// Copyright (C) 2007-2012 CEA/DEN, EDF R&D, OPEN CASCADE // // Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN, // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS // // This library is free software; you can redistribute it and/or // modify it under the terms of the GNU Lesser General Public // License as published by the Free Software Foundation; either // version 2.1 of the License. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA // // See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com // // SMESH SMESH : implementaion of SMESH idl descriptions // File : StdMeshers_Projection_2D.cxx // Module : SMESH // Created : Fri Oct 20 11:37:07 2006 // Author : Edward AGAPOV (eap) // #include "StdMeshers_Projection_2D.hxx" #include "StdMeshers_ProjectionSource2D.hxx" #include "StdMeshers_ProjectionUtils.hxx" #include "StdMeshers_FaceSide.hxx" #include "SMDS_EdgePosition.hxx" #include "SMDS_FacePosition.hxx" #include "SMESHDS_Hypothesis.hxx" #include "SMESHDS_SubMesh.hxx" #include "SMESH_Block.hxx" #include "SMESH_Comment.hxx" #include "SMESH_Gen.hxx" #include "SMESH_Mesh.hxx" #include "SMESH_MesherHelper.hxx" #include "SMESH_Pattern.hxx" #include "SMESH_subMesh.hxx" #include "SMESH_subMeshEventListener.hxx" #include "utilities.h" #include #include #include #include #include #include #include #include #include using namespace std; #define RETURN_BAD_RESULT(msg) { MESSAGE(")-: Error: " << msg); return false; } typedef StdMeshers_ProjectionUtils TAssocTool; //======================================================================= //function : StdMeshers_Projection_2D //purpose : //======================================================================= StdMeshers_Projection_2D::StdMeshers_Projection_2D(int hypId, int studyId, SMESH_Gen* gen) :SMESH_2D_Algo(hypId, studyId, gen) { _name = "Projection_2D"; _compatibleHypothesis.push_back("ProjectionSource2D"); _sourceHypo = 0; } //================================================================================ /*! * \brief Destructor */ //================================================================================ StdMeshers_Projection_2D::~StdMeshers_Projection_2D() {} //======================================================================= //function : CheckHypothesis //purpose : //======================================================================= bool StdMeshers_Projection_2D::CheckHypothesis(SMESH_Mesh& theMesh, const TopoDS_Shape& theShape, SMESH_Hypothesis::Hypothesis_Status& theStatus) { list ::const_iterator itl; const list &hyps = GetUsedHypothesis(theMesh, theShape); if ( hyps.size() == 0 ) { theStatus = HYP_MISSING; return false; // can't work with no hypothesis } if ( hyps.size() > 1 ) { theStatus = HYP_ALREADY_EXIST; return false; } const SMESHDS_Hypothesis *theHyp = hyps.front(); string hypName = theHyp->GetName(); theStatus = HYP_OK; if (hypName == "ProjectionSource2D") { _sourceHypo = static_cast(theHyp); // Check hypo parameters SMESH_Mesh* srcMesh = _sourceHypo->GetSourceMesh(); SMESH_Mesh* tgtMesh = & theMesh; if ( !srcMesh ) srcMesh = tgtMesh; // check vertices if ( _sourceHypo->HasVertexAssociation() ) { // source vertices TopoDS_Shape edge = TAssocTool::GetEdgeByVertices ( srcMesh, _sourceHypo->GetSourceVertex(1), _sourceHypo->GetSourceVertex(2) ); if ( edge.IsNull() || !SMESH_MesherHelper::IsSubShape( edge, srcMesh ) || !SMESH_MesherHelper::IsSubShape( edge, _sourceHypo->GetSourceFace() )) { theStatus = HYP_BAD_PARAMETER; SCRUTE((edge.IsNull())); SCRUTE((SMESH_MesherHelper::IsSubShape( edge, srcMesh ))); SCRUTE((SMESH_MesherHelper::IsSubShape( edge, _sourceHypo->GetSourceFace() ))); } else { // target vertices edge = TAssocTool::GetEdgeByVertices ( tgtMesh, _sourceHypo->GetTargetVertex(1), _sourceHypo->GetTargetVertex(2) ); if ( edge.IsNull() || !SMESH_MesherHelper::IsSubShape( edge, tgtMesh )) { theStatus = HYP_BAD_PARAMETER; SCRUTE((edge.IsNull())); SCRUTE((SMESH_MesherHelper::IsSubShape( edge, tgtMesh ))); } // PAL16203 else if ( !_sourceHypo->IsCompoundSource() && !SMESH_MesherHelper::IsSubShape( edge, theShape )) { theStatus = HYP_BAD_PARAMETER; SCRUTE((SMESH_MesherHelper::IsSubShape( edge, theShape ))); } } } // check a source face if ( !SMESH_MesherHelper::IsSubShape( _sourceHypo->GetSourceFace(), srcMesh ) || ( srcMesh == tgtMesh && theShape == _sourceHypo->GetSourceFace() )) { theStatus = HYP_BAD_PARAMETER; SCRUTE((SMESH_MesherHelper::IsSubShape( _sourceHypo->GetSourceFace(), srcMesh ))); SCRUTE((srcMesh == tgtMesh)); SCRUTE(( theShape == _sourceHypo->GetSourceFace() )); } } else { theStatus = HYP_INCOMPATIBLE; } return ( theStatus == HYP_OK ); } namespace { //================================================================================ /*! * \brief define if a node is new or old * \param node - node to check * \retval bool - true if the node existed before Compute() is called */ //================================================================================ bool isOldNode( const SMDS_MeshNode* node/*, const