import salome salome.salome_init_without_session() from salome.geom import geomBuilder geompy = geomBuilder.New() # This script demonstrates generation of 3D mesh basing on a modified 2D mesh # # Purpose is to get a tetrahedral mesh in a sphere cut by a cube. # The requirement is to have a surface mesh on the cube comprised of # triangles of exactly the same size arranged in a grid pattern. # # To fulfill this requirement we mesh the box using Quadrangle: Mapping # meshing algorithm, split quadrangles into triangles and then generate # tetrahedrons. # Make the geometry Box_1 = geompy.MakeBox(-100,-100,-100, 100, 100, 100) Sphere_1 = geompy.MakeSphereR( 300 ) Cut_1 = geompy.MakeCut(Sphere_1, Box_1, theName="Cut_1") # get a spherical face Sph_Face = geompy.ExtractShapes( Sphere_1, geompy.ShapeType["FACE"] )[0] # get the shape Sph_Face turned into during MakeCut() Sph_Face = geompy.GetInPlace(Cut_1, Sph_Face, isNewImplementation=True, theName="Sphere_1") # 1) Define a mesh with 1D and 2D meshers import SMESH from salome.smesh import smeshBuilder smesh = smeshBuilder.New() Mesh_1 = smesh.Mesh(Cut_1) # "global" meshers (assigned to Cut_1) that will be used for the box Regular_1D = Mesh_1.Segment() Local_Length_1 = Regular_1D.LocalLength(20) Quadrangle_2D = Mesh_1.Quadrangle() # a "local" mesher (assigned to a sub-mesh on Sphere_1) to mesh the sphere algo_2D = Mesh_1.Triangle( smeshBuilder.NETGEN_1D2D, Sph_Face ) algo_2D.SetMaxSize( 70. ) algo_2D.SetFineness( smeshBuilder.Moderate ) algo_2D.SetMinSize( 7. ) # 2) Compute 2D mesh isDone = Mesh_1.Compute() # 3) Split quadrangles into triangles isDone = Mesh_1.SplitQuadObject( Mesh_1, Diag13=True ) # 4) Define a 3D mesher Mesh_1.Tetrahedron() # 5) Compute 3D mesh Mesh_1.Compute() if salome.sg.hasDesktop(): salome.sg.updateObjBrowser()