// Copyright (C) 2007-2013 CEA/DEN, EDF R&D, OPEN CASCADE // // Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN, // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS // // This library is free software; you can redistribute it and/or // modify it under the terms of the GNU Lesser General Public // License as published by the Free Software Foundation; either // version 2.1 of the License. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA // // See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com // // File : SMESHGUI_MeshInfo.cxx // Author : Vadim SANDLER, Open CASCADE S.A.S. (vadim.sandler@opencascade.com) #include "SMESHGUI_MeshInfo.h" #include "SMDSAbs_ElementType.hxx" #include "SMDS_BallElement.hxx" #include "SMDS_EdgePosition.hxx" #include "SMDS_FacePosition.hxx" #include "SMDS_Mesh.hxx" #include "SMESHDS_Mesh.hxx" #include "SMESHGUI.h" #include "SMESHGUI_FilterUtils.h" #include "SMESHGUI_IdValidator.h" #include "SMESHGUI_SpinBox.h" #include "SMESHGUI_Utils.h" #include "SMESHGUI_VTKUtils.h" #include "SMESH_Actor.h" #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include "utilities.h" #include #include CORBA_SERVER_HEADER(GEOM_Gen) namespace { const int SPACING = 6; const int MARGIN = 9; const int MAXITEMS = 10; const int GROUPS_ID = 100; const int SUBMESHES_ID = 200; const int SPACING_INFO = 2; enum InfoRole { TypeRole = Qt::UserRole + 10, IdRole, }; enum InfoType { NodeConnectivity = 100, ElemConnectivity, }; } // namesapce /*! \class ExtraWidget \internal */ class ExtraWidget : public QWidget { public: ExtraWidget( QWidget*, bool = false ); ~ExtraWidget(); void updateControls( int, int, int = MAXITEMS ); public: QLabel* current; QPushButton* prev; QPushButton* next; bool brief; }; ExtraWidget::ExtraWidget( QWidget* parent, bool b ) : QWidget( parent ), brief( b ) { current = new QLabel( this ); current->setAlignment( Qt::AlignRight | Qt::AlignVCenter ); prev = new QPushButton( tr( "<<" ), this ); next = new QPushButton( tr( ">>" ), this ); QHBoxLayout* hbl = new QHBoxLayout( this ); hbl->setContentsMargins( 0, SPACING, 0, 0 ); hbl->setSpacing( SPACING ); hbl->addStretch(); hbl->addWidget( current ); hbl->addWidget( prev ); hbl->addWidget( next ); } ExtraWidget::~ExtraWidget() { } void ExtraWidget::updateControls( int total, int index, int blockSize ) { setVisible( total > blockSize ); QString format = brief ? QString( "%1-%2 / %3" ) : SMESHGUI_MeshInfoDlg::tr( "X_FROM_Y_ITEMS_SHOWN" ); current->setText( format.arg( index*blockSize+1 ).arg( qMin( index*blockSize+blockSize, total ) ).arg( total ) ); prev->setEnabled( index > 0 ); next->setEnabled( (index+1)*blockSize < total ); } /*! \class DumpFileDlg \brief Customization of standard "Save file" dialog box for dump info operation \internal */ class DumpFileDlg : public SUIT_FileDlg { public: DumpFileDlg( QWidget* parent ); QCheckBox* myBaseChk; QCheckBox* myElemChk; QCheckBox* myAddChk; QCheckBox* myCtrlChk; }; /*! \brief Constructor \internal */ DumpFileDlg::DumpFileDlg( QWidget* parent ) : SUIT_FileDlg( parent, false, true, true ) { QGridLayout* grid = ::qobject_cast( layout() ); if ( grid ) { QWidget* hB = new QWidget( this ); myBaseChk = new QCheckBox( SMESHGUI::tr( "PREF_DUMP_BASE_INFO" ), hB ); myElemChk = new QCheckBox( SMESHGUI::tr( "PREF_DUMP_ELEM_INFO" ), hB ); myAddChk = new QCheckBox( SMESHGUI::tr( "PREF_DUMP_ADD_INFO" ), hB ); myCtrlChk = new QCheckBox( SMESHGUI::tr( "PREF_DUMP_CTRL_INFO" ), hB ); QGridLayout* layout = new QGridLayout( hB ); layout->addWidget( myBaseChk, 0, 0 ); layout->addWidget( myElemChk, 0, 1 ); layout->addWidget( myAddChk, 1, 0 ); layout->addWidget( myCtrlChk, 1, 1 ); QPushButton* pb = new QPushButton( this ); int row = grid->rowCount(); grid->addWidget( new QLabel( "", this ), row, 0 ); grid->addWidget( hB, row, 1, 1, 3 ); grid->addWidget( pb, row, 5 ); pb->hide(); } } /*! \brief Get depth of the tree item \internal \param theItem tree widget item \return item's depth in tree widget (where top-level items have zero depth) */ static int itemDepth( QTreeWidgetItem* item ) { int d = 0; QTreeWidgetItem* p = item->parent(); while ( p ) { d++; p = p->parent(); } return d; } /*! \class SMESHGUI_MeshInfo \brief Base mesh information widget Displays the base information about mesh object: mesh, sub-mesh, group or arbitrary ID source. */ /*! \brief Constructor. \param parent parent widget */ SMESHGUI_MeshInfo::SMESHGUI_MeshInfo( QWidget* parent ) : QFrame( parent ), myWidgets( iElementsEnd ) { setFrameStyle( StyledPanel | Sunken ); QGridLayout* l = new QGridLayout( this ); l->setMargin( MARGIN ); l->setSpacing( SPACING ); int index = 0; // object QLabel* aNameLab = new QLabel( tr( "NAME_LAB" ), this ); QLabel* aName = createField(); aName->setMinimumWidth( 150 ); QLabel* aObjLab = new QLabel( tr( "OBJECT_LAB" ), this ); QLabel* aObj = createField(); aObj->setMinimumWidth( 150 ); myWidgets[ index++ ] << aNameLab << aName; myWidgets[ index++ ] << aObjLab << aObj; // nodes QWidget* aNodesLine = createLine(); QLabel* aNodesLab = new QLabel( tr( "NODES_LAB" ), this ); QLabel* aNodes = createField(); myWidgets[ index++ ] << aNodesLine; myWidgets[ index++ ] << aNodesLab << aNodes; // elements QWidget* aElemLine = createLine(); QLabel* aElemLab = new QLabel( tr( "ELEMENTS_LAB" ), this ); QLabel* aElemTotal = new QLabel( tr( "TOTAL_LAB" ), this ); QLabel* aElemLin = new QLabel( tr( "LINEAR_LAB" ), this ); QLabel* aElemQuad = new QLabel( tr( "QUADRATIC_LAB" ), this ); myWidgets[ index++ ] << aElemLine; myWidgets[ index++ ] << aElemLab << aElemTotal << aElemLin << aElemQuad; // ... Number elements QWidget* aNbLine = createLine(); QLabel* aNbTotal = createField(); QLabel* aNbLin = createField(); QLabel* aNbQuad = createField(); myWidgets[ index++ ] << aNbLine; myWidgets[ index++ ] << new QLabel( "", this ) << aNbTotal << aNbLin << aNbQuad; // ... 0D elements QWidget* a0DLine = createLine(); QLabel* a0DLab = new QLabel( tr( "0D_LAB" ), this ); QLabel* a0DTotal = createField(); myWidgets[ index++ ] << a0DLine; myWidgets[ index++ ] << a0DLab << a0DTotal; // ... Ball elements QWidget* aBallLine = createLine(); QLabel* aBallLab = new QLabel( tr( "BALL_LAB" ), this ); QLabel* aBallTotal = createField(); myWidgets[ index++ ] << aBallLine; myWidgets[ index++ ] << aBallLab << aBallTotal; // ... 1D elements QWidget* a1DLine = createLine(); QLabel* a1DLab = new QLabel( tr( "1D_LAB" ), this ); QLabel* a1DTotal = createField(); QLabel* a1DLin = createField(); QLabel* a1DQuad = createField(); myWidgets[ index++ ] << a1DLine; myWidgets[ index++ ] << a1DLab << a1DTotal << a1DLin << a1DQuad; // ... 2D elements QWidget* a2DLine = createLine(); QLabel* a2DLab = new QLabel( tr( "2D_LAB" ), this ); QLabel* a2DTotal = createField(); QLabel* a2DLin = createField(); QLabel* a2DQuad = createField(); QLabel* a2DTriLab = new QLabel( tr( "TRIANGLES_LAB" ), this ); QLabel* a2DTriTotal = createField(); QLabel* a2DTriLin = createField(); QLabel* a2DTriQuad = createField(); QLabel* a2DQuaLab = new QLabel( tr( "QUADRANGLES_LAB" ), this ); QLabel* a2DQuaTotal = createField(); QLabel* a2DQuaLin = createField(); QLabel* a2DQuaQuad = createField(); QLabel* a2DPolLab = new QLabel( tr( "POLYGONS_LAB" ), this ); QLabel* a2DPolTotal = createField(); myWidgets[ index++ ] << a2DLine; myWidgets[ index++ ] << a2DLab << a2DTotal << a2DLin << a2DQuad; myWidgets[ index++ ] << a2DTriLab << a2DTriTotal << a2DTriLin << a2DTriQuad; myWidgets[ index++ ] << a2DQuaLab << a2DQuaTotal << a2DQuaLin << a2DQuaQuad; myWidgets[ index++ ] << a2DPolLab << a2DPolTotal; // ... 3D elements QWidget* a3DLine = createLine(); QLabel* a3DLab = new QLabel( tr( "3D_LAB" ), this ); QLabel* a3DTotal = createField(); QLabel* a3DLin = createField(); QLabel* a3DQuad = createField(); QLabel* a3DTetLab = new QLabel( tr( "TETRAHEDRONS_LAB" ), this ); QLabel* a3DTetTotal = createField(); QLabel* a3DTetLin = createField(); QLabel* a3DTetQuad = createField(); QLabel* a3DHexLab = new QLabel( tr( "HEXAHEDONRS_LAB" ), this ); QLabel* a3DHexTotal = createField(); QLabel* a3DHexLin = createField(); QLabel* a3DHexQuad = createField(); QLabel* a3DPyrLab = new QLabel( tr( "PYRAMIDS_LAB" ), this ); QLabel* a3DPyrTotal = createField(); QLabel* a3DPyrLin = createField(); QLabel* a3DPyrQuad = createField(); QLabel* a3DPriLab = new QLabel( tr( "PRISMS_LAB" ), this ); QLabel* a3DPriTotal = createField(); QLabel* a3DPriLin = createField(); QLabel* a3DPriQuad = createField(); QLabel* a3DHexPriLab = new QLabel( tr( "HEX_PRISMS_LAB" ), this ); QLabel* a3DHexPriTotal = createField(); QLabel* a3DPolLab = new QLabel( tr( "POLYHEDRONS_LAB" ), this ); QLabel* a3DPolTotal = createField(); myWidgets[ index++ ] << a3DLine; myWidgets[ index++ ] << a3DLab << a3DTotal << a3DLin << a3DQuad; myWidgets[ index++ ] << a3DTetLab << a3DTetTotal << a3DTetLin << a3DTetQuad; myWidgets[ index++ ] << a3DHexLab << a3DHexTotal << a3DHexLin << a3DHexQuad; myWidgets[ index++ ] << a3DPyrLab << a3DPyrTotal << a3DPyrLin << a3DPyrQuad; myWidgets[ index++ ] << a3DPriLab << a3DPriTotal << a3DPriLin << a3DPriQuad; myWidgets[ index++ ] << a3DHexPriLab << a3DHexPriTotal; myWidgets[ index++ ] << a3DPolLab << a3DPolTotal; myLoadBtn = new QPushButton( tr( "BUT_LOAD_MESH" ), this ); myLoadBtn->setAutoDefault( true ); connect( myLoadBtn, SIGNAL( clicked() ), this, SLOT( loadMesh() ) ); setFontAttributes( aNameLab, Bold ); setFontAttributes( aObjLab, Bold ); setFontAttributes( aNodesLab, Bold ); setFontAttributes( aElemLab, Bold ); setFontAttributes( aElemTotal, Italic ); setFontAttributes( aElemLin, Italic ); setFontAttributes( aElemQuad, Italic ); setFontAttributes( a0DLab, Bold ); setFontAttributes( aBallLab, Bold ); setFontAttributes( a1DLab, Bold ); setFontAttributes( a2DLab, Bold ); setFontAttributes( a3DLab, Bold ); l->addWidget( aNameLab, 0, 0 ); l->addWidget( aName, 0, 1, 1, 3 ); l->addWidget( aObjLab, 1, 0 ); l->addWidget( aObj, 1, 1, 1, 3 ); l->addWidget( aNodesLine, 2, 0, 1, 4 ); l->addWidget( aNodesLab, 3, 0 ); l->addWidget( aNodes, 3, 1 ); l->addWidget( aElemLine, 4, 0, 1, 4 ); l->addWidget( aElemLab, 5, 0 ); l->addWidget( aElemTotal, 5, 1 ); l->addWidget( aElemLin, 5, 2 ); l->addWidget( aElemQuad, 5, 3 ); l->addWidget( aNbLine, 6, 1, 1, 3 ); l->addWidget( aNbTotal, 7, 1 ); l->addWidget( aNbLin, 7, 2 ); l->addWidget( aNbQuad, 7, 3 ); l->addWidget( a0DLine, 8, 1, 1, 3 ); l->addWidget( a0DLab, 9, 0 ); l->addWidget( a0DTotal, 9, 1 ); l->addWidget( aBallLine, 10, 1, 1, 3 ); l->addWidget( aBallLab, 11, 0 ); l->addWidget( aBallTotal, 11, 1 ); l->addWidget( a1DLine, 12, 1, 1, 3 ); l->addWidget( a1DLab, 13, 0 ); l->addWidget( a1DTotal, 13, 1 ); l->addWidget( a1DLin, 13, 2 ); l->addWidget( a1DQuad, 13, 3 ); l->addWidget( a2DLine, 14, 1, 1, 3 ); l->addWidget( a2DLab, 15, 0 ); l->addWidget( a2DTotal, 15, 1 ); l->addWidget( a2DLin, 15, 2 ); l->addWidget( a2DQuad, 15, 3 ); l->addWidget( a2DTriLab, 16, 0 ); l->addWidget( a2DTriTotal, 16, 1 ); l->addWidget( a2DTriLin, 16, 2 ); l->addWidget( a2DTriQuad, 16, 3 ); l->addWidget( a2DQuaLab, 17, 0 ); l->addWidget( a2DQuaTotal, 17, 1 ); l->addWidget( a2DQuaLin, 17, 2 ); l->addWidget( a2DQuaQuad, 17, 3 ); l->addWidget( a2DPolLab, 18, 0 ); l->addWidget( a2DPolTotal, 18, 1 ); l->addWidget( a3DLine, 19, 1, 1, 3 ); l->addWidget( a3DLab, 20, 0 ); l->addWidget( a3DTotal, 20, 1 ); l->addWidget( a3DLin, 20, 2 ); l->addWidget( a3DQuad, 20, 3 ); l->addWidget( a3DTetLab, 21, 0 ); l->addWidget( a3DTetTotal, 21, 1 ); l->addWidget( a3DTetLin, 21, 2 ); l->addWidget( a3DTetQuad, 21, 3 ); l->addWidget( a3DHexLab, 22, 0 ); l->addWidget( a3DHexTotal, 22, 1 ); l->addWidget( a3DHexLin, 22, 2 ); l->addWidget( a3DHexQuad, 22, 3 ); l->addWidget( a3DPyrLab, 23, 0 ); l->addWidget( a3DPyrTotal, 23, 1 ); l->addWidget( a3DPyrLin, 23, 2 ); l->addWidget( a3DPyrQuad, 23, 3 ); l->addWidget( a3DPriLab, 24, 0 ); l->addWidget( a3DPriTotal, 24, 1 ); l->addWidget( a3DPriLin, 24, 2 ); l->addWidget( a3DPriQuad, 24, 3 ); l->addWidget( a3DHexPriLab, 25, 0 ); l->addWidget( a3DHexPriTotal, 25, 1 ); l->addWidget( a3DPolLab, 26, 0 ); l->addWidget( a3DPolTotal, 26, 1 ); l->addWidget( myLoadBtn, 28, 1, 1, 3 ); l->setColumnStretch( 0, 0 ); l->setColumnStretch( 1, 5 ); l->setColumnStretch( 2, 5 ); l->setColumnStretch( 3, 5 ); l->setRowStretch( 27, 5 ); clear(); } /*! \brief Destructor */ SMESHGUI_MeshInfo::~SMESHGUI_MeshInfo() { } /*! \brief Show information on the mesh object. \param obj object being processed (mesh, sub-mesh, group, ID source) */ void SMESHGUI_MeshInfo::showInfo( SMESH::SMESH_IDSource_ptr obj ) { clear(); if ( !CORBA::is_nil( obj ) ) { _PTR(SObject) sobj = SMESH::ObjectToSObject( obj ); if ( sobj ) myWidgets[iName][iSingle]->setProperty( "text", sobj->GetName().c_str() ); SMESH::SMESH_Mesh_var aMesh = SMESH::SMESH_Mesh::_narrow( obj ); SMESH::SMESH_subMesh_var aSubMesh = SMESH::SMESH_subMesh::_narrow( obj ); SMESH::SMESH_GroupBase_var aGroup = SMESH::SMESH_GroupBase::_narrow( obj ); if ( !aMesh->_is_nil() ) { myWidgets[iObject][iSingle]->setProperty( "text", tr( "OBJECT_MESH" ) ); } else if ( !aSubMesh->_is_nil() ) { myWidgets[iObject][iSingle]->setProperty( "text", tr( "OBJECT_SUBMESH" ) ); } else if ( !aGroup->_is_nil() ) { QString objType; switch( aGroup->GetType() ) { case SMESH::NODE: objType = tr( "OBJECT_GROUP_NODES" );break; case SMESH::EDGE: objType = tr( "OBJECT_GROUP_EDGES" );break; case SMESH::FACE: objType = tr( "OBJECT_GROUP_FACES" );break; case SMESH::VOLUME:objType = tr( "OBJECT_GROUP_VOLUMES" );break; case SMESH::ELEM0D:objType = tr( "OBJECT_GROUP_0DELEMS" );break; case SMESH::BALL: objType = tr( "OBJECT_GROUP_BALLS" );break; default: objType = tr( "OBJECT_GROUP" );break; } myWidgets[iObject][iSingle]->setProperty( "text", objType ); } SMESH::long_array_var info = obj->GetMeshInfo(); myWidgets[iNodes][iTotal] ->setProperty( "text", QString::number( info[SMDSEntity_Node] ) ); myWidgets[i0D][iTotal] ->setProperty( "text", QString::number( info[SMDSEntity_0D] ) ); myWidgets[iBalls][iTotal] ->setProperty( "text", QString::number( info[SMDSEntity_Ball] ) ); long nbEdges = info[SMDSEntity_Edge] + info[SMDSEntity_Quad_Edge]; myWidgets[i1D][iTotal] ->setProperty( "text", QString::number( nbEdges ) ); myWidgets[i1D][iLinear] ->setProperty( "text", QString::number( info[SMDSEntity_Edge] ) ); myWidgets[i1D][iQuadratic]->setProperty( "text", QString::number( info[SMDSEntity_Quad_Edge] ) ); long nbTriangles = info[SMDSEntity_Triangle] + info[SMDSEntity_Quad_Triangle] + info[SMDSEntity_BiQuad_Triangle]; long nbQuadrangles = info[SMDSEntity_Quadrangle] + info[SMDSEntity_Quad_Quadrangle] + info[SMDSEntity_BiQuad_Quadrangle]; long nb2DLinear = info[SMDSEntity_Triangle] + info[SMDSEntity_Quadrangle] + info[SMDSEntity_Polygon]; long nb2DQuadratic = info[SMDSEntity_Quad_Triangle] + info[SMDSEntity_BiQuad_Triangle] + info[SMDSEntity_Quad_Quadrangle] + info[SMDSEntity_BiQuad_Quadrangle]; myWidgets[i2D][iTotal] ->setProperty( "text", QString::number( nb2DLinear + nb2DQuadratic )); myWidgets[i2D][iLinear] ->setProperty( "text", QString::number( nb2DLinear ) ); myWidgets[i2D][iQuadratic] ->setProperty( "text", QString::number( nb2DQuadratic ) ); myWidgets[i2DTriangles][iTotal] ->setProperty( "text", QString::number( nbTriangles ) ); myWidgets[i2DTriangles][iLinear] ->setProperty( "text", QString::number( info[SMDSEntity_Triangle] ) ); myWidgets[i2DTriangles][iQuadratic] ->setProperty( "text", QString::number( info[SMDSEntity_Quad_Triangle] + info[SMDSEntity_BiQuad_Triangle]) ); myWidgets[i2DQuadrangles][iTotal] ->setProperty( "text", QString::number( nbQuadrangles ) ); myWidgets[i2DQuadrangles][iLinear] ->setProperty( "text", QString::number( info[SMDSEntity_Quadrangle] ) ); myWidgets[i2DQuadrangles][iQuadratic]->setProperty( "text", QString::number( info[SMDSEntity_Quad_Quadrangle] + info[SMDSEntity_BiQuad_Quadrangle] )); myWidgets[i2DPolygons][iTotal] ->setProperty( "text", QString::number( info[SMDSEntity_Polygon] ) ); long nbTetrahedrons = info[SMDSEntity_Tetra] + info[SMDSEntity_Quad_Tetra]; long nbHexahedrons = info[SMDSEntity_Hexa] + info[SMDSEntity_Quad_Hexa] + info[SMDSEntity_TriQuad_Hexa]; long nbPyramids = info[SMDSEntity_Pyramid] + info[SMDSEntity_Quad_Pyramid]; long nbPrisms = info[SMDSEntity_Penta] + info[SMDSEntity_Quad_Penta]; long nb3DLinear = info[SMDSEntity_Tetra] + info[SMDSEntity_Hexa] + info[SMDSEntity_Pyramid] + info[SMDSEntity_Penta] + info[SMDSEntity_Polyhedra] + info[SMDSEntity_Hexagonal_Prism]; long nb3DQuadratic = info[SMDSEntity_Quad_Tetra] + info[SMDSEntity_Quad_Hexa] + info[SMDSEntity_TriQuad_Hexa] + info[SMDSEntity_Quad_Pyramid] + info[SMDSEntity_Quad_Penta]; myWidgets[i3D][iTotal] ->setProperty( "text", QString::number( nb3DLinear + nb3DQuadratic ) ); myWidgets[i3D][iLinear] ->setProperty( "text", QString::number( nb3DLinear ) ); myWidgets[i3D][iQuadratic] ->setProperty( "text", QString::number( nb3DQuadratic ) ); myWidgets[i3DTetrahedrons][iTotal] ->setProperty( "text", QString::number( nbTetrahedrons ) ); myWidgets[i3DTetrahedrons][iLinear] ->setProperty( "text", QString::number( info[SMDSEntity_Tetra] ) ); myWidgets[i3DTetrahedrons][iQuadratic]->setProperty( "text", QString::number( info[SMDSEntity_Quad_Tetra] ) ); myWidgets[i3DHexahedrons][iTotal] ->setProperty( "text", QString::number( nbHexahedrons ) ); myWidgets[i3DHexahedrons][iLinear] ->setProperty( "text", QString::number( info[SMDSEntity_Hexa] ) ); myWidgets[i3DHexahedrons][iQuadratic] ->setProperty( "text", QString::number( info[SMDSEntity_Quad_Hexa] + info[SMDSEntity_TriQuad_Hexa] ) ); myWidgets[i3DPyramids][iTotal] ->setProperty( "text", QString::number( nbPyramids ) ); myWidgets[i3DPyramids][iLinear] ->setProperty( "text", QString::number( info[SMDSEntity_Pyramid] ) ); myWidgets[i3DPyramids][iQuadratic] ->setProperty( "text", QString::number( info[SMDSEntity_Quad_Pyramid] ) ); myWidgets[i3DPrisms][iTotal] ->setProperty( "text", QString::number( nbPrisms ) ); myWidgets[i3DPrisms][iLinear] ->setProperty( "text", QString::number( info[SMDSEntity_Penta] ) ); myWidgets[i3DPrisms][iQuadratic] ->setProperty( "text", QString::number( info[SMDSEntity_Quad_Penta] ) ); myWidgets[i3DHexaPrisms][iTotal] ->setProperty( "text", QString::number( info[SMDSEntity_Hexagonal_Prism] ) ); myWidgets[i3DPolyhedrons][iTotal] ->setProperty( "text", QString::number( info[SMDSEntity_Polyhedra] ) ); long nbElemTotal = info[SMDSEntity_0D] + info[SMDSEntity_Ball] + nbEdges + nb2DLinear + nb2DQuadratic + nb3DLinear + nb3DQuadratic; long nbElemLinerial = info[SMDSEntity_Edge] + nb2DLinear + nb3DLinear; long nbElemQuadratic = info[SMDSEntity_Quad_Edge] + nb2DQuadratic + nb3DQuadratic; myWidgets[iNb][iTotal] ->setProperty( "text", QString::number( nbElemTotal ) ); myWidgets[iNb][iLinear] ->setProperty( "text", QString::number( nbElemLinerial ) ); myWidgets[iNb][iQuadratic]->setProperty( "text", QString::number( nbElemQuadratic ) ); // before full loading from study file, type of elements in a sub-mesh can't be defined // in some cases bool infoOK = obj->IsMeshInfoCorrect(); myLoadBtn->setVisible( !infoOK ); if ( !infoOK ) { // two options: // 1. Type of 2D or 3D elements is unknown but their nb is OK (for a sub-mesh) // 2. No info at all (for a group on geom or filter) bool hasAnyInfo = false; for ( size_t i = 0; i < info->length() && !hasAnyInfo; ++i ) hasAnyInfo = info[i]; if ( hasAnyInfo ) // believe it is a sub-mesh { if ( nb2DLinear + nb2DQuadratic > 0 ) { myWidgets[i2D][iLinear] ->setProperty( "text", "?" ); myWidgets[i2D][iQuadratic] ->setProperty( "text", "?" ); myWidgets[i2DTriangles][iTotal] ->setProperty( "text", "?" ); myWidgets[i2DTriangles][iLinear] ->setProperty( "text", "?" ); myWidgets[i2DTriangles][iQuadratic] ->setProperty( "text", "?" ); myWidgets[i2DQuadrangles][iTotal] ->setProperty( "text", "?" ); myWidgets[i2DQuadrangles][iLinear] ->setProperty( "text", "?" ); myWidgets[i2DQuadrangles][iQuadratic]->setProperty( "text", "?" ); myWidgets[i2DPolygons][iTotal] ->setProperty( "text", "?" ); myWidgets[iNb][iTotal] ->setProperty( "text", "?" ); myWidgets[iNb][iLinear] ->setProperty( "text", "?" ); myWidgets[iNb][iQuadratic] ->setProperty( "text", "?" ); } else if ( nb3DLinear + nb3DQuadratic > 0 ) { myWidgets[i3D][iLinear] ->setProperty( "text", "?" ); myWidgets[i3D][iQuadratic] ->setProperty( "text", "?" ); myWidgets[i3DTetrahedrons][iTotal] ->setProperty( "text", "?" ); myWidgets[i3DTetrahedrons][iLinear] ->setProperty( "text", "?" ); myWidgets[i3DTetrahedrons][iQuadratic]->setProperty( "text", "?" ); myWidgets[i3DHexahedrons][iTotal] ->setProperty( "text", "?" ); myWidgets[i3DHexahedrons][iLinear] ->setProperty( "text", "?" ); myWidgets[i3DHexahedrons][iQuadratic] ->setProperty( "text", "?" ); myWidgets[i3DPyramids][iTotal] ->setProperty( "text", "?" ); myWidgets[i3DPyramids][iLinear] ->setProperty( "text", "?" ); myWidgets[i3DPyramids][iQuadratic] ->setProperty( "text", "?" ); myWidgets[i3DPrisms][iTotal] ->setProperty( "text", "?" ); myWidgets[i3DPrisms][iLinear] ->setProperty( "text", "?" ); myWidgets[i3DPrisms][iQuadratic] ->setProperty( "text", "?" ); myWidgets[i3DHexaPrisms][iTotal] ->setProperty( "text", "?" ); myWidgets[i3DPolyhedrons][iTotal] ->setProperty( "text", "?" ); myWidgets[iNb][iTotal] ->setProperty( "text", "?" ); myWidgets[iNb][iLinear] ->setProperty( "text", "?" ); myWidgets[iNb][iQuadratic] ->setProperty( "text", "?" ); } } else { myWidgets[iNodes][iTotal] ->setProperty( "text", "?" ); myWidgets[i0D][iTotal] ->setProperty( "text", "?" ); myWidgets[iBalls][iTotal] ->setProperty( "text", "?" ); myWidgets[i1D][iTotal] ->setProperty( "text", "?" ); myWidgets[i1D][iLinear] ->setProperty( "text", "?" ); myWidgets[i1D][iQuadratic] ->setProperty( "text", "?" ); myWidgets[i2D][iTotal] ->setProperty( "text", "?" ); myWidgets[i2D][iLinear] ->setProperty( "text", "?" ); myWidgets[i2D][iQuadratic] ->setProperty( "text", "?" ); myWidgets[i2DTriangles][iTotal] ->setProperty( "text", "?" ); myWidgets[i2DTriangles][iLinear] ->setProperty( "text", "?" ); myWidgets[i2DTriangles][iQuadratic] ->setProperty( "text", "?" ); myWidgets[i2DQuadrangles][iTotal] ->setProperty( "text", "?" ); myWidgets[i2DQuadrangles][iLinear] ->setProperty( "text", "?" ); myWidgets[i2DQuadrangles][iQuadratic] ->setProperty( "text", "?" ); myWidgets[i2DPolygons][iTotal] ->setProperty( "text", "?" ); myWidgets[i3D][iTotal] ->setProperty( "text", "?" ); myWidgets[i3D][iLinear] ->setProperty( "text", "?" ); myWidgets[i3D][iQuadratic] ->setProperty( "text", "?" ); myWidgets[i3DTetrahedrons][iTotal] ->setProperty( "text", "?" ); myWidgets[i3DTetrahedrons][iLinear] ->setProperty( "text", "?" ); myWidgets[i3DTetrahedrons][iQuadratic]->setProperty( "text", "?" ); myWidgets[i3DHexahedrons][iTotal] ->setProperty( "text", "?" ); myWidgets[i3DHexahedrons][iLinear] ->setProperty( "text", "?" ); myWidgets[i3DHexahedrons][iQuadratic] ->setProperty( "text", "?" ); myWidgets[i3DPyramids][iTotal] ->setProperty( "text", "?" ); myWidgets[i3DPyramids][iLinear] ->setProperty( "text", "?" ); myWidgets[i3DPyramids][iQuadratic] ->setProperty( "text", "?" ); myWidgets[i3DPrisms][iTotal] ->setProperty( "text", "?" ); myWidgets[i3DPrisms][iLinear] ->setProperty( "text", "?" ); myWidgets[i3DPrisms][iQuadratic] ->setProperty( "text", "?" ); myWidgets[i3DHexaPrisms][iTotal] ->setProperty( "text", "?" ); myWidgets[i3DPolyhedrons][iTotal] ->setProperty( "text", "?" ); myWidgets[iNb][iTotal] ->setProperty( "text", "?" ); myWidgets[iNb][iLinear] ->setProperty( "text", "?" ); myWidgets[iNb][iQuadratic] ->setProperty( "text", "?" ); } } } } /*! \brief Load mesh from a study file */ void SMESHGUI_MeshInfo::loadMesh() { SUIT_OverrideCursor wc; SALOME_ListIO selected; SMESHGUI::selectionMgr()->selectedObjects( selected ); if ( selected.Extent() == 1 ) { Handle(SALOME_InteractiveObject) IO = selected.First(); SMESH::SMESH_IDSource_var obj = SMESH::IObjectToInterface( IO ); if ( !CORBA::is_nil( obj ) ) { SMESH::SMESH_Mesh_var mesh = obj->GetMesh(); if ( !mesh->_is_nil() ) { mesh->Load(); showInfo( obj ); } } } } /*! \brief Reset the widget to the initial state (nullify all fields). */ void SMESHGUI_MeshInfo::clear() { myWidgets[iName][iSingle] ->setProperty( "text", QString() ); myWidgets[iObject][iSingle] ->setProperty( "text", QString() ); myWidgets[iNodes][iTotal] ->setProperty( "text", QString::number( 0 ) ); myWidgets[i0D][iTotal] ->setProperty( "text", QString::number( 0 ) ); myWidgets[iBalls][iTotal] ->setProperty( "text", QString::number( 0 ) ); myWidgets[i1D][iTotal] ->setProperty( "text", QString::number( 0 ) ); myWidgets[i1D][iLinear] ->setProperty( "text", QString::number( 0 ) ); myWidgets[i1D][iQuadratic] ->setProperty( "text", QString::number( 0 ) ); myWidgets[i2D][iTotal] ->setProperty( "text", QString::number( 0 ) ); myWidgets[i2D][iLinear] ->setProperty( "text", QString::number( 0 ) ); myWidgets[i2D][iQuadratic] ->setProperty( "text", QString::number( 0 ) ); myWidgets[i2DTriangles][iTotal] ->setProperty( "text", QString::number( 0 ) ); myWidgets[i2DTriangles][iLinear] ->setProperty( "text", QString::number( 0 ) ); myWidgets[i2DTriangles][iQuadratic] ->setProperty( "text", QString::number( 0 ) ); myWidgets[i2DQuadrangles][iTotal] ->setProperty( "text", QString::number( 0 ) ); myWidgets[i2DQuadrangles][iLinear] ->setProperty( "text", QString::number( 0 ) ); myWidgets[i2DQuadrangles][iQuadratic] ->setProperty( "text", QString::number( 0 ) ); myWidgets[i2DPolygons][iTotal] ->setProperty( "text", QString::number( 0 ) ); myWidgets[i3D][iTotal] ->setProperty( "text", QString::number( 0 ) ); myWidgets[i3D][iLinear] ->setProperty( "text", QString::number( 0 ) ); myWidgets[i3D][iQuadratic] ->setProperty( "text", QString::number( 0 ) ); myWidgets[i3DTetrahedrons][iTotal] ->setProperty( "text", QString::number( 0 ) ); myWidgets[i3DTetrahedrons][iLinear] ->setProperty( "text", QString::number( 0 ) ); myWidgets[i3DTetrahedrons][iQuadratic]->setProperty( "text", QString::number( 0 ) ); myWidgets[i3DHexahedrons][iTotal] ->setProperty( "text", QString::number( 0 ) ); myWidgets[i3DHexahedrons][iLinear] ->setProperty( "text", QString::number( 0 ) ); myWidgets[i3DHexahedrons][iQuadratic] ->setProperty( "text", QString::number( 0 ) ); myWidgets[i3DPyramids][iTotal] ->setProperty( "text", QString::number( 0 ) ); myWidgets[i3DPyramids][iLinear] ->setProperty( "text", QString::number( 0 ) ); myWidgets[i3DPyramids][iQuadratic] ->setProperty( "text", QString::number( 0 ) ); myWidgets[i3DPrisms][iTotal] ->setProperty( "text", QString::number( 0 ) ); myWidgets[i3DPrisms][iLinear] ->setProperty( "text", QString::number( 0 ) ); myWidgets[i3DPrisms][iQuadratic] ->setProperty( "text", QString::number( 0 ) ); myWidgets[i3DHexaPrisms][iTotal] ->setProperty( "text", QString::number( 0 ) ); myWidgets[i3DPolyhedrons][iTotal] ->setProperty( "text", QString::number( 0 ) ); myWidgets[iNb][iTotal] ->setProperty( "text", QString::number( 0 ) ); myWidgets[iNb][iLinear] ->setProperty( "text", QString::number( 0 ) ); myWidgets[iNb][iQuadratic] ->setProperty( "text", QString::number( 0 ) ); } /*! \brief Create info field \return new info field */ QLabel* SMESHGUI_MeshInfo::createField() { QLabel* lab = new QLabel( this ); lab->setFrameStyle( StyledPanel | Sunken ); lab->setAlignment( Qt::AlignCenter ); lab->setAutoFillBackground( true ); QPalette pal = lab->palette(); pal.setColor( QPalette::Window, QApplication::palette().color( QPalette::Active, QPalette::Base ) ); lab->setPalette( pal ); lab->setMinimumWidth( 70 ); return lab; } /*! \brief Create horizontal rule. \return new line object */ QWidget* SMESHGUI_MeshInfo::createLine() { QFrame* line = new QFrame( this ); line->setFrameStyle( HLine | Sunken ); return line; } /*! \brief Change widget font attributes (bold, italic, ...). \param w widget \param attr font attributes (XORed flags) \param val value to be set to attributes */ void SMESHGUI_MeshInfo::setFontAttributes( QWidget* w, int attr, bool val ) { if ( w && attr ) { QFont f = w->font(); if ( attr & Bold ) f.setBold( val ); if ( attr & Italic ) f.setItalic( val ); w->setFont( f ); } } /*! \brief Show/hide group(s) of fields. \param start beginning of the block \param end end of the block \param on visibility flag */ void SMESHGUI_MeshInfo::setFieldsVisible( int start, int end, bool on ) { start = qMax( 0, start ); end = qMin( end, (int)iElementsEnd ); for ( int i = start; i < end; i++ ) { wlist wl = myWidgets[i]; foreach ( QWidget* w, wl ) w->setVisible( on ); } } void SMESHGUI_MeshInfo::saveInfo( QTextStream &out ) { out << QString( 9, '-' ) << "\n"; out << tr( "BASE_INFO" ) << "\n"; out << QString( 9, '-' ) << "\n"; out << tr( "NAME_LAB" ) << " " << ( myWidgets[iName][iSingle]->property( "text" ) ).toString() << "\n"; out << tr( "OBJECT_LAB" ) << " " << ( myWidgets[iObject][iSingle]->property( "text" ) ).toString() << "\n"; out << tr( "NODES_LAB" ) << " " << ( myWidgets[iNodes][iTotal]->property( "text" ) ).toString() << "\n"; out << tr( "ELEMENTS_LAB" ) << "\n"; out << QString( SPACING_INFO, ' ' ) << tr( "TOTAL_LAB" ) << ": " << ( myWidgets[iNb][iTotal]->property( "text" ) ).toString() << "\n"; out << QString( SPACING_INFO, ' ' ) << tr( "LINEAR_LAB" ) << ": " << ( myWidgets[iNb][iLinear]->property( "text" ) ).toString() << "\n"; out << QString( SPACING_INFO, ' ' ) << tr( "QUADRATIC_LAB" ) << ": " << ( myWidgets[iNb][iQuadratic]->property( "text" ) ).toString() << "\n"; out << QString( SPACING_INFO, ' ' ) << tr( "0D_LAB" ) << "\n"; out << QString( SPACING_INFO*2, ' ' ) << tr( "TOTAL_LAB" ) << ": " << ( myWidgets[i0D][iTotal]->property( "text" ) ).toString() << "\n"; out << QString( SPACING_INFO, ' ' ) << tr( "BALL_LAB" ) << "\n"; out << QString( SPACING_INFO*2, ' ' ) << tr( "TOTAL_LAB" ) << ": " << ( myWidgets[iBalls][iTotal]->property( "text" ) ).toString() << "\n"; out << QString( SPACING_INFO, ' ' ) << tr( "1D_LAB" ) << "\n"; out << QString( SPACING_INFO*2, ' ' ) << tr( "TOTAL_LAB" ) << ": " << ( myWidgets[i1D][iTotal]->property( "text" ) ).toString() << "\n"; out << QString( SPACING_INFO*2, ' ' ) << tr( "LINEAR_LAB" ) << ": " << ( myWidgets[i1D][iLinear]->property( "text" ) ).toString() << "\n"; out << QString( SPACING_INFO*2, ' ' ) << tr( "QUADRATIC_LAB" ) << ": " << ( myWidgets[i1D][iQuadratic]->property( "text" ) ).toString() << "\n"; out << QString( SPACING_INFO, ' ' ) << tr( "2D_LAB" ) << "\n"; out << QString( SPACING_INFO*2, ' ' ) << tr( "TOTAL_LAB" ) << ": " << ( myWidgets[i2D][iTotal]->property( "text" ) ).toString() << "\n"; out << QString( SPACING_INFO*2, ' ' ) << tr( "LINEAR_LAB" ) << ": " << ( myWidgets[i2D][iLinear]->property( "text" ) ).toString() << "\n"; out << QString( SPACING_INFO*2, ' ' ) << tr( "QUADRATIC_LAB" ) << ": " << ( myWidgets[i2D][iQuadratic]->property( "text" ) ).toString() << "\n"; out << QString( SPACING_INFO*2, ' ' ) << tr( "TRIANGLES_LAB" ) << "\n"; out << QString( SPACING_INFO*3, ' ' ) << tr( "TOTAL_LAB" ) << ": " << ( myWidgets[i2DTriangles][iTotal]->property( "text" ) ).toString() << "\n"; out << QString( SPACING_INFO*3, ' ' ) << tr( "LINEAR_LAB" ) << ": " << ( myWidgets[i2DTriangles][iLinear]->property( "text" ) ).toString() << "\n"; out << QString( SPACING_INFO*3, ' ' ) << tr( "QUADRATIC_LAB" ) << ": " << ( myWidgets[i2DTriangles][iQuadratic]->property( "text" ) ).toString() << "\n"; out << QString( SPACING_INFO*2, ' ' ) << tr( "QUADRANGLES_LAB" ) << "\n"; out << QString( SPACING_INFO*3, ' ' ) << tr( "TOTAL_LAB" ) << ": " << ( myWidgets[i2DQuadrangles][iTotal]->property( "text" ) ).toString() << "\n"; out << QString( SPACING_INFO*3, ' ' ) << tr( "LINEAR_LAB" ) << ": " << ( myWidgets[i2DQuadrangles][iLinear]->property( "text" ) ).toString() << "\n"; out << QString( SPACING_INFO*3, ' ' ) << tr( "QUADRATIC_LAB" ) << ": " << ( myWidgets[i2DQuadrangles][iQuadratic]->property( "text" ) ).toString() << "\n"; out << QString( SPACING_INFO*2, ' ' ) << tr( "POLYGONS_LAB" ) << "\n"; out << QString( SPACING_INFO*3, ' ' ) << tr( "TOTAL_LAB" ) << ": " << ( myWidgets[i2DPolygons][iTotal]->property( "text" ) ).toString() << "\n"; out << QString( SPACING_INFO, ' ' ) << tr( "3D_LAB" ) << "\n"; out << QString( SPACING_INFO*2, ' ' ) << tr( "TOTAL_LAB" ) << ": " << ( myWidgets[i3D][iTotal]->property( "text" ) ).toString() << "\n"; out << QString( SPACING_INFO*2, ' ' ) << tr( "LINEAR_LAB" ) << ": " << ( myWidgets[i3D][iLinear]->property( "text" ) ).toString() << "\n"; out << QString( SPACING_INFO*2, ' ' ) << tr( "QUADRATIC_LAB" ) << ": " << ( myWidgets[i3D][iQuadratic]->property( "text" ) ).toString() << "\n"; out << QString( SPACING_INFO*2, ' ' ) << tr( "TETRAHEDRONS_LAB" ) << "\n"; out << QString( SPACING_INFO*3, ' ' ) << tr( "TOTAL_LAB" ) << ": " << ( myWidgets[i3DTetrahedrons][iTotal]->property( "text" ) ).toString() << "\n"; out << QString( SPACING_INFO*3, ' ' ) << tr( "LINEAR_LAB" ) << ": " << ( myWidgets[i3DTetrahedrons][iLinear]->property( "text" ) ).toString() << "\n"; out << QString( SPACING_INFO*3, ' ' ) << tr( "QUADRATIC_LAB" ) << ": " << ( myWidgets[i3DTetrahedrons][iQuadratic]->property( "text" ) ).toString() << "\n"; out << QString( SPACING_INFO*2, ' ' ) << tr( "HEXAHEDONRS_LAB" ) << "\n"; out << QString( SPACING_INFO*3, ' ' ) << tr( "TOTAL_LAB" ) << ": " << ( myWidgets[i3DHexahedrons][iTotal]->property( "text" ) ).toString() << "\n"; out << QString( SPACING_INFO*3, ' ' ) << tr( "LINEAR_LAB" ) << ": " << ( myWidgets[i3DHexahedrons][iLinear]->property( "text" ) ).toString() << "\n"; out << QString( SPACING_INFO*3, ' ' ) << tr( "QUADRATIC_LAB" ) << ": " << ( myWidgets[i3DHexahedrons][iQuadratic]->property( "text" ) ).toString() << "\n"; out << QString( SPACING_INFO*2, ' ' ) << tr( "PYRAMIDS_LAB" ) << "\n"; out << QString( SPACING_INFO*3, ' ' ) << tr( "TOTAL_LAB" ) << ": " << ( myWidgets[i3DPyramids][iTotal]->property( "text" ) ).toString() << "\n"; out << QString( SPACING_INFO*3, ' ' ) << tr( "LINEAR_LAB" ) << ": " << ( myWidgets[i3DPyramids][iLinear]->property( "text" ) ).toString() << "\n"; out << QString( SPACING_INFO*3, ' ' ) << tr( "QUADRATIC_LAB" ) << ": " << ( myWidgets[i3DPyramids][iQuadratic]->property( "text" ) ).toString() << "\n"; out << QString( SPACING_INFO*2, ' ' ) << tr( "PRISMS_LAB" ) << "\n"; out << QString( SPACING_INFO*3, ' ' ) << tr( "TOTAL_LAB" ) << ": " << ( myWidgets[i3DPrisms][iTotal]->property( "text" ) ).toString() << "\n"; out << QString( SPACING_INFO*3, ' ' ) << tr( "LINEAR_LAB" ) << ": " << ( myWidgets[i3DPrisms][iLinear]->property( "text" ) ).toString() << "\n"; out << QString( SPACING_INFO*3, ' ' ) << tr( "QUADRATIC_LAB" ) << ": " << ( myWidgets[i3DPrisms][iQuadratic]->property( "text" ) ).toString() << "\n"; out << QString( SPACING_INFO*2, ' ' ) << tr( "HEX_PRISMS_LAB" ) << "\n"; out << QString( SPACING_INFO*3, ' ' ) << tr( "TOTAL_LAB" ) << ": " << ( myWidgets[i3DHexaPrisms][iTotal]->property( "text" ) ).toString() << "\n"; out << QString( SPACING_INFO*2, ' ' ) << tr( "POLYHEDRONS_LAB" ) << "\n"; out << QString( SPACING_INFO*3, ' ' ) << tr( "TOTAL_LAB" ) << ": " << ( myWidgets[i3DPolyhedrons][iTotal]->property( "text" ) ).toString() << "\n" << "\n"; } /*! \class SMESHGUI_ElemInfo \brief Base class for the mesh element information widget. */ /*! \brief Constructor \param parent parent widget */ SMESHGUI_ElemInfo::SMESHGUI_ElemInfo( QWidget* parent ) : QWidget( parent ), myActor( 0 ), myIsElement( -1 ) { myFrame = new QWidget( this ); myExtra = new ExtraWidget( this ); QVBoxLayout* vbl = new QVBoxLayout( this ); vbl->setMargin( 0 ); vbl->setSpacing( 0 ); vbl->addWidget( myFrame ); vbl->addWidget( myExtra ); connect( myExtra->prev, SIGNAL( clicked() ), this, SLOT( showPrevious() ) ); connect( myExtra->next, SIGNAL( clicked() ), this, SLOT( showNext() ) ); clear(); } /*! \brief Destructor */ SMESHGUI_ElemInfo::~SMESHGUI_ElemInfo() { } /*! \brief Set mesh data source (actor) \param actor mesh object actor */ void SMESHGUI_ElemInfo::setSource( SMESH_Actor* actor ) { if ( myActor != actor ) { myActor = actor; myIsElement = -1; clear(); } } /*! \brief Show mesh element information \param id mesh node / element ID \param isElem show mesh element information if \c true or mesh node information if \c false */ void SMESHGUI_ElemInfo::showInfo( long id, bool isElem ) { QSet ids; ids << id; showInfo( ids, isElem ); } /*! \brief Show mesh element information \param ids mesh nodes / elements identifiers \param isElem show mesh element information if \c true or mesh node information if \c false */ void SMESHGUI_ElemInfo::showInfo( QSet ids, bool isElem ) { QList newIds = ids.toList(); qSort( newIds ); if ( myIDs == newIds && myIsElement == isElem ) return; myIDs = newIds; myIsElement = isElem; myIndex = 0; updateControls(); information( myIDs.mid( myIndex*MAXITEMS, MAXITEMS ) ); } /*! \brief Clear mesh element information widget */ void SMESHGUI_ElemInfo::clear() { myIDs.clear(); myIndex = 0; clearInternal(); updateControls(); } /*! \brief Get central area widget \return central widget */ QWidget* SMESHGUI_ElemInfo::frame() const { return myFrame; } /*! \brief Get actor \return actor being used */ SMESH_Actor* SMESHGUI_ElemInfo::actor() const { return myActor; } /*! \brief Get current info mode. \return \c true if mesh element information is shown or \c false if node information is shown */ bool SMESHGUI_ElemInfo::isElements() const { return myIsElement; } /*! \fn void SMESHGUI_ElemInfo::information( const QList& ids ) \brief Show information on the specified nodes / elements This function is to be redefined in sub-classes. \param ids nodes / elements identifiers information is to be shown on */ /*! \brief Internal clean-up (reset widget) */ void SMESHGUI_ElemInfo::clearInternal() { } /*! \brief Get node connectivity \param node mesh node \return node connectivity map */ SMESHGUI_ElemInfo::Connectivity SMESHGUI_ElemInfo::nodeConnectivity( const SMDS_MeshNode* node ) { Connectivity elmap; if ( node ) { SMDS_ElemIteratorPtr it = node->GetInverseElementIterator(); while ( it && it->more() ) { const SMDS_MeshElement* ne = it->next(); elmap[ ne->GetType() ] << ne->GetID(); } } return elmap; } /*! \brief Format connectivity data to string representation \param connectivity connetivity map \param type element type \return string representation of the connectivity */ QString SMESHGUI_ElemInfo::formatConnectivity( Connectivity connectivity, int type ) { QStringList str; if ( connectivity.contains( type ) ) { QList elements = connectivity[ type ]; qSort( elements ); foreach( int id, elements ) str << QString::number( id ); } return str.join( " " ); } /*! \brief Calculate gravity center of the mesh element \param element mesh element */ SMESHGUI_ElemInfo::XYZ SMESHGUI_ElemInfo::gravityCenter( const SMDS_MeshElement* element ) { XYZ xyz; if ( element ) { SMDS_ElemIteratorPtr nodeIt = element->nodesIterator(); while ( nodeIt->more() ) { const SMDS_MeshNode* node = static_cast( nodeIt->next() ); xyz.add( node->X(), node->Y(), node->Z() ); } xyz.divide( element->NbNodes() ); } return xyz; } /*! \brief This slot is called from "Show Previous" button click. Shows information on the previous group of the items. */ void SMESHGUI_ElemInfo::showPrevious() { myIndex = qMax( 0, myIndex-1 ); updateControls(); information( myIDs.mid( myIndex*MAXITEMS, MAXITEMS ) ); } /*! \brief This slot is called from "Show Next" button click. Shows information on the next group of the items. */ void SMESHGUI_ElemInfo::showNext() { myIndex = qMin( myIndex+1, myIDs.count() / MAXITEMS ); updateControls(); information( myIDs.mid( myIndex*MAXITEMS, MAXITEMS ) ); } /*! \brief Update widgets state */ void SMESHGUI_ElemInfo::updateControls() { myExtra->updateControls( myIDs.count(), myIndex ); } /*! \class SMESHGUI_SimpleElemInfo \brief Represents mesh element information in the simple text area. */ /*! \brief Constructor \param parent parent widget */ SMESHGUI_SimpleElemInfo::SMESHGUI_SimpleElemInfo( QWidget* parent ) : SMESHGUI_ElemInfo( parent ) { myInfo = new QTextBrowser( frame() ); QVBoxLayout* l = new QVBoxLayout( frame() ); l->setMargin( 0 ); l->addWidget( myInfo ); } /*! \brief Show mesh element information \param ids mesh nodes / elements identifiers */ void SMESHGUI_SimpleElemInfo::information( const QList& ids ) { clearInternal(); if ( actor() ) { int grp_details = SMESHGUI::resourceMgr()->booleanValue( "SMESH", "elem_info_grp_details", false ); int precision = SMESHGUI::resourceMgr()->integerValue( "SMESH", "length_precision", 6 ); int cprecision = -1; if ( SMESHGUI::resourceMgr()->booleanValue( "SMESH", "use_precision", false ) ) cprecision = SMESHGUI::resourceMgr()->integerValue( "SMESH", "controls_precision", -1 ); foreach ( long id, ids ) { if ( !isElements() ) { // // show node info // const SMDS_MeshNode* node = actor()->GetObject()->GetMesh()->FindNode( id ); if ( !node ) return; // node ID myInfo->append( QString( "%1 #%2" ).arg( SMESHGUI_ElemInfo::tr( "NODE" ) ).arg( id ) ); // separator myInfo->append( "" ); // coordinates myInfo->append( QString( "%1: (%2, %3, %4)" ).arg( SMESHGUI_ElemInfo::tr( "COORDINATES" ) ). arg( node->X(), 0, precision > 0 ? 'f' : 'g', qAbs( precision ) ). arg( node->Y(), 0, precision > 0 ? 'f' : 'g', qAbs( precision ) ). arg( node->Z(), 0, precision > 0 ? 'f' : 'g', qAbs( precision ) ) ); // separator myInfo->append( "" ); // connectivity Connectivity connectivity = nodeConnectivity( node ); if ( !connectivity.isEmpty() ) { myInfo->append( QString( "%1:" ).arg( SMESHGUI_ElemInfo::tr( "CONNECTIVITY" ) ) ); QString con = formatConnectivity( connectivity, SMDSAbs_0DElement ); if ( !con.isEmpty() ) myInfo->append( QString( "- %1: %2" ).arg( SMESHGUI_ElemInfo::tr( "0D_ELEMENTS" ) ).arg( con ) ); con = formatConnectivity( connectivity, SMDSAbs_Edge ); if ( !con.isEmpty() ) myInfo->append( QString( "- %1: %2" ).arg( SMESHGUI_ElemInfo::tr( "EDGES" ) ).arg( con ) ); con = formatConnectivity( connectivity, SMDSAbs_Ball ); if ( !con.isEmpty() ) myInfo->append( QString( "- %1: %2" ).arg( SMESHGUI_ElemInfo::tr( "BALL_ELEMENTS" ) ).arg( con ) ); con = formatConnectivity( connectivity, SMDSAbs_Face ); if ( !con.isEmpty() ) myInfo->append( QString( "- %1: %2" ).arg( SMESHGUI_ElemInfo::tr( "FACES" ) ).arg( con ) ); con = formatConnectivity( connectivity, SMDSAbs_Volume ); if ( !con.isEmpty() ) myInfo->append( QString( "- %1: %2" ).arg( SMESHGUI_ElemInfo::tr( "VOLUMES" ) ).arg( con ) ); } else { myInfo->append( QString( "%1" ).arg( SMESHGUI_ElemInfo::tr( "FREE_NODE" ) ).arg( id ) ); } // node position SMESH::SMESH_Mesh_ptr aMeshPtr = actor()->GetObject()->GetMeshServer(); if ( !CORBA::is_nil( aMeshPtr ) ) { SMESH::NodePosition_var pos = aMeshPtr->GetNodePosition( id ); int shapeID = pos->shapeID; if ( shapeID > 0 ) { QString shapeType; double u, v; switch ( pos->shapeType ) { case GEOM::EDGE: shapeType = SMESHGUI_ElemInfo::tr( "GEOM_EDGE" ); if ( pos->params.length() == 1 ) u = pos->params[0]; break; case GEOM::FACE: shapeType = SMESHGUI_ElemInfo::tr( "GEOM_FACE" ); if ( pos->params.length() == 2 ) { u = pos->params[0]; v = pos->params[1]; } break; case GEOM::VERTEX: shapeType = SMESHGUI_ElemInfo::tr( "GEOM_VERTEX" ); break; default: shapeType = SMESHGUI_ElemInfo::tr( "GEOM_SOLID" ); break; } // separator myInfo->append( "" ); myInfo->append( QString( "%1:" ).arg( SMESHGUI_ElemInfo::tr( "POSITION" ) ) ); myInfo->append( QString( "- %1: #%2" ).arg( shapeType ).arg( shapeID ) ); if ( pos->shapeType == GEOM::EDGE || pos->shapeType == GEOM::FACE ) { myInfo->append( QString( "- %1: #%2" ).arg( SMESHGUI_ElemInfo::tr( "U_POSITION" ) ). arg( QString::number( u, precision > 0 ? 'f' : 'g', qAbs( precision )) ) ); if ( pos->shapeType == GEOM::FACE ) { myInfo->append( QString( "- %1: #%2" ).arg( SMESHGUI_ElemInfo::tr( "V_POSITION" ) ). arg( QString::number( v, precision > 0 ? 'f' : 'g', qAbs( precision )) ) ); } } } } // groups node belongs to SMESH::SMESH_Mesh_ptr aMesh = actor()->GetObject()->GetMeshServer(); if ( !CORBA::is_nil( aMesh ) ) { SMESH::ListOfGroups_var groups = aMesh->GetGroups(); myInfo->append( "" ); // separator bool top_created = false; for ( int i = 0; i < groups->length(); i++ ) { SMESH::SMESH_GroupBase_var aGrp = groups[i]; if ( CORBA::is_nil( aGrp ) ) continue; QString aName = aGrp->GetName(); if ( aGrp->GetType() == SMESH::NODE && !aName.isEmpty() && aGrp->Contains( id ) ) { if ( !top_created ) { myInfo->append( QString( "%1:" ).arg( SMESHGUI_AddInfo::tr( "GROUPS" ) ) ); top_created = true; } myInfo->append( QString( "+ %1:" ).arg( aName.trimmed() ) ); if ( grp_details ) { SMESH::SMESH_Group_var aStdGroup = SMESH::SMESH_Group::_narrow( aGrp ); SMESH::SMESH_GroupOnGeom_var aGeomGroup = SMESH::SMESH_GroupOnGeom::_narrow( aGrp ); SMESH::SMESH_GroupOnFilter_var aFltGroup = SMESH::SMESH_GroupOnFilter::_narrow( aGrp ); // type : group on geometry, standalone group, group on filter if ( !CORBA::is_nil( aStdGroup ) ) { myInfo->append( QString( " - %1: %2" ).arg( SMESHGUI_AddInfo::tr( "TYPE" ) ). arg( SMESHGUI_AddInfo::tr( "STANDALONE_GROUP" ) ) ); } else if ( !CORBA::is_nil( aGeomGroup ) ) { myInfo->append( QString( " - %1: %2" ).arg( SMESHGUI_AddInfo::tr( "TYPE" ) ). arg( SMESHGUI_AddInfo::tr( "GROUP_ON_GEOMETRY" ) ) ); GEOM::GEOM_Object_var gobj = aGeomGroup->GetShape(); _PTR(SObject) sobj = SMESH::ObjectToSObject( gobj ); if ( sobj ) { myInfo->append( QString( " - %1: %2: %3" ).arg( SMESHGUI_AddInfo::tr( "TYPE" ) ). arg( SMESHGUI_AddInfo::tr( "GEOM_OBJECT" ) ).arg( sobj->GetName().c_str() ) ); } } else if ( !CORBA::is_nil( aFltGroup ) ) { myInfo->append( QString( " - %1: %2" ).arg( SMESHGUI_AddInfo::tr( "TYPE" ) ). arg( SMESHGUI_AddInfo::tr( "GROUP_ON_FILTER" ) ) ); } // size myInfo->append( QString( " - %1: %2" ).arg( SMESHGUI_AddInfo::tr( "SIZE" ) ). arg( QString::number( aGrp->Size() ) ) ); // color SALOMEDS::Color color = aGrp->GetColor(); myInfo->append( QString( " - %1: %2" ).arg( SMESHGUI_AddInfo::tr( "COLOR" ) ). arg( QColor( color.R*255., color.G*255., color.B*255. ).name() ) ); } } } } } else { // // show element info // const SMDS_MeshElement* e = actor()->GetObject()->GetMesh()->FindElement( id ); SMESH::Controls::NumericalFunctorPtr afunctor; if ( !e ) return; // Element ID && Type QString stype; switch( e->GetType() ) { case SMDSAbs_0DElement: stype = SMESHGUI_ElemInfo::tr( "0D_ELEMENT" ); break; case SMDSAbs_Ball: stype = SMESHGUI_ElemInfo::tr( "BALL" ); break; case SMDSAbs_Edge: stype = SMESHGUI_ElemInfo::tr( "EDGE" ); break; case SMDSAbs_Face: stype = SMESHGUI_ElemInfo::tr( "FACE" ); break; case SMDSAbs_Volume: stype = SMESHGUI_ElemInfo::tr( "VOLUME" ); break; default: break; } if ( stype.isEmpty() ) return; myInfo->append( QString( "%1 #%2" ).arg( stype ).arg( id ) ); // separator myInfo->append( "" ); // Geometry type QString gtype; switch( e->GetEntityType() ) { case SMDSEntity_Triangle: case SMDSEntity_Quad_Triangle: case SMDSEntity_BiQuad_Triangle: gtype = SMESHGUI_ElemInfo::tr( "TRIANGLE" ); break; case SMDSEntity_Quadrangle: case SMDSEntity_Quad_Quadrangle: case SMDSEntity_BiQuad_Quadrangle: gtype = SMESHGUI_ElemInfo::tr( "QUADRANGLE" ); break; case SMDSEntity_Polygon: case SMDSEntity_Quad_Polygon: gtype = SMESHGUI_ElemInfo::tr( "POLYGON" ); break; case SMDSEntity_Tetra: case SMDSEntity_Quad_Tetra: gtype = SMESHGUI_ElemInfo::tr( "TETRAHEDRON" ); break; case SMDSEntity_Pyramid: case SMDSEntity_Quad_Pyramid: gtype = SMESHGUI_ElemInfo::tr( "PYRAMID" ); break; case SMDSEntity_Hexa: case SMDSEntity_Quad_Hexa: case SMDSEntity_TriQuad_Hexa: gtype = SMESHGUI_ElemInfo::tr( "HEXAHEDRON" ); break; case SMDSEntity_Penta: case SMDSEntity_Quad_Penta: gtype = SMESHGUI_ElemInfo::tr( "PRISM" ); break; case SMDSEntity_Hexagonal_Prism: gtype = SMESHGUI_ElemInfo::tr( "HEX_PRISM" ); break; case SMDSEntity_Polyhedra: case SMDSEntity_Quad_Polyhedra: gtype = SMESHGUI_ElemInfo::tr( "POLYHEDRON" ); break; default: break; } if ( !gtype.isEmpty() ) myInfo->append( QString( "%1: %2" ).arg( SMESHGUI_ElemInfo::tr( "TYPE" ) ).arg( gtype ) ); // Quadratic flag (any element except 0D) if ( e->GetEntityType() > SMDSEntity_0D && e->GetEntityType() < SMDSEntity_Ball ) { myInfo->append( QString( "%1? %2" ).arg( SMESHGUI_ElemInfo::tr( "QUADRATIC" ) ).arg( e->IsQuadratic() ? SMESHGUI_ElemInfo::tr( "YES" ) : SMESHGUI_ElemInfo::tr( "NO" ) ) ); } if ( const SMDS_BallElement* ball = dynamic_cast( e )) { // Ball diameter myInfo->append( QString( "%1: %2" ).arg( SMESHGUI_ElemInfo::tr( "BALL_DIAMETER" ) ).arg( ball->GetDiameter() )); } // separator myInfo->append( "" ); // Connectivity SMDS_ElemIteratorPtr nodeIt = e->nodesIterator(); for ( int idx = 1; nodeIt->more(); idx++ ) { const SMDS_MeshNode* node = static_cast( nodeIt->next() ); // node number and ID myInfo->append( QString( "%1 %2/%3 - #%4" ).arg( SMESHGUI_ElemInfo::tr( "NODE" ) ).arg( idx ).arg( e->NbNodes() ).arg( node->GetID() ) ); // node coordinates myInfo->append( QString( "%1: (%2, %3, %4)" ).arg( SMESHGUI_ElemInfo::tr( "COORDINATES" ) ). arg( node->X(), 0, precision > 0 ? 