// SMESH SMESHGUI : GUI for SMESH component // // Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN, // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS // // This library is free software; you can redistribute it and/or // modify it under the terms of the GNU Lesser General Public // License as published by the Free Software Foundation; either // version 2.1 of the License. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA // // See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org // // // // File : SMESHGUI_MeshInfosDlg.cxx // Author : Nicolas BARBEROU // Module : SMESH // $Header$ // QT Includes #include #include #include #include #include #include #include #include "QAD_Application.h" #include "QAD_Desktop.h" #include "QAD_WaitCursor.h" #include "SMESHGUI_MeshInfosDlg.h" #include "SMESHGUI_Utils.h" #include "SMESHGUI.h" // IDL Headers #include "SALOMEconfig.h" #include CORBA_SERVER_HEADER(SMESH_Mesh) #include CORBA_SERVER_HEADER(SMESH_Group) #include "utilities.h" using namespace std; #define COLONIZE( str ) ( QString( str ).contains( ":" ) > 0 ? QString( str ) : QString( str ) + " :" ) //================================================================================= /*! * SMESHGUI_MeshInfosDlg::SMESHGUI_MeshInfosDlg * * Constructor */ //================================================================================= SMESHGUI_MeshInfosDlg::SMESHGUI_MeshInfosDlg( QWidget* parent, const char* name, bool modal, WFlags fl ) : QDialog( parent, name, modal, WStyle_Customize | WStyle_NormalBorder | WStyle_Title | WStyle_SysMenu | WDestructiveClose ) { if ( !name ) setName( "SMESHGUI_MeshInfosDlg" ); setCaption( tr( "SMESH_MESHINFO_TITLE" ) ); setSizeGripEnabled( TRUE ); myStartSelection = true; myIsActiveWindow = true; QVBoxLayout* aTopLayout = new QVBoxLayout( this ); aTopLayout->setSpacing( 6 ); aTopLayout->setMargin( 11 ); // select button & label QPixmap image0( QAD_Desktop::getResourceManager()->loadPixmap( "SMESH",tr( "ICON_SELECT" ) ) ); mySelectBtn = new QPushButton( this, "mySelectBtn" ); mySelectBtn->setPixmap( image0 ); mySelectBtn->setSizePolicy( QSizePolicy( QSizePolicy::Fixed, QSizePolicy::Fixed ) ); mySelectLab = new QLabel( this, "mySelectLab" ); mySelectLab->setAlignment( AlignCenter ); QFont fnt = mySelectLab->font(); fnt.setBold( true ); mySelectLab->setFont( fnt ); QHBoxLayout* aSelectLayout = new QHBoxLayout; aSelectLayout->setMargin( 0 ); aSelectLayout->setSpacing( 0 ); aSelectLayout->addWidget( mySelectBtn ); aSelectLayout->addWidget( mySelectLab ); // top widget stack myWGStack = new QWidgetStack( this ); // no valid selection QWidget* myBadWidget = new QWidget( myWGStack ); QVBoxLayout* aBadLayout = new QVBoxLayout( myBadWidget ); QLabel* myBadLab = new QLabel( tr( "SMESH_BAD_SELECTION" ), myBadWidget, "myBadLab" ); myBadLab->setAlignment( Qt::AlignCenter ); myBadLab->setSizePolicy( QSizePolicy( QSizePolicy::Expanding, QSizePolicy::Expanding ) ); aBadLayout->addWidget( myBadLab ); myWGStack->addWidget( myBadWidget, 0 ); // mesh myMeshWidget = new QWidget( myWGStack ); QGridLayout* aMeshLayout = new QGridLayout( myMeshWidget ); aMeshLayout->setSpacing( 6 ); aMeshLayout->setMargin( 0 ); myWGStack->addWidget( myMeshWidget ); // --> name QLabel* myMeshNameLab = new QLabel( COLONIZE( tr( "SMESH_MESHINFO_NAME" ) ), myMeshWidget, "myMeshNameLab" ); myMeshName = new QLabel( myMeshWidget, "myMeshName" ); myMeshName->setMinimumWidth( 100 ); QFrame* line1 = new QFrame( myMeshWidget ); line1->setFrameStyle( QFrame::HLine | QFrame::Sunken ); // --> nodes QLabel* myMeshNbNodesLab = new QLabel( COLONIZE( tr( "SMESH_MESHINFO_NODES" ) ), myMeshWidget, "myMeshNbNodesLab" ); myMeshNbNodes = new QLabel( myMeshWidget, "myMeshNbNodes" ); myMeshNbNodes->setMinimumWidth( 100 ); // --> edges QLabel* myMeshNbEdgesLab = new QLabel( COLONIZE( tr( "SMESH_MESHINFO_EDGES" ) ), myMeshWidget, "myMeshNbEdgesLab" ); myMeshNbEdges = new QLabel( myMeshWidget, "myMeshNbEdges" ); myMeshNbEdges->setMinimumWidth( 100 ); // --> faces myMeshFacesGroup = new QGroupBox( tr( "SMESH_MESHINFO_FACES" ), myMeshWidget, "myMeshFacesGroup" ); myMeshFacesGroup->setColumnLayout(0, Qt::Vertical ); myMeshFacesGroup->layout()->setSpacing( 0 ); myMeshFacesGroup->layout()->setMargin( 0 ); QGridLayout* myMeshFacesGroupLayout = new QGridLayout( myMeshFacesGroup->layout() ); myMeshFacesGroupLayout->setAlignment( Qt::AlignTop ); myMeshFacesGroupLayout->setSpacing( 6 ); myMeshFacesGroupLayout->setMargin( 11 ); // --> faces --> total QLabel* myMeshNbFacesLab = new QLabel( COLONIZE( tr( "SMESH_MESHINFO_TOTAL" ) ), myMeshFacesGroup, "myMeshNbFacesLab" ); myMeshNbFacesLab->setFont( fnt ); myMeshNbFaces = new QLabel( myMeshFacesGroup, "myMeshNbFaces" ); myMeshNbFaces->setMinimumWidth( 100 ); myMeshNbFaces->setFont( fnt ); // --> faces --> triangles QLabel* myMeshNbTrianglesLab = new QLabel( COLONIZE( tr( "SMESH_MESHINFO_TRIANGLES" ) ), myMeshFacesGroup, "myMeshNbTrianglesLab" ); myMeshNbTriangles = new QLabel( myMeshFacesGroup, "myMeshNbTriangles" ); myMeshNbTriangles->setMinimumWidth( 100 ); // --> faces --> quadrangles QLabel* myMeshNbQuadranglesLab = new QLabel( COLONIZE( tr( "SMESH_MESHINFO_QUADRANGLES" ) ), myMeshFacesGroup, "myMeshNbQuadranglesLab" ); myMeshNbQuadrangles = new QLabel( myMeshFacesGroup, "myMeshNbQuadrangles" ); myMeshNbQuadrangles->setMinimumWidth( 100 ); myMeshFacesGroupLayout->addWidget( myMeshNbFacesLab, 0, 0 ); myMeshFacesGroupLayout->addWidget( myMeshNbFaces, 0, 1 ); myMeshFacesGroupLayout->addWidget( myMeshNbTrianglesLab, 1, 0 ); myMeshFacesGroupLayout->addWidget( myMeshNbTriangles, 1, 1 ); myMeshFacesGroupLayout->addWidget( myMeshNbQuadranglesLab, 2, 0 ); myMeshFacesGroupLayout->addWidget( myMeshNbQuadrangles, 2, 1 ); // --> volumes myMeshVolumesGroup = new QGroupBox( tr( "SMESH_MESHINFO_VOLUMES" ), myMeshWidget, "myMeshVolumesGroup" ); myMeshVolumesGroup->setColumnLayout(0, Qt::Vertical ); myMeshVolumesGroup->layout()->setSpacing( 0 ); myMeshVolumesGroup->layout()->setMargin( 0 ); QGridLayout* myMeshVolumesGroupLayout = new QGridLayout( myMeshVolumesGroup->layout() ); myMeshVolumesGroupLayout->setAlignment( Qt::AlignTop ); myMeshVolumesGroupLayout->setSpacing( 6 ); myMeshVolumesGroupLayout->setMargin( 11 ); // --> volumes --> total QLabel* myMeshNbVolumesLab = new QLabel( COLONIZE( tr( "SMESH_MESHINFO_TOTAL" ) ), myMeshVolumesGroup, "myMeshNbVolumesLab" ); myMeshNbVolumesLab->setFont( fnt ); myMeshNbVolumes = new QLabel( myMeshVolumesGroup, "myMeshNbVolumes" ); myMeshNbVolumes->setMinimumWidth( 100 ); myMeshNbVolumes->setFont( fnt ); // --> volumes --> tetrahedrons QLabel* myMeshNbTetraLab = new QLabel( COLONIZE( tr( "SMESH_MESHINFO_TETRAS" ) ), myMeshVolumesGroup, "myMeshNbTetraLab" ); myMeshNbTetra = new QLabel( myMeshVolumesGroup, "myMeshNbTetra" ); myMeshNbTetra->setMinimumWidth( 100 ); // --> volumes --> hexahedrons QLabel* myMeshNbHexaLab = new QLabel( COLONIZE( tr( "SMESH_MESHINFO_HEXAS" ) ), myMeshVolumesGroup, "myMeshNbHexaLab" ); myMeshNbHexa = new QLabel( myMeshVolumesGroup, "myMeshNbHexa" ); myMeshNbHexaLab->setMinimumWidth( 100 ); // --> volumes --> prisms QLabel* myMeshNbPrismLab = new QLabel( COLONIZE( tr( "SMESH_MESHINFO_PRISMS" ) ), myMeshVolumesGroup, "myMeshNbPrismLab" ); myMeshNbPrism = new QLabel( myMeshVolumesGroup, "myMeshNbPrism" ); myMeshNbPrism->setMinimumWidth( 100 ); // --> volumes --> pyramids QLabel* myMeshNbPyraLab = new QLabel( COLONIZE( tr( "SMESH_MESHINFO_PYRAS" ) ), myMeshVolumesGroup, "myMeshNbPyraLab" ); myMeshNbPyra = new QLabel( myMeshVolumesGroup, "myMeshNbPyra" ); myMeshNbPyra->setMinimumWidth( 100 ); myMeshVolumesGroupLayout->addWidget( myMeshNbVolumesLab, 0, 0 ); myMeshVolumesGroupLayout->addWidget( myMeshNbVolumes, 0, 1 ); myMeshVolumesGroupLayout->addWidget( myMeshNbTetraLab, 1, 0 ); myMeshVolumesGroupLayout->addWidget( myMeshNbTetra, 1, 1 ); myMeshVolumesGroupLayout->addWidget( myMeshNbHexaLab, 2, 0 ); myMeshVolumesGroupLayout->addWidget( myMeshNbHexa, 2, 1 ); myMeshVolumesGroupLayout->addWidget( myMeshNbPrismLab, 3, 0 ); myMeshVolumesGroupLayout->addWidget( myMeshNbPrism, 3, 1 ); myMeshVolumesGroupLayout->addWidget( myMeshNbPyraLab, 4, 0 ); myMeshVolumesGroupLayout->addWidget( myMeshNbPyra, 4, 1 ); aMeshLayout->addWidget( myMeshNameLab, 0, 0 ); aMeshLayout->addWidget( myMeshName, 0, 1 ); aMeshLayout->addMultiCellWidget( line1, 1, 1, 0, 1 ); aMeshLayout->addWidget( myMeshNbNodesLab, 2, 0 ); aMeshLayout->addWidget( myMeshNbNodes, 2, 1 ); aMeshLayout->addWidget( myMeshNbEdgesLab, 3, 0 ); aMeshLayout->addWidget( myMeshNbEdges, 3, 1 ); aMeshLayout->addMultiCellWidget( myMeshFacesGroup, 4, 4, 0, 1 ); aMeshLayout->addMultiCellWidget( myMeshVolumesGroup, 5, 5, 0, 1 ); aMeshLayout->addItem( new QSpacerItem( 5, 5, QSizePolicy::Minimum, QSizePolicy::Expanding ), 6, 0 ); // submesh