// Copyright (C) 2007-2008 CEA/DEN, EDF R&D, OPEN CASCADE // // Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN, // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS // // This library is free software; you can redistribute it and/or // modify it under the terms of the GNU Lesser General Public // License as published by the Free Software Foundation; either // version 2.1 of the License. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA // // See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com // // SMESH SMESHGUI : GUI for SMESH component // File : SMESHGUI_MoveNodesDlg.h // Author : Nicolas REJNERI, Open CASCADE S.A.S. // #ifndef SMESHGUI_MOVENODESDLG_H #define SMESHGUI_MOVENODESDLG_H // SMESH includes #include "SMESH_SMESHGUI.hxx" // Qt includes #include class QLineEdit; class QPushButton; class SMESHGUI; class SMESH_Actor; class SMESHGUI_SpinBox; class SALOME_Actor; class SVTK_Selector; class LightApp_SelectionMgr; //================================================================================= // class : SMESHGUI_MoveNodesDlg // purpose : //================================================================================= class SMESHGUI_EXPORT SMESHGUI_MoveNodesDlg : public QDialog { Q_OBJECT public: SMESHGUI_MoveNodesDlg( SMESHGUI* ); virtual ~SMESHGUI_MoveNodesDlg(); void Init(); private slots: void onOk(); bool onApply(); void onClose(); void onHelp(); void onDeactivate(); void onSelectionDone(); void redisplayPreview(); void onTextChange( const QString& ); private: void closeEvent( QCloseEvent* ); void enterEvent( QEvent* ); void hideEvent( QHideEvent* ); void keyPressEvent( QKeyEvent* ); void erasePreview(); QWidget* createButtonFrame( QWidget* ); QWidget* createMainFrame ( QWidget* ); bool isValid( const bool ); void reset(); void updateButtons(); private: QPushButton* myOkBtn; QPushButton* myApplyBtn; QPushButton* myCloseBtn; QPushButton* myHelpBtn; QLineEdit* myId; SMESHGUI_SpinBox* myX; SMESHGUI_SpinBox* myY; SMESHGUI_SpinBox* myZ; LightApp_SelectionMgr* mySelectionMgr; SVTK_Selector* mySelector; SMESHGUI* mySMESHGUI; SALOME_Actor* myPreviewActor; SMESH_Actor* myMeshActor; bool myBusy; QString myHelpFileName; }; #endif // SMESHGUI_MOVENODESDLG_H