'f' : 'g', qAbs( precision ) ). arg( node->Y(), 0, precision > 0 ? 'f' : 'g', qAbs( precision ) ). arg( node->Z(), 0, precision > 0 ? 'f' : 'g', qAbs( precision ) ) ); // node connectivity Connectivity connectivity = nodeConnectivity( node ); if ( !connectivity.isEmpty() ) { myInfo->append( QString( "%1:" ).arg( SMESHGUI_ElemInfo::tr( "CONNECTIVITY" ) ) ); QString con = formatConnectivity( connectivity, SMDSAbs_0DElement ); if ( !con.isEmpty() ) myInfo->append( QString( "- %1: %2" ).arg( SMESHGUI_ElemInfo::tr( "0D_ELEMENTS" ) ).arg( con ) ); con = formatConnectivity( connectivity, SMDSAbs_Edge ); if ( !con.isEmpty() ) myInfo->append( QString( "- %1: %2" ).arg( SMESHGUI_ElemInfo::tr( "EDGES" ) ).arg( con ) ); con = formatConnectivity( connectivity, SMDSAbs_Face ); if ( !con.isEmpty() ) myInfo->append( QString( "- %1: %2" ).arg( SMESHGUI_ElemInfo::tr( "FACES" ) ).arg( con ) ); con = formatConnectivity( connectivity, SMDSAbs_Volume ); if ( !con.isEmpty() ) myInfo->append( QString( "- %1: %2" ).arg( SMESHGUI_ElemInfo::tr( "VOLUMES" ) ).arg( con ) ); } else { myInfo->append( QString( "%1" ).arg( SMESHGUI_ElemInfo::tr( "FREE_NODE" ) ).arg( id ) ); } } // separator myInfo->append( "" ); // Controls myInfo->append( QString( "%1:" ).arg( SMESHGUI_ElemInfo::tr( "CONTROLS" ) ) ); //Length if ( e->GetType() == SMDSAbs_Edge ) { afunctor.reset( new SMESH::Controls::Length() ); afunctor->SetMesh( actor()->GetObject()->GetMesh() ); afunctor->SetPrecision( cprecision ); myInfo->append( QString( "- %1: %2" ).arg( tr( "LENGTH_EDGES" ) ).arg( afunctor->GetValue( id ) ) ); } if( e->GetType() == SMDSAbs_Face ) { //Area afunctor.reset( new SMESH::Controls::Area() ); afunctor->SetMesh( actor()->GetObject()->GetMesh() ); afunctor->SetPrecision( cprecision ); myInfo->append( QString( "- %1: %2" ).arg( tr( "AREA_ELEMENTS" ) ).arg( afunctor->GetValue( id ) ) ); //Taper afunctor.reset( new SMESH::Controls::Taper() ); afunctor->SetMesh( actor()->GetObject()->GetMesh() ); afunctor->SetPrecision( cprecision ); myInfo->append( QString( "- %1: %2" ).arg( tr( "TAPER_ELEMENTS" ) ).arg( afunctor->GetValue( id ) ) ); //AspectRatio2D afunctor.reset( new SMESH::Controls::AspectRatio() ); afunctor->SetMesh( actor()->GetObject()->GetMesh() ); myInfo->append( QString( "- %1: %2" ).arg( tr( "ASPECTRATIO_ELEMENTS" ) ).arg( afunctor->GetValue( id ) ) ); //Minimum angle afunctor.reset( new SMESH::Controls::MinimumAngle() ); afunctor->SetMesh( actor()->GetObject()->GetMesh() ); afunctor->SetPrecision( cprecision ); myInfo->append( QString( "- %1: %2" ).arg( tr( "MINIMUMANGLE_ELEMENTS" ) ).arg( afunctor->GetValue( id ) ) ); //Wraping angle afunctor.reset( new SMESH::Controls::Warping() ); afunctor->SetMesh( actor()->GetObject()->GetMesh() ); afunctor->SetPrecision( cprecision ); myInfo->append( QString( "- %1: %2" ).arg( tr( "WARP_ELEMENTS" ) ).arg( afunctor->GetValue( id ) ) ); //Skew afunctor.reset( new SMESH::Controls::Skew() ); afunctor->SetMesh( actor()->GetObject()->GetMesh() ); afunctor->SetPrecision( cprecision ); myInfo->append( QString( "- %1: %2" ).arg( tr( "SKEW_ELEMENTS" ) ).arg( afunctor->GetValue( id ) ) ); //ElemDiam2D afunctor.reset( new SMESH::Controls::MaxElementLength2D() ); afunctor->SetMesh( actor()->GetObject()->GetMesh() ); myInfo->append( QString( "- %1: %2" ).arg( tr( "MAX_ELEMENT_LENGTH_2D" ) ).arg( afunctor->GetValue( id ) ) ); } if( e->GetType() == SMDSAbs_Volume ) { //AspectRatio3D afunctor.reset( new SMESH::Controls::AspectRatio3D() ); afunctor->SetMesh( actor()->GetObject()->GetMesh() ); myInfo->append( QString( "- %1: %2" ).arg( tr( "ASPECTRATIO_3D_ELEMENTS" ) ).arg( afunctor->GetValue( id ) ) ); //Volume afunctor.reset( new SMESH::Controls::Volume() ); afunctor->SetMesh( actor()->GetObject()->GetMesh() ); myInfo->append( QString( "- %1: %2" ).arg( tr( "VOLUME_3D_ELEMENTS" ) ).arg( afunctor->GetValue( id ) ) ); //ElementDiameter3D afunctor.reset( new SMESH::Controls::Volume() ); afunctor->SetMesh( actor()->GetObject()->GetMesh() ); myInfo->append( QString( "- %1: %2" ).arg( tr( "MAX_ELEMENT_LENGTH_3D" ) ).arg( afunctor->GetValue( id ) ) ); } // separator myInfo->append( "" ); // Gravity center XYZ gc = gravityCenter( e ); myInfo->append( QString( "%1: (%2, %3, %4)" ).arg( SMESHGUI_ElemInfo::tr( "GRAVITY_CENTER" ) ).arg( gc.x() ).arg( gc.y() ).arg( gc.z() ) ); // Element position if ( e->GetType() >= SMDSAbs_Edge && e->GetType() <= SMDSAbs_Volume ) { SMESH::SMESH_Mesh_ptr aMesh = actor()->GetObject()->GetMeshServer(); if ( !CORBA::is_nil( aMesh ) ) { SMESH::ElementPosition pos = aMesh->GetElementPosition( id ); int shapeID = pos.shapeID; if ( shapeID > 0 ) { myInfo->append( "" ); // separator QString shapeType; switch ( pos.shapeType ) { case GEOM::EDGE: shapeType = SMESHGUI_ElemInfo::tr( "GEOM_EDGE" ); break; case GEOM::FACE: shapeType = SMESHGUI_ElemInfo::tr( "GEOM_FACE" ); break; case GEOM::VERTEX: shapeType = SMESHGUI_ElemInfo::tr( "GEOM_VERTEX" ); break; case GEOM::SOLID: shapeType = SMESHGUI_ElemInfo::tr( "GEOM_SOLID" ); break; case GEOM::SHELL: shapeType = SMESHGUI_ElemInfo::tr( "GEOM_SHELL" ); break; default: shapeType = SMESHGUI_ElemInfo::tr( "GEOM_SHAPE" ); break; } myInfo->append( QString( "%1: %2 #%3" ).arg( SMESHGUI_ElemInfo::tr( "POSITION" ) ).arg( shapeType ).arg( shapeID ) ); } } } // Groups the element belongs to SMESH::SMESH_Mesh_ptr aMesh = actor()->GetObject()->GetMeshServer(); if ( !CORBA::is_nil( aMesh ) ) { SMESH::ListOfGroups_var groups = aMesh->GetGroups(); myInfo->append( "" ); // separator bool top_created = false; for ( int i = 0; i < groups->length(); i++ ) { SMESH::SMESH_GroupBase_var aGrp = groups[i]; if ( CORBA::is_nil( aGrp ) ) continue; QString aName = aGrp->GetName(); if ( aGrp->GetType() != SMESH::NODE && !aName.isEmpty() && aGrp->Contains( id ) ) { if ( !top_created ) { myInfo->append( QString( "%1:" ).arg( SMESHGUI_AddInfo::tr( "GROUPS" ) ) ); top_created = true; } myInfo->append( QString( "+ %1:" ).arg( aName.trimmed() ) ); if ( grp_details ) { SMESH::SMESH_Group_var aStdGroup = SMESH::SMESH_Group::_narrow( aGrp ); SMESH::SMESH_GroupOnGeom_var aGeomGroup = SMESH::SMESH_GroupOnGeom::_narrow( aGrp ); SMESH::SMESH_GroupOnFilter_var aFltGroup = SMESH::SMESH_GroupOnFilter::_narrow( aGrp ); // type : group on geometry, standalone group, group on filter if ( !CORBA::is_nil( aStdGroup ) ) { myInfo->append( QString( " - %1: %2" ).arg( SMESHGUI_AddInfo::tr( "TYPE" ) ). arg( SMESHGUI_AddInfo::tr( "STANDALONE_GROUP" ) ) ); } else if ( !CORBA::is_nil( aGeomGroup ) ) { myInfo->append( QString( " - %1: %2" ).arg( SMESHGUI_AddInfo::tr( "TYPE" ) ). arg( SMESHGUI_AddInfo::tr( "GROUP_ON_GEOMETRY" ) ) ); GEOM::GEOM_Object_var gobj = aGeomGroup->GetShape(); _PTR(SObject) sobj = SMESH::ObjectToSObject( gobj ); if ( sobj ) { myInfo->append( QString( " - %1: %2: %3" ).arg( SMESHGUI_AddInfo::tr( "TYPE" ) ). arg( SMESHGUI_AddInfo::tr( "GEOM_OBJECT" ) ).arg( sobj->GetName().c_str() ) ); } } else if ( !CORBA::is_nil( aFltGroup ) ) { myInfo->append( QString( " - %1: %2" ).arg( SMESHGUI_AddInfo::tr( "TYPE" ) ). arg( SMESHGUI_AddInfo::tr( "GROUP_ON_FILTER" ) ) ); } myInfo->append( QString( " - %1: %2" ).arg( SMESHGUI_AddInfo::tr( "SIZE" ) ). arg( QString::number( aGrp->Size() ) ) ); // color SALOMEDS::Color color = aGrp->GetColor(); myInfo->append( QString( " - %1: %2" ).arg( SMESHGUI_AddInfo::tr( "COLOR" ) ). arg( QColor( color.R*255., color.G*255., color.B*255. ).name() ) ); } } } } } // separator if ( ids.count() > 1 ) { myInfo->append( "" ); myInfo->append( "------" ); myInfo->append( "" ); } } } } /*! \brief Internal clean-up (reset widget) */ void SMESHGUI_SimpleElemInfo::clearInternal() { myInfo->clear(); } void SMESHGUI_SimpleElemInfo::saveInfo( QTextStream &out ) { out << QString( 12, '-' ) << "\n"; out << SMESHGUI_ElemInfo::tr( "ELEM_INFO" ) << "\n"; out << QString( 12, '-' ) << "\n"; out << myInfo->toPlainText(); out << "\n"; } /*! \class SMESHGUI_TreeElemInfo::ItemDelegate \brief Item delegate for tree mesh info widget \internal */ class SMESHGUI_TreeElemInfo::ItemDelegate : public QItemDelegate { public: ItemDelegate( QObject* ); QWidget* createEditor( QWidget*, const QStyleOptionViewItem&, const QModelIndex& ) const; }; /*! \brief Constructor \internal */ SMESHGUI_TreeElemInfo::ItemDelegate::ItemDelegate( QObject* parent ) : QItemDelegate( parent ) { } /*! \brief Create item editor widget \internal */ QWidget* SMESHGUI_TreeElemInfo::ItemDelegate::createEditor( QWidget* parent, const QStyleOptionViewItem& option, const QModelIndex& index ) const { QWidget* w = index.column() == 0 ? 0: QItemDelegate::createEditor( parent, option, index ); if ( qobject_cast( w ) ) qobject_cast( w )->setReadOnly( true ); return w; } /*! \class SMESHGUI_TreeElemInfo \brief Represents mesh element information in the tree-like form. */ /*! \brief Constructor \param parent parent widget */ SMESHGUI_TreeElemInfo::SMESHGUI_TreeElemInfo( QWidget* parent ) : SMESHGUI_ElemInfo( parent ) { myInfo = new QTreeWidget( frame() ); myInfo->setColumnCount( 2 ); myInfo->setHeaderLabels( QStringList() << tr( "PROPERTY" ) << tr( "VALUE" ) ); myInfo->header()->setStretchLastSection( true ); myInfo->header()->setResizeMode( 0, QHeaderView::ResizeToContents ); myInfo->setItemDelegate( new ItemDelegate( myInfo ) ); QVBoxLayout* l = new QVBoxLayout( frame() ); l->setMargin( 0 ); l->addWidget( myInfo ); connect( myInfo, SIGNAL( itemDoubleClicked( QTreeWidgetItem*, int ) ), this, SLOT( itemDoubleClicked( QTreeWidgetItem*, int ) ) ); } /*! \brief Show mesh element information \param ids mesh nodes / elements identifiers */ void SMESHGUI_TreeElemInfo::information( const QList& ids ) { clearInternal(); if ( actor() ) { int grp_details = SMESHGUI::resourceMgr()->booleanValue( "SMESH", "elem_info_grp_details", false ); int precision = SMESHGUI::resourceMgr()->integerValue( "SMESH", "length_precision", 6 ); int cprecision = -1; if ( SMESHGUI::resourceMgr()->booleanValue( "SMESH", "use_precision", false ) ) cprecision = SMESHGUI::resourceMgr()->integerValue( "SMESH", "controls_precision", -1 ); foreach ( long id, ids ) { if ( !isElements() ) { // // show node info // const SMDS_MeshElement* e = actor()->GetObject()->GetMesh()->FindNode( id ); if ( !e ) return; const SMDS_MeshNode* node = static_cast( e ); // node ID QTreeWidgetItem* nodeItem = createItem( 0, Bold | All ); nodeItem->setText( 0, SMESHGUI_ElemInfo::tr( "NODE" ) ); nodeItem->setText( 1, QString( "#%1" ).arg( id ) ); // coordinates QTreeWidgetItem* coordItem = createItem( nodeItem, Bold ); coordItem->setText( 0, SMESHGUI_ElemInfo::tr( "COORDINATES" ) ); QTreeWidgetItem* xItem = createItem( coordItem ); xItem->setText( 0, "X" ); xItem->setText( 1, QString::number( node->X(), precision > 0 ? 'f' : 'g', qAbs( precision ) ) ); QTreeWidgetItem* yItem = createItem( coordItem ); yItem->setText( 0, "Y" ); yItem->setText( 1, QString::number( node->Y(), precision > 0 ? 'f' : 'g', qAbs( precision ) ) ); QTreeWidgetItem* zItem = createItem( coordItem ); zItem->setText( 0, "Z" ); zItem->setText( 1, QString::number( node->Z(), precision > 0 ? 'f' : 'g', qAbs( precision ) ) ); // connectivity QTreeWidgetItem* conItem = createItem( nodeItem, Bold ); conItem->setText( 0, SMESHGUI_ElemInfo::tr( "CONNECTIVITY" ) ); Connectivity connectivity = nodeConnectivity( node ); if ( !connectivity.isEmpty() ) { QString con = formatConnectivity( connectivity, SMDSAbs_0DElement ); if ( !con.isEmpty() ) { QTreeWidgetItem* i = createItem( conItem ); i->setText( 0, SMESHGUI_ElemInfo::tr( "0D_ELEMENTS" ) ); i->setText( 1, con ); } con = formatConnectivity( connectivity, SMDSAbs_Ball ); if ( !con.isEmpty() ) { QTreeWidgetItem* i = createItem( conItem ); i->setText( 0, SMESHGUI_ElemInfo::tr( "BALL_ELEMENTS" ) ); i->setText( 1, con ); i->setData( 1, TypeRole, NodeConnectivity ); } con = formatConnectivity( connectivity, SMDSAbs_Edge ); if ( !con.isEmpty() ) { QTreeWidgetItem* i = createItem( conItem ); i->setText( 0, SMESHGUI_ElemInfo::tr( "EDGES" ) ); i->setText( 1, con ); i->setData( 1, TypeRole, NodeConnectivity ); } con = formatConnectivity( connectivity, SMDSAbs_Face ); if ( !con.isEmpty() ) { QTreeWidgetItem* i = createItem( conItem ); i->setText( 0, SMESHGUI_ElemInfo::tr( "FACES" ) ); i->setText( 1, con ); i->setData( 1, TypeRole, NodeConnectivity ); } con = formatConnectivity( connectivity, SMDSAbs_Volume ); if ( !con.isEmpty() ) { QTreeWidgetItem* i = createItem( conItem ); i->setText( 0, SMESHGUI_ElemInfo::tr( "VOLUMES" ) ); i->setText( 1, con ); i->setData( 1, TypeRole, NodeConnectivity ); } } else { conItem->setText( 1, SMESHGUI_ElemInfo::tr( "FREE_NODE" ) ); } // node position SMESH::SMESH_Mesh_ptr aMeshPtr = actor()->GetObject()->GetMeshServer(); if ( !CORBA::is_nil( aMeshPtr ) ) { SMESH::NodePosition_var pos = aMeshPtr->GetNodePosition( id ); int shapeID = pos->shapeID; if ( shapeID > 0 ) { QString shapeType; double u, v; switch ( pos->shapeType ) { case GEOM::EDGE: shapeType = SMESHGUI_ElemInfo::tr( "GEOM_EDGE" ); if ( pos->params.length() == 1 ) u = pos->params[0]; break; case GEOM::FACE: shapeType = SMESHGUI_ElemInfo::tr( "GEOM_FACE" ); if ( pos->params.length() == 2 ) { u = pos->params[0]; v = pos->params[1]; } break; case GEOM::VERTEX: shapeType = SMESHGUI_ElemInfo::tr( "GEOM_VERTEX" ); break; default: shapeType = SMESHGUI_ElemInfo::tr( "GEOM_SOLID" ); break; } QTreeWidgetItem* posItem = createItem( nodeItem, Bold ); posItem->setText( 0, SMESHGUI_ElemInfo::tr("POSITION") ); posItem->setText( 1, (shapeType + " #%1").arg( shapeID )); if ( pos->shapeType == GEOM::EDGE || pos->shapeType == GEOM::FACE ) { QTreeWidgetItem* uItem = createItem( posItem ); uItem->setText( 0, SMESHGUI_ElemInfo::tr("U_POSITION") ); uItem->setText( 1, QString::number( u, precision > 0 ? 