// Copyright (C) 2007-2012 CEA/DEN, EDF R&D, OPEN CASCADE // // Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN, // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS // // This library is free software; you can redistribute it and/or // modify it under the terms of the GNU Lesser General Public // License as published by the Free Software Foundation; either // version 2.1 of the License. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA // // See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com // // SMESH SMESHGUI : GUI for SMESH component // File : SMESHGUI_AddMeshElementDlg.h // Author : Nicolas REJNERI, Open CASCADE S.A.S. // #ifndef SMESHGUI_ADDMESHELEMENTDLG_H #define SMESHGUI_ADDMESHELEMENTDLG_H // SMESH includes #include "SMESH_SMESHGUI.hxx" #include // Qt includes #include // IDL includes #include #include CORBA_SERVER_HEADER(SMESH_Mesh) class QComboBox; class QGroupBox; class QLabel; class QLineEdit; class QPushButton; class QRadioButton; class QCheckBox; class SMESHGUI; class SMESH_Actor; class SVTK_Selector; class LightApp_SelectionMgr; class SMESHGUI_SpinBox; namespace SMESH { struct TElementSimulation; } //================================================================================= // class : SMESHGUI_AddMeshElementDlg // purpose : //================================================================================= class SMESHGUI_EXPORT SMESHGUI_AddMeshElementDlg : public QDialog { Q_OBJECT public: SMESHGUI_AddMeshElementDlg( SMESHGUI*, SMDSAbs_EntityType = SMDSEntity_Edge ); ~SMESHGUI_AddMeshElementDlg(); private: void Init(); void closeEvent( QCloseEvent* ); void hideEvent( QHideEvent* ); /* ESC key */ void enterEvent( QEvent* ); /* mouse enter the QWidget */ void keyPressEvent( QKeyEvent* ); void displaySimulation(); bool isValid(); typedef QList GrpList; SMESHGUI* mySMESHGUI; /* Current SMESHGUI object */ LightApp_SelectionMgr* mySelectionMgr; /* User shape selection */ int myNbOkNodes; /* to check when arguments is defined */ bool myBusy; SVTK_Selector* mySelector; QLineEdit* myEditCurrentArgument; /* Current LineEdit */ SMDSAbs_EntityType myGeomType; int myElementType; int myNbNodes; bool myIsPoly; SMESH::SMESH_Mesh_var myMesh; SMESH_Actor* myActor; SMESH::TElementSimulation* mySimulation; QString myEntry; GrpList myGroups; QGroupBox* GroupConstructors; QRadioButton* Constructor1; QGroupBox* GroupGroups; QLabel* TextLabel_GroupName; QComboBox* ComboBox_GroupName; QGroupBox* GroupButtons; QPushButton* buttonOk; QPushButton* buttonCancel; QPushButton* buttonApply; QPushButton* buttonHelp; QGroupBox* GroupC1; QLabel* TextLabelC1A1; QPushButton* SelectButtonC1A1; QLineEdit* LineEditC1A1; QCheckBox* Reverse; SMESHGUI_SpinBox* DiameterSpinBox; QString myHelpFileName; private slots: void ClickOnOk(); void ClickOnCancel(); void ClickOnApply(); void ClickOnHelp(); void SetEditCurrentArgument(); void SelectionIntoArgument(); void DeactivateActiveDialog(); void ActivateThisDialog(); void CheckBox( int ); void onTextChange( const QString& ); }; #endif // SMESHGUI_ADDMESHELEMENTDLG_H