// SMESH SMESH_I : idl implementation based on 'SMESH' unit's calsses // // Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN, // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS // // This library is free software; you can redistribute it and/or // modify it under the terms of the GNU Lesser General Public // License as published by the Free Software Foundation; either // version 2.1 of the License. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA // // See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org // // // // File : SMESH_MeshEditor_i.cxx // Author : Nicolas REJNERI // Module : SMESH // $Header$ #include "SMESH_MeshEditor_i.hxx" #include "SMDS_MeshEdge.hxx" #include "SMDS_MeshFace.hxx" #include "SMDS_MeshVolume.hxx" #include "SMESH_MeshEditor.hxx" #include "SMESH_Gen_i.hxx" #include "SMESH_Filter_i.hxx" #include "utilities.h" #include #include #include using namespace std; //============================================================================= /*! * */ //============================================================================= SMESH_MeshEditor_i::SMESH_MeshEditor_i(SMESH_Mesh* theMesh) { _myMesh = theMesh; }; //============================================================================= /*! * */ //============================================================================= CORBA::Boolean SMESH_MeshEditor_i::RemoveElements(const SMESH:: long_array & IDsOfElements) { ::SMESH_MeshEditor anEditor( _myMesh ); list< int > IdList; for (int i = 0; i < IDsOfElements.length(); i++) IdList.push_back( IDsOfElements[i] ); return anEditor.Remove( IdList, false ); }; //============================================================================= /*! * */ //============================================================================= CORBA::Boolean SMESH_MeshEditor_i::RemoveNodes(const SMESH:: long_array & IDsOfNodes) { ::SMESH_MeshEditor anEditor( _myMesh ); list< int > IdList; for (int i = 0; i < IDsOfNodes.length(); i++) IdList.push_back( IDsOfNodes[i] ); return anEditor.Remove( IdList, true ); }; //============================================================================= /*! * */ //============================================================================= CORBA::Boolean SMESH_MeshEditor_i::AddEdge(const SMESH::long_array & IDsOfNodes) { int NbNodes = IDsOfNodes.length(); if (NbNodes == 2) { CORBA::Long index1 = IDsOfNodes[0]; CORBA::Long index2 = IDsOfNodes[1]; GetMeshDS()->AddEdge(GetMeshDS()->FindNode(index1), GetMeshDS()->FindNode(index2)); } return true; } //============================================================================= /*! * */ //============================================================================= CORBA::Boolean SMESH_MeshEditor_i::AddNode(CORBA::Double x, CORBA::Double y, CORBA::Double z) { MESSAGE(" AddNode " << x << " , " << y << " , " << z) int idNode = GetMeshDS()->AddNode(x, y, z)->GetID(); MESSAGE(" idNode " << idNode) return true; } //============================================================================= /*! * */ //============================================================================= CORBA::Boolean SMESH_MeshEditor_i::AddFace(const SMESH::long_array & IDsOfNodes) { int NbNodes = IDsOfNodes.length(); const SMDS_MeshNode* nodes[4]; for(int i=0;iFindNode(IDsOfNodes[i]); if (NbNodes == 3) { GetMeshDS()->AddFace(nodes[0], nodes[1], nodes[2]); } else if (NbNodes == 4) { GetMeshDS()->AddFace(nodes[0], nodes[1], nodes[2], nodes[3]); } return true; }; //============================================================================= /*! * */ //============================================================================= CORBA::Boolean SMESH_MeshEditor_i::AddVolume(const SMESH:: long_array & IDsOfNodes) { int NbNodes = IDsOfNodes.length(); const SMDS_MeshNode* n[8]; for(int i=0;iFindNode(IDsOfNodes[i]); switch(NbNodes) { case 4:GetMeshDS()->AddVolume(n[0],n[1],n[2],n[3]); break; case 5:GetMeshDS()->AddVolume(n[0],n[1],n[2],n[3],n[4]); break; case 