() if isinstance( meshPart, list ): meshPart = self.GetIDSource( meshPart, SMESH.ALL ) unRegister.set( meshPart ) self.mesh.ExportPartToDAT( meshPart, f ) else: self.mesh.ExportDAT(f) ## Exports the mesh in a file in UNV format # @param f the file name # @param meshPart a part of mesh (group, sub-mesh) to export instead of the mesh # @ingroup l2_impexp def ExportUNV(self, f, meshPart=None): if meshPart: unRegister = genObjUnRegister() if isinstance( meshPart, list ): meshPart = self.GetIDSource( meshPart, SMESH.ALL ) unRegister.set( meshPart ) self.mesh.ExportPartToUNV( meshPart, f ) else: self.mesh.ExportUNV(f) ## Export the mesh in a file in STL format # @param f the file name # @param ascii defines the file encoding # @param meshPart a part of mesh (group, sub-mesh) to export instead of the mesh # @ingroup l2_impexp def ExportSTL(self, f, ascii=1, meshPart=None): if meshPart: unRegister = genObjUnRegister() if isinstance( meshPart, list ): meshPart = self.GetIDSource( meshPart, SMESH.ALL ) unRegister.set( meshPart ) self.mesh.ExportPartToSTL( meshPart, f, ascii ) else: self.mesh.ExportSTL(f, ascii) ## Exports the mesh in a file in CGNS format # @param f is the file name # @param overwrite boolean parameter for overwriting/not overwriting the file # @param meshPart a part of mesh (group, sub-mesh) to export instead of the mesh # @ingroup l2_impexp def ExportCGNS(self, f, overwrite=1, meshPart=None): unRegister = genObjUnRegister() if isinstance( meshPart, list ): meshPart = self.GetIDSource( meshPart, SMESH.ALL ) unRegister.set( meshPart ) if isinstance( meshPart, Mesh ): meshPart = meshPart.mesh elif not meshPart: meshPart = self.mesh self.mesh.ExportCGNS(meshPart, f, overwrite) ## Exports the mesh in a file in GMF format. # GMF files must have .mesh extension for the ASCII format and .meshb for # the bynary format. Other extensions are not allowed. # @param f is the file name # @param meshPart a part of mesh (group, sub-mesh) to export instead of the mesh # @ingroup l2_impexp def ExportGMF(self, f, meshPart=None): unRegister = genObjUnRegister() if isinstance( meshPart, list ): meshPart = self.GetIDSource( meshPart, SMESH.ALL ) unRegister.set( meshPart ) if isinstance( meshPart, Mesh ): meshPart = meshPart.mesh elif not meshPart: meshPart = self.mesh self.mesh.ExportGMF(meshPart, f, True) ## Deprecated, used only for compatibility! Please, use ExportToMEDX() method instead. # Exports the mesh in a file in MED format and chooses the \a version of MED format ## allowing to overwrite the file if it exists or add the exported data to its contents # @param f the file name # @param version values are SMESH.MED_V2_1, SMESH.MED_V2_2 # @param opt boolean parameter for creating/not creating # the groups Group_On_All_Nodes, Group_On_All_Faces, ... # @param overwrite boolean parameter for overwriting/not overwriting the file # @param autoDimension: if @c True (default), a space dimension of a MED mesh can be either # - 1D if all mesh nodes lie on OX coordinate axis, or # - 2D if all mesh nodes lie on XOY coordinate plane, or # - 3D in the rest cases. # # If @a autoDimension is @c False, the space dimension is always 3. # @ingroup l2_impexp def ExportToMED(self, f, version, opt=0, overwrite=1, autoDimension=True): self.mesh.ExportToMEDX(f, opt, version, overwrite, autoDimension) # Operations with groups: # ---------------------- ## Creates an empty mesh group # @param elementType the type of elements in the group # @param name the name of the mesh group # @return SMESH_Group # @ingroup l2_grps_create def CreateEmptyGroup(self, elementType, name): return self.mesh.CreateGroup(elementType, name) ## Creates a mesh group based on the geometric object \a grp # and gives a \a name, \n if this parameter is not defined # the name is the same as the geometric group name \n # Note: Works like GroupOnGeom(). # @param grp a geometric group, a vertex, an edge, a face or a solid # @param name the name of the mesh group # @return SMESH_GroupOnGeom # @ingroup l2_grps_create def Group(self, grp, name=""): return self.GroupOnGeom(grp, name) ## Creates a mesh group based on the geometrical object \a grp # and gives a \a name, \n if this parameter is not defined # the name is the same as the geometrical group name # @param grp a geometrical group, a vertex, an edge, a face or a solid # @param name the name of the mesh group # @param typ the type of elements in the group. If not set, it is # automatically detected by the type of the geometry # @return SMESH_GroupOnGeom # @ingroup l2_grps_create def GroupOnGeom(self, grp, name="", typ=None): AssureGeomPublished( self, grp, name ) if name == "": name = grp.GetName() if not typ: typ = self._groupTypeFromShape( grp ) return self.mesh.CreateGroupFromGEOM(typ, name, grp) ## Pivate method to get a type of group on geometry def _groupTypeFromShape( self, shape ): tgeo = str(shape.GetShapeType()) if tgeo == "VERTEX": typ = NODE elif tgeo == "EDGE": typ = EDGE elif tgeo == "FACE" or tgeo == "SHELL": typ = FACE elif tgeo == "SOLID" or tgeo == "COMPSOLID": typ = VOLUME elif tgeo == "COMPOUND": sub = self.geompyD.SubShapeAll( shape, self.geompyD.ShapeType["SHAPE"]) if not sub: raise ValueError,"_groupTypeFromShape(): empty geometric group or compound '%s'" % GetName(shape) return self._groupTypeFromShape( sub[0] ) else: raise ValueError, \ "_groupTypeFromShape(): invalid geometry '%s'" % GetName(shape) return typ ## Creates a mesh group with given \a name based on the \a filter which ## is a special type of group dynamically updating it's contents during ## mesh modification # @param typ the type of elements in the group # @param name the name of the mesh group # @param filter the filter defining group contents # @return SMESH_GroupOnFilter # @ingroup l2_grps_create def GroupOnFilter(self, typ, name, filter): return self.mesh.CreateGroupFromFilter(typ, name, filter) ## Creates a mesh group by the given ids of elements # @param groupName the name of the mesh group # @param elementType the type of elements in the group # @param elemIDs the list of ids # @return SMESH_Group # @ingroup l2_grps_create def MakeGroupByIds(self, groupName, elementType, elemIDs): group = self.mesh.CreateGroup(elementType, groupName) if hasattr( elemIDs, "GetIDs" ): if hasattr( elemIDs, "SetMesh" ): elemIDs.SetMesh( self.GetMesh() ) group.AddFrom( elemIDs ) else: group.Add(elemIDs) return group ## Creates a mesh group by the given conditions # @param groupName the name of the mesh group # @param elementType the type of elements in the group # @param CritType the type of criterion( FT_Taper, FT_Area, FT_RangeOfIds, FT_LyingOnGeom etc. ) # @param Compare belongs to {FT_LessThan, FT_MoreThan, FT_EqualTo} # @param Threshold the threshold value (range of id ids as string, shape, numeric) # @param UnaryOp FT_LogicalNOT or FT_Undefined # @param Tolerance the tolerance used by FT_BelongToGeom, FT_BelongToSurface, # FT_LyingOnGeom, FT_CoplanarFaces criteria # @return SMESH_GroupOnFilter # @ingroup l2_grps_create def MakeGroup(self, groupName, elementType, CritType=FT_Undefined, Compare=FT_EqualTo, Threshold="", UnaryOp=FT_Undefined, Tolerance=1e-07): aCriterion = self.smeshpyD.GetCriterion(elementType, CritType, Compare, Threshold, UnaryOp, FT_Undefined,Tolerance) group = self.MakeGroupByCriterion(groupName, aCriterion) return group ## Creates a mesh group by the given criterion # @param groupName the name of the mesh group # @param Criterion the instance of Criterion class # @return SMESH_GroupOnFilter # @ingroup l2_grps_create def MakeGroupByCriterion(self, groupName, Criterion): return self.MakeGroupByCriteria( groupName, [Criterion] ) ## Creates a mesh group by the given criteria (list of criteria) # @param groupName the name of the mesh group # @param theCriteria the list of criteria # @param binOp binary operator used when binary operator of criteria is undefined # @return SMESH_GroupOnFilter # @ingroup l2_grps_create def MakeGroupByCriteria(self, groupName, theCriteria, binOp=SMESH.FT_LogicalAND): aFilter = self.smeshpyD.GetFilterFromCriteria( theCriteria, binOp ) group = self.MakeGroupByFilter(groupName, aFilter) return group ## Creates a mesh group by the given filter # @param groupName the name of the mesh group # @param theFilter the instance of Filter class # @return SMESH_GroupOnFilter # @ingroup l2_grps_create def MakeGroupByFilter(self, groupName, theFilter): #group = self.CreateEmptyGroup(theFilter.GetElementType(), groupName) #theFilter.SetMesh( self.mesh ) #group.AddFrom( theFilter ) group = self.GroupOnFilter( theFilter.GetElementType(), groupName, theFilter ) return group ## Removes a group # @ingroup l2_grps_delete def RemoveGroup(self, group): self.mesh.RemoveGroup(group) ## Removes a group with its contents # @ingroup l2_grps_delete def RemoveGroupWithContents(self, group): self.mesh.RemoveGroupWithContents(group) ## Gets the list of groups existing in the mesh in the order # of creation (starting from the oldest one) # @return a sequence of SMESH_GroupBase # @ingroup l2_grps_create def GetGroups(self): return self.mesh.GetGroups() ## Gets the number of groups existing in the mesh # @return the quantity of groups as an integer value # @ingroup l2_grps_create def NbGroups(self): return self.mesh.NbGroups() ## Gets the list of names of groups existing in the mesh # @return list of strings # @ingroup l2_grps_create def GetGroupNames(self): groups = self.GetGroups() names = [] for group in groups: names.append(group.GetName()) return names ## Produces a union of two groups. # A new group is created. All mesh elements that are # present in the initial groups are added to the new one # @return an instance of SMESH_Group # @ingroup l2_grps_operon def UnionGroups(self, group1, group2, name): return self.mesh.UnionGroups(group1, group2, name) ## Produces a union list of groups. # New group is created. All mesh elements that are present in # initial groups are added to the new one # @return an instance of SMESH_Group # @ingroup l2_grps_operon def UnionListOfGroups(self, groups, name): return self.mesh.UnionListOfGroups(groups, name) ## Prodices an intersection of two groups. # A new group is created. All mesh elements that are common # for the two initial groups are added to the new one. # @return an instance of SMESH_Group # @ingroup l2_grps_operon def IntersectGroups(self, group1, group2, name): return self.mesh.IntersectGroups(group1, group2, name) ## Produces an intersection of groups. # New group is created. All mesh elements that are present in all # initial groups simultaneously are added to the new one # @return an instance of SMESH_Group # @ingroup l2_grps_operon def IntersectListOfGroups(self, groups, name): return self.mesh.IntersectListOfGroups(groups, name) ## Produces a cut of two groups. # A new group is created. All mesh elements that are present in # the main group but are not present in the tool group are added to the new one # @return an instance of SMESH_Group # @ingroup l2_grps_operon def CutGroups(self, main_group, tool_group, name): return self.mesh.CutGroups(main_group, tool_group, name) ## Produces a cut of groups. # A new group is created. All mesh elements that are present in main groups # but do not present in tool groups are added to the new one # @return an instance of SMESH_Group # @ingroup l2_grps_operon def CutListOfGroups(self, main_groups, tool_groups, name): return self.mesh.CutListOfGroups(main_groups, tool_groups, name) ## # Create a standalone group of entities basing on nodes of other groups. # \param groups - list of groups, sub-meshes or filters, of any type. # \param elemType - a type of elements to include to the new group. # \param name - a name of the new group. # \param nbCommonNodes - a criterion of inclusion of an element to the new group # basing on number of element nodes common with reference \a groups. # Meaning of possible values are: # - SMESH.ALL_NODES - include if all nodes are common, # - SMESH.MAIN - include if all corner nodes are common (meaningful for a quadratic mesh), # - SMESH.AT_LEAST_ONE - include if one or more node is common, # - SMEHS.MAJORITY - include if half of nodes or more are common. # \param underlyingOnly - if \c True (default), an element is included to the # new group provided that it is based on nodes of one element of \a groups. # @return an instance of SMESH_Group # @ingroup l2_grps_operon def CreateDimGroup(self, groups, elemType, name, nbCommonNodes = SMESH.ALL_NODES, underlyingOnly = True): if isinstance( groups, SMESH._objref_SMESH_IDSource ): groups = [groups] return self.mesh.CreateDimGroup(groups, elemType, name, nbCommonNodes, underlyingOnly) ## Convert group on geom into standalone group # @ingroup l2_grps_delete def ConvertToStandalone(self, group): return self.mesh.ConvertToStandalone(group) # Get some info about mesh: # ------------------------ ## Returns the log of nodes and elements added or removed # since the previous clear of the log. # @param clearAfterGet log is emptied after Get (safe if concurrents access) # @return list of log_block structures: # commandType # number # coords # indexes # @ingroup l1_auxiliary def GetLog(self, clearAfterGet): return self.mesh.GetLog(clearAfterGet) ## Clears the log of nodes and elements added or removed since the previous # clear. Must be used immediately after GetLog if clearAfterGet is false. # @ingroup l1_auxiliary def ClearLog(self): self.mesh.ClearLog() ## Toggles auto color mode on the object. # @param theAutoColor the flag which toggles auto color mode. # @ingroup l1_auxiliary def SetAutoColor(self, theAutoColor): self.mesh.SetAutoColor(theAutoColor) ## Gets flag of object auto color mode. # @return True or False # @ingroup l1_auxiliary def GetAutoColor(self): return self.mesh.GetAutoColor() ## Gets the internal ID # @return integer value, which is the internal Id of the mesh # @ingroup l1_auxiliary def GetId(self): return self.mesh.GetId() ## Get the study Id # @return integer value, which is the study Id of the mesh # @ingroup l1_auxiliary def GetStudyId(self): return self.mesh.GetStudyId() ## Checks the group names for duplications. # Consider the maximum group name length stored in MED file. # @return True or False # @ingroup l1_auxiliary def HasDuplicatedGroupNamesMED(self): return self.mesh.HasDuplicatedGroupNamesMED() ## Obtains the mesh editor tool # @return an instance of SMESH_MeshEditor # @ingroup l1_modifying def GetMeshEditor(self): return self.editor ## Wrap a list of IDs of elements or nodes into SMESH_IDSource which # can be passed as argument to a method accepting mesh, group or sub-mesh # @return an instance of SMESH_IDSource # @ingroup l1_auxiliary def GetIDSource(self, ids, elemType): return self.editor.MakeIDSource(ids, elemType) # Get informations about mesh contents: # ------------------------------------ ## Gets the mesh stattistic # @return dictionary type element - count of elements # @ingroup l1_meshinfo def GetMeshInfo(self, obj = None): if not obj: obj = self.mesh return self.smeshpyD.GetMeshInfo(obj) ## Returns the number of nodes in the mesh # @return an integer value # @ingroup l1_meshinfo def NbNodes(self): return self.mesh.NbNodes() ## Returns the number of elements in the mesh # @return an integer value # @ingroup l1_meshinfo def NbElements(self): return self.mesh.NbElements() ## Returns the number of 0d elements in the mesh # @return an integer value # @ingroup l1_meshinfo def Nb0DElements(self): return self.mesh.Nb0DElements() ## Returns the number of ball discrete elements in the mesh # @return an integer value # @ingroup l1_meshinfo def NbBalls(self): return self.mesh.NbBalls() ## Returns the number of edges in the mesh # @return an integer value # @ingroup l1_meshinfo def NbEdges(self): return self.mesh.NbEdges() ## Returns the number of edges with the given order in the mesh # @param elementOrder the order of elements: # ORDER_ANY, ORDER_LINEAR or ORDER_QUADRATIC # @return an integer value # @ingroup l1_meshinfo def NbEdgesOfOrder(self, elementOrder): return self.mesh.NbEdgesOfOrder(elementOrder) ## Returns the number of faces in the mesh # @return an integer value # @ingroup l1_meshinfo def NbFaces(self): return self.mesh.NbFaces() ## Returns the number of faces with the given order in the mesh # @param elementOrder the order of elements: # ORDER_ANY, ORDER_LINEAR or ORDER_QUADRATIC # @return an integer value # @ingroup l1_meshinfo def NbFacesOfOrder(self, elementOrder): return self.mesh.NbFacesOfOrder(elementOrder) ## Returns the number of triangles in the mesh # @return an integer value # @ingroup