.. _removing_nodes_and_elements_page: *************************** Removing nodes and elements *************************** In MESH you can remove nodes and all types of cells of your mesh. * :ref:`removing_nodes_anchor` * :ref:`removing_nodes_reconnect_anchor` * :ref:`removing_orphan_nodes_anchor` * :ref:`removing_elements_anchor` * :ref:`clear_mesh_anchor` .. _removing_nodes_anchor: Removing nodes ############## **To remove a node:** .. |rmn| image:: ../images/remove_nodes_icon.png #. Select your mesh in the Object Browser or in the 3D viewer. #. From the **Modification** menu choose **Remove** and from the associated submenu select the **Nodes**, or just click *"Remove nodes"* button |rmn| in the toolbar. The following dialog box will appear: .. image:: ../images/removenodes.png :align: center In this dialog box you can specify one or several nodes: * choose mesh nodes with the mouse in the 3D Viewer. It is possible to select a whole area with a mouse frame; or * input the node IDs directly in **Node IDs** field. The selected nodes will be highlighted in the viewer; or * apply Filters. **Set filter** button allows to apply a filter to the selection of nodes. See more about filters in the :ref:`selection_filter_library_page` page. #. Click **Apply** or **Apply and Close** to confirm deletion of the specified nodes. .. note:: Be careful while removing nodes because if you remove a definite node of your mesh all adjacent elements will be also deleted. .. _removing_nodes_reconnect_anchor: Removing node with reconnection ############################### This operation removes a node and changes surrounding faces in order to cover a hole appearing in the mesh. This operation applies to 2D triangle mesh only. .. image:: ../images/remove_node_reconnection.png :align: center **To remove a node:** .. |rmnr| image:: ../images/remove_node_reconnection_icon.png #. Select your mesh in the Object Browser or in the 3D viewer. #. From the **Modification** menu choose **Remove** and from the associated submenu select the **Node with reconnection**, or just click *"Remove node with reconnection"* button |rmnr| in the toolbar. The following dialog box will appear: .. image:: ../images/remove_node_reconnection_dlg.png :align: center In this dialog box you can specify one node to remove: * choose a mesh node with the mouse in the 3D Viewer or * input the node ID directly in **ID** field. The selected node will be highlighted in the viewer. Activate **Preview** to see how faces will change. #. Click **Apply** or **Apply and Close** to confirm deletion of the specified node. .. _removing_orphan_nodes_anchor: Removing orphan nodes ##################### There is a quick way to remove all orphan (free) nodes. *To remove orphan nodes:* .. |rmon| image:: ../images/remove_orphan_nodes_icon.png #. Select your mesh in the Object Browser or in the 3D viewer. #. From the **Modification** menu choose **Remove** and from the associated submenu select **Orphan Nodes**, or just click *"Remove orphan nodes"* button |rmon| in the toolbar. The following Warning message box will appear: .. image:: ../images/removeorphannodes.png :align: center #. Confirm nodes removal by pressing "Yes" button. .. _removing_elements_anchor: Removing elements ################# *To remove an element:* .. |rme| image:: ../images/remove_elements_icon.png #. Select your mesh in the Object Browser or in the 3D viewer. #. From the **Modification** menu choose **Remove** and from the associated submenu select the **Elements**, or just click *"Remove elements"* button |rme| in the toolbar. The following dialog box will appear: .. image:: ../images/removeelements.png :align: center In this dialog box you can specify one or several elements: * choose mesh elements with the mouse in the 3D Viewer. It is possible to select a whole area with a mouse frame; or * input the element IDs directly in **ID Elements** field. The selected elements will be highlighted in the viewer; or * apply Filters. **Set filter** button allows to apply a filter to the selection of elements. See more about filters in the :ref:`selection_filter_library_page` page. #. Click **Apply** or **Apply and Close** to confirm deletion of the specified elements. .. image:: ../images/remove_nodes1.png :align: center .. centered:: The initial mesh .. image:: ../images/remove_nodes2.png :align: center .. centered:: The mesh with some elements removed .. _clear_mesh_anchor: Clearing Mesh Data ################## *To remove all nodes and all types of cells in your mesh at once:* .. |clr| image:: ../images/mesh_clear.png #. Select your mesh in the Object Browser or in the 3D viewer. #. From the **Modification** menu choose **Remove** and from the associated submenu select the **Clear Mesh Data**, or just click *"Clear Mesh Data"* button |clr| in the toolbar. You can also right-click on the mesh in the Object Browser and select **Clear Mesh Data** in the pop-up menu. .. note:: This command works in a different way in different situations: * if the mesh is computed on a geometry, then *Clear Mesh Data* removes all elements and nodes. * if the mesh is not based on a geometry (imported, compound, created from scratch etc.), then *Clear Mesh Data* removes only the elements and nodes computed by algorithms. If no such elements or nodes have been created, can remove nothing. **See Also** a sample TUI Script of a :ref:`tui_removing_nodes_and_elements` operation.