6:GetMeshDS()->AddVolume(n[0],n[1],n[2],n[3],n[4],n[5]); break; case 8:GetMeshDS()->AddVolume(n[0],n[1],n[2],n[3],n[4],n[5],n[6],n[7]); break; } return true; }; //============================================================================= /*! * */ //============================================================================= CORBA::Boolean SMESH_MeshEditor_i::MoveNode(CORBA::Long NodeID, CORBA::Double x, CORBA::Double y, CORBA::Double z) { const SMDS_MeshNode * node = GetMeshDS()->FindNode( NodeID ); if ( !node ) return false; GetMeshDS()->MoveNode(node, x, y, z); return true; } //============================================================================= /*! * */ //============================================================================= CORBA::Boolean SMESH_MeshEditor_i::InverseDiag(CORBA::Long NodeID1, CORBA::Long NodeID2) { const SMDS_MeshNode * n1 = GetMeshDS()->FindNode( NodeID1 ); const SMDS_MeshNode * n2 = GetMeshDS()->FindNode( NodeID2 ); if ( !n1 || !n2 ) return false; ::SMESH_MeshEditor aMeshEditor( _myMesh ); return aMeshEditor.InverseDiag ( n1, n2 ); } //============================================================================= /*! * */ //============================================================================= CORBA::Boolean SMESH_MeshEditor_i::DeleteDiag(CORBA::Long NodeID1, CORBA::Long NodeID2) { const SMDS_MeshNode * n1 = GetMeshDS()->FindNode( NodeID1 ); const SMDS_MeshNode * n2 = GetMeshDS()->FindNode( NodeID2 ); if ( !n1 || !n2 ) return false; ::SMESH_MeshEditor aMeshEditor( _myMesh ); return aMeshEditor.DeleteDiag ( n1, n2 ); } //============================================================================= /*! * */ //============================================================================= CORBA::Boolean SMESH_MeshEditor_i::Reorient(const SMESH::long_array & IDsOfElements) { ::SMESH_MeshEditor anEditor( _myMesh ); for (int i = 0; i < IDsOfElements.length(); i++) { CORBA::Long index = IDsOfElements[i]; const SMDS_MeshElement * elem = GetMeshDS()->FindElement(index); if ( elem ) anEditor.Reorient( elem ); } return true; } //============================================================================= /*! * */ //============================================================================= CORBA::Boolean SMESH_MeshEditor_i::ReorientObject(SMESH::SMESH_IDSource_ptr theObject) { SMESH::long_array_var anElementsId = theObject->GetIDs(); return Reorient(anElementsId); } //============================================================================= /*! * */ //============================================================================= CORBA::Boolean SMESH_MeshEditor_i::TriToQuad (const SMESH::long_array & IDsOfElements, SMESH::NumericalFunctor_ptr Criterion, CORBA::Double MaxAngle) { set faces; for (int i = 0; i < IDsOfElements.length(); i++) { CORBA::Long index = IDsOfElements[i]; const SMDS_MeshElement * elem = GetMeshDS()->FindElement(index); if ( elem && elem->GetType() == SMDSAbs_Face) faces.insert( elem ); } SMESH::NumericalFunctor_i* aNumericalFunctor = dynamic_cast( SMESH_Gen_i::GetServant( Criterion ).in() ); SMESH::Controls::NumericalFunctorPtr aCrit; if ( !aNumericalFunctor ) aCrit.reset( new SMESH::Controls::AspectRatio() ); else aCrit = aNumericalFunctor->GetNumericalFunctor(); ::SMESH_MeshEditor anEditor( _myMesh ); return anEditor.TriToQuad( faces, aCrit, MaxAngle ); } //============================================================================= /*! * */ //============================================================================= CORBA::Boolean SMESH_MeshEditor_i::TriToQuadObject (SMESH::SMESH_IDSource_ptr theObject, SMESH::NumericalFunctor_ptr Criterion, CORBA::Double MaxAngle) { SMESH::long_array_var anElementsId = theObject->GetIDs(); return TriToQuad(anElementsId, Criterion, MaxAngle); } //============================================================================= /*! * */ //============================================================================= CORBA::Boolean