l1_meshinfo def NbTriangles(self): return self.mesh.NbTriangles() ## Returns the number of triangles with the given order in the mesh # @param elementOrder is the order of elements: # ORDER_ANY, ORDER_LINEAR or ORDER_QUADRATIC # @return an integer value # @ingroup l1_meshinfo def NbTrianglesOfOrder(self, elementOrder): return self.mesh.NbTrianglesOfOrder(elementOrder) ## Returns the number of biquadratic triangles in the mesh # @return an integer value # @ingroup l1_meshinfo def NbBiQuadTriangles(self): return self.mesh.NbBiQuadTriangles() ## Returns the number of quadrangles in the mesh # @return an integer value # @ingroup l1_meshinfo def NbQuadrangles(self): return self.mesh.NbQuadrangles() ## Returns the number of quadrangles with the given order in the mesh # @param elementOrder the order of elements: # ORDER_ANY, ORDER_LINEAR or ORDER_QUADRATIC # @return an integer value # @ingroup l1_meshinfo def NbQuadranglesOfOrder(self, elementOrder): return self.mesh.NbQuadranglesOfOrder(elementOrder) ## Returns the number of biquadratic quadrangles in the mesh # @return an integer value # @ingroup l1_meshinfo def NbBiQuadQuadrangles(self): return self.mesh.NbBiQuadQuadrangles() ## Returns the number of polygons of given order in the mesh # @return an integer value # @ingroup l1_meshinfo def NbPolygons(self, elementOrder = SMESH.ORDER_ANY): return self.mesh.NbPolygons(elementOrder) ## Returns the number of volumes in the mesh # @return an integer value # @ingroup l1_meshinfo def NbVolumes(self): return self.mesh.NbVolumes() ## Returns the number of volumes with the given order in the mesh # @param elementOrder the order of elements: # ORDER_ANY, ORDER_LINEAR or ORDER_QUADRATIC # @return an integer value # @ingroup l1_meshinfo def NbVolumesOfOrder(self, elementOrder): return self.mesh.NbVolumesOfOrder(elementOrder) ## Returns the number of tetrahedrons in the mesh # @return an integer value # @ingroup l1_meshinfo def NbTetras(self): return self.mesh.NbTetras() ## Returns the number of tetrahedrons with the given order in the mesh # @param elementOrder the order of elements: # ORDER_ANY, ORDER_LINEAR or ORDER_QUADRATIC # @return an integer value # @ingroup l1_meshinfo def NbTetrasOfOrder(self, elementOrder): return self.mesh.NbTetrasOfOrder(elementOrder) ## Returns the number of hexahedrons in the mesh # @return an integer value # @ingroup l1_meshinfo def NbHexas(self): return self.mesh.NbHexas() ## Returns the number of hexahedrons with the given order in the mesh # @param elementOrder the order of elements: # ORDER_ANY, ORDER_LINEAR or ORDER_QUADRATIC # @return an integer value # @ingroup l1_meshinfo def NbHexasOfOrder(self, elementOrder): return self.mesh.NbHexasOfOrder(elementOrder) ## Returns the number of triquadratic hexahedrons in the mesh # @return an integer value # @ingroup l1_meshinfo def NbTriQuadraticHexas(self): return self.mesh.NbTriQuadraticHexas() ## Returns the number of pyramids in the mesh # @return an integer value # @ingroup l1_meshinfo def NbPyramids(self): return self.mesh.NbPyramids() ## Returns the number of pyramids with the given order in the mesh # @param elementOrder the order of elements: # ORDER_ANY, ORDER_LINEAR or ORDER_QUADRATIC # @return an integer value # @ingroup l1_meshinfo def NbPyramidsOfOrder(self, elementOrder): return self.mesh.NbPyramidsOfOrder(elementOrder) ## Returns the number of prisms in the mesh # @return an integer value # @ingroup l1_meshinfo def NbPrisms(self): return self.mesh.NbPrisms() ## Returns the number of prisms with the given order in the mesh # @param elementOrder the order of elements: # ORDER_ANY, ORDER_LINEAR or ORDER_QUADRATIC # @return an integer value # @ingroup l1_meshinfo def NbPrismsOfOrder(self, elementOrder): return self.mesh.NbPrismsOfOrder(elementOrder) ## Returns the number of hexagonal prisms in the mesh # @return an integer value # @ingroup l1_meshinfo def NbHexagonalPrisms(self): return self.mesh.NbHexagonalPrisms() ## Returns the number of polyhedrons in the mesh # @return an integer value # @ingroup l1_meshinfo def NbPolyhedrons(self): return self.mesh.NbPolyhedrons() ## Returns the number of submeshes in the mesh # @return an integer value # @ingroup l1_meshinfo def NbSubMesh(self): return self.mesh.NbSubMesh() ## Returns the list of mesh elements IDs # @return the list of integer values # @ingroup l1_meshinfo def GetElementsId(self): return self.mesh.GetElementsId() ## Returns the list of IDs of mesh elements with the given type # @param elementType the required type of elements (SMESH.NODE, SMESH.EDGE, SMESH.FACE or SMESH.VOLUME) # @return list of integer values # @ingroup l1_meshinfo def GetElementsByType(self, elementType): return self.mesh.GetElementsByType(elementType) ## Returns the list of mesh nodes IDs # @return the list of integer values # @ingroup l1_meshinfo def GetNodesId(self): return self.mesh.GetNodesId() # Get the information about mesh elements: # ------------------------------------ ## Returns the type of mesh element # @return the value from SMESH::ElementType enumeration # @ingroup l1_meshinfo def GetElementType(self, id, iselem=True): return self.mesh.GetElementType(id, iselem) ## Returns the geometric type of mesh element # @return the value from SMESH::EntityType enumeration # @ingroup l1_meshinfo def GetElementGeomType(self, id): return self.mesh.GetElementGeomType(id) ## Returns the shape type of mesh element # @return the value from SMESH::GeometryType enumeration # @ingroup l1_meshinfo def GetElementShape(self, id): return self.mesh.GetElementShape(id) ## Returns the list of submesh elements IDs # @param Shape a geom object(sub-shape) IOR # Shape must be the sub-shape of a ShapeToMesh() # @return the list of integer values # @ingroup l1_meshinfo def GetSubMeshElementsId(self, Shape): if ( isinstance( Shape, geomBuilder.GEOM._objref_GEOM_Object)): ShapeID = Shape.GetSubShapeIndices()[0] else: ShapeID = Shape return self.mesh.GetSubMeshElementsId(ShapeID) ## Returns the list of submesh nodes IDs # @param Shape a geom object(sub-shape) IOR # Shape must be the sub-shape of a ShapeToMesh() # @param all If true, gives all nodes of submesh elements, otherwise gives only submesh nodes # @return the list of integer values # @ingroup l1_meshinfo def GetSubMeshNodesId(self, Shape, all): if ( isinstance( Shape, geomBuilder.GEOM._objref_GEOM_Object)): ShapeID = self.geompyD.GetSubShapeID( self.geom, Shape ) else: ShapeID = Shape return self.mesh.GetSubMeshNodesId(ShapeID, all) ## Returns type of elements on given shape # @param Shape a geom object(sub-shape) IOR # Shape must be a sub-shape of a ShapeToMesh() # @return element type # @ingroup l1_meshinfo def GetSubMeshElementType(self, Shape): if ( isinstance( Shape, geomBuilder.GEOM._objref_GEOM_Object)): ShapeID = Shape.GetSubShapeIndices()[0] else: ShapeID = Shape return self.mesh.GetSubMeshElementType(ShapeID) ## Gets the mesh description # @return string value # @ingroup l1_meshinfo def Dump(self): return self.mesh.Dump() # Get the information about nodes and elements of a mesh by its IDs: # ----------------------------------------------------------- ## Gets XYZ coordinates of a node # \n If there is no nodes for the given ID - returns an empty list # @return a list of double precision values # @ingroup l1_meshinfo def GetNodeXYZ(self, id): return self.mesh.GetNodeXYZ(id) ## Returns list of IDs of inverse elements for the given node # \n If there is no node for the given ID - returns an empty list # @return a list of integer values # @ingroup l1_meshinfo def GetNodeInverseElements(self, id): return self.mesh.GetNodeInverseElements(id) ## @brief Returns the position of a node on the shape # @return SMESH::NodePosition # @ingroup l1_meshinfo def GetNodePosition(self,NodeID): return self.mesh.GetNodePosition(NodeID) ## @brief Returns the position of an element on the shape # @return SMESH::ElementPosition # @ingroup l1_meshinfo def GetElementPosition(self,ElemID): return self.mesh.GetElementPosition(ElemID) ## Returns the ID of the shape, on which the given node was generated. # @return an integer value > 0 or -1 if there is no node for the given # ID or the node is not assigned to any geometry # @ingroup l1_meshinfo def GetShapeID(self, id): return self.mesh.GetShapeID(id) ## Returns the ID of the shape, on which the given element was generated. # @return an integer value > 0 or -1 if there is no element for the given # ID or the element is not assigned to any geometry # @ingroup l1_meshinfo def GetShapeIDForElem(self,id): return self.mesh.GetShapeIDForElem(id) ## Returns the number of nodes of the given element # @return an integer value > 0 or -1 if there is no element for the given ID # @ingroup l1_meshinfo def GetElemNbNodes(self, id): return self.mesh.GetElemNbNodes(id) ## Returns the node ID the given (zero based) index for the given element # \n If there is no element for the given ID - returns -1 # \n If there is no node for the given index - returns -2 # @return an integer value # @ingroup l1_meshinfo def GetElemNode(self, id, index): return self.mesh.GetElemNode(id, index) ## Returns the IDs of nodes of the given element # @return a list of integer values # @ingroup l1_meshinfo def GetElemNodes(self, id): return self.mesh.GetElemNodes(id) ## Returns true if the given node is the medium node in the given quadratic element # @ingroup l1_meshinfo def IsMediumNode(self, elementID, nodeID): return self.mesh.IsMediumNode(elementID, nodeID) ## Returns true if the given node is the medium node in one of quadratic elements # @ingroup l1_meshinfo def IsMediumNodeOfAnyElem(self, nodeID, elementType = SMESH.ALL ): return self.mesh.IsMediumNodeOfAnyElem(nodeID, elementType) ## Returns the number of edges for the given element # @ingroup l1_meshinfo def ElemNbEdges(self, id): return self.mesh.ElemNbEdges(id) ## Returns the number of faces for the given element # @ingroup l1_meshinfo def ElemNbFaces(self, id): return self.mesh.ElemNbFaces(id) ## Returns nodes of given face (counted from zero) for given volumic element. # @ingroup l1_meshinfo def GetElemFaceNodes(self,elemId, faceIndex): return self.mesh.GetElemFaceNodes(elemId, faceIndex) ## Returns three components of normal of given mesh face # (or an empty array in KO case) # @ingroup l1_meshinfo def GetFaceNormal(self, faceId, normalized=False): return self.mesh.GetFaceNormal(faceId,normalized) ## Returns an element based on all given nodes. # @ingroup l1_meshinfo def FindElementByNodes(self,nodes): return self.mesh.FindElementByNodes(nodes) ## Returns true if the given element is a polygon # @ingroup l1_meshinfo def IsPoly(self, id): return self.mesh.IsPoly(id) ## Returns true if the given element is quadratic # @ingroup l1_meshinfo def IsQuadratic(self, id): return self.mesh.IsQuadratic(id) ## Returns diameter of a ball discrete element or zero in case of an invalid \a id # @ingroup l1_meshinfo def GetBallDiameter(self, id): return self.mesh.GetBallDiameter(id) ## Returns XYZ coordinates of the barycenter of the given element # \n If there is no element for the given ID - returns an empty list # @return a list of three double values # @ingroup l1_meshinfo def BaryCenter(self, id): return self.mesh.BaryCenter(id) ## Passes mesh elements through the given filter and return IDs of fitting elements # @param theFilter SMESH_Filter # @return a list of ids # @ingroup l1_controls def GetIdsFromFilter(self, theFilter): theFilter.SetMesh( self.mesh ) return theFilter.GetIDs() ## Verifies whether a 2D mesh element has free edges (edges connected to one face only)\n # Returns a list of special structures (borders). # @return a list of SMESH.FreeEdges.Border structure: edge id and ids of two its nodes. # @ingroup l1_controls def GetFreeBorders(self): aFilterMgr = self.smeshpyD.CreateFilterManager() aPredicate = aFilterMgr.CreateFreeEdges() aPredicate.SetMesh(self.mesh) aBorders = aPredicate.GetBorders() aFilterMgr.UnRegister() return aBorders # Get mesh measurements information: # ------------------------------------ ## Get minimum distance between two nodes, elements or distance to the origin # @param id1 first node/element id # @param id2 second node/element id (if 0, distance from @a id1 to the origin is computed) # @param isElem1 @c True if @a id1 is element id, @c False if it is node id # @param isElem2 @c True if @a id2 is element id, @c False if it is node id # @return minimum distance value # @sa GetMinDistance() def MinDistance(self, id1, id2=0, isElem1=False, isElem2=False): aMeasure = self.GetMinDistance(id1, id2, isElem1, isElem2) return aMeasure.value ## Get measure structure specifying minimum distance data between two objects # @param id1 first node/element id # @param id2 second node/element id (if 0, distance from @a id1 to the origin is computed) # @param isElem1 @c True if @a id1 is element id, @c False if it is node id # @param isElem2 @c True if @a id2 is element id, @c False if it is node id # @return Measure structure # @sa MinDistance() def GetMinDistance(self, id1, id2=0, isElem1=False, isElem2=False): if isElem1: id1 = self.editor.MakeIDSource([id1], SMESH.FACE) else: id1 = self.editor.MakeIDSource([id1], SMESH.NODE) if id2 != 0: if isElem2: id2 = self.editor.MakeIDSource([id2], SMESH.FACE) else: id2 = self.editor.MakeIDSource([id2], SMESH.NODE) pass else: id2 = None aMeasurements = self.smeshpyD.CreateMeasurements() aMeasure = aMeasurements.MinDistance(id1, id2) genObjUnRegister([aMeasurements,id1, id2]) return aMeasure ## Get bounding box of the specified object(s) # @param objects single source object or list of source objects or list of nodes/elements IDs # @param isElem if @a objects is a list of IDs, @c True value in this parameters specifies that @a objects are elements, # @c False specifies that @a objects are nodes # @return tuple of six values (minX, minY, minZ, maxX, maxY, maxZ) # @sa GetBoundingBox() def BoundingBox(self, objects=None, isElem=False): result = self.GetBoundingBox(objects, isElem) if result is None: result = (0.0,)*6 else: result = (result.minX, result.minY, result.minZ, result.maxX, result.maxY, result.maxZ) return result ## Get measure structure specifying bounding box data of the specified object(s) # @param IDs single source object or list of source objects or list of nodes/elements IDs # @param isElem if @a IDs is a list of IDs, @c True value in this parameters specifies that @a objects are elements, # @c False specifies that @a objects are nodes # @return Measure structure # @sa BoundingBox() def GetBoundingBox(self, IDs=None, isElem=False): if IDs is None: IDs = [self.mesh] elif isinstance(IDs, tuple): IDs = list(IDs) if not isinstance(IDs, list): IDs = [IDs] if len(IDs) > 0 and isinstance(IDs[0], int): IDs = [IDs] srclist = [] unRegister = genObjUnRegister() for o in IDs: if isinstance(o, Mesh): srclist.append(o.mesh) elif hasattr(o, "_narrow"): src = o._narrow(SMESH.SMESH_IDSource) if src: srclist.append(src) pass elif isinstance(o, list): if isElem: srclist.append(self.editor.MakeIDSource(o, SMESH.FACE)) else: srclist.append(self.editor.MakeIDSource(o, SMESH.NODE)) unRegister.set( srclist[-1] ) pass pass aMeasurements = self.smeshpyD.CreateMeasurements() unRegister.set( aMeasurements ) aMeasure = aMeasurements.BoundingBox(srclist) return aMeasure # Mesh edition (SMESH_MeshEditor functionality): # --------------------------------------------- ## Removes the elements from the mesh by ids # @param IDsOfElements is a list of ids of elements to remove # @return True or False # @ingroup l2_modif_del def RemoveElements(self, IDsOfElements): return self.editor.RemoveElements(IDsOfElements) ## Removes nodes from mesh by ids # @param IDsOfNodes is a list of ids of nodes to remove # @return True or False # @ingroup l2_modif_del def RemoveNodes(self, IDsOfNodes): return self.editor.RemoveNodes(IDsOfNodes) ## Removes all orphan (free) nodes from mesh # @return number of the removed nodes # @ingroup l2_modif_del def RemoveOrphanNodes(self): return self.editor.RemoveOrphanNodes() ## Add a node to the mesh by coordinates # @return Id of the new node # @ingroup l2_modif_add def AddNode(self, x, y, z): x,y,z,Parameters,hasVars = ParseParameters(x,y,z) if hasVars: self.mesh.SetParameters(Parameters) return self.editor.AddNode( x, y, z) ## Creates a 0D element on a node with given number. # @param IDOfNode the ID of node for creation of the element. # @return the Id of the new 0D element # @ingroup l2_modif_add def Add0DElement(self, IDOfNode): return self.editor.Add0DElement(IDOfNode) ## Create 0D elements on all nodes of the given elements