# Copyright (C) 2007-2016 CEA/DEN, EDF R&D, OPEN CASCADE # # This library is free software; you can redistribute it and/or # modify it under the terms of the GNU Lesser General Public # License as published by the Free Software Foundation; either # version 2.1 of the License, or (at your option) any later version. # # This library is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU # Lesser General Public License for more details. # # You should have received a copy of the GNU Lesser General Public # License along with this library; if not, write to the Free Software # Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA # # See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com # # File : smeshBuilder.py # Author : Francis KLOSS, OCC # Module : SMESH ## @package smeshBuilder # Python API for SALOME %Mesh module ## @defgroup l1_auxiliary Auxiliary methods and structures ## @defgroup l1_creating Creating meshes ## @{ ## @defgroup l2_impexp Importing and exporting meshes ## @{ ## @details ## These are methods of class \ref smeshBuilder.smeshBuilder "smeshBuilder" ## @} ## @defgroup l2_construct Constructing meshes ## @defgroup l2_algorithms Defining Algorithms ## @{ ## @defgroup l3_algos_basic Basic meshing algorithms ## @defgroup l3_algos_proj Projection Algorithms ## @defgroup l3_algos_segmarv Segments around Vertex ## @defgroup l3_algos_3dextr 3D extrusion meshing algorithm ## @} ## @defgroup l2_hypotheses Defining hypotheses ## @{ ## @defgroup l3_hypos_1dhyps 1D Meshing Hypotheses ## @defgroup l3_hypos_2dhyps 2D Meshing Hypotheses ## @defgroup l3_hypos_maxvol Max Element Volume hypothesis ## @defgroup l3_hypos_quad Quadrangle Parameters hypothesis ## @defgroup l3_hypos_additi Additional Hypotheses ## @} ## @defgroup l2_submeshes Constructing sub-meshes ## @defgroup l2_editing Editing Meshes ## @} ## @defgroup l1_meshinfo Mesh Information ## @defgroup l1_controls Quality controls and Filtering ## @defgroup l1_grouping Grouping elements ## @{ ## @defgroup l2_grps_create Creating groups ## @defgroup l2_grps_operon Using operations on groups ## @defgroup l2_grps_delete Deleting Groups ## @} ## @defgroup l1_modifying Modifying meshes ## @{ ## @defgroup l2_modif_add Adding nodes and elements ## @defgroup l2_modif_del Removing nodes and elements ## @defgroup l2_modif_edit Modifying nodes and elements ## @defgroup l2_modif_renumber Renumbering nodes and elements ## @defgroup l2_modif_trsf Transforming meshes (Translation, Rotation, Symmetry, Sewing, Merging) ## @defgroup l2_modif_unitetri Uniting triangles ## @defgroup l2_modif_cutquadr Cutting elements ## @defgroup l2_modif_changori Changing orientation of elements ## @defgroup l2_modif_smooth Smoothing ## @defgroup l2_modif_extrurev Extrusion and Revolution ## @defgroup l2_modif_tofromqu Convert to/from Quadratic Mesh ## @defgroup l2_modif_duplicat Duplication of nodes and elements (to emulate cracks) ## @} ## @defgroup l1_measurements Measurements import salome from salome.geom import geomBuilder import SMESH # This is necessary for back compatibility from SMESH import * from salome.smesh.smesh_algorithm import Mesh_Algorithm import SALOME import SALOMEDS import os ## Private class used to workaround a problem that sometimes isinstance(m, Mesh) returns False # class MeshMeta(type): def __instancecheck__(cls, inst): """Implement isinstance(inst, cls).""" return any(cls.__subclasscheck__(c) for c in {type(inst), inst.__class__}) def __subclasscheck__(cls, sub): """Implement issubclass(sub, cls).""" return type.__subclasscheck__(cls, sub) or (cls.__name__ == sub.__name__ and cls.__module__ == sub.__module__) ## @addtogroup l1_auxiliary ## @{ ## Convert an angle from degrees to radians def DegreesToRadians(AngleInDegrees): from math import pi return AngleInDegrees * pi / 180.0 import salome_notebook notebook = salome_notebook.notebook # Salome notebook variable separator var_separator = ":" ## Return list of variable values from salome notebook. # The last argument, if is callable, is used to modify values got from notebook def ParseParameters(*args): Result = [] Parameters = "" hasVariables = False varModifFun=None if args and callable( args[-1] ): args, varModifFun = args[:-1], args[-1] for parameter in args: Parameters += str(parameter) + var_separator if isinstance(parameter,str): # check if there is an inexistent variable name if not notebook.isVariable(parameter): raise ValueError, "Variable with name '" + parameter + "' doesn't exist!!!" parameter = notebook.get(parameter) hasVariables = True if varModifFun: parameter = varModifFun(parameter) pass pass Result.append(parameter) pass Parameters = Parameters[:-1] Result.append( Parameters ) Result.append( hasVariables ) return Result ## Parse parameters while converting variables to radians def ParseAngles(*args): return ParseParameters( *( args + (DegreesToRadians, ))) ## Substitute PointStruct.__init__() to create SMESH.PointStruct using notebook variables. # Parameters are stored in PointStruct.parameters attribute def __initPointStruct(point,*args): point.x, point.y, point.z, point.parameters,hasVars = ParseParameters(*args) pass SMESH.PointStruct.__init__ = __initPointStruct ## Substitute AxisStruct.__init__() to create SMESH.AxisStruct using notebook variables. # Parameters are stored in AxisStruct.parameters attribute def __initAxisStruct(ax,*args): if len( args ) != 6: raise RuntimeError,\ "Bad nb args (%s) passed in SMESH.AxisStruct(x,y,z,dx,dy,dz)"%(len( args )) ax.x, ax.y, ax.z, ax.vx, ax.vy, ax.vz, ax.parameters,hasVars = ParseParameters(*args) pass SMESH.AxisStruct.__init__ = __initAxisStruct smeshPrecisionConfusion = 1.e-07 ## Compare real values using smeshPrecisionConfusion as tolerance def IsEqual(val1, val2, tol=smeshPrecisionConfusion): if abs(val1 - val2) < tol: return True return False NO_NAME = "NoName" ## Return object name def GetName(obj): if obj: # object not null if isinstance(obj, SALOMEDS._objref_SObject): # study object return obj.GetName() try: ior = salome.orb.object_to_string(obj) except: ior = None if ior: # CORBA object studies = salome.myStudyManager.GetOpenStudies() for sname in studies: s = salome.myStudyManager.GetStudyByName(sname) if not s: continue sobj = s.FindObjectIOR(ior) if not sobj: continue return sobj.GetName() if hasattr(obj, "GetName"): # unknown CORBA object, having GetName() method return obj.GetName() else: # unknown CORBA object, no GetName() method return NO_NAME pass if hasattr(obj, "GetName"): # unknown non-CORBA object, having GetName() method return obj.GetName() pass raise RuntimeError, "Null or invalid object" ## Print error message if a hypothesis was not assigned. def TreatHypoStatus(status, hypName, geomName, isAlgo, mesh): if isAlgo: hypType = "algorithm" else: hypType = "hypothesis" pass reason = "" if hasattr( status, "__getitem__" ): status,reason = status[0],status[1] if status == HYP_UNKNOWN_FATAL : reason = "for unknown reason" elif status == HYP_INCOMPATIBLE : reason = "this hypothesis mismatches the algorithm" elif status == HYP_NOTCONFORM : reason = "a non-conform mesh would be built" elif status == HYP_ALREADY_EXIST : if isAlgo: return # it does not influence anything reason = hypType + " of the same dimension is already assigned to this shape" elif status == HYP_BAD_DIM : reason = hypType + " mismatches the shape" elif status == HYP_CONCURRENT : reason = "there are concurrent hypotheses on sub-shapes" elif status == HYP_BAD_SUBSHAPE : reason = "the shape is neither the main one, nor its sub-shape, nor a valid group" elif status == HYP_BAD_GEOMETRY: reason = "the algorithm is not applicable to this geometry" elif status == HYP_HIDDEN_ALGO: reason = "it is hidden by an algorithm of an upper dimension, which generates elements of all dimensions" elif status == HYP_HIDING_ALGO: reason = "it hides algorithms of lower dimensions by generating elements of all dimensions" elif status == HYP_NEED_SHAPE: reason = "algorithm can't work without shape" elif status == HYP_INCOMPAT_HYPS: pass else: return where = geomName if where: where = '"%s"' % geomName if mesh: meshName = GetName( mesh ) if meshName and meshName != NO_NAME: where = '"%s" shape in "%s" mesh ' % ( geomName, meshName ) if status < HYP_UNKNOWN_FATAL and where: print '"%s" was assigned to %s but %s' %( hypName, where, reason ) elif where: print '"%s" was not assigned to %s : %s' %( hypName, where, reason ) else: print '"%s" was not assigned : %s' %( hypName, reason ) pass ## Private method. Add geom (sub-shape of the main shape) into the study if not yet there def AssureGeomPublished(mesh, geom, name=''): if not isinstance( geom, geomBuilder.GEOM._objref_GEOM_Object ): return if not geom.GetStudyEntry() and \ mesh.smeshpyD.GetCurrentStudy(): ## set the study studyID = mesh.smeshpyD.GetCurrentStudy()._get_StudyId() if studyID != mesh.geompyD.myStudyId: mesh.geompyD.init_geom( mesh.smeshpyD.GetCurrentStudy()) ## get a name if not name and geom.GetShapeType() != geomBuilder.GEOM.COMPOUND: # for all groups SubShapeName() return "Compound_-1" name = mesh.geompyD.SubShapeName(geom, mesh.geom) if not name: name = "%s_%s"%(geom.GetShapeType(), id(geom)%10000) ## publish mesh.geompyD.addToStudyInFather( mesh.geom, geom, name ) return ## Return the first vertex of a geometrical edge by ignoring orientation def FirstVertexOnCurve(mesh, edge): vv = mesh.geompyD.SubShapeAll( edge, geomBuilder.geomBuilder.ShapeType["VERTEX"]) if not vv: raise TypeError, "Given object has no vertices" if len( vv ) == 1: return vv[0] v0 = mesh.geompyD.MakeVertexOnCurve(edge,0.) xyz = mesh.geompyD.PointCoordinates( v0 ) # coords of the first vertex xyz1 = mesh.geompyD.PointCoordinates( vv[0] ) xyz2 = mesh.geompyD.PointCoordinates( vv[1] ) dist1, dist2 = 0,0 for i in range(3): dist1 += abs( xyz[i] - xyz1[i] ) dist2 += abs( xyz[i] - xyz2[i] ) if dist1 < dist2: return vv[0] else: return vv[1] # end of l1_auxiliary ## @} # Warning: smeshInst is a singleton smeshInst = None engine = None doLcc = False created = False ## This class allows to create, load or manipulate meshes. # It has a set of methods to create, load or copy meshes, to combine several meshes, etc. # It also has methods to get infos and measure meshes. class smeshBuilder(object, SMESH._objref_SMESH_Gen): # MirrorType enumeration POINT = SMESH_MeshEditor.POINT AXIS = SMESH_MeshEditor.AXIS PLANE = SMESH_MeshEditor.PLANE # Smooth_Method enumeration LAPLACIAN_SMOOTH = SMESH_MeshEditor.LAPLACIAN_SMOOTH CENTROIDAL_SMOOTH = SMESH_MeshEditor.CENTROIDAL_SMOOTH PrecisionConfusion = smeshPrecisionConfusion # TopAbs_State enumeration [TopAbs_IN, TopAbs_OUT, TopAbs_ON, TopAbs_UNKNOWN] = range(4) # Methods of splitting a hexahedron into tetrahedra Hex_5Tet, Hex_6Tet, Hex_24Tet, Hex_2Prisms, Hex_4Prisms = 1, 2, 3, 1, 2 def __new__(cls): global engine global smeshInst global doLcc #print "==== __new__", engine, smeshInst, doLcc if smeshInst is None: # smesh engine is either retrieved from engine, or created smeshInst = engine # Following test avoids a recursive loop if doLcc: if smeshInst is not None: # smesh engine not created: existing engine found doLcc = False if doLcc: doLcc = False # FindOrLoadComponent called: # 1. CORBA resolution of server # 2. the __new__ method is called again #print "==== smeshInst = lcc.FindOrLoadComponent ", engine, smeshInst, doLcc smeshInst = salome.lcc.FindOrLoadComponent( "FactoryServer", "SMESH" ) else: # FindOrLoadComponent not called if smeshInst is None: # smeshBuilder instance is created from lcc.FindOrLoadComponent #print "==== smeshInst = super(smeshBuilder,cls).__new__(cls) ", engine, smeshInst, doLcc smeshInst = super(smeshBuilder,cls).__new__(cls) else: # smesh engine not created: existing engine found #print "==== existing ", engine, smeshInst, doLcc pass #print "====1 ", smeshInst return smeshInst #print "====2 ", smeshInst return smeshInst def __init__(self): global created #print "--------------- smeshbuilder __init__ ---", created if not created: created = True SMESH._objref_SMESH_Gen.__init__(self) ## Dump component to the Python script # This method overrides IDL function to allow default values for the parameters. # @ingroup l1_auxiliary def DumpPython(self, theStudy, theIsPublished=True, theIsMultiFile=True): return SMESH._objref_SMESH_Gen.DumpPython(self, theStudy, theIsPublished, theIsMultiFile) ## Set mode of DumpPython(), \a historical or \a snapshot. # In the \a historical mode, the Python Dump script includes all commands # performed by SMESH engine. In the \a snapshot mode, commands # relating to objects removed from the Study are excluded from the script # as well as commands not influencing the current state of meshes # @ingroup l1_auxiliary def SetDumpPythonHistorical(self, isHistorical): if isHistorical: val = "true" else: val = "false" SMESH._objref_SMESH_Gen.SetOption(self, "historical_python_dump", val) ## Set the current study and Geometry component # @ingroup l1_auxiliary def init_smesh(self,theStudy,geompyD = None): #print "init_smesh" self.SetCurrentStudy(theStudy,geompyD) if theStudy: global notebook notebook.myStudy = theStudy ## Create a mesh. This can be either an empty mesh, possibly having an underlying geometry, # or a mesh wrapping a CORBA mesh given as a parameter. # @param obj either (1) a CORBA mesh (SMESH._objref_SMESH_Mesh) got e.g. by calling # salome.myStudy.FindObjectID("0:1:2:3").GetObject() or # (2) a Geometrical object for meshing or # (3) none. # @param name the name for the new mesh. # @return an instance of Mesh class. # @ingroup l2_construct def Mesh(self, obj=0, name=0): if isinstance(obj,str): obj,name = name,obj return Mesh(self,self.geompyD,obj,name) ## Return a long value from enumeration # @ingroup l1_auxiliary def EnumToLong(self,theItem): return theItem._v ## Return a string representation of the color. # To be used with filters. # @param c color value (SALOMEDS.Color) # @ingroup l1_auxiliary def ColorToString(self,c): val = "" if isinstance(c, SALOMEDS.Color): val = "%s;%s;%s" % (c.R, c.G, c.B) elif isinstance(c, str): val = c else: raise ValueError, "Color value should be of string or SALOMEDS.Color type" return val ## Get PointStruct from vertex # @param theVertex a GEOM object(vertex) # @return SMESH.PointStruct # @ingroup l1_auxiliary def GetPointStruct(self,theVertex): [x, y, z] = self.geompyD.PointCoordinates(theVertex) return PointStruct(x,y,z) ## Get DirStruct from vector # @param theVector a GEOM object(vector) # @return SMESH.DirStruct # @ingroup l1_auxiliary def GetDirStruct(self,theVector): vertices = self.geompyD.SubShapeAll( theVector, geomBuilder.geomBuilder.ShapeType["VERTEX"] ) if(len(vertices) != 2): print "Error: vector object is incorrect." return None p1 = self.geompyD.PointCoordinates(vertices[0]) p2 = self.geompyD.PointCoordinates(vertices[1]) pnt = PointStruct(p2[0]-p1[0], p2[1]-p1[1], p2[2]-p1[2]) dirst = DirStruct(pnt) return dirst ## Make DirStruct from a triplet # @param x,y,z vector components # @return SMESH.DirStruct # @ingroup l1_auxiliary def MakeDirStruct(self,x,y,z): pnt = PointStruct(x,y,z) return DirStruct(pnt) ## Get AxisStruct from object # @param theObj a GEOM object (line or plane) # @return SMESH.AxisStruct # @ingroup l1_auxiliary def GetAxisStruct(self,theObj): import GEOM edges = self.geompyD.SubShapeAll( theObj, geomBuilder.geomBuilder.ShapeType["EDGE"] ) axis = None if len(edges) > 1: vertex1, vertex2 = self.geompyD.SubShapeAll( edges[0], geomBuilder.geomBuilder.ShapeType["VERTEX"] ) vertex3, vertex4 = self.geompyD.SubShapeAll( edges[1], geomBuilder.geomBuilder.ShapeType["VERTEX"] ) vertex1 = self.geompyD.PointCoordinates(vertex1) vertex2 = self.geompyD.PointCoordinates(vertex2) vertex3 = self.geompyD.PointCoordinates(vertex3) vertex4 = self.geompyD.PointCoordinates(vertex4) v1 = [vertex2[0]-vertex1[0], vertex2[1]-vertex1[1], vertex2[2]-vertex1[2]] v2 = [vertex4[0]-vertex3[0], vertex4[1]-vertex3[1], vertex4[2]-vertex3[2]] normal = [ v1[1]*v2[2]-v2[1]*v1[2], v1[2]*v2[0]-v2[2]*v1[0], v1[0]*v2[1]-v2[0]*v1[1] ] axis = AxisStruct(vertex1[0], vertex1[1], vertex1[2], normal[0], normal[1], normal[2]) axis._mirrorType = SMESH.SMESH_MeshEditor.PLANE elif len(edges) == 1: vertex1, vertex2 = self.geompyD.SubShapeAll( edges[0], geomBuilder.geomBuilder.ShapeType["VERTEX"] ) p1 = self.geompyD.PointCoordinates( vertex1 ) p2 = self.geompyD.PointCoordinates( vertex2 ) axis = AxisStruct(p1[0], p1[1], p1[2], p2[0]-p1[0], p2[1]-p1[1], p2[2]-p1[2]) axis._mirrorType = SMESH.SMESH_MeshEditor.AXIS elif theObj.GetShapeType() == GEOM.VERTEX: x,y,z = self.geompyD.PointCoordinates( theObj ) axis = AxisStruct( x,y,z, 1,0,0,) axis._mirrorType = SMESH.SMESH_MeshEditor.POINT return axis # From SMESH_Gen interface: # ------------------------ ## Set the given name to the object # @param obj the object to rename # @param name a new object name # @ingroup l1_auxiliary def SetName(self, obj, name): if isinstance( obj, Mesh ): obj = obj.GetMesh() elif isinstance( obj, Mesh_Algorithm ): obj = obj.GetAlgorithm() ior = salome.orb.object_to_string(obj) SMESH._objref_SMESH_Gen.SetName(self, ior, name) ## Set the current mode # @ingroup l1_auxiliary def SetEmbeddedMode( self,theMode ): SMESH._objref_SMESH_Gen.SetEmbeddedMode(self,theMode) ## Get the current mode # @ingroup l1_auxiliary def IsEmbeddedMode(self): return SMESH._objref_SMESH_Gen.IsEmbeddedMode(self) ## Set the current study. Calling SetCurrentStudy( None ) allows to # switch OFF automatic pubilishing in the Study of mesh objects. # @ingroup l1_auxiliary def SetCurrentStudy( self, theStudy, geompyD = None ): if not geompyD: from salome.geom import geomBuilder geompyD = geomBuilder.geom pass self.geompyD=geompyD self.SetGeomEngine(geompyD) SMESH._objref_SMESH_Gen.SetCurrentStudy(self,theStudy) global notebook if theStudy: notebook = salome_notebook.NoteBook( theStudy ) else: notebook = salome_notebook.NoteBook( salome_notebook.PseudoStudyForNoteBook() ) if theStudy: sb = theStudy.NewBuilder() sc = theStudy.FindComponent("SMESH") if sc: sb.LoadWith(sc, self) pass pass ## Get the current study # @ingroup l1_auxiliary def GetCurrentStudy(self): return SMESH._objref_SMESH_Gen.GetCurrentStudy(self) ## Create a Mesh object importing data from the given UNV file # @return an instance of Mesh class # @ingroup l2_impexp def CreateMeshesFromUNV( self,theFileName ): aSmeshMesh = SMESH._objref_SMESH_Gen.CreateMeshesFromUNV(self,theFileName) aMesh = Mesh(self, self.geompyD, aSmeshMesh) return aMesh ## Create a Mesh object(s) importing data from the given MED file # @return a tuple ( list of Mesh class instances, SMESH.DriverMED_ReadStatus ) # @ingroup l2_impexp def CreateMeshesFromMED( self,theFileName ): aSmeshMeshes, aStatus = SMESH._objref_SMESH_Gen.CreateMeshesFromMED(self,theFileName) aMeshes = [ Mesh(self, self.geompyD, m) for m in aSmeshMeshes ] return aMeshes, aStatus ## Create a Mesh object(s) importing data from the given SAUV file # @return a tuple ( list of Mesh class instances, SMESH.DriverMED_ReadStatus ) # @ingroup l2_impexp def CreateMeshesFromSAUV( self,theFileName ): aSmeshMeshes, aStatus = SMESH._objref_SMESH_Gen.CreateMeshesFromSAUV(self,theFileName) aMeshes = [ Mesh(self, self.geompyD, m) for m in aSmeshMeshes ] return aMeshes, aStatus ## Create a Mesh object importing data from the given STL file # @return an instance of Mesh class # @ingroup l2_impexp def CreateMeshesFromSTL( self, theFileName ): aSmeshMesh = SMESH._objref_SMESH_Gen.CreateMeshesFromSTL(self,theFileName) aMesh = Mesh(self, self.geompyD, aSmeshMesh) return aMesh ## Create Mesh objects importing data from the given CGNS file # @return a tuple ( list of Mesh class instances, SMESH.DriverMED_ReadStatus ) # @ingroup l2_impexp def CreateMeshesFromCGNS( self, theFileName ): aSmeshMeshes, aStatus = SMESH._objref_SMESH_Gen.CreateMeshesFromCGNS(self,theFileName) aMeshes = [ Mesh(self, self.geompyD, m) for m in aSmeshMeshes ] return aMeshes, aStatus ## Create a Mesh object importing data from the given GMF file. # GMF files must have .mesh extension for the ASCII format and .meshb for # the binary format. # @return [ an instance of Mesh class, SMESH.ComputeError ] # @ingroup l2_impexp def CreateMeshesFromGMF( self, theFileName ): aSmeshMesh, error = SMESH._objref_SMESH_Gen.CreateMeshesFromGMF(self, theFileName, True) if error.comment: print "*** CreateMeshesFromGMF() errors:\n", error.comment return Mesh(self, self.geompyD, aSmeshMesh), error ## Concatenate the given meshes into one mesh. All groups of input meshes will be # present in the new mesh. # @param meshes the meshes, sub-meshes and groups to combine into one mesh # @param uniteIdenticalGroups if true, groups with same names are united, else they are renamed # @param mergeNodesAndElements if true, equal nodes and elements are merged # @param mergeTolerance tolerance for merging nodes # @param allGroups forces creation of groups corresponding to every input mesh # @param name name of a new mesh # @return an instance of Mesh class # @ingroup l1_creating def Concatenate( self, meshes, uniteIdenticalGroups, mergeNodesAndElements = False, mergeTolerance = 1e-5, allGroups = False, name = ""): if not meshes: return None for i,m in enumerate(meshes): if isinstance(m, Mesh): meshes[i] = m.GetMesh() mergeTolerance,Parameters,hasVars = ParseParameters(mergeTolerance) meshes[0].SetParameters(Parameters) if allGroups: aSmeshMesh = SMESH._objref_SMESH_Gen.ConcatenateWithGroups( self,meshes,uniteIdenticalGroups,mergeNodesAndElements,mergeTolerance) else: aSmeshMesh = SMESH._objref_SMESH_Gen.Concatenate( self,meshes,uniteIdenticalGroups,mergeNodesAndElements,mergeTolerance) aMesh = Mesh(self, self.geompyD, aSmeshMesh, name=name) return aMesh ## Create a mesh by copying a part of another mesh. # @param meshPart a part of mesh to copy, either a Mesh, a sub-mesh or a group; # to copy nodes or elements not contained in any mesh object, # pass result of Mesh.GetIDSource( list_of_ids, type ) as meshPart # @param meshName a name of the new mesh # @param toCopyGroups to create in the new mesh groups the copied elements belongs to # @param toKeepIDs to preserve order of the copied elements or not # @return an instance of Mesh class # @ingroup l1_creating def CopyMesh( self, meshPart, meshName, toCopyGroups=False, toKeepIDs=False): if (isinstance( meshPart, Mesh )): meshPart = meshPart.GetMesh() mesh = SMESH._objref_SMESH_Gen.CopyMesh( self,meshPart,meshName,toCopyGroups,toKeepIDs ) return Mesh(self, self.geompyD, mesh) ## Return IDs of sub-shapes # @return the list of integer values # @ingroup l1_auxiliary def GetSubShapesId( self, theMainObject, theListOfSubObjects ): return SMESH._objref_SMESH_Gen.GetSubShapesId(self,theMainObject, theListOfSubObjects) ## Create a pattern mapper. # @return an instance of SMESH_Pattern # # Example of Patterns usage # @ingroup l1_modifying def GetPattern(self): return SMESH._objref_SMESH_Gen.GetPattern(self) ## Set number of segments per diagonal of boundary box of geometry, by which # default segment length of appropriate 1D hypotheses is defined in GUI. # Default value is 10. # @ingroup l1_auxiliary def SetBoundaryBoxSegmentation(self, nbSegments): SMESH._objref_SMESH_Gen.SetBoundaryBoxSegmentation(self,nbSegments) # Filtering. Auxiliary functions: # ------------------------------ ## Create an empty criterion # @return SMESH.Filter.Criterion # @ingroup l1_controls def GetEmptyCriterion(self): Type = self.EnumToLong(FT_Undefined) Compare = self.EnumToLong(FT_Undefined) Threshold = 0 ThresholdStr = "" ThresholdID = "" UnaryOp = self.EnumToLong(FT_Undefined) BinaryOp = self.EnumToLong(FT_Undefined) Tolerance = 1e-07 TypeOfElement = ALL Precision = -1 ##@1e-07 return Filter.Criterion(Type, Compare, Threshold, ThresholdStr, ThresholdID, UnaryOp, BinaryOp, Tolerance, TypeOfElement, Precision) ## Create a criterion by the given parameters # \n Criterion structures allow to define complex filters by combining them with logical operations (AND / OR) (see example below) # @param elementType the type of elements(SMESH.NODE, SMESH.EDGE, SMESH.FACE, SMESH.VOLUME) # @param CritType the type of criterion (SMESH.FT_Taper, SMESH.FT_Area, etc.) # Type SMESH.FunctorType._items in the Python Console to see all values. # Note that the items starting from FT_LessThan are not suitable for CritType. # @param Compare belongs to {SMESH.FT_LessThan, SMESH.FT_MoreThan, SMESH.FT_EqualTo} # @param Threshold the threshold value (range of ids as string, shape, numeric) # @param UnaryOp SMESH.FT_LogicalNOT or SMESH.FT_Undefined # @param BinaryOp a binary logical operation SMESH.FT_LogicalAND, SMESH.FT_LogicalOR or # SMESH.FT_Undefined # @param Tolerance the tolerance used by SMESH.FT_BelongToGeom, SMESH.FT_BelongToSurface, # SMESH.FT_LyingOnGeom, SMESH.FT_CoplanarFaces criteria # @return SMESH.Filter.Criterion # # Example of Criteria usage # @ingroup l1_controls def GetCriterion(self,elementType, CritType, Compare = FT_EqualTo, Threshold="", UnaryOp=FT_Undefined, BinaryOp=FT_Undefined, Tolerance=1e-07): if not CritType in SMESH.FunctorType._items: raise TypeError, "CritType should be of SMESH.FunctorType" aCriterion = self.GetEmptyCriterion() aCriterion.TypeOfElement = elementType aCriterion.Type = self.EnumToLong(CritType) aCriterion.Tolerance = Tolerance aThreshold = Threshold if Compare in [FT_LessThan, FT_MoreThan, FT_EqualTo]: aCriterion.Compare = self.EnumToLong(Compare) elif Compare == "=" or Compare == "==": aCriterion.Compare = self.EnumToLong(FT_EqualTo) elif Compare == "<": aCriterion.Compare = self.EnumToLong(FT_LessThan) elif Compare == ">": aCriterion.Compare = self.EnumToLong(FT_MoreThan) elif Compare != FT_Undefined: aCriterion.Compare = self.EnumToLong(FT_EqualTo) aThreshold = Compare if CritType in [FT_BelongToGeom, FT_BelongToPlane, FT_BelongToGenSurface, FT_BelongToCylinder, FT_LyingOnGeom]: # Check that Threshold is GEOM object if isinstance(aThreshold, geomBuilder.GEOM._objref_GEOM_Object): aCriterion.ThresholdStr = GetName(aThreshold) aCriterion.ThresholdID = aThreshold.GetStudyEntry() if not aCriterion.ThresholdID: name = aCriterion.ThresholdStr if not name: name = "%s_%s"%(aThreshold.GetShapeType(), id(aThreshold)%10000) aCriterion.ThresholdID = self.geompyD.addToStudy( aThreshold, name ) # or a name of GEOM object elif isinstance( aThreshold, str ): aCriterion.ThresholdStr = aThreshold else: raise TypeError, "The Threshold should be a shape." if isinstance(UnaryOp,float): aCriterion.Tolerance = UnaryOp UnaryOp = FT_Undefined pass elif CritType == FT_BelongToMeshGroup: # Check that Threshold is a group if isinstance(aThreshold, SMESH._objref_SMESH_GroupBase): if aThreshold.GetType() != elementType: raise ValueError, "Group type mismatches Element type" aCriterion.ThresholdStr = aThreshold.GetName() aCriterion.ThresholdID = salome.orb.object_to_string( aThreshold ) study = self.GetCurrentStudy() if study: so = study.FindObjectIOR( aCriterion.ThresholdID ) if so: entry = so.GetID() if entry: aCriterion.ThresholdID = entry else: raise TypeError, "The Threshold should be a Mesh Group" elif CritType == FT_RangeOfIds: # Check that Threshold is string if isinstance(aThreshold, str): aCriterion.ThresholdStr = aThreshold else: raise TypeError, "The Threshold should be a string." elif CritType == FT_CoplanarFaces: # Check the Threshold if isinstance(aThreshold, int): aCriterion.ThresholdID = str(aThreshold) elif isinstance(aThreshold, str): ID = int(aThreshold) if ID < 1: raise ValueError, "Invalid ID of mesh face: '%s'"%aThreshold aCriterion.ThresholdID = aThreshold else: raise TypeError,\ "The Threshold should be an ID of mesh face and not '%s'"%aThreshold elif CritType == FT_ConnectedElements: # Check the Threshold if isinstance(aThreshold, geomBuilder.GEOM._objref_GEOM_Object): # shape aCriterion.ThresholdID = aThreshold.GetStudyEntry() if not aCriterion.ThresholdID: name = aThreshold.GetName() if not name: name = "%s_%s"%(aThreshold.GetShapeType(), id(aThreshold)%10000) aCriterion.ThresholdID = self.geompyD.addToStudy( aThreshold, name ) elif isinstance(aThreshold, int): # node id aCriterion.Threshold = aThreshold elif isinstance(aThreshold, list): # 3 point coordinates if len( aThreshold ) < 3: raise ValueError, "too few point coordinates, must be 3" aCriterion.ThresholdStr = " ".join( [str(c) for c in aThreshold[:3]] ) elif isinstance(aThreshold, str): if aThreshold.isdigit(): aCriterion.Threshold = aThreshold # node id else: aCriterion.ThresholdStr = aThreshold # hope that it's point coordinates else: raise TypeError,\ "The Threshold should either a VERTEX, or a node ID, "\ "or a list of point coordinates and not '%s'"%aThreshold elif CritType == FT_ElemGeomType: # Check the Threshold try: aCriterion.Threshold = self.EnumToLong(aThreshold) assert( aThreshold in SMESH.GeometryType._items ) except: if isinstance(aThreshold, int): aCriterion.Threshold = aThreshold else: raise TypeError, "The Threshold should be an integer or SMESH.GeometryType." pass pass elif CritType == FT_EntityType: # Check the Threshold try: aCriterion.Threshold = self.EnumToLong(aThreshold) assert( aThreshold in SMESH.EntityType._items ) except: if isinstance(aThreshold, int): aCriterion.Threshold = aThreshold else: raise TypeError, "The Threshold should be an integer or SMESH.EntityType." pass pass elif CritType == FT_GroupColor: # Check the Threshold try: aCriterion.ThresholdStr = self.ColorToString(aThreshold) except: raise TypeError, "The threshold value should be of SALOMEDS.Color type" pass elif CritType in [FT_FreeBorders, FT_FreeEdges, FT_FreeNodes, FT_FreeFaces, FT_LinearOrQuadratic, FT_BadOrientedVolume, FT_BareBorderFace, FT_BareBorderVolume, FT_OverConstrainedFace, FT_OverConstrainedVolume, FT_EqualNodes,FT_EqualEdges,FT_EqualFaces,FT_EqualVolumes ]: # At this point the Threshold is unnecessary if aThreshold == FT_LogicalNOT: aCriterion.UnaryOp = self.EnumToLong(FT_LogicalNOT) elif aThreshold in [FT_LogicalAND, FT_LogicalOR]: aCriterion.BinaryOp = aThreshold else: # Check Threshold try: aThreshold = float(aThreshold) aCriterion.Threshold = aThreshold except: raise TypeError, "The Threshold should be a number." return None if Threshold == FT_LogicalNOT or UnaryOp == FT_LogicalNOT: aCriterion.UnaryOp = self.EnumToLong(FT_LogicalNOT) if Threshold in [FT_LogicalAND, FT_LogicalOR]: aCriterion.BinaryOp = self.EnumToLong(Threshold) if UnaryOp in [FT_LogicalAND, FT_LogicalOR]: aCriterion.BinaryOp = self.EnumToLong(UnaryOp) if BinaryOp in [FT_LogicalAND, FT_LogicalOR]: aCriterion.BinaryOp = self.EnumToLong(BinaryOp) return aCriterion ## Create a filter with the given parameters # @param elementType the type of elements (SMESH.NODE, SMESH.EDGE, SMESH.FACE, SMESH.VOLUME) # @param CritType the type of criterion (SMESH.FT_Taper, SMESH.FT_Area, etc.) # Type SMESH.FunctorType._items in the Python Console to see all values. # Note that the items starting from FT_LessThan are not suitable for CritType. # @param Compare belongs to {SMESH.FT_LessThan, SMESH.FT_MoreThan, SMESH.FT_EqualTo} # @param Threshold the threshold value (range of ids as string, shape, numeric) # @param UnaryOp SMESH.FT_LogicalNOT or SMESH.FT_Undefined # @param Tolerance the tolerance used by SMESH.FT_BelongToGeom, SMESH.FT_BelongToSurface, # SMESH.FT_LyingOnGeom, SMESH.FT_CoplanarFaces and SMESH.FT_EqualNodes criteria # @param mesh the mesh to initialize the filter with # @return SMESH_Filter # # Example of Filters usage # @ingroup l1_controls def GetFilter(self,elementType, CritType=FT_Undefined, Compare=FT_EqualTo, Threshold="", UnaryOp=FT_Undefined, Tolerance=1e-07, mesh=None): aCriterion = self.GetCriterion(elementType, CritType, Compare, Threshold, UnaryOp, FT_Undefined,Tolerance) aFilterMgr = self.CreateFilterManager() aFilter = aFilterMgr.CreateFilter() aCriteria = [] aCriteria.append(aCriterion) aFilter.SetCriteria(aCriteria) if mesh: if isinstance( mesh, Mesh ): aFilter.SetMesh( mesh.GetMesh() ) else : aFilter.SetMesh( mesh ) aFilterMgr.UnRegister() return aFilter ## Create a filter from criteria # @param criteria a list of criteria # @param binOp binary operator used when binary operator of criteria is undefined # @return SMESH_Filter # # Example of Filters usage # @ingroup l1_controls def GetFilterFromCriteria(self,criteria, binOp=SMESH.FT_LogicalAND): for i in range( len( criteria ) - 1 ): if criteria[i].BinaryOp == self.EnumToLong( SMESH.FT_Undefined ): criteria[i].BinaryOp = self.EnumToLong( binOp ) aFilterMgr = self.CreateFilterManager() aFilter = aFilterMgr.CreateFilter() aFilter.SetCriteria(criteria) aFilterMgr.UnRegister() return aFilter ## Create a numerical functor by its type # @param theCriterion functor type - an item of SMESH.FunctorType enumeration. # Type SMESH.FunctorType._items in the Python Console to see all items. # Note that not all items correspond to numerical functors. # @return SMESH_NumericalFunctor # @ingroup l1_controls def GetFunctor(self,theCriterion): if isinstance( theCriterion, SMESH._objref_NumericalFunctor ): return theCriterion aFilterMgr = self.CreateFilterManager() functor = None if theCriterion == FT_AspectRatio: functor = aFilterMgr.CreateAspectRatio() elif theCriterion == FT_AspectRatio3D: functor = aFilterMgr.CreateAspectRatio3D() elif theCriterion == FT_Warping: functor = aFilterMgr.CreateWarping() elif theCriterion == FT_MinimumAngle: functor = aFilterMgr.CreateMinimumAngle() elif theCriterion == FT_Taper: functor = aFilterMgr.CreateTaper() elif theCriterion == FT_Skew: functor = aFilterMgr.CreateSkew() elif theCriterion == FT_Area: functor = aFilterMgr.CreateArea() elif theCriterion == FT_Volume3D: functor = aFilterMgr.CreateVolume3D() elif theCriterion == FT_MaxElementLength2D: functor = aFilterMgr.CreateMaxElementLength2D() elif theCriterion == FT_MaxElementLength3D: functor = aFilterMgr.CreateMaxElementLength3D() elif theCriterion == FT_MultiConnection: functor = aFilterMgr.CreateMultiConnection() elif theCriterion == FT_MultiConnection2D: functor = aFilterMgr.CreateMultiConnection2D() elif theCriterion == FT_Length: functor = aFilterMgr.CreateLength() elif theCriterion == FT_Length2D: functor = aFilterMgr.CreateLength2D() elif theCriterion == FT_Deflection2D: functor = aFilterMgr.CreateDeflection2D() elif theCriterion == FT_NodeConnectivityNumber: functor = aFilterMgr.CreateNodeConnectivityNumber() elif theCriterion == FT_BallDiameter: functor = aFilterMgr.CreateBallDiameter() else: print "Error: given parameter is not numerical functor type." aFilterMgr.UnRegister() return functor ## Create hypothesis # @param theHType mesh hypothesis type (string) # @param theLibName mesh plug-in library name # @return created hypothesis instance def CreateHypothesis(self, theHType, theLibName="libStdMeshersEngine.so"): hyp = SMESH._objref_SMESH_Gen.CreateHypothesis(self, theHType, theLibName ) if isinstance( hyp, SMESH._objref_SMESH_Algo ): return hyp # wrap hypothesis methods #print "HYPOTHESIS", theHType for meth_name in dir( hyp.__class__ ): if not meth_name.startswith("Get") and \ not meth_name in dir ( SMESH._objref_SMESH_Hypothesis ): method = getattr ( hyp.__class__, meth_name ) if callable(method): setattr( hyp, meth_name, hypMethodWrapper( hyp, method )) return hyp ## Get the mesh statistic # @return dictionary "element type" - "count of elements" # @ingroup l1_meshinfo def GetMeshInfo(self, obj): if isinstance( obj, Mesh ): obj = obj.GetMesh() d = {} if hasattr(obj, "GetMeshInfo"): values = obj.GetMeshInfo() for i in range(SMESH.Entity_Last._v): if i < len(values): d[SMESH.EntityType._item(i)]=values[i] pass return d ## Get minimum distance between two objects # # If @a src2 is None, and @a id2 = 0, distance from @a src1 / @a id1 to the origin is computed. # If @a src2 is None, and @a id2 != 0, it is assumed that both @a id1 and @a id2 belong to @a src1. # # @param src1 first source object # @param src2 second source object # @param id1 node/element id from the first source # @param id2 node/element id from the second (or first) source # @param isElem1 @c True if @a id1 is element id, @c False if it is node id # @param isElem2 @c True if @a id2 is element id, @c False if it is node id # @return minimum distance value # @sa GetMinDistance() # @ingroup l1_measurements def MinDistance(self, src1, src2=None, id1=0, id2=0, isElem1=False, isElem2=False): result = self.GetMinDistance(src1, src2, id1, id2, isElem1, isElem2) if result is None: result = 0.0 else: result = result.value return result ## Get measure structure specifying minimum distance data between two objects # # If @a src2 is None, and @a id2 = 0, distance from @a src1 / @a id1 to the origin is computed. # If @a src2 is None, and @a id2 != 0, it is assumed that both @a id1 and @a id2 belong to @a src1. # # @param src1 first source object # @param src2 second source object # @param id1 node/element id from the first source # @param id2 node/element id from the second (or first) source # @param isElem1 @c True if @a id1 is element id, @c False if it is node id # @param isElem2 @c True if @a id2 is element id, @c False if it is node id # @return Measure structure or None if input data is invalid # @sa MinDistance() # @ingroup l1_measurements def GetMinDistance(self, src1, src2=None, id1=0, id2=0, isElem1=False, isElem2=False): if isinstance(src1, Mesh): src1 = src1.mesh if isinstance(src2, Mesh): src2 = src2.mesh if src2 is None and id2 != 0: src2 = src1 if not hasattr(src1, "_narrow"): return None src1 = src1._narrow(SMESH.SMESH_IDSource) if not src1: return None unRegister = genObjUnRegister() if id1 != 0: m = src1.GetMesh() e = m.GetMeshEditor() if isElem1: src1 = e.MakeIDSource([id1], SMESH.FACE) else: src1 = e.MakeIDSource([id1], SMESH.NODE) unRegister.set( src1 ) pass if hasattr(src2, "_narrow"): src2 = src2._narrow(SMESH.SMESH_IDSource) if src2 and id2 != 0: m = src2.GetMesh() e = m.GetMeshEditor() if isElem2: src2 = e.MakeIDSource([id2], SMESH.FACE) else: src2 = e.MakeIDSource([id2], SMESH.NODE) unRegister.set( src2 ) pass pass aMeasurements = self.CreateMeasurements() unRegister.set( aMeasurements ) result = aMeasurements.MinDistance(src1, src2) return result ## Get bounding box of the specified object(s) # @param objects single source object or list of source objects # @return tuple of six values (minX, minY, minZ, maxX, maxY, maxZ) # @sa GetBoundingBox() # @ingroup l1_measurements def BoundingBox(self, objects): result = self.GetBoundingBox(objects) if result is None: result = (0.0,)*6 else: result = (result.minX, result.minY, result.minZ, result.maxX, result.maxY, result.maxZ) return result ## Get measure structure specifying bounding box data of the specified object(s) # @param objects single source object or list of source objects # @return Measure structure # @sa BoundingBox() # @ingroup l1_measurements def GetBoundingBox(self, objects): if isinstance(objects, tuple): objects = list(objects) if not isinstance(objects, list): objects = [objects] srclist = [] for o in objects: if isinstance(o, Mesh): srclist.append(o.mesh) elif hasattr(o, "_narrow"): src = o._narrow(SMESH.SMESH_IDSource) if src: srclist.append(src) pass pass aMeasurements = self.CreateMeasurements() result = aMeasurements.BoundingBox(srclist) aMeasurements.UnRegister() return result ## Get sum of lengths of all 1D elements in the mesh object. # @param obj mesh, submesh or group # @return sum of lengths of all 1D elements # @ingroup l1_measurements def GetLength(self, obj): if isinstance(obj, Mesh): obj = obj.mesh if isinstance(obj, Mesh_Algorithm): obj = obj.GetSubMesh() aMeasurements = self.CreateMeasurements() value = aMeasurements.Length(obj) aMeasurements.UnRegister() return value ## Get sum of areas of all 2D elements in the mesh object. # @param obj mesh, submesh or group # @return sum of areas of all 2D elements # @ingroup l1_measurements def GetArea(self, obj): if isinstance(obj, Mesh): obj = obj.mesh if isinstance(obj, Mesh_Algorithm): obj = obj.GetSubMesh() aMeasurements = self.CreateMeasurements() value = aMeasurements.Area(obj) aMeasurements.UnRegister() return value ## Get sum of volumes of all 3D elements in the mesh object. # @param obj mesh, submesh or group # @return sum of volumes of all 3D elements # @ingroup l1_measurements def GetVolume(self, obj): if isinstance(obj, Mesh): obj = obj.mesh if isinstance(obj, Mesh_Algorithm): obj = obj.GetSubMesh() aMeasurements = self.CreateMeasurements() value = aMeasurements.Volume(obj) aMeasurements.UnRegister() return value ## Get gravity center of all nodes of the mesh object. # @param obj mesh, submesh or group # @return three components of the gravity center: x,y,z # @ingroup l1_measurements def GetGravityCenter(self, obj): if isinstance(obj, Mesh): obj = obj.mesh if isinstance(obj, Mesh_Algorithm): obj = obj.GetSubMesh() aMeasurements = self.CreateMeasurements() pointStruct = aMeasurements.GravityCenter(obj) aMeasurements.UnRegister() return pointStruct.x, pointStruct.y, pointStruct.z pass # end of class smeshBuilder import omniORB #Registering the new proxy for SMESH_Gen omniORB.registerObjref(SMESH._objref_SMESH_Gen._NP_RepositoryId, smeshBuilder) ## Create a new smeshBuilder instance.The smeshBuilder class provides the Python # interface to create or load meshes. # # Typical use is: # \code # import salome # salome.salome_init() # from salome.smesh import smeshBuilder # smesh = smeshBuilder.New(salome.myStudy) # \endcode # @param study SALOME study, generally obtained by salome.myStudy. # @param instance CORBA proxy of SMESH Engine. If None, the default Engine is used. # @param instanceGeom CORBA proxy of GEOM Engine. If None, the default Engine is used. # @return smeshBuilder instance def New( study, instance=None, instanceGeom=None): """ Create a new smeshBuilder instance.The smeshBuilder class provides the Python interface to create or load meshes. Typical use is: import salome salome.salome_init() from salome.smesh import smeshBuilder smesh = smeshBuilder.New(salome.myStudy) Parameters: study SALOME study, generally obtained by salome.myStudy. instance CORBA proxy of SMESH Engine. If None, the default Engine is used. instanceGeom CORBA proxy of GEOM Engine. If None, the default Engine is used. Returns: smeshBuilder instance """ global engine global smeshInst global doLcc engine = instance if engine is None: doLcc = True smeshInst = smeshBuilder() assert isinstance(smeshInst,smeshBuilder), "Smesh engine class is %s but should be smeshBuilder.smeshBuilder. Import salome.smesh.smeshBuilder before creating the instance."%smeshInst.__class__ smeshInst.init_smesh(study, instanceGeom) return smeshInst # Public class: Mesh # ================== ## This class allows defining and managing a mesh. # It has a set of methods to build a mesh on the given geometry, including the definition of sub-meshes. # It also has methods to define groups of mesh elements, to modify a mesh (by addition of # new nodes and elements and by changing the existing entities), to get information # about a mesh and to export a mesh in different formats. class Mesh: __metaclass__ = MeshMeta geom = 0 mesh = 0 editor = 0 ## Constructor # # Create a mesh on the shape \a obj (or an empty mesh if \a obj is equal to 0) and # sets the GUI name of this mesh to \a name. # @param smeshpyD an instance of smeshBuilder class # @param geompyD an instance of geomBuilder class # @param obj Shape to be meshed or SMESH_Mesh object # @param name Study name of the mesh # @ingroup l2_construct def __init__(self, smeshpyD, geompyD, obj=0, name=0): self.smeshpyD=smeshpyD self.geompyD=geompyD if obj is None: obj = 0 objHasName = False if obj != 0: if isinstance(obj, geomBuilder.GEOM._objref_GEOM_Object): self.geom = obj objHasName = True # publish geom of mesh (issue 0021122) if not self.geom.GetStudyEntry() and smeshpyD.GetCurrentStudy(): objHasName = False studyID = smeshpyD.GetCurrentStudy()._get_StudyId() if studyID != geompyD.myStudyId: geompyD.init_geom( smeshpyD.GetCurrentStudy()) pass if name: geo_name = name + " shape" else: geo_name = "%s_%s to mesh"%(self.geom.GetShapeType(), id(self.geom)%100) geompyD.addToStudy( self.geom, geo_name ) self.SetMesh( self.smeshpyD.CreateMesh(self.geom) ) elif isinstance(obj, SMESH._objref_SMESH_Mesh): self.SetMesh(obj) else: self.SetMesh( self.smeshpyD.CreateEmptyMesh() ) if name: self.smeshpyD.SetName(self.mesh, name) elif objHasName: self.smeshpyD.SetName(self.mesh, GetName(obj)) # + " mesh" if not self.geom: self.geom = self.mesh.GetShapeToMesh() self.editor = self.mesh.GetMeshEditor() self.functors = [None] * SMESH.FT_Undefined._v # set self to algoCreator's for attrName in dir(self): attr = getattr( self, attrName ) if isinstance( attr, algoCreator ): setattr( self, attrName, attr.copy( self )) pass pass pass ## Destructor. Clean-up resources def __del__(self): if self.mesh: #self.mesh.UnRegister() pass pass ## Initialize the Mesh object from an instance of SMESH_Mesh interface # @param theMesh a SMESH_Mesh object # @ingroup l2_construct def SetMesh(self, theMesh): # do not call Register() as this prevents mesh servant deletion at closing study #if self.mesh: self.mesh.UnRegister() self.mesh = theMesh if self.mesh: #self.mesh.Register() self.geom = self.mesh.GetShapeToMesh() pass ## Return the mesh, that is an instance of SMESH_Mesh interface # @return a SMESH_Mesh object # @ingroup l2_construct def GetMesh(self): return self.mesh ## Get the name of the mesh # @return the name of the mesh as a string # @ingroup l2_construct def GetName(self): name = GetName(self.GetMesh()) return name ## Set a name to the mesh # @param name a new name of the mesh # @ingroup l2_construct def SetName(self, name): self.smeshpyD.SetName(self.GetMesh(), name) ## Get a sub-mesh object associated to a \a geom geometrical object. # @param geom a geometrical object (shape) # @param name a name for the sub-mesh in the Object Browser # @return an object of type SMESH.SMESH_subMesh, representing a part of mesh, # which lies on the given shape # # The sub-mesh object gives access to the IDs of nodes and elements. # The sub-mesh object has the following methods: # - SMESH.SMESH_subMesh.GetNumberOfElements() # - SMESH.SMESH_subMesh.GetNumberOfNodes( all ) # - SMESH.SMESH_subMesh.GetElementsId() # - SMESH.SMESH_subMesh.GetElementsByType( ElementType ) # - SMESH.SMESH_subMesh.GetNodesId() # - SMESH.SMESH_subMesh.GetSubShape() # - SMESH.SMESH_subMesh.GetFather() # - SMESH.SMESH_subMesh.GetId() # @note A sub-mesh is implicitly created when a sub-shape is specified at # creating an algorithm, for example: algo1D = mesh.Segment(geom=Edge_1) # creates a sub-mesh on @c Edge_1 and assign Wire Discretization algorithm to it. # The created sub-mesh can be retrieved from the algorithm: # submesh = algo1D.GetSubMesh() # @ingroup l2_submeshes def GetSubMesh(self, geom, name): AssureGeomPublished( self, geom, name ) submesh = self.mesh.GetSubMesh( geom, name ) return submesh ## Return the shape associated to the mesh # @return a GEOM_Object # @ingroup l2_construct def GetShape(self): return self.geom ## Associate the given shape to the mesh (entails the recreation of the mesh) # @param geom the shape to be meshed (GEOM_Object) # @ingroup l2_construct def SetShape(self, geom): self.mesh = self.smeshpyD.CreateMesh(geom) ## Load mesh from the study after opening the study def Load(self): self.mesh.Load() ## Return true if the hypotheses are defined well # @param theSubObject a sub-shape of a mesh shape # @return True or False # @ingroup l2_construct def IsReadyToCompute(self, theSubObject): return self.smeshpyD.IsReadyToCompute(self.mesh, theSubObject) ## Return errors of hypotheses definition. # The list of errors is empty if everything is OK. # @param theSubObject a sub-shape of a mesh shape # @return a list of errors # @ingroup l2_construct def GetAlgoState(self, theSubObject): return self.smeshpyD.GetAlgoState(self.mesh, theSubObject) ## Return a geometrical object on which the given element was built. # The returned geometrical object, if not nil, is either found in the # study or published by this method with the given name # @param theElementID the id of the mesh element # @param theGeomName the user-defined name of the geometrical object # @return GEOM::GEOM_Object instance # @ingroup l1_meshinfo def GetGeometryByMeshElement(self, theElementID, theGeomName): return self.smeshpyD.GetGeometryByMeshElement( self.mesh, theElementID, theGeomName ) ## Return the mesh dimension depending on the dimension of the underlying shape # or, if the mesh is not based on any shape, basing on deimension of elements # @return mesh dimension as an integer value [0,3] # @ingroup l1_meshinfo def MeshDimension(self): if self.mesh.HasShapeToMesh(): shells = self.geompyD.SubShapeAllIDs( self.geom, self.geompyD.ShapeType["SOLID"] ) if len( shells ) > 0 : return 3 elif self.geompyD.NumberOfFaces( self.geom ) > 0 : return 2 elif self.geompyD.NumberOfEdges( self.geom ) > 0 : return 1 else: return 0; else: if self.NbVolumes() > 0: return 3 if self.NbFaces() > 0: return 2 if self.NbEdges() > 0: return 1 return 0 ## Evaluate size of prospective mesh on a shape # @return a list where i-th element is a number of elements of i-th SMESH.EntityType # To know predicted number of e.g. edges, inquire it this way # Evaluate()[ EnumToLong( Entity_Edge )] # @ingroup l2_construct def Evaluate(self, geom=0): if geom == 0 or not isinstance(geom, geomBuilder.GEOM._objref_GEOM_Object): if self.geom == 0: geom = self.mesh.GetShapeToMesh() else: geom = self.geom return self.smeshpyD.Evaluate(self.mesh, geom) ## Compute the mesh and return the status of the computation # @param geom geomtrical shape on which mesh data should be computed # @param discardModifs if True and the mesh has been edited since # a last total re-compute and that may prevent successful partial re-compute, # then the mesh is cleaned before Compute() # @param refresh if @c True, Object browser is automatically updated (when running in GUI) # @return True or False # @ingroup l2_construct def Compute(self, geom=0, discardModifs=False, refresh=False): if geom == 0 or not isinstance(geom, geomBuilder.GEOM._objref_GEOM_Object): if self.geom == 0: geom = self.mesh.GetShapeToMesh() else: geom = self.geom ok = False try: if discardModifs and self.mesh.HasModificationsToDiscard(): # issue 0020693 self.mesh.Clear() ok = self.smeshpyD.Compute(self.mesh, geom) except SALOME.SALOME_Exception, ex: print "Mesh computation failed, exception caught:" print " ", ex.details.text except: import traceback print "Mesh computation failed, exception caught:" traceback.print_exc() if True:#not ok: allReasons = "" # Treat compute errors computeErrors = self.smeshpyD.GetComputeErrors( self.mesh, geom ) shapeText = "" for err in computeErrors: if self.mesh.HasShapeToMesh(): shapeText = " on %s" % self.GetSubShapeName( err.subShapeID ) errText = "" stdErrors = ["OK", #COMPERR_OK "Invalid input mesh", #COMPERR_BAD_INPUT_MESH "std::exception", #COMPERR_STD_EXCEPTION "OCC exception", #COMPERR_OCC_EXCEPTION "..", #COMPERR_SLM_EXCEPTION "Unknown exception", #COMPERR_EXCEPTION "Memory allocation problem", #COMPERR_MEMORY_PB "Algorithm failed", #COMPERR_ALGO_FAILED "Unexpected geometry", #COMPERR_BAD_SHAPE "Warning", #COMPERR_WARNING "Computation cancelled",#COMPERR_CANCELED "No mesh on sub-shape"] #COMPERR_NO_MESH_ON_SHAPE if err.code > 0: if err.code < len(stdErrors): errText = stdErrors[err.code] else: errText = "code %s" % -err.code if errText: errText += ". " errText += err.comment if allReasons: allReasons += "\n" if ok: allReasons += '- "%s"%s - %s' %(err.algoName, shapeText, errText) else: allReasons += '- "%s" failed%s. Error: %s' %(err.algoName, shapeText, errText) pass # Treat hyp errors errors = self.smeshpyD.GetAlgoState( self.mesh, geom ) for err in errors: if err.isGlobalAlgo: glob = "global" else: glob = "local" pass dim = err.algoDim name = err.algoName if len(name) == 0: reason = '%s %sD algorithm is missing' % (glob, dim) elif err.state == HYP_MISSING: reason = ('%s %sD algorithm "%s" misses %sD hypothesis' % (glob, dim, name, dim)) elif err.state == HYP_NOTCONFORM: reason = 'Global "Not Conform mesh allowed" hypothesis is missing' elif err.state == HYP_BAD_PARAMETER: reason = ('Hypothesis of %s %sD algorithm "%s" has a bad parameter value' % ( glob, dim, name )) elif err.state == HYP_BAD_GEOMETRY: reason = ('%s %sD algorithm "%s" is assigned to mismatching' 'geometry' % ( glob, dim, name )) elif err.state == HYP_HIDDEN_ALGO: reason = ('%s %sD algorithm "%s" is ignored due to presence of a %s ' 'algorithm of upper dimension generating %sD mesh' % ( glob, dim, name, glob, dim )) else: reason = ("For unknown reason. " "Developer, revise Mesh.Compute() implementation in smeshBuilder.py!") pass if allReasons: allReasons += "\n" allReasons += "- " + reason pass if not ok or allReasons != "": msg = '"' + GetName(self.mesh) + '"' if ok: msg += " has been computed with warnings" else: msg += " has not been computed" if allReasons != "": msg += ":" else: msg += "." print msg print allReasons pass if salome.sg.hasDesktop() and self.mesh.GetStudyId() >= 0: if not isinstance( refresh, list): # not a call from subMesh.Compute() smeshgui = salome.ImportComponentGUI("SMESH") smeshgui.Init(self.mesh.GetStudyId()) smeshgui.SetMeshIcon( salome.ObjectToID( self.mesh ), ok, (self.NbNodes()==0) ) if refresh: salome.sg.updateObjBrowser(True) return ok ## Return a list of error messages (SMESH.ComputeError) of the last Compute() # @ingroup l2_construct def GetComputeErrors(self, shape=0 ): if shape == 0: shape = self.mesh.GetShapeToMesh() return self.smeshpyD.GetComputeErrors( self.mesh, shape ) ## Return a name of a sub-shape by its ID # @param subShapeID a unique ID of a sub-shape # @return a string describing the sub-shape; possible variants: # - "Face_12" (published sub-shape) # - FACE #3 (not published sub-shape) # - sub-shape #3 (invalid sub-shape ID) # - #3 (error in this function) # @ingroup l1_auxiliary def GetSubShapeName(self, subShapeID ): if not self.mesh.HasShapeToMesh(): return "" try: shapeText = "" mainIOR = salome.orb.object_to_string( self.GetShape() ) for sname in salome.myStudyManager.GetOpenStudies(): s = salome.myStudyManager.GetStudyByName(sname) if not s: continue mainSO = s.FindObjectIOR(mainIOR) if not mainSO: continue if subShapeID == 1: shapeText = '"%s"' % mainSO.GetName() subIt = s.NewChildIterator(mainSO) while subIt.More(): subSO = subIt.Value() subIt.Next() obj = subSO.GetObject() if not obj: continue go = obj._narrow( geomBuilder.GEOM._objref_GEOM_Object ) if not go: continue try: ids = self.geompyD.GetSubShapeID( self.GetShape(), go ) except: continue if ids == subShapeID: shapeText = '"%s"' % subSO.GetName() break if not shapeText: shape = self.geompyD.GetSubShape( self.GetShape(), [subShapeID]) if shape: shapeText = '%s #%s' % (shape.GetShapeType(), subShapeID) else: shapeText = 'sub-shape #%s' % (subShapeID) except: shapeText = "#%s" % (subShapeID) return shapeText ## Return a list of sub-shapes meshing of which failed, grouped into GEOM groups by # error of an algorithm # @param publish if @c True, the returned groups will be published in the study # @return a list of GEOM groups each named after a failed algorithm # @ingroup l2_construct def GetFailedShapes(self, publish=False): algo2shapes = {} computeErrors = self.smeshpyD.GetComputeErrors( self.mesh, self.GetShape() ) for err in computeErrors: shape = self.geompyD.GetSubShape( self.GetShape(), [err.subShapeID]) if not shape: continue if err.algoName in algo2shapes: algo2shapes[ err.algoName ].append( shape ) else: algo2shapes[ err.algoName ] = [ shape ] pass groups = [] for algoName, shapes in algo2shapes.items(): while shapes: groupType = self.smeshpyD.EnumToLong( shapes[0].GetShapeType() ) otherTypeShapes = [] sameTypeShapes = [] group = self.geompyD.CreateGroup( self.geom, groupType ) for shape in shapes: if shape.GetShapeType() == shapes[0].GetShapeType(): sameTypeShapes.append( shape ) else: otherTypeShapes.append( shape ) self.geompyD.UnionList( group, sameTypeShapes ) if otherTypeShapes: group.SetName( "%s %s" % ( algoName, shapes[0].GetShapeType() )) else: group.SetName( algoName ) groups.append( group ) shapes = otherTypeShapes pass if publish: for group in groups: self.geompyD.addToStudyInFather( self.geom, group, group.GetName() ) return groups ## Return sub-mesh objects list in meshing order # @return list of lists of sub-meshes # @ingroup l2_construct def GetMeshOrder(self): return self.mesh.GetMeshOrder() ## Set order in which concurrent sub-meshes should be meshed # @param submeshes list of lists of sub-meshes # @ingroup l2_construct def SetMeshOrder(self, submeshes): return self.mesh.SetMeshOrder(submeshes) ## Remove all nodes and elements generated on geometry. Imported elements remain. # @param refresh if @c True, Object browser is automatically updated (when running in GUI) # @ingroup l2_construct def Clear(self, refresh=False): self.mesh.Clear() if ( salome.sg.hasDesktop() and salome.myStudyManager.GetStudyByID( self.mesh.GetStudyId() ) ): smeshgui = salome.ImportComponentGUI("SMESH") smeshgui.Init(self.mesh.GetStudyId()) smeshgui.SetMeshIcon( salome.ObjectToID( self.mesh ), False, True ) if refresh: salome.sg.updateObjBrowser(True) ## Remove all nodes and elements of indicated shape # @param refresh if @c True, Object browser is automatically updated (when running in GUI) # @param geomId the ID of a sub-shape to remove elements on # @ingroup l2_submeshes def ClearSubMesh(self, geomId, refresh=False): self.mesh.ClearSubMesh(geomId) if salome.sg.hasDesktop(): smeshgui = salome.ImportComponentGUI("SMESH") smeshgui.Init(self.mesh.GetStudyId()) smeshgui.SetMeshIcon( salome.ObjectToID( self.mesh ), False, True ) if refresh: salome.sg.updateObjBrowser(True) ## Compute a tetrahedral mesh using AutomaticLength + MEFISTO + Tetrahedron # @param fineness [0.0,1.0] defines mesh fineness # @return True or False # @ingroup l3_algos_basic def AutomaticTetrahedralization(self, fineness=0): dim = self.MeshDimension() # assign hypotheses self.RemoveGlobalHypotheses() self.Segment().AutomaticLength(fineness) if dim > 1 : self.Triangle().LengthFromEdges() pass if dim > 2 : self.Tetrahedron() pass return self.Compute() ## Compute an hexahedral mesh using AutomaticLength + Quadrangle + Hexahedron # @param fineness [0.0, 1.0] defines mesh fineness # @return True or False # @ingroup l3_algos_basic def AutomaticHexahedralization(self, fineness=0): dim = self.MeshDimension() # assign the hypotheses self.RemoveGlobalHypotheses() self.Segment().AutomaticLength(fineness) if dim > 1 : self.Quadrangle() pass if dim > 2 : self.Hexahedron() pass return self.Compute() ## Assign a hypothesis # @param hyp a hypothesis to assign # @param geom a subhape of mesh geometry # @return SMESH.Hypothesis_Status # @ingroup l2_editing def AddHypothesis(self, hyp, geom=0): if isinstance( hyp, geomBuilder.GEOM._objref_GEOM_Object ): hyp, geom = geom, hyp if isinstance( hyp, Mesh_Algorithm ): hyp = hyp.GetAlgorithm() pass if not geom: geom = self.geom if not geom: geom = self.mesh.GetShapeToMesh() pass isApplicable = True if self.mesh.HasShapeToMesh(): hyp_type = hyp.GetName() lib_name = hyp.GetLibName() # checkAll = ( not geom.IsSame( self.mesh.GetShapeToMesh() )) # if checkAll and geom: # checkAll = geom.GetType() == 37 checkAll = False isApplicable = self.smeshpyD.IsApplicable(hyp_type, lib_name, geom, checkAll) if isApplicable: AssureGeomPublished( self, geom, "shape for %s" % hyp.GetName()) status = self.mesh.AddHypothesis(geom, hyp) else: status = HYP_BAD_GEOMETRY,"" hyp_name = GetName( hyp ) geom_name = "" if geom: geom_name = geom.GetName() isAlgo = hyp._narrow( SMESH_Algo ) TreatHypoStatus( status, hyp_name, geom_name, isAlgo, self ) return status ## Return True if an algorithm of hypothesis is assigned to a given shape # @param hyp a hypothesis to check # @param geom a subhape of mesh geometry # @return True of False # @ingroup l2_editing def IsUsedHypothesis(self, hyp, geom): if not hyp: # or not geom return False if isinstance( hyp, Mesh_Algorithm ): hyp = hyp.GetAlgorithm() pass hyps = self.GetHypothesisList(geom) for h in hyps: if h.GetId() == hyp.GetId(): return True return False ## Unassign a hypothesis # @param hyp a hypothesis to unassign # @param geom a sub-shape of mesh geometry # @return SMESH.Hypothesis_Status # @ingroup l2_editing def RemoveHypothesis(self, hyp, geom=0): if not hyp: return None if isinstance( hyp, Mesh_Algorithm ): hyp = hyp.GetAlgorithm() pass shape = geom if not shape: shape = self.geom pass if self.IsUsedHypothesis( hyp, shape ): return self.mesh.RemoveHypothesis( shape, hyp ) hypName = GetName( hyp ) geoName = GetName( shape ) print "WARNING: RemoveHypothesis() failed as '%s' is not assigned to '%s' shape" % ( hypName, geoName ) return None ## Get the list of hypotheses added on a geometry # @param geom a sub-shape of mesh geometry # @return the sequence of SMESH_Hypothesis # @ingroup l2_editing def GetHypothesisList(self, geom): return self.mesh.GetHypothesisList( geom ) ## Remove all global hypotheses # @ingroup l2_editing def RemoveGlobalHypotheses(self): current_hyps = self.mesh.GetHypothesisList( self.geom ) for hyp in current_hyps: self.mesh.RemoveHypothesis( self.geom, hyp ) pass pass ## Export the mesh in a file in MED format ## allowing to overwrite the file if it exists or add the exported data to its contents # @param f is the file name # @param auto_groups boolean parameter for creating/not creating # the groups Group_On_All_Nodes, Group_On_All_Faces, ... ; # the typical use is auto_groups=False. # @param version MED format version # - MED_V2_1 is obsolete. # - MED_V2_2 means current version (kept for compatibility reasons) # - MED_LATEST means current version. # - MED_MINOR_x where x from 0 to 9 indicates the minor version of MED # to use for writing MED files, for backward compatibility : # for instance, with SALOME 8.4 use MED 3.2 (minor=2) instead of 3.3, # to allow the file to be read with SALOME 8.3. # @param overwrite boolean parameter for overwriting/not overwriting the file # @param meshPart a part of mesh (group, sub-mesh) to export instead of the mesh # @param autoDimension if @c True (default), a space dimension of a MED mesh can be either # - 1D if all mesh nodes lie on OX coordinate axis, or # - 2D if all mesh nodes lie on XOY coordinate plane, or # - 3D in the rest cases.
# If @a autoDimension is @c False, the space dimension is always 3. # @param fields list of GEOM fields defined on the shape to mesh. # @param geomAssocFields each character of this string means a need to export a # corresponding field; correspondence between fields and characters is following: # - 'v' stands for "_vertices _" field; # - 'e' stands for "_edges _" field; # - 'f' stands for "_faces _" field; # - 's' stands for "_solids _" field. # @ingroup l2_impexp def ExportMED(self, f, auto_groups=0, version=MED_LATEST, overwrite=1, meshPart=None, autoDimension=True, fields=[], geomAssocFields=''): if meshPart or fields or geomAssocFields: unRegister = genObjUnRegister() if isinstance( meshPart, list ): meshPart = self.GetIDSource( meshPart, SMESH.ALL ) unRegister.set( meshPart ) self.mesh.ExportPartToMED( meshPart, f, auto_groups, version, overwrite, autoDimension, fields, geomAssocFields) else: self.mesh.ExportToMEDX(f, auto_groups, version, overwrite, autoDimension) ## Export the mesh in a file in SAUV format # @param f is the file name # @param auto_groups boolean parameter for creating/not creating # the groups Group_On_All_Nodes, Group_On_All_Faces, ... ; # the typical use is auto_groups=false. # @ingroup l2_impexp def ExportSAUV(self, f, auto_groups=0): self.mesh.ExportSAUV(f, auto_groups) ## Export the mesh in a file in DAT format # @param f the file name # @param meshPart a part of mesh (group, sub-mesh) to export instead of the mesh # @ingroup l2_impexp def ExportDAT(self, f, meshPart=None): if meshPart: unRegister = genObjUnRegister() if isinstance( meshPart, list ): meshPart = self.GetIDSource( meshPart, SMESH.ALL ) unRegister.set( meshPart ) self.mesh.ExportPartToDAT( meshPart, f ) else: self.mesh.ExportDAT(f) ## Export the mesh in a file in UNV format # @param f the file name # @param meshPart a part of mesh (group, sub-mesh) to export instead of the mesh # @ingroup l2_impexp def ExportUNV(self, f, meshPart=None): if meshPart: unRegister = genObjUnRegister() if isinstance( meshPart, list ): meshPart = self.GetIDSource( meshPart, SMESH.ALL ) unRegister.set( meshPart ) self.mesh.ExportPartToUNV( meshPart, f ) else: self.mesh.ExportUNV(f) ## Export the mesh in a file in STL format # @param f the file name # @param ascii defines the file encoding # @param meshPart a part of mesh (group, sub-mesh) to export instead of the mesh # @ingroup l2_impexp def ExportSTL(self, f, ascii=1, meshPart=None): if meshPart: unRegister = genObjUnRegister() if isinstance( meshPart, list ): meshPart = self.GetIDSource( meshPart, SMESH.ALL ) unRegister.set( meshPart ) self.mesh.ExportPartToSTL( meshPart, f, ascii ) else: self.mesh.ExportSTL(f, ascii) ## Export the mesh in a file in CGNS format # @param f is the file name # @param overwrite boolean parameter for overwriting/not overwriting the file # @param meshPart a part of mesh (group, sub-mesh) to export instead of the mesh # @param groupElemsByType if true all elements of same entity type are exported at ones, # else elements are exported in order of their IDs which can cause creation # of multiple cgns sections # @ingroup l2_impexp def ExportCGNS(self, f, overwrite=1, meshPart=None, groupElemsByType=False): unRegister = genObjUnRegister() if isinstance( meshPart, list ): meshPart = self.GetIDSource( meshPart, SMESH.ALL ) unRegister.set( meshPart ) if isinstance( meshPart, Mesh ): meshPart = meshPart.mesh elif not meshPart: meshPart = self.mesh self.mesh.ExportCGNS(meshPart, f, overwrite, groupElemsByType) ## Export the mesh in a file in GMF format. # GMF files must have .mesh extension for the ASCII format and .meshb for # the bynary format. Other extensions are not allowed. # @param f is the file name # @param meshPart a part of mesh (group, sub-mesh) to export instead of the mesh # @ingroup l2_impexp def ExportGMF(self, f, meshPart=None): unRegister = genObjUnRegister() if isinstance( meshPart, list ): meshPart = self.GetIDSource( meshPart, SMESH.ALL ) unRegister.set( meshPart ) if isinstance( meshPart, Mesh ): meshPart = meshPart.mesh elif not meshPart: meshPart = self.mesh self.mesh.ExportGMF(meshPart, f, True) ## Deprecated, used only for compatibility! Please, use ExportMED() method instead. # Export the mesh in a file in MED format # allowing to overwrite the file if it exists or add the exported data to its contents # @param f the file name # @param version MED format version: # - MED_V2_1 is obsolete. # - MED_V2_2 means current version (kept for compatibility reasons) # - MED_LATEST means current version. # - MED_MINOR_x where x from 0 to 9 indicates the minor version of MED # to use for writing MED files, for backward compatibility : # for instance, with SALOME 8.4 use MED 3.2 (minor=2) instead of 3.3, # to allow the file to be read with SALOME 8.3. # @param opt boolean parameter for creating/not creating # the groups Group_On_All_Nodes, Group_On_All_Faces, ... # @param overwrite boolean parameter for overwriting/not overwriting the file # @param autoDimension if @c True (default), a space dimension of a MED mesh can be either # - 1D if all mesh nodes lie on OX coordinate axis, or # - 2D if all mesh nodes lie on XOY coordinate plane, or # - 3D in the rest cases.
# If @a autoDimension is @c False, the space dimension is always 3. # @ingroup l2_impexp def ExportToMED(self, f, version=MED_LATEST, opt=0, overwrite=1, autoDimension=True): self.mesh.ExportToMEDX(f, opt, version, overwrite, autoDimension) # Operations with groups: # ---------------------- ## Create an empty mesh group # @param elementType the type of elements in the group; either of # (SMESH.NODE, SMESH.EDGE, SMESH.FACE, SMESH.VOLUME) # @param name the name of the mesh group # @return SMESH_Group # @ingroup l2_grps_create def CreateEmptyGroup(self, elementType, name): return self.mesh.CreateGroup(elementType, name) ## Create a mesh group based on the geometric object \a grp # and gives a \a name, \n if this parameter is not defined # the name is the same as the geometric group name \n # Note: Works like GroupOnGeom(). # @param grp a geometric group, a vertex, an edge, a face or a solid # @param name the name of the mesh group # @return SMESH_GroupOnGeom # @ingroup l2_grps_create def Group(self, grp, name=""): return self.GroupOnGeom(grp, name) ## Create a mesh group based on the geometrical object \a grp # and gives a \a name, \n if this parameter is not defined # the name is the same as the geometrical group name # @param grp a geometrical group, a vertex, an edge, a face or a solid # @param name the name of the mesh group # @param typ the type of elements in the group; either of # (SMESH.NODE, SMESH.EDGE, SMESH.FACE, SMESH.VOLUME). If not set, it is # automatically detected by the type of the geometry # @return SMESH_GroupOnGeom # @ingroup l2_grps_create def GroupOnGeom(self, grp, name="", typ=None): AssureGeomPublished( self, grp, name ) if name == "": name = grp.GetName() if not typ: typ = self._groupTypeFromShape( grp ) return self.mesh.CreateGroupFromGEOM(typ, name, grp) ## Pivate method to get a type of group on geometry def _groupTypeFromShape( self, shape ): tgeo = str(shape.GetShapeType()) if tgeo == "VERTEX": typ = NODE elif tgeo == "EDGE": typ = EDGE elif tgeo == "FACE" or tgeo == "SHELL": typ = FACE elif tgeo == "SOLID" or tgeo == "COMPSOLID": typ = VOLUME elif tgeo == "COMPOUND": sub = self.geompyD.SubShapeAll( shape, self.geompyD.ShapeType["SHAPE"]) if not sub: raise ValueError,"_groupTypeFromShape(): empty geometric group or compound '%s'" % GetName(shape) return self._groupTypeFromShape( sub[0] ) else: raise ValueError, \ "_groupTypeFromShape(): invalid geometry '%s'" % GetName(shape) return typ ## Create a mesh group with given \a name based on the \a filter which ## is a special type of group dynamically updating it's contents during ## mesh modification # @param typ the type of elements in the group; either of # (SMESH.NODE, SMESH.EDGE, SMESH.FACE, SMESH.VOLUME). # @param name the name of the mesh group # @param filter the filter defining group contents # @return SMESH_GroupOnFilter # @ingroup l2_grps_create def GroupOnFilter(self, typ, name, filter): return self.mesh.CreateGroupFromFilter(typ, name, filter) ## Create a mesh group by the given ids of elements # @param groupName the name of the mesh group # @param elementType the type of elements in the group; either of # (SMESH.NODE, SMESH.EDGE, SMESH.FACE, SMESH.VOLUME). # @param elemIDs either the list of ids, group, sub-mesh, or filter # @return SMESH_Group # @ingroup l2_grps_create def MakeGroupByIds(self, groupName, elementType, elemIDs): group = self.mesh.CreateGroup(elementType, groupName) if isinstance( elemIDs, Mesh ): elemIDs = elemIDs.GetMesh() if hasattr( elemIDs, "GetIDs" ): if hasattr( elemIDs, "SetMesh" ): elemIDs.SetMesh( self.GetMesh() ) group.AddFrom( elemIDs ) else: group.Add(elemIDs) return group ## Create a mesh group by the given conditions # @param groupName the name of the mesh group # @param elementType the type of elements(SMESH.NODE, SMESH.EDGE, SMESH.FACE, SMESH.VOLUME) # @param CritType the type of criterion (SMESH.FT_Taper, SMESH.FT_Area, etc.) # Type SMESH.FunctorType._items in the Python Console to see all values. # Note that the items starting from FT_LessThan are not suitable for CritType. # @param Compare belongs to {SMESH.FT_LessThan, SMESH.FT_MoreThan, SMESH.FT_EqualTo} # @param Threshold the threshold value (range of ids as string, shape, numeric) # @param UnaryOp SMESH.FT_LogicalNOT or SMESH.FT_Undefined # @param Tolerance the tolerance used by SMESH.FT_BelongToGeom, SMESH.FT_BelongToSurface, # SMESH.FT_LyingOnGeom, SMESH.FT_CoplanarFaces criteria # @return SMESH_GroupOnFilter # @ingroup l2_grps_create def MakeGroup(self, groupName, elementType, CritType=FT_Undefined, Compare=FT_EqualTo, Threshold="", UnaryOp=FT_Undefined, Tolerance=1e-07): aCriterion = self.smeshpyD.GetCriterion(elementType, CritType, Compare, Threshold, UnaryOp, FT_Undefined,Tolerance) group = self.MakeGroupByCriterion(groupName, aCriterion) return group ## Create a mesh group by the given criterion # @param groupName the name of the mesh group # @param Criterion the instance of Criterion class # @return SMESH_GroupOnFilter # @ingroup l2_grps_create def MakeGroupByCriterion(self, groupName, Criterion): return self.MakeGroupByCriteria( groupName, [Criterion] ) ## Create a mesh group by the given criteria (list of criteria) # @param groupName the name of the mesh group # @param theCriteria the list of criteria # @param binOp binary operator used when binary operator of criteria is undefined # @return SMESH_GroupOnFilter # @ingroup l2_grps_create def MakeGroupByCriteria(self, groupName, theCriteria, binOp=SMESH.FT_LogicalAND): aFilter = self.smeshpyD.GetFilterFromCriteria( theCriteria, binOp ) group = self.MakeGroupByFilter(groupName, aFilter) return group ## Create a mesh group by the given filter # @param groupName the name of the mesh group # @param theFilter the instance of Filter class # @return SMESH_GroupOnFilter # @ingroup l2_grps_create def MakeGroupByFilter(self, groupName, theFilter): #group = self.CreateEmptyGroup(theFilter.GetElementType(), groupName) #theFilter.SetMesh( self.mesh ) #group.AddFrom( theFilter ) group = self.GroupOnFilter( theFilter.GetElementType(), groupName, theFilter ) return group ## Remove a group # @ingroup l2_grps_delete def RemoveGroup(self, group): self.mesh.RemoveGroup(group) ## Remove a group with its contents # @ingroup l2_grps_delete def RemoveGroupWithContents(self, group): self.mesh.RemoveGroupWithContents(group) ## Get the list of groups existing in the mesh in the order # of creation (starting from the oldest one) # @param elemType type of elements the groups contain; either of # (SMESH.ALL, SMESH.NODE, SMESH.EDGE, SMESH.FACE, SMESH.VOLUME); # by default groups of elements of all types are returned # @return a sequence of SMESH_GroupBase # @ingroup l2_grps_create def GetGroups(self, elemType = SMESH.ALL): groups = self.mesh.GetGroups() if elemType == SMESH.ALL: return groups typedGroups = [] for g in groups: if g.GetType() == elemType: typedGroups.append( g ) pass pass return typedGroups ## Get the number of groups existing in the mesh # @return the quantity of groups as an integer value # @ingroup l2_grps_create def NbGroups(self): return self.mesh.NbGroups() ## Get the list of names of groups existing in the mesh # @return list of strings # @ingroup l2_grps_create def GetGroupNames(self): groups = self.GetGroups() names = [] for group in groups: names.append(group.GetName()) return names ## Find groups by name and type # @param name name of the group of interest # @param elemType type of elements the groups contain; either of # (SMESH.ALL, SMESH.NODE, SMESH.EDGE, SMESH.FACE, SMESH.VOLUME); # by default one group of any type of elements is returned # if elemType == SMESH.ALL then all groups of any type are returned # @return a list of SMESH_GroupBase's # @ingroup l2_grps_create def GetGroupByName(self, name, elemType = None): groups = [] for group in self.GetGroups(): if group.GetName() == name: if elemType is None: return [group] if ( elemType == SMESH.ALL or group.GetType() == elemType ): groups.append( group ) return groups ## Produce a union of two groups. # A new group is created. All mesh elements that are # present in the initial groups are added to the new one # @return an instance of SMESH_Group # @ingroup l2_grps_operon def UnionGroups(self, group1, group2, name): return self.mesh.UnionGroups(group1, group2, name) ## Produce a union list of groups. # New group is created. All mesh elements that are present in # initial groups are added to the new one # @return an instance of SMESH_Group # @ingroup l2_grps_operon def UnionListOfGroups(self, groups, name): return self.mesh.UnionListOfGroups(groups, name) ## Prodice an intersection of two groups. # A new group is created. All mesh elements that are common # for the two initial groups are added to the new one. # @return an instance of SMESH_Group # @ingroup l2_grps_operon def IntersectGroups(self, group1, group2, name): return self.mesh.IntersectGroups(group1, group2, name) ## Produce an intersection of groups. # New group is created. All mesh elements that are present in all # initial groups simultaneously are added to the new one # @return an instance of SMESH_Group # @ingroup l2_grps_operon def IntersectListOfGroups(self, groups, name): return self.mesh.IntersectListOfGroups(groups, name) ## Produce a cut of two groups. # A new group is created. All mesh elements that are present in # the main group but are not present in the tool group are added to the new one # @return an instance of SMESH_Group # @ingroup l2_grps_operon def CutGroups(self, main_group, tool_group, name): return self.mesh.CutGroups(main_group, tool_group, name) ## Produce a cut of groups. # A new group is created. All mesh elements that are present in main groups # but do not present in tool groups are added to the new one # @return an instance of SMESH_Group # @ingroup l2_grps_operon def CutListOfGroups(self, main_groups, tool_groups, name): return self.mesh.CutListOfGroups(main_groups, tool_groups, name) ## # Create a standalone group of entities basing on nodes of other groups. # \param groups - list of reference groups, sub-meshes or filters, of any type. # \param elemType - a type of elements to include to the new group; either of # (SMESH.NODE, SMESH.EDGE, SMESH.FACE, SMESH.VOLUME). # \param name - a name of the new group. # \param nbCommonNodes - a criterion of inclusion of an element to the new group # basing on number of element nodes common with reference \a groups. # Meaning of possible values are: # - SMESH.ALL_NODES - include if all nodes are common, # - SMESH.MAIN - include if all corner nodes are common (meaningful for a quadratic mesh), # - SMESH.AT_LEAST_ONE - include if one or more node is common, # - SMEHS.MAJORITY - include if half of nodes or more are common. # \param underlyingOnly - if \c True (default), an element is included to the # new group provided that it is based on nodes of an element of \a groups; # in this case the reference \a groups are supposed to be of higher dimension # than \a elemType, which can be useful for example to get all faces lying on # volumes of the reference \a groups. # @return an instance of SMESH_Group # @ingroup l2_grps_operon def CreateDimGroup(self, groups, elemType, name, nbCommonNodes = SMESH.ALL_NODES, underlyingOnly = True): if isinstance( groups, SMESH._objref_SMESH_IDSource ): groups = [groups] return self.mesh.CreateDimGroup(groups, elemType, name, nbCommonNodes, underlyingOnly) ## Convert group on geom into standalone group # @ingroup l2_grps_operon def ConvertToStandalone(self, group): return self.mesh.ConvertToStandalone(group) # Get some info about mesh: # ------------------------ ## Return the log of nodes and elements added or removed # since the previous clear of the log. # @param clearAfterGet log is emptied after Get (safe if concurrents access) # @return list of log_block structures: # commandType # number # coords # indexes # @ingroup l1_auxiliary def GetLog(self, clearAfterGet): return self.mesh.GetLog(clearAfterGet) ## Clear the log of nodes and elements added or removed since the previous # clear. Must be used immediately after GetLog if clearAfterGet is false. # @ingroup l1_auxiliary def ClearLog(self): self.mesh.ClearLog() ## Toggle auto color mode on the object. # @param theAutoColor the flag which toggles auto color mode. # # If switched on, a default color of a new group in Create Group dialog is chosen randomly. # @ingroup l1_grouping def SetAutoColor(self, theAutoColor): self.mesh.SetAutoColor(theAutoColor) ## Get flag of object auto color mode. # @return True or False # @ingroup l1_grouping def GetAutoColor(self): return self.mesh.GetAutoColor() ## Get the internal ID # @return integer value, which is the internal Id of the mesh # @ingroup l1_auxiliary def GetId(self): return self.mesh.GetId() ## Get the study Id # @return integer value, which is the study Id of the mesh # @ingroup l1_auxiliary def GetStudyId(self): return self.mesh.GetStudyId() ## Check the group names for duplications. # Consider the maximum group name length stored in MED file. # @return True or False # @ingroup l1_grouping def