'f' : 'g', qAbs( precision ))); if ( pos->shapeType == GEOM::FACE ) { QTreeWidgetItem* vItem = createItem( posItem ); vItem->setText( 0, SMESHGUI_ElemInfo::tr("V_POSITION") ); vItem->setText( 1, QString::number( v, precision > 0 ? 'f' : 'g', qAbs( precision ))); } } } } // groups node belongs to SMESH::SMESH_Mesh_ptr aMesh = actor()->GetObject()->GetMeshServer(); if ( !CORBA::is_nil( aMesh ) ) { SMESH::ListOfGroups_var groups = aMesh->GetGroups(); QTreeWidgetItem* groupsItem = 0; for ( int i = 0; i < groups->length(); i++ ) { SMESH::SMESH_GroupBase_var aGrp = groups[i]; if ( CORBA::is_nil( aGrp ) ) continue; QString aName = aGrp->GetName(); if ( aGrp->GetType() == SMESH::NODE && !aName.isEmpty() && aGrp->Contains( id ) ) { if ( !groupsItem ) { groupsItem = createItem( nodeItem, Bold ); groupsItem->setText( 0, SMESHGUI_AddInfo::tr( "GROUPS" ) ); } QTreeWidgetItem* it = createItem( groupsItem, Bold ); it->setText( 0, aName.trimmed() ); if ( grp_details ) { SMESH::SMESH_Group_var aStdGroup = SMESH::SMESH_Group::_narrow( aGrp ); SMESH::SMESH_GroupOnGeom_var aGeomGroup = SMESH::SMESH_GroupOnGeom::_narrow( aGrp ); SMESH::SMESH_GroupOnFilter_var aFltGroup = SMESH::SMESH_GroupOnFilter::_narrow( aGrp ); // type : group on geometry, standalone group, group on filter QTreeWidgetItem* typeItem = createItem( it ); typeItem->setText( 0, SMESHGUI_AddInfo::tr( "TYPE" ) ); if ( !CORBA::is_nil( aStdGroup ) ) { typeItem->setText( 1, SMESHGUI_AddInfo::tr( "STANDALONE_GROUP" ) ); } else if ( !CORBA::is_nil( aGeomGroup ) ) { typeItem->setText( 1, SMESHGUI_AddInfo::tr( "GROUP_ON_GEOMETRY" ) ); GEOM::GEOM_Object_var gobj = aGeomGroup->GetShape(); _PTR(SObject) sobj = SMESH::ObjectToSObject( gobj ); if ( sobj ) { QTreeWidgetItem* gobjItem = createItem( typeItem ); gobjItem->setText( 0, SMESHGUI_AddInfo::tr( "GEOM_OBJECT" ) ); gobjItem->setText( 1, sobj->GetName().c_str() ); } } else if ( !CORBA::is_nil( aFltGroup ) ) { typeItem->setText( 1, SMESHGUI_AddInfo::tr( "GROUP_ON_FILTER" ) ); } // size QTreeWidgetItem* sizeItem = createItem( it ); sizeItem->setText( 0, SMESHGUI_AddInfo::tr( "SIZE" ) ); sizeItem->setText( 1, QString::number( aGrp->Size() ) ); // color SALOMEDS::Color color = aGrp->GetColor(); QTreeWidgetItem* colorItem = createItem( it ); colorItem->setText( 0, SMESHGUI_AddInfo::tr( "COLOR" ) ); colorItem->setBackground( 1, QBrush( QColor( color.R*255., color.G*255., color.B*255.) ) ); } } } } } else { // // show element info // const SMDS_MeshElement* e = actor()->GetObject()->GetMesh()->FindElement( id ); SMESH::Controls::NumericalFunctorPtr afunctor; if ( !e ) return; // element ID && type QString stype; switch( e->GetType() ) { case SMDSAbs_0DElement: stype = SMESHGUI_ElemInfo::tr( "0D_ELEMENT" ); break; case SMDSAbs_Ball: stype = SMESHGUI_ElemInfo::tr( "BALL" ); break; case SMDSAbs_Edge: stype = SMESHGUI_ElemInfo::tr( "EDGE" ); break; case SMDSAbs_Face: stype = SMESHGUI_ElemInfo::tr( "FACE" ); break; case SMDSAbs_Volume: stype = SMESHGUI_ElemInfo::tr( "VOLUME" ); break; default:; } if ( stype.isEmpty() ) return; QTreeWidgetItem* elemItem = createItem( 0, Bold | All ); elemItem->setText( 0, stype ); elemItem->setText( 1, QString( "#%1" ).arg( id ) ); // geometry type QString gtype; switch( e->GetEntityType() ) { case SMDSEntity_Triangle: case SMDSEntity_Quad_Triangle: case SMDSEntity_BiQuad_Triangle: gtype = SMESHGUI_ElemInfo::tr( "TRIANGLE" ); break; case SMDSEntity_Quadrangle: case SMDSEntity_Quad_Quadrangle: case SMDSEntity_BiQuad_Quadrangle: gtype = SMESHGUI_ElemInfo::tr( "QUADRANGLE" ); break; case SMDSEntity_Polygon: case SMDSEntity_Quad_Polygon: gtype = SMESHGUI_ElemInfo::tr( "POLYGON" ); break; case SMDSEntity_Tetra: case SMDSEntity_Quad_Tetra: gtype = SMESHGUI_ElemInfo::tr( "TETRAHEDRON" ); break; case SMDSEntity_Pyramid: case SMDSEntity_Quad_Pyramid: gtype = SMESHGUI_ElemInfo::tr( "PYRAMID" ); break; case SMDSEntity_Hexa: case SMDSEntity_Quad_Hexa: case SMDSEntity_TriQuad_Hexa: gtype = SMESHGUI_ElemInfo::tr( "HEXAHEDRON" ); break; case SMDSEntity_Penta: case SMDSEntity_Quad_Penta: gtype = SMESHGUI_ElemInfo::tr( "PRISM" ); break; case SMDSEntity_Hexagonal_Prism: gtype = SMESHGUI_ElemInfo::tr( "HEX_PRISM" ); break; case SMDSEntity_Polyhedra: case SMDSEntity_Quad_Polyhedra: gtype = SMESHGUI_ElemInfo::tr( "POLYHEDRON" ); break; default: break; } if ( !gtype.isEmpty() ) { QTreeWidgetItem* typeItem = createItem( elemItem, Bold ); typeItem->setText( 0, SMESHGUI_ElemInfo::tr( "TYPE" ) ); typeItem->setText( 1, gtype ); } // quadratic flag (for edges, faces and volumes) if ( e->GetType() >= SMDSAbs_Edge && e->GetType() <= SMDSAbs_Volume ) { // quadratic flag QTreeWidgetItem* quadItem = createItem( elemItem, Bold ); quadItem->setText( 0, SMESHGUI_ElemInfo::tr( "QUADRATIC" ) ); quadItem->setText( 1, e->IsQuadratic() ? SMESHGUI_ElemInfo::tr( "YES" ) : SMESHGUI_ElemInfo::tr( "NO" ) ); } if ( const SMDS_BallElement* ball = dynamic_cast( e )) { // ball diameter QTreeWidgetItem* diamItem = createItem( elemItem, Bold ); diamItem->setText( 0, SMESHGUI_ElemInfo::tr( "BALL_DIAMETER" ) ); diamItem->setText( 1, QString( "%1" ).arg( ball->GetDiameter() )); } // connectivity QTreeWidgetItem* conItem = createItem( elemItem, Bold ); conItem->setText( 0, SMESHGUI_ElemInfo::tr( "CONNECTIVITY" ) ); SMDS_ElemIteratorPtr nodeIt = e->nodesIterator(); for ( int idx = 1; nodeIt->more(); idx++ ) { const SMDS_MeshNode* node = static_cast( nodeIt->next() ); // node number and ID QTreeWidgetItem* nodeItem = createItem( conItem, Bold ); nodeItem->setText( 0, QString( "%1 %2 / %3" ).arg( SMESHGUI_ElemInfo::tr( "NODE" ) ).arg( idx ).arg( e->NbNodes() ) ); nodeItem->setText( 1, QString( "#%1" ).arg( node->GetID() ) ); nodeItem->setData( 1, TypeRole, ElemConnectivity ); nodeItem->setData( 1, IdRole, node->GetID() ); nodeItem->setExpanded( false ); // node coordinates QTreeWidgetItem* coordItem = createItem( nodeItem ); coordItem->setText( 0, SMESHGUI_ElemInfo::tr( "COORDINATES" ) ); QTreeWidgetItem* xItem = createItem( coordItem ); xItem->setText( 0, "X" ); xItem->setText( 1, QString::number( node->X(), precision > 0 ? 'f' : 'g', qAbs( precision ) ) ); QTreeWidgetItem* yItem = createItem( coordItem ); yItem->setText( 0, "Y" ); yItem->setText( 1, QString::number( node->Y(), precision > 0 ? 'f' : 'g', qAbs( precision ) ) ); QTreeWidgetItem* zItem = createItem( coordItem ); zItem->setText( 0, "Z" ); zItem->setText( 1, QString::number( node->Z(), precision > 0 ? 'f' : 'g', qAbs( precision ) ) ); // node connectivity QTreeWidgetItem* nconItem = createItem( nodeItem ); nconItem->setText( 0, SMESHGUI_ElemInfo::tr( "CONNECTIVITY" ) ); Connectivity connectivity = nodeConnectivity( node ); if ( !connectivity.isEmpty() ) { QString con = formatConnectivity( connectivity, SMDSAbs_0DElement ); if ( !con.isEmpty() ) { QTreeWidgetItem* i = createItem( nconItem ); i->setText( 0, SMESHGUI_ElemInfo::tr( "0D_ELEMENTS" ) ); i->setText( 1, con ); } con = formatConnectivity( connectivity, SMDSAbs_Edge ); if ( !con.isEmpty() ) { QTreeWidgetItem* i = createItem( nconItem ); i->setText( 0, SMESHGUI_ElemInfo::tr( "EDGES" ) ); i->setText( 1, con ); i->setData( 1, TypeRole, NodeConnectivity ); } con = formatConnectivity( connectivity, SMDSAbs_Ball ); if ( !con.isEmpty() ) { QTreeWidgetItem* i = createItem( nconItem ); i->setText( 0, SMESHGUI_ElemInfo::tr( "BALL_ELEMENTS" ) ); i->setText( 1, con ); i->setData( 1, TypeRole, NodeConnectivity ); } con = formatConnectivity( connectivity, SMDSAbs_Face ); if ( !con.isEmpty() ) { QTreeWidgetItem* i = createItem( nconItem ); i->setText( 0, SMESHGUI_ElemInfo::tr( "FACES" ) ); i->setText( 1, con ); i->setData( 1, TypeRole, NodeConnectivity ); } con = formatConnectivity( connectivity, SMDSAbs_Volume ); if ( !con.isEmpty() ) { QTreeWidgetItem* i = createItem( nconItem ); i->setText( 0, SMESHGUI_ElemInfo::tr( "VOLUMES" ) ); i->setText( 1, con ); i->setData( 1, TypeRole, NodeConnectivity ); } } } //Controls QTreeWidgetItem* cntrItem = createItem( elemItem, Bold ); cntrItem->setText( 0, SMESHGUI_ElemInfo::tr( "CONTROLS" ) ); //Length if( e->GetType()==SMDSAbs_Edge){ afunctor.reset( new SMESH::Controls::Length() ); afunctor->SetMesh( actor()->GetObject()->GetMesh() ); afunctor->SetPrecision( cprecision ); QTreeWidgetItem* lenItem = createItem( cntrItem, Bold ); lenItem->setText( 0, tr( "LENGTH_EDGES" ) ); lenItem->setText( 1, QString( "%1" ).arg( afunctor->GetValue( id ) ) ); } if( e->GetType() == SMDSAbs_Face ) { //Area afunctor.reset( new SMESH::Controls::Area() ); afunctor->SetMesh( actor()->GetObject()->GetMesh() ); afunctor->SetPrecision( cprecision ); QTreeWidgetItem* areaItem = createItem( cntrItem, Bold ); areaItem->setText( 0, tr( "AREA_ELEMENTS" ) ); areaItem->setText( 1, QString( "%1" ).arg( afunctor->GetValue(id) ) ); //Taper afunctor.reset( new SMESH::Controls::Taper() ); afunctor->SetMesh( actor()->GetObject()->GetMesh() ); afunctor->SetPrecision( cprecision ); QTreeWidgetItem* taperlItem = createItem( cntrItem, Bold ); taperlItem->setText( 0, tr( "TAPER_ELEMENTS" ) ); taperlItem->setText( 1, QString( "%1" ).arg( afunctor->GetValue( id ) ) ); //AspectRatio2D afunctor.reset( new SMESH::Controls::AspectRatio() ); afunctor->SetMesh( actor()->GetObject()->GetMesh() ); QTreeWidgetItem* ratlItem = createItem( cntrItem, Bold ); ratlItem->setText( 0, tr( "ASPECTRATIO_ELEMENTS" )); ratlItem->setText( 1, QString( "%1" ).arg( afunctor->GetValue( id ) ) ); //Minimum angle afunctor.reset( new SMESH::Controls::MinimumAngle() ); afunctor->SetMesh( actor()->GetObject()->GetMesh() ); afunctor->SetPrecision( cprecision ); QTreeWidgetItem* minanglItem = createItem( cntrItem, Bold ); minanglItem->setText( 0, tr( "MINIMUMANGLE_ELEMENTS" ) ); minanglItem->setText( 1, QString( "%1" ).arg( afunctor->GetValue( id ) ) ); //Wraping angle afunctor.reset( new SMESH::Controls::Warping() ); afunctor->SetMesh( actor()->GetObject()->GetMesh() ); afunctor->SetPrecision( cprecision ); QTreeWidgetItem* warpItem = createItem( cntrItem, Bold ); warpItem->setText( 0, tr( "WARP_ELEMENTS" )); warpItem->setText( 1, QString( "%1" ).arg( afunctor->GetValue( id ) ) ); //Skew afunctor.reset( new SMESH::Controls::Skew() ); afunctor->SetMesh( actor()->GetObject()->GetMesh() ); afunctor->SetPrecision( cprecision ); QTreeWidgetItem* skewItem = createItem( cntrItem, Bold ); skewItem->setText( 0, tr( "SKEW_ELEMENTS" ) ); skewItem->setText( 1, QString( "%1" ).arg( afunctor->GetValue( id ) ) ); //ElemDiam2D afunctor.reset( new SMESH::Controls::MaxElementLength2D() ); afunctor->SetMesh( actor()->GetObject()->GetMesh() ); QTreeWidgetItem* diamItem = createItem( cntrItem, Bold ); diamItem->setText( 0, tr( "MAX_ELEMENT_LENGTH_2D" )); diamItem->setText( 1, QString( "%1" ).arg( afunctor->GetValue( id ) ) ); } if( e->GetType() == SMDSAbs_Volume ) { //AspectRatio3D afunctor.reset( new SMESH::Controls::AspectRatio3D() ); afunctor->SetMesh( actor()->GetObject()->GetMesh() ); QTreeWidgetItem* ratlItem3 = createItem( cntrItem, Bold ); ratlItem3->setText( 0, tr( "ASPECTRATIO_3D_ELEMENTS" ) ); ratlItem3->setText( 1, QString( "%1" ).arg( afunctor->GetValue( id ) ) ); //Volume afunctor.reset( new SMESH::Controls::Volume() ); afunctor->SetMesh( actor()->GetObject()->GetMesh() ); QTreeWidgetItem* volItem = createItem( cntrItem, Bold ); volItem->setText( 0, tr( "VOLUME_3D_ELEMENTS" ) ); volItem->setText( 1, QString( "%1" ).arg( afunctor->GetValue( id ) ) ); //ElementDiameter3D afunctor.reset( new SMESH::Controls::MaxElementLength3D() ); afunctor->SetMesh( actor()->GetObject()->GetMesh() ); QTreeWidgetItem* diam3Item = createItem( cntrItem, Bold ); diam3Item->setText( 0, tr( "MAX_ELEMENT_LENGTH_3D" ) ); diam3Item->setText( 1, QString( "%1" ).arg( afunctor->GetValue( id ) ) ); } // gravity center XYZ gc = gravityCenter( e ); QTreeWidgetItem* gcItem = createItem( elemItem, Bold ); gcItem->setText( 0, SMESHGUI_ElemInfo::tr( "GRAVITY_CENTER" ) ); QTreeWidgetItem* xItem = createItem( gcItem ); xItem->setText( 0, "X" ); xItem->setText( 1, QString::number( gc.x(), precision > 0 ? 'f' : 'g', qAbs( precision ) ) ); QTreeWidgetItem* yItem = createItem( gcItem ); yItem->setText( 0, "Y" ); yItem->setText( 1, QString::number( gc.y(), precision > 0 ? 'f' : 'g', qAbs( precision ) ) ); QTreeWidgetItem* zItem = createItem( gcItem ); zItem->setText( 0, "Z" ); zItem->setText( 1, QString::number( gc.z(), precision > 0 ? 'f' : 'g', qAbs( precision ) ) ); // element position SMESH::SMESH_Mesh_ptr aMesh = actor()->GetObject()->GetMeshServer(); if ( e->GetType() >= SMDSAbs_Edge && e->GetType() <= SMDSAbs_Volume ) { if ( !CORBA::is_nil( aMesh ) ) { SMESH::ElementPosition pos = aMesh->GetElementPosition( id ); int shapeID = pos.shapeID; if ( shapeID > 0 ) { QTreeWidgetItem* shItem = createItem( elemItem, Bold ); QString shapeType; switch ( pos.shapeType ) { case GEOM::EDGE: shapeType = SMESHGUI_ElemInfo::tr( "GEOM_EDGE" ); break; case GEOM::FACE: shapeType = SMESHGUI_ElemInfo::tr( "GEOM_FACE" ); break; case GEOM::VERTEX: shapeType = SMESHGUI_ElemInfo::tr( "GEOM_VERTEX" ); break; case GEOM::SOLID: shapeType = SMESHGUI_ElemInfo::tr( "GEOM_SOLID" ); break; case GEOM::SHELL: shapeType = SMESHGUI_ElemInfo::tr( "GEOM_SHELL" ); break; default: shapeType = SMESHGUI_ElemInfo::tr( "GEOM_SHAPE" ); break; } shItem->setText( 0, SMESHGUI_ElemInfo::tr( "POSITION" ) ); shItem->setText( 1, QString( "%1 #%2" ).arg( shapeType ).arg( shapeID ) ); } } } // groups element belongs to if ( !CORBA::is_nil( aMesh ) ) { SMESH::ListOfGroups_var groups = aMesh->GetGroups(); QTreeWidgetItem* groupsItem = 0; for ( int i = 0; i < groups->length(); i++ ) { SMESH::SMESH_GroupBase_var aGrp = groups[i]; if ( CORBA::is_nil( aGrp ) ) continue; QString aName = aGrp->GetName(); if ( aGrp->GetType() != SMESH::NODE && !aName.isEmpty() && aGrp->Contains( id ) ) { if ( !groupsItem ) { groupsItem = createItem( elemItem, Bold ); groupsItem->setText( 0, SMESHGUI_AddInfo::tr( "GROUPS" ) ); } QTreeWidgetItem* it = createItem( groupsItem, Bold ); it->setText( 0, aName.trimmed() ); if ( grp_details ) { SMESH::SMESH_Group_var aStdGroup = SMESH::SMESH_Group::_narrow( aGrp ); SMESH::SMESH_GroupOnGeom_var aGeomGroup = SMESH::SMESH_GroupOnGeom::_narrow( aGrp ); SMESH::SMESH_GroupOnFilter_var aFltGroup = SMESH::SMESH_GroupOnFilter::_narrow( aGrp ); // type : group on geometry, standalone group, group on filter QTreeWidgetItem* typeItem = createItem( it ); typeItem->setText( 0, SMESHGUI_AddInfo::tr( "TYPE" ) ); if ( !CORBA::is_nil( aStdGroup ) ) { typeItem->setText( 1, SMESHGUI_AddInfo::tr( "STANDALONE_GROUP" ) ); } else if ( !CORBA::is_nil( aGeomGroup ) ) { typeItem->setText( 1, SMESHGUI_AddInfo::tr( "GROUP_ON_GEOMETRY" ) ); GEOM::GEOM_Object_var gobj = aGeomGroup->GetShape(); _PTR(SObject) sobj = SMESH::ObjectToSObject( gobj ); if ( sobj ) { QTreeWidgetItem* gobjItem = createItem( typeItem ); gobjItem->setText( 0, SMESHGUI_AddInfo::tr( "GEOM_OBJECT" ) ); gobjItem->setText( 1, sobj->GetName().c_str() ); } } else if ( !CORBA::is_nil( aFltGroup ) ) { typeItem->setText( 1, SMESHGUI_AddInfo::tr( "GROUP_ON_FILTER" ) ); } // size QTreeWidgetItem* sizeItem = createItem( it ); sizeItem->setText( 0, SMESHGUI_AddInfo::tr( "SIZE" ) ); sizeItem->setText( 1, QString::number( aGrp->Size() ) ); // color SALOMEDS::Color color = aGrp->GetColor(); QTreeWidgetItem* colorItem = createItem( it ); colorItem->setText( 0, SMESHGUI_AddInfo::tr( "COLOR" ) ); colorItem->setBackground( 1, QBrush( QColor( color.R*255., color.G*255., color.B*255.) ) ); } } } } } } } } /*! \brief Internal clean-up (reset widget) */ void SMESHGUI_TreeElemInfo::clearInternal() { myInfo->clear(); myInfo->repaint(); } /*! \brief Create new tree item. \param parent parent tree widget item \param flags item flag \return new tree widget item */ QTreeWidgetItem* SMESHGUI_TreeElemInfo::createItem( QTreeWidgetItem* parent, int flags ) { QTreeWidgetItem* item; if ( parent ) item = new QTreeWidgetItem( parent ); else item = new QTreeWidgetItem( myInfo ); item->setFlags( item->flags() | Qt::ItemIsEditable ); QFont f = item->font( 0 ); f.setBold( true ); for ( int i = 0; i < myInfo->columnCount(); i++ ) { if ( ( flags & Bold ) && ( i == 0 || flags & All ) ) item->setFont( i, f ); } item->setExpanded( true ); return item; } void SMESHGUI_TreeElemInfo::contextMenuEvent( QContextMenuEvent* e ) { QList< QTreeWidgetItem* > widgets = myInfo->selectedItems(); if ( widgets.isEmpty() ) return; QTreeWidgetItem* aTreeItem = widgets.first(); int type = aTreeItem->data( 1, TypeRole ).toInt(); int id = aTreeItem->data( 1, IdRole ).toInt(); QMenu menu; QAction* a = menu.addAction( tr( "SHOW_ITEM_INFO" ) ); if ( type == ElemConnectivity && id > 0 && menu.exec( e->globalPos() ) == a ) emit( itemInfo( id ) ); else if ( type == NodeConnectivity && menu.exec( e->globalPos() ) == a ) emit( itemInfo( aTreeItem->text( 1 ) ) ); } void SMESHGUI_TreeElemInfo::itemDoubleClicked( QTreeWidgetItem* theItem, int theColumn ) { if ( theItem ) { int type = theItem->data( 1, TypeRole ).toInt(); int id = theItem->data( 1, IdRole ).toInt(); if ( type == ElemConnectivity && id > 0 ) emit( itemInfo( id ) ); else if ( type == NodeConnectivity ) emit( itemInfo( theItem->text( 1 ) ) ); } } void SMESHGUI_TreeElemInfo::saveInfo( QTextStream &out ) { out << QString( 12, '-' ) << "\n"; out << SMESHGUI_ElemInfo::tr( "ELEM_INFO" ) << "\n"; out << QString( 12, '-' ) << "\n"; QTreeWidgetItemIterator it( myInfo ); while ( *it ) { if ( !