.. _mesh_through_point_page: ************ Moving nodes ************ In mesh you can define a node at a certain point either * by movement of the node closest to the point or * by movement of a selected node to the point. * by movement of a selected node to the point specified by mouse click. *To displace a node:* #. From the **Modification** menu choose the **Move node** item or click *"Move Node"* button in the toolbar. .. image:: ../images/image67.png :align: center .. centered:: *"Move Node"* button The following dialog will appear: .. image:: ../images/meshtopass1.png :align: center .. centered:: Manual node selection .. image:: ../images/meshtopass2.png :align: center .. centered:: Automatic node selection .. image:: ../images/meshtopass3.png :align: center .. centered:: Manual node selection with mouse location #. Specify the way of node selection: manually (the first radio button) or automatically (the second radio button). #. If the manual method is selected, select a node to move (X, Y, Z fields show the original coordinates of the node) or type the node ID. #. Enter the coordinates of the destination point. You can click **Update Destination** button to set the coordinates of the destination point equal to the coordinates of the node to move. #. Activate **Preview** check-box to show the result of move in the viewer. #. Click the **Apply** or **Apply and Close** button to confirm the operation. .. image:: ../images/moving_nodes1.png :align: center .. centered:: The initial mesh .. image:: ../images/moving_nodes2.png :align: center .. centered:: The modified mesh **See Also** a sample TUI Script of a :ref:`tui_moving_nodes` operation.