// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN, // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS // // This library is free software; you can redistribute it and/or // modify it under the terms of the GNU Lesser General Public // License as published by the Free Software Foundation; either // version 2.1 of the License. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA // // See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org #include "SMESHGUI_VTKUtils.h" #include "SMESHGUI_Utils.h" #include "SMESHGUI_Filter.h" #include #include #include #include #include #include #include "SalomeApp_SelectionMgr.h" #include "SVTK_Selector.h" #include "SVTK_ViewModel.h" #include "SVTK_ViewWindow.h" #include "SVTK_RenderWindow.h" #include "SVTK_InteractorStyle.h" #include "SVTK_RenderWindowInteractor.h" #include "utilities.h" #include "SALOMEconfig.h" #include CORBA_CLIENT_HEADER(SMESH_Gen) #include CORBA_CLIENT_HEADER(SMESH_Mesh) #include CORBA_CLIENT_HEADER(SMESH_Group) #include CORBA_CLIENT_HEADER(SMESH_Hypothesis) #include "SMESHGUI.h" #include "SMESH_Actor.h" #include "SMESH_ObjectDef.h" #include #include #include #include #include #include #include #include using namespace std; namespace SMESH{ typedef map TVisualObjCont; static TVisualObjCont VISUAL_OBJ_CONT; TVisualObjPtr GetVisualObj(int theStudyId, const char* theEntry){ TVisualObjPtr aVisualObj; try{ TVisualObjCont::key_type aKey(theStudyId,theEntry); TVisualObjCont::iterator anIter = VISUAL_OBJ_CONT.find(aKey); if(anIter != VISUAL_OBJ_CONT.end()){ aVisualObj = anIter->second; }else{ SalomeApp_Application* app = dynamic_cast( SMESHGUI::activeStudy()->application() ); _PTR(Study) aStudy = SMESHGUI::activeStudy()->studyDS(); _PTR(SObject) aSObj = aStudy->FindObjectID(theEntry); if(aSObj){ _PTR(GenericAttribute) anAttr; if(aSObj->FindAttribute(anAttr,"AttributeIOR")){ _PTR(AttributeIOR) anIOR = anAttr; CORBA::String_var aVal = anIOR->Value().c_str(); CORBA::Object_var anObj = app->orb()->string_to_object( aVal.in() ); if(!CORBA::is_nil(anObj)){ //Try narrow to SMESH_Mesh interafce SMESH::SMESH_Mesh_var aMesh = SMESH::SMESH_Mesh::_narrow(anObj); if(!aMesh->_is_nil()){ aVisualObj.reset(new SMESH_MeshObj(aMesh)); aVisualObj->Update(); TVisualObjCont::value_type aValue(aKey,aVisualObj); VISUAL_OBJ_CONT.insert(aValue); return aVisualObj; } //Try narrow to SMESH_Group interafce SMESH::SMESH_GroupBase_var aGroup = SMESH::SMESH_GroupBase::_narrow(anObj); if(!aGroup->_is_nil()){ _PTR(SObject) aFatherSObj = aSObj->GetFather(); if(!aFatherSObj) return aVisualObj; aFatherSObj = aFatherSObj->GetFather(); if(!aFatherSObj) return aVisualObj; CORBA::String_var anEntry = aFatherSObj->GetID().c_str(); TVisualObjPtr aVisObj = GetVisualObj(theStudyId,anEntry.in()); if(SMESH_MeshObj* aMeshObj = dynamic_cast(aVisObj.get())){ aVisualObj.reset(new SMESH_GroupObj(aGroup,aMeshObj)); aVisualObj->Update(); TVisualObjCont::value_type aValue(aKey,aVisualObj); VISUAL_OBJ_CONT.insert(aValue); return aVisualObj; } } //Try narrow to SMESH_subMesh interafce SMESH::SMESH_subMesh_var aSubMesh = SMESH::SMESH_subMesh::_narrow(anObj); if(!aSubMesh->_is_nil()){ _PTR(SObject) aFatherSObj = aSObj->GetFather(); if(!aFatherSObj) return aVisualObj; aFatherSObj = aFatherSObj->GetFather(); if(!aFatherSObj) return aVisualObj; CORBA::String_var anEntry = aFatherSObj->GetID().c_str(); TVisualObjPtr aVisObj = GetVisualObj(theStudyId,anEntry.in()); if(SMESH_MeshObj* aMeshObj = dynamic_cast(aVisObj.get())){ aVisualObj.reset(new SMESH_subMeshObj(aSubMesh,aMeshObj)); aVisualObj->Update(); TVisualObjCont::value_type aValue(aKey,aVisualObj); VISUAL_OBJ_CONT.insert(aValue); return aVisualObj; } } } } } } }catch(...){ INFOS("GetMeshObj - There is no SMESH_Mesh object for the SALOMEDS::Strudy and Entry!!!"); } return aVisualObj; } SVTK_ViewWindow* GetViewWindow(const SalomeApp_Module* theModule) { if(SalomeApp_Application* anApp = theModule->getApp()){ if(SUIT_ViewManager* aViewManager = anApp->activeViewManager()){ if(aViewManager->getType() == SVTK_Viewer::Type()){ if(SUIT_ViewWindow* aViewWindow = aViewManager->getActiveView()){ return dynamic_cast(aViewWindow); } } } } return NULL; } SVTK_ViewWindow* FindVtkViewWindow( SUIT_ViewManager* theMgr, SUIT_ViewWindow* theWindow ) { if( !theMgr ) return NULL; QPtrVector views = theMgr->getViews(); if( views.containsRef( theWindow ) ) return GetVtkViewWindow( theWindow ); else return NULL; } SVTK_ViewWindow* GetVtkViewWindow(SUIT_ViewWindow* theWindow){ return dynamic_cast(theWindow); } /* SUIT_ViewWindow* GetActiveWindow() { SalomeApp_Application* app = dynamic_cast( SUIT_Session::session()->activeApplication() ); if( !app ) return NULL; SUIT_ViewManager* mgr = app->activeViewManager(); if( mgr ) return mgr->getActiveView(); else return NULL; }*/ SVTK_ViewWindow* GetCurrentVtkView(){ return GetVtkViewWindow( GetActiveWindow() ); } void RepaintViewWindow(SVTK_ViewWindow* theWindow) { theWindow->Repaint(); } void RenderViewWindow(SVTK_ViewWindow* theWindow) { theWindow->getRenderer()->Render(); theWindow->Repaint(); } SMESH_Actor* FindActorByEntry(SUIT_ViewWindow *theWindow, const char* theEntry) { if(SVTK_ViewWindow* aViewWindow = GetVtkViewWindow(theWindow)){ vtkRenderer *aRenderer = aViewWindow->getRenderer(); vtkActorCollection *aCollection = aRenderer->GetActors(); aCollection->InitTraversal(); while(vtkActor *anAct = aCollection->GetNextActor()){ if(SMESH_Actor *anActor = dynamic_cast(anAct)){ if(anActor->hasIO()){ Handle(SALOME_InteractiveObject) anIO = anActor->getIO(); if(anIO->hasEntry() && strcmp(anIO->getEntry(),theEntry) == 0){ return anActor; } } } } } return NULL; } SMESH_Actor* FindActorByEntry(const char* theEntry){ return FindActorByEntry(GetActiveWindow(),theEntry); } SMESH_Actor* FindActorByObject(CORBA::Object_ptr theObject){ SalomeApp_Application* app = dynamic_cast( SUIT_Session::session()->activeApplication() ); if( !app ) return NULL; if(!CORBA::is_nil(theObject)){ _PTR(Study) aStudy = GetActiveStudyDocument(); CORBA::String_var anIOR = app->orb()->object_to_string( theObject ); _PTR(SObject) aSObject = aStudy->FindObjectIOR(anIOR.in()); if(aSObject){ CORBA::String_var anEntry = aSObject->GetID().c_str(); return FindActorByEntry(anEntry.in()); } } return NULL; } SMESH_Actor* CreateActor(_PTR(Study) theStudy, const char* theEntry, int theIsClear) { SMESH_Actor *anActor = NULL; CORBA::Long anId = theStudy->StudyId(); if(TVisualObjPtr aVisualObj = GetVisualObj(anId,theEntry)){ _PTR(SObject) aSObj = theStudy->FindObjectID(theEntry); if(aSObj){ _PTR(GenericAttribute) anAttr; if(aSObj->FindAttribute(anAttr,"AttributeName")){ _PTR(AttributeName) aName = anAttr; std::string aNameVal = aName->Value(); anActor = SMESH_Actor::New(aVisualObj,theEntry,aNameVal.c_str(),theIsClear); } } } return anActor; } void DisplayActor( SUIT_ViewWindow *theWnd, SMESH_Actor* theActor){ if(SVTK_ViewWindow* vtkWnd = GetVtkViewWindow(theWnd)){ vtkWnd->AddActor(theActor); vtkWnd->Repaint(); } } void RemoveActor( SUIT_ViewWindow *theWnd, SMESH_Actor* theActor){ if(SVTK_ViewWindow* vtkWnd = GetVtkViewWindow(theWnd)){ vtkWnd->RemoveActor(theActor); if(theActor->hasIO()){ Handle(SALOME_InteractiveObject) anIO = theActor->getIO(); if(anIO->hasEntry()){ std::string anEntry = anIO->getEntry(); SalomeApp_Study* aStudy = dynamic_cast( vtkWnd->getViewManager()->study() ); int aStudyId = aStudy->id(); TVisualObjCont::key_type aKey(aStudyId,anEntry); VISUAL_OBJ_CONT.erase(aKey); } } theActor->Delete(); vtkWnd->Repaint(); } } void FitAll(){ if(SVTK_ViewWindow* wnd = GetCurrentVtkView() ){ wnd->onFitAll(); wnd->Repaint(); } } vtkRenderer* GetCurrentRenderer(){ if(SVTK_ViewWindow* wnd = GetCurrentVtkView() ) return wnd->getRenderer(); return NULL; } void RepaintCurrentView(){ if(SVTK_ViewWindow* wnd = GetCurrentVtkView() ) wnd->getRenderer()->Render(); //wnd->Repaint(); } void UpdateView(SUIT_ViewWindow *theWnd, EDisplaing theAction, const char* theEntry) { if(SVTK_ViewWindow* aViewWnd = GetVtkViewWindow(theWnd)){ vtkRenderer *aRenderer = aViewWnd->getRenderer(); vtkActorCollection *aCollection = aRenderer->GetActors(); aCollection->InitTraversal(); switch(theAction){ case eDisplayAll: { while(vtkActor *anAct = aCollection->GetNextActor()){ if(SMESH_Actor *anActor = dynamic_cast(anAct)){ anActor->SetVisibility(true); } } break; } case eDisplayOnly: case eEraseAll: { while(vtkActor *anAct = aCollection->GetNextActor()){ if(SMESH_Actor *anActor = dynamic_cast(anAct)){ anActor->SetVisibility(false); } } } default: { if(SMESH_Actor *anActor = FindActorByEntry(theWnd,theEntry)){ switch(theAction) { case eDisplay: case eDisplayOnly: anActor->SetVisibility(true); break; case eErase: anActor->SetVisibility(false); break; } } else { switch(theAction){ case eDisplay: case eDisplayOnly:{ SalomeApp_Study* aStudy = dynamic_cast( theWnd->getViewManager()->study() ); _PTR(Study) aDocument = aStudy->studyDS(); if((anActor = CreateActor(aDocument,theEntry,true))) { DisplayActor(theWnd,anActor); FitAll(); } break; } } } } } } } void UpdateView(EDisplaing theAction, const char* theEntry){ SalomeApp_Study* aStudy = dynamic_cast< SalomeApp_Study* >( GetActiveStudy() ); SalomeApp_Application* app = dynamic_cast< SalomeApp_Application* >( aStudy->application() ); SUIT_ViewWindow *aWnd = app->activeViewManager()->getActiveView(); UpdateView(aWnd,theAction,theEntry); } void UpdateView(){ if(SVTK_ViewWindow* aWnd = SMESH::GetCurrentVtkView()){ SalomeApp_SelectionMgr* mgr = SMESHGUI::selectionMgr(); SALOME_ListIO selected; mgr->selectedObjects( selected ); if( selected.Extent() == 0){ vtkRenderer* aRenderer = aWnd->getRenderer(); vtkActorCollection *aCollection = aRenderer->GetActors(); aCollection->InitTraversal(); while(vtkActor *anAct = aCollection->GetNextActor()){ if(SMESH_Actor *anActor = dynamic_cast(anAct)){ if(anActor->hasIO()) Update(anActor->getIO(),anActor->GetVisibility()); } } }else{ SALOME_ListIteratorOfListIO anIter( selected ); for(; anIter.More(); anIter.Next()){ Handle(SALOME_InteractiveObject) anIO = anIter.Value(); Update(anIO,true); } } RepaintCurrentView(); } } void Update(const Handle(SALOME_InteractiveObject)& theIO, bool theDisplay) { _PTR(Study) aStudy = GetActiveStudyDocument(); CORBA::Long anId = aStudy->StudyId(); TVisualObjPtr aVisualObj = SMESH::GetVisualObj(anId,theIO->getEntry()); aVisualObj->Update(); if ( theDisplay ) UpdateView(SMESH::eDisplay,theIO->getEntry()); } void UpdateSelectionProp() { SUIT_Study* aStudy = GetActiveStudy(); SalomeApp_Application* app = dynamic_cast< SalomeApp_Application* >( aStudy->application() ); SUIT_ViewManager* vm = app->activeViewManager(); QPtrVector views = vm->getViews(); SUIT_ResourceMgr* mgr = SMESHGUI::resourceMgr(); QColor aHiColor = mgr->colorValue( "SMESH", "SettingsSelectColor", Qt::white ), aSelColor = mgr->colorValue( "SMESH", "SettingsItemSelectColor", Qt::yellow ), aPreColor = mgr->colorValue( "SMESH", "SettingsPreSelectColor", Qt::cyan ); int SW = mgr->integerValue( "SMESH", "SettingsItemSelectWidth", 5 ), PW = mgr->integerValue( "SMESH", "SettingsPreSelectWidth", 5 ); double SP1 = mgr->doubleValue( "SMESH", "SettingsNodeSelectTol", 0.025 ), SP2 = mgr->doubleValue( "SMESH", "SettingsElementsSelectTol", 0.001 ); for ( int i=0, n=views.count(); igetRWInteractor(); if (anInteractor) { // mesh element selection anInteractor->SetSelectionProp(aSelColor.red()/255., aSelColor.green()/255., aSelColor.blue()/255., SW ); // tolerances anInteractor->SetSelectionTolerance(SP1, SP2); // pre-selection SVTK_InteractorStyle* aStyle = dynamic_cast( anInteractor->GetInteractorStyle() ); if (aStyle) { aStyle->setPreselectionProp(aPreColor.red()/255., aPreColor.green()/255., aPreColor.blue()/255., PW); } } // update actors vtkRenderer* aRenderer = aVtkView->getRenderer(); vtkActorCollection *aCollection = aRenderer->GetActors(); aCollection->InitTraversal(); while(vtkActor *anAct = aCollection->GetNextActor()){ if(SMESH_Actor *anActor = dynamic_cast(anAct)){ anActor->SetHighlightColor(aHiColor.red()/255., aHiColor.green()/255., aHiColor.blue()/255.); anActor->SetPreHighlightColor(aPreColor.red()/255., aPreColor.green()/255., aPreColor.blue()/255.); } } } } //---------------------------------------------------------------------------- SVTK_InteractorStyle* GetInteractorStyle(SUIT_ViewWindow *theWindow){ if(SVTK_ViewWindow* aWnd = GetVtkViewWindow(theWindow)){ if(SVTK_RenderWindowInteractor* anInteractor = aWnd->getRWInteractor()){ return dynamic_cast( anInteractor->GetInteractorStyle() ); } } return NULL; } void SetFilter(const Handle(VTKViewer_Filter)& theFilter, SVTK_InteractorStyle* theStyle) { theStyle->SetFilter(theFilter); } Handle(VTKViewer_Filter) GetFilter(int theId, SVTK_InteractorStyle* theStyle) { return theStyle->GetFilter(theId); } bool IsFilterPresent(int theId, SVTK_InteractorStyle* theStyle) { return theStyle->IsFilterPresent(theId); } void RemoveFilter(int theId, SVTK_InteractorStyle* theStyle) { theStyle->RemoveFilter(theId); } void