mySubMeshWidget = new QWidget( myWGStack ); QGridLayout* aSubMeshLayout = new QGridLayout( mySubMeshWidget ); aSubMeshLayout->setSpacing( 6 ); aSubMeshLayout->setMargin( 0 ); myWGStack->addWidget( mySubMeshWidget ); // --> name QLabel* mySubMeshNameLab = new QLabel( COLONIZE( tr( "SMESH_MESHINFO_NAME" ) ), mySubMeshWidget, "mySubMeshNameLab" ); mySubMeshName = new QLabel( mySubMeshWidget, "mySubMeshName" ); mySubMeshName->setMinimumWidth( 100 ); QFrame* line2 = new QFrame( mySubMeshWidget ); line2->setFrameStyle( QFrame::HLine | QFrame::Sunken ); // --> nodes QLabel* mySubMeshNbNodesLab = new QLabel( COLONIZE( tr( "SMESH_MESHINFO_NODES" ) ), mySubMeshWidget, "mySubMeshNbNodesLab" ); mySubMeshNbNodes = new QLabel( mySubMeshWidget, "mySubMeshNbNodes" ); mySubMeshNbNodes->setMinimumWidth( 100 ); // --> elements mySubMeshElementsGroup = new QGroupBox( tr( "SMESH_MESHINFO_ELEMENTS" ), mySubMeshWidget, "mySubMeshElementsGroup" ); mySubMeshElementsGroup->setColumnLayout(0, Qt::Vertical ); mySubMeshElementsGroup->layout()->setSpacing( 0 ); mySubMeshElementsGroup->layout()->setMargin( 0 ); QGridLayout* mySubMeshElementsGroupLayout = new QGridLayout( mySubMeshElementsGroup->layout() ); mySubMeshElementsGroupLayout->setAlignment( Qt::AlignTop ); mySubMeshElementsGroupLayout->setSpacing( 6 ); mySubMeshElementsGroupLayout->setMargin( 11 ); // --> elements --> total QLabel* mySubMeshNbElementsLab = new QLabel( COLONIZE( tr( "SMESH_MESHINFO_TOTAL" ) ), mySubMeshElementsGroup, "mySubMeshNbElementsLab" ); mySubMeshNbElementsLab->setFont( fnt ); mySubMeshNbElements = new QLabel( mySubMeshElementsGroup, "mySubMeshNbElements" ); mySubMeshNbElements->setMinimumWidth( 100 ); mySubMeshNbElements->setFont( fnt ); // --> elements --> edges QLabel* mySubMeshNbEdgesLab = new QLabel( COLONIZE( tr( "SMESH_MESHINFO_EDGES" ) ), mySubMeshElementsGroup, "mySubMeshNbEdgesLab" ); mySubMeshNbEdges = new QLabel( mySubMeshElementsGroup, "mySubMeshNbEdges" ); mySubMeshNbEdges->setMinimumWidth( 100 ); // --> elements --> faces QLabel* mySubMeshNbFacesLab = new QLabel( COLONIZE( tr( "SMESH_MESHINFO_FACES" ) ), mySubMeshElementsGroup, "mySubMeshNbFacesLab" ); mySubMeshNbFaces = new QLabel( mySubMeshElementsGroup, "mySubMeshNbFaces" ); mySubMeshNbFaces->setMinimumWidth( 100 ); // --> elements --> volumes QLabel* mySubMeshNbVolumesLab = new QLabel( COLONIZE( tr( "SMESH_MESHINFO_VOLUMES" ) ), mySubMeshElementsGroup, "mySubMeshNbVolumesLab" ); mySubMeshNbVolumes = new QLabel( mySubMeshElementsGroup, "mySubMeshNbVolumes" ); mySubMeshNbVolumes->setMinimumWidth( 100 ); mySubMeshElementsGroupLayout->addWidget( mySubMeshNbElementsLab, 0, 0 ); mySubMeshElementsGroupLayout->addWidget( mySubMeshNbElements, 0, 1 ); mySubMeshElementsGroupLayout->addWidget( mySubMeshNbEdgesLab, 1, 0 ); mySubMeshElementsGroupLayout->addWidget( mySubMeshNbEdges, 1, 1 ); mySubMeshElementsGroupLayout->addWidget( mySubMeshNbFacesLab, 2, 0 ); mySubMeshElementsGroupLayout->addWidget( mySubMeshNbFaces, 2, 1 ); mySubMeshElementsGroupLayout->addWidget( mySubMeshNbVolumesLab, 3, 0 ); mySubMeshElementsGroupLayout->addWidget( mySubMeshNbVolumes, 3, 1 ); aSubMeshLayout->addWidget( mySubMeshNameLab, 0, 0 ); aSubMeshLayout->addWidget( mySubMeshName, 0, 1 ); aSubMeshLayout->addMultiCellWidget( line2, 1, 1, 0, 1 ); aSubMeshLayout->addWidget( mySubMeshNbNodesLab, 2, 0 ); aSubMeshLayout->addWidget( mySubMeshNbNodes, 2, 1 ); aSubMeshLayout->addMultiCellWidget( mySubMeshElementsGroup, 3, 3, 0, 1 ); aSubMeshLayout->addItem( new QSpacerItem( 5, 5, QSizePolicy::Minimum, QSizePolicy::Expanding ), 4, 0 ); // group myGroupWidget = new QWidget( myWGStack ); QGridLayout* myGroupWidgetLayout = new QGridLayout( myGroupWidget ); myGroupWidgetLayout->setSpacing( 6 ); myGroupWidgetLayout->setMargin( 0 ); myWGStack->addWidget( myGroupWidget ); // --> name QLabel* myGroupNameLab = new QLabel( COLONIZE( tr( "SMESH_MESHINFO_NAME" ) ), myGroupWidget, "myGroupNameLab" ); myGroupName = new QLabel( myGroupWidget, "myGroupName" ); myGroupName->setMinimumWidth( 100 ); QFrame* line3 = new QFrame( myGroupWidget ); line3->setFrameStyle( QFrame::HLine | QFrame::Sunken ); // --> type QLabel* myGroupTypeLab = new QLabel( COLONIZE( tr( "SMESH_MESHINFO_TYPE" ) ), myGroupWidget, "myGroupTypeLab" ); myGroupType = new QLabel( myGroupWidget, "myGroupType" ); myGroupType->setMinimumWidth( 100 ); // --> number of entities QLabel* myGroupNbLab = new QLabel( COLONIZE( tr( "SMESH_MESHINFO_ENTITIES" ) ), myGroupWidget, "myGroupNbLab" ); myGroupNb = new QLabel( myGroupWidget, "myGroupNb" ); myGroupNb->setMinimumWidth( 100 ); myGroupWidgetLayout->addWidget( myGroupNameLab, 0, 0 ); myGroupWidgetLayout->addWidget( myGroupName, 0, 1 ); myGroupWidgetLayout->addMultiCellWidget( line3, 1, 1, 0, 1 ); myGroupWidgetLayout->addWidget( myGroupTypeLab, 2, 0 ); myGroupWidgetLayout->addWidget( myGroupType, 2, 1 ); myGroupWidgetLayout->addWidget( myGroupNbLab, 3, 0 ); myGroupWidgetLayout->addWidget( myGroupNb, 3, 1 ); myGroupWidgetLayout->addItem( new QSpacerItem( 5, 5, QSizePolicy::Minimum, QSizePolicy::Expanding ), 4, 0 ); // buttons myButtonsGroup = new QGroupBox( this, "myButtonsGroup" ); myButtonsGroup->setColumnLayout(0, Qt::Vertical ); myButtonsGroup->layout()->setSpacing( 0 ); myButtonsGroup->layout()->setMargin( 0 ); QHBoxLayout* myButtonsGroupLayout = new QHBoxLayout( myButtonsGroup->layout() ); myButtonsGroupLayout->setAlignment( Qt::AlignTop ); myButtonsGroupLayout->setSpacing( 6 ); myButtonsGroupLayout->setMargin( 11 ); // buttons --> OK button myOkBtn = new QPushButton( tr( "SMESH_BUT_OK" ), myButtonsGroup, "myOkBtn" ); myOkBtn->setAutoDefault( TRUE ); myOkBtn->setDefault( TRUE ); myButtonsGroupLayout->addStretch(); myButtonsGroupLayout->addWidget( myOkBtn ); myButtonsGroupLayout->addStretch(); aTopLayout->addLayout( aSelectLayout ); aTopLayout->addWidget( myWGStack ); aTopLayout->addWidget( myButtonsGroup ); mySelection = SALOME_Selection::Selection( SMESHGUI::GetSMESHGUI()->GetActiveStudy()->getSelection() ); SMESHGUI::GetSMESHGUI()->SetActiveDialogBox( this ) ; // connect signals connect( myOkBtn, SIGNAL( clicked() ), this, SLOT( close() ) ); connect( mySelectBtn, SIGNAL( clicked() ), this, SLOT( onStartSelection() ) ); connect( SMESHGUI::GetSMESHGUI(), SIGNAL( SignalCloseAllDialogs() ), this, SLOT( close() ) ) ; connect( SMESHGUI::GetSMESHGUI(), SIGNAL( SignalDeactivateActiveDialog() ), this, SLOT( DeactivateActiveDialog() ) ) ; connect( mySelection, SIGNAL( currentSelectionChanged() ), this, SLOT( onSelectionChanged() ) ); // resize and move dialog, then show int x, y; SMESHGUI::GetSMESHGUI()->DefineDlgPosition( this, x, y ); this->move( x, y ); this->show(); cout<<"----"<height()<width()<IObjectCount(); if ( nbSel == 1 ) { myStartSelection = false; mySelectLab->setText( "" ); Handle(SALOME_InteractiveObject) IObject = mySelection->firstIObject(); SALOMEDS::SObject_var aSO = SMESH::GetActiveStudyDocument()->FindObjectID( IObject->getEntry() ); if ( !aSO->_is_nil() ) { CORBA::Object_var anObject = aSO->GetObject(); if ( !CORBA::is_nil( anObject ) ) { SMESH::SMESH_Mesh_var aMesh = SMESH::SMESH_Mesh::_narrow( anObject ); if ( !aMesh->_is_nil() ) { myWGStack->raiseWidget( myMeshWidget ); setCaption( tr( "SMESH_MESHINFO_TITLE" ) + " [" + tr("SMESH_OBJECT_MESH") +"]" ); myMeshName->setText( aSO->GetName() ); myMeshNbNodes->setNum( (int)aMesh->NbNodes() ); myMeshNbEdges->setNum( (int)aMesh->NbEdges() ); myMeshNbFaces->setNum( (int)aMesh->NbFaces() ); myMeshNbTriangles->setNum( (int)aMesh->NbTriangles() ); myMeshNbQuadrangles->setNum( (int)aMesh->NbQuadrangles() ); myMeshNbVolumes->setNum( (int)aMesh->NbVolumes() ); myMeshNbTetra->setNum( (int)aMesh->NbTetras() ); myMeshNbHexa->setNum( (int)aMesh->NbHexas() ); myMeshNbPrism->setNum( (int)aMesh->NbPrisms() ); myMeshNbPyra->setNum( (int)aMesh->NbPyramids() ); return; } SMESH::SMESH_subMesh_var aSubMesh = SMESH::SMESH_subMesh::_narrow( anObject ); if ( !aSubMesh->_is_nil() ) { myWGStack->raiseWidget( mySubMeshWidget ); setCaption( tr( "SMESH_MESHINFO_TITLE" ) + " [" + tr("SMESH_SUBMESH") +"]" ); mySubMeshName->setText( aSO->GetName() ); mySubMeshNbNodes->setNum( (int)aSubMesh->GetNumberOfNodes( true ) ); mySubMeshNbElements->setNum( (int)aSubMesh->GetNumberOfElements() ); mySubMeshNbEdges->setNum( (int)( aSubMesh->GetElementsByType( SMESH::EDGE )->length() ) ); mySubMeshNbFaces->setNum( (int)( aSubMesh->GetElementsByType( SMESH::FACE )->length() ) ); mySubMeshNbVolumes->setNum( (int)( aSubMesh->GetElementsByType( SMESH::VOLUME )->length() ) ); return; } SMESH::SMESH_GroupBase_var aGroup = SMESH::SMESH_GroupBase::_narrow( anObject ); if ( !aGroup->_is_nil() ) { myWGStack->raiseWidget( myGroupWidget ); setCaption( tr( "SMESH_MESHINFO_TITLE" ) + " [" + tr("SMESH_GROUP") +"]" ); myGroupName->setText( aSO->GetName() ); int