SMESH_MeshEditor_i::QuadToTri(const SMESH::long_array & IDsOfElements, SMESH::NumericalFunctor_ptr Criterion) { set faces; for (int i = 0; i < IDsOfElements.length(); i++) { CORBA::Long index = IDsOfElements[i]; const SMDS_MeshElement * elem = GetMeshDS()->FindElement(index); if ( elem && elem->GetType() == SMDSAbs_Face) faces.insert( elem ); } SMESH::NumericalFunctor_i* aNumericalFunctor = dynamic_cast( SMESH_Gen_i::GetServant( Criterion ).in() ); SMESH::Controls::NumericalFunctorPtr aCrit; if ( !aNumericalFunctor ) aCrit.reset( new SMESH::Controls::AspectRatio() ); else aCrit = aNumericalFunctor->GetNumericalFunctor(); ::SMESH_MeshEditor anEditor( _myMesh ); return anEditor.QuadToTri( faces, aCrit ); } //============================================================================= /*! * */ //============================================================================= CORBA::Boolean SMESH_MeshEditor_i::SplitQuad(const SMESH::long_array & IDsOfElements, CORBA::Boolean Diag13) { set faces; for (int i = 0; i < IDsOfElements.length(); i++) { CORBA::Long index = IDsOfElements[i]; const SMDS_MeshElement * elem = GetMeshDS()->FindElement(index); if ( elem && elem->GetType() == SMDSAbs_Face) faces.insert( elem ); } ::SMESH_MeshEditor anEditor( _myMesh ); return anEditor.QuadToTri( faces, Diag13 ); } //============================================================================= /*! * */ //============================================================================= CORBA::Boolean SMESH_MeshEditor_i::SplitQuadObject(SMESH::SMESH_IDSource_ptr theObject, CORBA::Boolean Diag13) { SMESH::long_array_var anElementsId = theObject->GetIDs(); return SplitQuad(anElementsId, Diag13); } //============================================================================= /*! * */ //============================================================================= CORBA::Boolean SMESH_MeshEditor_i::Smooth(const SMESH::long_array & IDsOfElements, const SMESH::long_array & IDsOfFixedNodes, CORBA::Long MaxNbOfIterations, CORBA::Double MaxAspectRatio, SMESH::SMESH_MeshEditor::Smooth_Method Method) { SMESHDS_Mesh* aMesh = GetMeshDS(); set elements; for (int i = 0; i < IDsOfElements.length(); i++) { CORBA::Long index = IDsOfElements[i]; const SMDS_MeshElement * elem = aMesh->FindElement(index); if ( elem && elem->GetType() == SMDSAbs_Face) elements.insert( elem ); } set fixedNodes; for (int i = 0; i < IDsOfFixedNodes.length(); i++) { CORBA::Long index = IDsOfFixedNodes[i]; const SMDS_MeshNode * node = aMesh->FindNode(index); if ( node ) fixedNodes.insert( node ); } ::SMESH_MeshEditor::SmoothMethod method = ::SMESH_MeshEditor::LAPLACIAN; if ( Method != SMESH::SMESH_MeshEditor::LAPLACIAN_SMOOTH ) method = ::SMESH_MeshEditor::CENTROIDAL; ::SMESH_MeshEditor anEditor( _myMesh ); anEditor.Smooth( elements, fixedNodes, method, MaxNbOfIterations, MaxAspectRatio ); return true; } //============================================================================= /*! * */ //============================================================================= CORBA::Boolean SMESH_MeshEditor_i::SmoothObject(SMESH::SMESH_IDSource_ptr theObject, const SMESH::long_array & IDsOfFixedNodes, CORBA::Long MaxNbOfIterations, CORBA::Double MaxAspectRatio, SMESH::SMESH_MeshEditor::Smooth_Method Method) { SMESH::long_array_var anElementsId = theObject->GetIDs(); return Smooth(anElementsId, IDsOfFixedNodes, MaxNbOfIterations, MaxAspectRatio, Method); } //============================================================================= /*! * */ //============================================================================= void SMESH_MeshEditor_i::RenumberNodes() { GetMeshDS()->Renumber( true ); } //============================================================================= /*! * */ //============================================================================= void SMESH_MeshEditor_i::RenumberElements() { GetMeshDS()->Renumber( false ); } //======================================================================= //function : RotationSweep //purpose : //======================================================================= void SMESH_MeshEditor_i::RotationSweep(const SMESH::long_array & theIDsOfElements, const SMESH::AxisStruct & theAxis, CORBA::Double theAngleInRadians, CORBA::Long theNbOfSteps, CORBA::Double theTolerance) { SMESHDS_Mesh* aMesh = GetMeshDS(); set elements; for (int i = 0; i < theIDsOfElements.length(); i++) { CORBA::Long index = theIDsOfElements[i]; const SMDS_MeshElement * elem = aMesh->FindElement(index); if ( elem ) elements.insert( elem ); } gp_Ax1 Ax1 (gp_Pnt( theAxis.x, theAxis.y, theAxis.z ), gp_Vec( theAxis.vx, theAxis.vy, theAxis.vz )); ::SMESH_MeshEditor anEditor( _myMesh ); anEditor.RotationSweep (elements, Ax1, theAngleInRadians, theNbOfSteps, theTolerance); } //======================================================================= //function : RotationSweepObject //purpose : //======================================================================= void SMESH_MeshEditor_i::RotationSweepObject(SMESH::SMESH_IDSource_ptr theObject, const SMESH::AxisStruct & theAxis, CORBA::Double theAngleInRadians, CORBA::Long theNbOfSteps, CORBA::Double theTolerance) { SMESH::long_array_var anElementsId = theObject->GetIDs(); RotationSweep(anElementsId, theAxis, theAngleInRadians, theNbOfSteps, theTolerance); } //======================================================================= //function : ExtrusionSweep //purpose : //======================================================================= void SMESH_MeshEditor_i::ExtrusionSweep(const SMESH::long_array & theIDsOfElements, const SMESH::DirStruct & theStepVector, CORBA::Long theNbOfSteps) { SMESHDS_Mesh* aMesh = GetMeshDS(); set elements; for (int i = 0; i < theIDsOfElements.length(); i++) { CORBA::Long index = theIDsOfElements[i]; const SMDS_MeshElement * elem = aMesh->FindElement(index); if ( elem ) elements.insert( elem ); } const SMESH::PointStruct * P = &theStepVector.PS; gp_Vec stepVec( P->x, P->y, P->z ); ::SMESH_MeshEditor anEditor( _myMesh ); anEditor.ExtrusionSweep (elements, stepVec, theNbOfSteps); } //======================================================================= //function : ExtrusionSweepObject //purpose : //======================================================================= void SMESH_MeshEditor_i::ExtrusionSweepObject(SMESH::SMESH_IDSource_ptr theObject, const SMESH::DirStruct & theStepVector, CORBA::Long theNbOfSteps) { SMESH::long_array_var anElementsId = theObject->GetIDs(); ExtrusionSweep(anElementsId, theStepVector, theNbOfSteps); } //======================================================================= //function : ExtrusionSweepObject1D //purpose : //======================================================================= void SMESH_MeshEditor_i::ExtrusionSweepObject1D(SMESH::SMESH_IDSource_ptr theObject, const SMESH::DirStruct & theStepVector, CORBA::Long theNbOfSteps) { SMESHDS_Mesh* aMesh = GetMeshDS(); SMESH::long_array_var allElementsId = theObject->GetIDs(); set elements; for (int i = 0; i < allElementsId->length(); i++) { CORBA::Long index = allElementsId[i]; const SMDS_MeshElement * elem = aMesh->FindElement(index); if ( elem && elem->GetType() == SMDSAbs_Edge ) elements.insert( elem ); } const SMESH::PointStruct * P = &theStepVector.PS; gp_Vec stepVec( P->x, P->y, P->z ); ::SMESH_MeshEditor anEditor( _myMesh ); anEditor.ExtrusionSweep (elements, stepVec, theNbOfSteps); } //======================================================================= //function : ExtrusionSweepObject2D //purpose : //======================================================================= void SMESH_MeshEditor_i::ExtrusionSweepObject2D(SMESH::SMESH_IDSource_ptr theObject, const SMESH::DirStruct & theStepVector, CORBA::Long theNbOfSteps) { SMESHDS_Mesh* aMesh = GetMeshDS(); SMESH::long_array_var allElementsId = theObject->GetIDs(); set elements; for (int i = 0; i < allElementsId->length(); i++) { CORBA::Long index = allElementsId[i]; const