// Copyright (C) 2007-2013 CEA/DEN, EDF R&D, OPEN CASCADE // // Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN, // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS // // This library is free software; you can redistribute it and/or // modify it under the terms of the GNU Lesser General Public // License as published by the Free Software Foundation; either // version 2.1 of the License. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA // // See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com // // SMESH SMESHGUI_Selection // File : SMESHGUI_Selection.cxx // Author : Alexander SOLOVYOV, Open CASCADE S.A.S. // // SMESH includes #include "SMESHGUI_Selection.h" #include "SMESHGUI_Utils.h" #include "SMESHGUI_VTKUtils.h" #include "SMESHGUI_GEOMGenUtils.h" #include "SMESHGUI_ComputeDlg.h" #include #include #include // SALOME GUI includes #include #include #include // IDL includes #include #include CORBA_CLIENT_HEADER(SMESH_Gen) #include CORBA_CLIENT_HEADER(SMESH_Mesh) #include CORBA_CLIENT_HEADER(SMESH_Group) //======================================================================= //function : SMESHGUI_Selection //purpose : //======================================================================= SMESHGUI_Selection::SMESHGUI_Selection() : LightApp_Selection() { } //======================================================================= //function : ~SMESHGUI_Selection //purpose : //======================================================================= SMESHGUI_Selection::~SMESHGUI_Selection() { } //======================================================================= //function : init //purpose : //======================================================================= void SMESHGUI_Selection::init( const QString& client, LightApp_SelectionMgr* mgr ) { LightApp_Selection::init( client, mgr ); if( mgr && study() ) { SalomeApp_Study* aSStudy = dynamic_cast(study()); if (!aSStudy) return; _PTR(Study) aStudy = aSStudy->studyDS(); for( int i=0, n=count(); i ( ow ); if( owner ) myActors.append( dynamic_cast( owner->GetActor() ) ); else myActors.append( 0 ); return true; } //======================================================================= //function : parameter //purpose : //======================================================================= QVariant SMESHGUI_Selection::parameter( const int ind, const QString& p ) const { QVariant val; if ( p=="client" ) val = QVariant( LightApp_Selection::parameter( p ) ); else if ( p=="type" ) val = QVariant( myTypes[ind] ); else if ( p=="elemTypes" ) val = QVariant( elemTypes( ind ) ); else if ( p=="isAutoColor" ) val = QVariant( isAutoColor( ind ) ); else if ( p=="numberOfNodes" ) val = QVariant( numberOfNodes( ind ) ); else if ( p=="dim" ) val = QVariant( dim( ind ) ); else if ( p=="labeledTypes" ) val = QVariant( labeledTypes( ind ) ); else if ( p=="shrinkMode" ) val = QVariant( shrinkMode( ind ) ); else if ( p=="entityMode" ) val = QVariant( entityMode( ind ) ); else if ( p=="controlMode" ) val = QVariant( controlMode( ind ) ); else if ( p=="isNumFunctor" ) val = QVariant( isNumFunctor( ind ) ); else if ( p=="displayMode" ) val = QVariant( displayMode( ind ) ); else if ( p=="isComputable" ) val = QVariant( isComputable( ind ) ); else if ( p=="isPreComputable" ) val = QVariant( isPreComputable( ind ) ); else if ( p=="hasReference" ) val = QVariant( hasReference( ind ) ); else if ( p=="isImported" ) val = QVariant( isImported( ind ) ); else if ( p=="facesOrientationMode" ) val = QVariant( facesOrientationMode( ind ) ); else if ( p=="groupType" ) val = QVariant( groupType( ind ) ); else if ( p=="quadratic2DMode") val = QVariant(quadratic2DMode(ind)); else if ( p=="isDistributionVisible") val = QVariant(isDistributionVisible(ind)); if( val.isValid() ) return val; else return LightApp_Selection::parameter( ind, p ); } //======================================================================= //function : getVtkOwner //purpose : //======================================================================= SMESH_Actor* SMESHGUI_Selection::getActor( int ind ) const { if( ind >= 0 && ind < count() ) return myActors.isEmpty() ? 