bool is1DComputed*/ ) { // old nodes are shared by edges and new ones are shared // only by faces created by mapper //if ( is1DComputed ) { bool isOld = node->NbInverseElements(SMDSAbs_Edge) > 0; return isOld; } // else // { // SMDS_ElemIteratorPtr invFace = node->GetInverseElementIterator(SMDSAbs_Face); // bool isNew = invFace->more(); // return !isNew; // } } //================================================================================ /*! * \brief Class to remove mesh built by pattern mapper on edges * and vertices in the case of failure of projection algo. * It does it's job at destruction */ //================================================================================ class MeshCleaner { SMESH_subMesh* sm; public: MeshCleaner( SMESH_subMesh* faceSubMesh ): sm(faceSubMesh) {} ~MeshCleaner() { Clean(sm); } void Release() { sm = 0; } // mesh will not be removed static void Clean( SMESH_subMesh* sm, bool withSub=true ) { if ( !sm || !sm->GetSubMeshDS() ) return; // PAL16567, 18920. Remove face nodes as well // switch ( sm->GetSubShape().ShapeType() ) { // case TopAbs_VERTEX: // case TopAbs_EDGE: { SMDS_NodeIteratorPtr nIt = sm->GetSubMeshDS()->GetNodes(); SMESHDS_Mesh* mesh = sm->GetFather()->GetMeshDS(); while ( nIt->more() ) { const SMDS_MeshNode* node = nIt->next(); if ( !isOldNode( node ) ) mesh->RemoveNode( node ); } // do not break but iterate over DependsOn() // } // default: if ( !withSub ) return; SMESH_subMeshIteratorPtr smIt = sm->getDependsOnIterator(false,false); while ( smIt->more() ) Clean( smIt->next(), false ); // } } }; //================================================================================ /*! * \brief find new nodes belonging to one free border of mesh on face * \param sm - submesh on edge or vertex containg nodes to choose from * \param face - the face bound by the submesh * \param u2nodes - map to fill with nodes * \param seamNodes - set of found nodes * \retval bool - is a success */ //================================================================================ bool getBoundaryNodes ( SMESH_subMesh* sm, const TopoDS_Face& face, map< double, const SMDS_MeshNode* > & u2nodes, set< const SMDS_MeshNode* > & seamNodes) { u2nodes.clear(); seamNodes.clear(); if ( !sm || !sm->GetSubMeshDS() ) RETURN_BAD_RESULT("Null submesh"); SMDS_NodeIteratorPtr nIt = sm->GetSubMeshDS()->GetNodes(); switch ( sm->GetSubShape().ShapeType() ) { case TopAbs_VERTEX: { while ( nIt->more() ) { const SMDS_MeshNode* node = nIt->next(); if ( isOldNode( node ) ) continue; u2nodes.insert( make_pair( 0., node )); seamNodes.insert( node ); return true; } break; } case TopAbs_EDGE: { // Get submeshes of sub-vertices const map< int, SMESH_subMesh * >& subSM = sm->DependsOn(); if ( subSM.size() != 2 ) RETURN_BAD_RESULT("there must be 2 submeshes of sub-vertices" " but we have " << subSM.size()); SMESH_subMesh* smV1 = subSM.begin()->second; SMESH_subMesh* smV2 = subSM.rbegin()->second; if ( !smV1->IsMeshComputed() || !smV2->IsMeshComputed() ) RETURN_BAD_RESULT("Empty vertex submeshes"); const SMDS_MeshNode* nV1 = 0; const SMDS_MeshNode* nE = 0; // Look for nV1 - a new node on V1 nIt = smV1->GetSubMeshDS()->GetNodes(); while ( nIt->more() && !nE ) { const SMDS_MeshNode* node = nIt->next(); if ( isOldNode( node ) ) continue; nV1 = node; // Find nE - a new node connected to nV1 and belonging to edge submesh; SMESHDS_SubMesh* smDS = sm->GetSubMeshDS(); SMDS_ElemIteratorPtr vElems = nV1->GetInverseElementIterator(SMDSAbs_Face); while ( vElems->more() && !nE ) { const SMDS_MeshElement* elem = vElems->next(); int nbNodes = elem->NbNodes(); if ( elem->IsQuadratic() ) nbNodes /= 2; int iV1 = elem->GetNodeIndex( nV1 ); // try next after nV1 int iE = SMESH_MesherHelper::WrapIndex( iV1 + 1, nbNodes ); if ( smDS->Contains( elem->GetNode( iE ) )) nE = elem->GetNode( iE ); if ( !nE ) { // try node before nV1 iE = SMESH_MesherHelper::WrapIndex( iV1 - 1, nbNodes ); if ( smDS->Contains( elem->GetNode( iE ))) nE = elem->GetNode( iE ); } if ( nE && elem->IsQuadratic() ) { // find medium node between nV1 and nE if ( Abs( iV1 - iE ) == 1 ) nE = elem->GetNode( Min ( iV1, iE ) + nbNodes ); else nE = elem->GetNode( elem->NbNodes() - 1 ); } } } if ( !nV1 ) RETURN_BAD_RESULT("No new node found on V1"); if ( !nE ) RETURN_BAD_RESULT("new node on edge not found"); // Get the whole free border of a face list< const SMDS_MeshNode* > bordNodes; list< const SMDS_MeshElement* > bordFaces; if ( !SMESH_MeshEditor::FindFreeBorder (nV1, nE, nV1, bordNodes, bordFaces )) RETURN_BAD_RESULT("free border of a face not found by nodes " << nV1->GetID() << " " << nE->GetID() ); // Insert nodes of the free border to the map until node on V2 encountered SMESHDS_SubMesh* v2smDS = smV2->GetSubMeshDS(); list< const SMDS_MeshNode* >::iterator bordIt = bordNodes.begin(); bordIt++; // skip nV1 for ( ; bordIt != bordNodes.end(); ++bordIt ) { const SMDS_MeshNode* node = *bordIt; if ( v2smDS->Contains( node )) break; if ( node->GetPosition()->GetTypeOfPosition() != SMDS_TOP_EDGE ) RETURN_BAD_RESULT("Bad node position type: node " << node->GetID() << " pos type " << node->GetPosition()->GetTypeOfPosition()); const SMDS_EdgePosition* pos = static_cast(node->GetPosition()); u2nodes.insert( make_pair( pos->GetUParameter(), node )); seamNodes.insert( node ); } if ( u2nodes.size() != seamNodes.size() ) RETURN_BAD_RESULT("Bad node params on edge " << sm->GetId() << ", " << u2nodes.size() << " != " << seamNodes.size() ); return true; } default:; } RETURN_BAD_RESULT ("Unexpected submesh type"); } // bool getBoundaryNodes() //================================================================================ /*! * \brief Preform projection in case if tgtFace.IsPartner( srcFace ) and in case * if projection by transformation is possible */ //================================================================================ bool projectPartner(const TopoDS_Face& tgtFace, const TopoDS_Face& srcFace, SMESH_Mesh * tgtMesh, SMESH_Mesh * srcMesh, const TAssocTool::TShapeShapeMap& shape2ShapeMap) { MESSAGE("projectPartner"); const double tol = 1.e-7*srcMesh->GetMeshDS()->getMaxDim(); gp_Trsf trsf; // transformation to get location of target nodes from source ones if ( tgtFace.IsPartner( srcFace )) { gp_Trsf srcTrsf = srcFace.Location(); gp_Trsf tgtTrsf = tgtFace.Location(); trsf = srcTrsf.Inverted() * tgtTrsf; } else { // Try to find the transformation // make any local coord systems of src and tgt faces vector srcPP, tgtPP; // 3 points on face boundaries to make axes of CS int tgtNbVert = SMESH_MesherHelper::Count( tgtFace, TopAbs_VERTEX, /*ignoreSame=*/true ); int srcNbVert = SMESH_MesherHelper::Count( srcFace, TopAbs_VERTEX, /*ignoreSame=*/true ); SMESH_subMesh * srcSM = srcMesh->GetSubMesh( srcFace ); SMESH_subMeshIteratorPtr smIt = srcSM->getDependsOnIterator(/*includeSelf=*/false,false); srcSM = smIt->next(); // sm of a vertex while ( smIt->more() && srcPP.size() < 3 ) { srcSM = smIt->next(); SMESHDS_SubMesh* srcSmds = srcSM->GetSubMeshDS(); if ( !srcSmds ) continue; SMDS_NodeIteratorPtr nIt = srcSmds->GetNodes(); while ( nIt->more() ) { SMESH_TNodeXYZ p ( nIt->next()); bool pOK = false; switch ( srcPP.size() ) { case 0: pOK = true; break; case 1: pOK = ( srcPP[0].SquareDistance( p ) > 10*tol ); break; case 2: { gp_Vec p0p1( srcPP[0], srcPP[1] ), p0p( srcPP[0], p ); // pOK = !p0p1.IsParallel( p0p, tol ); pOK = !p0p1.IsParallel( p0p, 3.14/20 ); // angle min 18 degrees break; } } if ( !pOK ) continue; // find corresponding point on target shape pOK = false; gp_Pnt tgtP; const TopoDS_Shape& tgtShape = shape2ShapeMap( srcSM->GetSubShape(), /*isSrc=*/true ); if ( tgtShape.ShapeType() == TopAbs_VERTEX ) { tgtP = BRep_Tool::Pnt( TopoDS::Vertex( tgtShape )); if ( srcNbVert == tgtNbVert || tgtPP.empty() ) pOK = true; else pOK = (( tgtP.Distance( tgtPP[0] ) > tol*tol ) && ( tgtPP.size() == 1 || tgtP.Distance( tgtPP[1] ) > tol*tol )); //cout << "V - nS " << p._node->GetID() << " - nT " << SMESH_Algo::VertexNode(TopoDS::Vertex( tgtShape),tgtMesh->GetMeshDS())->GetID() << endl; } else if ( tgtPP.size() > 0 ) { if ( SMESHDS_SubMesh* tgtSmds = tgtMesh->GetMeshDS()->MeshElements( tgtShape )) { double srcDist = srcPP[0].Distance( p ); double eTol = BRep_Tool::Tolerance( TopoDS::Edge( tgtShape )); if (eTol < tol) eTol = tol; SMDS_NodeIteratorPtr nItT = tgtSmds->GetNodes(); while ( nItT->more() && !pOK ) { const SMDS_MeshNode* n = nItT->next(); tgtP = SMESH_TNodeXYZ( n ); pOK = ( fabs( srcDist - tgtPP[0].Distance( tgtP )) < 2*eTol ); //cout << "E - nS " << p._node->GetID() << " - nT " << n->GetID()<< " OK - " << pOK<< " " << fabs( srcDist - tgtPP[0].Distance( tgtP ))<< " tol " << eTol<< endl; } } } if ( !pOK ) continue; srcPP.push_back( p ); tgtPP.push_back( tgtP ); } } if ( srcPP.size() != 3 ) return false; // make transformation gp_Trsf fromTgtCS, toSrcCS; // from/to global CS gp_Ax2 srcCS( srcPP[0], gp_Vec( srcPP[0], srcPP[1] ), gp_Vec( srcPP[0], srcPP[2])); gp_Ax2 tgtCS( tgtPP[0], gp_Vec( tgtPP[0], tgtPP[1] ), gp_Vec( tgtPP[0], tgtPP[2])); toSrcCS .SetTransformation( gp_Ax3( srcCS )); fromTgtCS.SetTransformation( gp_Ax3( tgtCS )); fromTgtCS.Invert(); trsf = fromTgtCS * toSrcCS; } // Fill map of src to tgt nodes with nodes on edges map src2tgtNodes; map::iterator srcN_tgtN; for ( TopExp_Explorer srcEdge( srcFace, TopAbs_EDGE); srcEdge.More(); srcEdge.Next() ) { const TopoDS_Shape& tgtEdge = shape2ShapeMap( srcEdge.Current(), /*isSrc=*/true ); map< double, const SMDS_MeshNode* > srcNodes, tgtNodes; if ( !SMESH_Algo::GetSortedNodesOnEdge( srcMesh->GetMeshDS(), TopoDS::Edge( srcEdge.Current() ), /*ignoreMediumNodes = */true, srcNodes ) || !SMESH_Algo::GetSortedNodesOnEdge( tgtMesh->GetMeshDS(), TopoDS::Edge( tgtEdge ), /*ignoreMediumNodes = */true, tgtNodes ) || srcNodes.size() != tgtNodes.size()) return false; if ( !tgtEdge.IsPartner( srcEdge.Current() )) { // check that transformation is OK by three nodes gp_Pnt p0S = SMESH_TNodeXYZ( (srcNodes.begin()) ->second); gp_Pnt