/*!
\page merging_nodes_page Merging nodes
This functionality allows user to detect groups of coincident nodes
with specified tolerance; each group of the coincident nodes can be
then converted to the single node.
\image html mergenodes_ico.png "Merge nodes menu button"
To merge nodes of your mesh:
- Choose \b Modification -> \b Transformation -> Merge nodes
menu item. The following dialog box shall appear:
\image html mergenodes_auto.png
- \b Name is the name of the mesh whose nodes will be merged.
- \b Automatic or \b Manual mode allows choosing how the nodes are
processed.
- \b Tolerance is a maximum distance between nodes sufficient for
merging.
- Activation of No merge of corner and medium nodes of quadratic
cells check-box prevents merging medium nodes of quadratic
elements with corner nodes. This check-box is enabled provided
that the selected mesh includes quadratic elements.
- Exclude Groups group box allows to ignore the nodes which
belong to the specified mesh groups.
- Nodes to keep group box allows to specify nodes to keep in
the mesh. (By default a node being the first in a group of
coincident nodes is kept.) It is possible to either select nodes in
the Viewer or select groups of any element type whose nodes will be
kept.
- \a Selection button activates selection of nodes to keep.
- Node IDs button activates selection of nodes in the
Viewer.
- Groups and Sub-meshes button activates selection of
groups and sub-meshes.
- \b Add button adds selected nodes or groups to the list.
- Nodes or groups selected in the list can be removed using \b
Remove button.
- Automatic mode:
- In the \b Automatic Mode all Nodes within the indicated tolerance
will be merged. The nodes which belong to the groups specified in the
Exclude Groups will be not taken into account.
- The \b Manual mode gives you full control of what the operation will do.
In this mode additional controls are available:
- \b Detect button generates the list of coincident nodes for the given
\b Tolerance.
- Coincident nodes is a list of groups of nodes for
merging. After the operation all nodes of each group will
be united into one node. The first node of a group is kept and
the others are removed.
- \b Remove button deletes the selected group from the list.
- \b Add button adds to the list a group of nodes selected in the
viewer with pressed "Shift" key.
- Select all check-box selects all groups.
- Show double nodes IDs check-box shows/hides identifiers of
nodes of selected groups in the 3D viewer.
\image html mergenodes.png
- Edit selected group list allows editing the selected
group:
\image html add.png
adds to the group the nodes selected in the viewer.
\image html remove.png
removes from the group the selected nodes.
\image html sort.png
moves the selected node to the first position in the
group in order to keep it in the mesh.
- To confirm your choice click \b Apply or Apply and Close button.
\image html merging_nodes1.png "The initial object"
\image html merging_nodes2.png "The object has been merged"
See Also a sample TUI Script of a
\ref tui_merging_nodes "Merge Nodes" operation.
*/