// SMESH SMESHDS : management of mesh data and SMESH document // // Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN, // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS // // This library is free software; you can redistribute it and/or // modify it under the terms of the GNU Lesser General Public // License as published by the Free Software Foundation; either // version 2.1 of the License. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA // // See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org // // // // File : SMESH_SubMesh.cxx // Author : Yves FRICAUD, OCC // Module : SMESH // $Header: using namespace std; #include "SMESHDS_SubMesh.hxx" //======================================================================= //function : AddElement //purpose : //======================================================================= void SMESHDS_SubMesh::AddElement(const SMDS_MeshElement * ME) { myElements.insert(ME); } //======================================================================= //function : RemoveElement //purpose : //======================================================================= void SMESHDS_SubMesh::RemoveElement(const SMDS_MeshElement * ME) { myElements.erase(ME); } //======================================================================= //function : AddNode //purpose : //======================================================================= void SMESHDS_SubMesh::AddNode(const SMDS_MeshNode * N) { myNodes.insert(N); } //======================================================================= //function : RemoveNode //purpose : //======================================================================= void SMESHDS_SubMesh::RemoveNode(const SMDS_MeshNode * N) { myNodes.erase(N); } //======================================================================= //function : NbElements //purpose : //======================================================================= int SMESHDS_SubMesh::NbElements() const { return myElements.size(); } //======================================================================= //function : NbNodes //purpose : //======================================================================= int SMESHDS_SubMesh::NbNodes() const { return myNodes.size(); } template class MySetIterator:public SMDS_Iterator { const set& mySet; set::const_iterator myIt; public: MySetIterator(const set& s):mySet(s), myIt(s.begin()) { } bool more() { return myIt!=mySet.end(); } const T* next() { const T* t=*myIt; myIt++; return t; } }; /////////////////////////////////////////////////////////////////////////////// ///Return an iterator on the elements of submesh ///The created iterator must be free by the caller /////////////////////////////////////////////////////////////////////////////// SMDS_Iterator * SMESHDS_SubMesh::GetElements() const { return new MySetIterator(myElements); } /////////////////////////////////////////////////////////////////////////////// ///Return an iterator on the nodes of submesh ///The created iterator must be free by the caller /////////////////////////////////////////////////////////////////////////////// SMDS_Iterator * SMESHDS_SubMesh::GetNodes() const { return new MySetIterator(myNodes); }