// SMESH SMDS : implementaion of Salome mesh data structure // // Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN, // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS // // This library is free software; you can redistribute it and/or // modify it under the terms of the GNU Lesser General Public // License as published by the Free Software Foundation; either // version 2.1 of the License. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA // // See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org // // // // File : SMDS_MeshEdge.cxx // Author : Jean-Michel BOULCOURT // Module : SMESH #include "SMDS_MeshEdge.hxx" #include "SMDS_IteratorOfElements.hxx" #include "SMDS_MeshNode.hxx" #include //======================================================================= //function : SMDS_MeshEdge //purpose : //======================================================================= SMDS_MeshEdge::SMDS_MeshEdge(SMDS_MeshNode * node1, SMDS_MeshNode * node2) { myNodes[0]=node1; myNodes[1]=node2; } //======================================================================= //function : Print //purpose : //======================================================================= void SMDS_MeshEdge::Print(ostream & OS) const { OS << "edge <" << GetID() << "> : (" << myNodes[0] << " , " << myNodes[1] << ") " << endl; } int SMDS_MeshEdge::NbNodes() const { return 2; } int SMDS_MeshEdge::NbEdges() const { return 1; } SMDSAbs_ElementType SMDS_MeshEdge::GetType() const { return SMDSAbs_Edge; } SMDS_Iterator * SMDS_MeshEdge:: elementsIterator(SMDSAbs_ElementType type) const { class MyNodeIterator:public SMDS_Iterator { SMDS_MeshNode *const* myNodes; int myIndex; public: MyNodeIterator(SMDS_MeshNode * const* nodes):myNodes(nodes),myIndex(0) {} bool more() { return myIndex<2; } const SMDS_MeshElement* next() { myIndex++; return myNodes[myIndex-1]; } }; switch(type) { case SMDSAbs_Edge:return SMDS_MeshElement::elementsIterator(SMDSAbs_Edge); case SMDSAbs_Node:return new MyNodeIterator(myNodes); default: return new SMDS_IteratorOfElements(this,type, nodesIterator()); } } bool operator<(const SMDS_MeshEdge & e1, const SMDS_MeshEdge & e2) { int id11=e1.myNodes[0]->GetID(); int id21=e2.myNodes[0]->GetID(); int id12=e1.myNodes[1]->GetID(); int id22=e2.myNodes[1]->GetID(); int tmp; if(id11>=id12) { tmp=id11; id11=id12; id12=tmp; } if(id21>=id22) { tmp=id21; id21=id22; id22=tmp; } if(id11