p1S = SMESH_TNodeXYZ( (srcNodes.rbegin()) ->second); gp_Pnt p2S = SMESH_TNodeXYZ( (++srcNodes.begin())->second); gp_Pnt p0T = SMESH_TNodeXYZ( (tgtNodes.begin()) ->second); gp_Pnt p1T = SMESH_TNodeXYZ( (tgtNodes.rbegin()) ->second); gp_Pnt p2T = SMESH_TNodeXYZ( (++tgtNodes.begin())->second); // transform source points, they must coincide with target ones if ( p0T.SquareDistance( p0S.Transformed( trsf )) > tol || p1T.SquareDistance( p1S.Transformed( trsf )) > tol || p2T.SquareDistance( p2S.Transformed( trsf )) > tol ) { //cout << "KO trsf, 3 dist: " //<< p0T.SquareDistance( p0S.Transformed( trsf ))<< ", " //<< p1T.SquareDistance( p1S.Transformed( trsf ))<< ", " //<< p2T.SquareDistance( p2S.Transformed( trsf ))<< ", "<::iterator u_tn = tgtNodes.begin(); map< double, const SMDS_MeshNode* >::iterator u_sn = srcNodes.begin(); for ( ; u_tn != tgtNodes.end(); ++u_tn, ++u_sn) src2tgtNodes.insert( make_pair( u_sn->second, u_tn->second )); } // Make new faces // prepare the helper to adding quadratic elements if necessary SMESH_MesherHelper helper( *tgtMesh ); helper.SetSubShape( tgtFace ); helper.IsQuadraticSubMesh( tgtFace ); helper.SetElementsOnShape( true ); SMESH_MesherHelper srcHelper( *srcMesh ); srcHelper.SetSubShape( srcFace ); const SMDS_MeshNode* nullNode = 0; // indices of nodes to create properly oriented faces int tri1 = 1, tri2 = 2, quad1 = 1, quad3 = 3; if ( trsf.Form() != gp_Identity ) std::swap( tri1, tri2 ), std::swap( quad1, quad3 ); SMESHDS_SubMesh* srcSubDS = srcMesh->GetMeshDS()->MeshElements( srcFace ); SMDS_ElemIteratorPtr elemIt = srcSubDS->GetElements(); vector< const SMDS_MeshNode* > tgtNodes; while ( elemIt->more() ) // loop on all mesh faces on srcFace { const SMDS_MeshElement* elem = elemIt->next(); const int nbN = elem->NbCornerNodes(); tgtNodes.resize( nbN ); for ( int i = 0; i < nbN; ++i ) // loop on nodes of the source element { const SMDS_MeshNode* srcNode = elem->GetNode(i); srcN_tgtN = src2tgtNodes.insert( make_pair( srcNode, nullNode )).first; if ( srcN_tgtN->second == nullNode ) { // create a new node gp_Pnt tgtP = gp_Pnt(srcNode->X(),srcNode->Y(),srcNode->Z()).Transformed( trsf ); SMDS_MeshNode* n = helper.AddNode( tgtP.X(), tgtP.Y(), tgtP.Z() ); srcN_tgtN->second = n; gp_Pnt2d srcUV = srcHelper.GetNodeUV( srcFace, srcNode, elem->GetNode( helper.WrapIndex(i+1,nbN))); n->SetPosition( new SMDS_FacePosition( srcUV.X(), srcUV.Y() )); } tgtNodes[i] = srcN_tgtN->second; } // create a new face switch ( nbN ) { case 3: helper.AddFace(tgtNodes[0], tgtNodes[tri1], tgtNodes[tri2]); break; case 4: helper.AddFace(tgtNodes[0], tgtNodes[quad1], tgtNodes[2], tgtNodes[quad3]); break; } } return true; } // bool projectPartner() //================================================================================ /*! * \brief Preform projection in case if the faces are similar in 2D space */ //================================================================================ bool projectBy2DSimilarity(const TopoDS_Face& tgtFace, const TopoDS_Face& srcFace, SMESH_Mesh * tgtMesh, SMESH_Mesh * srcMesh, const TAssocTool::TShapeShapeMap& shape2ShapeMap, const bool is1DComputed) { // 1) Preparation // get ordered src EDGEs TError err; TSideVector srcWires = StdMeshers_FaceSide::GetFaceWires( srcFace, *srcMesh,/*ignoreMediumNodes = */false, err); if ( err && !err->IsOK() ) return false; // make corresponding sequence of tgt EDGEs TSideVector tgtWires( srcWires.size() ); for ( unsigned iW = 0; iW < srcWires.size(); ++iW ) { list< TopoDS_Edge > tgtEdges; StdMeshers_FaceSidePtr srcWire = srcWires[iW]; TopTools_IndexedMapOfShape edgeMap; // to detect seam edges for ( int iE = 0; iE < srcWire->NbEdges(); ++iE ) { tgtEdges.push_back( TopoDS::Edge( shape2ShapeMap( srcWire->Edge( iE ), /*isSrc=*/true))); // reverse a seam edge encountered for the second time const int oldExtent = edgeMap.Extent(); edgeMap.Add( tgtEdges.back() ); if ( oldExtent == edgeMap.Extent() ) tgtEdges.back().Reverse(); } tgtWires[ iW ].reset( new StdMeshers_FaceSide( tgtFace, tgtEdges, tgtMesh, /*theIsForward = */ true, /*theIgnoreMediumNodes = */false)); if ( is1DComputed && srcWires[iW]->GetUVPtStruct().size() != tgtWires[iW]->GetUVPtStruct().size()) return false; } // 2) Find transformation gp_Trsf2d trsf; { // get 2 pairs of corresponding UVs gp_Pnt2d srcP0 = srcWires[0]->Value2d(0.0); gp_Pnt2d srcP1 = srcWires[0]->Value2d(0.333); gp_Pnt2d tgtP0 = tgtWires[0]->Value2d(0.0); gp_Pnt2d tgtP1 = tgtWires[0]->Value2d(0.333); // make transformation gp_Trsf2d fromTgtCS, toSrcCS; // from/to global CS gp_Ax2d srcCS( srcP0, gp_Vec2d( srcP0, srcP1 )); gp_Ax2d tgtCS( tgtP0, gp_Vec2d( tgtP0, tgtP1 )); toSrcCS .SetTransformation( srcCS ); fromTgtCS.SetTransformation( tgtCS ); fromTgtCS.Invert(); trsf = fromTgtCS * toSrcCS; // check transformation const double tol = 1e-5 * gp_Vec2d( srcP0, srcP1 ).Magnitude(); for ( double u = 0.12; u < 1.; u += 0.1 ) { gp_Pnt2d srcUV = srcWires[0]->Value2d( u ); gp_Pnt2d tgtUV = tgtWires[0]->Value2d( u ); gp_Pnt2d tgtUV2 = srcUV.Transformed( trsf ); if ( tgtUV.Distance( tgtUV2 ) > tol ) return false; } } // 3) Projection typedef map TN2NMap; TN2NMap src2tgtNodes; TN2NMap::iterator srcN_tgtN; // fill src2tgtNodes in with nodes on EDGEs for ( unsigned iW = 0; iW < srcWires.size(); ++iW ) if ( is1DComputed ) { const vector& srcUVs = srcWires[iW]->GetUVPtStruct(); const vector& tgtUVs = tgtWires[iW]->GetUVPtStruct(); for ( unsigned i = 0; i < srcUVs.size(); ++i ) src2tgtNodes.insert( make_pair( srcUVs[i].node, tgtUVs[i].node )); } else { for ( int iE = 0; iE < srcWires[iW]->NbEdges(); ++iE ) { TopoDS_Vertex srcV = srcWires[iW]->FirstVertex(iE); TopoDS_Vertex tgtV = tgtWires[iW]->FirstVertex(iE); const SMDS_MeshNode* srcNode = SMESH_Algo::VertexNode( srcV, srcMesh->GetMeshDS() ); const SMDS_MeshNode* tgtNode = SMESH_Algo::VertexNode( tgtV, tgtMesh->GetMeshDS() ); if ( tgtNode && srcNode ) src2tgtNodes.insert( make_pair( srcNode, tgtNode )); } } // make elements SMESHDS_SubMesh* srcSubDS = srcMesh->GetMeshDS()->MeshElements( srcFace ); SMESH_MesherHelper helper( *tgtMesh ); helper.SetSubShape( tgtFace ); if ( is1DComputed ) helper.IsQuadraticSubMesh( tgtFace ); else helper.SetIsQuadratic( srcSubDS->GetElements()->next()->IsQuadratic() ); helper.SetElementsOnShape( true ); Handle(Geom_Surface) tgtSurface = BRep_Tool::Surface( tgtFace ); SMESHDS_Mesh* tgtMeshDS = tgtMesh->GetMeshDS(); SMESH_MesherHelper srcHelper( *srcMesh ); srcHelper.SetSubShape( srcFace ); const SMDS_MeshNode* nullNode = 0; SMDS_ElemIteratorPtr elemIt = srcSubDS->GetElements(); vector< const SMDS_MeshNode* > tgtNodes; bool uvOK; while ( elemIt->more() ) // loop on all mesh faces on srcFace { const SMDS_MeshElement* elem = elemIt->next(); const int nbN = elem->NbCornerNodes(); tgtNodes.resize( nbN ); for ( int i = 0; i < nbN; ++i ) // loop on nodes of the source element { const SMDS_MeshNode* srcNode = elem->GetNode(i); srcN_tgtN = src2tgtNodes.insert( make_pair( srcNode, nullNode )).first; if ( srcN_tgtN->second == nullNode ) { // create a new node gp_Pnt2d srcUV = srcHelper.GetNodeUV( srcFace, srcNode, elem->GetNode( helper.WrapIndex(i+1,nbN)), &uvOK); gp_Pnt2d tgtUV = srcUV.Transformed( trsf ); gp_Pnt tgtP = tgtSurface->Value( tgtUV.X(), tgtUV.Y() ); SMDS_MeshNode* n = tgtMeshDS->AddNode( tgtP.X(), tgtP.Y(), tgtP.Z() ); switch ( srcNode->GetPosition()->GetTypeOfPosition() ) { case SMDS_TOP_FACE: { tgtMeshDS->SetNodeOnFace( n, helper.GetSubShapeID(), tgtUV.X(), tgtUV.Y() ); break; } case SMDS_TOP_EDGE: { TopoDS_Shape srcEdge = srcHelper.GetSubShapeByNode( srcNode, srcHelper.GetMeshDS() ); TopoDS_Edge tgtEdge = TopoDS::Edge( shape2ShapeMap( srcEdge, /*isSrc=*/true )); tgtMeshDS->SetNodeOnEdge( n, TopoDS::Edge( tgtEdge )); double U = srcHelper.GetNodeU( TopoDS::Edge( srcEdge ), srcNode ); helper.CheckNodeU( tgtEdge, n, U, Precision::PConfusion()); n->SetPosition(SMDS_PositionPtr(new SMDS_EdgePosition( U ))); break; } case SMDS_TOP_VERTEX: { TopoDS_Shape srcV = srcHelper.GetSubShapeByNode( srcNode, srcHelper.GetMeshDS() ); TopoDS_Shape tgtV = shape2ShapeMap( srcV, /*isSrc=*/true ); tgtMeshDS->SetNodeOnVertex( n, TopoDS::Vertex( tgtV )); break; } } srcN_tgtN->second = n; } tgtNodes[i] = srcN_tgtN->second; } // create a new face (with reversed orientation) switch ( nbN ) { case 3: helper.AddFace(tgtNodes[0], tgtNodes[2], tgtNodes[1]); break; case 4: helper.AddFace(tgtNodes[0], tgtNodes[3], tgtNodes[2], tgtNodes[1]); break; } } return true; } // bool projectBy2DSimilarity(...) } // namespace //======================================================================= //function : Compute //purpose : //======================================================================= bool StdMeshers_Projection_2D::Compute(SMESH_Mesh& theMesh, const TopoDS_Shape& theShape) { MESSAGE("Projection_2D Compute"); if ( !_sourceHypo ) return false; SMESH_Mesh * srcMesh = _sourceHypo->GetSourceMesh(); SMESH_Mesh * tgtMesh = & theMesh; if ( !srcMesh ) srcMesh = tgtMesh; SMESHDS_Mesh * meshDS = theMesh.GetMeshDS(); // --------------------------- // Make sub-shapes association // --------------------------- TopoDS_Face tgtFace = TopoDS::Face( theShape.Oriented(TopAbs_FORWARD)); TopoDS_Shape srcShape = _sourceHypo->GetSourceFace().Oriented(TopAbs_FORWARD); TAssocTool::TShapeShapeMap shape2ShapeMap; TAssocTool::InitVertexAssociation( _sourceHypo, shape2ShapeMap ); if ( !TAssocTool::FindSubShapeAssociation( tgtFace, tgtMesh, srcShape, srcMesh, shape2ShapeMap) || !shape2ShapeMap.IsBound( tgtFace )) { if ( srcShape.ShapeType() == TopAbs_FACE ) { int nbE1 = SMESH_MesherHelper::Count( tgtFace, TopAbs_EDGE, /*ignoreSame=*/true ); int nbE2 = SMESH_MesherHelper::Count( srcShape, TopAbs_EDGE, /*ignoreSame=*/true ); if ( nbE1 != nbE2 ) return error(COMPERR_BAD_SHAPE, SMESH_Comment("Different number of edges in source and target faces: ") << nbE2 << " and " << nbE1 ); } return error(COMPERR_BAD_SHAPE,"Topology of source and target faces seems different" ); } TopoDS_Face srcFace = TopoDS::Face( shape2ShapeMap( tgtFace ).Oriented(TopAbs_FORWARD)); // ---------------------------------------------- // Assure that mesh on a source Face is computed // ---------------------------------------------- SMESH_subMesh* srcSubMesh = srcMesh->GetSubMesh( srcFace ); SMESH_subMesh* tgtSubMesh = tgtMesh->GetSubMesh( tgtFace ); if ( tgtMesh == srcMesh ) { if ( !TAssocTool::MakeComputed( srcSubMesh ) || !srcSubMesh->IsMeshComputed() ) return error(COMPERR_BAD_INPUT_MESH,"Source mesh not computed"); } else { if ( !srcSubMesh->IsMeshComputed() ) return error(COMPERR_BAD_INPUT_MESH,"Source mesh not computed"); } // =========== // Projection // =========== // find out if EDGEs are meshed or not bool is1DComputed = false; SMESH_subMeshIteratorPtr smIt = tgtSubMesh->getDependsOnIterator(/*includeSelf=*/false, /*complexShapeFirst=*/true); while ( smIt->more() && !is1DComputed ) { SMESH_subMesh* sm = smIt->next(); if ( sm->GetSubShape().ShapeType() == TopAbs_EDGE ) is1DComputed = sm->IsMeshComputed(); } bool done = false; if ( !done ) { // try to project from the same face with different location done = projectPartner( tgtFace, srcFace, tgtMesh, srcMesh, shape2ShapeMap ); } if ( !done ) { // projection in case if the faces are similar in 2D space done = projectBy2DSimilarity( tgtFace, srcFace, tgtMesh, srcMesh, shape2ShapeMap, is1DComputed); } if ( !done ) { // -------------------- // Prepare to mapping // -------------------- SMESH_MesherHelper helper( theMesh ); helper.SetSubShape( tgtFace ); // Check if node projection to a face is needed Bnd_B2d uvBox; SMDS_ElemIteratorPtr faceIt = srcSubMesh->GetSubMeshDS()->GetElements(); int nbFaceNodes = 0; for ( ; nbFaceNodes < 3 && faceIt->more(); ) { const SMDS_MeshElement* face = faceIt->next(); SMDS_ElemIteratorPtr nodeIt = face->nodesIterator(); while ( nodeIt->more() ) { const SMDS_MeshNode* node = static_cast( nodeIt->next() ); if ( node->GetPosition()->GetTypeOfPosition() == SMDS_TOP_FACE ) { nbFaceNodes++; uvBox.Add( helper.GetNodeUV( srcFace, node )); } } } const bool toProjectNodes = ( nbFaceNodes > 0 && ( uvBox.IsVoid() || uvBox.SquareExtent() < DBL_MIN )); // Find the corresponding source and target vertex // and flag needed to call mapper.Apply() TopoDS_Vertex srcV1, tgtV1; bool reverse = false; if ( _sourceHypo->HasVertexAssociation() ) { srcV1 = _sourceHypo->GetSourceVertex(1); tgtV1 = _sourceHypo->GetTargetVertex(1); } else { srcV1 = TopoDS::Vertex( TopExp_Explorer( srcFace, TopAbs_VERTEX ).Current() ); tgtV1 = TopoDS::Vertex( shape2ShapeMap( srcV1, /*isSrc=*/true )); } list< TopoDS_Edge > tgtEdges, srcEdges; list< int > nbEdgesInWires; SMESH_Block::GetOrderedEdges( tgtFace, tgtEdges, nbEdgesInWires, tgtV1 ); SMESH_Block::GetOrderedEdges( srcFace, srcEdges, nbEdgesInWires, srcV1 ); if ( nbEdgesInWires.front() > 1 ) // possible to find out orientation { TopoDS_Edge srcE1 = srcEdges.front(), tgtE1 = tgtEdges.front(); TopoDS_Shape srcE1bis = shape2ShapeMap( tgtE1 ); reverse = ( ! srcE1.IsSame( srcE1bis )); if ( reverse && _sourceHypo->HasVertexAssociation() && nbEdgesInWires.front() > 2 && helper.IsRealSeam( tgtEdges.front() )) { // projection to a face with seam EDGE; pb is that GetOrderedEdges() // always puts a seam EDGE first (if possible) and as a result // we can't use only theReverse flag to correctly associate source // and target faces in the mapper. Thus we select srcV1 so that // GetOrderedEdges() to return EDGEs in a needed order list< TopoDS_Edge >::iterator edge = srcEdges.begin(); for ( ; edge != srcEdges.end(); ++edge ) { if ( srcE1bis.IsSame( *edge )) { srcV1 = helper.IthVertex( 0, *edge ); break; } } } } else if ( nbEdgesInWires.front() == 1 ) { // TODO::Compare orientation of curves in a sole edge //RETURN_BAD_RESULT("Not implemented case"); } else { RETURN_BAD_RESULT("Bad result from SMESH_Block::GetOrderedEdges()"); } // Load pattern from the source face SMESH_Pattern mapper; mapper.Load( srcMesh, srcFace, toProjectNodes, srcV1 ); if ( mapper.GetErrorCode() != SMESH_Pattern::ERR_OK ) return error(COMPERR_BAD_INPUT_MESH,"Can't load mesh pattern from the source face"); // -------------------- // Perform 2D mapping // -------------------- // Compute mesh on a target face mapper.Apply( tgtFace, tgtV1, reverse ); if ( mapper.GetErrorCode() != SMESH_Pattern::ERR_OK ) return error("Can't apply source mesh pattern to the face"); // Create the mesh const bool toCreatePolygons = false, toCreatePolyedrs = false; mapper.MakeMesh( tgtMesh, toCreatePolygons, toCreatePolyedrs ); if ( mapper.GetErrorCode() != SMESH_Pattern::ERR_OK ) return error("Can't make mesh by source mesh pattern"); // it will remove mesh built by pattern mapper on edges and vertices // in failure case MeshCleaner cleaner( tgtSubMesh ); // ------------------------------------------------------------------------- // mapper doesn't take care of nodes already existing on edges and vertices, // so we must merge nodes created by it with existing ones // ------------------------------------------------------------------------- SMESH_MeshEditor::TListOfListOfNodes groupsOfNodes; // Make groups of nodes to merge // loop on EDGE and VERTEX sub-meshes of a target FACE smIt = tgtSubMesh->getDependsOnIterator(/*includeSelf=*/false,/*complexShapeFirst=*/false); while ( smIt->more() ) { SMESH_subMesh* sm = smIt->next(); SMESHDS_SubMesh* smDS = sm->GetSubMeshDS(); if ( !smDS || smDS->NbNodes() == 0 ) continue; //if ( !is1DComputed && sm->GetSubShape().ShapeType() == TopAbs_EDGE ) //break; if ( helper.IsDegenShape( sm->GetId() ) ) // to merge all nodes on degenerated { if ( sm->GetSubShape().ShapeType() == TopAbs_EDGE ) { groupsOfNodes.push_back( list< const SMDS_MeshNode* >() ); SMESH_subMeshIteratorPtr smDegenIt = sm->getDependsOnIterator(/*includeSelf=*/true,/*complexShapeFirst=*/false); while ( smDegenIt->more() ) if (( smDS = smDegenIt->next()->GetSubMeshDS() )) { SMDS_NodeIteratorPtr nIt = smDS->GetNodes(); while ( nIt->more() ) groupsOfNodes.back().push_back( nIt->next() ); } } continue; // do not treat sm of degen VERTEX } // Sort new and old nodes of a submesh separately bool isSeam = helper.IsRealSeam( sm->GetId() ); enum { NEW_NODES = 0, OLD_NODES }; map< double, const SMDS_MeshNode* > u2nodesMaps[2], u2nodesOnSeam; map< double, const SMDS_MeshNode* >::iterator u_oldNode, u_newNode, u_newOnSeam, newEnd; set< const SMDS_MeshNode* > seamNodes; // mapper puts on a seam edge nodes from 2 edges if ( isSeam && ! getBoundaryNodes ( sm, tgtFace, u2nodesOnSeam, seamNodes )) RETURN_BAD_RESULT("getBoundaryNodes() failed"); SMDS_NodeIteratorPtr nIt = smDS->GetNodes(); while ( nIt->more() ) { const SMDS_MeshNode* node = nIt->next(); bool isOld = isOldNode( node ); if ( !isOld && isSeam ) { // new node on a seam edge if ( seamNodes.count( node ) ) continue; // node is already in the map } // sort nodes on edges by their position map< double, const SMDS_MeshNode* > & pos2nodes = u2nodesMaps[isOld ? OLD_NODES : NEW_NODES]; switch ( node->GetPosition()->GetTypeOfPosition() ) { case SMDS_TOP_VERTEX: { if ( !is1DComputed && !pos2nodes.empty() ) u2nodesMaps[isOld ? NEW_NODES : OLD_NODES].insert( make_pair( 0, node )); else pos2nodes.insert( make_pair( 0, node )); break; } case SMDS_TOP_EDGE: { const SMDS_EdgePosition* pos = static_cast(node->GetPosition()); pos2nodes.insert( make_pair( pos->GetUParameter(), node )); break; } default: RETURN_BAD_RESULT("Wrong node position type: "<< node->GetPosition()->GetTypeOfPosition()); } } const bool mergeNewToOld = ( u2nodesMaps[ NEW_NODES ].size() == u2nodesMaps[ OLD_NODES ].size() ); const bool mergeSeamToNew = ( u2nodesMaps[ NEW_NODES ].size() == u2nodesOnSeam.size() ); if ( !mergeNewToOld ) if ( u2nodesMaps[ NEW_NODES ].size() > 0 && u2nodesMaps[ OLD_NODES ].size() > 0 ) { u_oldNode = u2nodesMaps[ OLD_NODES ].begin(); newEnd = u2nodesMaps[ OLD_NODES ].end(); for ( ; u_oldNode != newEnd; ++u_oldNode ) SMESH_Algo::addBadInputElement( u_oldNode->second ); return error( COMPERR_BAD_INPUT_MESH, SMESH_Comment( "Existing mesh mismatches the projected 2D mesh on " ) << ( sm->GetSubShape().ShapeType() == TopAbs_EDGE ? "edge" : "vertex" ) << " #" << sm->GetId() ); } if ( isSeam && !mergeSeamToNew ) { const TopoDS_Shape& seam = sm->GetSubShape(); if ( u2nodesMaps[ NEW_NODES ].size() > 0 && u2nodesOnSeam.size() > 0 && seam.ShapeType() == TopAbs_EDGE ) { int nbE1 = SMESH_MesherHelper::Count( tgtFace, TopAbs_EDGE, /*ignoreSame=*/true ); int nbE2 = SMESH_MesherHelper::Count( srcFace, TopAbs_EDGE, /*ignoreSame=*/true ); if ( nbE1 != nbE2 ) // 2 EDGEs are mapped to a seam EDGE { // find the 2 EDGEs of srcFace TopTools_DataMapIteratorOfDataMapOfShapeShape src2tgtIt( shape2ShapeMap._map2to1 ); for ( ; src2tgtIt.More(); src2tgtIt.Next() ) if ( seam.IsSame( src2tgtIt.Value() )) SMESH_Algo::addBadInputElements ( srcMesh->GetMeshDS()->MeshElements( src2tgtIt.Key() )); return error( COMPERR_BAD_INPUT_MESH, "Different number of nodes on two edges projected to a seam edge" ); } } } // Make groups of nodes to merge u_oldNode = u2nodesMaps[ OLD_NODES ].begin(); u_newNode = u2nodesMaps[ NEW_NODES ].begin(); newEnd = u2nodesMaps[ NEW_NODES ].end(); u_newOnSeam = u2nodesOnSeam.begin(); if ( mergeNewToOld ) for ( ; u_newNode != newEnd; ++u_newNode, ++u_oldNode ) { groupsOfNodes.push_back( list< const SMDS_MeshNode* >() ); groupsOfNodes.back().push_back( u_oldNode->second ); groupsOfNodes.back().push_back( u_newNode->second ); if ( mergeSeamToNew ) groupsOfNodes.back().push_back( (u_newOnSeam++)->second ); } else if ( mergeSeamToNew ) for ( ; u_newNode != newEnd; ++u_newNode, ++u_newOnSeam ) { groupsOfNodes.push_back( list< const SMDS_MeshNode* >() ); groupsOfNodes.back().push_back( u_newNode->second ); groupsOfNodes.back().push_back( u_newOnSeam->second ); } } // loop on EDGE and VERTEX submeshes of a target FACE // Merge SMESH_MeshEditor editor( tgtMesh ); int nbFaceBeforeMerge = tgtSubMesh->GetSubMeshDS()->NbElements(); editor.MergeNodes( groupsOfNodes ); int nbFaceAtferMerge = tgtSubMesh->GetSubMeshDS()->NbElements(); if ( nbFaceBeforeMerge != nbFaceAtferMerge && !helper.HasDegeneratedEdges() ) return error(COMPERR_BAD_INPUT_MESH, "Probably invalid node parameters on geom faces"); // ---------------------------------------------------------------- // The mapper can't create quadratic elements, so convert if needed // ---------------------------------------------------------------- faceIt = srcSubMesh->GetSubMeshDS()->GetElements(); bool srcIsQuad = faceIt->next()->IsQuadratic(); faceIt = tgtSubMesh->GetSubMeshDS()->GetElements(); bool tgtIsQuad = faceIt->next()->IsQuadratic(); if ( srcIsQuad && !tgtIsQuad ) { TIDSortedElemSet tgtFaces; faceIt = tgtSubMesh->GetSubMeshDS()->GetElements(); while ( faceIt->more() ) tgtFaces.insert( tgtFaces.end(), faceIt->next() ); editor.ConvertToQuadratic(/*theForce3d=*/false, tgtFaces); } cleaner.Release(); // not to remove mesh } // end of projection using Pattern mapping // --------------------------- // Check elements orientation // --------------------------- TopoDS_Face face = TopoDS::Face( theShape ); if ( !theMesh.IsMainShape( tgtFace )) { // find the main shape TopoDS_Shape mainShape = meshDS->ShapeToMesh(); switch ( mainShape.ShapeType() ) { case TopAbs_SHELL: case TopAbs_SOLID: break; default: TopTools_ListIteratorOfListOfShape ancestIt = theMesh.GetAncestors( face ); for ( ; ancestIt.More(); ancestIt.Next() ) { TopAbs_ShapeEnum type = ancestIt.Value().ShapeType(); if ( type == TopAbs_SOLID ) { mainShape = ancestIt.Value(); break; } else if ( type == TopAbs_SHELL ) { mainShape = ancestIt.Value(); } } } // find tgtFace in the main solid or shell to know it's true orientation. TopExp_Explorer exp( mainShape, TopAbs_FACE ); for ( ; exp.More(); exp.Next() ) { if ( tgtFace.IsSame( exp.Current() )) { face = TopoDS::Face( exp.Current() ); break; } } } // Fix orientation if ( SMESH_Algo::IsReversedSubMesh( face, meshDS )) { SMESH_MeshEditor editor( tgtMesh ); SMDS_ElemIteratorPtr eIt = meshDS->MeshElements( face )->GetElements(); while ( eIt->more() ) { const SMDS_MeshElement* e = eIt->next(); if ( e->GetType() == SMDSAbs_Face && !editor.Reorient( e )) RETURN_BAD_RESULT("Pb of SMESH_MeshEditor::Reorient()"); } } return true; } //======================================================================= //function : Evaluate //purpose : //======================================================================= bool StdMeshers_Projection_2D::Evaluate(SMESH_Mesh& theMesh, const TopoDS_Shape& theShape, MapShapeNbElems& aResMap) { if ( !_sourceHypo ) return false; SMESH_Mesh * srcMesh = _sourceHypo->GetSourceMesh(); SMESH_Mesh * tgtMesh = & theMesh; if ( !srcMesh ) srcMesh = tgtMesh; // --------------------------- // Make sub-shapes association // --------------------------- TopoDS_Face tgtFace = TopoDS::Face( theShape.Oriented(TopAbs_FORWARD)); TopoDS_Shape srcShape = _sourceHypo->GetSourceFace().Oriented(TopAbs_FORWARD); TAssocTool::TShapeShapeMap shape2ShapeMap; TAssocTool::InitVertexAssociation( _sourceHypo, shape2ShapeMap ); if ( !TAssocTool::FindSubShapeAssociation( tgtFace, tgtMesh, srcShape, srcMesh, shape2ShapeMap) || !shape2ShapeMap.IsBound( tgtFace )) return error(COMPERR_BAD_SHAPE,"Topology of source and target faces seems different" ); TopoDS_Face srcFace = TopoDS::Face( shape2ShapeMap( tgtFace ).Oriented(TopAbs_FORWARD)); // ------------------------------------------------------- // Assure that mesh on a source Face is computed/evaluated // ------------------------------------------------------- std::vector aVec; SMESH_subMesh* srcSubMesh = srcMesh->GetSubMesh( srcFace ); if ( srcSubMesh->IsMeshComputed() ) { aVec.resize( SMDSEntity_Last, 0 ); aVec[SMDSEntity_Node] = srcSubMesh->GetSubMeshDS()->NbNodes(); SMDS_ElemIteratorPtr elemIt = srcSubMesh->GetSubMeshDS()->GetElements(); while ( elemIt->more() ) aVec[ elemIt->next()->GetEntityType() ]++; } else { MapShapeNbElems tmpResMap; MapShapeNbElems& srcResMap = (srcMesh == tgtMesh) ? aResMap : tmpResMap; if ( !_gen->Evaluate( *srcMesh, srcShape, srcResMap )) return error(COMPERR_BAD_INPUT_MESH,"Source mesh not evaluatable"); aVec = srcResMap[ srcSubMesh ]; if ( aVec.empty() ) return error(COMPERR_BAD_INPUT_MESH,"Source mesh is wrongly evaluated"); } SMESH_subMesh * sm = theMesh.GetSubMesh(theShape); aResMap.insert(std::make_pair(sm,aVec)); return true; } //============================================================================= /*! * \brief Sets a default event listener to submesh of the source face * \param subMesh - submesh where algo is set * * This method is called when a submesh gets HYP_OK algo_state. * After being set, event listener is notified on each event of a submesh. * Arranges that CLEAN event is translated from source submesh to * the submesh */ //============================================================================= void StdMeshers_Projection_2D::SetEventListener(SMESH_subMesh* subMesh) { TAssocTool::SetEventListener( subMesh, _sourceHypo->GetSourceFace(), _sourceHypo->GetSourceMesh() ); }