HasDuplicatedGroupNamesMED(self): return self.mesh.HasDuplicatedGroupNamesMED() ## Obtain the mesh editor tool # @return an instance of SMESH_MeshEditor # @ingroup l1_modifying def GetMeshEditor(self): return self.editor ## Wrap a list of IDs of elements or nodes into SMESH_IDSource which # can be passed as argument to a method accepting mesh, group or sub-mesh # @param ids list of IDs # @param elemType type of elements; this parameter is used to distinguish # IDs of nodes from IDs of elements; by default ids are treated as # IDs of elements; use SMESH.NODE if ids are IDs of nodes. # @return an instance of SMESH_IDSource # @warning call UnRegister() for the returned object as soon as it is no more useful: # idSrc = mesh.GetIDSource( [1,3,5], SMESH.NODE ) # mesh.DoSomething( idSrc ) # idSrc.UnRegister() # @ingroup l1_auxiliary def GetIDSource(self, ids, elemType = SMESH.ALL): if isinstance( ids, int ): ids = [ids] return self.editor.MakeIDSource(ids, elemType) # Get information about mesh contents: # ------------------------------------ ## Get the mesh statistic # @return dictionary type element - count of elements # @ingroup l1_meshinfo def GetMeshInfo(self, obj = None): if not obj: obj = self.mesh return self.smeshpyD.GetMeshInfo(obj) ## Return the number of nodes in the mesh # @return an integer value # @ingroup l1_meshinfo def NbNodes(self): return self.mesh.NbNodes() ## Return the number of elements in the mesh # @return an integer value # @ingroup l1_meshinfo def NbElements(self): return self.mesh.NbElements() ## Return the number of 0d elements in the mesh # @return an integer value # @ingroup l1_meshinfo def Nb0DElements(self): return self.mesh.Nb0DElements() ## Return the number of ball discrete elements in the mesh # @return an integer value # @ingroup l1_meshinfo def NbBalls(self): return self.mesh.NbBalls() ## Return the number of edges in the mesh # @return an integer value # @ingroup l1_meshinfo def NbEdges(self): return self.mesh.NbEdges() ## Return the number of edges with the given order in the mesh # @param elementOrder the order of elements: # SMESH.ORDER_ANY, SMESH.ORDER_LINEAR or SMESH.ORDER_QUADRATIC # @return an integer value # @ingroup l1_meshinfo def NbEdgesOfOrder(self, elementOrder): return self.mesh.NbEdgesOfOrder(elementOrder) ## Return the number of faces in the mesh # @return an integer value # @ingroup l1_meshinfo def NbFaces(self): return self.mesh.NbFaces() ## Return the number of faces with the given order in the mesh # @param elementOrder the order of elements: # SMESH.ORDER_ANY, SMESH.ORDER_LINEAR or SMESH.ORDER_QUADRATIC # @return an integer value # @ingroup l1_meshinfo def NbFacesOfOrder(self, elementOrder): return self.mesh.NbFacesOfOrder(elementOrder) ## Return the number of triangles in the mesh # @return an integer value # @ingroup l1_meshinfo def NbTriangles(self): return self.mesh.NbTriangles() ## Return the number of triangles with the given order in the mesh # @param elementOrder is the order of elements: # SMESH.ORDER_ANY, SMESH.ORDER_LINEAR or SMESH.ORDER_QUADRATIC # @return an integer value # @ingroup l1_meshinfo def NbTrianglesOfOrder(self, elementOrder): return self.mesh.NbTrianglesOfOrder(elementOrder) ## Return the number of biquadratic triangles in the mesh # @return an integer value # @ingroup l1_meshinfo def NbBiQuadTriangles(self): return self.mesh.NbBiQuadTriangles() ## Return the number of quadrangles in the mesh # @return an integer value # @ingroup l1_meshinfo def NbQuadrangles(self): return self.mesh.NbQuadrangles() ## Return the number of quadrangles with the given order in the mesh # @param elementOrder the order of elements: # SMESH.ORDER_ANY, SMESH.ORDER_LINEAR or SMESH.ORDER_QUADRATIC # @return an integer value # @ingroup l1_meshinfo def NbQuadranglesOfOrder(self, elementOrder): return self.mesh.NbQuadranglesOfOrder(elementOrder) ## Return the number of biquadratic quadrangles in the mesh # @return an integer value # @ingroup l1_meshinfo def NbBiQuadQuadrangles(self): return self.mesh.NbBiQuadQuadrangles() ## Return the number of polygons of given order in the mesh # @param elementOrder the order of elements: # SMESH.ORDER_ANY, SMESH.ORDER_LINEAR or SMESH.ORDER_QUADRATIC # @return an integer value # @ingroup l1_meshinfo def NbPolygons(self, elementOrder = SMESH.ORDER_ANY): return self.mesh.NbPolygonsOfOrder(elementOrder) ## Return the number of volumes in the mesh # @return an integer value # @ingroup l1_meshinfo def NbVolumes(self): return self.mesh.NbVolumes() ## Return the number of volumes with the given order in the mesh # @param elementOrder the order of elements: # SMESH.ORDER_ANY, SMESH.ORDER_LINEAR or SMESH.ORDER_QUADRATIC # @return an integer value # @ingroup l1_meshinfo def NbVolumesOfOrder(self, elementOrder): return self.mesh.NbVolumesOfOrder(elementOrder) ## Return the number of tetrahedrons in the mesh # @return an integer value # @ingroup l1_meshinfo def NbTetras(self): return self.mesh.NbTetras() ## Return the number of tetrahedrons with the given order in the mesh # @param elementOrder the order of elements: # SMESH.ORDER_ANY, SMESH.ORDER_LINEAR or SMESH.ORDER_QUADRATIC # @return an integer value # @ingroup l1_meshinfo def NbTetrasOfOrder(self, elementOrder): return self.mesh.NbTetrasOfOrder(elementOrder) ## Return the number of hexahedrons in the mesh # @return an integer value # @ingroup l1_meshinfo def NbHexas(self): return self.mesh.NbHexas() ## Return the number of hexahedrons with the given order in the mesh # @param elementOrder the order of elements: # SMESH.ORDER_ANY, SMESH.ORDER_LINEAR or SMESH.ORDER_QUADRATIC # @return an integer value # @ingroup l1_meshinfo def NbHexasOfOrder(self, elementOrder): return self.mesh.NbHexasOfOrder(elementOrder) ## Return the number of triquadratic hexahedrons in the mesh # @return an integer value # @ingroup l1_meshinfo def NbTriQuadraticHexas(self): return self.mesh.NbTriQuadraticHexas() ## Return the number of pyramids in the mesh # @return an integer value # @ingroup l1_meshinfo def NbPyramids(self): return self.mesh.NbPyramids() ## Return the number of pyramids with the given order in the mesh # @param elementOrder the order of elements: # SMESH.ORDER_ANY, SMESH.ORDER_LINEAR or SMESH.ORDER_QUADRATIC # @return an integer value # @ingroup l1_meshinfo def NbPyramidsOfOrder(self, elementOrder): return self.mesh.NbPyramidsOfOrder(elementOrder) ## Return the number of prisms in the mesh # @return an integer value # @ingroup l1_meshinfo def NbPrisms(self): return self.mesh.NbPrisms() ## Return the number of prisms with the given order in the mesh # @param elementOrder the order of elements: # SMESH.ORDER_ANY, SMESH.ORDER_LINEAR or SMESH.ORDER_QUADRATIC # @return an integer value # @ingroup l1_meshinfo def NbPrismsOfOrder(self, elementOrder): return self.mesh.NbPrismsOfOrder(elementOrder) ## Return the number of hexagonal prisms in the mesh # @return an integer value # @ingroup l1_meshinfo def NbHexagonalPrisms(self): return self.mesh.NbHexagonalPrisms() ## Return the number of polyhedrons in the mesh # @return an integer value # @ingroup l1_meshinfo def NbPolyhedrons(self): return self.mesh.NbPolyhedrons() ## Return the number of submeshes in the mesh # @return an integer value # @ingroup l1_meshinfo def NbSubMesh(self): return self.mesh.NbSubMesh() ## Return the list of mesh elements IDs # @return the list of integer values # @ingroup l1_meshinfo def GetElementsId(self): return self.mesh.GetElementsId() ## Return the list of IDs of mesh elements with the given type # @param elementType the required type of elements, either of # (SMESH.NODE, SMESH.EDGE, SMESH.FACE or SMESH.VOLUME) # @return list of integer values # @ingroup l1_meshinfo def GetElementsByType(self, elementType): return self.mesh.GetElementsByType(elementType) ## Return the list of mesh nodes IDs # @return the list of integer values # @ingroup l1_meshinfo def GetNodesId(self): return self.mesh.GetNodesId() # Get the information about mesh elements: # ------------------------------------ ## Return the type of mesh element # @return the value from SMESH::ElementType enumeration # Type SMESH.ElementType._items in the Python Console to see all possible values. # @ingroup l1_meshinfo def GetElementType(self, id, iselem=True): return self.mesh.GetElementType(id, iselem) ## Return the geometric type of mesh element # @return the value from SMESH::EntityType enumeration # Type SMESH.EntityType._items in the Python Console to see all possible values. # @ingroup l1_meshinfo def GetElementGeomType(self, id): return self.mesh.GetElementGeomType(id) ## Return the shape type of mesh element # @return the value from SMESH::GeometryType enumeration. # Type SMESH.GeometryType._items in the Python Console to see all possible values. # @ingroup l1_meshinfo def GetElementShape(self, id): return self.mesh.GetElementShape(id) ## Return the list of submesh elements IDs # @param Shape a geom object(sub-shape) # Shape must be the sub-shape of a ShapeToMesh() # @return the list of integer values # @ingroup l1_meshinfo def GetSubMeshElementsId(self, Shape): if isinstance( Shape, geomBuilder.GEOM._objref_GEOM_Object): ShapeID = self.geompyD.GetSubShapeID( self.geom, Shape ) else: ShapeID = Shape return self.mesh.GetSubMeshElementsId(ShapeID) ## Return the list of submesh nodes IDs # @param Shape a geom object(sub-shape) # Shape must be the sub-shape of a ShapeToMesh() # @param all If true, gives all nodes of submesh elements, otherwise gives only submesh nodes # @return the list of integer values # @ingroup l1_meshinfo def GetSubMeshNodesId(self, Shape, all): if isinstance( Shape, geomBuilder.GEOM._objref_GEOM_Object): ShapeID = self.geompyD.GetSubShapeID( self.geom, Shape ) else: ShapeID = Shape return self.mesh.GetSubMeshNodesId(ShapeID, all) ## Return type of elements on given shape # @param Shape a geom object(sub-shape) # Shape must be a sub-shape of a ShapeToMesh() # @return element type # @ingroup l1_meshinfo def GetSubMeshElementType(self, Shape): if isinstance( Shape, geomBuilder.GEOM._objref_GEOM_Object): ShapeID = self.geompyD.GetSubShapeID( self.geom, Shape ) else: ShapeID = Shape return self.mesh.GetSubMeshElementType(ShapeID) ## Get the mesh description # @return string value # @ingroup l1_meshinfo def Dump(self): return self.mesh.Dump() # Get the information about nodes and elements of a mesh by its IDs: # ----------------------------------------------------------- ## Get XYZ coordinates of a node # \n If there is no nodes for the given ID - return an empty list # @return a list of double precision values # @ingroup l1_meshinfo def GetNodeXYZ(self, id): return self.mesh.GetNodeXYZ(id) ## Return list of IDs of inverse elements for the given node # \n If there is no node for the given ID - return an empty list # @return a list of integer values # @ingroup l1_meshinfo def GetNodeInverseElements(self, id): return self.mesh.GetNodeInverseElements(id) ## Return the position of a node on the shape # @return SMESH::NodePosition # @ingroup l1_meshinfo def GetNodePosition(self,NodeID): return self.mesh.GetNodePosition(NodeID) ## Return the position of an element on the shape # @return SMESH::ElementPosition # @ingroup l1_meshinfo def GetElementPosition(self,ElemID): return self.mesh.GetElementPosition(ElemID) ## Return the ID of the shape, on which the given node was generated. # @return an integer value > 0 or -1 if there is no node for the given # ID or the node is not assigned to any geometry # @ingroup l1_meshinfo def GetShapeID(self, id): return self.mesh.GetShapeID(id) ## Return the ID of the shape, on which the given element was generated. # @return an integer value > 0 or -1 if there is no element for the given # ID or the element is not assigned to any geometry # @ingroup l1_meshinfo def GetShapeIDForElem(self,id): return self.mesh.GetShapeIDForElem(id) ## Return the number of nodes of the given element # @return an integer value > 0 or -1 if there is no element for the given ID # @ingroup l1_meshinfo def GetElemNbNodes(self, id): return self.mesh.GetElemNbNodes(id) ## Return the node ID the given (zero based) index for the given element # \n If there is no element for the given ID - return -1 # \n If there is no node for the given index - return -2 # @return an integer value # @ingroup l1_meshinfo def GetElemNode(self, id, index): return self.mesh.GetElemNode(id, index) ## Return the IDs of nodes of the given element # @return a list of integer values # @ingroup l1_meshinfo def GetElemNodes(self, id): return self.mesh.GetElemNodes(id) ## Return true if the given node is the medium node in the given quadratic element # @ingroup l1_meshinfo def IsMediumNode(self, elementID, nodeID): return self.mesh.IsMediumNode(elementID, nodeID) ## Return true if the given node is the medium node in one of quadratic elements # @param nodeID ID of the node # @param elementType the type of elements to check a state of the node, either of # (SMESH.ALL, SMESH.NODE, SMESH.EDGE, SMESH.FACE or SMESH.VOLUME) # @ingroup l1_meshinfo def IsMediumNodeOfAnyElem(self, nodeID, elementType = SMESH.ALL ): return self.mesh.IsMediumNodeOfAnyElem(nodeID, elementType) ## Return the number of edges for the given element # @ingroup l1_meshinfo def ElemNbEdges(self, id): return self.mesh.ElemNbEdges(id) ## Return the number of faces for the given element # @ingroup l1_meshinfo def ElemNbFaces(self, id): return self.mesh.ElemNbFaces(id) ## Return nodes of given face (counted from zero) for given volumic element. # @ingroup l1_meshinfo def GetElemFaceNodes(self,elemId, faceIndex): return self.mesh.GetElemFaceNodes(elemId, faceIndex) ## Return three components of normal of given mesh face # (or an empty array in KO case) # @ingroup l1_meshinfo def GetFaceNormal(self, faceId, normalized=False): return self.mesh.GetFaceNormal(faceId,normalized) ## Return an element based on all given nodes. # @ingroup l1_meshinfo def FindElementByNodes(self, nodes): return self.mesh.FindElementByNodes(nodes) ## Return elements including all given nodes. # @ingroup l1_meshinfo def GetElementsByNodes(self, nodes, elemType=SMESH.ALL): return self.mesh.GetElementsByNodes( nodes, elemType ) ## Return true if the given element is a polygon # @ingroup l1_meshinfo def IsPoly(self, id): return self.mesh.IsPoly(id) ## Return true if the given element is quadratic # @ingroup l1_meshinfo def IsQuadratic(self, id): return self.mesh.IsQuadratic(id) ## Return diameter of a ball discrete element or zero in case of an invalid \a id # @ingroup l1_meshinfo def GetBallDiameter(self, id): return self.mesh.GetBallDiameter(id) ## Return XYZ coordinates of the barycenter of the given element # \n If there is no element for the given ID - return an empty list # @return a list of three double values # @ingroup l1_meshinfo def BaryCenter(self, id): return self.mesh.BaryCenter(id) ## Pass mesh elements through the given filter and return IDs of fitting elements # @param theFilter SMESH_Filter # @return a list of ids # @ingroup l1_controls def GetIdsFromFilter(self, theFilter): theFilter.SetMesh( self.mesh ) return theFilter.GetIDs() # Get mesh measurements information: # ------------------------------------ ## Verify whether a 2D mesh element has free edges (edges connected to one face only)\n # Return a list of special structures (borders). # @return a list of SMESH.FreeEdges.Border structure: edge id and ids of two its nodes. # @ingroup l1_measurements def GetFreeBorders(self): aFilterMgr = self.smeshpyD.CreateFilterManager() aPredicate = aFilterMgr.CreateFreeEdges() aPredicate.SetMesh(self.mesh) aBorders = aPredicate.GetBorders() aFilterMgr.UnRegister() return aBorders ## Get minimum distance between two nodes, elements or distance to the origin # @param id1 first node/element id # @param id2 second node/element id (if 0, distance from @a id1 to the origin is computed) # @param isElem1 @c True if @a id1 is element id, @c False if it is node id # @param isElem2 @c True if @a id2 is element id, @c False if it is node id # @return minimum distance value # @sa GetMinDistance() # @ingroup l1_measurements def MinDistance(self, id1, id2=0, isElem1=False, isElem2=False): aMeasure = self.GetMinDistance(id1, id2, isElem1, isElem2) return aMeasure.value ## Get measure structure specifying minimum distance data between two objects # @param id1 first node/element id # @param id2 second node/element id (if 0, distance from @a id1 to the origin is computed) # @param isElem1 @c True if @a id1 is element id, @c False if it is node id # @param isElem2 @c True if @a id2 is element id, @c False if it is node id # @return Measure structure # @sa MinDistance() # @ingroup l1_measurements def GetMinDistance(self, id1, id2=0, isElem1=False, isElem2=False): if isElem1: id1 = self.editor.MakeIDSource([id1], SMESH.FACE) else: id1 = self.editor.MakeIDSource([id1], SMESH.NODE) if id2 != 0: if isElem2: id2 = self.editor.MakeIDSource([id2], SMESH.FACE) else: id2 = self.editor.MakeIDSource([id2], SMESH.NODE) pass else: id2 = None aMeasurements = self.smeshpyD.CreateMeasurements() aMeasure = aMeasurements.MinDistance(id1, id2) genObjUnRegister([aMeasurements,id1, id2]) return aMeasure ## Get bounding box of the specified object(s) # @param objects single source object or list of source objects or list of nodes/elements IDs # @param isElem if @a objects is a list of IDs, @c True value in this parameters specifies that @a objects are elements, # @c False specifies that @a objects are nodes # @return tuple of six values (minX, minY, minZ, maxX, maxY, maxZ) # @sa GetBoundingBox() # @ingroup l1_measurements def BoundingBox(self, objects=None, isElem=False): result = self.GetBoundingBox(objects, isElem) if result is None: result = (0.0,)*6 else: result = (result.minX, result.minY, result.minZ, result.maxX, result.maxY, result.maxZ) return result ## Get measure structure specifying bounding box data of the specified object(s) # @param IDs single source object or list of source objects or list of nodes/elements IDs # @param isElem if @a IDs is a list of IDs, @c True value in this parameters specifies that @a objects are elements, # @c False specifies that @a objects are nodes # @return Measure structure # @sa BoundingBox() # @ingroup l1_measurements def GetBoundingBox(self, IDs=None, isElem=False): if IDs is None: IDs = [self.mesh] elif isinstance(IDs, tuple): IDs = list(IDs) if not isinstance(IDs, list): IDs = [IDs] if len(IDs) > 0 and isinstance(IDs[0], int): IDs = [IDs] srclist = [] unRegister = genObjUnRegister() for o in IDs: if isinstance(o, Mesh): srclist.append(o.mesh) elif hasattr(o, "_narrow"): src = o._narrow(SMESH.SMESH_IDSource) if src: srclist.append(src) pass elif isinstance(o, list): if isElem: srclist.append(self.editor.MakeIDSource(o, SMESH.FACE)) else: srclist.append(self.editor.MakeIDSource(o, SMESH.NODE)) unRegister.set( srclist[-1] ) pass pass aMeasurements = self.smeshpyD.CreateMeasurements() unRegister.set( aMeasurements ) aMeasure = aMeasurements.BoundingBox(srclist) return aMeasure # Mesh edition (SMESH_MeshEditor functionality): # --------------------------------------------- ## Remove the elements from the mesh by ids # @param IDsOfElements is a list of ids of elements to remove # @return True or False # @ingroup l2_modif_del def RemoveElements(self, IDsOfElements): return self.editor.RemoveElements(IDsOfElements) ## Remove nodes from mesh by ids # @param IDsOfNodes is a list of ids of nodes to remove # @return True or False # @ingroup l2_modif_del def RemoveNodes(self, IDsOfNodes): return self.editor.RemoveNodes(IDsOfNodes) ## Remove all orphan (free) nodes from mesh # @return number of the removed nodes # @ingroup l2_modif_del def RemoveOrphanNodes(self): return self.editor.RemoveOrphanNodes() ## Add a node to the mesh by coordinates # @return Id of the new node # @ingroup l2_modif_add def AddNode(self, x, y, z): x,y,z,Parameters,hasVars = ParseParameters(x,y,z) if hasVars: self.mesh.SetParameters(Parameters) return self.editor.AddNode( x, y, z) ## Create a 0D element on a node with given number. # @param IDOfNode the ID of node for creation of the element. # @param DuplicateElements to add one more 0D element to a node or not # @return the Id of the new 0D element # @ingroup l2_modif_add def Add0DElement( self, IDOfNode, DuplicateElements=True ): return self.editor.Add0DElement( IDOfNode, DuplicateElements ) ## Create 0D elements on all nodes of the given elements except those # nodes on which a 0D element already exists. # @param theObject an object on whose nodes 0D elements will be created. # It can be mesh, sub-mesh, group, list of element IDs or a holder # of nodes IDs created by calling mesh.GetIDSource( nodes, SMESH.NODE ) # @param theGroupName optional name of a group to add 0D elements created # and/or found on nodes of \a theObject. # @param DuplicateElements to add one more 0D element to a node or not # @return an object (a new group or a temporary SMESH_IDSource) holding # IDs of new and/or found 0D elements. IDs of 0D elements # can be retrieved from the returned object by calling GetIDs() # @ingroup l2_modif_add def Add0DElementsToAllNodes(self, theObject, theGroupName="", DuplicateElements=False): unRegister = genObjUnRegister() if isinstance( theObject, Mesh ): theObject = theObject.GetMesh() elif isinstance( theObject, list ): theObject = self.GetIDSource( theObject, SMESH.ALL ) unRegister.set( theObject ) return self.editor.Create0DElementsOnAllNodes( theObject, theGroupName, DuplicateElements ) ## Create a ball element on a node with given ID. # @param IDOfNode the ID of node for creation of the element. # @param diameter the bal diameter. # @return the Id of the new ball element # @ingroup l2_modif_add def AddBall(self, IDOfNode, diameter): return self.editor.AddBall( IDOfNode, diameter ) ## Create a linear or quadratic edge (this is determined # by the number of given nodes). # @param IDsOfNodes the list of node IDs for creation of the element. # The order of nodes in this list should correspond to the description # of MED. \n This description is located by the following link: # http://www.code-aster.org/outils/med/html/modele_de_donnees.html#3. # @return the Id of the new edge # @ingroup l2_modif_add def AddEdge(self, IDsOfNodes): return self.editor.AddEdge(IDsOfNodes) ## Create a linear or quadratic face (this is determined # by the number of given nodes). # @param IDsOfNodes the list of node IDs for creation of the element. # The order of nodes in this list should correspond to the description # of MED. \n This description is located by the following link: # http://www.code-aster.org/outils/med/html/modele_de_donnees.html#3. # @return the Id of the new face # @ingroup l2_modif_add def AddFace(self, IDsOfNodes): return self.editor.AddFace(IDsOfNodes) ## Add a polygonal face to the mesh by the list of node IDs # @param IdsOfNodes the list of node IDs for creation of the element. # @return the Id of the new face # @ingroup l2_modif_add def AddPolygonalFace(self, IdsOfNodes): return self.editor.AddPolygonalFace(IdsOfNodes) ## Add a quadratic polygonal face to the mesh by the list of node IDs # @param IdsOfNodes the list of node IDs for creation of the element; # corner nodes follow first. # @return the Id of the new face # @ingroup l2_modif_add def AddQuadPolygonalFace(self, IdsOfNodes): return self.editor.AddQuadPolygonalFace(IdsOfNodes) ## Create both simple and quadratic volume (this is determined # by the number of given nodes). # @param IDsOfNodes the list of node IDs for creation of the element. # The order of nodes in this list should correspond to the description # of MED. \n This description is located by the following link: # http://www.code-aster.org/outils/med/html/modele_de_donnees.html#3. # @return the Id of the new volumic element # @ingroup l2_modif_add def AddVolume(self, IDsOfNodes): return self.editor.AddVolume(IDsOfNodes) ## Create a volume of many faces, giving nodes for each face. # @param IdsOfNodes the list of node IDs for volume creation face by face. # @param Quantities the list of integer values, Quantities[i] # gives the quantity of nodes in face number i. # @return the Id of the new volumic element # @ingroup l2_modif_add def AddPolyhedralVolume (self, IdsOfNodes, Quantities): return self.editor.AddPolyhedralVolume(IdsOfNodes, Quantities) ## Create a volume of many faces, giving the IDs of the existing faces. # @param IdsOfFaces the list of face IDs for volume creation. # # Note: The created volume will refer only to the nodes # of the given faces, not to the faces themselves. # @return the Id of the new volumic element # @ingroup l2_modif_add def AddPolyhedralVolumeByFaces (self, IdsOfFaces): return self.editor.AddPolyhedralVolumeByFaces(IdsOfFaces) ## @brief Binds a node to a vertex # @param NodeID a node ID # @param Vertex a vertex or vertex ID # @return True if succeed else raises an exception # @ingroup l2_modif_add def SetNodeOnVertex(self, NodeID, Vertex): if ( isinstance( Vertex, geomBuilder.GEOM._objref_GEOM_Object)): VertexID = self.geompyD.GetSubShapeID( self.geom, Vertex ) else: VertexID = Vertex try: self.editor.SetNodeOnVertex(NodeID, VertexID) except SALOME.SALOME_Exception, inst: raise ValueError, inst.details.text return True ## @brief Stores the node position on an edge # @param NodeID a node ID # @param Edge an edge or edge ID # @param paramOnEdge a parameter on the edge where the node is located # @return True if succeed else raises an exception # @ingroup l2_modif_add def SetNodeOnEdge(self, NodeID, Edge, paramOnEdge): if ( isinstance( Edge, geomBuilder.GEOM._objref_GEOM_Object)): EdgeID = self.geompyD.GetSubShapeID( self.geom, Edge ) else: EdgeID = Edge try: self.editor.SetNodeOnEdge(NodeID, EdgeID, paramOnEdge) except SALOME.SALOME_Exception, inst: raise ValueError, inst.details.text return True ## @brief Stores node position on a face # @param NodeID a node ID # @param Face a face or face ID # @param u U parameter on the face where the node is located # @param v V parameter on the face where the node is located # @return True if succeed else raises an exception # @ingroup l2_modif_add def SetNodeOnFace(self, NodeID, Face, u, v): if ( isinstance( Face, geomBuilder.GEOM._objref_GEOM_Object)): FaceID = self.geompyD.GetSubShapeID( self.geom, Face ) else: FaceID = Face try: self.editor.SetNodeOnFace(NodeID, FaceID, u, v) except SALOME.SALOME_Exception, inst: raise ValueError, inst.details.text return True ## @brief Binds a node to a solid # @param NodeID a node ID # @param Solid a solid or solid ID # @return True if succeed else raises an exception # @ingroup l2_modif_add def SetNodeInVolume(self, NodeID, Solid): if ( isinstance( Solid, geomBuilder.GEOM._objref_GEOM_Object)): SolidID = self.geompyD.GetSubShapeID( self.geom, Solid ) else: SolidID = Solid try: self.editor.SetNodeInVolume(NodeID, SolidID) except SALOME.SALOME_Exception, inst: raise