/*!
\page tui_modifying_meshes_page Modifying Meshes
\tableofcontents
\section tui_adding_nodes_and_elements Adding Nodes and Elements
\anchor tui_add_node
Add Node
\tui_script{modifying_meshes_ex01.py}
\anchor tui_add_0DElement
Add 0D Element
\tui_script{modifying_meshes_ex02.py}
\anchor tui_add_0DElement_on_all_nodes
Add 0D Element on Element Nodes
\tui_script{modifying_meshes_ex03.py}
\anchor tui_add_edge
Add Edge
\tui_script{modifying_meshes_ex04.py}
\anchor tui_add_triangle
Add Triangle
\tui_script{modifying_meshes_ex05.py}
\anchor tui_add_quadrangle
Add Quadrangle
\tui_script{modifying_meshes_ex06.py}
\anchor tui_add_tetrahedron
Add Tetrahedron
\tui_script{modifying_meshes_ex07.py}
\anchor tui_add_hexahedron
Add Hexahedron
\tui_script{modifying_meshes_ex08.py}
\anchor tui_add_polygon
Add Polygon
\tui_script{modifying_meshes_ex09.py}
\anchor tui_add_polyhedron
Add Polyhedron
\tui_script{modifying_meshes_ex10.py}
\section tui_removing_nodes_and_elements Removing Nodes and Elements
\anchor tui_removing_nodes
Removing Nodes
\tui_script{modifying_meshes_ex11.py}
\anchor tui_removing_elements
Removing Elements
\tui_script{modifying_meshes_ex12.py}
\anchor tui_removing_orphan_nodes
Removing Orphan Nodes
\tui_script{modifying_meshes_ex13.py}
\section tui_moving_nodes Moving Nodes
\tui_script{modifying_meshes_ex15.py}
\section tui_diagonal_inversion Diagonal Inversion
\tui_script{modifying_meshes_ex16.py}
\section tui_uniting_two_triangles Uniting two Triangles
\tui_script{modifying_meshes_ex17.py}
\section tui_uniting_set_of_triangles Uniting a Set of Triangles
\tui_script{modifying_meshes_ex18.py}
\section tui_orientation Orientation
\tui_script{modifying_meshes_ex19.py}
\section tui_cutting_quadrangles Cutting Quadrangles
\tui_script{modifying_meshes_ex20.py}
\section tui_smoothing Smoothing
\tui_script{modifying_meshes_ex21.py}
\section tui_extrusion Extrusion
\tui_script{modifying_meshes_ex22.py}
\section tui_extrusion_along_path Extrusion along a Path
\tui_script{modifying_meshes_ex23.py}
\section tui_revolution Revolution
\tui_script{modifying_meshes_ex24.py}
\section tui_pattern_mapping Pattern Mapping
\tui_script{modifying_meshes_ex25.py}
\section tui_quadratic Convert mesh to/from quadratic
\tui_script{modifying_meshes_ex26.py}
\section tui_split_biquad Split bi-quadratic into linear
\tui_script{split_biquad.py}
*/