SMDS_MeshElement * elem = aMesh->FindElement(index); if ( elem && elem->GetType() == SMDSAbs_Face ) elements.insert( elem ); } const SMESH::PointStruct * P = &theStepVector.PS; gp_Vec stepVec( P->x, P->y, P->z ); ::SMESH_MeshEditor anEditor( _myMesh ); anEditor.ExtrusionSweep (elements, stepVec, theNbOfSteps); } #define RETCASE(enm) case ::SMESH_MeshEditor::enm: return SMESH::SMESH_MeshEditor::enm; static SMESH::SMESH_MeshEditor::Extrusion_Error convExtrError( const::SMESH_MeshEditor::Extrusion_Error e ) { switch ( e ) { RETCASE( EXTR_OK ); RETCASE( EXTR_NO_ELEMENTS ); RETCASE( EXTR_PATH_NOT_EDGE ); RETCASE( EXTR_BAD_PATH_SHAPE ); RETCASE( EXTR_BAD_STARTING_NODE ); RETCASE( EXTR_BAD_ANGLES_NUMBER ); RETCASE( EXTR_CANT_GET_TANGENT ); } return SMESH::SMESH_MeshEditor::EXTR_OK; } //======================================================================= //function : ExtrusionAlongPath //purpose : //======================================================================= SMESH::SMESH_MeshEditor::Extrusion_Error SMESH_MeshEditor_i::ExtrusionAlongPath(const SMESH::long_array & theIDsOfElements, SMESH::SMESH_Mesh_ptr thePathMesh, GEOM::GEOM_Object_ptr thePathShape, CORBA::Long theNodeStart, CORBA::Boolean theHasAngles, const SMESH::double_array & theAngles, CORBA::Boolean theHasRefPoint, const SMESH::PointStruct & theRefPoint) { SMESHDS_Mesh* aMesh = GetMeshDS(); if ( thePathMesh->_is_nil() || thePathShape->_is_nil() ) return SMESH::SMESH_MeshEditor::EXTR_BAD_PATH_SHAPE; SMESH_Mesh_i* aMeshImp = dynamic_cast( SMESH_Gen_i::GetServant( thePathMesh ).in() ); TopoDS_Shape aShape = SMESH_Gen_i::GetSMESHGen()->GeomObjectToShape( thePathShape ); SMESH_subMesh* aSubMesh = aMeshImp->GetImpl().GetSubMesh( aShape ); if ( !aSubMesh ) return SMESH::SMESH_MeshEditor::EXTR_BAD_PATH_SHAPE; SMDS_MeshNode* nodeStart = (SMDS_MeshNode*)aMeshImp->GetImpl().GetMeshDS()->FindNode(theNodeStart); if ( !nodeStart ) return SMESH::SMESH_MeshEditor::EXTR_BAD_STARTING_NODE; set elements; for (int i = 0; i < theIDsOfElements.length(); i++) { CORBA::Long index = theIDsOfElements[i]; const SMDS_MeshElement * elem = aMesh->FindElement(index); if ( elem ) elements.insert( elem ); } list angles; for (int i = 0; i < theAngles.length(); i++) { angles.push_back( theAngles[i] ); } gp_Pnt refPnt( theRefPoint.x, theRefPoint.y, theRefPoint.z ); ::SMESH_MeshEditor anEditor( _myMesh ); return convExtrError( anEditor.ExtrusionAlongTrack( elements, aSubMesh, nodeStart, theHasAngles, angles, theHasRefPoint, refPnt ) ); } //======================================================================= //function : ExtrusionAlongPathObject //purpose : //======================================================================= SMESH::SMESH_MeshEditor::Extrusion_Error SMESH_MeshEditor_i::ExtrusionAlongPathObject(SMESH::SMESH_IDSource_ptr theObject, SMESH::SMESH_Mesh_ptr thePathMesh, GEOM::GEOM_Object_ptr thePathShape, CORBA::Long theNodeStart, CORBA::Boolean theHasAngles, const SMESH::double_array & theAngles, CORBA::Boolean theHasRefPoint, const SMESH::PointStruct & theRefPoint) { SMESH::long_array_var anElementsId = theObject->GetIDs(); return ExtrusionAlongPath( anElementsId, thePathMesh, thePathShape, theNodeStart, theHasAngles, theAngles, theHasRefPoint, theRefPoint ); } //======================================================================= //function : Mirror //purpose : //======================================================================= void SMESH_MeshEditor_i::Mirror(const SMESH::long_array & theIDsOfElements, const SMESH::AxisStruct & theAxis, SMESH::SMESH_MeshEditor::MirrorType theMirrorType, CORBA::Boolean theCopy) { SMESHDS_Mesh* aMesh = GetMeshDS(); set elements; for (int i = 0; i < theIDsOfElements.length(); i++) { CORBA::Long index = theIDsOfElements[i]; const SMDS_MeshElement * elem = aMesh->FindElement(index); if ( elem ) elements.insert( elem ); } gp_Pnt P ( theAxis.x, theAxis.y, theAxis.z ); gp_Vec V ( theAxis.vx, theAxis.vy, theAxis.vz ); gp_Trsf