( *it )->text(0).isEmpty() ) { out << QString( SPACING_INFO * itemDepth( *it ), ' ' ) << ( *it )->text(0); if ( !( *it )->text(1).isEmpty() ) out << ": " << ( *it )->text(1); out << "\n"; } ++it; } out << "\n"; } /*! \class GrpComputor \brief Mesh information computer \internal The class is created for different computation operation. Currently it is used to compute number of underlying nodes for the groups. */ /*! \brief Contructor */ GrpComputor::GrpComputor( SMESH::SMESH_GroupBase_ptr grp, QTreeWidgetItem* item, QObject* parent ) : QObject( parent ), myItem( item ) { myGroup = SMESH::SMESH_GroupBase::_narrow( grp ); } /*! \brief Compute function */ void GrpComputor::compute() { if ( !CORBA::is_nil( myGroup ) && myItem ) { QTreeWidgetItem* item = myItem; myItem = 0; int nbNodes = myGroup->GetNumberOfNodes(); item->treeWidget()->removeItemWidget( item, 1 ); item->setText( 1, QString::number( nbNodes )); } } /*! \class SMESHGUI_AddInfo \brief The wigdet shows additional information on the mesh object. */ /*! \brief Constructor \param parent parent widget */ SMESHGUI_AddInfo::SMESHGUI_AddInfo( QWidget* parent ) : QTreeWidget( parent ) { setColumnCount( 2 ); header()->setStretchLastSection( true ); header()->setResizeMode( 0, QHeaderView::ResizeToContents ); header()->hide(); } /*! \brief Destructor */ SMESHGUI_AddInfo::~SMESHGUI_AddInfo() { } /*! \brief Show additional information on the selected object \param obj object being processed (mesh, sub-mesh, group, ID source) */ void SMESHGUI_AddInfo::showInfo( SMESH::SMESH_IDSource_ptr obj ) { setProperty( "group_index", 0 ); setProperty( "submesh_index", 0 ); myComputors.clear(); clear(); if ( CORBA::is_nil( obj ) ) return; _PTR(SObject) sobj = SMESH::ObjectToSObject( obj ); if ( !sobj ) return; // name QTreeWidgetItem* nameItem = createItem( 0, Bold | All ); nameItem->setText( 0, tr( "NAME" ) ); nameItem->setText( 1, sobj->GetName().c_str() ); SMESH::SMESH_Mesh_var aMesh = SMESH::SMESH_Mesh::_narrow( obj ); SMESH::SMESH_subMesh_var aSubMesh = SMESH::SMESH_subMesh::_narrow( obj ); SMESH::SMESH_GroupBase_var aGroup = SMESH::SMESH_GroupBase::_narrow( obj ); if ( !aMesh->_is_nil() ) meshInfo( aMesh, nameItem ); else if ( !aSubMesh->_is_nil() ) subMeshInfo( aSubMesh, nameItem ); else if ( !aGroup->_is_nil() ) groupInfo( aGroup.in(), nameItem ); } /*! \brief Create new tree item. \param parent parent tree widget item \param flags item flag \return new tree widget item */ QTreeWidgetItem* SMESHGUI_AddInfo::createItem( QTreeWidgetItem* parent, int flags ) { QTreeWidgetItem* item; if ( parent ) item = new QTreeWidgetItem( parent ); else item = new QTreeWidgetItem( this ); //item->setFlags( item->flags() | Qt::ItemIsEditable ); QFont f = item->font( 0 ); f.setBold( true ); for ( int i = 0; i < columnCount(); i++ ) { if ( ( flags & Bold ) && ( i == 0 || flags & All ) ) item->setFont( i, f ); } item->setExpanded( true ); return item; } /*! \brief Show mesh info \param mesh mesh object \param parent parent tree item */ void SMESHGUI_AddInfo::meshInfo( SMESH::SMESH_Mesh_ptr mesh, QTreeWidgetItem* parent ) { // type GEOM::GEOM_Object_var shape = mesh->GetShapeToMesh(); SMESH::MedFileInfo* inf = mesh->GetMEDFileInfo(); QTreeWidgetItem* typeItem = createItem( parent, Bold ); typeItem->setText( 0, tr( "TYPE" ) ); if ( !CORBA::is_nil( shape ) ) { typeItem->setText( 1, tr( "MESH_ON_GEOMETRY" ) ); _PTR(SObject) sobj = SMESH::ObjectToSObject( shape ); if ( sobj ) { QTreeWidgetItem* gobjItem = createItem( typeItem ); gobjItem->setText( 0, tr( "GEOM_OBJECT" ) ); gobjItem->setText( 1, sobj->GetName().c_str() ); } } else if ( strlen( (char*)inf->fileName ) > 0 ) { typeItem->setText( 1, tr( "MESH_FROM_FILE" ) ); QTreeWidgetItem* fileItem = createItem( typeItem ); fileItem->setText( 0, tr( "FILE_NAME" ) ); fileItem->setText( 1, (char*)inf->fileName ); } else { typeItem->setText( 1, tr( "STANDALONE_MESH" ) ); } // groups myGroups = mesh->GetGroups(); showGroups(); // sub-meshes mySubMeshes = mesh->GetSubMeshes(); showSubMeshes(); } /*! \brief Show sub-mesh info \param subMesh sub-mesh object \param parent parent tree item */ void SMESHGUI_AddInfo::subMeshInfo( SMESH::SMESH_subMesh_ptr subMesh, QTreeWidgetItem* parent ) { bool isShort = parent->parent() != 0; if ( !isShort ) { // parent mesh _PTR(SObject) sobj = SMESH::ObjectToSObject( subMesh->GetFather() ); if ( sobj ) { QTreeWidgetItem* nameItem = createItem( parent, Bold ); nameItem->setText( 0, tr( "PARENT_MESH" ) ); nameItem->setText( 1, sobj->GetName().c_str() ); } } // shape GEOM::GEOM_Object_var gobj = subMesh->GetSubShape(); _PTR(SObject) sobj = SMESH::ObjectToSObject( gobj ); if ( sobj ) { QTreeWidgetItem* gobjItem = createItem( parent, Bold ); gobjItem->setText( 0, tr( "GEOM_OBJECT" ) ); gobjItem->setText( 1, sobj->GetName().c_str() ); } } /*! \brief Show group info \param grp mesh group object \param parent parent tree item */ void SMESHGUI_AddInfo::groupInfo( SMESH::SMESH_GroupBase_ptr grp, QTreeWidgetItem* parent ) { bool isShort = parent->parent() != 0; SMESH::SMESH_Group_var aStdGroup = SMESH::SMESH_Group::_narrow( grp ); SMESH::SMESH_GroupOnGeom_var aGeomGroup = SMESH::SMESH_GroupOnGeom::_narrow( grp ); SMESH::SMESH_GroupOnFilter_var aFltGroup = SMESH::SMESH_GroupOnFilter::_narrow( grp ); if ( !isShort ) { // parent mesh _PTR(SObject) sobj = SMESH::ObjectToSObject( grp->GetMesh() ); if ( sobj ) { QTreeWidgetItem* nameItem = createItem( parent, Bold ); nameItem->setText( 0, tr( "PARENT_MESH" ) ); nameItem->setText( 1, sobj->GetName().c_str() ); } } // type : group on geometry, standalone group, group on filter QTreeWidgetItem* typeItem = createItem( parent, Bold ); typeItem->setText( 0, tr( "TYPE" ) ); if ( !CORBA::is_nil( aStdGroup ) ) { typeItem->setText( 1, tr( "STANDALONE_GROUP" ) ); } else if ( !CORBA::is_nil( aGeomGroup ) ) { typeItem->setText( 1, tr( "GROUP_ON_GEOMETRY" ) ); GEOM::GEOM_Object_var gobj = aGeomGroup->GetShape(); _PTR(SObject) sobj = SMESH::ObjectToSObject( gobj ); if ( sobj ) { QTreeWidgetItem* gobjItem = createItem( typeItem ); gobjItem->setText( 0, tr( "GEOM_OBJECT" ) ); gobjItem->setText( 1, sobj->GetName().c_str() ); } } else if ( !CORBA::is_nil( aFltGroup ) ) { typeItem->setText( 1, tr( "GROUP_ON_FILTER" ) ); } if ( !isShort ) { // entity type QString etype = tr( "UNKNOWN" ); switch( grp->GetType() ) { case SMESH::NODE: etype = tr( "NODE" ); break; case SMESH::EDGE: etype = tr( "EDGE" ); break; case SMESH::FACE: etype = tr( "FACE" ); break; case SMESH::VOLUME: etype = tr( "VOLUME" ); break; case SMESH::ELEM0D: etype = tr( "0DELEM" ); break; case SMESH::BALL: etype = tr( "BALL" ); break; default: break; } QTreeWidgetItem* etypeItem = createItem( parent, Bold ); etypeItem->setText( 0, tr( "ENTITY_TYPE" ) ); etypeItem->setText( 1, etype ); } // size QTreeWidgetItem* sizeItem = createItem( parent, Bold ); sizeItem->setText( 0, tr( "SIZE" ) ); sizeItem->setText( 1, QString::number( grp->Size() ) ); // color SALOMEDS::Color color = grp->GetColor(); QTreeWidgetItem* colorItem = createItem( parent, Bold ); colorItem->setText( 0, tr( "COLOR" ) ); colorItem->setBackground( 1, QBrush( QColor( color.R*255., color.G*255., color.B*255.) ) ); // nb of underlying nodes if ( grp->GetType() != SMESH::NODE) { QTreeWidgetItem* nodesItem = createItem( parent, Bold ); nodesItem->setText( 0, tr( "NB_NODES" ) ); int nbNodesLimit = SMESHGUI::resourceMgr()->integerValue( "SMESH", "info_groups_nodes_limit", 100000 ); SMESH::SMESH_Mesh_var mesh = grp->GetMesh(); bool meshLoaded = mesh->IsLoaded(); bool toShowNodes = ( grp->IsNodeInfoAvailable() || nbNodesLimit <= 0 || grp->Size() <= nbNodesLimit ); if ( toShowNodes && meshLoaded ) { // already calculated and up-to-date nodesItem->setText( 1, QString::number( grp->GetNumberOfNodes() ) ); } else { QPushButton* btn = new QPushButton( tr( meshLoaded ? "COMPUTE" : "LOAD"), this ); setItemWidget( nodesItem, 1, btn ); GrpComputor* comp = new GrpComputor( grp, nodesItem, this ); connect( btn, SIGNAL( clicked() ), comp, SLOT( compute() ) ); myComputors.append( comp ); if ( !meshLoaded ) connect( btn, SIGNAL( clicked() ), this, SLOT( changeLoadToCompute() ) ); } } } void SMESHGUI_AddInfo::showGroups() { myComputors.clear(); QTreeWidgetItem* parent = topLevelItemCount() > 0 ? topLevelItem( 0 ) : 0; // parent should be first top level item if ( !parent ) return; int idx = property( "group_index" ).toInt(); QTreeWidgetItem* itemGroups = 0; for ( int i = 0; i < parent->childCount() && !itemGroups; i++ ) { if ( parent->child( i )->data( 0, Qt::UserRole ).toInt() == GROUPS_ID ) { itemGroups = parent->child( i ); ExtraWidget* extra = dynamic_cast( itemWidget( itemGroups, 1 ) ); if ( extra ) extra->updateControls( myGroups->length(), idx ); while ( itemGroups->childCount() ) delete itemGroups->child( 0 ); // clear child items } } QMap grpItems; for ( int i = idx*MAXITEMS ; i < qMin( (idx+1)*MAXITEMS, (int)myGroups->length() ); i++ ) { SMESH::SMESH_GroupBase_var grp = myGroups[i]; if ( CORBA::is_nil( grp ) ) continue; _PTR(SObject) grpSObj = SMESH::ObjectToSObject( grp ); if ( !grpSObj ) continue; int grpType = grp->GetType(); if ( !itemGroups ) { // create top-level groups container item itemGroups = createItem( parent, Bold | All ); itemGroups->setText( 0, tr( "GROUPS" ) ); itemGroups->setData( 0, Qt::UserRole, GROUPS_ID ); // total number of groups > 10, show extra widgets for info browsing if ( myGroups->length() > MAXITEMS ) { ExtraWidget* extra = new ExtraWidget( this, true ); connect( extra->prev, SIGNAL( clicked() ), this, SLOT( showPreviousGroups() ) ); connect( extra->next, SIGNAL( clicked() ), this, SLOT( showNextGroups() ) ); setItemWidget( itemGroups, 1, extra ); extra->updateControls( myGroups->length(), idx ); } } if ( grpItems.find( grpType ) == grpItems.end() ) { grpItems[ grpType ] = createItem( itemGroups, Bold | All ); grpItems[ grpType ]->setText( 0, tr( QString( "GROUPS_%1" ).arg( grpType ).toLatin1().constData() ) ); itemGroups->insertChild( grpType-1, grpItems[ grpType ] ); } // group name QTreeWidgetItem* grpNameItem = createItem( grpItems[ grpType ] ); grpNameItem->setText( 0, QString( grpSObj->GetName().c_str() ).trimmed() ); // name is trimmed // group info groupInfo( grp.in(), grpNameItem ); } } void SMESHGUI_AddInfo::showSubMeshes() { QTreeWidgetItem* parent = topLevelItemCount() > 0 ? topLevelItem( 0 ) : 0; // parent should be first top level item if ( !parent ) return; int idx = property( "submesh_index" ).toInt(); QTreeWidgetItem* itemSubMeshes = 0; for ( int i = 0; i < parent->childCount() && !itemSubMeshes; i++ ) { if ( parent->child( i )->data( 0, Qt::UserRole ).toInt() == SUBMESHES_ID ) { itemSubMeshes = parent->child( i ); ExtraWidget* extra = dynamic_cast( itemWidget( itemSubMeshes, 1 ) ); if ( extra ) extra->updateControls( mySubMeshes->length(), idx ); while ( itemSubMeshes->childCount() ) delete itemSubMeshes->child( 0 ); // clear child items } } QMap smItems; for ( int i = idx*MAXITEMS ; i < qMin( (idx+1)*MAXITEMS, (int)mySubMeshes->length() ); i++ ) { SMESH::SMESH_subMesh_var sm = mySubMeshes[i]; if ( CORBA::is_nil( sm ) ) continue; _PTR(SObject) smSObj = SMESH::ObjectToSObject( sm ); if ( !smSObj ) continue; GEOM::GEOM_Object_var gobj = sm->GetSubShape(); if ( CORBA::is_nil(gobj ) ) continue; int smType = gobj->GetShapeType(); if ( smType == GEOM::COMPSOLID ) smType = GEOM::COMPOUND; if ( !itemSubMeshes ) { itemSubMeshes = createItem( parent, Bold | All ); itemSubMeshes->setText( 0, tr( "SUBMESHES" ) ); itemSubMeshes->setData( 0, Qt::UserRole, SUBMESHES_ID ); // total number of sub-meshes > 10, show extra widgets for info browsing if ( mySubMeshes->length() > MAXITEMS ) { ExtraWidget* extra = new ExtraWidget( this, true ); connect( extra->prev, SIGNAL( clicked() ), this, SLOT( showPreviousSubMeshes() ) ); connect( extra->next, SIGNAL( clicked() ), this, SLOT( showNextSubMeshes() ) ); setItemWidget( itemSubMeshes, 1, extra ); extra->updateControls( mySubMeshes->length(), idx ); } } if ( smItems.find( smType ) == smItems.end() ) { smItems[ smType ] = createItem( itemSubMeshes, Bold | All ); smItems[ smType ]->setText( 0, tr( QString( "SUBMESHES_%1" ).arg( smType ).toLatin1().constData() ) ); itemSubMeshes->insertChild( smType, smItems[ smType ] ); } // submesh name QTreeWidgetItem* smNameItem = createItem( smItems[ smType ] ); smNameItem->setText( 0, QString( smSObj->GetName().c_str() ).trimmed() ); // name is trimmed // submesh info subMeshInfo( sm.in(), smNameItem ); } } /*! * \brief Change button label of "nb underlying node" group from "Load" to "Compute" */ void SMESHGUI_AddInfo::changeLoadToCompute() { for ( int i = 0; i < myComputors.count(); ++i ) { if ( QTreeWidgetItem* item = myComputors[i]->getItem() ) { if ( QPushButton* btn = qobject_cast( itemWidget ( item, 1 ) ) ) btn->setText( tr("COMPUTE") ); } } } void SMESHGUI_AddInfo::showPreviousGroups() { int idx = property( "group_index" ).toInt(); setProperty( "group_index", idx-1 ); showGroups(); } void SMESHGUI_AddInfo::showNextGroups() { int idx = property( "group_index" ).toInt(); setProperty( "group_index", idx+1 ); showGroups(); } void SMESHGUI_AddInfo::showPreviousSubMeshes() { int idx = property( "submesh_index" ).toInt(); setProperty( "submesh_index", idx-1 ); showSubMeshes(); } void SMESHGUI_AddInfo::showNextSubMeshes() { int idx = property( "submesh_index" ).toInt(); setProperty( "submesh_index", idx+1 ); showSubMeshes(); } void SMESHGUI_AddInfo::saveInfo( QTextStream &out ) { out << QString( 15, '-') << "\n"; out << tr( "ADDITIONAL_INFO" ) << "\n"; out << QString( 15, '-' ) << "\n"; QTreeWidgetItemIterator it( this ); while ( *it ) { if ( !