#ifndef SMESHGUI_DIALOG_H #define SMESHGUI_DIALOG_H #include class SMESHGUI; class SMESHGUI_Dialog : public SalomeApp_Dialog { Q_OBJECT public: SMESHGUI_Dialog( SMESHGUI*, const bool = false, const bool = false, const int = OK | Cancel | Apply ); virtual ~SMESHGUI_Dialog(); virtual void show(); //! set all content to enable (parameter is true) or disable state void setContentActive( const bool ) const; private: SMESHGUI* mySMESHGUI; }; #endif