RemoveFilters(SVTK_InteractorStyle* theStyle) { for ( int id = SMESHGUI_NodeFilter; theStyle && id < SMESHGUI_LastFilter; id++ ) theStyle->RemoveFilter( id ); } bool IsValid(SALOME_Actor* theActor, int theCellId, SVTK_InteractorStyle* theStyle) { return theStyle->IsValid(theActor,theCellId); } //---------------------------------------------------------------------------- void SetPointRepresentation(bool theIsVisible){ if(SVTK_ViewWindow* aViewWindow = GetCurrentVtkView()){ vtkRenderer *aRenderer = aViewWindow->getRenderer(); vtkActorCollection *aCollection = aRenderer->GetActors(); aCollection->InitTraversal(); while(vtkActor *anAct = aCollection->GetNextActor()){ if(SMESH_Actor *anActor = dynamic_cast(anAct)){ if(anActor->GetVisibility()){ anActor->SetPointRepresentation(theIsVisible); } } } RepaintCurrentView(); } } void SetPickable(SMESH_Actor* theActor){ if(SVTK_ViewWindow* aWnd = GetCurrentVtkView()){ int anIsAllPickable = (theActor == NULL); vtkRenderer *aRenderer = aWnd->getRenderer(); vtkActorCollection *aCollection = aRenderer->GetActors(); aCollection->InitTraversal(); while(vtkActor *anAct = aCollection->GetNextActor()){ if(SALOME_Actor *anActor = dynamic_cast(anAct)){ if(anActor->GetVisibility()){ anActor->SetPickable(anIsAllPickable); } } } if(theActor) theActor->SetPickable(!anIsAllPickable); RepaintCurrentView(); } } //---------------------------------------------------------------------------- int GetNameOfSelectedNodes(SVTK_Selector* theSelector, const Handle(SALOME_InteractiveObject)& theIO, QString& theName) { theName = ""; TColStd_IndexedMapOfInteger aMapIndex; theSelector->GetIndex(theIO,aMapIndex); for(int i = 1; i <= aMapIndex.Extent(); i++) theName += QString(" %1").arg(aMapIndex(i)); return aMapIndex.Extent(); } int GetNameOfSelectedElements(SVTK_Selector* theSelector, const Handle(SALOME_InteractiveObject)& theIO, QString& theName) { theName = ""; TColStd_IndexedMapOfInteger aMapIndex; theSelector->GetIndex(theIO,aMapIndex); typedef std::set TIdContainer; TIdContainer anIdContainer; for( int i = 1; i <= aMapIndex.Extent(); i++) anIdContainer.insert(aMapIndex(i)); TIdContainer::const_iterator anIter = anIdContainer.begin(); for(; anIter != anIdContainer.end(); anIter++) theName += QString(" %1").arg(*anIter); return aMapIndex.Extent(); } int GetEdgeNodes(SVTK_Selector* theSelector, const TVisualObjPtr& theVisualObject, int& theId1, int& theId2) { const SALOME_ListIO& selected = theSelector->StoredIObjects(); if ( selected.Extent() != 1 ) return -1; Handle(SALOME_InteractiveObject) anIO = selected.First(); if ( anIO.IsNull() || !anIO->hasEntry() ) return -1; TColStd_IndexedMapOfInteger aMapIndex; theSelector->GetIndex( anIO, aMapIndex ); if ( aMapIndex.Extent() != 2 ) return -1; int anObjId = -1, anEdgeNum = -1; for ( int i = 1; i <= aMapIndex.Extent(); i++ ) { int aVal = aMapIndex( i ); if ( aVal > 0 ) anObjId = aVal; else anEdgeNum = abs( aVal ) - 1; } if ( anObjId == -1 || anEdgeNum == -1 ) return -1; return theVisualObject->GetEdgeNodes( anObjId, anEdgeNum, theId1, theId2 ) ? 