except those # nodes on which a 0D element already exists. # @param theObject an object on whose nodes 0D elements will be created. # It can be mesh, sub-mesh, group, list of element IDs or a holder # of nodes IDs created by calling mesh.GetIDSource( nodes, SMESH.NODE ) # @param theGroupName optional name of a group to add 0D elements created # and/or found on nodes of \a theObject. # @return an object (a new group or a temporary SMESH_IDSource) holding # IDs of new and/or found 0D elements. IDs of 0D elements # can be retrieved from the returned object by calling GetIDs() # @ingroup l2_modif_add def Add0DElementsToAllNodes(self, theObject, theGroupName=""): unRegister = genObjUnRegister() if isinstance( theObject, Mesh ): theObject = theObject.GetMesh() if isinstance( theObject, list ): theObject = self.GetIDSource( theObject, SMESH.ALL ) unRegister.set( theObject ) return self.editor.Create0DElementsOnAllNodes( theObject, theGroupName ) ## Creates a ball element on a node with given ID. # @param IDOfNode the ID of node for creation of the element. # @param diameter the bal diameter. # @return the Id of the new ball element # @ingroup l2_modif_add def AddBall(self, IDOfNode, diameter): return self.editor.AddBall( IDOfNode, diameter ) ## Creates a linear or quadratic edge (this is determined # by the number of given nodes). # @param IDsOfNodes the list of node IDs for creation of the element. # The order of nodes in this list should correspond to the description # of MED. \n This description is located by the following link: # http://www.code-aster.org/outils/med/html/modele_de_donnees.html#3. # @return the Id of the new edge # @ingroup l2_modif_add def AddEdge(self, IDsOfNodes): return self.editor.AddEdge(IDsOfNodes) ## Creates a linear or quadratic face (this is determined # by the number of given nodes). # @param IDsOfNodes the list of node IDs for creation of the element. # The order of nodes in this list should correspond to the description # of MED. \n This description is located by the following link: # http://www.code-aster.org/outils/med/html/modele_de_donnees.html#3. # @return the Id of the new face # @ingroup l2_modif_add def AddFace(self, IDsOfNodes): return self.editor.AddFace(IDsOfNodes) ## Adds a polygonal face to the mesh by the list of node IDs # @param IdsOfNodes the list of node IDs for creation of the element. # @return the Id of the new face # @ingroup l2_modif_add def AddPolygonalFace(self, IdsOfNodes): return self.editor.AddPolygonalFace(IdsOfNodes) ## Adds a quadratic polygonal face to the mesh by the list of node IDs # @param IdsOfNodes the list of node IDs for creation of the element; # corner nodes follow first. # @return the Id of the new face # @ingroup l2_modif_add def AddQuadPolygonalFace(self, IdsOfNodes): return self.editor.AddQuadPolygonalFace(IdsOfNodes) ## Creates both simple and quadratic volume (this is determined # by the number of given nodes). # @param IDsOfNodes the list of node IDs for creation of the element. # The order of nodes in this list should correspond to the description # of MED. \n This description is located by the following link: # http://www.code-aster.org/outils/med/html/modele_de_donnees.html#3. # @return the Id of the new volumic element # @ingroup l2_modif_add def AddVolume(self, IDsOfNodes): return self.editor.AddVolume(IDsOfNodes) ## Creates a volume of many faces, giving nodes for each face. # @param IdsOfNodes the list of node IDs for volume creation face by face. # @param Quantities the list of integer values, Quantities[i] # gives the quantity of nodes in face number i. # @return the Id of the new volumic element # @ingroup l2_modif_add def AddPolyhedralVolume (self, IdsOfNodes, Quantities): return self.editor.AddPolyhedralVolume(IdsOfNodes, Quantities) ## Creates a volume of many faces, giving the IDs of the existing faces. # @param IdsOfFaces the list of face IDs for volume creation. # # Note: The created volume will refer only to the nodes # of the given faces, not to the faces themselves. # @return the Id of the new volumic element # @ingroup l2_modif_add def AddPolyhedralVolumeByFaces (self, IdsOfFaces): return self.editor.AddPolyhedralVolumeByFaces(IdsOfFaces) ## @brief Binds a node to a vertex # @param NodeID a node ID # @param Vertex a vertex or vertex ID # @return True if succeed else raises an exception # @ingroup l2_modif_add def SetNodeOnVertex(self, NodeID, Vertex): if ( isinstance( Vertex, geomBuilder.GEOM._objref_GEOM_Object)): VertexID = Vertex.GetSubShapeIndices()[0] else: VertexID = Vertex try: self.editor.SetNodeOnVertex(NodeID, VertexID) except SALOME.SALOME_Exception, inst: raise ValueError, inst.details.text return True ## @brief Stores the node position on an edge # @param NodeID a node ID # @param Edge an edge or edge ID # @param paramOnEdge a parameter on the edge where the node is located # @return True if succeed else raises an exception # @ingroup l2_modif_add def SetNodeOnEdge(self, NodeID, Edge, paramOnEdge): if ( isinstance( Edge, geomBuilder.GEOM._objref_GEOM_Object)): EdgeID = Edge.GetSubShapeIndices()[0] else: EdgeID = Edge try: self.editor.SetNodeOnEdge(NodeID, EdgeID, paramOnEdge) except SALOME.SALOME_Exception, inst: raise ValueError, inst.details.text return True ## @brief Stores node position on a face # @param NodeID a node ID # @param Face a face or face ID # @param u U parameter on the face where the node is located # @param v V parameter on the face where the node is located # @return True if succeed else raises an exception # @ingroup l2_modif_add def SetNodeOnFace(self, NodeID, Face, u, v): if ( isinstance( Face, geomBuilder.GEOM._objref_GEOM_Object)): FaceID = Face.GetSubShapeIndices()[0] else: FaceID = Face try: self.editor.SetNodeOnFace(NodeID, FaceID, u, v) except SALOME.SALOME_Exception, inst: raise ValueError, inst.details.text return True ## @brief Binds a node to a solid # @param NodeID a node ID # @param Solid a solid or solid ID # @return True if succeed else raises an exception # @ingroup l2_modif_add def SetNodeInVolume(self, NodeID, Solid): if ( isinstance( Solid, geomBuilder.GEOM._objref_GEOM_Object)): SolidID = Solid.GetSubShapeIndices()[0] else: SolidID = Solid try: self.editor.SetNodeInVolume(NodeID, SolidID) except SALOME.SALOME_Exception, inst: raise ValueError, inst.details.text return True ## @brief Bind an element to a shape # @param ElementID an element ID # @param Shape a shape or shape ID # @return True if succeed else raises an exception # @ingroup l2_modif_add def SetMeshElementOnShape(self, ElementID, Shape): if ( isinstance( Shape, geomBuilder.GEOM._objref_GEOM_Object)): ShapeID = Shape.GetSubShapeIndices()[0] else: ShapeID = Shape try: self.editor.SetMeshElementOnShape(ElementID, ShapeID) except SALOME.SALOME_Exception, inst: raise ValueError, inst.details.text return True ## Moves the node with the given id # @param NodeID the id of the node # @param x a new X coordinate # @param y a new Y coordinate # @param z a new Z coordinate # @return True if succeed else False # @ingroup l2_modif_movenode def MoveNode(self, NodeID, x, y, z): x,y,z,Parameters,hasVars = ParseParameters(x,y,z) if hasVars: self.mesh.SetParameters(Parameters) return self.editor.MoveNode(NodeID, x, y, z) ## Finds the node closest to a point and moves it to a point location # @param x the X coordinate of a point # @param y the Y coordinate of a point # @param z the Z coordinate of a point # @param NodeID if specified (>0), the node with this ID is moved, # otherwise, the node closest to point (@a x,@a y,@a z) is moved # @return the ID of a node # @ingroup l2_modif_throughp def MoveClosestNodeToPoint(self, x, y, z, NodeID): x,y,z,Parameters,hasVars = ParseParameters(x,y,z) if hasVars: self.mesh.SetParameters(Parameters) return self.editor.MoveClosestNodeToPoint(x, y, z, NodeID) ## Finds the node closest to a point # @param x the X coordinate of a point # @param y the Y coordinate of a point # @param z the Z coordinate of a point # @return the ID of a node # @ingroup l2_modif_throughp def FindNodeClosestTo(self, x, y, z): #preview = self.mesh.GetMeshEditPreviewer() #return preview.MoveClosestNodeToPoint(x, y, z, -1) return self.editor.FindNodeClosestTo(x, y, z) ## Finds the elements where a point lays IN or ON # @param x the X coordinate of a point # @param y the Y coordinate of a point # @param z the Z coordinate of a point # @param elementType type of elements to find (SMESH.ALL type # means elements of any type excluding nodes, discrete and 0D elements) # @param meshPart a part of mesh (group, sub-mesh) to search within # @return list of IDs of found elements # @ingroup l2_modif_throughp def FindElementsByPoint(self, x, y, z, elementType = SMESH.ALL, meshPart=None): if meshPart: return self.editor.FindAmongElementsByPoint( meshPart, x, y, z, elementType ); else: return self.editor.FindElementsByPoint(x, y, z, elementType) # Return point state in a closed 2D mesh in terms of TopAbs_State enumeration: # 0-IN, 1-OUT, 2-ON, 3-UNKNOWN # TopAbs_UNKNOWN state means that either mesh is wrong or the analysis fails. def GetPointState(self, x, y, z): return self.editor.GetPointState(x, y, z) ## Finds the node closest to a point and moves it to a point location # @param x the X coordinate of a point # @param y the Y coordinate of a point # @param z the Z coordinate of a point # @return the ID of a moved node # @ingroup l2_modif_throughp def MeshToPassThroughAPoint(self, x, y, z): return self.editor.MoveClosestNodeToPoint(x, y, z, -1) ## Replaces two neighbour triangles sharing Node1-Node2 link # with the triangles built on the same 4 nodes but having other common link. # @param NodeID1 the ID of the first node # @param NodeID2 the ID of the second node # @return false if proper faces were not found # @ingroup l2_modif_invdiag def InverseDiag(self, NodeID1, NodeID2): return self.editor.InverseDiag(NodeID1, NodeID2) ## Replaces two neighbour triangles sharing Node1-Node2 link # with a quadrangle built on the same 4 nodes. # @param NodeID1 the ID of the first node # @param NodeID2 the ID of the second node # @return false if proper faces were not found # @ingroup l2_modif_unitetri def DeleteDiag(self, NodeID1, NodeID2): return self.editor.DeleteDiag(NodeID1, NodeID2) ## Reorients elements by ids # @param IDsOfElements if undefined reorients all mesh elements # @return True if succeed else False # @ingroup l2_modif_changori def Reorient(self, IDsOfElements=None): if IDsOfElements == None: IDsOfElements = self.GetElementsId() return self.editor.Reorient(IDsOfElements) ## Reorients all elements of the object # @param theObject mesh, submesh or group # @return True if succeed else False # @ingroup l2_modif_changori def ReorientObject(self, theObject): if ( isinstance( theObject, Mesh )): theObject = theObject.GetMesh() return self.editor.ReorientObject(theObject) ## Reorient faces contained in \a the2DObject. # @param the2DObject is a mesh, sub-mesh, group or list of IDs of 2D elements # @param theDirection is a desired direction of normal of \a theFace. # It can be either a GEOM vector or a list of coordinates [x,y,z]. # @param theFaceOrPoint defines a face of \a the2DObject whose normal will be # compared with theDirection. It can be either ID of face or a point # by which the face will be found. The point can be given as either # a GEOM vertex or a list of point coordinates. # @return number of reoriented faces # @ingroup l2_modif_changori def Reorient2D(self, the2DObject, theDirection, theFaceOrPoint ): unRegister = genObjUnRegister() # check the2DObject if isinstance( the2DObject, Mesh ): the2DObject = the2DObject.GetMesh() if isinstance( the2DObject, list ): the2DObject = self.GetIDSource( the2DObject, SMESH.FACE ) unRegister.set( the2DObject ) # check theDirection if isinstance( theDirection, geomBuilder.GEOM._objref_GEOM_Object): theDirection = self.smeshpyD.GetDirStruct( theDirection ) if isinstance( theDirection, list ): theDirection = self.smeshpyD.MakeDirStruct( *theDirection ) # prepare theFace and thePoint theFace = theFaceOrPoint thePoint = PointStruct(0,0,0) if isinstance( theFaceOrPoint, geomBuilder.GEOM._objref_GEOM_Object): thePoint = self.smeshpyD.GetPointStruct( theFaceOrPoint ) theFace = -1 if isinstance( theFaceOrPoint, list ): thePoint = PointStruct( *theFaceOrPoint ) theFace = -1 if isinstance( theFaceOrPoint, PointStruct ): thePoint = theFaceOrPoint theFace = -1 return self.editor.Reorient2D( the2DObject, theDirection, theFace, thePoint ) ## Reorient faces according to adjacent volumes. # @param the2DObject is a mesh, sub-mesh, group or list of # either IDs of faces or face groups. # @param the3DObject is a mesh, sub-mesh, group or list of IDs of volumes. # @param theOutsideNormal to orient faces to have their normals # pointing either \a outside or \a inside the adjacent volumes. # @return number of reoriented faces. # @ingroup l2_modif_changori def Reorient2DBy3D(self, the2DObject, the3DObject, theOutsideNormal=True ): unRegister = genObjUnRegister() # check the2DObject if not isinstance( the2DObject, list ): the2DObject = [ the2DObject ] elif the2DObject and isinstance( the2DObject[0], int ): the2DObject = self.GetIDSource( the2DObject, SMESH.FACE ) unRegister.set( the2DObject ) the2DObject = [ the2DObject ] for i,obj2D in enumerate( the2DObject ): if isinstance( obj2D, Mesh ): the2DObject[i] = obj2D.GetMesh() if isinstance( obj2D, list ): the2DObject[i] = self.GetIDSource( obj2D, SMESH.FACE ) unRegister.set( the2DObject[i] ) # check the3DObject if isinstance( the3DObject, Mesh ): the3DObject = the3DObject.GetMesh() if isinstance( the3DObject, list ): the3DObject = self.GetIDSource( the3DObject, SMESH.VOLUME ) unRegister.set( the3DObject ) return self.editor.Reorient2DBy3D( the2DObject, the3DObject, theOutsideNormal ) ## Fuses the neighbouring triangles into quadrangles. # @param IDsOfElements The triangles to be fused, # @param theCriterion is a numerical functor, in terms of enum SMESH.FunctorType, used to # choose a neighbour to fuse with. # @param MaxAngle is the maximum angle between element normals at which the fusion # is still performed; theMaxAngle is mesured in radians. # Also it could be a name of variable which defines angle in degrees. # @return TRUE in case of success, FALSE otherwise. # @ingroup l2_modif_unitetri def TriToQuad(self, IDsOfElements, theCriterion, MaxAngle): MaxAngle,Parameters,hasVars = ParseAngles(MaxAngle) self.mesh.SetParameters(Parameters) if not IDsOfElements: IDsOfElements = self.GetElementsId() Functor = self.smeshpyD.GetFunctor(theCriterion) return self.editor.TriToQuad(IDsOfElements, Functor, MaxAngle) ## Fuses the neighbouring triangles of the object into quadrangles # @param theObject is mesh, submesh or group # @param theCriterion is a numerical functor, in terms of enum SMESH.FunctorType, used to # choose a neighbour to fuse with. # @param MaxAngle a max angle between element normals at which the fusion # is still performed; theMaxAngle is mesured in radians. # @return TRUE in case of success, FALSE otherwise. # @ingroup l2_modif_unitetri def TriToQuadObject (self, theObject, theCriterion, MaxAngle): MaxAngle,Parameters,hasVars = ParseAngles(MaxAngle) self.mesh.SetParameters(Parameters) if isinstance( theObject, Mesh ): theObject = theObject.GetMesh() Functor = self.smeshpyD.GetFunctor(theCriterion) return self.editor.TriToQuadObject(theObject, Functor, MaxAngle) ## Splits quadrangles into triangles. # @param IDsOfElements the faces to be splitted. # @param theCriterion is a numerical functor, in terms of enum SMESH.FunctorType, used to # choose a diagonal for splitting. If @a theCriterion is None, which is a default # value, then quadrangles will be split by the smallest diagonal. # @return TRUE in case of success, FALSE otherwise. # @ingroup l2_modif_cutquadr def QuadToTri (self, IDsOfElements, theCriterion = None): if IDsOfElements == []: IDsOfElements = self.GetElementsId() if theCriterion is None: theCriterion = FT_MaxElementLength2D Functor = self.smeshpyD.GetFunctor(theCriterion) return self.editor.QuadToTri(IDsOfElements, Functor) ## Splits quadrangles into triangles. # @param theObject the object from which the list of elements is taken, # this is mesh, submesh or group # @param theCriterion is a numerical functor, in terms of enum SMESH.FunctorType, used to # choose a diagonal for splitting. If @a theCriterion is None, which is a default # value, then quadrangles will be split by the smallest diagonal. # @return TRUE in case of success, FALSE otherwise. # @ingroup l2_modif_cutquadr def QuadToTriObject (self, theObject, theCriterion = None): if ( isinstance( theObject, Mesh )): theObject = theObject.GetMesh() if theCriterion is None: theCriterion = FT_MaxElementLength2D Functor = self.smeshpyD.GetFunctor(theCriterion) return self.editor.QuadToTriObject(theObject, Functor) ## Splits each of given quadrangles into 4 triangles. A node is added at the center of # a quadrangle. # @param theElements the faces to be splitted. This can be either mesh, sub-mesh, # group or a list of face IDs. By default all quadrangles are split # @ingroup l2_modif_cutquadr def QuadTo4Tri (self, theElements=[]): unRegister = genObjUnRegister() if isinstance( theElements, Mesh ): theElements = theElements.mesh elif not theElements: theElements = self.mesh elif isinstance( theElements, list ): theElements = self.GetIDSource( theElements, SMESH.FACE ) unRegister.set( theElements ) return self.editor.QuadTo4Tri( theElements ) ## Splits quadrangles into triangles. # @param IDsOfElements the faces to be splitted # @param Diag13 is used to choose a diagonal for splitting. # @return TRUE in case of success, FALSE otherwise. # @ingroup l2_modif_cutquadr def SplitQuad (self, IDsOfElements, Diag13): if IDsOfElements == []: IDsOfElements = self.GetElementsId() return self.editor.SplitQuad(IDsOfElements, Diag13) ## Splits quadrangles into triangles. # @param theObject the object from which the list of elements is taken, # this is mesh, submesh or group # @param Diag13 is used to choose a diagonal for splitting. # @return TRUE in case of success, FALSE otherwise. # @ingroup l2_modif_cutquadr def SplitQuadObject (self, theObject, Diag13): if ( isinstance( theObject, Mesh )): theObject = theObject.GetMesh() return self.editor.SplitQuadObject(theObject, Diag13) ## Finds a better splitting of the given quadrangle. # @param IDOfQuad the ID of the quadrangle to be splitted. # @param theCriterion is a numerical functor, in terms of enum SMESH.FunctorType, used to # choose a diagonal for splitting. # @return 1 if 1-3 diagonal is better, 2 if 2-4 # diagonal is better, 0 if error occurs. # @ingroup l2_modif_cutquadr def BestSplit (self, IDOfQuad, theCriterion): return self.editor.BestSplit(IDOfQuad, self.smeshpyD.GetFunctor(theCriterion)) ## Splits volumic elements into tetrahedrons # @param elems either a list of elements or a mesh or a group or a submesh or a filter # @param method flags passing splitting method: # smesh.Hex_5Tet, smesh.Hex_6Tet, smesh.Hex_24Tet. # smesh.Hex_5Tet - to split the hexahedron into 5 tetrahedrons, etc. # @ingroup l2_modif_cutquadr def SplitVolumesIntoTetra(self, elems, method=smeshBuilder.Hex_5Tet ): unRegister = genObjUnRegister() if isinstance( elems, Mesh ): elems = elems.GetMesh() if ( isinstance( elems, list )): elems = self.editor.MakeIDSource(elems, SMESH.VOLUME) unRegister.set( elems ) self.editor.SplitVolumesIntoTetra(elems, method) ## Splits hexahedra into prisms # @param elems either a list of elements or a mesh or a group or a submesh or a filter # @param startHexPoint a point used to find a hexahedron for which @a facetNormal # gives a normal vector defining facets to split into triangles. # @a startHexPoint can be either a triple of coordinates or a vertex. # @param facetNormal a normal to a facet to split into triangles of a # hexahedron found by @a startHexPoint. # @a facetNormal can be either a triple of coordinates or an edge. # @param method flags passing splitting method: smesh.Hex_2Prisms, smesh.Hex_4Prisms. # smesh.Hex_2Prisms - to split the hexahedron into 2 prisms, etc. # @param allDomains if @c False, only hexahedra adjacent to one closest # to @a startHexPoint are split, else @a startHexPoint # is used to find the facet to split in all domains present in @a elems. # @ingroup l2_modif_cutquadr def SplitHexahedraIntoPrisms(self, elems, startHexPoint, facetNormal, method=smeshBuilder.Hex_2Prisms, allDomains=False ): # IDSource unRegister = genObjUnRegister() if isinstance( elems, Mesh ): elems = elems.GetMesh() if ( isinstance( elems, list )): elems = self.editor.MakeIDSource(elems, SMESH.VOLUME) unRegister.set( elems ) pass # axis if isinstance( startHexPoint, geomBuilder.GEOM._objref_GEOM_Object): startHexPoint = self.smeshpyD.GetPointStruct( startHexPoint ) elif isinstance( startHexPoint, list ): startHexPoint = SMESH.PointStruct( startHexPoint[0], startHexPoint[1], startHexPoint[2]) if isinstance( facetNormal, geomBuilder.GEOM._objref_GEOM_Object): facetNormal = self.smeshpyD.GetDirStruct( facetNormal ) elif isinstance( facetNormal, list ): facetNormal = self.smeshpyD.MakeDirStruct( facetNormal[0], facetNormal[1], facetNormal[2]) self.mesh.SetParameters( startHexPoint.parameters + facetNormal.PS.parameters ) self.editor.SplitHexahedraIntoPrisms(elems, startHexPoint, facetNormal, method, allDomains) ## Splits quadrangle faces near triangular facets of volumes # # @ingroup l1_auxiliary def SplitQuadsNearTriangularFacets(self): faces_array = self.GetElementsByType(SMESH.FACE) for face_id in faces_array: if self.GetElemNbNodes(face_id) == 4: # quadrangle quad_nodes = self.mesh.GetElemNodes(face_id) node1_elems = self.GetNodeInverseElements(quad_nodes[1 -1]) isVolumeFound = False for node1_elem in node1_elems: if not isVolumeFound: if self.GetElementType(node1_elem, True) == SMESH.VOLUME: nb_nodes = self.GetElemNbNodes(node1_elem) if 3 < nb_nodes and nb_nodes < 7: # tetra or penta, or prism volume_elem = node1_elem volume_nodes = self.mesh.GetElemNodes(volume_elem) if volume_nodes.count(quad_nodes[2 -1]) > 0: # 1,2 if volume_nodes.count(quad_nodes[4 -1]) > 0: # 1,2,4 isVolumeFound = True if volume_nodes.count(quad_nodes[3 -1]) == 0: # 1,2,4 & !3 self.SplitQuad([face_id], False) # diagonal 2-4 elif volume_nodes.count(quad_nodes[3 -1]) > 0: # 1,2,3 & !4 isVolumeFound = True self.SplitQuad([face_id], True) # diagonal 1-3 elif volume_nodes.count(quad_nodes[4 -1]) > 0: # 1,4 & !2 if volume_nodes.count(quad_nodes[3 -1]) > 0: # 1,4,3 & !2 isVolumeFound = True self.SplitQuad([face_id], True) # diagonal 1-3 ## @brief Splits hexahedrons into tetrahedrons. # # This operation uses pattern mapping functionality for splitting. # @param theObject the object from which the list of hexahedrons is taken; this is mesh, submesh or group. # @param theNode000,theNode001 within the range [0,7]; gives the orientation of the # pattern relatively each hexahedron: the (0,0,0) key-point of the pattern # will be mapped into theNode000-th node of each volume, the (0,0,1) # key-point will be mapped into theNode001-th node of each volume. # The (0,0,0) key-point of the used pattern corresponds to a non-split corner. # @return TRUE in case of success, FALSE otherwise. # @ingroup l1_auxiliary def SplitHexaToTetras (self, theObject, theNode000, theNode001): # Pattern: 5.---------.6 # /|#* /| # / | #* / | # / | # * / | # / | # /* | # (0,0,1) 4.---------.7 * | # |#* |1 | # *| # | # *.----|---#.2 # | #/ * | / # | /# * | / # | / # * | / # |/ #*|/ # (0,0,0) 0.---------.3 pattern_tetra = "!!! Nb of points: \n 8 \n\ !!! Points: \n\ 0 0 0 !- 0 \n\ 0 1 0 !- 1 \n\ 1 1 0 !- 2 \n\ 1 0 0 !- 3 \n\ 0 0 1 !- 4 \n\ 0 1 1 !- 5 \n\ 1 1 1 !- 6 \n\ 1 0 1 !- 7 \n\ !!! Indices of points of 6 tetras: \n\ 0 3 4 1 \n\ 7 4 3 1 \n\ 4 7 5 1 \n\ 6 2 5 7 \n\ 1 5 2 7 \n\ 2 3 1 7 \n" pattern = self.smeshpyD.GetPattern() isDone = pattern.LoadFromFile(pattern_tetra) if not isDone: print 'Pattern.LoadFromFile :', pattern.GetErrorCode() return isDone pattern.ApplyToHexahedrons(self.mesh, theObject.GetIDs(), theNode000, theNode001) isDone = pattern.MakeMesh(self.mesh, False, False) if not isDone: print 'Pattern.MakeMesh :', pattern.GetErrorCode() # split quafrangle faces near triangular facets of volumes self.SplitQuadsNearTriangularFacets() return isDone ## @brief Split hexahedrons into prisms. # # Uses the pattern mapping functionality for splitting. # @param theObject the object (mesh, submesh or group) from where the list of hexahedrons is taken; # @param theNode000,theNode001 (within the range [0,7]) gives the orientation of the # pattern relatively each hexahedron: keypoint (0,0,0) of the pattern # will be mapped into the theNode000-th node of each volume, keypoint (0,0,1) # will be mapped into the theNode001-th node of each volume. # Edge (0,0,0)-(0,0,1) of used pattern connects two not split corners. # @return TRUE in case of success, FALSE otherwise. # @ingroup l1_auxiliary def SplitHexaToPrisms (self, theObject, theNode000, theNode001): # Pattern: 5.---------.6 # /|# /| # / | # / | # / | # / | # / | # / | # (0,0,1) 4.---------.7 | # | | | | # | 1.----|----.2 # | / * | / # | / * | / # | / * | / # |/ *|/ # (0,0,0) 0.---------.3 pattern_prism = "!!! Nb of points: \n 8 \n\ !!! Points: \n\ 0 0 0 !- 0 \n\ 0 1 0 !- 1 \n\ 1 1 0 !- 2 \n\ 1 0 0 !- 3 \n\ 0 0 1 !- 4 \n\ 0 1 1 !- 5 \n\ 1 1 1 !- 6 \n\ 1 0 1 !- 7 \n\ !!! Indices of points of 2 prisms: \n\ 0 1 3 4 5 7 \n\ 2 3 1 6 7 5 \n" pattern = self.smeshpyD.GetPattern() isDone = pattern.LoadFromFile(pattern_prism) if not isDone: print 'Pattern.LoadFromFile :', pattern.GetErrorCode() return isDone pattern.ApplyToHexahedrons(self.mesh, theObject.GetIDs(), theNode000, theNode001) isDone = pattern.MakeMesh(self.mesh, False, False) if not isDone: print 'Pattern.MakeMesh :', pattern.GetErrorCode() # Splits quafrangle faces near triangular facets of volumes self.SplitQuadsNearTriangularFacets() return isDone ## Smoothes elements # @param IDsOfElements the list if ids of elements to smooth # @param IDsOfFixedNodes the list of ids of fixed nodes. # Note that nodes built on edges and boundary nodes are always fixed. # @param MaxNbOfIterations the maximum number of iterations # @param MaxAspectRatio varies in range [1.0, inf] # @param Method is either Laplacian (smesh.LAPLACIAN_SMOOTH) # or Centroidal (smesh.CENTROIDAL_SMOOTH) # @return TRUE in case of success, FALSE otherwise. # @ingroup l2_modif_smooth def Smooth(self, IDsOfElements, IDsOfFixedNodes, MaxNbOfIterations, MaxAspectRatio, Method): if IDsOfElements == []: IDsOfElements = self.GetElementsId() MaxNbOfIterations,MaxAspectRatio,Parameters,hasVars = ParseParameters(MaxNbOfIterations,MaxAspectRatio) self.mesh.SetParameters(Parameters) return self.editor.Smooth(IDsOfElements, IDsOfFixedNodes, MaxNbOfIterations, MaxAspectRatio, Method) ## Smoothes elements which belong to the given object # @param theObject the object to smooth # @param IDsOfFixedNodes the list of ids of fixed nodes. # Note that nodes built on edges and boundary nodes are always fixed. # @param MaxNbOfIterations the maximum number of iterations # @param MaxAspectRatio varies in range [1.0, inf] # @param Method is either Laplacian (smesh.LAPLACIAN_SMOOTH) # or Centroidal (smesh.CENTROIDAL_SMOOTH) # @return TRUE in case of success, FALSE otherwise. # @ingroup l2_modif_smooth def SmoothObject(self, theObject, IDsOfFixedNodes, MaxNbOfIterations, MaxAspectRatio, Method): if ( isinstance( theObject, Mesh )): theObject = theObject.GetMesh() return self.editor.SmoothObject(theObject, IDsOfFixedNodes, MaxNbOfIterations, MaxAspectRatio, Method) ## Parametrically smoothes the given elements # @param IDsOfElements the list if ids of elements to smooth # @param IDsOfFixedNodes the list of ids of fixed nodes. # Note that nodes built on edges and boundary nodes are always fixed. # @param MaxNbOfIterations the maximum number of iterations # @param MaxAspectRatio varies in range [1.0, inf] # @param Method is either Laplacian (smesh.LAPLACIAN_SMOOTH) # or Centroidal (smesh.CENTROIDAL_SMOOTH) # @return TRUE in case of success, FALSE otherwise. # @ingroup l2_modif_smooth def SmoothParametric(self, IDsOfElements, IDsOfFixedNodes, MaxNbOfIterations, MaxAspectRatio, Method): if IDsOfElements == []: IDsOfElements = self.GetElementsId() MaxNbOfIterations,MaxAspectRatio,Parameters,hasVars = ParseParameters(MaxNbOfIterations,MaxAspectRatio) self.mesh.SetParameters(Parameters) return self.editor.SmoothParametric(IDsOfElements, IDsOfFixedNodes, MaxNbOfIterations, MaxAspectRatio, Method) ## Parametrically smoothes the elements which belong to the given object # @param theObject the object to smooth # @param IDsOfFixedNodes the list of ids of fixed nodes. # Note that nodes built on edges and boundary nodes are always fixed. # @param MaxNbOfIterations the maximum number of iterations # @param MaxAspectRatio varies in range [1.0, inf] # @param Method is either Laplacian (smesh.LAPLACIAN_SMOOTH) # or Centroidal (smesh.CENTROIDAL_SMOOTH) # @return TRUE in case of success, FALSE otherwise. # @ingroup l2_modif_smooth def SmoothParametricObject(self, theObject, IDsOfFixedNodes, MaxNbOfIterations, MaxAspectRatio, Method): if ( isinstance( theObject, Mesh )): theObject = theObject.GetMesh() return self.editor.SmoothParametricObject(theObject, IDsOfFixedNodes, MaxNbOfIterations, MaxAspectRatio, Method) ## Converts the mesh to quadratic or bi-quadratic, deletes old elements, replacing # them with quadratic with the same id. # @param theForce3d new node creation method: # 0 - the medium node lies at the geometrical entity from which the mesh element is built # 1 - the medium node lies at the middle of the line segments connecting two nodes of a mesh element # @param theSubMesh a group or a sub-mesh to convert; WARNING: in this case the mesh can become not conformal # @param theToBiQuad If True, converts the mesh to bi-quadratic # @ingroup l2_modif_tofromqu def ConvertToQuadratic(self, theForce3d=False, theSubMesh=None, theToBiQuad=False): if isinstance( theSubMesh, Mesh ): theSubMesh = theSubMesh.mesh if theToBiQuad: self.editor.ConvertToBiQuadratic(theForce3d,theSubMesh) else: if theSubMesh: self.editor.ConvertToQuadraticObject(theForce3d,theSubMesh) else: self.editor.ConvertToQuadratic(theForce3d) error = self.editor.GetLastError() if error and error.comment: print error.comment ## Converts the mesh from quadratic to ordinary, # deletes old quadratic elements, \n replacing # them with ordinary mesh elements with the same id. # @param theSubMesh a group or a sub-mesh to convert; WARNING: in this case the mesh can become not conformal # @ingroup l2_modif_tofromqu def ConvertFromQuadratic(self, theSubMesh=None): if theSubMesh: self.editor.ConvertFromQuadraticObject(theSubMesh) else: return self.editor.ConvertFromQuadratic() ## Creates 2D mesh as skin on boundary faces of a 3D mesh # @return TRUE if operation has been completed successfully, FALSE otherwise # @ingroup l2_modif_edit def Make2DMeshFrom3D(self): return self.editor. Make2DMeshFrom3D() ## Creates missing boundary elements # @param elements - elements whose boundary is to be checked: # mesh, group, sub-mesh or list of elements # if elements is mesh, it must be the mesh whose MakeBoundaryMesh() is called # @param dimension - defines type of boundary elements to create: # SMESH.BND_2DFROM3D, SMESH.BND_1DFROM3D, SMESH.BND_1DFROM2D # SMESH.BND_1DFROM3D creates mesh edges on all borders of free facets of 3D cells # @param groupName - a name of group to store created boundary elements in, # "" means not to create the group # @param meshName - a name of new mesh to store created boundary elements in, # "" means not to create the new mesh # @param toCopyElements - if true, the checked elements will be copied into # the new mesh else only boundary elements will be copied into the new mesh # @param toCopyExistingBondary - if true, not only new but also pre-existing # boundary elements will be copied into the new mesh # @return tuple (mesh, group) where boundary elements were added to # @ingroup l2_modif_edit def MakeBoundaryMesh(self, elements, dimension=SMESH.BND_2DFROM3D, groupName="", meshName="", toCopyElements=False, toCopyExistingBondary=False): unRegister = genObjUnRegister() if isinstance( elements, Mesh ): elements = elements.GetMesh() if ( isinstance( elements, list )): elemType = SMESH.ALL if elements: elemType = self.GetElementType( elements[0], iselem=True) elements = self.editor.MakeIDSource(elements, elemType) unRegister.set( elements ) mesh, group = self.editor.MakeBoundaryMesh(elements,dimension,groupName,meshName, toCopyElements,toCopyExistingBondary) if mesh: mesh = self.smeshpyD.Mesh(mesh) return mesh, group ## # @brief Creates missing boundary elements around either the whole mesh or # groups of elements # @param dimension - defines type of boundary elements to create # @param groupName - a name of group to store all boundary elements in, # "" means not to create the group # @param meshName - a name of a new mesh, which is a copy of the initial # mesh + created boundary elements; "" means not to create the new mesh # @param toCopyAll - if