// Copyright (C) 2007-2013 CEA/DEN, EDF R&D, OPEN CASCADE // // Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN, // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS // // This library is free software; you can redistribute it and/or // modify it under the terms of the GNU Lesser General Public // License as published by the Free Software Foundation; either // version 2.1 of the License. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA // // See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com // // SMESH SMESHGUI : GUI for SMESH component // File : SMESHGUI_TransparencyDlg.h // Author : Nicolas REJNERI, Open CASCADE S.A.S. // #ifndef SMESHGUI_TRANSPARENCYDLG_H #define SMESHGUI_TRANSPARENCYDLG_H // SMESH includes #include "SMESH_SMESHGUI.hxx" // Qt includes #include class QLabel; class QPushButton; class QSlider; class LightApp_SelectionMgr; class SVTK_ViewWindow; class SMESHGUI; //================================================================================= // class : SMESHGUI_TransparencyDlg // purpose : //================================================================================= class SMESHGUI_EXPORT SMESHGUI_TransparencyDlg : public QDialog { Q_OBJECT public: SMESHGUI_TransparencyDlg( SMESHGUI* ); ~SMESHGUI_TransparencyDlg(); private: void keyPressEvent( QKeyEvent* ); private: SMESHGUI* mySMESHGUI; LightApp_SelectionMgr* mySelectionMgr; SVTK_ViewWindow* myViewWindow; QPushButton* buttonOk; QPushButton* buttonHelp; QLabel* TextLabelOpaque; QLabel* ValueLab; QLabel* TextLabelTransparent; QSlider* Slider1; QString myHelpFileName; public slots: void ClickOnOk(); void ClickOnHelp(); void ValueHasChanged(); void SetTransparency(); void onSelectionChanged(); }; #endif // SMESHGUI_TRANSPARENCYDLG_H