( ( *it )->text(0) ).isEmpty() ) { out << QString( SPACING_INFO * itemDepth( *it ), ' ' ) << ( *it )->text(0); if ( ( *it )->text(0) == tr( "COLOR" ) ) { out << ": " << ( ( ( *it )->background(1) ).color() ).name(); } else if ( !( ( *it )->text(1) ).isEmpty() ) out << ": " << ( *it )->text(1); out << "\n"; } ++it; } out << "\n"; } /*! \class SMESHGUI_MeshInfoDlg \brief Mesh information dialog box */ /*! \brief Constructor \param parent parent widget \param page specifies the dialog page to be shown at the start-up */ SMESHGUI_MeshInfoDlg::SMESHGUI_MeshInfoDlg( QWidget* parent, int page ) : QDialog( parent ), myActor( 0 ) { setModal( false ); setAttribute( Qt::WA_DeleteOnClose, true ); setWindowTitle( tr( "MESH_INFO" ) ); setSizeGripEnabled( true ); myTabWidget = new QTabWidget( this ); // base info myBaseInfo = new SMESHGUI_MeshInfo( myTabWidget ); myTabWidget->addTab( myBaseInfo, tr( "BASE_INFO" ) ); // elem info QWidget* w = new QWidget( myTabWidget ); myMode = new QButtonGroup( this ); myMode->addButton( new QRadioButton( tr( "NODE_MODE" ), w ), NodeMode ); myMode->addButton( new QRadioButton( tr( "ELEM_MODE" ), w ), ElemMode ); myMode->button( NodeMode )->setChecked( true ); myID = new QLineEdit( w ); myID->setValidator( new SMESHGUI_IdValidator( this ) ); int mode = SMESHGUI::resourceMgr()->integerValue( "SMESH", "mesh_elem_info", 1 ); mode = qMin( 1, qMax( 0, mode ) ); if ( mode == 0 ) myElemInfo = new SMESHGUI_SimpleElemInfo( w ); else myElemInfo = new SMESHGUI_TreeElemInfo( w ); QGridLayout* elemLayout = new QGridLayout( w ); elemLayout->setMargin( MARGIN ); elemLayout->setSpacing( SPACING ); elemLayout->addWidget( myMode->button( NodeMode ), 0, 0 ); elemLayout->addWidget( myMode->button( ElemMode ), 0, 1 ); elemLayout->addWidget( myID, 0, 2 ); elemLayout->addWidget( myElemInfo, 1, 0, 1, 3 ); myTabWidget->addTab( w, tr( "ELEM_INFO" ) ); // additional info myAddInfo = new SMESHGUI_AddInfo( myTabWidget ); myTabWidget->addTab( myAddInfo, tr( "ADDITIONAL_INFO" ) ); // controls info myCtrlInfo = new SMESHGUI_CtrlInfo( myTabWidget ); myTabWidget->addTab( myCtrlInfo, tr( "CTRL_INFO" ) ); // buttons QPushButton* okBtn = new QPushButton( tr( "SMESH_BUT_OK" ), this ); okBtn->setAutoDefault( true ); okBtn->setDefault( true ); okBtn->setFocus(); QPushButton* dumpBtn = new QPushButton( tr( "BUT_DUMP_MESH" ), this ); dumpBtn->setAutoDefault( true ); QPushButton* helpBtn = new QPushButton( tr( "SMESH_BUT_HELP" ), this ); helpBtn->setAutoDefault( true ); QHBoxLayout* btnLayout = new QHBoxLayout; btnLayout->setSpacing( SPACING ); btnLayout->setMargin( 0 ); btnLayout->addWidget( okBtn ); btnLayout->addWidget( dumpBtn ); btnLayout->addStretch( 10 ); btnLayout->addWidget( helpBtn ); QVBoxLayout* l = new QVBoxLayout ( this ); l->setMargin( MARGIN ); l->setSpacing( SPACING ); l->addWidget( myTabWidget ); l->addLayout( btnLayout ); myTabWidget->setCurrentIndex( qMax( (int)BaseInfo, qMin( (int)ElemInfo, page ) ) ); connect( okBtn, SIGNAL( clicked() ), this, SLOT( reject() ) ); connect( dumpBtn, SIGNAL( clicked() ), this, SLOT( dump() ) ); connect( helpBtn, SIGNAL( clicked() ), this, SLOT( help() ) ); connect( myTabWidget, SIGNAL( currentChanged( int ) ), this, SLOT( updateSelection() ) ); connect( myMode, SIGNAL( buttonClicked( int ) ), this, SLOT( modeChanged() ) ); connect( myID, SIGNAL( textChanged( QString ) ), this, SLOT( idChanged() ) ); connect( SMESHGUI::GetSMESHGUI(), SIGNAL( SignalDeactivateActiveDialog() ), this, SLOT( deactivate() ) ); connect( SMESHGUI::GetSMESHGUI(), SIGNAL( SignalCloseAllDialogs() ), this, SLOT( reject() ) ); connect( myElemInfo, SIGNAL( itemInfo( int ) ), this, SLOT( showItemInfo( int ) ) ); connect( myElemInfo, SIGNAL( itemInfo( QString ) ), this, SLOT( showItemInfo( QString ) ) ); updateSelection(); } /*! \brief Destructor */ SMESHGUI_MeshInfoDlg::~SMESHGUI_MeshInfoDlg() { } /*! \brief Show mesh information \param IO interactive object */ void SMESHGUI_MeshInfoDlg::showInfo( const Handle(SALOME_InteractiveObject)& IO ) { SMESH::SMESH_IDSource_var obj = SMESH::IObjectToInterface( IO ); if ( !CORBA::is_nil( obj ) ) { myBaseInfo->showInfo( obj ); myAddInfo->showInfo( obj ); myCtrlInfo->showInfo( obj ); myActor = SMESH::FindActorByEntry( IO->getEntry() ); SVTK_Selector* selector = SMESH::GetViewWindow()->GetSelector(); QString ID; int nb = 0; if ( myActor && selector ) { nb = myMode->checkedId() == NodeMode ? SMESH::GetNameOfSelectedElements( selector, IO, ID ) : SMESH::GetNameOfSelectedNodes( selector, IO, ID ); } myElemInfo->setSource( myActor ) ; if ( nb > 0 ) { myID->setText( ID.trimmed() ); QSet ids; QStringList idTxt = ID.split( " ", QString::SkipEmptyParts ); foreach ( ID, idTxt ) ids << ID.trimmed().toLong(); myElemInfo->showInfo( ids, myMode->checkedId() == ElemMode ); } else { myID->clear(); myElemInfo->clear(); } } } /*! \brief Perform clean-up actions on the dialog box closing. */ void SMESHGUI_MeshInfoDlg::reject() { LightApp_SelectionMgr* selMgr = SMESHGUI::selectionMgr(); selMgr->clearFilters(); SMESH::SetPointRepresentation( false ); if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow() ) aViewWindow->SetSelectionMode( ActorSelection ); QDialog::reject(); } /*! \brief Process keyboard event \param e key press event */ void SMESHGUI_MeshInfoDlg::keyPressEvent( QKeyEvent* e ) { QDialog::keyPressEvent( e ); if ( !e->isAccepted() && e->key() == Qt::Key_F1 ) { e->accept(); help(); } } /*! \brief Reactivate dialog box, when mouse pointer goes into it. */ void SMESHGUI_MeshInfoDlg::enterEvent( QEvent* ) { //activate(); } /*! \brief Setup selection mode depending on the current dialog box state. */ void SMESHGUI_MeshInfoDlg::updateSelection() { LightApp_SelectionMgr* selMgr = SMESHGUI::selectionMgr(); disconnect( selMgr, 0, this, 0 ); selMgr->clearFilters(); if ( myTabWidget->currentIndex() == BaseInfo || myTabWidget->currentIndex() == AddInfo || myTabWidget->currentIndex() == CtrlInfo ) { SMESH::SetPointRepresentation( false ); if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow() ) aViewWindow->SetSelectionMode( ActorSelection ); } else { if ( myMode->checkedId() == NodeMode ) { SMESH::SetPointRepresentation( true ); if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow() ) aViewWindow->SetSelectionMode( NodeSelection ); } else { SMESH::SetPointRepresentation( false ); if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow() ) aViewWindow->SetSelectionMode( CellSelection ); } } QString oldID = myID->text().trimmed(); SMESH_Actor* oldActor = myActor; myID->clear(); connect( selMgr, SIGNAL( currentSelectionChanged() ), this, SLOT( updateInfo() ) ); updateInfo(); if ( oldActor == myActor && myActor && !oldID.isEmpty() ) { myID->setText( oldID ); idChanged(); } } /*! \brief Show help page */ void SMESHGUI_MeshInfoDlg::help() { SMESH::ShowHelpFile( ( myTabWidget->currentIndex() == BaseInfo || myTabWidget->currentIndex() == AddInfo ) ? "mesh_infos_page.html#advanced_mesh_infos_anchor" : "mesh_infos_page.html#mesh_element_info_anchor" ); } /*! \brief Show mesh information */ void SMESHGUI_MeshInfoDlg::updateInfo() { SUIT_OverrideCursor wc; SALOME_ListIO selected; SMESHGUI::selectionMgr()->selectedObjects( selected ); if ( selected.Extent() == 1 ) { Handle(SALOME_InteractiveObject) IO = selected.First(); showInfo( IO ); } // else { // myBaseInfo->clear(); // myElemInfo->clear(); // myAddInfo->clear(); // } } /*! \brief Activate dialog box */ void SMESHGUI_MeshInfoDlg::activate() { SMESHGUI::GetSMESHGUI()->EmitSignalDeactivateDialog(); SMESHGUI::GetSMESHGUI()->SetActiveDialogBox( this ); myTabWidget->setEnabled( true ); updateSelection(); } /*! \brief Deactivate dialog box */ void SMESHGUI_MeshInfoDlg::deactivate() { myTabWidget->setEnabled( false ); disconnect( SMESHGUI::selectionMgr(), SIGNAL( currentSelectionChanged() ), this, SLOT( updateInfo() ) ); } /*! \brief Called when users switches between node / element modes. */ void SMESHGUI_MeshInfoDlg::modeChanged() { myID->clear(); updateSelection(); } /*! \brief Caled when users prints mesh element ID in the corresponding field. */ void SMESHGUI_MeshInfoDlg::idChanged() { SVTK_Selector* selector = SMESH::GetViewWindow()->GetSelector(); if ( myActor && selector ) { Handle(SALOME_InteractiveObject) IO = myActor->getIO(); TColStd_MapOfInteger ID; QSet ids; QStringList idTxt = myID->text().split( " ", QString::SkipEmptyParts ); foreach ( QString tid, idTxt ) { long id = tid.trimmed().toLong(); const SMDS_MeshElement* e = myMode->checkedId() == ElemMode ? myActor->GetObject()->GetMesh()->FindElement( id ) : myActor->GetObject()->GetMesh()->FindNode( id ); if ( e ) { ID.Add( id ); ids << id; } } selector->AddOrRemoveIndex( IO, ID, false ); if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow() ) { aViewWindow->highlight( IO, true, true ); aViewWindow->Repaint(); } myElemInfo->showInfo( ids, myMode->checkedId() == ElemMode ); } } void SMESHGUI_MeshInfoDlg::showItemInfo( int id ) { if ( id > 0 && myActor->GetObject()->GetMesh()->FindNode( id ) ) { myMode->button( NodeMode )->click(); myID->setText( QString::number( id ) ); } } void SMESHGUI_MeshInfoDlg::showItemInfo( const QString& theStr ) { if ( !theStr.isEmpty() ) { myMode->button( ElemMode )->click(); myID->setText( theStr ); } } void SMESHGUI_MeshInfoDlg::dump() { SUIT_Application* app = SUIT_Session::session()->activeApplication(); if ( !app ) return; SalomeApp_Study* appStudy = dynamic_cast( app->activeStudy() ); if ( !appStudy ) return; _PTR( Study ) aStudy = appStudy->studyDS(); QStringList aFilters; aFilters.append( tr( "TEXT_FILES" ) ); bool anIsBase = true; bool anIsElem = true; bool anIsAdd = true; bool anIsCtrl = true; if ( SUIT_ResourceMgr* aResourceMgr = SMESHGUI::resourceMgr() ) { anIsBase = aResourceMgr->booleanValue( "SMESH", "info_dump_base", anIsBase ); anIsElem = aResourceMgr->booleanValue( "SMESH", "info_dump_elem", anIsElem ); anIsAdd = aResourceMgr->booleanValue( "SMESH", "info_dump_add", anIsAdd ); anIsCtrl = aResourceMgr->booleanValue( "SMESH", "info_dump_ctrl", anIsCtrl ); } DumpFileDlg fd( this ); fd.setWindowTitle( tr( "SAVE_INFO" ) ); fd.setFilters( aFilters ); fd.myBaseChk->setChecked( anIsBase ); fd.myElemChk->setChecked( anIsElem ); fd.myAddChk ->setChecked( anIsAdd ); fd.myCtrlChk->setChecked( anIsCtrl ); if ( fd.exec() == QDialog::Accepted ) { QString aFileName = fd.selectedFile(); bool toBase = fd.myBaseChk->isChecked(); bool toElem = fd.myElemChk->isChecked(); bool toAdd = fd.myAddChk->isChecked(); bool toCtrl = fd.myCtrlChk->isChecked(); if ( !aFileName.isEmpty() ) { QFileInfo aFileInfo( aFileName ); if ( aFileInfo.isDir() ) return; QFile aFile( aFileName ); if ( !aFile.open( QIODevice::WriteOnly | QIODevice::Text ) ) return; QTextStream out( &aFile ); if ( toBase ) myBaseInfo->saveInfo( out ); if ( toElem ) myElemInfo->saveInfo( out ); if ( toAdd ) myAddInfo ->saveInfo( out ); if ( toCtrl ) myCtrlInfo->saveInfo( out ); } } } /*! \class SMESHGUI_CtrlInfo \brief Class for the mesh controls information widget. */ /*! \brief Constructor \param parent parent widget */ SMESHGUI_CtrlInfo::SMESHGUI_CtrlInfo( QWidget* parent ) : QFrame( parent ), myPlot( 0 ), myPlot3D( 0 ) { setFrameStyle( StyledPanel | Sunken ); myMainLayout = new QGridLayout( this ); myMainLayout->setMargin( MARGIN ); myMainLayout->setSpacing( SPACING ); // name QLabel* aNameLab = new QLabel( tr( "NAME_LAB" ), this ); QLabel* aName = createField(); aName->setMinimumWidth( 150 ); myWidgets << aName; SUIT_ResourceMgr* aResMgr = SUIT_Session::session()->resourceMgr(); QIcon aComputeIcon( aResMgr->loadPixmap( "SMESH", tr( "ICON_COMPUTE" ) ) ); SMESH::FilterManager_var aFilterMgr = SMESH::GetFilterManager(); // nodes info QLabel* aNodesLab = new QLabel( tr( "NODES_INFO" ), this ); QLabel* aNodesFreeLab = new QLabel( tr( "NUMBER_OF_THE_FREE_NODES" ), this ); QLabel* aNodesFree = createField(); myWidgets << aNodesFree; myPredicates << aFilterMgr->CreateFreeNodes(); // QLabel* aNodesDoubleLab = new QLabel( tr( "NUMBER_OF_THE_DOUBLE_NODES" ), this ); QLabel* aNodesDouble = createField(); myWidgets << aNodesDouble; myPredicates << aFilterMgr->CreateEqualNodes(); QLabel* aToleranceLab = new QLabel( tr( "DOUBLE_NODES_TOLERANCE" ), this ); myToleranceWidget = new SMESHGUI_SpinBox( this ); myToleranceWidget->RangeStepAndValidator(0.0000000001, 1000000.0, 0.0000001, "length_precision" ); myToleranceWidget->setAcceptNames( false ); myToleranceWidget->SetValue( SMESHGUI::resourceMgr()->doubleValue( "SMESH", "equal_nodes_tolerance", 1e-7 ) ); // edges info QLabel* anEdgesLab = new QLabel( tr( "EDGES_INFO" ), this ); QLabel* anEdgesDoubleLab = new QLabel( tr( "NUMBER_OF_THE_DOUBLE_EDGES" ), this ); QLabel* anEdgesDouble = createField(); myWidgets << anEdgesDouble; myPredicates << aFilterMgr->CreateEqualEdges(); // faces info QLabel* aFacesLab = new QLabel( tr( "FACES_INFO" ), this ); QLabel* aFacesDoubleLab = new QLabel( tr( "NUMBER_OF_THE_DOUBLE_FACES" ), this ); QLabel* aFacesDouble = createField(); myWidgets << aFacesDouble; myPredicates << aFilterMgr->CreateEqualFaces(); QLabel* aFacesOverLab = new QLabel( tr( "NUMBER_OF_THE_OVER_CONSTRAINED" ), this ); QLabel* aFacesOver = createField(); myWidgets << aFacesOver; myPredicates << aFilterMgr->CreateOverConstrainedFace(); QLabel* anAspectRatioLab = new QLabel( tr( "ASPECT_RATIO_HISTOGRAM" ), this ); myPlot = createPlot( this ); myAspectRatio = aFilterMgr->CreateAspectRatio(); // volumes info QLabel* aVolumesLab = new QLabel( tr( "VOLUMES_INFO" ), this ); QLabel* aVolumesDoubleLab = new QLabel( tr( "NUMBER_OF_THE_DOUBLE_VOLUMES" ), this ); QLabel* aVolumesDouble = createField(); myWidgets << aVolumesDouble; myPredicates << aFilterMgr->CreateEqualVolumes(); QLabel* aVolumesOverLab = new QLabel( tr( "NUMBER_OF_THE_OVER_CONSTRAINED" ), this ); QLabel* aVolumesOver = createField(); myWidgets << aVolumesOver; myPredicates << aFilterMgr->CreateOverConstrainedVolume(); QLabel* anAspectRatio3DLab = new QLabel( tr( "ASPECT_RATIO_3D_HISTOGRAM" ), this ); myPlot3D = createPlot( this ); myAspectRatio3D = aFilterMgr->CreateAspectRatio3D(); QToolButton* aFreeNodesBtn = new QToolButton( this ); aFreeNodesBtn->setIcon(aComputeIcon); myButtons << aFreeNodesBtn; //0 QToolButton* aDoubleNodesBtn = new QToolButton( this ); aDoubleNodesBtn->setIcon(aComputeIcon); myButtons << aDoubleNodesBtn; //1 QToolButton* aDoubleEdgesBtn = new QToolButton( this ); aDoubleEdgesBtn->setIcon(aComputeIcon); myButtons << aDoubleEdgesBtn; //2 QToolButton* aDoubleFacesBtn = new QToolButton( this ); aDoubleFacesBtn->setIcon(aComputeIcon); myButtons << aDoubleFacesBtn; //3 QToolButton* aOverContFacesBtn = new QToolButton( this ); aOverContFacesBtn->setIcon(aComputeIcon); myButtons << aOverContFacesBtn; //4 QToolButton* aComputeFaceBtn = new QToolButton( this ); aComputeFaceBtn->setIcon(aComputeIcon); myButtons << aComputeFaceBtn; //5 QToolButton* aDoubleVolumesBtn = new QToolButton( this ); aDoubleVolumesBtn->setIcon(aComputeIcon); myButtons << aDoubleVolumesBtn; //6 QToolButton* aOverContVolumesBtn = new QToolButton( this ); aOverContVolumesBtn->setIcon(aComputeIcon); myButtons << aOverContVolumesBtn; //7 QToolButton* aComputeVolumeBtn = new QToolButton( this ); aComputeVolumeBtn->setIcon(aComputeIcon); myButtons << aComputeVolumeBtn; //8 connect( aComputeFaceBtn, SIGNAL( clicked() ), this, SLOT( computeAspectRatio() ) ); connect( aComputeVolumeBtn, SIGNAL( clicked() ), this, SLOT( computeAspectRatio3D() ) ); connect( aFreeNodesBtn, SIGNAL( clicked() ), this, SLOT( computeFreeNodesInfo() ) ); connect( aDoubleNodesBtn, SIGNAL( clicked() ), this, SLOT( computeDoubleNodesInfo() ) ); connect( aDoubleEdgesBtn, SIGNAL( clicked() ), this, SLOT( computeDoubleEdgesInfo() ) ); connect( aDoubleFacesBtn, SIGNAL( clicked() ), this, SLOT( computeDoubleFacesInfo() ) ); connect( aOverContFacesBtn, SIGNAL( clicked() ), this, SLOT( computeOverConstrainedFacesInfo() ) ); connect( aDoubleVolumesBtn, SIGNAL( clicked() ), this, SLOT( computeDoubleVolumesInfo() ) ); connect( aOverContVolumesBtn, SIGNAL( clicked() ), this, SLOT( computeOverConstrainedVolumesInfo() ) ); connect( myToleranceWidget, SIGNAL(valueChanged(double)), this, SLOT( setTolerance( double ))); setFontAttributes( aNameLab ); setFontAttributes( aNodesLab ); setFontAttributes( anEdgesLab ); setFontAttributes( aFacesLab ); setFontAttributes( aVolumesLab ); myMainLayout->addWidget( aNameLab, 0, 0 ); //0 myMainLayout->addWidget( aName, 0, 1, 1, 2 ); //1 myMainLayout->addWidget( aNodesLab, 1, 0, 1, 3 ); //2 myMainLayout->addWidget( aNodesFreeLab, 2, 0 ); //3 myMainLayout->addWidget( aNodesFree, 2, 1 ); //4 myMainLayout->addWidget( aFreeNodesBtn, 2, 2 ); //5 myMainLayout->addWidget( aNodesDoubleLab, 3, 0 ); //6 myMainLayout->addWidget( aNodesDouble, 3, 1 ); //7 myMainLayout->addWidget( aDoubleNodesBtn, 3, 2 ); //8 myMainLayout->addWidget( aToleranceLab, 4, 0 ); //9 myMainLayout->addWidget( myToleranceWidget, 4, 1 ); //10 myMainLayout->addWidget( anEdgesLab, 5, 0, 1, 3 ); //11 myMainLayout->addWidget( anEdgesDoubleLab, 6, 0 ); //12 myMainLayout->addWidget( anEdgesDouble, 6, 1 ); //13 myMainLayout->addWidget( aDoubleEdgesBtn, 6, 2 ); //14 myMainLayout->addWidget( aFacesLab, 7, 0, 1, 3 ); //15 myMainLayout->addWidget( aFacesDoubleLab, 8, 0 ); //16 myMainLayout->addWidget( aFacesDouble, 8, 1 ); //17 myMainLayout->addWidget( aDoubleFacesBtn, 8, 2 ); //18 myMainLayout->addWidget( aFacesOverLab, 9, 0 ); //19 myMainLayout->addWidget( aFacesOver, 9, 1 ); //20 myMainLayout->addWidget( aOverContFacesBtn, 9, 2 ); //21 myMainLayout->addWidget( anAspectRatioLab, 10, 0 ); //22 myMainLayout->addWidget( aComputeFaceBtn, 10, 2 ); //23 myMainLayout->addWidget( myPlot, 11, 0, 1, 3 );//24 myMainLayout->addWidget( aVolumesLab, 12, 0, 1, 3 );//25 myMainLayout->addWidget( aVolumesDoubleLab, 13, 0 ); //26 myMainLayout->addWidget( aVolumesDouble, 13, 1 ); //27 myMainLayout->addWidget( aDoubleVolumesBtn, 13, 2 ); //28 myMainLayout->addWidget( aVolumesOverLab, 14, 0 ); //28 myMainLayout->addWidget( aVolumesOver, 14, 1 ); //30 myMainLayout->addWidget( aOverContVolumesBtn,14, 2 ); //31 myMainLayout->addWidget( anAspectRatio3DLab, 15, 0 ); //32 myMainLayout->addWidget( aComputeVolumeBtn, 15, 2 ); //33 myMainLayout->addWidget( myPlot3D, 16, 0, 1, 3 );//34 myMainLayout->setColumnStretch( 0, 0 ); myMainLayout->setColumnStretch( 1, 5 ); myMainLayout->setRowStretch ( 11, 5 ); myMainLayout->setRowStretch ( 16, 5 ); myMainLayout->setRowStretch ( 17, 1 ); clearInternal(); } /*! \brief Destructor */ SMESHGUI_CtrlInfo::~SMESHGUI_CtrlInfo() {} /*! \brief Change widget font attributes (bold, ...). \param w widget \param attr font attributes (XORed flags) */ void SMESHGUI_CtrlInfo::setFontAttributes( QWidget* w ) { if ( w ) { QFont f = w->font(); f.setBold( true ); w->setFont( f ); } } /*! \brief Create info field \return new info field */ QLabel* SMESHGUI_CtrlInfo::createField() { QLabel* lab = new QLabel( this ); lab->setFrameStyle( StyledPanel | Sunken ); lab->setAlignment( Qt::AlignCenter ); lab->setAutoFillBackground( true ); QPalette pal = lab->palette(); pal.setColor( QPalette::Window, QApplication::palette().color( QPalette::Active, QPalette::Base ) ); lab->setPalette( pal ); lab->setMinimumWidth( 60 ); return lab; } /*! \brief Create QwtPlot \return new QwtPlot */ QwtPlot* SMESHGUI_CtrlInfo::createPlot( QWidget* parent ) { QwtPlot* aPlot = new QwtPlot( parent ); aPlot->setMinimumSize( 100, 100 ); QFont xFont = aPlot->axisFont( QwtPlot::xBottom ); xFont.setPointSize( 5 ); QFont yFont = aPlot->axisFont( QwtPlot::yLeft ); yFont.setPointSize( 5 ); aPlot->setAxisFont( QwtPlot::xBottom, xFont ); aPlot->setAxisFont( QwtPlot::yLeft, yFont ); aPlot->replot(); return aPlot; } /*! \brief Show controls information on the selected object */ void SMESHGUI_CtrlInfo::showInfo( SMESH::SMESH_IDSource_ptr obj ) { clearInternal(); myObject = SMESH::SMESH_IDSource::_duplicate( obj ); if ( myObject->_is_nil() ) return; if ( _PTR(SObject) aSO = SMESH::FindSObject( obj )) myWidgets[0]->setText( aSO->GetName().c_str() ); SMESH::SMESH_Mesh_var mesh = obj->GetMesh(); if ( mesh->_is_nil() ) return; const bool meshLoaded = mesh->IsLoaded(); if ( !meshLoaded ) // mesh not yet loaded from the hdf file // enable Compute buttons, just in case obj->GetNbElementsByType() fails for ( int i = 0; i < myButtons.count(); ++i ) myButtons[i]->setEnabled( true ); SMESH::long_array_var nbElemsByType = obj->GetNbElementsByType(); if ( ! &nbElemsByType.in() ) return; const CORBA::Long ctrlLimit = meshLoaded ? SMESHGUI::resourceMgr()->integerValue( "SMESH", "info_controls_limit", 3000 ) : -1; // nodes info const CORBA::Long nbNodes = nbElemsByType[ SMESH::NODE ]; const CORBA::Long nbElems = ( nbElemsByType[ SMESH::EDGE ] + nbElemsByType[ SMESH::FACE ] + nbElemsByType[ SMESH::VOLUME ] ); if ( nbNodes + nbElems > 0 ) { if ( Max( (int)nbNodes, (int)nbElems ) <= ctrlLimit ) { // free nodes computeFreeNodesInfo(); // double nodes computeDoubleNodesInfo(); } else { myButtons[0]->setEnabled( true ); myButtons[1]->setEnabled( true ); } } else { for( int i=2; i<=10; i++) myMainLayout->itemAt(i)->widget()->setVisible( false ); } // edges info if ( nbElemsByType[ SMESH::EDGE ] > 0 ) { // double edges if( nbElemsByType[ SMESH::EDGE ] <= ctrlLimit ) computeDoubleEdgesInfo(); else myButtons[2]->setEnabled( true ); } else { for( int i=11; i<=14; i++) myMainLayout->itemAt(i)->widget()->setVisible( false ); } // faces info if ( nbElemsByType[ SMESH::FACE ] > 0 ) { if ( nbElemsByType[ SMESH::FACE ] <= ctrlLimit ) { // double faces computeDoubleFacesInfo(); // over constrained faces computeOverConstrainedFacesInfo(); // aspect Ratio histogram computeAspectRatio(); } else { myButtons[3]->setEnabled( true ); myButtons[4]->setEnabled( true ); myButtons[5]->setEnabled( true ); } } else { myMainLayout->setRowStretch(11,0); for( int i=15; i<=24; i++) myMainLayout->itemAt(i)->widget()->setVisible( false ); } // volumes info if ( nbElemsByType[ SMESH::VOLUME ] > 0 ) { if ( nbElemsByType[ SMESH::VOLUME ] <= ctrlLimit ) { // double volumes computeDoubleVolumesInfo(); // over constrained volumes computeOverConstrainedVolumesInfo(); // aspect Ratio 3D histogram computeAspectRatio3D(); } else { myButtons[6]->setEnabled( true ); myButtons[7]->setEnabled( true ); myButtons[8]->setEnabled( true ); } } else { myMainLayout->setRowStretch(16,0); for( int i=25; i<=34; i++) myMainLayout->itemAt(i)->widget()->setVisible( false ); } } //================================================================================ /*! * \brief Computes and shows nb of elements satisfying a given predicate * \param [in] ft - a predicate type (SMESH::FunctorType) * \param [in] iBut - index of one of myButtons to disable * \param [in] iWdg - index of one of myWidgets to show the computed number */ //================================================================================ void SMESHGUI_CtrlInfo::computeNb( int ft, int iBut, int iWdg ) { myButtons[ iBut ]->setEnabled( false ); myWidgets[ iWdg ]->setText( "" ); if ( myObject->_is_nil() ) return; SUIT_OverrideCursor wc; SMESH::SMESH_Mesh_var mesh = myObject->GetMesh(); if ( !mesh->_is_nil() && !mesh->IsLoaded() ) { mesh->Load(); this->showInfo( myObject ); // try to show all values if ( !myWidgets[ iWdg ]->text().isEmpty() ) return; // predicate already computed } // look for a predicate of type for ( int i = 0; i < myPredicates.count(); ++i ) if ( myPredicates[i]->GetFunctorType() == ft ) { CORBA::Long nb = myPredicates[i]->NbSatisfying( myObject ); myWidgets[ iWdg ]->setText( QString::number( nb )); } } void SMESHGUI_CtrlInfo::computeFreeNodesInfo() { computeNb( SMESH::FT_FreeNodes, 0, 1 ); } void SMESHGUI_CtrlInfo::computeDoubleNodesInfo() { computeNb( SMESH::FT_EqualNodes, 1, 2 ); } void SMESHGUI_CtrlInfo::computeDoubleEdgesInfo() { computeNb( SMESH::FT_EqualEdges, 2, 3 ); } void SMESHGUI_CtrlInfo::computeDoubleFacesInfo() { computeNb( SMESH::FT_EqualFaces, 3, 4 ); } void SMESHGUI_CtrlInfo::computeOverConstrainedFacesInfo() { computeNb( SMESH::FT_OverConstrainedFace, 4, 5 ); } void SMESHGUI_CtrlInfo::computeDoubleVolumesInfo() { computeNb( SMESH::FT_EqualVolumes, 6, 6 ); } void SMESHGUI_CtrlInfo::computeOverConstrainedVolumesInfo() { computeNb( SMESH::FT_OverConstrainedVolume, 7, 7 ); } void SMESHGUI_CtrlInfo::computeAspectRatio() { myButtons[5]->setEnabled( false ); if ( myObject->_is_nil() ) return; SUIT_OverrideCursor wc; Plot2d_Histogram* aHistogram = getHistogram( myAspectRatio ); if ( aHistogram && !aHistogram->isEmpty() ) { QwtPlotItem* anItem = aHistogram->createPlotItem(); anItem->attach( myPlot ); myPlot->replot(); } } void SMESHGUI_CtrlInfo::computeAspectRatio3D() { myButtons[8]->setEnabled( false ); if ( myObject->_is_nil() ) return; SUIT_OverrideCursor wc; Plot2d_Histogram* aHistogram = getHistogram( myAspectRatio3D ); if ( aHistogram && !aHistogram->isEmpty() ) { QwtPlotItem* anItem = aHistogram->createPlotItem(); anItem->attach( myPlot3D ); myPlot3D->replot(); } } /*! \brief Internal clean-up (reset widget) */ void SMESHGUI_CtrlInfo::clearInternal() { for( int i=0; i<=34; i++) myMainLayout->itemAt(i)->widget()->setVisible( true ); for( int i=0; i<=8; i++) myButtons[i]->setEnabled( false ); myPlot->detachItems(); myPlot3D->detachItems(); myPlot->replot(); myPlot3D->replot(); myWidgets[0]->setText( QString() ); for ( int i = 1; i < myWidgets.count(); i++ ) myWidgets[i]->setText( "" ); myMainLayout->setRowStretch(11,5); myMainLayout->setRowStretch(16,5); } void SMESHGUI_CtrlInfo::setTolerance( double theTolerance ) { //SMESH::long_array_var anElems = getElementsByType( SMESH::NODE ); myButtons[1]->setEnabled( true ); myWidgets[2]->setText(""); } Plot2d_Histogram* SMESHGUI_CtrlInfo::getHistogram( SMESH::NumericalFunctor_ptr aNumFun ) { SMESH::SMESH_Mesh_var mesh = myObject->GetMesh(); if ( mesh->_is_nil() ) return 0; if ( !mesh->IsLoaded() ) mesh->Load(); aNumFun->SetMesh( mesh ); CORBA::Long cprecision = 6; if ( SMESHGUI::resourceMgr()->booleanValue( "SMESH", "use_precision", false ) ) cprecision = SMESHGUI::resourceMgr()->integerValue( "SMESH", "controls_precision", -1 ); aNumFun->SetPrecision( cprecision ); int nbIntervals = SMESHGUI::resourceMgr()->integerValue( "SMESH", "scalar_bar_num_colors", false ); SMESH::Histogram_var histogramVar = aNumFun->GetLocalHistogram( nbIntervals, /*isLogarithmic=*/false, myObject ); Plot2d_Histogram* aHistogram = new Plot2d_Histogram(); aHistogram->setColor( palette().color( QPalette::Highlight ) ); if ( &histogramVar.in() ) { for ( size_t i = 0, nb = histogramVar->length(); i < nb; i++ ) aHistogram->addPoint( 0.5 * ( histogramVar[i].min + histogramVar[i].max ), histogramVar[i].nbEvents ); if ( histogramVar->length() >= 2 ) aHistogram->setWidth( ( histogramVar[0].max - histogramVar[0].min ) * 0.8 ); } return aHistogram; } void SMESHGUI_CtrlInfo::saveInfo( QTextStream &out ) { out << QString( 20, '-' ) << "\n"; out << tr( "CTRL_INFO" ) << "\n"; out << QString( 20, '-' ) << "\n"; out << tr( "NAME_LAB" ) << " " << myWidgets[0]->text() << "\n"; out << tr( "NODES_INFO" ) << "\n"; out << QString( SPACING_INFO, ' ' ) << tr( "NUMBER_OF_THE_FREE_NODES" ) << ": " << myWidgets[1]->text() << "\n"; out << QString( SPACING_INFO, ' ' ) << tr( "NUMBER_OF_THE_DOUBLE_NODES" ) << ": " << myWidgets[2]->text() << "\n"; out << tr( "EDGES_INFO" ) << "\n"; out << QString( SPACING_INFO, ' ' ) << tr( "NUMBER_OF_THE_DOUBLE_EDGES" ) << ": " << myWidgets[3]->text() << "\n"; out << tr( "FACES_INFO" ) << "\n"; out << QString( SPACING_INFO, ' ' ) << tr( "NUMBER_OF_THE_DOUBLE_FACES" ) << ": " << myWidgets[4]->text() << "\n"; out << QString( SPACING_INFO, ' ' ) << tr( "NUMBER_OF_THE_OVER_CONSTRAINED" ) << ": " << myWidgets[5]->text() << "\n"; out << tr( "VOLUMES_INFO" ) << "\n"; out << QString( SPACING_INFO, ' ' ) << tr( "NUMBER_OF_THE_DOUBLE_VOLUMES" ) << ": " << myWidgets[6]->text() << "\n"; out << QString( SPACING_INFO, ' ' ) << tr( "NUMBER_OF_THE_OVER_CONSTRAINED" ) << ": " << myWidgets[7]->text() << "\n"; } /*! \class SMESHGUI_CtrlInfoDlg \brief Controls information dialog box */ /*! \brief Constructor \param parent parent widget \param page specifies the dialog page to be shown at the start-up */ SMESHGUI_CtrlInfoDlg::SMESHGUI_CtrlInfoDlg( QWidget* parent ) : QDialog( parent ) { setAttribute( Qt::WA_DeleteOnClose, true ); setWindowTitle( tr( "CTRL_INFO" ) ); setMinimumSize( 400, 600 ); myCtrlInfo = new SMESHGUI_CtrlInfo( this ); // buttons QPushButton* okBtn = new QPushButton( tr( "SMESH_BUT_OK" ), this ); okBtn->setAutoDefault( true ); okBtn->setDefault( true ); okBtn->setFocus(); QGridLayout* l = new QGridLayout ( this ); l->setMargin( MARGIN ); l->setSpacing( SPACING ); l->addWidget( myCtrlInfo, 0, 0, 1, 3 ); l->addWidget( okBtn, 1, 1 ); l->setColumnStretch( 0, 5 ); l->setColumnStretch( 2, 5 ); connect( okBtn, SIGNAL( clicked() ), this, SLOT( reject() ) ); connect( SMESHGUI::GetSMESHGUI(), SIGNAL( SignalDeactivateActiveDialog() ), this, SLOT( deactivate() ) ); connect( SMESHGUI::GetSMESHGUI(), SIGNAL( SignalCloseAllDialogs() ), this, SLOT( reject() ) ); updateSelection(); } /*! \brief Destructor */ SMESHGUI_CtrlInfoDlg::~SMESHGUI_CtrlInfoDlg() { } /*! \brief Show controls information \param IO interactive object */ void SMESHGUI_CtrlInfoDlg::showInfo( const Handle(SALOME_InteractiveObject)& IO ) { if ( SMESH::SMESH_IDSource_var obj = SMESH::IObjectToInterface( IO ) ) myCtrlInfo->showInfo( obj ); } /*! \brief Perform clean-up actions on the dialog box closing. */ void SMESHGUI_CtrlInfoDlg::reject() { SMESH::SetPointRepresentation( false ); QDialog::reject(); } /*! \brief Setup selection mode depending on the current dialog box state. */ void SMESHGUI_CtrlInfoDlg::updateSelection() { LightApp_SelectionMgr* selMgr = SMESHGUI::selectionMgr(); disconnect( selMgr, 0, this, 0 ); SMESH::SetPointRepresentation( false ); connect( selMgr, SIGNAL( currentSelectionChanged() ), this, SLOT( updateInfo() ) ); updateInfo(); } /*! \brief Show mesh information */ void SMESHGUI_CtrlInfoDlg::updateInfo() { SUIT_OverrideCursor wc; SALOME_ListIO selected; SMESHGUI::selectionMgr()->selectedObjects( selected ); if ( selected.Extent() == 1 ) { Handle(SALOME_InteractiveObject) IO = selected.First(); showInfo( IO ); } } /*! \brief Activate dialog box */ void SMESHGUI_CtrlInfoDlg::activate() { SMESHGUI::GetSMESHGUI()->EmitSignalDeactivateDialog(); SMESHGUI::GetSMESHGUI()->SetActiveDialogBox( this ); updateSelection(); } /*! \brief Deactivate dialog box */ void SMESHGUI_CtrlInfoDlg::deactivate() { disconnect( SMESHGUI::selectionMgr(), SIGNAL( currentSelectionChanged() ), this, SLOT( updateInfo() ) ); }