ValueError, inst.details.text return True ## @brief Bind an element to a shape # @param ElementID an element ID # @param Shape a shape or shape ID # @return True if succeed else raises an exception # @ingroup l2_modif_add def SetMeshElementOnShape(self, ElementID, Shape): if ( isinstance( Shape, geomBuilder.GEOM._objref_GEOM_Object)): ShapeID = self.geompyD.GetSubShapeID( self.geom, Shape ) else: ShapeID = Shape try: self.editor.SetMeshElementOnShape(ElementID, ShapeID) except SALOME.SALOME_Exception, inst: raise ValueError, inst.details.text return True ## Move the node with the given id # @param NodeID the id of the node # @param x a new X coordinate # @param y a new Y coordinate # @param z a new Z coordinate # @return True if succeed else False # @ingroup l2_modif_edit def MoveNode(self, NodeID, x, y, z): x,y,z,Parameters,hasVars = ParseParameters(x,y,z) if hasVars: self.mesh.SetParameters(Parameters) return self.editor.MoveNode(NodeID, x, y, z) ## Find the node closest to a point and moves it to a point location # @param x the X coordinate of a point # @param y the Y coordinate of a point # @param z the Z coordinate of a point # @param NodeID if specified (>0), the node with this ID is moved, # otherwise, the node closest to point (@a x,@a y,@a z) is moved # @return the ID of a node # @ingroup l2_modif_edit def MoveClosestNodeToPoint(self, x, y, z, NodeID): x,y,z,Parameters,hasVars = ParseParameters(x,y,z) if hasVars: self.mesh.SetParameters(Parameters) return self.editor.MoveClosestNodeToPoint(x, y, z, NodeID) ## Find the node closest to a point # @param x the X coordinate of a point # @param y the Y coordinate of a point # @param z the Z coordinate of a point # @return the ID of a node # @ingroup l1_meshinfo def FindNodeClosestTo(self, x, y, z): #preview = self.mesh.GetMeshEditPreviewer() #return preview.MoveClosestNodeToPoint(x, y, z, -1) return self.editor.FindNodeClosestTo(x, y, z) ## Find the elements where a point lays IN or ON # @param x the X coordinate of a point # @param y the Y coordinate of a point # @param z the Z coordinate of a point # @param elementType type of elements to find; either of # (SMESH.NODE, SMESH.EDGE, SMESH.FACE, SMESH.VOLUME); SMESH.ALL type # means elements of any type excluding nodes, discrete and 0D elements. # @param meshPart a part of mesh (group, sub-mesh) to search within # @return list of IDs of found elements # @ingroup l1_meshinfo def FindElementsByPoint(self, x, y, z, elementType = SMESH.ALL, meshPart=None): if meshPart: return self.editor.FindAmongElementsByPoint( meshPart, x, y, z, elementType ); else: return self.editor.FindElementsByPoint(x, y, z, elementType) ## Return point state in a closed 2D mesh in terms of TopAbs_State enumeration: # 0-IN, 1-OUT, 2-ON, 3-UNKNOWN # UNKNOWN state means that either mesh is wrong or the analysis fails. # @ingroup l1_meshinfo def GetPointState(self, x, y, z): return self.editor.GetPointState(x, y, z) ## Check if a 2D mesh is manifold # @ingroup l1_controls def IsManifold(self): return self.editor.IsManifold() ## Check if orientation of 2D elements is coherent # @ingroup l1_controls def IsCoherentOrientation2D(self): return self.editor.IsCoherentOrientation2D() ## Find the node closest to a point and moves it to a point location # @param x the X coordinate of a point # @param y the Y coordinate of a point # @param z the Z coordinate of a point # @return the ID of a moved node # @ingroup l2_modif_edit def MeshToPassThroughAPoint(self, x, y, z): return self.editor.MoveClosestNodeToPoint(x, y, z, -1) ## Replace two neighbour triangles sharing Node1-Node2 link # with the triangles built on the same 4 nodes but having other common link. # @param NodeID1 the ID of the first node # @param NodeID2 the ID of the second node # @return false if proper faces were not found # @ingroup l2_modif_cutquadr def InverseDiag(self, NodeID1, NodeID2): return self.editor.InverseDiag(NodeID1, NodeID2) ## Replace two neighbour triangles sharing Node1-Node2 link # with a quadrangle built on the same 4 nodes. # @param NodeID1 the ID of the first node # @param NodeID2 the ID of the second node # @return false if proper faces were not found # @ingroup l2_modif_unitetri def DeleteDiag(self, NodeID1, NodeID2): return self.editor.DeleteDiag(NodeID1, NodeID2) ## Reorient elements by ids # @param IDsOfElements if undefined reorients all mesh elements # @return True if succeed else False # @ingroup l2_modif_changori def Reorient(self, IDsOfElements=None): if IDsOfElements == None: IDsOfElements = self.GetElementsId() return self.editor.Reorient(IDsOfElements) ## Reorient all elements of the object # @param theObject mesh, submesh or group # @return True if succeed else False # @ingroup l2_modif_changori def ReorientObject(self, theObject): if ( isinstance( theObject, Mesh )): theObject = theObject.GetMesh() return self.editor.ReorientObject(theObject) ## Reorient faces contained in \a the2DObject. # @param the2DObject is a mesh, sub-mesh, group or list of IDs of 2D elements # @param theDirection is a desired direction of normal of \a theFace. # It can be either a GEOM vector or a list of coordinates [x,y,z]. # @param theFaceOrPoint defines a face of \a the2DObject whose normal will be # compared with theDirection. It can be either ID of face or a point # by which the face will be found. The point can be given as either # a GEOM vertex or a list of point coordinates. # @return number of reoriented faces # @ingroup l2_modif_changori def Reorient2D(self, the2DObject, theDirection, theFaceOrPoint ): unRegister = genObjUnRegister() # check the2DObject if isinstance( the2DObject, Mesh ): the2DObject = the2DObject.GetMesh() if isinstance( the2DObject, list ): the2DObject = self.GetIDSource( the2DObject, SMESH.FACE ) unRegister.set( the2DObject ) # check theDirection if isinstance( theDirection, geomBuilder.GEOM._objref_GEOM_Object): theDirection = self.smeshpyD.GetDirStruct( theDirection ) if isinstance( theDirection, list ): theDirection = self.smeshpyD.MakeDirStruct( *theDirection ) # prepare theFace and thePoint theFace = theFaceOrPoint thePoint = PointStruct(0,0,0) if isinstance( theFaceOrPoint, geomBuilder.GEOM._objref_GEOM_Object): thePoint = self.smeshpyD.GetPointStruct( theFaceOrPoint ) theFace = -1 if isinstance( theFaceOrPoint, list ): thePoint = PointStruct( *theFaceOrPoint ) theFace = -1 if isinstance( theFaceOrPoint, PointStruct ): thePoint = theFaceOrPoint theFace = -1 return self.editor.Reorient2D( the2DObject, theDirection, theFace, thePoint ) ## Reorient faces according to adjacent volumes. # @param the2DObject is a mesh, sub-mesh, group or list of # either IDs of faces or face groups. # @param the3DObject is a mesh, sub-mesh, group or list of IDs of volumes. # @param theOutsideNormal to orient faces to have their normals # pointing either \a outside or \a inside the adjacent volumes. # @return number of reoriented faces. # @ingroup l2_modif_changori def Reorient2DBy3D(self, the2DObject, the3DObject, theOutsideNormal=True ): unRegister = genObjUnRegister() # check the2DObject if not isinstance( the2DObject, list ): the2DObject = [ the2DObject ] elif the2DObject and isinstance( the2DObject[0], int ): the2DObject = self.GetIDSource( the2DObject, SMESH.FACE ) unRegister.set( the2DObject ) the2DObject = [ the2DObject ] for i,obj2D in enumerate( the2DObject ): if isinstance( obj2D, Mesh ): the2DObject[i] = obj2D.GetMesh() if isinstance( obj2D, list ): the2DObject[i] = self.GetIDSource( obj2D, SMESH.FACE ) unRegister.set( the2DObject[i] ) # check the3DObject if isinstance( the3DObject, Mesh ): the3DObject = the3DObject.GetMesh() if isinstance( the3DObject, list ): the3DObject = self.GetIDSource( the3DObject, SMESH.VOLUME ) unRegister.set( the3DObject ) return self.editor.Reorient2DBy3D( the2DObject, the3DObject, theOutsideNormal ) ## Fuse the neighbouring triangles into quadrangles. # @param IDsOfElements The triangles to be fused. # @param theCriterion a numerical functor, in terms of enum SMESH.FunctorType, used to # applied to possible quadrangles to choose a neighbour to fuse with. # Type SMESH.FunctorType._items in the Python Console to see all items. # Note that not all items correspond to numerical functors. # @param MaxAngle is the maximum angle between element normals at which the fusion # is still performed; theMaxAngle is measured in radians. # Also it could be a name of variable which defines angle in degrees. # @return TRUE in case of success, FALSE otherwise. # @ingroup l2_modif_unitetri def TriToQuad(self, IDsOfElements, theCriterion, MaxAngle): MaxAngle,Parameters,hasVars = ParseAngles(MaxAngle) self.mesh.SetParameters(Parameters) if not IDsOfElements: IDsOfElements = self.GetElementsId() Functor = self.smeshpyD.GetFunctor(theCriterion) return self.editor.TriToQuad(IDsOfElements, Functor, MaxAngle) ## Fuse the neighbouring triangles of the object into quadrangles # @param theObject is mesh, submesh or group # @param theCriterion is a numerical functor, in terms of enum SMESH.FunctorType, # applied to possible quadrangles to choose a neighbour to fuse with. # Type SMESH.FunctorType._items in the Python Console to see all items. # Note that not all items correspond to numerical functors. # @param MaxAngle a max angle between element normals at which the fusion # is still performed; theMaxAngle is measured in radians. # @return TRUE in case of success, FALSE otherwise. # @ingroup l2_modif_unitetri def TriToQuadObject (self, theObject, theCriterion, MaxAngle): MaxAngle,Parameters,hasVars = ParseAngles(MaxAngle) self.mesh.SetParameters(Parameters) if isinstance( theObject, Mesh ): theObject = theObject.GetMesh() Functor = self.smeshpyD.GetFunctor(theCriterion) return self.editor.TriToQuadObject(theObject, Functor, MaxAngle) ## Split quadrangles into triangles. # @param IDsOfElements the faces to be split. # @param theCriterion is a numerical functor, in terms of enum SMESH.FunctorType, used to # choose a diagonal for splitting. If @a theCriterion is None, which is a default # value, then quadrangles will be split by the smallest diagonal. # Type SMESH.FunctorType._items in the Python Console to see all items. # Note that not all items correspond to numerical functors. # @return TRUE in case of success, FALSE otherwise. # @ingroup l2_modif_cutquadr def QuadToTri (self, IDsOfElements, theCriterion = None): if IDsOfElements == []: IDsOfElements = self.GetElementsId() if theCriterion is None: theCriterion = FT_MaxElementLength2D Functor = self.smeshpyD.GetFunctor(theCriterion) return self.editor.QuadToTri(IDsOfElements, Functor) ## Split quadrangles into triangles. # @param theObject the object from which the list of elements is taken, # this is mesh, submesh or group # @param theCriterion is a numerical functor, in terms of enum SMESH.FunctorType, used to # choose a diagonal for splitting. If @a theCriterion is None, which is a default # value, then quadrangles will be split by the smallest diagonal. # Type SMESH.FunctorType._items in the Python Console to see all items. # Note that not all items correspond to numerical functors. # @return TRUE in case of success, FALSE otherwise. # @ingroup l2_modif_cutquadr def QuadToTriObject (self, theObject, theCriterion = None): if ( isinstance( theObject, Mesh )): theObject = theObject.GetMesh() if theCriterion is None: theCriterion = FT_MaxElementLength2D Functor = self.smeshpyD.GetFunctor(theCriterion) return self.editor.QuadToTriObject(theObject, Functor) ## Split each of given quadrangles into 4 triangles. A node is added at the center of # a quadrangle. # @param theElements the faces to be split. This can be either mesh, sub-mesh, # group or a list of face IDs. By default all quadrangles are split # @ingroup l2_modif_cutquadr def QuadTo4Tri (self, theElements=[]): unRegister = genObjUnRegister() if isinstance( theElements, Mesh ): theElements = theElements.mesh elif not theElements: theElements = self.mesh elif isinstance( theElements, list ): theElements = self.GetIDSource( theElements, SMESH.FACE ) unRegister.set( theElements ) return self.editor.QuadTo4Tri( theElements ) ## Split quadrangles into triangles. # @param IDsOfElements the faces to be split # @param Diag13 is used to choose a diagonal for splitting. # @return TRUE in case of success, FALSE otherwise. # @ingroup l2_modif_cutquadr def SplitQuad (self, IDsOfElements, Diag13): if IDsOfElements == []: IDsOfElements = self.GetElementsId() return self.editor.SplitQuad(IDsOfElements, Diag13) ## Split quadrangles into triangles. # @param theObject the object from which the list of elements is taken, # this is mesh, submesh or group # @param Diag13 is used to choose a diagonal for splitting. # @return TRUE in case of success, FALSE otherwise. # @ingroup l2_modif_cutquadr def SplitQuadObject (self, theObject, Diag13): if ( isinstance( theObject, Mesh )): theObject = theObject.GetMesh() return self.editor.SplitQuadObject(theObject, Diag13) ## Find a better splitting of the given quadrangle. # @param IDOfQuad the ID of the quadrangle to be split. # @param theCriterion is a numerical functor, in terms of enum SMESH.FunctorType, used to # choose a diagonal for splitting. # Type SMESH.FunctorType._items in the Python Console to see all items. # Note that not all items correspond to numerical functors. # @return 1 if 1-3 diagonal is better, 2 if 2-4 # diagonal is better, 0 if error occurs. # @ingroup l2_modif_cutquadr def BestSplit (self, IDOfQuad, theCriterion): return self.editor.BestSplit(IDOfQuad, self.smeshpyD.GetFunctor(theCriterion)) ## Split volumic elements into tetrahedrons # @param elems either a list of elements or a mesh or a group or a submesh or a filter # @param method flags passing splitting method: # smesh.Hex_5Tet, smesh.Hex_6Tet, smesh.Hex_24Tet. # smesh.Hex_5Tet - to split the hexahedron into 5 tetrahedrons, etc. # @ingroup l2_modif_cutquadr def SplitVolumesIntoTetra(self, elems, method=smeshBuilder.Hex_5Tet ): unRegister = genObjUnRegister() if isinstance( elems, Mesh ): elems = elems.GetMesh() if ( isinstance( elems, list )): elems = self.editor.MakeIDSource(elems, SMESH.VOLUME) unRegister.set( elems ) self.editor.SplitVolumesIntoTetra(elems, method) return ## Split bi-quadratic elements into linear ones without creation of additional nodes: # - bi-quadratic triangle will be split into 3 linear quadrangles; # - bi-quadratic quadrangle will be split into 4 linear quadrangles; # - tri-quadratic hexahedron will be split into 8 linear hexahedra. # Quadratic elements of lower dimension adjacent to the split bi-quadratic element # will be split in order to keep the mesh conformal. # @param elems - elements to split: sub-meshes, groups, filters or element IDs; # if None (default), all bi-quadratic elements will be split # @ingroup l2_modif_cutquadr def SplitBiQuadraticIntoLinear(self, elems=None): unRegister = genObjUnRegister() if elems and isinstance( elems, list ) and isinstance( elems[0], int ): elems = self.editor.MakeIDSource(elems, SMESH.ALL) unRegister.set( elems ) if elems is None: elems = [ self.GetMesh() ] if isinstance( elems, Mesh ): elems = [ elems.GetMesh() ] if not isinstance( elems, list ): elems = [elems] self.editor.SplitBiQuadraticIntoLinear( elems ) ## Split hexahedra into prisms # @param elems either a list of elements or a mesh or a group or a submesh or a filter # @param startHexPoint a point used to find a hexahedron for which @a facetNormal # gives a normal vector defining facets to split into triangles. # @a startHexPoint can be either a triple of coordinates or a vertex. # @param facetNormal a normal to a facet to split into triangles of a # hexahedron found by @a startHexPoint. # @a facetNormal can be either a triple of coordinates or an edge. # @param method flags passing splitting method: smesh.Hex_2Prisms, smesh.Hex_4Prisms. # smesh.Hex_2Prisms - to split the hexahedron into 2 prisms, etc. # @param allDomains if @c False, only hexahedra adjacent to one closest # to @a startHexPoint are split, else @a startHexPoint # is used to find the facet to split in all domains present in @a elems. # @ingroup l2_modif_cutquadr def SplitHexahedraIntoPrisms(self, elems, startHexPoint, facetNormal, method=smeshBuilder.Hex_2Prisms, allDomains=False ): # IDSource unRegister = genObjUnRegister() if isinstance( elems, Mesh ): elems = elems.GetMesh() if ( isinstance( elems, list )): elems = self.editor.MakeIDSource(elems, SMESH.VOLUME) unRegister.set( elems ) pass # axis if isinstance( startHexPoint, geomBuilder.GEOM._objref_GEOM_Object): startHexPoint = self.smeshpyD.GetPointStruct( startHexPoint ) elif isinstance( startHexPoint, list ): startHexPoint = SMESH.PointStruct( startHexPoint[0], startHexPoint[1], startHexPoint[2]) if isinstance( facetNormal, geomBuilder.GEOM._objref_GEOM_Object): facetNormal = self.smeshpyD.GetDirStruct( facetNormal ) elif isinstance( facetNormal, list ): facetNormal = self.smeshpyD.MakeDirStruct( facetNormal[0], facetNormal[1], facetNormal[2]) self.mesh.SetParameters( startHexPoint.parameters + facetNormal.PS.parameters ) self.editor.SplitHexahedraIntoPrisms(elems, startHexPoint, facetNormal, method, allDomains) ## Split quadrangle faces near triangular facets of volumes # # @ingroup l2_modif_cutquadr def SplitQuadsNearTriangularFacets(self): faces_array = self.GetElementsByType(SMESH.FACE) for face_id in faces_array: if self.GetElemNbNodes(face_id) == 4: # quadrangle quad_nodes = self.mesh.GetElemNodes(face_id) node1_elems = self.GetNodeInverseElements(quad_nodes[1 -1]) isVolumeFound = False for node1_elem in node1_elems: if not isVolumeFound: if self.GetElementType(node1_elem, True) == SMESH.VOLUME: nb_nodes = self.GetElemNbNodes(node1_elem) if 3 < nb_nodes and nb_nodes < 7: # tetra or penta, or prism volume_elem = node1_elem volume_nodes = self.mesh.GetElemNodes(volume_elem) if volume_nodes.count(quad_nodes[2 -1]) > 0: # 1,2 if volume_nodes.count(quad_nodes[4 -1]) > 0: # 1,2,4 isVolumeFound = True if volume_nodes.count(quad_nodes[3 -1]) == 0: # 1,2,4 & !3 self.SplitQuad([face_id], False) # diagonal 2-4 elif volume_nodes.count(quad_nodes[3 -1]) > 0: # 1,2,3 & !4 isVolumeFound = True self.SplitQuad([face_id], True) # diagonal 1-3 elif volume_nodes.count(quad_nodes[4 -1]) > 0: # 1,4 & !2 if volume_nodes.count(quad_nodes[3 -1]) > 0: # 1,4,3 & !2 isVolumeFound = True self.SplitQuad([face_id], True) # diagonal 1-3 ## @brief Splits hexahedrons into tetrahedrons. # # This operation uses pattern mapping functionality for splitting. # @param theObject the object from which the list of hexahedrons is taken; this is mesh, submesh or group. # @param theNode000,theNode001 within the range [0,7]; gives the orientation of the # pattern relatively each hexahedron: the (0,0,0) key-point of the pattern # will be mapped into theNode000-th node of each volume, the (0,0,1) # key-point will be mapped into theNode001-th node of each volume. # The (0,0,0) key-point of the used pattern corresponds to a non-split corner. # @return TRUE in case of success, FALSE otherwise. # @ingroup l2_modif_cutquadr def SplitHexaToTetras (self, theObject, theNode000, theNode001): # Pattern: 5.---------.6 # /|#* /| # / | #* / | # / | # * / | # / | # /* | # (0,0,1) 4.---------.7 * | # |#* |1 | # *| # | # *.----|---#.2 # | #/ * | / # | /# * | / # | / # * | / # |/ #*|/ # (0,0,0) 0.---------.3 pattern_tetra = "!!! Nb of points: \n 8 \n\ !!! Points: \n\ 0 0 0 !- 0 \n\ 0 1 0 !- 1 \n\ 1 1 0 !- 2 \n\ 1 0 0 !- 3 \n\ 0 0 1 !- 4 \n\ 0 1 1 !- 5 \n\ 1 1 1 !- 6 \n\ 1 0 1 !- 7 \n\ !!! Indices of points of 6 tetras: \n\ 0 3 4 1 \n\ 7 4 3 1 \n\ 4 7 5 1 \n\ 6 2 5 7 \n\ 1 5 2 7 \n\ 2 3 1 7 \n" pattern = self.smeshpyD.GetPattern() isDone = pattern.LoadFromFile(pattern_tetra) if not isDone: print 'Pattern.LoadFromFile :', pattern.GetErrorCode() return isDone pattern.ApplyToHexahedrons(self.mesh, theObject.GetIDs(), theNode000, theNode001) isDone = pattern.MakeMesh(self.mesh, False, False) if not isDone: print 'Pattern.MakeMesh :', pattern.GetErrorCode() # split quafrangle faces near triangular facets of volumes self.SplitQuadsNearTriangularFacets() return isDone ## @brief Split hexahedrons into prisms. # # Uses the pattern mapping functionality for splitting. # @param theObject the object (mesh, submesh or group) from where the list of hexahedrons is taken; # @param theNode000,theNode001 (within the range [0,7]) gives the orientation of the # pattern relatively each hexahedron: keypoint (0,0,0) of the pattern # will be mapped into the theNode000-th node of each volume, keypoint (0,0,1) # will be mapped into the theNode001-th node of each volume. # Edge (0,0,0)-(0,0,1) of used pattern connects two not split corners. # @return TRUE in case of success, FALSE otherwise. # @ingroup l2_modif_cutquadr def SplitHexaToPrisms (self, theObject, theNode000, theNode001): # Pattern: 5.---------.6 # /|# /| # / | # / | # / | # / | # / | # / | # (0,0,1) 4.---------.7 | # | | | | # | 1.----|----.2 # | / * | / # | / * | / # | / * | / # |/ *|/ # (0,0,0) 0.---------.3 pattern_prism = "!!! Nb of points: \n 8 \n\ !!! Points: \n\ 0 0 0 !- 0 \n\ 0 1 0 !- 1 \n\ 1 1 0 !- 2 \n\ 1 0 0 !- 3 \n\ 0 0 1 !- 4 \n\ 0 1 1 !- 5 \n\ 1 1 1 !- 6 \n\ 1 0 1 !- 7 \n\ !!! Indices of points of 2 prisms: \n\ 0 1 3 4 5 7 \n\ 2 3 1 6 7 5 \n" pattern = self.smeshpyD.GetPattern() isDone = pattern.LoadFromFile(pattern_prism) if not isDone: print 'Pattern.LoadFromFile :', pattern.GetErrorCode() return isDone pattern.ApplyToHexahedrons(self.mesh, theObject.GetIDs(), theNode000, theNode001) isDone = pattern.MakeMesh(self.mesh, False, False) if not isDone: print 'Pattern.MakeMesh :', pattern.GetErrorCode() # Split quafrangle faces near triangular facets of volumes self.SplitQuadsNearTriangularFacets() return isDone ## Smooth elements # @param IDsOfElements the list if ids of elements to smooth # @param IDsOfFixedNodes the list of ids of fixed nodes. # Note that nodes built on edges and boundary nodes are always fixed. # @param MaxNbOfIterations the maximum number of iterations # @param MaxAspectRatio varies in range [1.0, inf] # @param Method is either Laplacian (smesh.LAPLACIAN_SMOOTH) # or Centroidal (smesh.CENTROIDAL_SMOOTH) # @return TRUE in case of success, FALSE otherwise. # @ingroup l2_modif_smooth def Smooth(self, IDsOfElements, IDsOfFixedNodes, MaxNbOfIterations, MaxAspectRatio, Method): if IDsOfElements == []: IDsOfElements = self.GetElementsId() MaxNbOfIterations,MaxAspectRatio,Parameters,hasVars = ParseParameters(MaxNbOfIterations,MaxAspectRatio) self.mesh.SetParameters(Parameters) return self.editor.Smooth(IDsOfElements, IDsOfFixedNodes, MaxNbOfIterations, MaxAspectRatio, Method) ## Smooth elements which belong to the given object # @param theObject the object to smooth # @param IDsOfFixedNodes the list of ids of fixed nodes. # Note that nodes built on edges and boundary nodes are always fixed. # @param MaxNbOfIterations the maximum number of iterations # @param MaxAspectRatio varies in range [1.0, inf] # @param Method is either Laplacian (smesh.LAPLACIAN_SMOOTH) # or Centroidal (smesh.CENTROIDAL_SMOOTH) # @return TRUE in case of success, FALSE otherwise. # @ingroup l2_modif_smooth def SmoothObject(self, theObject, IDsOfFixedNodes, MaxNbOfIterations, MaxAspectRatio, Method): if ( isinstance( theObject, Mesh )): theObject = theObject.GetMesh() return self.editor.SmoothObject(theObject, IDsOfFixedNodes, MaxNbOfIterations, MaxAspectRatio, Method) ## Parametrically smooth the given elements # @param IDsOfElements the list if ids of elements to smooth # @param IDsOfFixedNodes the list of ids of fixed nodes. # Note that nodes built on edges and boundary nodes are always fixed. # @param MaxNbOfIterations the maximum number of iterations # @param MaxAspectRatio varies in range [1.0, inf] # @param Method is either Laplacian (smesh.LAPLACIAN_SMOOTH) # or Centroidal (smesh.CENTROIDAL_SMOOTH) # @return TRUE in case of success, FALSE otherwise. # @ingroup l2_modif_smooth def SmoothParametric(self, IDsOfElements, IDsOfFixedNodes, MaxNbOfIterations, MaxAspectRatio, Method): if IDsOfElements == []: IDsOfElements = self.GetElementsId() MaxNbOfIterations,MaxAspectRatio,Parameters,hasVars = ParseParameters(MaxNbOfIterations,MaxAspectRatio) self.mesh.SetParameters(Parameters) return self.editor.SmoothParametric(IDsOfElements, IDsOfFixedNodes, MaxNbOfIterations, MaxAspectRatio, Method) ## Parametrically smooth the elements which belong to the given object # @param theObject the object to smooth # @param IDsOfFixedNodes the list of ids of fixed nodes. # Note that nodes built on edges and boundary nodes are always fixed. # @param MaxNbOfIterations the maximum number of iterations # @param MaxAspectRatio varies in range [1.0, inf] # @param Method is either Laplacian (smesh.LAPLACIAN_SMOOTH) # or Centroidal (smesh.CENTROIDAL_SMOOTH) # @return TRUE in case of success, FALSE otherwise. # @ingroup l2_modif_smooth def SmoothParametricObject(self, theObject, IDsOfFixedNodes, MaxNbOfIterations, MaxAspectRatio, Method): if ( isinstance( theObject, Mesh )): theObject = theObject.GetMesh() return self.editor.SmoothParametricObject(theObject, IDsOfFixedNodes, MaxNbOfIterations, MaxAspectRatio, Method) ## Convert the mesh to quadratic or bi-quadratic, deletes old elements, replacing # them with quadratic with the same id. # @param theForce3d new node creation method: # 0 - the medium node lies at the geometrical entity from which the mesh element is built # 1 - the medium node lies at the middle of the line segments connecting two nodes of a mesh element # @param theSubMesh a group or a sub-mesh to convert; WARNING: in this case the mesh can become not conformal # @param theToBiQuad If True, converts the mesh to bi-quadratic # @return SMESH.ComputeError which can hold a warning # @ingroup l2_modif_tofromqu def ConvertToQuadratic(self, theForce3d=False, theSubMesh=None, theToBiQuad=False): if isinstance( theSubMesh, Mesh ): theSubMesh = theSubMesh.mesh if theToBiQuad: self.editor.ConvertToBiQuadratic(theForce3d,theSubMesh) else: if theSubMesh: self.editor.ConvertToQuadraticObject(theForce3d,theSubMesh) else: self.editor.ConvertToQuadratic(theForce3d) error = self.editor.GetLastError() if error and error.comment: print error.comment return error ## Convert the mesh from quadratic to ordinary, # deletes old quadratic elements, \n replacing # them with ordinary mesh elements with the same id. # @param theSubMesh a group or a sub-mesh to convert; WARNING: in this case the mesh can become not conformal # @ingroup l2_modif_tofromqu def ConvertFromQuadratic(self, theSubMesh=None): if theSubMesh: self.editor.ConvertFromQuadraticObject(theSubMesh) else: return self.editor.ConvertFromQuadratic() ## Create 2D mesh as skin on boundary faces of a 3D mesh # @return TRUE if operation has been completed successfully, FALSE otherwise # @ingroup l2_modif_add def Make2DMeshFrom3D(self): return self.editor.Make2DMeshFrom3D() ## Create