true, the whole initial mesh will be copied into # the new mesh else only boundary elements will be copied into the new mesh # @param groups - groups of elements to make boundary around # @retval tuple( long, mesh, groups ) # long - number of added boundary elements # mesh - the mesh where elements were added to # group - the group of boundary elements or None # def MakeBoundaryElements(self, dimension=SMESH.BND_2DFROM3D, groupName="", meshName="", toCopyAll=False, groups=[]): nb, mesh, group = self.editor.MakeBoundaryElements(dimension,groupName,meshName, toCopyAll,groups) if mesh: mesh = self.smeshpyD.Mesh(mesh) return nb, mesh, group ## Renumber mesh nodes (Obsolete, does nothing) # @ingroup l2_modif_renumber def RenumberNodes(self): self.editor.RenumberNodes() ## Renumber mesh elements (Obsole, does nothing) # @ingroup l2_modif_renumber def RenumberElements(self): self.editor.RenumberElements() ## Private method converting \a arg into a list of SMESH_IdSource's def _getIdSourceList(self, arg, idType, unRegister): if arg and isinstance( arg, list ): if isinstance( arg[0], int ): arg = self.GetIDSource( arg, idType ) unRegister.set( arg ) elif isinstance( arg[0], Mesh ): arg[0] = arg[0].GetMesh() elif isinstance( arg, Mesh ): arg = arg.GetMesh() if arg and isinstance( arg, SMESH._objref_SMESH_IDSource ): arg = [arg] return arg ## Generates new elements by rotation of the given elements and nodes around the axis # @param nodes - nodes to revolve: a list including ids, groups, sub-meshes or a mesh # @param edges - edges to revolve: a list including ids, groups, sub-meshes or a mesh # @param faces - faces to revolve: a list including ids, groups, sub-meshes or a mesh # @param Axis the axis of rotation: AxisStruct, line (geom object) or [x,y,z,dx,dy,dz] # @param AngleInRadians the angle of Rotation (in radians) or a name of variable # which defines angle in degrees # @param NbOfSteps the number of steps # @param Tolerance tolerance # @param MakeGroups forces the generation of new groups from existing ones # @param TotalAngle gives meaning of AngleInRadians: if True then it is an angular size # of all steps, else - size of each step # @return the list of created groups (SMESH_GroupBase) if MakeGroups=True, empty list otherwise # @ingroup l2_modif_extrurev def RotationSweepObjects(self, nodes, edges, faces, Axis, AngleInRadians, NbOfSteps, Tolerance, MakeGroups=False, TotalAngle=False): unRegister = genObjUnRegister() nodes = self._getIdSourceList( nodes, SMESH.NODE, unRegister ) edges = self._getIdSourceList( edges, SMESH.EDGE, unRegister ) faces = self._getIdSourceList( faces, SMESH.FACE, unRegister ) if isinstance( Axis, geomBuilder.GEOM._objref_GEOM_Object): Axis = self.smeshpyD.GetAxisStruct( Axis ) if isinstance( Axis, list ): Axis = SMESH.AxisStruct( *Axis ) AngleInRadians,AngleParameters,hasVars = ParseAngles(AngleInRadians) NbOfSteps,Tolerance,Parameters,hasVars = ParseParameters(NbOfSteps,Tolerance) Parameters = Axis.parameters + var_separator + AngleParameters + var_separator + Parameters self.mesh.SetParameters(Parameters) if TotalAngle and NbOfSteps: AngleInRadians /= NbOfSteps return self.editor.RotationSweepObjects( nodes, edges, faces, Axis, AngleInRadians, NbOfSteps, Tolerance, MakeGroups) ## Generates new elements by rotation of the elements around the axis # @param IDsOfElements the list of ids of elements to sweep # @param Axis the axis of rotation, AxisStruct or line(geom object) # @param AngleInRadians the angle of Rotation (in radians) or a name of variable which defines angle in degrees # @param NbOfSteps the number of steps # @param Tolerance tolerance # @param MakeGroups forces the generation of new groups from existing ones # @param TotalAngle gives meaning of AngleInRadians: if True then it is an angular size # of all steps, else - size of each step # @return the list of created groups (SMESH_GroupBase) if MakeGroups=True, empty list otherwise # @ingroup l2_modif_extrurev def RotationSweep(self, IDsOfElements, Axis, AngleInRadians, NbOfSteps, Tolerance, MakeGroups=False, TotalAngle=False): return self.RotationSweepObjects([], IDsOfElements, IDsOfElements, Axis, AngleInRadians, NbOfSteps, Tolerance, MakeGroups, TotalAngle) ## Generates new elements by rotation of the elements of object around the axis # @param theObject object which elements should be sweeped. # It can be a mesh, a sub mesh or a group. # @param Axis the axis of rotation, AxisStruct or line(geom object) # @param AngleInRadians the angle of Rotation # @param NbOfSteps number of steps # @param Tolerance tolerance # @param MakeGroups forces the generation of new groups from existing ones # @param TotalAngle gives meaning of AngleInRadians: if True then it is an angular size # of all steps, else - size of each step # @return the list of created groups (SMESH_GroupBase) if MakeGroups=True, empty list otherwise # @ingroup l2_modif_extrurev def RotationSweepObject(self, theObject, Axis, AngleInRadians, NbOfSteps, Tolerance, MakeGroups=False, TotalAngle=False): return self.RotationSweepObjects( [], theObject, theObject, Axis, AngleInRadians, NbOfSteps, Tolerance, MakeGroups, TotalAngle ) ## Generates new elements by rotation of the elements of object around the axis # @param theObject object which elements should be sweeped. # It can be a mesh, a sub mesh or a group. # @param Axis the axis of rotation, AxisStruct or line(geom object) # @param AngleInRadians the angle of Rotation # @param NbOfSteps number of steps # @param Tolerance tolerance # @param MakeGroups forces the generation of new groups from existing ones # @param TotalAngle gives meaning of AngleInRadians: if True then it is an angular size # of all steps, else - size of each step # @return the list of created groups (SMESH_GroupBase) if MakeGroups=True, empty list otherwise # @ingroup l2_modif_extrurev def RotationSweepObject1D(self, theObject, Axis, AngleInRadians, NbOfSteps, Tolerance, MakeGroups=False, TotalAngle=False): return self.RotationSweepObjects([],theObject,[], Axis, AngleInRadians, NbOfSteps, Tolerance, MakeGroups, TotalAngle) ## Generates new elements by rotation of the elements of object around the axis # @param theObject object which elements should be sweeped. # It can be a mesh, a sub mesh or a group. # @param Axis the axis of rotation, AxisStruct or line(geom object) # @param AngleInRadians the angle of Rotation # @param NbOfSteps number of steps # @param Tolerance tolerance # @param MakeGroups forces the generation of new groups from existing ones # @param TotalAngle gives meaning of AngleInRadians: if True then it is an angular size # of all steps, else - size of each step # @return the list of created groups (SMESH_GroupBase) if MakeGroups=True, empty list otherwise # @ingroup l2_modif_extrurev def RotationSweepObject2D(self, theObject, Axis, AngleInRadians, NbOfSteps, Tolerance, MakeGroups=False, TotalAngle=False): return self.RotationSweepObjects([],[],theObject, Axis, AngleInRadians, NbOfSteps, Tolerance, MakeGroups, TotalAngle) ## Generates new elements by extrusion of the given elements and nodes # @param nodes - nodes to extrude: a list including ids, groups, sub-meshes or a mesh # @param edges - edges to extrude: a list including ids, groups, sub-meshes or a mesh # @param faces - faces to extrude: a list including ids, groups, sub-meshes or a mesh # @param StepVector vector or DirStruct or 3 vector components, defining # the direction and value of extrusion for one step (the total extrusion # length will be NbOfSteps * ||StepVector||) # @param NbOfSteps the number of steps # @param MakeGroups forces the generation of new groups from existing ones # @return the list of created groups (SMESH_GroupBase) if MakeGroups=True, empty list otherwise # @ingroup l2_modif_extrurev def ExtrusionSweepObjects(self, nodes, edges, faces, StepVector, NbOfSteps, MakeGroups=False): unRegister = genObjUnRegister() nodes = self._getIdSourceList( nodes, SMESH.NODE, unRegister ) edges = self._getIdSourceList( edges, SMESH.EDGE, unRegister ) faces = self._getIdSourceList( faces, SMESH.FACE, unRegister ) if isinstance( StepVector, geomBuilder.GEOM._objref_GEOM_Object): StepVector = self.smeshpyD.GetDirStruct(StepVector) if isinstance( StepVector, list ): StepVector = self.smeshpyD.MakeDirStruct(*StepVector) NbOfSteps,Parameters,hasVars = ParseParameters(NbOfSteps) Parameters = StepVector.PS.parameters + var_separator + Parameters self.mesh.SetParameters(Parameters) return self.editor.ExtrusionSweepObjects( nodes, edges, faces, StepVector, NbOfSteps, MakeGroups) ## Generates new elements by extrusion of the elements with given ids # @param IDsOfElements the list of elements ids for extrusion # @param StepVector vector or DirStruct or 3 vector components, defining # the direction and value of extrusion for one step (the total extrusion # length will be NbOfSteps * ||StepVector||) # @param NbOfSteps the number of steps # @param MakeGroups forces the generation of new groups from existing ones # @param IsNodes is True if elements with given ids are nodes # @return the list of created groups (SMESH_GroupBase) if MakeGroups=True, empty list otherwise # @ingroup l2_modif_extrurev def ExtrusionSweep(self, IDsOfElements, StepVector, NbOfSteps, MakeGroups=False, IsNodes = False): n,e,f = [],[],[] if IsNodes: n = IDsOfElements else : e,f, = IDsOfElements,IDsOfElements return self.ExtrusionSweepObjects(n,e,f, StepVector, NbOfSteps, MakeGroups) ## Generates new elements by extrusion along the normal to a discretized surface or wire # @param Elements elements to extrude - a list including ids, groups, sub-meshes or a mesh # Only faces can be extruded so far. Sub-mesh should be a sub-mesh on geom faces. # @param StepSize length of one extrusion step (the total extrusion # length will be \a NbOfSteps * \a StepSize ). # @param NbOfSteps number of extrusion steps. # @param ByAverageNormal if True each node is translated by \a StepSize # along the average of the normal vectors to the faces sharing the node; # else each node is translated along the same average normal till # intersection with the plane got by translation of the face sharing # the node along its own normal by \a StepSize. # @param UseInputElemsOnly to use only \a Elements when computing extrusion direction # for every node of \a Elements. # @param MakeGroups forces generation of new groups from existing ones. # @param Dim dimension of elements to extrude: 2 - faces or 1 - edges. Extrusion of edges # is not yet implemented. This parameter is used if \a Elements contains # both faces and edges, i.e. \a Elements is a Mesh. # @return the list of created groups (SMESH_GroupBase) if \a MakeGroups=True, # empty list otherwise. # @ingroup l2_modif_extrurev def ExtrusionByNormal(self, Elements, StepSize, NbOfSteps, ByAverageNormal=False, UseInputElemsOnly=True, MakeGroups=False, Dim = 2): unRegister = genObjUnRegister() if isinstance( Elements, Mesh ): Elements = [ Elements.GetMesh() ] if isinstance( Elements, list ): if not Elements: raise RuntimeError, "Elements empty!" if isinstance( Elements[0], int ): Elements = self.GetIDSource( Elements, SMESH.ALL ) unRegister.set( Elements ) if not isinstance( Elements, list ): Elements = [ Elements ] StepSize,NbOfSteps,Parameters,hasVars = ParseParameters(StepSize,NbOfSteps) self.mesh.SetParameters(Parameters) return self.editor.ExtrusionByNormal(Elements, StepSize, NbOfSteps, ByAverageNormal, UseInputElemsOnly, MakeGroups, Dim) ## Generates new elements by extrusion of the elements which belong to the object # @param theObject the object which elements should be processed. # It can be a mesh, a sub mesh or a group. # @param StepVector vector or DirStruct or 3 vector components, defining # the direction and value of extrusion for one step (the total extrusion # length will be NbOfSteps * ||StepVector||) # @param NbOfSteps the number of steps # @param MakeGroups forces the generation of new groups from existing ones # @param IsNodes is True if elements to extrude are nodes # @return list of created groups (SMESH_GroupBase) if MakeGroups=True, empty list otherwise # @ingroup l2_modif_extrurev def ExtrusionSweepObject(self, theObject, StepVector, NbOfSteps, MakeGroups=False, IsNodes=False): n,e,f = [],[],[] if IsNodes: n = theObject else : e,f, = theObject,theObject return self.ExtrusionSweepObjects(n,e,f, StepVector, NbOfSteps, MakeGroups) ## Generates new elements by extrusion of the elements which belong to the object # @param theObject object which elements should be processed. # It can be a mesh, a sub mesh or a group. # @param StepVector vector or DirStruct or 3 vector components, defining # the direction and value of extrusion for one step (the total extrusion # length will be NbOfSteps * ||StepVector||) # @param NbOfSteps the number of steps # @param MakeGroups to generate new groups from existing ones # @return list of created groups (SMESH_GroupBase) if MakeGroups=True, empty list otherwise # @ingroup l2_modif_extrurev def ExtrusionSweepObject1D(self, theObject, StepVector, NbOfSteps, MakeGroups=False): return self.ExtrusionSweepObjects([],theObject,[], StepVector, NbOfSteps, MakeGroups) ## Generates new elements by extrusion of the elements which belong to the object # @param theObject object which elements should be processed. # It can be a mesh, a sub mesh or a group. # @param StepVector vector or DirStruct or 3 vector components, defining # the direction and value of extrusion for one step (the total extrusion # length will be NbOfSteps * ||StepVector||) # @param NbOfSteps the number of steps # @param MakeGroups forces the generation of new groups from existing ones # @return list of created groups (SMESH_GroupBase) if MakeGroups=True, empty list otherwise # @ingroup l2_modif_extrurev def ExtrusionSweepObject2D(self, theObject, StepVector, NbOfSteps, MakeGroups=False): return self.ExtrusionSweepObjects([],[],theObject, StepVector, NbOfSteps, MakeGroups) ## Generates new elements by extrusion of the elements with given ids # @param IDsOfElements is ids of elements # @param StepVector vector or DirStruct or 3 vector components, defining # the direction and value of extrusion for one step (the total extrusion # length will be NbOfSteps * ||StepVector||) # @param NbOfSteps the number of steps # @param ExtrFlags sets flags for extrusion # @param SewTolerance uses for comparing locations of nodes if flag # EXTRUSION_FLAG_SEW is set # @param MakeGroups forces the generation of new groups from existing ones # @return list of created groups (SMESH_GroupBase) if MakeGroups=True, empty list otherwise # @ingroup l2_modif_extrurev def AdvancedExtrusion(self, IDsOfElements, StepVector, NbOfSteps, ExtrFlags, SewTolerance, MakeGroups=False): if isinstance( StepVector, geomBuilder.GEOM._objref_GEOM_Object): StepVector = self.smeshpyD.GetDirStruct(StepVector) if isinstance( StepVector, list ): StepVector = self.smeshpyD.MakeDirStruct(*StepVector) return self.editor.AdvancedExtrusion(IDsOfElements, StepVector, NbOfSteps, ExtrFlags, SewTolerance, MakeGroups) ## Generates new elements by extrusion of the given elements and nodes along the path. # The path of extrusion must be a meshed edge. # @param Nodes nodes to extrude: a list including ids, groups, sub-meshes or a mesh # @param Edges edges to extrude: a list including ids, groups, sub-meshes or a mesh # @param Faces faces to extrude: a list including ids, groups, sub-meshes or a mesh # @param PathMesh 1D mesh or 1D sub-mesh, along which proceeds the extrusion # @param PathShape shape (edge) defines the sub-mesh of PathMesh if PathMesh # contains not only path segments, else it can be None # @param NodeStart the first or the last node on the path. Defines the direction of extrusion # @param HasAngles allows the shape to be rotated around the path # to get the resulting mesh in a helical fashion # @param Angles list of angles # @param LinearVariation forces the computation of rotation angles as linear # variation of the given Angles along path steps # @param HasRefPoint allows using the reference point # @param RefPoint the point around which the shape is rotated (the mass center of the # shape by default). The User can specify any point as the Reference Point. # @param MakeGroups forces the generation of new groups from existing ones # @return list of created groups (SMESH_GroupBase) and SMESH::Extrusion_Error # @ingroup l2_modif_extrurev def ExtrusionAlongPathObjects(self, Nodes, Edges, Faces, PathMesh, PathShape=None, NodeStart=1, HasAngles=False, Angles=[], LinearVariation=False, HasRefPoint=False, RefPoint=[0,0,0], MakeGroups=False): unRegister = genObjUnRegister() Nodes = self._getIdSourceList( Nodes, SMESH.NODE, unRegister ) Edges = self._getIdSourceList( Edges, SMESH.EDGE, unRegister ) Faces = self._getIdSourceList( Faces, SMESH.FACE, unRegister ) if isinstance( RefPoint, geomBuilder.GEOM._objref_GEOM_Object): RefPoint = self.smeshpyD.GetPointStruct(RefPoint) if isinstance( RefPoint, list ): RefPoint = SMESH.PointStruct( *RefPoint ) if isinstance( PathMesh, Mesh ): PathMesh = PathMesh.GetMesh() Angles,AnglesParameters,hasVars = ParseAngles(Angles) Parameters = AnglesParameters + var_separator + RefPoint.parameters self.mesh.SetParameters(Parameters) return self.editor.ExtrusionAlongPathObjects(Nodes, Edges, Faces, PathMesh, PathShape, NodeStart, HasAngles, Angles, LinearVariation, HasRefPoint, RefPoint, MakeGroups) ## Generates new elements by extrusion of the given elements # The path of extrusion must be a meshed edge. # @param Base mesh or group, or submesh, or list of ids of elements for extrusion # @param Path - 1D mesh or 1D sub-mesh, along which proceeds the extrusion # @param NodeStart the start node from Path. Defines the direction of extrusion # @param HasAngles allows the shape to be rotated around the path # to get the resulting mesh in a helical fashion # @param Angles list of angles in radians # @param LinearVariation forces the computation of rotation angles as linear # variation of the given Angles along path steps # @param HasRefPoint allows using the reference point # @param RefPoint the point around which the elements are rotated (the mass # center of the elements by default). # The User can specify any point as the Reference Point. # RefPoint can be either GEOM Vertex, [x,y,z] or SMESH.PointStruct # @param MakeGroups forces the generation of new groups from existing ones # @param ElemType type of elements for extrusion (if param Base is a mesh) # @return list of created groups (SMESH_GroupBase) and SMESH::Extrusion_Error if MakeGroups=True, # only SMESH::Extrusion_Error otherwise # @ingroup l2_modif_extrurev def ExtrusionAlongPathX(self, Base, Path, NodeStart, HasAngles, Angles, LinearVariation, HasRefPoint, RefPoint, MakeGroups, ElemType): n,e,f = [],[],[] if ElemType == SMESH.NODE: n = Base if ElemType == SMESH.EDGE: e = Base if ElemType == SMESH.FACE: f = Base gr,er = self.ExtrusionAlongPathObjects(n,e,f, Path, None, NodeStart, HasAngles, Angles, LinearVariation, HasRefPoint, RefPoint, MakeGroups) if MakeGroups: return gr,er return er ## Generates new elements by extrusion of the given elements # The path of extrusion must be a meshed edge. # @param IDsOfElements ids of elements # @param PathMesh mesh containing a 1D sub-mesh on the edge, along which proceeds the extrusion # @param PathShape shape(edge) defines the sub-mesh for the path # @param NodeStart the first or the last node on the edge. Defines the direction of extrusion # @param HasAngles allows the shape to be rotated around the path # to get the resulting mesh in a helical fashion # @param Angles list of angles in radians # @param HasRefPoint allows using the reference point # @param RefPoint the point around which the shape is rotated (the mass center of the shape by default). # The User can specify any point as the Reference Point. # @param MakeGroups forces the generation of new groups from existing ones # @param LinearVariation forces the computation of rotation angles as linear # variation of the given Angles along path steps # @return list of created groups (SMESH_GroupBase) and SMESH::Extrusion_Error if MakeGroups=True, # only SMESH::Extrusion_Error otherwise # @ingroup l2_modif_extrurev def ExtrusionAlongPath(self, IDsOfElements, PathMesh, PathShape, NodeStart, HasAngles, Angles, HasRefPoint, RefPoint, MakeGroups=False, LinearVariation=False): n,e,f = [],IDsOfElements,IDsOfElements gr,er = self.ExtrusionAlongPathObjects(n,e,f, PathMesh, PathShape, NodeStart, HasAngles, Angles, LinearVariation, HasRefPoint, RefPoint, MakeGroups) if MakeGroups: return gr,er return er ## Generates new elements by extrusion of the elements which belong to the object # The path of extrusion must be a meshed edge. # @param theObject the object which elements should be processed. # It can be a mesh, a sub-mesh or a group. # @param PathMesh mesh containing a 1D sub-mesh on the edge, along which the extrusion proceeds # @param PathShape shape(edge) defines the sub-mesh for the path # @param NodeStart the first or the last node on the edge. Defines the direction of extrusion # @param HasAngles allows the shape to be rotated around the path # to get the resulting mesh in a helical fashion # @param Angles list of angles # @param HasRefPoint allows using the reference point # @param RefPoint the point around which the shape is rotated (the mass center of the shape by default). # The User can specify any point as the Reference Point. # @param MakeGroups forces the generation of new groups from existing ones # @param LinearVariation forces the computation of rotation angles as linear # variation of the given Angles along path steps # @return list of created groups (SMESH_GroupBase) and SMESH::Extrusion_Error if MakeGroups=True, # only SMESH::Extrusion_Error otherwise # @ingroup l2_modif_extrurev def ExtrusionAlongPathObject(self, theObject, PathMesh, PathShape, NodeStart, HasAngles, Angles, HasRefPoint, RefPoint, MakeGroups=False, LinearVariation=False): n,e,f = [],theObject,theObject gr,er = self.ExtrusionAlongPathObjects(n,e,f, PathMesh, PathShape, NodeStart, HasAngles, Angles, LinearVariation, HasRefPoint, RefPoint, MakeGroups) if MakeGroups: return gr,er return er ## Generates new elements by extrusion of the elements which belong to the object # The path of extrusion must be a meshed edge. # @param theObject the object which elements should be processed. # It can be a mesh, a sub mesh or a group. # @param PathMesh mesh containing a 1D sub-mesh on the edge, along which the extrusion proceeds # @param PathShape shape(edge) defines the sub-mesh for the path # @param NodeStart the first or the last node on the edge. Defines the direction of extrusion # @param HasAngles allows the shape to be rotated around the path # to get the resulting mesh in a helical fashion # @param Angles list of angles # @param HasRefPoint allows using the reference point # @param RefPoint the point around which the shape is rotated (the mass center of the shape by default). # The User can specify any point as the Reference Point. # @param MakeGroups forces the generation of new groups from existing ones # @param LinearVariation forces the computation of rotation angles as linear # variation of the given Angles along path steps # @return list of created groups (SMESH_GroupBase) and SMESH::Extrusion_Error if MakeGroups=True, # only SMESH::Extrusion_Error otherwise # @ingroup l2_modif_extrurev def ExtrusionAlongPathObject1D(self, theObject, PathMesh, PathShape, NodeStart, HasAngles, Angles, HasRefPoint, RefPoint, MakeGroups=False, LinearVariation=False): n,e,f = [],theObject,[] gr,er = self.ExtrusionAlongPathObjects(n,e,f, PathMesh, PathShape, NodeStart, HasAngles, Angles, LinearVariation, HasRefPoint, RefPoint, MakeGroups) if MakeGroups: return gr,er return er ## Generates new elements by extrusion of the elements which belong to the object # The path of extrusion must be a meshed edge. # @param theObject the object which elements should be processed. # It can be a mesh, a sub mesh or a group. # @param PathMesh mesh containing a 1D sub-mesh on the edge, along which the extrusion proceeds # @param PathShape shape(edge) defines the sub-mesh for the path # @param NodeStart the first or the last node on the edge. Defines the direction of extrusion # @param HasAngles allows the shape to be rotated around the path # to get the resulting mesh in a helical fashion # @param Angles list of angles # @param HasRefPoint allows using the reference point # @param RefPoint the point around which the shape is rotated (the mass center of the shape by default). # The User can specify any point as the Reference Point. # @param MakeGroups forces the generation of new groups from existing ones # @param LinearVariation forces the computation of rotation angles as linear # variation of the given Angles along path steps # @return list of created groups (SMESH_GroupBase) and SMESH::Extrusion_Error if MakeGroups=True, # only SMESH::Extrusion_Error otherwise # @ingroup l2_modif_extrurev def ExtrusionAlongPathObject2D(self, theObject, PathMesh, PathShape, NodeStart, HasAngles, Angles, HasRefPoint, RefPoint, MakeGroups=False, LinearVariation=False): n,e,f = [],[],theObject gr,er = self.ExtrusionAlongPathObjects(n,e,f, PathMesh, PathShape, NodeStart, HasAngles, Angles, LinearVariation, HasRefPoint, RefPoint, MakeGroups) if MakeGroups: return gr,er return er ## Creates a symmetrical copy of mesh elements # @param IDsOfElements list of elements ids # @param Mirror is AxisStruct or geom object(point, line, plane) # @param theMirrorType smeshBuilder.POINT, smeshBuilder.AXIS or smeshBuilder.PLANE # If the Mirror is a geom object this parameter is unnecessary # @param Copy allows to copy element (Copy is 1) or to replace with its mirroring (Copy is 0) # @param MakeGroups forces the generation of new groups from existing ones (if Copy) # @return list of created groups (SMESH_GroupBase) if MakeGroups=True, empty list otherwise # @ingroup l2_modif_trsf def Mirror(self, IDsOfElements, Mirror, theMirrorType=None, Copy=0, MakeGroups=False): if IDsOfElements == []: IDsOfElements = self.GetElementsId() if ( isinstance( Mirror, geomBuilder.GEOM._objref_GEOM_Object)): Mirror = self.smeshpyD.GetAxisStruct(Mirror) theMirrorType = Mirror._mirrorType else: self.mesh.SetParameters(Mirror.parameters) if Copy and MakeGroups: return self.editor.MirrorMakeGroups(IDsOfElements, Mirror, theMirrorType) self.editor.Mirror(IDsOfElements, Mirror, theMirrorType, Copy) return [] ## Creates a new mesh by a symmetrical copy of mesh elements # @param IDsOfElements the list of elements ids # @param Mirror is AxisStruct or geom object (point, line, plane) # @param theMirrorType smeshBuilder.POINT, smeshBuilder.AXIS or smeshBuilder.PLANE # If the Mirror is a geom object this parameter is unnecessary # @param MakeGroups to generate new groups from existing ones # @param NewMeshName a name of the new mesh to create # @return instance of Mesh class # @ingroup l2_modif_trsf def MirrorMakeMesh(self, IDsOfElements, Mirror, theMirrorType=0, MakeGroups=0, NewMeshName=""): if IDsOfElements == []: IDsOfElements = self.GetElementsId() if ( isinstance( Mirror, geomBuilder.GEOM._objref_GEOM_Object)): Mirror = self.smeshpyD.GetAxisStruct(Mirror) theMirrorType = Mirror._mirrorType else: self.mesh.SetParameters(Mirror.parameters) mesh = self.editor.MirrorMakeMesh(IDsOfElements, Mirror, theMirrorType, MakeGroups, NewMeshName) return Mesh(self.smeshpyD,self.geompyD,mesh) ## Creates a symmetrical copy of the object # @param theObject mesh, submesh or group # @param Mirror AxisStruct or geom object (point, line, plane) # @param theMirrorType smeshBuilder.POINT, smeshBuilder.AXIS or smeshBuilder.PLANE # If the Mirror is a geom object this parameter is unnecessary # @param Copy allows copying the element (Copy is 1) or replacing it with its mirror (Copy is 0) # @param MakeGroups forces the generation of new groups from existing ones (if Copy) # @return list of created groups (SMESH_GroupBase) if MakeGroups=True, empty list otherwise # @ingroup l2_modif_trsf def MirrorObject (self, theObject, Mirror, theMirrorType=None, Copy=0, MakeGroups=False): if ( isinstance( theObject, Mesh )): theObject = theObject.GetMesh() if ( isinstance( Mirror, geomBuilder.GEOM._objref_GEOM_Object)): Mirror = self.smeshpyD.GetAxisStruct(Mirror) theMirrorType = Mirror._mirrorType else: self.mesh.SetParameters(Mirror.parameters) if Copy and MakeGroups: return self.editor.MirrorObjectMakeGroups(theObject, Mirror, theMirrorType) self.editor.MirrorObject(theObject, Mirror, theMirrorType, Copy) return [] ## Creates a new mesh by a symmetrical copy of the object # @param theObject mesh, submesh or group # @param Mirror AxisStruct or geom object (point, line, plane) # @param theMirrorType smeshBuilder.POINT, smeshBuilder.AXIS or smeshBuilder.PLANE # If the Mirror is a geom object this parameter is unnecessary # @param MakeGroups forces the generation of new groups from existing ones # @param NewMeshName the name of the new mesh to create # @return instance of Mesh class # @ingroup l2_modif_trsf def MirrorObjectMakeMesh (self, theObject, Mirror, theMirrorType=0,MakeGroups=0,NewMeshName=""): if ( isinstance( theObject, Mesh )): theObject = theObject.GetMesh() if ( isinstance( Mirror, geomBuilder.GEOM._objref_GEOM_Object)): Mirror = self.smeshpyD.GetAxisStruct(Mirror) theMirrorType = Mirror._mirrorType else: self.mesh.SetParameters(Mirror.parameters) mesh = self.editor.MirrorObjectMakeMesh(theObject, Mirror, theMirrorType, MakeGroups, NewMeshName) return Mesh( self.smeshpyD,self.geompyD,mesh ) ## Translates the elements # @param IDsOfElements list of elements ids # @param Vector the direction of translation (DirStruct or vector or 3 vector components) # @param Copy allows copying the translated elements # @param MakeGroups forces the generation of new groups from existing ones (if Copy) # @return list of created groups (SMESH_GroupBase) if MakeGroups=True, empty list otherwise # @ingroup l2_modif_trsf def Translate(self, IDsOfElements, Vector, Copy, MakeGroups=False): if IDsOfElements == []: IDsOfElements = self.GetElementsId() if ( isinstance( Vector, geomBuilder.GEOM._objref_GEOM_Object)): Vector = self.smeshpyD.GetDirStruct(Vector) if isinstance( Vector, list ): Vector = self.smeshpyD.MakeDirStruct(*Vector) self.mesh.SetParameters(Vector.PS.parameters) if Copy and MakeGroups: return self.editor.TranslateMakeGroups(IDsOfElements, Vector) self.editor.Translate(IDsOfElements, Vector, Copy) return [] ## Creates a new mesh of translated elements # @param IDsOfElements list of elements ids # @param Vector the direction of translation (DirStruct or vector or 3 vector components) # @param MakeGroups forces the generation of new groups from existing ones # @param NewMeshName the name of the newly created mesh # @return instance of Mesh class # @ingroup l2_modif_trsf def TranslateMakeMesh(self, IDsOfElements, Vector, MakeGroups=False, NewMeshName=""): if IDsOfElements == []: IDsOfElements = self.GetElementsId() if ( isinstance( Vector, geomBuilder.GEOM._objref_GEOM_Object)): Vector = self.smeshpyD.GetDirStruct(Vector) if isinstance( Vector, list ): Vector = self.smeshpyD.MakeDirStruct(*Vector) self.mesh.SetParameters(Vector.PS.parameters) mesh = self.editor.TranslateMakeMesh(IDsOfElements, Vector, MakeGroups, NewMeshName) return Mesh ( self.smeshpyD, self.geompyD, mesh ) ## Translates the object # @param theObject the object to translate (mesh, submesh, or group) # @param Vector direction of translation (DirStruct or geom vector or 3 vector components) # @param Copy allows copying the translated elements # @param MakeGroups forces the generation of new groups from existing ones (if Copy) # @return list of created groups (SMESH_GroupBase) if MakeGroups=True, empty list otherwise # @ingroup l2_modif_trsf def TranslateObject(self, theObject, Vector, Copy, MakeGroups=False): if ( isinstance( theObject, Mesh )): theObject = theObject.GetMesh() if ( isinstance( Vector, geomBuilder.GEOM._objref_GEOM_Object)): Vector = self.smeshpyD.GetDirStruct(Vector) if isinstance( Vector, list ): Vector = self.smeshpyD.MakeDirStruct(*Vector) self.mesh.SetParameters(Vector.PS.parameters) if Copy and MakeGroups: return self.editor.TranslateObjectMakeGroups(theObject, Vector) self.editor.TranslateObject(theObject, Vector, Copy) return [] ## Creates a new mesh from the translated object # @param theObject the object to translate (mesh, submesh, or group) # @param Vector the direction of translation (DirStruct or geom vector or 3 vector components) # @param MakeGroups forces the generation of new groups from existing ones # @param NewMeshName the name of the newly created mesh # @return instance of Mesh class # @ingroup l2_modif_trsf def TranslateObjectMakeMesh(self, theObject, Vector, MakeGroups=False, NewMeshName=""): if isinstance( theObject, Mesh ): theObject = theObject.GetMesh() if isinstance( Vector, geomBuilder.GEOM._objref_GEOM_Object ): Vector = self.smeshpyD.GetDirStruct(Vector) if isinstance( Vector, list ): Vector = self.smeshpyD.MakeDirStruct(*Vector) self.mesh.SetParameters(Vector.PS.parameters) mesh = self.editor.TranslateObjectMakeMesh(theObject, Vector, MakeGroups, NewMeshName) return Mesh( self.smeshpyD, self.geompyD, mesh ) ## Scales the object # @param theObject - the object to translate (mesh, submesh, or group) # @param thePoint - base point for scale (SMESH.PointStruct or list of 3 coordinates) # @param theScaleFact - list of 1-3 scale factors for axises # @param Copy - allows copying the translated elements # @param MakeGroups - forces the generation of new groups from existing # ones (if Copy) # @return list of created groups (SMESH_GroupBase) if MakeGroups=True, # empty list otherwise def Scale(self, theObject, thePoint, theScaleFact, Copy, MakeGroups=False): unRegister = genObjUnRegister() if ( isinstance( theObject, Mesh )): theObject = theObject.GetMesh() if ( isinstance( theObject, list )): theObject = self.GetIDSource(theObject, SMESH.ALL) unRegister.set( theObject ) if ( isinstance( thePoint, list )): thePoint = PointStruct( thePoint[0], thePoint[1], thePoint[2] ) if ( isinstance( theScaleFact, float )): theScaleFact = [theScaleFact] if ( isinstance( theScaleFact, int )): theScaleFact = [ float(theScaleFact)] self.mesh.SetParameters(thePoint.parameters) if Copy and MakeGroups: return self.editor.ScaleMakeGroups(theObject, thePoint, theScaleFact) self.editor.Scale(theObject, thePoint, theScaleFact, Copy) return [] ## Creates a new mesh from the translated object # @param theObject - the object to translate (mesh, submesh, or group) # @param thePoint - base point for scale (SMESH.PointStruct or list of 3 coordinates) # @param theScaleFact - list of 1-3 scale factors for axises # @param MakeGroups - forces the generation of new groups from existing ones # @param NewMeshName - the name of the newly created mesh # @return instance of Mesh class def ScaleMakeMesh(self, theObject, thePoint, theScaleFact, MakeGroups=False, NewMeshName=""): unRegister = genObjUnRegister() if (isinstance(theObject, Mesh)): theObject = theObject.GetMesh() if ( isinstance( theObject, list )): theObject = self.GetIDSource(theObject,SMESH.ALL) unRegister.set( theObject ) if ( isinstance( thePoint, list )): thePoint = PointStruct( thePoint[0], thePoint[1], thePoint[2] ) if ( isinstance( theScaleFact, float )): theScaleFact = [theScaleFact] if ( isinstance( theScaleFact, int )): theScaleFact = [ float(theScaleFact)] self.mesh.SetParameters(thePoint.parameters) mesh = self.editor.ScaleMakeMesh(theObject, thePoint, theScaleFact, MakeGroups, NewMeshName) return Mesh( self.smeshpyD, self.geompyD, mesh ) ## Rotates the elements # @param IDsOfElements list of elements ids # @param Axis the axis of rotation (AxisStruct or geom line) # @param AngleInRadians the angle of rotation (in radians) or a name of variable which defines angle in degrees # @param Copy allows copying the rotated elements # @param MakeGroups forces the generation of new groups from existing ones (if Copy) # @return list of created groups (SMESH_GroupBase) if MakeGroups=True, empty list otherwise # @ingroup l2_modif_trsf def Rotate (self, IDsOfElements, Axis, AngleInRadians, Copy, MakeGroups=False): if IDsOfElements == []: IDsOfElements = self.GetElementsId() if ( isinstance( Axis, geomBuilder.GEOM._objref_GEOM_Object)): Axis = self.smeshpyD.GetAxisStruct(Axis) AngleInRadians,Parameters,hasVars = ParseAngles(AngleInRadians) Parameters = Axis.parameters + var_separator + Parameters self.mesh.SetParameters(Parameters) if Copy and MakeGroups: return self.editor.RotateMakeGroups(IDsOfElements, Axis, AngleInRadians) self.editor.Rotate(IDsOfElements, Axis, AngleInRadians, Copy) return [] ## Creates a new mesh of rotated elements # @param IDsOfElements list of element ids # @param Axis the axis of rotation (AxisStruct or geom line) # @param AngleInRadians the angle of rotation (in radians) or a name of variable which defines angle in degrees # @param MakeGroups forces the generation of new groups from existing ones # @param NewMeshName the name of the newly created mesh # @return instance of Mesh class # @ingroup l2_modif_trsf def RotateMakeMesh (self, IDsOfElements, Axis, AngleInRadians, MakeGroups=0, NewMeshName=""): if IDsOfElements == []: IDsOfElements = self.GetElementsId() if ( isinstance( Axis, geomBuilder.GEOM._objref_GEOM_Object)): Axis = self.smeshpyD.GetAxisStruct(Axis) AngleInRadians,Parameters,hasVars = ParseAngles(AngleInRadians) Parameters = Axis.parameters + var_separator + Parameters self.mesh.SetParameters(Parameters) mesh = self.editor.RotateMakeMesh(IDsOfElements, Axis, AngleInRadians, MakeGroups, NewMeshName) return Mesh( self.smeshpyD, self.geompyD, mesh ) ## Rotates the object # @param theObject the object to rotate( mesh, submesh, or group) # @param Axis the axis of rotation (AxisStruct or geom line) # @param AngleInRadians the angle of rotation (in radians) or a name of variable which defines angle in degrees # @param Copy allows copying the rotated elements # @param MakeGroups forces the generation of new groups from existing ones (if Copy) # @return list of created groups (SMESH_GroupBase) if MakeGroups=True, empty list otherwise # @ingroup l2_modif_trsf def RotateObject (self, theObject, Axis, AngleInRadians, Copy, MakeGroups=False): if (isinstance(theObject, Mesh)): theObject = theObject.GetMesh() if (isinstance(Axis, geomBuilder.GEOM._objref_GEOM_Object)): Axis = self.smeshpyD.GetAxisStruct(Axis) AngleInRadians,Parameters,hasVars = ParseAngles(AngleInRadians) Parameters = Axis.parameters + ":" + Parameters self.mesh.SetParameters(Parameters) if Copy and MakeGroups: return self.editor.RotateObjectMakeGroups(theObject, Axis, AngleInRadians) self.editor.RotateObject(theObject, Axis, AngleInRadians, Copy) return [] ## Creates a new mesh from the rotated object # @param theObject the object to rotate (mesh, submesh, or group) # @param Axis the axis of rotation (AxisStruct or geom line) # @param AngleInRadians the angle of rotation (in radians) or a name of variable which defines angle in degrees # @param MakeGroups forces the generation of new groups from existing ones # @param NewMeshName the name of the newly created mesh # @return instance of Mesh class # @ingroup l2_modif_trsf def RotateObjectMakeMesh(self, theObject, Axis, AngleInRadians, MakeGroups=0,NewMeshName=""): if (isinstance( theObject, Mesh )): theObject = theObject.GetMesh() if (isinstance(Axis, geomBuilder.GEOM._objref_GEOM_Object)): Axis = self.smeshpyD.GetAxisStruct(Axis) AngleInRadians,Parameters,hasVars = ParseAngles(AngleInRadians) Parameters = Axis.parameters + ":" + Parameters mesh = self.editor.RotateObjectMakeMesh(theObject, Axis, AngleInRadians, MakeGroups, NewMeshName) self.mesh.SetParameters(Parameters) return Mesh( self.smeshpyD, self.geompyD, mesh ) ## Finds groups of adjacent nodes within Tolerance. # @param Tolerance the value of tolerance # @param SeparateCornerAndMediumNodes if @c True, in quadratic mesh puts # corner and medium nodes in separate groups thus preventing # their further merge. # @return the list of groups of nodes IDs (e.g. [[1,12,13],[4,25]]) # @ingroup l2_modif_trsf def FindCoincidentNodes (self, Tolerance, SeparateCornerAndMediumNodes=False): return self.editor.FindCoincidentNodes( Tolerance, SeparateCornerAndMediumNodes ) ## Finds groups of ajacent nodes within Tolerance. # @param Tolerance the value of tolerance # @param SubMeshOrGroup SubMesh or Group # @param exceptNodes list of either SubMeshes, Groups or node IDs to exclude from search # @param SeparateCornerAndMediumNodes if @c True, in quadratic mesh puts # corner and medium nodes in separate groups thus preventing # their further merge. # @return the list of groups of nodes IDs (e.g. [[1,12,13],[4,25]]) # @ingroup l2_modif_trsf def FindCoincidentNodesOnPart (self, SubMeshOrGroup, Tolerance, exceptNodes=[], SeparateCornerAndMediumNodes=False): unRegister = genObjUnRegister() if (isinstance( SubMeshOrGroup, Mesh )): SubMeshOrGroup = SubMeshOrGroup.GetMesh() if not isinstance( exceptNodes, list ): exceptNodes = [ exceptNodes ] if exceptNodes and isinstance( exceptNodes[0], int ): exceptNodes = [ self.GetIDSource( exceptNodes, SMESH.NODE )] unRegister.set( exceptNodes ) return self.editor.FindCoincidentNodesOnPartBut(SubMeshOrGroup, Tolerance, exceptNodes, SeparateCornerAndMediumNodes) ## Merges nodes # @param GroupsOfNodes a list of groups of nodes IDs for merging # (e.g. [[1,12,13],[25,4]], then nodes 12, 13 and 4 will be removed and replaced # by nodes 1 and 25 correspondingly in all elements and groups # @ingroup l2_modif_trsf def MergeNodes (self, GroupsOfNodes): self.editor.MergeNodes(GroupsOfNodes) ## Finds the elements built on the same nodes. # @param MeshOrSubMeshOrGroup Mesh or SubMesh, or Group of elements for searching # @return the list of groups of equal elements IDs (e.g. [[1,12,13],[4,25]]) # @ingroup l2_modif_trsf def FindEqualElements (self, MeshOrSubMeshOrGroup=None): if not MeshOrSubMeshOrGroup: MeshOrSubMeshOrGroup=self.mesh elif isinstance( MeshOrSubMeshOrGroup, Mesh ): MeshOrSubMeshOrGroup = MeshOrSubMeshOrGroup.GetMesh() return self.editor.FindEqualElements( MeshOrSubMeshOrGroup ) ## Merges elements in each given group. # @param GroupsOfElementsID a list of groups of elements IDs for merging # (e.g. [[1,12,13],[25,4]], then elements 12, 13 and 4 will be removed and # replaced by elements 1 and 25 in all groups) # @ingroup l2_modif_trsf def MergeElements(self, GroupsOfElementsID): self.editor.MergeElements(GroupsOfElementsID) ## Leaves one element and removes all other elements built on the same nodes. # @ingroup l2_modif_trsf def MergeEqualElements(self): self.editor.MergeEqualElements() ## Sews free borders # @return SMESH::Sew_Error # @ingroup l2_modif_trsf def SewFreeBorders (self, FirstNodeID1, SecondNodeID1, LastNodeID1, FirstNodeID2, SecondNodeID2, LastNodeID2, CreatePolygons, CreatePolyedrs): return self.editor.SewFreeBorders(FirstNodeID1, SecondNodeID1, LastNodeID1, FirstNodeID2, SecondNodeID2, LastNodeID2, CreatePolygons, CreatePolyedrs) ## Sews conform free borders # @return SMESH::Sew_Error # @ingroup l2_modif_trsf def SewConformFreeBorders (self, FirstNodeID1, SecondNodeID1, LastNodeID1, FirstNodeID2, SecondNodeID2): return self.editor.SewConformFreeBorders(FirstNodeID1, SecondNodeID1, LastNodeID1, FirstNodeID2, SecondNodeID2) ## Sews border to side # @return SMESH::Sew_Error # @ingroup l2_modif_trsf def SewBorderToSide (self, FirstNodeIDOnFreeBorder, SecondNodeIDOnFreeBorder, LastNodeIDOnFreeBorder, FirstNodeIDOnSide, LastNodeIDOnSide, CreatePolygons, CreatePolyedrs): return self.editor.SewBorderToSide(FirstNodeIDOnFreeBorder, SecondNodeIDOnFreeBorder, LastNodeIDOnFreeBorder, FirstNodeIDOnSide, LastNodeIDOnSide, CreatePolygons, CreatePolyedrs) ## Sews two sides of a mesh. The nodes belonging to Side1 are # merged with the nodes of elements of Side2. # The number of elements in theSide1 and in theSide2 must be # equal and they should have similar nodal connectivity. # The nodes to merge should belong to side borders and # the first node should be linked to the second. # @return SMESH::Sew_Error # @ingroup l2_modif_trsf def SewSideElements (self, IDsOfSide1Elements, IDsOfSide2Elements, NodeID1OfSide1ToMerge, NodeID1OfSide2ToMerge, NodeID2OfSide1ToMerge, NodeID2OfSide2ToMerge): return self.editor.SewSideElements(IDsOfSide1Elements, IDsOfSide2Elements, NodeID1OfSide1ToMerge, NodeID1OfSide2ToMerge, NodeID2OfSide1ToMerge, NodeID2OfSide2ToMerge) ## Sets new nodes for the given element. # @param ide the element id # @param newIDs nodes ids # @return If the number of nodes does not correspond to the type of element - returns false # @ingroup l2_modif_edit def ChangeElemNodes(self, ide, newIDs): return self.editor.ChangeElemNodes(ide, newIDs) ## If during the last operation of MeshEditor some nodes were # created, this method returns the list of their IDs, \n # if new nodes were not created - returns empty list # @return the list of integer values (can be empty) # @ingroup l1_auxiliary def GetLastCreatedNodes(self): return self.editor.GetLastCreatedNodes() ## If during the last operation of MeshEditor some elements were # created this method returns the list of their IDs, \n # if new elements were not created - returns empty list # @return the list of integer values (can be empty) # @ingroup l1_auxiliary def GetLastCreatedElems(self): return self.editor.GetLastCreatedElems() ## Clears sequences of nodes and elements created by mesh edition oparations # @ingroup l1_auxiliary def ClearLastCreated(self): self.editor.ClearLastCreated() ## Creates Duplicates given elements, i.e. creates new elements based on the # same nodes as the given ones. # @param theElements - container of elements to duplicate. It can be a Mesh, # sub-mesh, group, filter or a list of element IDs. If \a theElements is # a Mesh, elements of highest dimension are duplicated # @param theGroupName - a name of group to contain the generated elements. # If a group with such a name already exists, the new elements # are added to the existng group, else a new group is created. # If \a theGroupName is empty, new elements are not added # in any group. # @return a group where the new elements are added. None if theGroupName == "". # @ingroup l2_modif_edit def DoubleElements(self, theElements, theGroupName=""): unRegister = genObjUnRegister() if isinstance( theElements, Mesh ): theElements = theElements.mesh elif isinstance( theElements, list ): theElements = self.GetIDSource( theElements, SMESH.ALL ) unRegister.set( theElements ) return self.editor.DoubleElements(theElements, theGroupName) ## Creates a hole in a mesh by doubling the nodes of some particular elements # @param theNodes identifiers of nodes to be doubled # @param theModifiedElems identifiers of elements to be updated by the new (doubled) # nodes. If list of element identifiers is empty then nodes are doubled but # they not assigned to elements # @return TRUE if operation has been completed successfully, FALSE otherwise # @ingroup l2_modif_edit def DoubleNodes(self, theNodes, theModifiedElems): return self.editor.DoubleNodes(theNodes, theModifiedElems) ## Creates a hole in a mesh by doubling the nodes of some particular elements # This method provided for convenience works as DoubleNodes() described above. # @param theNodeId identifiers of node to be doubled # @param theModifiedElems identifiers of elements to be updated # @return TRUE if operation has been completed successfully, FALSE otherwise # @ingroup l2_modif_edit def DoubleNode(self, theNodeId, theModifiedElems): return self.editor.DoubleNode(theNodeId, theModifiedElems) ## Creates a hole in a mesh by doubling the nodes of some particular elements # This method provided for convenience works as DoubleNodes() described above. # @param theNodes group of nodes to be doubled # @param theModifiedElems group of elements to be updated. # @param theMakeGroup forces the generation of a group containing new nodes. # @return TRUE or a created group if operation has been completed successfully, # FALSE or None otherwise # @ingroup l2_modif_edit def DoubleNodeGroup(self, theNodes, theModifiedElems, theMakeGroup=False): if theMakeGroup: return self.editor.DoubleNodeGroupNew(theNodes, theModifiedElems) return self.editor.DoubleNodeGroup(theNodes, theModifiedElems) ## Creates a hole in a mesh by doubling the nodes of some particular elements # This method provided for convenience works as DoubleNodes() described above. # @param theNodes list of groups of nodes to be doubled # @param theModifiedElems list of groups of elements to be updated. # @param theMakeGroup forces the generation of a group containing new nodes. # @return TRUE if operation has been completed successfully, FALSE otherwise # @ingroup l2_modif_edit def DoubleNodeGroups(self, theNodes, theModifiedElems, theMakeGroup=False): if theMakeGroup: return self.editor.DoubleNodeGroupsNew(theNodes, theModifiedElems) return self.editor.DoubleNodeGroups(theNodes, theModifiedElems) ## Creates a hole in a mesh by doubling the nodes of some particular elements # @param theElems - the list of elements (edges or faces) to be replicated # The nodes for duplication could be found from these elements # @param theNodesNot - list of nodes to NOT replicate # @param theAffectedElems - the list of elements (cells and edges) to which the # replicated nodes should be associated to. # @return TRUE if operation has been completed successfully, FALSE otherwise # @ingroup l2_modif_edit def DoubleNodeElem(self, theElems, theNodesNot, theAffectedElems): return