aTrsf; switch ( theMirrorType ) { case SMESH::SMESH_MeshEditor::POINT: aTrsf.SetMirror( P ); break; case SMESH::SMESH_MeshEditor::AXIS: aTrsf.SetMirror( gp_Ax1( P, V )); break; default: aTrsf.SetMirror( gp_Ax2( P, V )); } ::SMESH_MeshEditor anEditor( _myMesh ); anEditor.Transform (elements, aTrsf, theCopy); } //======================================================================= //function : MirrorObject //purpose : //======================================================================= void SMESH_MeshEditor_i::MirrorObject(SMESH::SMESH_IDSource_ptr theObject, const SMESH::AxisStruct & theAxis, SMESH::SMESH_MeshEditor::MirrorType theMirrorType, CORBA::Boolean theCopy) { SMESH::long_array_var anElementsId = theObject->GetIDs(); Mirror(anElementsId, theAxis, theMirrorType, theCopy); } //======================================================================= //function : Translate //purpose : //======================================================================= void SMESH_MeshEditor_i::Translate(const SMESH::long_array & theIDsOfElements, const SMESH::DirStruct & theVector, CORBA::Boolean theCopy) { SMESHDS_Mesh* aMesh = GetMeshDS(); set elements; for (int i = 0; i < theIDsOfElements.length(); i++) { CORBA::Long index = theIDsOfElements[i]; const SMDS_MeshElement * elem = aMesh->FindElement(index); if ( elem ) elements.insert( elem ); } gp_Trsf aTrsf; const SMESH::PointStruct * P = &theVector.PS; aTrsf.SetTranslation( gp_Vec( P->x, P->y, P->z )); ::SMESH_MeshEditor anEditor( _myMesh ); anEditor.Transform (elements, aTrsf, theCopy); } //======================================================================= //function : TranslateObject //purpose : //======================================================================= void SMESH_MeshEditor_i::TranslateObject(SMESH::SMESH_IDSource_ptr theObject, const SMESH::DirStruct & theVector, CORBA::Boolean theCopy) { SMESH::long_array_var anElementsId = theObject->GetIDs(); Translate(anElementsId, theVector, theCopy); } //======================================================================= //function : Rotate //purpose : //======================================================================= void SMESH_MeshEditor_i::Rotate(const SMESH::long_array & theIDsOfElements, const SMESH::AxisStruct & theAxis, CORBA::Double theAngle, CORBA::Boolean theCopy) { SMESHDS_Mesh* aMesh = GetMeshDS(); set elements; for (int i = 0; i < theIDsOfElements.length(); i++) { CORBA::Long index = theIDsOfElements[i]; const SMDS_MeshElement * elem = aMesh->FindElement(index); if ( elem ) elements.insert( elem ); } gp_Pnt P ( theAxis.x, theAxis.y, theAxis.z ); gp_Vec V ( theAxis.vx, theAxis.vy, theAxis.vz ); gp_Trsf aTrsf; aTrsf.SetRotation( gp_Ax1( P, V ), theAngle); ::SMESH_MeshEditor anEditor( _myMesh ); anEditor.Transform (elements, aTrsf, theCopy); } //======================================================================= //function : RotateObject //purpose : //======================================================================= void SMESH_MeshEditor_i::RotateObject(SMESH::SMESH_IDSource_ptr theObject, const SMESH::AxisStruct & theAxis, CORBA::Double theAngle, CORBA::Boolean theCopy) { SMESH::long_array_var anElementsId = theObject->GetIDs(); Rotate(anElementsId, theAxis, theAngle, theCopy); } //======================================================================= //function : FindCoincidentNodes //purpose : //======================================================================= void SMESH_MeshEditor_i::FindCoincidentNodes (CORBA::Double Tolerance, SMESH::array_of_long_array_out GroupsOfNodes) { ::SMESH_MeshEditor::TListOfListOfNodes aListOfListOfNodes; ::SMESH_MeshEditor anEditor( _myMesh ); set nodes; // no input nodes anEditor.FindCoincidentNodes( nodes, Tolerance, aListOfListOfNodes ); GroupsOfNodes = new SMESH::array_of_long_array; GroupsOfNodes->length( aListOfListOfNodes.size() ); ::SMESH_MeshEditor::TListOfListOfNodes::iterator llIt = aListOfListOfNodes.begin(); for ( CORBA::Long i = 