/*! \page mesh_through_point_page Moving nodes \n In mesh you can define a node at a certain point either by movement of the node closest to the point or by movement of any node to the point. <em>To displace a node:</em> <ol> <li>From the \b Modification menu choose the <b>Move node</b> item or click <em>"Move Node"</em> button in the toolbar. \image html image67.png <center><em>"Move Node" button</em></center> The following dialog box shall appear: \image html meshtopass.png </li> <li>Enter the coordinates of the destination point.</li> <li>Check in <b>Find closest to destination</b> option or select the necessary node manually (X, Y, Z, dX, dY, dZ fields allow to see original coordinates and displacement of the node to move). \b Preview check-box allows to see the results of the operation.</li> <li>The <b>Update Destination</b> button is activated when <b>Find closest to destination</b> option is unchecked. Click the <b>Update Destination</b> button for update coordinates of the destination point from original coordinates of the node to move.</li> <li>Click the \b Apply or <b>Apply and Close</b> button.</li> </ol> \image html moving_nodes1.png "The initial mesh" \image html moving_nodes2.png "The modified mesh" <br><b>See Also</b> a sample TUI Script of a \ref tui_moving_nodes "Moving Nodes" operation. */