self.editor.DoubleNodeElem(theElems, theNodesNot, theAffectedElems) ## Creates a hole in a mesh by doubling the nodes of some particular elements # @param theElems - the list of elements (edges or faces) to be replicated # The nodes for duplication could be found from these elements # @param theNodesNot - list of nodes to NOT replicate # @param theShape - shape to detect affected elements (element which geometric center # located on or inside shape). # The replicated nodes should be associated to affected elements. # @return TRUE if operation has been completed successfully, FALSE otherwise # @ingroup l2_modif_edit def DoubleNodeElemInRegion(self, theElems, theNodesNot, theShape): return self.editor.DoubleNodeElemInRegion(theElems, theNodesNot, theShape) ## Creates a hole in a mesh by doubling the nodes of some particular elements # This method provided for convenience works as DoubleNodes() described above. # @param theElems - group of of elements (edges or faces) to be replicated # @param theNodesNot - group of nodes not to replicated # @param theAffectedElems - group of elements to which the replicated nodes # should be associated to. # @param theMakeGroup forces the generation of a group containing new elements. # @param theMakeNodeGroup forces the generation of a group containing new nodes. # @return TRUE or created groups (one or two) if operation has been completed successfully, # FALSE or None otherwise # @ingroup l2_modif_edit def DoubleNodeElemGroup(self, theElems, theNodesNot, theAffectedElems, theMakeGroup=False, theMakeNodeGroup=False): if theMakeGroup or theMakeNodeGroup: twoGroups = self.editor.DoubleNodeElemGroup2New(theElems, theNodesNot, theAffectedElems, theMakeGroup, theMakeNodeGroup) if theMakeGroup and theMakeNodeGroup: return twoGroups else: return twoGroups[ int(theMakeNodeGroup) ] return self.editor.DoubleNodeElemGroup(theElems, theNodesNot, theAffectedElems) ## Creates a hole in a mesh by doubling the nodes of some particular elements # This method provided for convenience works as DoubleNodes() described above. # @param theElems - group of of elements (edges or faces) to be replicated # @param theNodesNot - group of nodes not to replicated # @param theShape - shape to detect affected elements (element which geometric center # located on or inside shape). # The replicated nodes should be associated to affected elements. # @ingroup l2_modif_edit def DoubleNodeElemGroupInRegion(self, theElems, theNodesNot, theShape): return self.editor.DoubleNodeElemGroupInRegion(theElems, theNodesNot, theShape) ## Creates a hole in a mesh by doubling the nodes of some particular elements # This method provided for convenience works as DoubleNodes() described above. # @param theElems - list of groups of elements (edges or faces) to be replicated # @param theNodesNot - list of groups of nodes not to replicated # @param theAffectedElems - group of elements to which the replicated nodes # should be associated to. # @param theMakeGroup forces the generation of a group containing new elements. # @param theMakeNodeGroup forces the generation of a group containing new nodes. # @return TRUE or created groups (one or two) if operation has been completed successfully, # FALSE or None otherwise # @ingroup l2_modif_edit def DoubleNodeElemGroups(self, theElems, theNodesNot, theAffectedElems, theMakeGroup=False, theMakeNodeGroup=False): if theMakeGroup or theMakeNodeGroup: twoGroups = self.editor.DoubleNodeElemGroups2New(theElems, theNodesNot, theAffectedElems, theMakeGroup, theMakeNodeGroup) if theMakeGroup and theMakeNodeGroup: return twoGroups else: return twoGroups[ int(theMakeNodeGroup) ] return self.editor.DoubleNodeElemGroups(theElems, theNodesNot, theAffectedElems) ## Creates a hole in a mesh by doubling the nodes of some particular elements # This method provided for convenience works as DoubleNodes() described above. # @param theElems - list of groups of elements (edges or faces) to be replicated # @param theNodesNot - list of groups of nodes not to replicated # @param theShape - shape to detect affected elements (element which geometric center # located on or inside shape). # The replicated nodes should be associated to affected elements. # @return TRUE if operation has been completed successfully, FALSE otherwise # @ingroup l2_modif_edit def DoubleNodeElemGroupsInRegion(self, theElems, theNodesNot, theShape): return self.editor.DoubleNodeElemGroupsInRegion(theElems, theNodesNot, theShape) ## Identify the elements that will be affected by node duplication (actual duplication is not performed. # This method is the first step of DoubleNodeElemGroupsInRegion. # @param theElems - list of groups of elements (edges or faces) to be replicated # @param theNodesNot - list of groups of nodes not to replicated # @param theShape - shape to detect affected elements (element which geometric center # located on or inside shape). # The replicated nodes should be associated to affected elements. # @return groups of affected elements # @ingroup l2_modif_edit def AffectedElemGroupsInRegion(self, theElems, theNodesNot, theShape): return self.editor.AffectedElemGroupsInRegion(theElems, theNodesNot, theShape) ## Double nodes on shared faces between groups of volumes and create flat elements on demand. # The list of groups must describe a partition of the mesh volumes. # The nodes of the internal faces at the boundaries of the groups are doubled. # In option, the internal faces are replaced by flat elements. # Triangles are transformed in prisms, and quadrangles in hexahedrons. # @param theDomains - list of groups of volumes # @param createJointElems - if TRUE, create the elements # @param onAllBoundaries - if TRUE, the nodes and elements are also created on # the boundary between \a theDomains and the rest mesh # @return TRUE if operation has been completed successfully, FALSE otherwise def DoubleNodesOnGroupBoundaries(self, theDomains, createJointElems, onAllBoundaries=False ): return self.editor.DoubleNodesOnGroupBoundaries( theDomains, createJointElems, onAllBoundaries ) ## Double nodes on some external faces and create flat elements. # Flat elements are mainly used by some types of mechanic calculations. # # Each group of the list must be constituted of faces. # Triangles are transformed in prisms, and quadrangles in hexahedrons. # @param theGroupsOfFaces - list of groups of faces # @return TRUE if operation has been completed successfully, FALSE otherwise def CreateFlatElementsOnFacesGroups(self, theGroupsOfFaces ): return self.editor.CreateFlatElementsOnFacesGroups( theGroupsOfFaces ) ## identify all the elements around a geom shape, get the faces delimiting the hole # def CreateHoleSkin(self, radius, theShape, groupName, theNodesCoords): return self.editor.CreateHoleSkin( radius, theShape, groupName, theNodesCoords ) def _getFunctor(self, funcType ): fn = self.functors[ funcType._v ] if not fn: fn = self.smeshpyD.GetFunctor(funcType) fn.SetMesh(self.mesh) self.functors[ funcType._v ] = fn return fn ## Returns value of a functor for a given element # @param funcType an item of SMESH.FunctorType enum # @param elemId element or node ID # @param isElem @a elemId is ID of element or node # @return the functor value or zero in case of invalid arguments def FunctorValue(self, funcType, elemId, isElem=True): fn = self._getFunctor( funcType ) if fn.GetElementType() == self.GetElementType(elemId, isElem): val = fn.GetValue(elemId) else: val = 0 return val ## Get length of 1D element or sum of lengths of all 1D mesh elements # @param elemId mesh element ID (if not defined - sum of length of all 1D elements will be calculated) # @return element's length value if \a elemId is specified or sum of all 1D mesh elements' lengths otherwise # @ingroup l1_measurements def GetLength(self, elemId=None): length = 0 if elemId == None: length = self.smeshpyD.GetLength(self) else: length = self.FunctorValue(SMESH.FT_Length, elemId) return length ## Get area of 2D element or sum of areas of all 2D mesh elements # @param elemId mesh element ID (if not defined - sum of areas of all 2D elements will be calculated) # @return element's area value if \a elemId is specified or sum of all 2D mesh elements' areas otherwise # @ingroup l1_measurements def GetArea(self, elemId=None): area = 0 if elemId == None: area = self.smeshpyD.GetArea(self) else: area = self.FunctorValue(SMESH.FT_Area, elemId) return area ## Get volume of 3D element or sum of volumes of all 3D mesh elements # @param elemId mesh element ID (if not defined - sum of volumes of all 3D elements will be calculated) # @return element's volume value if \a elemId is specified or sum of all 3D mesh elements' volumes otherwise # @ingroup l1_measurements def GetVolume(self, elemId=None): volume = 0 if elemId == None: volume = self.smeshpyD.GetVolume(self) else: volume = self.FunctorValue(SMESH.FT_Volume3D, elemId) return volume ## Get maximum element length. # @param elemId mesh element ID # @return element's maximum length value # @ingroup l1_measurements def GetMaxElementLength(self, elemId): if self.GetElementType(elemId, True) == SMESH.VOLUME: ftype = SMESH.FT_MaxElementLength3D else: ftype = SMESH.FT_MaxElementLength2D return self.FunctorValue(ftype, elemId) ## Get aspect ratio of 2D or 3D element. # @param elemId mesh element ID # @return element's aspect ratio value # @ingroup l1_measurements def GetAspectRatio(self, elemId): if self.GetElementType(elemId, True) == SMESH.VOLUME: ftype = SMESH.FT_AspectRatio3D else: ftype = SMESH.FT_AspectRatio return self.FunctorValue(ftype, elemId) ## Get warping angle of 2D element. # @param elemId mesh element ID # @return element's warping angle value # @ingroup l1_measurements def GetWarping(self, elemId): return self.FunctorValue(SMESH.FT_Warping, elemId) ## Get minimum angle of 2D element. # @param elemId mesh element ID # @return element's minimum angle value # @ingroup l1_measurements def GetMinimumAngle(self, elemId): return self.FunctorValue(SMESH.FT_MinimumAngle, elemId) ## Get taper of 2D element. # @param elemId mesh element ID # @return element's taper value # @ingroup l1_measurements def GetTaper(self, elemId): return self.FunctorValue(SMESH.FT_Taper, elemId) ## Get skew of 2D element. # @param elemId mesh element ID # @return element's skew value # @ingroup l1_measurements def GetSkew(self, elemId): return self.FunctorValue(SMESH.FT_Skew, elemId) ## Return minimal and maximal value of a given functor. # @param funType a functor type, an item of SMESH.FunctorType enum # (one of SMESH.FunctorType._items) # @param meshPart a part of mesh (group, sub-mesh) to treat # @return tuple (min,max) # @ingroup l1_measurements def GetMinMax(self, funType, meshPart=None): unRegister = genObjUnRegister() if isinstance( meshPart, list ): meshPart = self.GetIDSource( meshPart, SMESH.ALL ) unRegister.set( meshPart ) if isinstance( meshPart, Mesh ): meshPart = meshPart.mesh fun = self._getFunctor( funType ) if fun: if meshPart: hist = fun.GetLocalHistogram( 1, False, meshPart ) else: hist = fun.GetHistogram( 1, False ) if hist: return hist[0].min, hist[0].max return None pass # end of Mesh class ## class used to add to SMESH_MeshEditor methods removed from its CORBA API # class meshEditor(SMESH._objref_SMESH_MeshEditor): def __init__(self): SMESH._objref_SMESH_MeshEditor.__init__(self) self.mesh = None def __getattr__(self, name ): # method called if an attribute not found if not self.mesh: # look for name() method in Mesh class self.mesh = Mesh( None, None, SMESH._objref_SMESH_MeshEditor.GetMesh(self)) if hasattr( self.mesh, name ): return getattr( self.mesh, name ) if name == "ExtrusionAlongPathObjX": return getattr( self.mesh, "ExtrusionAlongPathX" ) print name, "NOT FOUND" return None pass omniORB.registerObjref(SMESH._objref_SMESH_MeshEditor._NP_RepositoryId, meshEditor) ## Helper class for wrapping of SMESH.SMESH_Pattern CORBA class # class Pattern(SMESH._objref_SMESH_Pattern): def ApplyToMeshFaces(self, theMesh, theFacesIDs, theNodeIndexOnKeyPoint1, theReverse): decrFun = lambda i: i-1 theNodeIndexOnKeyPoint1,Parameters,hasVars = ParseParameters(theNodeIndexOnKeyPoint1, decrFun) theMesh.SetParameters(Parameters) return SMESH._objref_SMESH_Pattern.ApplyToMeshFaces( self, theMesh, theFacesIDs, theNodeIndexOnKeyPoint1, theReverse ) def ApplyToHexahedrons(self, theMesh, theVolumesIDs, theNode000Index, theNode001Index): decrFun = lambda i: i-1 theNode000Index,theNode001Index,Parameters,hasVars = ParseParameters(theNode000Index,theNode001Index, decrFun) theMesh.SetParameters(Parameters) return SMESH._objref_SMESH_Pattern.ApplyToHexahedrons( self, theMesh, theVolumesIDs, theNode000Index, theNode001Index ) # Registering the new proxy for Pattern omniORB.registerObjref(SMESH._objref_SMESH_Pattern._NP_RepositoryId, Pattern) ## Private class used to bind methods creating algorithms to the class Mesh # class algoCreator: def __init__(self): self.mesh = None self.defaultAlgoType = "" self.algoTypeToClass = {} # Stores a python class of algorithm def add(self, algoClass): if type( algoClass ).__name__ == 'classobj' and \ hasattr( algoClass, "algoType"): self.algoTypeToClass[ algoClass.algoType ] = algoClass if not self.defaultAlgoType and \ hasattr( algoClass, "isDefault") and algoClass.isDefault: self.defaultAlgoType = algoClass.algoType #print "Add",algoClass.algoType, "dflt",self.defaultAlgoType # creates a copy of self and assign mesh to the copy def copy(self, mesh): other = algoCreator() other.defaultAlgoType = self.defaultAlgoType other.algoTypeToClass = self.algoTypeToClass other.mesh = mesh return other # creates an instance of algorithm def __call__(self,algo="",geom=0,*args): algoType = self.defaultAlgoType for arg in args + (algo,geom): if isinstance( arg, geomBuilder.GEOM._objref_GEOM_Object ): geom = arg if isinstance( arg, str ) and arg: algoType = arg if not algoType and self.algoTypeToClass: algoType = self.algoTypeToClass.keys()[0] if self.algoTypeToClass.has_key( algoType ): #print "Create algo",algoType return self.algoTypeToClass[ algoType ]( self.mesh, geom ) raise RuntimeError, "No class found for algo type %s" % algoType return None # Private class used to substitute and store variable parameters of hypotheses. # class hypMethodWrapper: def __init__(self, hyp, method): self.hyp = hyp self.method = method #print "REBIND:", method.__name__ return # call a method of hypothesis with calling SetVarParameter() before def __call__(self,*args): if not args: return self.method( self.hyp, *args ) # hypothesis method with no args #print "MethWrapper.__call__",self.method.__name__, args try: parsed = ParseParameters(*args) # replace variables with their values self.hyp.SetVarParameter( parsed[-2], self.method.__name__ ) result = self.method( self.hyp, *parsed[:-2] ) # call hypothesis method except omniORB.CORBA.BAD_PARAM: # raised by hypothesis method call # maybe there is a replaced string arg which is not variable result = self.method( self.hyp, *args ) except ValueError, detail: # raised by ParseParameters() try: result = self.method( self.hyp, *args ) except omniORB.CORBA.BAD_PARAM: raise ValueError, detail # wrong variable name return result pass # A helper class that call UnRegister() of SALOME.GenericObj'es stored in it class genObjUnRegister: def __init__(self, genObj=None): self.genObjList = [] self.set( genObj ) return def set(self, genObj): "Store one or a list of of SALOME.GenericObj'es" if isinstance( genObj, list ): self.genObjList.extend( genObj ) else: self.genObjList.append( genObj ) return def __del__(self): for genObj in self.genObjList: if genObj and hasattr( genObj, "UnRegister" ): genObj.UnRegister() for pluginName in os.environ[ "SMESH_MeshersList" ].split( ":" ): # #print "pluginName: ", pluginName pluginBuilderName = pluginName + "Builder" try: exec( "from salome.%s.%s import *" % (pluginName, pluginBuilderName)) except Exception, e: from salome_utils import verbose if verbose(): print "Exception while loading %s: %s" % ( pluginBuilderName, e ) continue exec( "from salome.%s import %s" % (pluginName, pluginBuilderName)) plugin = eval( pluginBuilderName ) #print " plugin:" , str(plugin) # add methods creating algorithms to Mesh for k in dir( plugin ): if k[0] == '_': continue algo = getattr( plugin, k ) #print " algo:", str(algo) if type( algo ).__name__ == 'classobj' and hasattr( algo, "meshMethod" ): #print " meshMethod:" , str(algo.meshMethod) if not hasattr( Mesh, algo.meshMethod ): setattr( Mesh, algo.meshMethod, algoCreator() ) pass getattr( Mesh, algo.meshMethod ).add( algo ) pass pass pass del pluginName