aType = aGroup->GetType(); QString strType; switch ( aType ) { case SMESH::NODE: strType = "SMESH_MESHINFO_NODES"; break; case SMESH::EDGE: strType = "SMESH_MESHINFO_EDGES"; break; case SMESH::FACE: strType = "SMESH_MESHINFO_FACES"; break; case SMESH::VOLUME: strType = "SMESH_MESHINFO_VOLUMES"; break; default: strType = "SMESH_MESHINFO_ALL_TYPES"; break; } myGroupType->setText( tr( strType ) ); myGroupNb->setNum( (int)aGroup->Size() ); return; } } } } myWGStack->raiseWidget( 0 ); setCaption( tr( "SMESH_MESHINFO_TITLE" ) ); } //================================================================================= // function : SelectionIntoArgument() // purpose : Called when selection has changed //================================================================================= void SMESHGUI_MeshInfosDlg::onSelectionChanged() { if ( myStartSelection ) DumpMeshInfos(); } //================================================================================= // function : closeEvent() // purpose : //================================================================================= void SMESHGUI_MeshInfosDlg::closeEvent( QCloseEvent* e ) { SMESHGUI::GetSMESHGUI()->ResetState(); QDialog::closeEvent( e ); } //================================================================================= // function : windowActivationChange() // purpose : called when window is activated/deactivated //================================================================================= void SMESHGUI_MeshInfosDlg::windowActivationChange( bool oldActive ) { QDialog::windowActivationChange( oldActive ); if ( isActiveWindow() && myIsActiveWindow != isActiveWindow() ) ActivateThisDialog() ; myIsActiveWindow = isActiveWindow(); } //================================================================================= // function : DeactivateActiveDialog() // purpose : //================================================================================= void SMESHGUI_MeshInfosDlg::DeactivateActiveDialog() { disconnect( mySelection, 0, this, 0 ); } //================================================================================= // function : ActivateThisDialog() // purpose : //================================================================================= void SMESHGUI_MeshInfosDlg::ActivateThisDialog() { /* Emit a signal to deactivate any active dialog */ SMESHGUI::GetSMESHGUI()->EmitSignalDeactivateDialog() ; connect( mySelection, SIGNAL( currentSelectionChanged() ), this, SLOT( onSelectionChanged() ) ); } //================================================================================= // function : onStartSelection() // purpose : starts selection //================================================================================= void SMESHGUI_MeshInfosDlg::onStartSelection() { myStartSelection = true; onSelectionChanged(); myStartSelection = true; mySelectLab->setText( tr( "INF_SELECT_OBJECT" ) ); }