// SMESH SMESHGUI : GUI for SMESH component // // Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN, // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS // // This library is free software; you can redistribute it and/or // modify it under the terms of the GNU Lesser General Public // License as published by the Free Software Foundation; either // version 2.1 of the License. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA // // See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org // // // // File : SMESHGUI_ExtrusionAlongPathDlg.h // Author : Vadim SANDLER // Module : SMESH // $Header: #ifndef DIALOGBOX_EXTRUSION_PATH_H #define DIALOGBOX_EXTRUSION_PATH_H #include "SalomeApp_SelectionMgr.h" #include "SUIT_SelectionFilter.h" // QT Includes #include class QButtonGroup; class QRadioButton; class QGroupBox; class QLabel; class QToolButton; class QLineEdit; class QCheckBox; class QListBox; class QPushButton; class SMESHGUI; class SMESH_Actor; class SMESHGUI_SpinBox; class SVTK_ViewWindow; class SVTK_Selector; // IDL Headers #include #include CORBA_SERVER_HEADER(SMESH_Mesh) //================================================================================= // class : SMESHGUI_ExtrusionAlongPathDlg // purpose : //================================================================================= class SMESHGUI_ExtrusionAlongPathDlg : public QDialog { Q_OBJECT class SetBusy { public: SetBusy (SMESHGUI_ExtrusionAlongPathDlg* _dlg) { myDlg = _dlg; myDlg->myBusy = true; } ~SetBusy() { myDlg->myBusy = false; } private: SMESHGUI_ExtrusionAlongPathDlg* myDlg; }; friend class SetBusy; public: SMESHGUI_ExtrusionAlongPathDlg (SMESHGUI*, bool modal = FALSE); ~SMESHGUI_ExtrusionAlongPathDlg(); bool eventFilter (QObject* object, QEvent* event); private: void Init (bool ResetControls = true); void enterEvent (QEvent*); /* mouse enter the QWidget */ int GetConstructorId(); void SetEditCurrentArgument (QToolButton* button); SMESHGUI* mySMESHGUI; /* Current SMESHGUI object */ SalomeApp_SelectionMgr* mySelectionMgr; /* User shape selection */ SVTK_Selector* mySelector; QWidget* myEditCurrentArgument; /* Current argument */ bool myBusy; SMESH::SMESH_Mesh_var myMesh; SMESH_Actor* myMeshActor; SMESH::SMESH_IDSource_var myIDSource; SMESH::SMESH_Mesh_var myPathMesh; GEOM::GEOM_Object_var myPathShape; SUIT_SelectionFilter* myElementsFilter; SUIT_SelectionFilter* myPathMeshFilter; int myType; // widgets QButtonGroup* GroupConstructors; QRadioButton* Elements1dRB; QRadioButton* Elements2dRB; QGroupBox* GroupArguments; QLabel* ElementsLab; QToolButton* SelectElementsButton; QLineEdit* ElementsLineEdit; QCheckBox* MeshCheck; QGroupBox* PathGrp; QLabel* PathMeshLab; QToolButton* SelectPathMeshButton; QLineEdit* PathMeshLineEdit; QLabel* PathShapeLab; QToolButton* SelectPathShapeButton; QLineEdit* PathShapeLineEdit; QLabel* StartPointLab; QToolButton* SelectStartPointButton; QLineEdit* StartPointLineEdit; QCheckBox* AnglesCheck; QGroupBox* AnglesGrp; QListBox* AnglesList; QToolButton* AddAngleButton; QToolButton* RemoveAngleButton; SMESHGUI_SpinBox* AngleSpin; QCheckBox* BasePointCheck; QGroupBox* BasePointGrp; QToolButton* SelectBasePointButton; QLabel* XLab; SMESHGUI_SpinBox* XSpin; QLabel* YLab; SMESHGUI_SpinBox* YSpin; QLabel* ZLab; SMESHGUI_SpinBox* ZSpin; QGroupBox* GroupButtons; QPushButton* OkButton; QPushButton* ApplyButton; QPushButton* CloseButton; protected slots: void reject(); private slots: void ConstructorsClicked (int); void ClickOnOk(); bool ClickOnApply(); void SetEditCurrentArgument(); void SelectionIntoArgument(); void DeactivateActiveDialog(); void ActivateThisDialog(); void onTextChange (const QString&); void onSelectMesh(); void onAnglesCheck(); void onBasePointCheck(); void OnAngleAdded(); void OnAngleRemoved(); }; #endif // DIALOGBOX_EXTRUSION_PATH_H