0; llIt != aListOfListOfNodes.end(); llIt++, i++ ) { list< const SMDS_MeshNode* >& aListOfNodes = *llIt; list< const SMDS_MeshNode* >::iterator lIt = aListOfNodes.begin();; SMESH::long_array& aGroup = GroupsOfNodes[ i ]; aGroup.length( aListOfNodes.size() ); for ( int j = 0; lIt != aListOfNodes.end(); lIt++, j++ ) aGroup[ j ] = (*lIt)->GetID(); } } //======================================================================= //function : MergeNodes //purpose : //======================================================================= void SMESH_MeshEditor_i::MergeNodes (const SMESH::array_of_long_array& GroupsOfNodes) { SMESHDS_Mesh* aMesh = GetMeshDS(); ::SMESH_MeshEditor::TListOfListOfNodes aListOfListOfNodes; list elements; for (int i = 0; i < GroupsOfNodes.length(); i++) { const SMESH::long_array& aNodeGroup = GroupsOfNodes[ i ]; aListOfListOfNodes.push_back( list< const SMDS_MeshNode* >() ); list< const SMDS_MeshNode* >& aListOfNodes = aListOfListOfNodes.back(); for ( int j = 0; j < aNodeGroup.length(); j++ ) { CORBA::Long index = aNodeGroup[ j ]; const SMDS_MeshNode * node = aMesh->FindNode(index); if ( node ) aListOfNodes.push_back( node ); } if ( aListOfNodes.size() < 2 ) aListOfListOfNodes.pop_back(); } ::SMESH_MeshEditor anEditor( _myMesh ); anEditor.MergeNodes( aListOfListOfNodes ); } //======================================================================= //function : MergeEqualElements //purpose : //======================================================================= void SMESH_MeshEditor_i::MergeEqualElements() { ::SMESH_MeshEditor anEditor( _myMesh ); anEditor.MergeEqualElements(); } //======================================================================= //function : operator //purpose : //======================================================================= #define RETCASE(enm) case ::SMESH_MeshEditor::enm: return SMESH::SMESH_MeshEditor::enm; static SMESH::SMESH_MeshEditor::Sew_Error convError( const::SMESH_MeshEditor::Sew_Error e ) { switch ( e ) { RETCASE( SEW_OK ); RETCASE( SEW_BORDER1_NOT_FOUND ); RETCASE( SEW_BORDER2_NOT_FOUND ); RETCASE( SEW_BOTH_BORDERS_NOT_FOUND ); RETCASE( SEW_BAD_SIDE_NODES ); RETCASE( SEW_VOLUMES_TO_SPLIT ); RETCASE( SEW_DIFF_NB_OF_ELEMENTS ); RETCASE( SEW_TOPO_DIFF_SETS_OF_ELEMENTS ); RETCASE( SEW_BAD_SIDE1_NODES ); RETCASE( SEW_BAD_SIDE2_NODES ); } return SMESH::SMESH_MeshEditor::SEW_OK; } //======================================================================= //function : SewFreeBorders //purpose : //======================================================================= SMESH::SMESH_MeshEditor::Sew_Error SMESH_MeshEditor_i::SewFreeBorders(CORBA::Long FirstNodeID1, CORBA::Long SecondNodeID1, CORBA::Long LastNodeID1, CORBA::Long FirstNodeID2, CORBA::Long SecondNodeID2, CORBA::Long LastNodeID2) { SMESHDS_Mesh* aMesh = GetMeshDS(); const SMDS_MeshNode* aBorderFirstNode = aMesh->FindNode( FirstNodeID1 ); const SMDS_MeshNode* aBorderSecondNode = aMesh->FindNode( SecondNodeID1 ); const SMDS_MeshNode* aBorderLastNode = aMesh->FindNode( LastNodeID1 ); const SMDS_MeshNode* aSide2FirstNode = aMesh->FindNode( FirstNodeID2 ); const SMDS_MeshNode* aSide2SecondNode = aMesh->FindNode( SecondNodeID2 ); const SMDS_MeshNode* aSide2ThirdNode = aMesh->FindNode( LastNodeID2 ); if (!aBorderFirstNode || !aBorderSecondNode|| !aBorderLastNode) return SMESH::SMESH_MeshEditor::SEW_BORDER1_NOT_FOUND; if (!aSide2FirstNode || !aSide2SecondNode || !aSide2ThirdNode) return SMESH::SMESH_MeshEditor::SEW_BORDER2_NOT_FOUND; ::SMESH_MeshEditor anEditor( _myMesh ); return convError( anEditor.SewFreeBorder (aBorderFirstNode, aBorderSecondNode, aBorderLastNode, aSide2FirstNode, aSide2SecondNode, aSide2ThirdNode, true)); } //======================================================================= //function : SewConformFreeBorders //purpose : //======================================================================= SMESH::SMESH_MeshEditor::Sew_Error SMESH_MeshEditor_i::SewConformFreeBorders(CORBA::Long