1 : -1; } //---------------------------------------------------------------------------- int GetNameOfSelectedNodes(SalomeApp_SelectionMgr *theMgr, const Handle(SALOME_InteractiveObject)& theIO, QString& theName) { theName = ""; if(theIO->hasEntry()){ if(FindActorByEntry(theIO->getEntry())){ TColStd_IndexedMapOfInteger aMapIndex; theMgr->GetIndexes(theIO,aMapIndex); for(int i = 1; i <= aMapIndex.Extent(); i++){ theName += QString(" %1").arg(aMapIndex(i)); } return aMapIndex.Extent(); } } return -1; } int GetNameOfSelectedNodes(SalomeApp_SelectionMgr *theMgr, QString& theName){ theName = ""; SALOME_ListIO selected; theMgr->selectedObjects( selected ); if(selected.Extent() == 1){ Handle(SALOME_InteractiveObject) anIO = selected.First(); return GetNameOfSelectedNodes(theMgr,anIO,theName); } return -1; } int GetNameOfSelectedElements(SalomeApp_SelectionMgr *theMgr, const Handle(SALOME_InteractiveObject)& theIO, QString& theName) { theName = ""; if(theIO->hasEntry()){ if(FindActorByEntry(theIO->getEntry())){ TColStd_IndexedMapOfInteger aMapIndex; theMgr->GetIndexes(theIO,aMapIndex); typedef set TIdContainer; TIdContainer anIdContainer; for( int i = 1; i <= aMapIndex.Extent(); i++) anIdContainer.insert(aMapIndex(i)); TIdContainer::const_iterator anIter = anIdContainer.begin(); for(; anIter != anIdContainer.end(); anIter++){ theName += QString(" %1").arg(*anIter); } return aMapIndex.Extent(); } } return -1; } int GetNameOfSelectedElements(SalomeApp_SelectionMgr *theMgr, QString& theName) { theName = ""; SALOME_ListIO selected; theMgr->selectedObjects( selected ); if( selected.Extent() == 1){ Handle(SALOME_InteractiveObject) anIO = selected.First(); return GetNameOfSelectedElements(theMgr,anIO,theName); } return -1; } int GetSelected(SalomeApp_SelectionMgr* theMgr, TColStd_IndexedMapOfInteger& theMap, const bool theIsElement) { theMap.Clear(); SALOME_ListIO selected; theMgr->selectedObjects( selected ); if ( selected.Extent() == 1 ) { Handle(SALOME_InteractiveObject) anIO = selected.First(); if ( anIO->hasEntry() ) { theMgr->GetIndexes( anIO, theMap ); } } return theMap.Extent(); } int GetEdgeNodes( SalomeApp_SelectionMgr* theMgr, int& theId1, int& theId2 ) { SALOME_ListIO selected; theMgr->selectedObjects( selected ); if ( selected.Extent() != 1 ) return -1; Handle(SALOME_InteractiveObject) anIO = selected.First(); if ( anIO.IsNull() || !anIO->hasEntry() ) return -1; SMESH_Actor *anActor = SMESH::FindActorByEntry( anIO->getEntry() ); if ( anActor == 0 ) return -1; TColStd_IndexedMapOfInteger aMapIndex; theMgr->GetIndexes( anIO, aMapIndex ); if ( aMapIndex.Extent() != 2 ) return -1; int anObjId = -1, anEdgeNum = -1; for ( int i = 1; i <= aMapIndex.Extent(); i++ ) { int aVal = aMapIndex( i ); if ( aVal > 0 ) anObjId = aVal; else anEdgeNum = abs( aVal ); } if ( anObjId == -1 || anEdgeNum == -1 ) return -1; return anActor->GetObject()->GetEdgeNodes( anObjId, anEdgeNum, theId1, theId2 ) ? 1 : -1; } void SetControlsPrecision( const long theVal ) { if( SVTK_ViewWindow* aWnd = SMESH::GetCurrentVtkView() ) { vtkRenderer *aRenderer = aWnd->getRenderer(); vtkActorCollection *aCollection = aRenderer->GetActors(); aCollection->InitTraversal(); while ( vtkActor *anAct = aCollection->GetNextActor()) { if ( SMESH_Actor *anActor = dynamic_cast( anAct ) ) { anActor->SetControlsPrecision( theVal ); anActor->SetControlMode( anActor->GetControlMode() ); } } } } }