missing boundary elements # @param elements - elements whose boundary is to be checked: # mesh, group, sub-mesh or list of elements # if elements is mesh, it must be the mesh whose MakeBoundaryMesh() is called # @param dimension - defines type of boundary elements to create, either of # { SMESH.BND_2DFROM3D, SMESH.BND_1DFROM3D, SMESH.BND_1DFROM2D } # SMESH.BND_1DFROM3D create mesh edges on all borders of free facets of 3D cells # @param groupName - a name of group to store created boundary elements in, # "" means not to create the group # @param meshName - a name of new mesh to store created boundary elements in, # "" means not to create the new mesh # @param toCopyElements - if true, the checked elements will be copied into # the new mesh else only boundary elements will be copied into the new mesh # @param toCopyExistingBondary - if true, not only new but also pre-existing # boundary elements will be copied into the new mesh # @return tuple (mesh, group) where boundary elements were added to # @ingroup l2_modif_add def MakeBoundaryMesh(self, elements, dimension=SMESH.BND_2DFROM3D, groupName="", meshName="", toCopyElements=False, toCopyExistingBondary=False): unRegister = genObjUnRegister() if isinstance( elements, Mesh ): elements = elements.GetMesh() if ( isinstance( elements, list )): elemType = SMESH.ALL if elements: elemType = self.GetElementType( elements[0], iselem=True) elements = self.editor.MakeIDSource(elements, elemType) unRegister.set( elements ) mesh, group = self.editor.MakeBoundaryMesh(elements,dimension,groupName,meshName, toCopyElements,toCopyExistingBondary) if mesh: mesh = self.smeshpyD.Mesh(mesh) return mesh, group ## # @brief Create missing boundary elements around either the whole mesh or # groups of elements # @param dimension - defines type of boundary elements to create, either of # { SMESH.BND_2DFROM3D, SMESH.BND_1DFROM3D, SMESH.BND_1DFROM2D } # @param groupName - a name of group to store all boundary elements in, # "" means not to create the group # @param meshName - a name of a new mesh, which is a copy of the initial # mesh + created boundary elements; "" means not to create the new mesh # @param toCopyAll - if true, the whole initial mesh will be copied into # the new mesh else only boundary elements will be copied into the new mesh # @param groups - groups of elements to make boundary around # @retval tuple( long, mesh, groups ) # long - number of added boundary elements # mesh - the mesh where elements were added to # group - the group of boundary elements or None # # @ingroup l2_modif_add def MakeBoundaryElements(self, dimension=SMESH.BND_2DFROM3D, groupName="", meshName="", toCopyAll=False, groups=[]): nb, mesh, group = self.editor.MakeBoundaryElements(dimension,groupName,meshName, toCopyAll,groups) if mesh: mesh = self.smeshpyD.Mesh(mesh) return nb, mesh, group ## Renumber mesh nodes (Obsolete, does nothing) # @ingroup l2_modif_renumber def RenumberNodes(self): self.editor.RenumberNodes() ## Renumber mesh elements (Obsole, does nothing) # @ingroup l2_modif_renumber def RenumberElements(self): self.editor.RenumberElements() ## Private method converting \a arg into a list of SMESH_IdSource's def _getIdSourceList(self, arg, idType, unRegister): if arg and isinstance( arg, list ): if isinstance( arg[0], int ): arg = self.GetIDSource( arg, idType ) unRegister.set( arg ) elif isinstance( arg[0], Mesh ): arg[0] = arg[0].GetMesh() elif isinstance( arg, Mesh ): arg = arg.GetMesh() if arg and isinstance( arg, SMESH._objref_SMESH_IDSource ): arg = [arg] return arg ## Generate new elements by rotation of the given elements and nodes around the axis # @param nodes - nodes to revolve: a list including ids, groups, sub-meshes or a mesh # @param edges - edges to revolve: a list including ids, groups, sub-meshes or a mesh # @param faces - faces to revolve: a list including ids, groups, sub-meshes or a mesh # @param Axis the axis of rotation: AxisStruct, line (geom object) or [x,y,z,dx,dy,dz] # @param AngleInRadians the angle of Rotation (in radians) or a name of variable # which defines angle in degrees # @param NbOfSteps the number of steps # @param Tolerance tolerance # @param MakeGroups forces the generation of new groups from existing ones # @param TotalAngle gives meaning of AngleInRadians: if True then it is an angular size # of all steps, else - size of each step # @return the list of created groups (SMESH_GroupBase) if MakeGroups=True, empty list otherwise # @ingroup l2_modif_extrurev def RotationSweepObjects(self, nodes, edges, faces, Axis, AngleInRadians, NbOfSteps, Tolerance, MakeGroups=False, TotalAngle=False): unRegister = genObjUnRegister() nodes = self._getIdSourceList( nodes, SMESH.NODE, unRegister ) edges = self._getIdSourceList( edges, SMESH.EDGE, unRegister ) faces = self._getIdSourceList( faces, SMESH.FACE, unRegister ) if isinstance( Axis, geomBuilder.GEOM._objref_GEOM_Object): Axis = self.smeshpyD.GetAxisStruct( Axis ) if isinstance( Axis, list ): Axis = SMESH.AxisStruct( *Axis ) AngleInRadians,AngleParameters,hasVars = ParseAngles(AngleInRadians) NbOfSteps,Tolerance,Parameters,hasVars = ParseParameters(NbOfSteps,Tolerance) Parameters = Axis.parameters + var_separator + AngleParameters + var_separator + Parameters self.mesh.SetParameters(Parameters) if TotalAngle and NbOfSteps: AngleInRadians /= NbOfSteps return self.editor.RotationSweepObjects( nodes, edges, faces, Axis, AngleInRadians, NbOfSteps, Tolerance, MakeGroups) ## Generate new elements by rotation of the elements around the axis # @param IDsOfElements the list of ids of elements to sweep # @param Axis the axis of rotation, AxisStruct or line(geom object) # @param AngleInRadians the angle of Rotation (in radians) or a name of variable which defines angle in degrees # @param NbOfSteps the number of steps # @param Tolerance tolerance # @param MakeGroups forces the generation of new groups from existing ones # @param TotalAngle gives meaning of AngleInRadians: if True then it is an angular size # of all steps, else - size of each step # @return the list of created groups (SMESH_GroupBase) if MakeGroups=True, empty list otherwise # @ingroup l2_modif_extrurev def RotationSweep(self, IDsOfElements, Axis, AngleInRadians, NbOfSteps, Tolerance, MakeGroups=False, TotalAngle=False): return self.RotationSweepObjects([], IDsOfElements, IDsOfElements, Axis, AngleInRadians, NbOfSteps, Tolerance, MakeGroups, TotalAngle) ## Generate new elements by rotation of the elements of object around the axis # @param theObject object which elements should be sweeped. # It can be a mesh, a sub mesh or a group. # @param Axis the axis of rotation, AxisStruct or line(geom object) # @param AngleInRadians the angle of Rotation # @param NbOfSteps number of steps # @param Tolerance tolerance # @param MakeGroups forces the generation of new groups from existing ones # @param TotalAngle gives meaning of AngleInRadians: if True then it is an angular size # of all steps, else - size of each step # @return the list of created groups (SMESH_GroupBase) if MakeGroups=True, empty list otherwise # @ingroup l2_modif_extrurev def RotationSweepObject(self, theObject, Axis, AngleInRadians, NbOfSteps, Tolerance, MakeGroups=False, TotalAngle=False): return self.RotationSweepObjects( [], theObject, theObject, Axis, AngleInRadians, NbOfSteps, Tolerance, MakeGroups, TotalAngle ) ## Generate new elements by rotation of the elements of object around the axis # @param theObject object which elements should be sweeped. # It can be a mesh, a sub mesh or a group. # @param Axis the axis of rotation, AxisStruct or line(geom object) # @param AngleInRadians the angle of Rotation # @param NbOfSteps number of steps # @param Tolerance tolerance # @param MakeGroups forces the generation of new groups from existing ones # @param TotalAngle gives meaning of AngleInRadians: if True then it is an angular size # of all steps, else - size of each step # @return the list of created groups (SMESH_GroupBase) if MakeGroups=True, empty list otherwise # @ingroup l2_modif_extrurev def RotationSweepObject1D(self, theObject, Axis, AngleInRadians, NbOfSteps, Tolerance, MakeGroups=False, TotalAngle=False): return self.RotationSweepObjects([],theObject,[], Axis, AngleInRadians, NbOfSteps, Tolerance, MakeGroups, TotalAngle) ## Generate new elements by rotation of the elements of object around the axis # @param theObject object which elements should be sweeped. # It can be a mesh, a sub mesh or a group. # @param Axis the axis of rotation, AxisStruct or line(geom object) # @param AngleInRadians the angle of Rotation # @param NbOfSteps number of steps # @param Tolerance tolerance # @param MakeGroups forces the generation of new groups from existing ones # @param TotalAngle gives meaning of AngleInRadians: if True then it is an angular size # of all steps, else - size of each step # @return the list of created groups (SMESH_GroupBase) if MakeGroups=True, empty list otherwise # @ingroup l2_modif_extrurev def RotationSweepObject2D(self, theObject, Axis, AngleInRadians, NbOfSteps, Tolerance, MakeGroups=False, TotalAngle=False): return self.RotationSweepObjects([],[],theObject, Axis, AngleInRadians, NbOfSteps, Tolerance, MakeGroups, TotalAngle) ## Generate new elements by extrusion of the given elements and nodes # @param nodes nodes to extrude: a list including ids, groups, sub-meshes or a mesh # @param edges edges to extrude: a list including ids, groups, sub-meshes or a mesh # @param faces faces to extrude: a list including ids, groups, sub-meshes or a mesh # @param StepVector vector or DirStruct or 3 vector components, defining # the direction and value of extrusion for one step (the total extrusion # length will be NbOfSteps * ||StepVector||) # @param NbOfSteps the number of steps # @param MakeGroups forces the generation of new groups from existing ones # @param scaleFactors optional scale factors to apply during extrusion # @param linearVariation if @c True, scaleFactors are spread over all @a scaleFactors, # else scaleFactors[i] is applied to nodes at the i-th extrusion step # @param basePoint optional scaling center; if not provided, a gravity center of # nodes and elements being extruded is used as the scaling center. # It can be either # - a list of tree components of the point or # - a node ID or # - a GEOM point # @return the list of created groups (SMESH_GroupBase) if MakeGroups=True, empty list otherwise # @ingroup l2_modif_extrurev # @ref tui_extrusion example def ExtrusionSweepObjects(self, nodes, edges, faces, StepVector, NbOfSteps, MakeGroups=False, scaleFactors=[], linearVariation=False, basePoint=[] ): unRegister = genObjUnRegister() nodes = self._getIdSourceList( nodes, SMESH.NODE, unRegister ) edges = self._getIdSourceList( edges, SMESH.EDGE, unRegister ) faces = self._getIdSourceList( faces, SMESH.FACE, unRegister ) if isinstance( StepVector, geomBuilder.GEOM._objref_GEOM_Object): StepVector = self.smeshpyD.GetDirStruct(StepVector) if isinstance( StepVector, list ): StepVector = self.smeshpyD.MakeDirStruct(*StepVector) if isinstance( basePoint, int): xyz = self.GetNodeXYZ( basePoint ) if not xyz: raise RuntimeError, "Invalid node ID: %s" % basePoint basePoint = xyz if isinstance( basePoint, geomBuilder.GEOM._objref_GEOM_Object ): basePoint = self.geompyD.PointCoordinates( basePoint ) NbOfSteps,Parameters,hasVars = ParseParameters(NbOfSteps) Parameters = StepVector.PS.parameters + var_separator + Parameters self.mesh.SetParameters(Parameters) return self.editor.ExtrusionSweepObjects( nodes, edges, faces, StepVector, NbOfSteps, scaleFactors, linearVariation, basePoint, MakeGroups) ## Generate new elements by extrusion of the elements with given ids # @param IDsOfElements the list of ids of elements or nodes for extrusion # @param StepVector vector or DirStruct or 3 vector components, defining # the direction and value of extrusion for one step (the total extrusion # length will be NbOfSteps * ||StepVector||) # @param NbOfSteps the number of steps # @param MakeGroups forces the generation of new groups from existing ones # @param IsNodes is True if elements with given ids are nodes # @return the list of created groups (SMESH_GroupBase) if MakeGroups=True, empty list otherwise # @ingroup l2_modif_extrurev # @ref tui_extrusion example def ExtrusionSweep(self, IDsOfElements, StepVector, NbOfSteps, MakeGroups=False, IsNodes = False): n,e,f = [],[],[] if IsNodes: n = IDsOfElements else : e,f, = IDsOfElements,IDsOfElements return self.ExtrusionSweepObjects(n,e,f, StepVector, NbOfSteps, MakeGroups) ## Generate new elements by extrusion along the normal to a discretized surface or wire # @param Elements elements to extrude - a list including ids, groups, sub-meshes or a mesh. # Only faces can be extruded so far. A sub-mesh should be a sub-mesh on geom faces. # @param StepSize length of one extrusion step (the total extrusion # length will be \a NbOfSteps * \a StepSize ). # @param NbOfSteps number of extrusion steps. # @param ByAverageNormal if True each node is translated by \a StepSize # along the average of the normal vectors to the faces sharing the node; # else each node is translated along the same average normal till # intersection with the plane got by translation of the face sharing # the node along its own normal by \a StepSize. # @param UseInputElemsOnly to use only \a Elements when computing extrusion direction # for every node of \a Elements. # @param MakeGroups forces generation of new groups from existing ones. # @param Dim dimension of elements to extrude: 2 - faces or 1 - edges. Extrusion of edges # is not yet implemented. This parameter is used if \a Elements contains # both faces and edges, i.e. \a Elements is a Mesh. # @return the list of created groups (SMESH_GroupBase) if \a MakeGroups=True, # empty list otherwise. # @ingroup l2_modif_extrurev # @ref tui_extrusion example def ExtrusionByNormal(self, Elements, StepSize, NbOfSteps, ByAverageNormal=False, UseInputElemsOnly=True, MakeGroups=False, Dim = 2): unRegister = genObjUnRegister() if isinstance( Elements, Mesh ): Elements = [ Elements.GetMesh() ] if isinstance( Elements, list ): if not Elements: raise RuntimeError, "Elements empty!" if isinstance( Elements[0], int ): Elements = self.GetIDSource( Elements, SMESH.ALL ) unRegister.set( Elements ) if not isinstance( Elements, list ): Elements = [ Elements ] StepSize,NbOfSteps,Parameters,hasVars = ParseParameters(StepSize,NbOfSteps) self.mesh.SetParameters(Parameters) return self.editor.ExtrusionByNormal(Elements, StepSize, NbOfSteps, ByAverageNormal, UseInputElemsOnly, MakeGroups, Dim) ## Generate new elements by extrusion of the elements or nodes which belong to the object # @param theObject the object whose elements or nodes should be processed. # It can be a mesh, a sub-mesh or a group. # @param StepVector vector or DirStruct or 3 vector components, defining # the direction and value of extrusion for one step (the total extrusion # length will be NbOfSteps * ||StepVector||) # @param NbOfSteps the number of steps # @param MakeGroups forces the generation of new groups from existing ones # @param IsNodes is True if elements to extrude are nodes # @return list of created groups (SMESH_GroupBase) if MakeGroups=True, empty list otherwise # @ingroup l2_modif_extrurev # @ref tui_extrusion example def ExtrusionSweepObject(self, theObject, StepVector, NbOfSteps, MakeGroups=False, IsNodes=False): n,e,f = [],[],[] if IsNodes: n = theObject else : e,f, = theObject,theObject return self.ExtrusionSweepObjects(n,e,f, StepVector, NbOfSteps, MakeGroups) ## Generate new elements by extrusion of edges which belong to the object # @param theObject object whose 1D elements should be processed. # It can be a mesh, a sub-mesh or a group. # @param StepVector vector or DirStruct or 3 vector components, defining # the direction and value of extrusion for one step (the total extrusion # length will be NbOfSteps * ||StepVector||) # @param NbOfSteps the number of steps # @param MakeGroups to generate new groups from existing ones # @return list of created groups (SMESH_GroupBase) if MakeGroups=True, empty list otherwise # @ingroup l2_modif_extrurev # @ref tui_extrusion example def ExtrusionSweepObject1D(self, theObject, StepVector, NbOfSteps, MakeGroups=False): return self.ExtrusionSweepObjects([],theObject,[], StepVector, NbOfSteps, MakeGroups) ## Generate new elements by extrusion of faces which belong to the object # @param theObject object whose 2D elements should be processed. # It can be a mesh, a sub-mesh or a group. # @param StepVector vector or DirStruct or 3 vector components, defining # the direction and value of extrusion for one step (the total extrusion # length will be NbOfSteps * ||StepVector||) # @param NbOfSteps the number of steps # @param MakeGroups forces the generation of new groups from existing ones # @return list of created groups (SMESH_GroupBase) if MakeGroups=True, empty list otherwise # @ingroup l2_modif_extrurev # @ref tui_extrusion example def ExtrusionSweepObject2D(self, theObject, StepVector, NbOfSteps, MakeGroups=False): return self.ExtrusionSweepObjects([],[],theObject, StepVector, NbOfSteps, MakeGroups) ## Generate new elements by extrusion of the elements with given ids # @param IDsOfElements is ids of elements # @param StepVector vector or DirStruct or 3 vector components, defining # the direction and value of extrusion for one step (the total extrusion # length will be NbOfSteps * ||StepVector||) # @param NbOfSteps the number of steps # @param ExtrFlags sets flags for extrusion # @param SewTolerance uses for comparing locations of nodes if flag # EXTRUSION_FLAG_SEW is set # @param MakeGroups forces the generation of new groups from existing ones # @return list of created groups (SMESH_GroupBase) if MakeGroups=True, empty list otherwise # @ingroup l2_modif_extrurev def AdvancedExtrusion(self, IDsOfElements, StepVector, NbOfSteps, ExtrFlags, SewTolerance, MakeGroups=False): if isinstance( StepVector, geomBuilder.GEOM._objref_GEOM_Object): StepVector = self.smeshpyD.GetDirStruct(StepVector) if isinstance( StepVector, list ): StepVector = self.smeshpyD.MakeDirStruct(*StepVector) return self.editor.AdvancedExtrusion(IDsOfElements, StepVector, NbOfSteps, ExtrFlags, SewTolerance, MakeGroups) ## Generate new elements by extrusion of the given elements and nodes along the path. # The path of extrusion must be a meshed edge. # @param Nodes nodes to extrude: a list including ids, groups, sub-meshes or a mesh # @param Edges edges to extrude: a list including ids, groups, sub-meshes or a mesh # @param Faces faces to extrude: a list including ids, groups, sub-meshes or a mesh # @param PathMesh 1D mesh or 1D sub-mesh, along which proceeds the extrusion # @param PathShape shape (edge) defines the sub-mesh of PathMesh if PathMesh # contains not only path segments, else it can be None # @param NodeStart the first or the last node on the path. Defines the direction of extrusion # @param HasAngles allows the shape to be rotated around the path # to get the resulting mesh in a helical fashion # @param Angles list of angles # @param LinearVariation forces the computation of rotation angles as linear # variation of the given Angles along path steps # @param HasRefPoint allows using the reference point # @param RefPoint the point around which the shape is rotated (the mass center of the # shape by default). The User can specify any point as the Reference Point. # @param MakeGroups forces the generation of new groups from existing ones # @return list of created groups (SMESH_GroupBase) and SMESH::Extrusion_Error # @ingroup l2_modif_extrurev # @ref tui_extrusion_along_path example def ExtrusionAlongPathObjects(self, Nodes, Edges, Faces, PathMesh, PathShape=None, NodeStart=1, HasAngles=False, Angles=[], LinearVariation=False, HasRefPoint=False, RefPoint=[0,0,0], MakeGroups=False): unRegister = genObjUnRegister() Nodes = self._getIdSourceList( Nodes, SMESH.NODE, unRegister ) Edges = self._getIdSourceList( Edges, SMESH.EDGE, unRegister ) Faces = self._getIdSourceList( Faces, SMESH.FACE, unRegister ) if isinstance( RefPoint, geomBuilder.GEOM._objref_GEOM_Object): RefPoint = self.smeshpyD.GetPointStruct(RefPoint) if isinstance( RefPoint, list ): if not RefPoint: RefPoint = [0,0,0] RefPoint = SMESH.PointStruct( *RefPoint ) if isinstance( PathMesh, Mesh ): PathMesh = PathMesh.GetMesh() Angles,AnglesParameters,hasVars = ParseAngles(Angles) Parameters = AnglesParameters + var_separator + RefPoint.parameters self.mesh.SetParameters(Parameters) return self.editor.ExtrusionAlongPathObjects(Nodes, Edges, Faces, PathMesh, PathShape, NodeStart, HasAngles, Angles, LinearVariation, HasRefPoint, RefPoint, MakeGroups) ## Generate new elements by extrusion of the given elements # The path of extrusion must be a meshed edge. # @param Base mesh or group, or sub-mesh, or list of ids of elements for extrusion # @param Path - 1D mesh or 1D sub-mesh, along which proceeds the extrusion # @param NodeStart the start node from Path. Defines the direction of extrusion # @param HasAngles allows the shape to be rotated around the path # to get the resulting mesh in a helical fashion # @param Angles list of angles in radians # @param LinearVariation forces the computation of rotation angles as linear # variation of the given Angles along path steps # @param HasRefPoint allows using the reference point # @param RefPoint the point around which the elements are rotated (the mass # center of the elements by default). # The User can specify any point as the Reference Point. # RefPoint can be either GEOM Vertex, [x,y,z] or SMESH.PointStruct # @param MakeGroups forces the generation of new groups from existing ones # @param ElemType type of elements for extrusion (if param Base is a mesh) # @return list of created groups (SMESH_GroupBase) and SMESH::Extrusion_Error if MakeGroups=True, # only SMESH::Extrusion_Error otherwise # @ingroup l2_modif_extrurev # @ref tui_extrusion_along_path example def ExtrusionAlongPathX(self, Base, Path, NodeStart, HasAngles=False, Angles=[], LinearVariation=False, HasRefPoint=False, RefPoint=[0,0,0], MakeGroups=False, ElemType=SMESH.FACE): n,e,f = [],[],[] if ElemType == SMESH.NODE: n = Base if ElemType == SMESH.EDGE: e = Base if ElemType == SMESH.FACE: f = Base gr,er = self.ExtrusionAlongPathObjects(n,e,f, Path, None, NodeStart, HasAngles, Angles, LinearVariation, HasRefPoint, RefPoint, MakeGroups) if MakeGroups: return gr,er return er ## Generate new elements by extrusion of the given elements # The path of extrusion must be a meshed edge. # @param IDsOfElements ids of elements # @param PathMesh mesh containing a 1D sub-mesh on the edge, along which proceeds the extrusion # @param PathShape shape(edge) defines the sub-mesh for the path # @param NodeStart the first or the last node on the edge. Defines the direction of extrusion # @param HasAngles allows the shape to be rotated around the path # to get the resulting mesh in a helical fashion # @param Angles list of angles in radians # @param HasRefPoint allows using the reference point # @param RefPoint the point around which the shape is rotated (the mass center of the shape by default). # The User can specify any point as the Reference Point. # @param MakeGroups forces the generation of new groups from existing ones # @param LinearVariation forces the computation of rotation angles as linear # variation of the given Angles along path steps # @return list of created groups (SMESH_GroupBase) and SMESH::Extrusion_Error if MakeGroups=True, # only SMESH::Extrusion_Error otherwise # @ingroup l2_modif_extrurev # @ref tui_extrusion_along_path example def ExtrusionAlongPath(self, IDsOfElements, PathMesh, PathShape, NodeStart, HasAngles=False, Angles=[], HasRefPoint=False, RefPoint=[], MakeGroups=False, LinearVariation=False): n,e,f = [],IDsOfElements,IDsOfElements gr,er = self.ExtrusionAlongPathObjects(n,e,f, PathMesh, PathShape, NodeStart, HasAngles, Angles, LinearVariation, HasRefPoint, RefPoint, MakeGroups) if MakeGroups: return gr,er return er ## Generate new elements by extrusion of the elements which belong to the object # The path of extrusion must be a meshed edge. # @param theObject the object whose elements should be processed. # It can be a mesh, a sub-mesh or a group. # @param PathMesh mesh containing a 1D sub-mesh on the edge, along which the extrusion proceeds # @param PathShape shape(edge) defines the sub-mesh for the path # @param NodeStart the first or the last node on the edge. Defines the direction of extrusion # @param HasAngles allows the shape to be rotated around the path # to get the resulting mesh in a helical fashion # @param Angles list of angles # @param HasRefPoint allows using the reference point # @param RefPoint the point around which the shape is rotated (the mass center of the shape by default). # The User can specify any point as the Reference Point. # @param MakeGroups forces the generation of new groups from existing ones # @param LinearVariation forces the computation of rotation angles as linear # variation of the given Angles along path steps # @return list of created groups (SMESH_GroupBase) and SMESH::Extrusion_Error if MakeGroups=True, # only SMESH::Extrusion_Error otherwise # @ingroup l2_modif_extrurev # @ref tui_extrusion_along_path example def ExtrusionAlongPathObject(self, theObject, PathMesh, PathShape, NodeStart, HasAngles=False, Angles=[], HasRefPoint=False, RefPoint=[], MakeGroups=False, LinearVariation=False): n,e,f = [],theObject,theObject gr,er = self.ExtrusionAlongPathObjects(n,e,f, PathMesh, PathShape, NodeStart, HasAngles, Angles, LinearVariation, HasRefPoint, RefPoint, MakeGroups) if MakeGroups: return gr,er return er ## Generate new elements by extrusion of mesh segments which belong to the object # The path of extrusion must be a meshed edge. # @param theObject the object whose 1D elements should be processed. # It can be a mesh, a sub-mesh or a group. # @param PathMesh mesh containing a 1D sub-mesh on the edge, along which the extrusion proceeds # @param PathShape shape(edge) defines the sub-mesh for the path # @param NodeStart the first or the last node on the edge. Defines the direction of extrusion # @param HasAngles allows the shape to be rotated around the path # to get the resulting mesh in a helical fashion # @param Angles list of angles # @param HasRefPoint allows using the reference point # @param RefPoint the point around which the shape is rotated (the mass center of the shape by default). # The User can specify any point as the Reference Point. # @param MakeGroups forces the generation of new groups from existing ones # @param LinearVariation forces the computation of rotation angles as linear # variation of the given Angles along path steps # @return list of created groups (SMESH_GroupBase) and SMESH::Extrusion_Error if