FirstNodeID1, CORBA::Long SecondNodeID1, CORBA::Long LastNodeID1, CORBA::Long FirstNodeID2, CORBA::Long SecondNodeID2) { SMESHDS_Mesh* aMesh = GetMeshDS(); const SMDS_MeshNode* aBorderFirstNode = aMesh->FindNode( FirstNodeID1 ); const SMDS_MeshNode* aBorderSecondNode = aMesh->FindNode( SecondNodeID1 ); const SMDS_MeshNode* aBorderLastNode = aMesh->FindNode( LastNodeID1 ); const SMDS_MeshNode* aSide2FirstNode = aMesh->FindNode( FirstNodeID2 ); const SMDS_MeshNode* aSide2SecondNode = aMesh->FindNode( SecondNodeID2 ); const SMDS_MeshNode* aSide2ThirdNode = 0; if (!aBorderFirstNode || !aBorderSecondNode|| !aBorderLastNode ) return SMESH::SMESH_MeshEditor::SEW_BORDER1_NOT_FOUND; if (!aSide2FirstNode || !aSide2SecondNode) return SMESH::SMESH_MeshEditor::SEW_BORDER2_NOT_FOUND; ::SMESH_MeshEditor anEditor( _myMesh ); return convError( anEditor.SewFreeBorder (aBorderFirstNode, aBorderSecondNode, aBorderLastNode, aSide2FirstNode, aSide2SecondNode, aSide2ThirdNode, true )); } //======================================================================= //function : SewBorderToSide //purpose : //======================================================================= SMESH::SMESH_MeshEditor::Sew_Error SMESH_MeshEditor_i::SewBorderToSide(CORBA::Long FirstNodeIDOnFreeBorder, CORBA::Long SecondNodeIDOnFreeBorder, CORBA::Long LastNodeIDOnFreeBorder, CORBA::Long FirstNodeIDOnSide, CORBA::Long LastNodeIDOnSide) { SMESHDS_Mesh* aMesh = GetMeshDS(); const SMDS_MeshNode* aBorderFirstNode = aMesh->FindNode( FirstNodeIDOnFreeBorder ); const SMDS_MeshNode* aBorderSecondNode = aMesh->FindNode( SecondNodeIDOnFreeBorder ); const SMDS_MeshNode* aBorderLastNode = aMesh->FindNode( LastNodeIDOnFreeBorder ); const SMDS_MeshNode* aSide2FirstNode = aMesh->FindNode( FirstNodeIDOnSide ); const SMDS_MeshNode* aSide2SecondNode = aMesh->FindNode( LastNodeIDOnSide ); const SMDS_MeshNode* aSide2ThirdNode = 0; if (!aBorderFirstNode || !aBorderSecondNode|| !aBorderLastNode ) return SMESH::SMESH_MeshEditor::SEW_BORDER1_NOT_FOUND; if (!aSide2FirstNode || !aSide2SecondNode) return SMESH::SMESH_MeshEditor::SEW_BAD_SIDE_NODES; ::SMESH_MeshEditor anEditor( _myMesh ); return convError( anEditor.SewFreeBorder (aBorderFirstNode, aBorderSecondNode, aBorderLastNode, aSide2FirstNode, aSide2SecondNode, aSide2ThirdNode, false)); } //======================================================================= //function : SewSideElements //purpose : //======================================================================= SMESH::SMESH_MeshEditor::Sew_Error SMESH_MeshEditor_i::SewSideElements(const SMESH::long_array& IDsOfSide1Elements, const SMESH::long_array& IDsOfSide2Elements, CORBA::Long NodeID1OfSide1ToMerge, CORBA::Long NodeID1OfSide2ToMerge, CORBA::Long NodeID2OfSide1ToMerge, CORBA::Long NodeID2OfSide2ToMerge) { SMESHDS_Mesh* aMesh = GetMeshDS(); const SMDS_MeshNode* aFirstNode1ToMerge = aMesh->FindNode( NodeID1OfSide1ToMerge ); const SMDS_MeshNode* aFirstNode2ToMerge = aMesh->FindNode( NodeID1OfSide2ToMerge ); const SMDS_MeshNode* aSecondNode1ToMerge = aMesh->FindNode( NodeID2OfSide1ToMerge ); const SMDS_MeshNode* aSecondNode2ToMerge = aMesh->FindNode( NodeID2OfSide2ToMerge ); if (!aFirstNode1ToMerge || !aFirstNode2ToMerge ) return SMESH::SMESH_MeshEditor::SEW_BAD_SIDE1_NODES; if (!aSecondNode1ToMerge|| !aSecondNode2ToMerge) return SMESH::SMESH_MeshEditor::SEW_BAD_SIDE2_NODES; set aSide1Elems, aSide2Elems; for (int i = 0; i < IDsOfSide1Elements.length(); i++) { CORBA::Long index = IDsOfSide1Elements[i]; const SMDS_MeshElement * elem = aMesh->FindElement(index); if ( elem ) aSide1Elems.insert( elem ); } for (int i = 0; i < IDsOfSide2Elements.length(); i++) { CORBA::Long index = IDsOfSide2Elements[i]; const SMDS_MeshElement * elem = aMesh->FindElement(index); if ( elem ) aSide2Elems.insert( elem ); } ::SMESH_MeshEditor anEditor( _myMesh ); return convError( anEditor.SewSideElements (aSide1Elems, aSide2Elems, aFirstNode1ToMerge, aFirstNode2ToMerge, aSecondNode1ToMerge, aSecondNode2ToMerge)); }