0 : myActors.at( ind ); else return 0; } //======================================================================= //function : elemTypes //purpose : may return {'Elem0d' 'Edge' 'Face' 'Volume' 'BallElem'} at most //======================================================================= QList SMESHGUI_Selection::elemTypes( int ind ) const { QList types; SMESH_Actor* actor = getActor( ind ); if ( actor ) { TVisualObjPtr object = actor->GetObject(); if ( object ) { if ( object->GetNbEntities( SMDSAbs_0DElement )) types.append( "Elem0d" ); if ( object->GetNbEntities( SMDSAbs_Ball )) types.append( "BallElem" ); if ( object->GetNbEntities( SMDSAbs_Edge )) types.append( "Edge" ); if ( object->GetNbEntities( SMDSAbs_Face )) types.append( "Face" ); if ( object->GetNbEntities( SMDSAbs_Volume )) types.append( "Volume" ); } } return types; } //======================================================================= //function : labeledTypes //purpose : may return {'Point' 'Cell'} at most //======================================================================= QList SMESHGUI_Selection::labeledTypes( int ind ) const { QList types; SMESH_Actor* actor = getActor( ind ); if ( actor ) { if ( actor->GetPointsLabeled()) types.append( "Point" ); if ( actor->GetCellsLabeled()) types.append( "Cell" ); } return types; } //======================================================================= //function : displayMode //purpose : return SMESH_Actor::EReperesent //======================================================================= QString SMESHGUI_Selection::displayMode( int ind ) const { SMESH_Actor* actor = getActor( ind ); if ( actor ) { switch( actor->GetRepresentation() ) { case SMESH_Actor::eEdge: return "eEdge"; case SMESH_Actor::eSurface: return "eSurface"; case SMESH_Actor::ePoint: return "ePoint"; default: break; } } return "Unknown"; } //======================================================================= //function : quadratic2DMode //purpose : return SMESH_Actor::EQuadratic2DRepresentation //======================================================================= QString SMESHGUI_Selection::quadratic2DMode( int ind ) const { SMESH_Actor* actor = getActor( ind ); if ( actor ) { switch( actor->GetQuadratic2DRepresentation() ) { case SMESH_Actor::eLines: return "eLines"; case SMESH_Actor::eArcs: return "eArcs"; default: break; } } return "Unknown"; } //======================================================================= //function : isDistributionVisible //purpose : Visible/Invisible distribution of the ScalarBar Actor //======================================================================= bool SMESHGUI_Selection::isDistributionVisible(int ind) const { SMESH_Actor* actor = getActor( ind ); return (actor && actor->GetScalarBarActor() && actor->GetScalarBarActor()->GetDistributionVisibility()); } //======================================================================= //function : shrinkMode //purpose : return either 'IsSrunk', 'IsNotShrunk' or 'IsNotShrinkable' //======================================================================= QString SMESHGUI_Selection::shrinkMode( int ind ) const { SMESH_Actor* actor = getActor( ind ); if ( actor && actor->IsShrunkable() ) { if ( actor->IsShrunk() ) return "IsShrunk"; return "IsNotShrunk"; } return "IsNotShrinkable"; } //======================================================================= //function : entityMode //purpose : may return {'Elem0d' 'Edge' 'Face' 'Volume' 'BallElem' } at most //======================================================================= QList SMESHGUI_Selection::entityMode( int ind ) const { QList types; SMESH_Actor* actor = getActor( ind ); if ( actor ) { unsigned int aMode = actor->GetEntityMode(); if ( aMode & SMESH_Actor::eVolumes ) types.append( "Volume" ); if ( aMode & SMESH_Actor::eFaces ) types.append( "Face" ); if ( aMode & SMESH_Actor::eEdges ) types.append( "Edge" ); if ( aMode & SMESH_Actor::e0DElements ) types.append( "Elem0d" ); if ( aMode & SMESH_Actor::eBallElem ) types.append( "BallElem" ); } return types; } //======================================================================= //function : controlMode //purpose : return SMESH_Actor::eControl //======================================================================= QString SMESHGUI_Selection::controlMode( int ind ) const { SMESH_Actor* actor = getActor( ind ); QString mode = "eNone"; if ( actor ) { switch( actor->GetControlMode() ) { case SMESH_Actor::eLength: mode = "eLength"; break; case SMESH_Actor::eLength2D: mode = "eLength2D"; break; case SMESH_Actor::eFreeEdges: mode = "eFreeEdges"; break; case SMESH_Actor::eFreeNodes: mode = "eFreeNodes"; break; case SMESH_Actor::eFreeBorders: mode = "eFreeBorders"; break; case SMESH_Actor::eFreeFaces: mode = "eFreeFaces"; break; case SMESH_Actor::eMultiConnection: mode = "eMultiConnection"; break; case SMESH_Actor::eMultiConnection2D: mode = "eMultiConnection2D"; break; case SMESH_Actor::eArea: mode = "eArea"; break; case SMESH_Actor::eVolume3D: mode = "eVolume3D"; break; case SMESH_Actor::eMaxElementLength2D: mode = "eMaxElementLength2D"; break; case SMESH_Actor::eMaxElementLength3D: mode = "eMaxElementLength3D"; break; case SMESH_Actor::eTaper: mode = "eTaper"; break; case SMESH_Actor::eAspectRatio: mode = "eAspectRatio"; break; case SMESH_Actor::eAspectRatio3D: mode = "eAspectRatio3D"; break; case SMESH_Actor::eMinimumAngle: mode = "eMinimumAngle"; break; case SMESH_Actor::eWarping: mode = "eWarping"; break; case SMESH_Actor::eSkew: mode = "eSkew"; break; case SMESH_Actor::eBareBorderFace: mode = "eBareBorderFace"; break; case SMESH_Actor::eBareBorderVolume: mode = "eBareBorderVolume"; break; case SMESH_Actor::eOverConstrainedFace: mode = "eOverConstrainedFace"; break; case SMESH_Actor::eOverConstrainedVolume: mode = "eOverConstrainedVolume"; break; case SMESH_Actor::eCoincidentNodes: mode = "eCoincidentNodes"; break; case SMESH_Actor::eCoincidentElems1D: mode = "eCoincidentElems1D"; break; case SMESH_Actor::eCoincidentElems2D: mode = "eCoincidentElems2D"; break; case SMESH_Actor::eCoincidentElems3D: mode = "eCoincidentElems3D"; break; default:break; } } return mode; } bool SMESHGUI_Selection::isNumFunctor( int ind ) const { bool result = false; SMESH_Actor* actor = getActor( ind ); if ( actor ) { switch( actor->GetControlMode() ) { case SMESH_Actor::eLength: case SMESH_Actor::eLength2D: case SMESH_Actor::eMultiConnection: case SMESH_Actor::eMultiConnection2D: case SMESH_Actor::eArea: case SMESH_Actor::eVolume3D: case SMESH_Actor::eMaxElementLength2D: case SMESH_Actor::eMaxElementLength3D: case SMESH_Actor::eTaper: case SMESH_Actor::eAspectRatio: case SMESH_Actor::eAspectRatio3D: case SMESH_Actor::eMinimumAngle: case SMESH_Actor::eWarping: case SMESH_Actor::eSkew: result = true; break; default: break; } } return result; } //======================================================================= //function : facesOrientationMode //purpose : //======================================================================= QString SMESHGUI_Selection::facesOrientationMode( int ind ) const { SMESH_Actor* actor = getActor( ind ); if ( actor ) { if ( actor->GetFacesOriented() ) return "IsOriented"; return "IsNotOriented"; } return "Unknown"; } //======================================================================= //function : isAutoColor //purpose : //======================================================================= bool SMESHGUI_Selection::isAutoColor( int ind ) const { if ( ind >= 0 && ind < myTypes.count() && myTypes[ind] != "Unknown" ) { _PTR(SObject) sobj = SMESH::GetActiveStudyDocument()->FindObjectID( entry( ind ).toLatin1().data() ); CORBA::Object_var obj = SMESH::SObjectToObject( sobj, SMESH::GetActiveStudyDocument() ); if ( ! CORBA::is_nil( obj )) { SMESH::SMESH_Mesh_var mesh = SMESH::SMESH_Mesh::_narrow( obj ); if ( ! mesh->_is_nil() ) return mesh->GetAutoColor(); } } return false; } //======================================================================= //function : numberOfNodes //purpose : //======================================================================= int SMESHGUI_Selection::numberOfNodes( int ind ) const { if ( ind >= 0 && ind < myTypes.count() && myTypes[ind] != "Unknown" ) { _PTR(SObject) sobj = SMESH::GetActiveStudyDocument()->FindObjectID( entry( ind ).toLatin1().data() ); CORBA::Object_var obj = SMESH::SObjectToObject( sobj, SMESH::GetActiveStudyDocument() ); if ( ! CORBA::is_nil( obj )) { SMESH::SMESH_Mesh_var mesh = SMESH::SMESH_Mesh::_narrow( obj ); if ( ! mesh->_is_nil() ) return mesh->NbNodes(); SMESH::SMESH_subMesh_var aSubMeshObj = SMESH::SMESH_subMesh::_narrow( obj ); if ( !aSubMeshObj->_is_nil() ) return aSubMeshObj->GetNumberOfNodes(true); SMESH::SMESH_GroupBase_var aGroupObj = SMESH::SMESH_GroupBase::_narrow( obj ); if ( !aGroupObj->_is_nil() ) return aGroupObj->Size(); } } return 0; } //================================================================================ /*! * \brief return dimension of elements of the selected object * * \retval int - 0 for 0D elements, -1 for an empty object (the rest as usual) */ //================================================================================ int SMESHGUI_Selection::dim( int ind ) const { int dim = -1; if ( ind >= 0 && ind < myTypes.count() && myTypes[ind] != "Unknown" ) { _PTR(SObject) sobj = SMESH::GetActiveStudyDocument()->FindObjectID( entry( ind ).toLatin1().data() ); CORBA::Object_var obj = SMESH::SObjectToObject( sobj, SMESH::GetActiveStudyDocument() ); if ( ! CORBA::is_nil( obj )) { SMESH::SMESH_IDSource_var idSrc = SMESH::SMESH_IDSource::_narrow( obj ); if ( ! idSrc->_is_nil() ) { SMESH::array_of_ElementType_var types = idSrc->GetTypes(); for ( int i = 0; i < types->length(); ++ i) switch ( types[i] ) { case SMESH::EDGE : dim = std::max( dim, 1 ); break; case SMESH::FACE : dim = std::max( dim, 2 ); break; case SMESH::VOLUME: dim = std::max( dim, 3 ); break; case SMESH::ELEM0D: dim = std::max( dim, 0 ); break; case SMESH::BALL : dim = std::max( dim, 0 ); break; default:; } } } } return dim; } //======================================================================= //function : isComputable //purpose : //======================================================================= QVariant SMESHGUI_Selection::isComputable( int ind ) const { if ( ind >= 0 && ind < myTypes.count() && myTypes[ind] != "Unknown" ) { /* Handle(SALOME_InteractiveObject) io = static_cast( myDataOwners[ ind ].get() )->IO(); if ( !io.IsNull() ) { SMESH::SMESH_Mesh_var mesh = SMESH::GetMeshByIO(io); // m,sm,gr->m if ( !mesh->_is_nil() ) {*/ _PTR(SObject) so = SMESH::GetActiveStudyDocument()->FindObjectID( entry( ind ).toLatin1().data() ); //FindSObject( mesh ); if ( so ) { CORBA::Object_var obj = SMESH::SObjectToObject(so, SMESH::GetActiveStudyDocument()); if(!CORBA::is_nil(obj)){ SMESH::SMESH_Mesh_var mesh = SMESH::SMESH_Mesh::_narrow( obj ); if (!mesh->_is_nil()){ if(mesh->HasShapeToMesh()) { GEOM::GEOM_Object_var shape = SMESH::GetShapeOnMeshOrSubMesh( so ); return QVariant( !shape->_is_nil() ); } else { return QVariant(!mesh->NbFaces()==0); } } else { GEOM::GEOM_Object_var shape = SMESH::GetShapeOnMeshOrSubMesh( so ); return QVariant( !shape->_is_nil() ); } } } // } // } } return QVariant( false ); } //======================================================================= //function : isPreComputable //purpose : //======================================================================= QVariant SMESHGUI_Selection::isPreComputable( int ind ) const { if ( ind >= 0 && ind < myTypes.count() && myTypes[ind] != "Unknown" ) { QMap modeMap; _PTR(SObject) pMesh = SMESH::GetActiveStudyDocument()->FindObjectID( entry( ind ).toLatin1().data() ); SMESHGUI_PrecomputeOp::getAssignedAlgos( pMesh, modeMap ); return QVariant( modeMap.size() > 1 ); } return QVariant( false ); } //======================================================================= //function : hasReference //purpose : //======================================================================= QVariant SMESHGUI_Selection::hasReference( int ind ) const { return QVariant( isReference( ind ) ); } //======================================================================= //function : isVisible //purpose : //======================================================================= QVariant SMESHGUI_Selection::isVisible( int ind ) const { if ( ind >= 0 && ind < myTypes.count() && myTypes[ind] != "Unknown" ) { QString ent = entry( ind ); SMESH_Actor* actor = SMESH::FindActorByEntry( ent.toLatin1().data() ); if ( actor && actor->hasIO() ) { if(SVTK_ViewWindow* aViewWindow = SMESH::GetCurrentVtkView()) return QVariant( aViewWindow->isVisible( actor->getIO() ) ); } } return QVariant( false ); } //======================================================================= //function : type //purpose : //======================================================================= int SMESHGUI_Selection::type( const QString& entry, _PTR(Study) study ) { _PTR(SObject) obj (study->FindObjectID(entry.toLatin1().data())); if( !obj ) return -1; _PTR(SObject) ref; if( obj->ReferencedObject( ref ) ) obj = ref; _PTR(SObject) objFather = obj->GetFather(); _PTR(SComponent) objComponent = obj->GetFatherComponent(); if( objComponent->ComponentDataType()!="SMESH" ) return -1; if( objComponent->GetIOR()==obj->GetIOR() ) return SMESH::COMPONENT; int aLevel = obj->Depth() - objComponent->Depth(), aFTag = objFather->Tag(), anOTag = obj->Tag(), res = -1; switch (aLevel) { case 1: if (anOTag >= SMESH::Tag_FirstMeshRoot) res = SMESH::MESH; break; case 2: switch (aFTag) { case SMESH::Tag_HypothesisRoot: res = SMESH::HYPOTHESIS; break; case SMESH::Tag_AlgorithmsRoot: res = SMESH::ALGORITHM; break; } break; case 3: switch (aFTag) { case SMESH::Tag_SubMeshOnVertex: res = SMESH::SUBMESH_VERTEX; break; case SMESH::Tag_SubMeshOnEdge: res = SMESH::SUBMESH_EDGE; break; case SMESH::Tag_SubMeshOnFace: res = SMESH::SUBMESH_FACE; break; case SMESH::Tag_SubMeshOnSolid: res = SMESH::SUBMESH_SOLID; break; case SMESH::Tag_SubMeshOnCompound: res = SMESH::SUBMESH_COMPOUND; break; default: if (aFTag >= SMESH::Tag_FirstGroup) res = SMESH::GROUP; else res = SMESH::SUBMESH; } break; } return res; } //======================================================================= //function : typeName //purpose : //======================================================================= QString SMESHGUI_Selection::typeName( const int t ) { switch( t ) { case SMESH::HYPOTHESIS: return "Hypothesis"; case SMESH::ALGORITHM: return "Algorithm"; case SMESH::MESH: return "Mesh"; case SMESH::SUBMESH: return "SubMesh"; case SMESH::MESHorSUBMESH: return "Mesh or submesh"; case SMESH::SUBMESH_VERTEX: return "Mesh vertex"; case SMESH::SUBMESH_EDGE: return "Mesh edge"; case SMESH::SUBMESH_FACE: return "Mesh face"; case SMESH::SUBMESH_SOLID: return "Mesh solid"; case SMESH::SUBMESH_COMPOUND: return "Mesh compound"; case SMESH::GROUP: return "Group"; case SMESH::COMPONENT: return "Component"; default: return "Unknown"; } } bool SMESHGUI_Selection::isImported( const int ind ) const { QString e = entry( ind ); _PTR(SObject) SO = SMESH::GetActiveStudyDocument()->FindObjectID( e.toLatin1().constData() ); bool res = false; if( SO ) { SMESH::SMESH_Mesh_var aMesh = SMESH::SMESH_Mesh::_narrow( SMESH::SObjectToObject( SO ) ); if( !aMesh->_is_nil() ) { SALOME_MED::MedFileInfo_var inf = aMesh->GetMEDFileInfo(); res = strlen( (char*)inf->fileName ) > 0; } } return res; } //======================================================================= //function : groupType //purpose : //======================================================================= QString SMESHGUI_Selection::groupType( int ind ) const { QString e = entry( ind ); _PTR(SObject) SO = SMESH::GetActiveStudyDocument()->FindObjectID( e.toLatin1().constData() ); if( SO ) { SMESH::SMESH_Group_var g = SMESH::SObjectToInterface( SO ); if( !g->_is_nil() ) return "Group"; SMESH::SMESH_GroupOnGeom_var gog = SMESH::SObjectToInterface( SO ); if( !gog->_is_nil() ) return "GroupOnGeom"; SMESH::SMESH_GroupOnFilter_var gof = SMESH::SObjectToInterface(SO); if ( !gof->_is_nil() ) return "GroupOnFilter"; } return ""; }