MakeGroups=True, # only SMESH::Extrusion_Error otherwise # @ingroup l2_modif_extrurev # @ref tui_extrusion_along_path example def ExtrusionAlongPathObject1D(self, theObject, PathMesh, PathShape, NodeStart, HasAngles=False, Angles=[], HasRefPoint=False, RefPoint=[], MakeGroups=False, LinearVariation=False): n,e,f = [],theObject,[] gr,er = self.ExtrusionAlongPathObjects(n,e,f, PathMesh, PathShape, NodeStart, HasAngles, Angles, LinearVariation, HasRefPoint, RefPoint, MakeGroups) if MakeGroups: return gr,er return er ## Generate new elements by extrusion of faces which belong to the object # The path of extrusion must be a meshed edge. # @param theObject the object whose 2D elements should be processed. # It can be a mesh, a sub-mesh or a group. # @param PathMesh mesh containing a 1D sub-mesh on the edge, along which the extrusion proceeds # @param PathShape shape(edge) defines the sub-mesh for the path # @param NodeStart the first or the last node on the edge. Defines the direction of extrusion # @param HasAngles allows the shape to be rotated around the path # to get the resulting mesh in a helical fashion # @param Angles list of angles # @param HasRefPoint allows using the reference point # @param RefPoint the point around which the shape is rotated (the mass center of the shape by default). # The User can specify any point as the Reference Point. # @param MakeGroups forces the generation of new groups from existing ones # @param LinearVariation forces the computation of rotation angles as linear # variation of the given Angles along path steps # @return list of created groups (SMESH_GroupBase) and SMESH::Extrusion_Error if MakeGroups=True, # only SMESH::Extrusion_Error otherwise # @ingroup l2_modif_extrurev # @ref tui_extrusion_along_path example def ExtrusionAlongPathObject2D(self, theObject, PathMesh, PathShape, NodeStart, HasAngles=False, Angles=[], HasRefPoint=False, RefPoint=[], MakeGroups=False, LinearVariation=False): n,e,f = [],[],theObject gr,er = self.ExtrusionAlongPathObjects(n,e,f, PathMesh, PathShape, NodeStart, HasAngles, Angles, LinearVariation, HasRefPoint, RefPoint, MakeGroups) if MakeGroups: return gr,er return er ## Create a symmetrical copy of mesh elements # @param IDsOfElements list of elements ids # @param Mirror is AxisStruct or geom object(point, line, plane) # @param theMirrorType smeshBuilder.POINT, smeshBuilder.AXIS or smeshBuilder.PLANE # If the Mirror is a geom object this parameter is unnecessary # @param Copy allows to copy element (Copy is 1) or to replace with its mirroring (Copy is 0) # @param MakeGroups forces the generation of new groups from existing ones (if Copy) # @return list of created groups (SMESH_GroupBase) if MakeGroups=True, empty list otherwise # @ingroup l2_modif_trsf def Mirror(self, IDsOfElements, Mirror, theMirrorType=None, Copy=0, MakeGroups=False): if IDsOfElements == []: IDsOfElements = self.GetElementsId() if ( isinstance( Mirror, geomBuilder.GEOM._objref_GEOM_Object)): Mirror = self.smeshpyD.GetAxisStruct(Mirror) theMirrorType = Mirror._mirrorType else: self.mesh.SetParameters(Mirror.parameters) if Copy and MakeGroups: return self.editor.MirrorMakeGroups(IDsOfElements, Mirror, theMirrorType) self.editor.Mirror(IDsOfElements, Mirror, theMirrorType, Copy) return [] ## Create a new mesh by a symmetrical copy of mesh elements # @param IDsOfElements the list of elements ids # @param Mirror is AxisStruct or geom object (point, line, plane) # @param theMirrorType smeshBuilder.POINT, smeshBuilder.AXIS or smeshBuilder.PLANE # If the Mirror is a geom object this parameter is unnecessary # @param MakeGroups to generate new groups from existing ones # @param NewMeshName a name of the new mesh to create # @return instance of Mesh class # @ingroup l2_modif_trsf def MirrorMakeMesh(self, IDsOfElements, Mirror, theMirrorType=0, MakeGroups=0, NewMeshName=""): if IDsOfElements == []: IDsOfElements = self.GetElementsId() if ( isinstance( Mirror, geomBuilder.GEOM._objref_GEOM_Object)): Mirror = self.smeshpyD.GetAxisStruct(Mirror) theMirrorType = Mirror._mirrorType else: self.mesh.SetParameters(Mirror.parameters) mesh = self.editor.MirrorMakeMesh(IDsOfElements, Mirror, theMirrorType, MakeGroups, NewMeshName) return Mesh(self.smeshpyD,self.geompyD,mesh) ## Create a symmetrical copy of the object # @param theObject mesh, submesh or group # @param Mirror AxisStruct or geom object (point, line, plane) # @param theMirrorType smeshBuilder.POINT, smeshBuilder.AXIS or smeshBuilder.PLANE # If the Mirror is a geom object this parameter is unnecessary # @param Copy allows copying the element (Copy is 1) or replacing it with its mirror (Copy is 0) # @param MakeGroups forces the generation of new groups from existing ones (if Copy) # @return list of created groups (SMESH_GroupBase) if MakeGroups=True, empty list otherwise # @ingroup l2_modif_trsf def MirrorObject (self, theObject, Mirror, theMirrorType=None, Copy=0, MakeGroups=False): if ( isinstance( theObject, Mesh )): theObject = theObject.GetMesh() if ( isinstance( Mirror, geomBuilder.GEOM._objref_GEOM_Object)): Mirror = self.smeshpyD.GetAxisStruct(Mirror) theMirrorType = Mirror._mirrorType else: self.mesh.SetParameters(Mirror.parameters) if Copy and MakeGroups: return self.editor.MirrorObjectMakeGroups(theObject, Mirror, theMirrorType) self.editor.MirrorObject(theObject, Mirror, theMirrorType, Copy) return [] ## Create a new mesh by a symmetrical copy of the object # @param theObject mesh, submesh or group # @param Mirror AxisStruct or geom object (point, line, plane) # @param theMirrorType smeshBuilder.POINT, smeshBuilder.AXIS or smeshBuilder.PLANE # If the Mirror is a geom object this parameter is unnecessary # @param MakeGroups forces the generation of new groups from existing ones # @param NewMeshName the name of the new mesh to create # @return instance of Mesh class # @ingroup l2_modif_trsf def MirrorObjectMakeMesh (self, theObject, Mirror, theMirrorType=0,MakeGroups=0,NewMeshName=""): if ( isinstance( theObject, Mesh )): theObject = theObject.GetMesh() if ( isinstance( Mirror, geomBuilder.GEOM._objref_GEOM_Object)): Mirror = self.smeshpyD.GetAxisStruct(Mirror) theMirrorType = Mirror._mirrorType else: self.mesh.SetParameters(Mirror.parameters) mesh = self.editor.MirrorObjectMakeMesh(theObject, Mirror, theMirrorType, MakeGroups, NewMeshName) return Mesh( self.smeshpyD,self.geompyD,mesh ) ## Translate the elements # @param IDsOfElements list of elements ids # @param Vector the direction of translation (DirStruct or vector or 3 vector components) # @param Copy allows copying the translated elements # @param MakeGroups forces the generation of new groups from existing ones (if Copy) # @return list of created groups (SMESH_GroupBase) if MakeGroups=True, empty list otherwise # @ingroup l2_modif_trsf def Translate(self, IDsOfElements, Vector, Copy, MakeGroups=False): if IDsOfElements == []: IDsOfElements = self.GetElementsId() if ( isinstance( Vector, geomBuilder.GEOM._objref_GEOM_Object)): Vector = self.smeshpyD.GetDirStruct(Vector) if isinstance( Vector, list ): Vector = self.smeshpyD.MakeDirStruct(*Vector) self.mesh.SetParameters(Vector.PS.parameters) if Copy and MakeGroups: return self.editor.TranslateMakeGroups(IDsOfElements, Vector) self.editor.Translate(IDsOfElements, Vector, Copy) return [] ## Create a new mesh of translated elements # @param IDsOfElements list of elements ids # @param Vector the direction of translation (DirStruct or vector or 3 vector components) # @param MakeGroups forces the generation of new groups from existing ones # @param NewMeshName the name of the newly created mesh # @return instance of Mesh class # @ingroup l2_modif_trsf def TranslateMakeMesh(self, IDsOfElements, Vector, MakeGroups=False, NewMeshName=""): if IDsOfElements == []: IDsOfElements = self.GetElementsId() if ( isinstance( Vector, geomBuilder.GEOM._objref_GEOM_Object)): Vector = self.smeshpyD.GetDirStruct(Vector) if isinstance( Vector, list ): Vector = self.smeshpyD.MakeDirStruct(*Vector) self.mesh.SetParameters(Vector.PS.parameters) mesh = self.editor.TranslateMakeMesh(IDsOfElements, Vector, MakeGroups, NewMeshName) return Mesh ( self.smeshpyD, self.geompyD, mesh ) ## Translate the object # @param theObject the object to translate (mesh, submesh, or group) # @param Vector direction of translation (DirStruct or geom vector or 3 vector components) # @param Copy allows copying the translated elements # @param MakeGroups forces the generation of new groups from existing ones (if Copy) # @return list of created groups (SMESH_GroupBase) if MakeGroups=True, empty list otherwise # @ingroup l2_modif_trsf def TranslateObject(self, theObject, Vector, Copy, MakeGroups=False): if ( isinstance( theObject, Mesh )): theObject = theObject.GetMesh() if ( isinstance( Vector, geomBuilder.GEOM._objref_GEOM_Object)): Vector = self.smeshpyD.GetDirStruct(Vector) if isinstance( Vector, list ): Vector = self.smeshpyD.MakeDirStruct(*Vector) self.mesh.SetParameters(Vector.PS.parameters) if Copy and MakeGroups: return self.editor.TranslateObjectMakeGroups(theObject, Vector) self.editor.TranslateObject(theObject, Vector, Copy) return [] ## Create a new mesh from the translated object # @param theObject the object to translate (mesh, submesh, or group) # @param Vector the direction of translation (DirStruct or geom vector or 3 vector components) # @param MakeGroups forces the generation of new groups from existing ones # @param NewMeshName the name of the newly created mesh # @return instance of Mesh class # @ingroup l2_modif_trsf def TranslateObjectMakeMesh(self, theObject, Vector, MakeGroups=False, NewMeshName=""): if isinstance( theObject, Mesh ): theObject = theObject.GetMesh() if isinstance( Vector, geomBuilder.GEOM._objref_GEOM_Object ): Vector = self.smeshpyD.GetDirStruct(Vector) if isinstance( Vector, list ): Vector = self.smeshpyD.MakeDirStruct(*Vector) self.mesh.SetParameters(Vector.PS.parameters) mesh = self.editor.TranslateObjectMakeMesh(theObject, Vector, MakeGroups, NewMeshName) return Mesh( self.smeshpyD, self.geompyD, mesh ) ## Scale the object # @param theObject - the object to translate (mesh, submesh, or group) # @param thePoint - base point for scale (SMESH.PointStruct or list of 3 coordinates) # @param theScaleFact - list of 1-3 scale factors for axises # @param Copy - allows copying the translated elements # @param MakeGroups - forces the generation of new groups from existing # ones (if Copy) # @return list of created groups (SMESH_GroupBase) if MakeGroups=True, # empty list otherwise def Scale(self, theObject, thePoint, theScaleFact, Copy, MakeGroups=False): unRegister = genObjUnRegister() if ( isinstance( theObject, Mesh )): theObject = theObject.GetMesh() if ( isinstance( theObject, list )): theObject = self.GetIDSource(theObject, SMESH.ALL) unRegister.set( theObject ) if ( isinstance( thePoint, list )): thePoint = PointStruct( thePoint[0], thePoint[1], thePoint[2] ) if ( isinstance( theScaleFact, float )): theScaleFact = [theScaleFact] if ( isinstance( theScaleFact, int )): theScaleFact = [ float(theScaleFact)] self.mesh.SetParameters(thePoint.parameters) if Copy and MakeGroups: return self.editor.ScaleMakeGroups(theObject, thePoint, theScaleFact) self.editor.Scale(theObject, thePoint, theScaleFact, Copy) return [] ## Create a new mesh from the translated object # @param theObject - the object to translate (mesh, submesh, or group) # @param thePoint - base point for scale (SMESH.PointStruct or list of 3 coordinates) # @param theScaleFact - list of 1-3 scale factors for axises # @param MakeGroups - forces the generation of new groups from existing ones # @param NewMeshName - the name of the newly created mesh # @return instance of Mesh class def ScaleMakeMesh(self, theObject, thePoint, theScaleFact, MakeGroups=False, NewMeshName=""): unRegister = genObjUnRegister() if (isinstance(theObject, Mesh)): theObject = theObject.GetMesh() if ( isinstance( theObject, list )): theObject = self.GetIDSource(theObject,SMESH.ALL) unRegister.set( theObject ) if ( isinstance( thePoint, list )): thePoint = PointStruct( thePoint[0], thePoint[1], thePoint[2] ) if ( isinstance( theScaleFact, float )): theScaleFact = [theScaleFact] if ( isinstance( theScaleFact, int )): theScaleFact = [ float(theScaleFact)] self.mesh.SetParameters(thePoint.parameters) mesh = self.editor.ScaleMakeMesh(theObject, thePoint, theScaleFact, MakeGroups, NewMeshName) return Mesh( self.smeshpyD, self.geompyD, mesh ) ## Rotate the elements # @param IDsOfElements list of elements ids # @param Axis the axis of rotation (AxisStruct or geom line) # @param AngleInRadians the angle of rotation (in radians) or a name of variable which defines angle in degrees # @param Copy allows copying the rotated elements # @param MakeGroups forces the generation of new groups from existing ones (if Copy) # @return list of created groups (SMESH_GroupBase) if MakeGroups=True, empty list otherwise # @ingroup l2_modif_trsf def Rotate (self, IDsOfElements, Axis, AngleInRadians, Copy, MakeGroups=False): if IDsOfElements == []: IDsOfElements = self.GetElementsId() if ( isinstance( Axis, geomBuilder.GEOM._objref_GEOM_Object)): Axis = self.smeshpyD.GetAxisStruct(Axis) AngleInRadians,Parameters,hasVars = ParseAngles(AngleInRadians) Parameters = Axis.parameters + var_separator + Parameters self.mesh.SetParameters(Parameters) if Copy and MakeGroups: return self.editor.RotateMakeGroups(IDsOfElements, Axis, AngleInRadians) self.editor.Rotate(IDsOfElements, Axis, AngleInRadians, Copy) return [] ## Create a new mesh of rotated elements # @param IDsOfElements list of element ids # @param Axis the axis of rotation (AxisStruct or geom line) # @param AngleInRadians the angle of rotation (in radians) or a name of variable which defines angle in degrees # @param MakeGroups forces the generation of new groups from existing ones # @param NewMeshName the name of the newly created mesh # @return instance of Mesh class # @ingroup l2_modif_trsf def RotateMakeMesh (self, IDsOfElements, Axis, AngleInRadians, MakeGroups=0, NewMeshName=""): if IDsOfElements == []: IDsOfElements = self.GetElementsId() if ( isinstance( Axis, geomBuilder.GEOM._objref_GEOM_Object)): Axis = self.smeshpyD.GetAxisStruct(Axis) AngleInRadians,Parameters,hasVars = ParseAngles(AngleInRadians) Parameters = Axis.parameters + var_separator + Parameters self.mesh.SetParameters(Parameters) mesh = self.editor.RotateMakeMesh(IDsOfElements, Axis, AngleInRadians, MakeGroups, NewMeshName) return Mesh( self.smeshpyD, self.geompyD, mesh ) ## Rotate the object # @param theObject the object to rotate( mesh, submesh, or group) # @param Axis the axis of rotation (AxisStruct or geom line) # @param AngleInRadians the angle of rotation (in radians) or a name of variable which defines angle in degrees # @param Copy allows copying the rotated elements # @param MakeGroups forces the generation of new groups from existing ones (if Copy) # @return list of created groups (SMESH_GroupBase) if MakeGroups=True, empty list otherwise # @ingroup l2_modif_trsf def RotateObject (self, theObject, Axis, AngleInRadians, Copy, MakeGroups=False): if (isinstance(theObject, Mesh)): theObject = theObject.GetMesh() if (isinstance(Axis, geomBuilder.GEOM._objref_GEOM_Object)): Axis = self.smeshpyD.GetAxisStruct(Axis) AngleInRadians,Parameters,hasVars = ParseAngles(AngleInRadians) Parameters = Axis.parameters + ":" + Parameters self.mesh.SetParameters(Parameters) if Copy and MakeGroups: return self.editor.RotateObjectMakeGroups(theObject, Axis, AngleInRadians) self.editor.RotateObject(theObject, Axis, AngleInRadians, Copy) return [] ## Create a new mesh from the rotated object # @param theObject the object to rotate (mesh, submesh, or group) # @param Axis the axis of rotation (AxisStruct or geom line) # @param AngleInRadians the angle of rotation (in radians) or a name of variable which defines angle in degrees # @param MakeGroups forces the generation of new groups from existing ones # @param NewMeshName the name of the newly created mesh # @return instance of Mesh class # @ingroup l2_modif_trsf def RotateObjectMakeMesh(self, theObject, Axis, AngleInRadians, MakeGroups=0,NewMeshName=""): if (isinstance( theObject, Mesh )): theObject = theObject.GetMesh() if (isinstance(Axis, geomBuilder.GEOM._objref_GEOM_Object)): Axis = self.smeshpyD.GetAxisStruct(Axis) AngleInRadians,Parameters,hasVars = ParseAngles(AngleInRadians) Parameters = Axis.parameters + ":" + Parameters mesh = self.editor.RotateObjectMakeMesh(theObject, Axis, AngleInRadians, MakeGroups, NewMeshName) self.mesh.SetParameters(Parameters) return Mesh( self.smeshpyD, self.geompyD, mesh ) ## Create an offset mesh from the given 2D object # @param theObject the source object (mesh, submesh, group or filter) # @param theValue signed offset size # @param MakeGroups forces the generation of new groups from existing ones # @param NewMeshName the name of a mesh to create. If empty, offset elements are added # to this mesh # @return a tuple (mesh, list_of_groups) # @ingroup l2_modif_trsf def Offset(self, theObject, theValue, MakeGroups=False, NewMeshName=''): if isinstance( theObject, Mesh ): theObject = theObject.GetMesh() theValue,Parameters,hasVars = ParseParameters(theValue) mesh_groups = self.editor.Offset(theObject, theValue, MakeGroups, NewMeshName ) self.mesh.SetParameters(Parameters) # if mesh_groups[0]: # return Mesh( self.smeshpyD, self.geompyD, mesh_groups[0] ), mesh_groups[1] return mesh_groups ## Find groups of adjacent nodes within Tolerance. # @param Tolerance the value of tolerance # @param SeparateCornerAndMediumNodes if @c True, in quadratic mesh puts # corner and medium nodes in separate groups thus preventing # their further merge. # @return the list of groups of nodes IDs (e.g. [[1,12,13],[4,25]]) # @ingroup l2_modif_trsf def FindCoincidentNodes (self, Tolerance, SeparateCornerAndMediumNodes=False): return self.editor.FindCoincidentNodes( Tolerance, SeparateCornerAndMediumNodes ) ## Find groups of ajacent nodes within Tolerance. # @param Tolerance the value of tolerance # @param SubMeshOrGroup SubMesh, Group or Filter # @param exceptNodes list of either SubMeshes, Groups or node IDs to exclude from search # @param SeparateCornerAndMediumNodes if @c True, in quadratic mesh puts # corner and medium nodes in separate groups thus preventing # their further merge. # @return the list of groups of nodes IDs (e.g. [[1,12,13],[4,25]]) # @ingroup l2_modif_trsf def FindCoincidentNodesOnPart (self, SubMeshOrGroup, Tolerance, exceptNodes=[], SeparateCornerAndMediumNodes=False): unRegister = genObjUnRegister() if (isinstance( SubMeshOrGroup, Mesh )): SubMeshOrGroup = SubMeshOrGroup.GetMesh() if not isinstance( exceptNodes, list ): exceptNodes = [ exceptNodes ] if exceptNodes and isinstance( exceptNodes[0], int ): exceptNodes = [ self.GetIDSource( exceptNodes, SMESH.NODE )] unRegister.set( exceptNodes ) return self.editor.FindCoincidentNodesOnPartBut(SubMeshOrGroup, Tolerance, exceptNodes, SeparateCornerAndMediumNodes) ## Merge nodes # @param GroupsOfNodes a list of groups of nodes IDs for merging # (e.g. [[1,12,13],[25,4]], then nodes 12, 13 and 4 will be removed and replaced # by nodes 1 and 25 correspondingly in all elements and groups # @param NodesToKeep nodes to keep in the mesh: a list of groups, sub-meshes or node IDs. # If @a NodesToKeep does not include a node to keep for some group to merge, # then the first node in the group is kept. # @param AvoidMakingHoles prevent merging nodes which cause removal of elements becoming # invalid # @ingroup l2_modif_trsf def MergeNodes (self, GroupsOfNodes, NodesToKeep=[], AvoidMakingHoles=False): # NodesToKeep are converted to SMESH_IDSource in meshEditor.MergeNodes() self.editor.MergeNodes( GroupsOfNodes, NodesToKeep, AvoidMakingHoles ) ## Find the elements built on the same nodes. # @param MeshOrSubMeshOrGroup Mesh or SubMesh, or Group of elements for searching # @return the list of groups of equal elements IDs (e.g. [[1,12,13],[4,25]]) # @ingroup l2_modif_trsf def FindEqualElements (self, MeshOrSubMeshOrGroup=None): if not MeshOrSubMeshOrGroup: MeshOrSubMeshOrGroup=self.mesh elif isinstance( MeshOrSubMeshOrGroup, Mesh ): MeshOrSubMeshOrGroup = MeshOrSubMeshOrGroup.GetMesh() return self.editor.FindEqualElements( MeshOrSubMeshOrGroup ) ## Merge elements in each given group. # @param GroupsOfElementsID a list of groups of elements IDs for merging # (e.g. [[1,12,13],[25,4]], then elements 12, 13 and 4 will be removed and # replaced by elements 1 and 25 in all groups) # @ingroup l2_modif_trsf def MergeElements(self, GroupsOfElementsID): self.editor.MergeElements(GroupsOfElementsID) ## Leave one element and remove all other elements built on the same nodes. # @ingroup l2_modif_trsf def MergeEqualElements(self): self.editor.MergeEqualElements() ## Returns all or only closed free borders # @return list of SMESH.FreeBorder's # @ingroup l2_modif_trsf def FindFreeBorders(self, ClosedOnly=True): return self.editor.FindFreeBorders( ClosedOnly ) ## Fill with 2D elements a hole defined by a SMESH.FreeBorder. # @param FreeBorder either a SMESH.FreeBorder or a list on node IDs. These nodes # must describe all sequential nodes of the hole border. The first and the last # nodes must be the same. Use FindFreeBorders() to get nodes of holes. # @ingroup l2_modif_trsf def FillHole(self, holeNodes): if holeNodes and isinstance( holeNodes, list ) and isinstance( holeNodes[0], int ): holeNodes = SMESH.FreeBorder(nodeIDs=holeNodes) if not isinstance( holeNodes, SMESH.FreeBorder ): raise TypeError, "holeNodes must be either SMESH.FreeBorder or list of integer and not %s" % holeNodes self.editor.FillHole( holeNodes ) ## Return groups of FreeBorder's coincident within the given tolerance. # @param tolerance the tolerance. If the tolerance <= 0.0 then one tenth of an average # size of elements adjacent to free borders being compared is used. # @return SMESH.CoincidentFreeBorders structure # @ingroup l2_modif_trsf def FindCoincidentFreeBorders (self, tolerance=0.): return self.editor.FindCoincidentFreeBorders( tolerance ) ## Sew FreeBorder's of each group # @param freeBorders either a SMESH.CoincidentFreeBorders structure or a list of lists # where each enclosed list contains node IDs of a group of coincident free # borders such that each consequent triple of IDs within a group describes # a free border in a usual way: n1, n2, nLast - i.e. 1st node, 2nd node and # last node of a border. # For example [[1, 2, 10, 20, 21, 40], [11, 12, 15, 55, 54, 41]] describes two # groups of coincident free borders, each group including two borders. # @param createPolygons if @c True faces adjacent to free borders are converted to # polygons if a node of opposite border falls on a face edge, else such # faces are split into several ones. # @param createPolyhedra if @c True volumes adjacent to free borders are converted to # polyhedra if a node of opposite border falls on a volume edge, else such # volumes, if any, remain intact and the mesh becomes non-conformal. # @return a number of successfully sewed groups # @ingroup l2_modif_trsf def SewCoincidentFreeBorders (self, freeBorders, createPolygons=False, createPolyhedra=False): if freeBorders and isinstance( freeBorders, list ): # construct SMESH.CoincidentFreeBorders if isinstance( freeBorders[0], int ): freeBorders = [freeBorders] borders = [] coincidentGroups = [] for nodeList in freeBorders: if not nodeList or len( nodeList ) % 3: raise ValueError, "Wrong number of nodes in this group: %s" % nodeList group = [] while nodeList: group.append ( SMESH.FreeBorderPart( len(borders), 0, 1, 2 )) borders.append( SMESH.FreeBorder( nodeList[:3] )) nodeList = nodeList[3:] pass coincidentGroups.append( group ) pass freeBorders = SMESH.CoincidentFreeBorders( borders, coincidentGroups ) return self.editor.SewCoincidentFreeBorders( freeBorders, createPolygons, createPolyhedra ) ## Sew free borders # @return SMESH::Sew_Error # @ingroup l2_modif_trsf def SewFreeBorders (self, FirstNodeID1, SecondNodeID1, LastNodeID1, FirstNodeID2, SecondNodeID2, LastNodeID2, CreatePolygons, CreatePolyedrs): return self.editor.SewFreeBorders(FirstNodeID1, SecondNodeID1, LastNodeID1, FirstNodeID2, SecondNodeID2, LastNodeID2, CreatePolygons, CreatePolyedrs) ## Sew conform free borders # @return SMESH::Sew_Error # @ingroup l2_modif_trsf def SewConformFreeBorders (self, FirstNodeID1, SecondNodeID1, LastNodeID1, FirstNodeID2, SecondNodeID2): return self.editor.SewConformFreeBorders(FirstNodeID1, SecondNodeID1, LastNodeID1, FirstNodeID2, SecondNodeID2) ## Sew border to side # @return SMESH::Sew_Error # @ingroup l2_modif_trsf def SewBorderToSide (self, FirstNodeIDOnFreeBorder, SecondNodeIDOnFreeBorder, LastNodeIDOnFreeBorder, FirstNodeIDOnSide, LastNodeIDOnSide, CreatePolygons, CreatePolyedrs): return self.editor.SewBorderToSide(FirstNodeIDOnFreeBorder, SecondNodeIDOnFreeBorder, LastNodeIDOnFreeBorder, FirstNodeIDOnSide, LastNodeIDOnSide, CreatePolygons, CreatePolyedrs) ## Sew two sides of a mesh. The nodes belonging to Side1 are # merged with the nodes of elements of Side2. # The number of elements in theSide1 and in theSide2 must be # equal and they should have similar nodal connectivity. # The nodes to merge should belong to side borders and # the first node should be linked to the second. # @return SMESH::Sew_Error # @ingroup l2_modif_trsf def SewSideElements (self, IDsOfSide1Elements, IDsOfSide2Elements, NodeID1OfSide1ToMerge, NodeID1OfSide2ToMerge, NodeID2OfSide1ToMerge, NodeID2OfSide2ToMerge): return self.editor.SewSideElements(IDsOfSide1Elements, IDsOfSide2Elements, NodeID1OfSide1ToMerge, NodeID1OfSide2ToMerge, NodeID2OfSide1ToMerge, NodeID2OfSide2ToMerge) ## Set new nodes for the given element. # @param ide the element id # @param newIDs nodes ids # @return If the number of nodes does not correspond to the type of element - return false # @ingroup l2_modif_edit def ChangeElemNodes(self, ide, newIDs): return self.editor.ChangeElemNodes(ide, newIDs) ## If during the last operation of MeshEditor some nodes were # created, this method return the list of their IDs, \n # if new nodes were not created - return empty list # @return the list of integer values (can be empty) # @ingroup l2_modif_add def GetLastCreatedNodes(self): return self.editor.GetLastCreatedNodes() ## If during the last operation of MeshEditor some elements were # created this method return the list of their IDs, \n # if new elements were not created - return empty list # @return the list of integer values (can be empty) # @ingroup l2_modif_add def GetLastCreatedElems(self): return self.editor.GetLastCreatedElems() ## Forget what nodes and elements were created by the last mesh edition operation # @ingroup l2_modif_add def ClearLastCreated(self): self.editor.ClearLastCreated() ## Create duplicates of given elements, i.e. create new elements based on the # same nodes as the given ones. # @param theElements - container of elements to duplicate. It can be a Mesh, # sub-mesh, group, filter or a list of element IDs. If \a theElements is # a Mesh, elements of highest dimension are duplicated # @param theGroupName - a name of group to contain the generated elements. # If a group with such a name already exists, the new elements # are added to the existing group, else a new group is created. # If \a theGroupName is empty, new elements are not added # in any group. # @return a group where the new elements are added. None if theGroupName == "". # @ingroup l2_modif_duplicat def DoubleElements(self, theElements, theGroupName=""): unRegister = genObjUnRegister() if isinstance( theElements, Mesh ): theElements = theElements.mesh elif isinstance( theElements, list ): theElements = self.GetIDSource( theElements, SMESH.ALL ) unRegister.set( theElements ) return self.editor.DoubleElements(theElements, theGroupName) ## Create a hole in a mesh by doubling the nodes of some particular elements # @param theNodes identifiers of nodes to be doubled # @param theModifiedElems identifiers of elements to be updated by the new (doubled) # nodes. If list of element identifiers is empty then nodes are doubled but # they not assigned to elements # @return TRUE if operation has been completed successfully, FALSE otherwise # @ingroup l2_modif_duplicat def DoubleNodes(self, theNodes, theModifiedElems): return self.editor.DoubleNodes(theNodes, theModifiedElems) ## Create a hole in a mesh by doubling the nodes of some particular elements # This method provided for convenience works as DoubleNodes() described above. # @param theNodeId identifiers of node to be doubled # @param theModifiedElems identifiers of elements to be updated # @return TRUE if operation has been completed successfully, FALSE otherwise # @ingroup l2_modif_duplicat def DoubleNode(self, theNodeId, theModifiedElems): return self.editor.DoubleNode(theNodeId, theModifiedElems) ## Create a hole in a mesh by doubling the nodes of some particular elements # This method provided for convenience works as DoubleNodes() described above. # @param theNodes group of nodes to be doubled # @param theModifiedElems group of elements to be updated. # @param theMakeGroup forces the generation of a group containing new nodes. # @return TRUE or a created group if operation has been completed successfully, # FALSE or None otherwise # @ingroup l2_modif_duplicat def DoubleNodeGroup(self, theNodes, theModifiedElems, theMakeGroup=False): if theMakeGroup: return self.editor.DoubleNodeGroupNew(theNodes, theModifiedElems) return self.editor.DoubleNodeGroup(theNodes, theModifiedElems) ## Create a hole in a mesh by doubling the nodes of some particular elements # This method provided for convenience works as DoubleNodes() described above. # @param theNodes list of groups of nodes to be doubled # @param theModifiedElems list of groups of elements to be updated. # @param theMakeGroup forces the generation of a group containing new nodes. # @return TRUE if operation has been completed successfully, FALSE otherwise # @ingroup l2_modif_duplicat def DoubleNodeGroups(self, theNodes, theModifiedElems, theMakeGroup=False): if theMakeGroup: return self.editor.DoubleNodeGroupsNew(theNodes, theModifiedElems) return self.editor.DoubleNodeGroups(theNodes, theModifiedElems) ## Create a hole in a mesh by doubling the nodes of some particular elements # @param theElems - the list of elements (edges or faces) to be replicated # The nodes for duplication could be found from these elements # @param theNodesNot - list of nodes to NOT replicate # @param theAffectedElems - the list of elements (cells and edges) to which the # replicated nodes should be associated to. # @return TRUE if operation has been completed successfully, FALSE otherwise # @ingroup l2_modif_duplicat def DoubleNodeElem(self, theElems, theNodesNot, theAffectedElems): return self.editor.DoubleNodeElem(theElems, theNodesNot, theAffectedElems) ## Create a hole in a mesh by doubling the nodes of some particular elements # @param theElems - the list of elements (edges or faces) to be replicated # The nodes for duplication could be found from these elements # @param theNodesNot - list of nodes to NOT replicate # @param theShape - shape to detect affected elements (element which geometric center # located on or inside shape). # The replicated nodes should be associated to affected elements. # @return TRUE if operation has been completed successfully, FALSE otherwise # @ingroup l2_modif_duplicat def DoubleNodeElemInRegion(self, theElems, theNodesNot, theShape): return self.editor.DoubleNodeElemInRegion(theElems, theNodesNot, theShape) ## Create a hole in a mesh by doubling the nodes of some particular elements # This method provided for convenience works as DoubleNodes() described above. # @param theElems - group of of elements (edges or faces) to be replicated # @param theNodesNot - group of nodes not to replicated # @param theAffectedElems - group of elements to which the replicated nodes # should be associated to. # @param theMakeGroup forces the generation of a group containing new elements. # @param theMakeNodeGroup forces the generation of a group containing new nodes. # @return TRUE or created groups (one or two) if operation has been completed successfully, # FALSE or None otherwise # @ingroup l2_modif_duplicat def DoubleNodeElemGroup(self, theElems, theNodesNot, theAffectedElems, theMakeGroup=False, theMakeNodeGroup=False): if theMakeGroup or theMakeNodeGroup: twoGroups = self.editor.DoubleNodeElemGroup2New(theElems, theNodesNot, theAffectedElems, theMakeGroup, theMakeNodeGroup) if theMakeGroup and theMakeNodeGroup: return twoGroups else: return twoGroups[ int(theMakeNodeGroup) ] return self.editor.DoubleNodeElemGroup(theElems, theNodesNot, theAffectedElems) ## Create a hole in a mesh by doubling the nodes of some particular elements # This method provided for convenience works as DoubleNodes() described above. # @param theElems - group of of elements (edges or faces) to be replicated # @param theNodesNot - group of nodes not to replicated # @param theShape - shape to detect affected elements (element which geometric center # located on or inside shape). # The replicated nodes should be associated to affected elements. # @ingroup l2_modif_duplicat def DoubleNodeElemGroupInRegion(self, theElems, theNodesNot, theShape): return self.editor.DoubleNodeElemGroupInRegion(theElems, theNodesNot, theShape) ## Create a hole in a mesh by doubling the nodes of some particular elements # This method provided for convenience works as DoubleNodes() described above. # @param theElems - list of groups of elements (edges or faces) to be replicated # @param theNodesNot - list of groups of nodes not to replicated # @param theAffectedElems - group of elements to which the replicated nodes # should be associated to. # @param theMakeGroup forces the generation of a group containing new elements. # @param theMakeNodeGroup forces the generation of a group containing new nodes. # @return TRUE or created groups (one or two) if operation has been completed successfully, # FALSE or None otherwise # @ingroup l2_modif_duplicat def DoubleNodeElemGroups(self, theElems, theNodesNot, theAffectedElems, theMakeGroup=False, theMakeNodeGroup=False): if theMakeGroup or theMakeNodeGroup: twoGroups = self.editor.DoubleNodeElemGroups2New(theElems, theNodesNot, theAffectedElems, theMakeGroup, theMakeNodeGroup) if theMakeGroup and theMakeNodeGroup: return twoGroups else: return twoGroups[ int(theMakeNodeGroup) ] return self.editor.DoubleNodeElemGroups(theElems, theNodesNot, theAffectedElems) ## Create a hole in a mesh by doubling the nodes of some particular elements # This method provided for convenience works as DoubleNodes() described above. # @param theElems - list of groups of elements (edges or faces) to be replicated # @param theNodesNot - list of groups of nodes not to replicated # @param theShape - shape to detect affected elements (element which geometric center # located on or inside shape). # The replicated nodes should be associated to affected elements. # @return TRUE if operation has been completed successfully, FALSE otherwise # @ingroup l2_modif_duplicat def DoubleNodeElemGroupsInRegion(self, theElems, theNodesNot, theShape): return self.editor.DoubleNodeElemGroupsInRegion(theElems, theNodesNot, theShape) ## Identify the elements that will be affected by node duplication (actual duplication is not performed. # This method is the first step of DoubleNodeElemGroupsInRegion. # @param theElems - list of groups of nodes or elements (edges or faces) to be replicated # @param theNodesNot - list of groups of nodes not to replicated # @param theShape - shape to detect affected elements (element which geometric center # located on or inside shape). # The replicated nodes should be associated to affected elements. # @return groups of affected elements in order: volumes, faces, edges # @ingroup l2_modif_duplicat def AffectedElemGroupsInRegion(self, theElems, theNodesNot, theShape): return self.editor.AffectedElemGroupsInRegion(theElems, theNodesNot, theShape) ## Double nodes on shared faces between groups of volumes and create flat elements on demand. # The list of groups must describe a partition of the mesh volumes. # The nodes of the internal faces at the boundaries of the groups are doubled. # In option, the internal faces are replaced by flat elements. # Triangles are transformed in prisms, and quadrangles in hexahedrons. # @param theDomains - list of groups of volumes # @param createJointElems - if TRUE, create the elements # @param onAllBoundaries - if TRUE, the nodes and elements are also created on # the boundary between \a theDomains and the rest mesh # @return TRUE if operation has been completed successfully, FALSE otherwise # @ingroup l2_modif_duplicat def DoubleNodesOnGroupBoundaries(self, theDomains, createJointElems, onAllBoundaries=False ): return self.editor.DoubleNodesOnGroupBoundaries( theDomains, createJointElems, onAllBoundaries ) ## Double nodes on some external faces and create flat elements. # Flat elements are mainly used by some types of mechanic calculations. # # Each group of the list must be constituted of faces. # Triangles are transformed in prisms, and quadrangles in hexahedrons. # @param theGroupsOfFaces - list of groups of faces # @return TRUE if operation has been completed successfully, FALSE otherwise # @ingroup l2_modif_duplicat def CreateFlatElementsOnFacesGroups(self, theGroupsOfFaces ): return self.editor.CreateFlatElementsOnFacesGroups( theGroupsOfFaces ) ## identify all the elements around a geom shape, get the faces delimiting the hole # def CreateHoleSkin(self, radius, theShape, groupName, theNodesCoords): return self.editor.CreateHoleSkin( radius, theShape, groupName, theNodesCoords ) ## Create a polyline consisting of 1D mesh elements each lying on a 2D element of # the initial mesh. Positions of new nodes are found by cutting the mesh by the # plane passing through pairs of points specified by each PolySegment structure. # If there are several paths connecting a pair of points, the shortest path is # selected by the module. Position of the cutting plane is defined by the two # points and an optional vector lying on the plane specified by a PolySegment. # By default the vector is defined by Mesh module as following. A middle point # of the two given points is computed. The middle point is projected to the mesh. # The vector goes from the middle point to the projection point. In case of planar # mesh, the vector is normal to the mesh. # @param segments - PolySegment's defining positions of cutting planes. # Return the used vector which goes from the middle point to its projection. # @param groupName - optional name of a group where created mesh segments will # be added. # @ingroup l2_modif_duplicat def MakePolyLine(self, segments, groupName='', isPreview=False ): editor = self.editor if isPreview: editor = self.mesh.GetMeshEditPreviewer() segmentsRes = editor.MakePolyLine( segments, groupName ) for i, seg in enumerate( segmentsRes ): segments[i].vector = seg.vector if isPreview: return editor.GetPreviewData() return None ## Return a cached numerical functor by its type. # @param theCriterion functor type - an item of SMESH.FunctorType enumeration. # Type SMESH.FunctorType._items in the Python Console to see all items. # Note that not all items correspond to numerical functors. # @return SMESH_NumericalFunctor. The functor is already initialized # with a mesh # @ingroup l1_measurements def GetFunctor(self, funcType ): fn = self.functors[ funcType._v ] if not fn: fn = self.smeshpyD.GetFunctor(funcType) fn.SetMesh(self.mesh) self.functors[ funcType._v ] = fn return fn ## Return value of a functor for a given element # @param funcType an item of SMESH.FunctorType enum # Type "SMESH.FunctorType._items" in the Python Console to see all items. # @param elemId element or node ID # @param isElem @a elemId is ID of element or node # @return the functor value or zero in case of invalid arguments # @ingroup l1_measurements def FunctorValue(self, funcType, elemId, isElem=True): fn = self.GetFunctor( funcType ) if fn.GetElementType() == self.GetElementType(elemId, isElem): val = fn.GetValue(elemId) else: val = 0 return val ## Get length of 1D element or sum of lengths of all 1D mesh elements # @param elemId mesh element ID (if not defined - sum of length of all 1D elements will be calculated) # @return element's length value if \a elemId is specified or sum of all 1D mesh elements' lengths otherwise # @ingroup l1_measurements def GetLength(self, elemId=None): length = 0 if elemId == None: length = self.smeshpyD.GetLength(self) else: length = self.FunctorValue(SMESH.FT_Length, elemId) return length ## Get area of 2D element or sum of areas of all 2D mesh elements # @param elemId mesh element ID (if not defined - sum of areas of all 2D elements will be calculated) # @return element's area value if \a elemId is specified or sum of all 2D mesh elements' areas otherwise # @ingroup l1_measurements def GetArea(self, elemId=None): area = 0 if elemId == None: area = self.smeshpyD.GetArea(self) else: area = self.FunctorValue(SMESH.FT_Area, elemId) return area ## Get volume of 3D element or sum of volumes of all 3D mesh elements # @param elemId mesh element ID (if not defined - sum of volumes of all 3D elements will be calculated) # @return element's volume value if \a elemId is specified or sum of all 3D mesh elements' volumes otherwise # @ingroup l1_measurements def GetVolume(self, elemId=None): volume = 0 if elemId == None: volume = self.smeshpyD.GetVolume(self) else: volume = self.FunctorValue(SMESH.FT_Volume3D, elemId) return volume ## Get maximum element length. # @param elemId mesh element ID # @return element's maximum length value # @ingroup l1_measurements def GetMaxElementLength(self, elemId): if self.GetElementType(elemId, True) == SMESH.VOLUME: ftype = SMESH.FT_MaxElementLength3D else: ftype = SMESH.FT_MaxElementLength2D return self.FunctorValue(ftype, elemId) ## Get aspect ratio of 2D or 3D element. # @param elemId mesh element ID # @return element's aspect ratio value # @ingroup l1_measurements def GetAspectRatio(self, elemId): if self.GetElementType(elemId, True) == SMESH.VOLUME: ftype = SMESH.FT_AspectRatio3D else: ftype = SMESH.FT_AspectRatio return self.FunctorValue(ftype, elemId) ## Get warping angle of 2D element. # @param elemId mesh element ID # @return element's warping angle value # @ingroup l1_measurements def GetWarping(self, elemId): return self.FunctorValue(SMESH.FT_Warping, elemId) ## Get minimum angle of 2D element. # @param elemId mesh element ID # @return element's minimum angle value # @ingroup l1_measurements def GetMinimumAngle(self, elemId): return self.FunctorValue(SMESH.FT_MinimumAngle, elemId) ## Get taper of 2D element. # @param elemId mesh element ID # @return element's taper value # @ingroup l1_measurements def GetTaper(self, elemId): return self.FunctorValue(SMESH.FT_Taper, elemId) ## Get skew of 2D element. # @param elemId mesh element ID # @return element's skew value # @ingroup l1_measurements def GetSkew(self, elemId): return self.FunctorValue(SMESH.FT_Skew, elemId) ## Return minimal and maximal value of a given functor. # @param funType a functor type, an item of SMESH.FunctorType enum # (one of SMESH.FunctorType._items) # @param meshPart a part of mesh (group, sub-mesh) to treat # @return tuple (min,max) # @ingroup l1_measurements def GetMinMax(self, funType, meshPart=None): unRegister = genObjUnRegister() if isinstance( meshPart, list ): meshPart = self.GetIDSource( meshPart, SMESH.ALL ) unRegister.set( meshPart ) if isinstance( meshPart, Mesh ): meshPart = meshPart.mesh fun = self.GetFunctor( funType ) if fun: if meshPart: if hasattr( meshPart, "SetMesh" ): meshPart.SetMesh( self.mesh ) # set mesh to filter hist = fun.GetLocalHistogram( 1, False, meshPart ) else: hist = fun.GetHistogram( 1, False ) if hist: return hist[0].min, hist[0].max return None pass # end of Mesh class ## Private class used to compensate change of CORBA API of SMESH_Mesh for backward compatibility # with old dump scripts which call SMESH_Mesh directly and not via smeshBuilder.Mesh # class meshProxy(SMESH._objref_SMESH_Mesh): def __init__(self): SMESH._objref_SMESH_Mesh.__init__(self) def __deepcopy__(self, memo=None): new = self.__class__() return new def CreateDimGroup(self,*args): # 2 args added: nbCommonNodes, underlyingOnly if len( args ) == 3: args += SMESH.ALL_NODES, True return SMESH._objref_SMESH_Mesh.CreateDimGroup( self, *args ) pass omniORB.registerObjref(SMESH._objref_SMESH_Mesh._NP_RepositoryId, meshProxy) ## Private class wrapping SMESH.SMESH_SubMesh in order to add Compute() # class submeshProxy(SMESH._objref_SMESH_subMesh): def __init__(self): SMESH._objref_SMESH_subMesh.__init__(self) self.mesh = None def __deepcopy__(self, memo=None): new = self.__class__() return new ## Compute the sub-mesh and return the status of the computation # @param refresh if @c True, Object browser is automatically updated (when running in GUI) # @return True or False # # This is a method of SMESH.SMESH_submesh that can be obtained via Mesh.GetSubMesh() or # @ref smesh_algorithm.Mesh_Algorithm.GetSubMesh() "Mesh_Algorithm.GetSubMesh()". # @ingroup l2_submeshes def Compute(self,refresh=False): if not self.mesh: self.mesh = Mesh( smeshBuilder(), None, self.GetMesh()) ok = self.mesh.Compute( self.GetSubShape(),refresh=[] ) if salome.sg.hasDesktop() and self.mesh.GetStudyId() >= 0: smeshgui = salome.ImportComponentGUI("SMESH") smeshgui.Init(self.mesh.GetStudyId()) smeshgui.SetMeshIcon( salome.ObjectToID( self ), ok, (self.GetNumberOfElements()==0) ) if refresh: salome.sg.updateObjBrowser(True) pass return ok pass omniORB.registerObjref(SMESH._objref_SMESH_subMesh._NP_RepositoryId, submeshProxy) ## Private class used to compensate change of CORBA API of SMESH_MeshEditor for backward # compatibility with old dump scripts which call SMESH_MeshEditor directly and not via # smeshBuilder.Mesh # class meshEditor(SMESH._objref_SMESH_MeshEditor): def __init__(self): SMESH._objref_SMESH_MeshEditor.__init__(self) self.mesh = None def __getattr__(self, name ): # method called if an attribute not found if not self.mesh: # look for name() method in Mesh class self.mesh = Mesh( None, None, SMESH._objref_SMESH_MeshEditor.GetMesh(self)) if hasattr( self.mesh, name ): return getattr( self.mesh, name ) if name == "ExtrusionAlongPathObjX": return getattr( self.mesh, "ExtrusionAlongPathX" ) # other method name print "meshEditor: attribute '%s' NOT FOUND" % name return None def __deepcopy__(self, memo=None): new = self.__class__() return new def FindCoincidentNodes(self,*args): # a 2nd arg added (SeparateCornerAndMediumNodes) if len( args ) == 1: args += False, return SMESH._objref_SMESH_MeshEditor.FindCoincidentNodes( self, *args ) def FindCoincidentNodesOnPart(self,*args): # a 3d arg added (SeparateCornerAndMediumNodes) if len( args ) == 2: args += False, return SMESH._objref_SMESH_MeshEditor.FindCoincidentNodesOnPart( self, *args ) def MergeNodes(self,*args): # 2 args added (NodesToKeep,AvoidMakingHoles) if len( args ) == 1: return SMESH._objref_SMESH_MeshEditor.MergeNodes( self, args[0], [], False ) NodesToKeep = args[1] AvoidMakingHoles = args[2] if len( args ) == 3 else False unRegister = genObjUnRegister() if NodesToKeep: if isinstance( NodesToKeep, list ) and isinstance( NodesToKeep[0], int ): NodesToKeep = self.MakeIDSource( NodesToKeep, SMESH.NODE ) if not isinstance( NodesToKeep, list ): NodesToKeep = [ NodesToKeep ] return SMESH._objref_SMESH_MeshEditor.MergeNodes( self, args[0], NodesToKeep, AvoidMakingHoles ) pass omniORB.registerObjref(SMESH._objref_SMESH_MeshEditor._NP_RepositoryId, meshEditor) ## Private class wrapping SMESH.SMESH_Pattern CORBA class in order to treat Notebook # variables in some methods # class Pattern(SMESH._objref_SMESH_Pattern): def LoadFromFile(self, patternTextOrFile ): text = patternTextOrFile if os.path.exists( text ): text = open( patternTextOrFile ).read() pass return SMESH._objref_SMESH_Pattern.LoadFromFile( self, text ) def ApplyToMeshFaces(self, theMesh, theFacesIDs, theNodeIndexOnKeyPoint1, theReverse): decrFun = lambda i: i-1 theNodeIndexOnKeyPoint1,Parameters,hasVars = ParseParameters(theNodeIndexOnKeyPoint1, decrFun) theMesh.SetParameters(Parameters) return SMESH._objref_SMESH_Pattern.ApplyToMeshFaces( self, theMesh, theFacesIDs, theNodeIndexOnKeyPoint1, theReverse ) def ApplyToHexahedrons(self, theMesh, theVolumesIDs, theNode000Index, theNode001Index): decrFun = lambda i: i-1 theNode000Index,theNode001Index,Parameters,hasVars = ParseParameters(theNode000Index,theNode001Index, decrFun) theMesh.SetParameters(Parameters) return SMESH._objref_SMESH_Pattern.ApplyToHexahedrons( self, theMesh, theVolumesIDs, theNode000Index, theNode001Index ) def MakeMesh(self, mesh, CreatePolygons=False, CreatePolyhedra=False): if isinstance( mesh, Mesh ): mesh = mesh.GetMesh() return SMESH._objref_SMESH_Pattern.MakeMesh( self, mesh, CreatePolygons, CreatePolyhedra ) # Registering the new proxy for Pattern omniORB.registerObjref(SMESH._objref_SMESH_Pattern._NP_RepositoryId, Pattern) ## Private class used to bind methods creating algorithms to the class Mesh # class algoCreator: def __init__(self, method): self.mesh = None self.defaultAlgoType = "" self.algoTypeToClass = {} self.method = method # Store a python class of algorithm def add(self, algoClass): if type( algoClass ).__name__ == 'classobj' and \ hasattr( algoClass, "algoType"): self.algoTypeToClass[ algoClass.algoType ] = algoClass if not self.defaultAlgoType and \ hasattr( algoClass, "isDefault") and algoClass.isDefault: self.defaultAlgoType = algoClass.algoType #print "Add",algoClass.algoType, "dflt",self.defaultAlgoType # Create a copy of self and assign mesh to the copy def copy(self, mesh): other = algoCreator( self.method ) other.defaultAlgoType = self.defaultAlgoType other.algoTypeToClass = self.algoTypeToClass other.mesh = mesh return other # Create an instance of algorithm def __call__(self,algo="",geom=0,*args): algoType = "" shape = 0 if isinstance( algo, str ): algoType = algo elif ( isinstance( algo, geomBuilder.GEOM._objref_GEOM_Object ) and \ not isinstance( geom, geomBuilder.GEOM._objref_GEOM_Object )): shape = algo elif algo: args += (algo,) if isinstance( geom, geomBuilder.GEOM._objref_GEOM_Object ): shape = geom elif not algoType and isinstance( geom, str ): algoType = geom elif geom: args += (geom,) for arg in args: if isinstance( arg, geomBuilder.GEOM._objref_GEOM_Object ) and not shape: shape = arg elif isinstance( arg, str ) and not algoType: algoType = arg else: import traceback, sys msg = "Warning. Unexpected argument in mesh.%s() ---> %s" % ( self.method, arg ) sys.stderr.write( msg + '\n' ) tb = traceback.extract_stack(None,2) traceback.print_list( [tb[0]] ) if not algoType: algoType = self.defaultAlgoType if not algoType and self.algoTypeToClass: algoType = sorted( self.algoTypeToClass.keys() )[0] if self.algoTypeToClass.has_key( algoType ): #print "Create algo",algoType return self.algoTypeToClass[ algoType ]( self.mesh, shape ) raise RuntimeError, "No class found for algo type %s" % algoType return None ## Private class used to substitute and store variable parameters of hypotheses. # class hypMethodWrapper: def __init__(self, hyp, method): self.hyp = hyp self.method = method #print "REBIND:", method.__name__ return # call a method of hypothesis with calling SetVarParameter() before def __call__(self,*args): if not args: return self.method( self.hyp, *args ) # hypothesis method with no args #print "MethWrapper.__call__",self.method.__name__, args try: parsed = ParseParameters(*args) # replace variables with their values self.hyp.SetVarParameter( parsed[-2], self.method.__name__ ) result = self.method( self.hyp, *parsed[:-2] ) # call hypothesis method except omniORB.CORBA.BAD_PARAM: # raised by hypothesis method call # maybe there is a replaced string arg which is not variable result = self.method( self.hyp, *args ) except ValueError, detail: # raised by ParseParameters() try: result = self.method( self.hyp, *args ) except omniORB.CORBA.BAD_PARAM: raise ValueError, detail # wrong variable name return result pass ## A helper class that calls UnRegister() of SALOME.GenericObj'es stored in it # class genObjUnRegister: def __init__(self, genObj=None): self.genObjList = [] self.set( genObj ) return def set(self, genObj): "Store one or a list of of SALOME.GenericObj'es" if isinstance( genObj, list ): self.genObjList.extend( genObj ) else: self.genObjList.append( genObj ) return def __del__(self): for genObj in self.genObjList: if genObj and hasattr( genObj, "UnRegister" ): genObj.UnRegister() ## Bind methods creating mesher plug-ins to the Mesh class # for pluginName in os.environ[ "SMESH_MeshersList" ].split( ":" ): # #print "pluginName: ", pluginName pluginBuilderName = pluginName + "Builder" try: exec( "from salome.%s.%s import *" % (pluginName, pluginBuilderName)) except Exception, e: from salome_utils import verbose if verbose(): print "Exception while loading %s: %s" % ( pluginBuilderName, e ) continue exec( "from salome.%s import %s" % (pluginName, pluginBuilderName)) plugin = eval( pluginBuilderName ) #print " plugin:" , str(plugin) # add methods creating algorithms to Mesh for k in dir( plugin ): if k[0] == '_': continue algo = getattr( plugin, k ) #print " algo:", str(algo) if type( algo ).__name__ == 'classobj' and hasattr( algo, "meshMethod" ): #print " meshMethod:" , str(algo.meshMethod) if not hasattr( Mesh, algo.meshMethod ): setattr( Mesh, algo.meshMethod, algoCreator( algo.meshMethod )) pass getattr( Mesh, algo.meshMethod ).add( algo ) pass pass pass del pluginName