// SMESH SMESH : implementaion of SMESH idl descriptions // // Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN, // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS // // This library is free software; you can redistribute it and/or // modify it under the terms of the GNU Lesser General Public // License as published by the Free Software Foundation; either // version 2.1 of the License. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA // // See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org // // // // File : StdMeshers_Quadrangle_2D.hxx // Moved here from SMESH_Quadrangle_2D.hxx // Author : Paul RASCLE, EDF // Module : SMESH // $Header$ #ifndef _SMESH_QUADRANGLE_2D_HXX_ #define _SMESH_QUADRANGLE_2D_HXX_ #include "SMESH_2D_Algo.hxx" #include "SMESH_Mesh.hxx" #include "Utils_SALOME_Exception.hxx" class SMDS_MeshNode; typedef struct uvPtStruct { double param; double normParam; double u; // original 2d parameter double v; double x; // 2d parameter, normalized [0,1] double y; const SMDS_MeshNode * node; } UVPtStruct; typedef struct faceQuadStruct { int nbPts[4]; TopoDS_Edge edge[4]; double first[4]; double last[4]; bool isEdgeForward[4]; bool isEdgeOut[4]; // true, if an edge has more nodes, than the opposite UVPtStruct* uv_edges[4]; UVPtStruct* uv_grid; } FaceQuadStruct; class StdMeshers_Quadrangle_2D: public SMESH_2D_Algo { public: StdMeshers_Quadrangle_2D(int hypId, int studyId, SMESH_Gen* gen); virtual ~StdMeshers_Quadrangle_2D(); virtual bool CheckHypothesis(SMESH_Mesh& aMesh, const TopoDS_Shape& aShape, SMESH_Hypothesis::Hypothesis_Status& aStatus); virtual bool Compute(SMESH_Mesh& aMesh, const TopoDS_Shape& aShape) throw (SALOME_Exception); FaceQuadStruct* CheckAnd2Dcompute(SMESH_Mesh& aMesh, const TopoDS_Shape& aShape) throw (SALOME_Exception); void QuadDelete(FaceQuadStruct* quad); ostream & SaveTo(ostream & save); istream & LoadFrom(istream & load); friend ostream & operator << (ostream & save, StdMeshers_Quadrangle_2D & hyp); friend istream & operator >> (istream & load, StdMeshers_Quadrangle_2D & hyp); protected: void SetNormalizedGrid(SMESH_Mesh& aMesh, const TopoDS_Shape& aShape, FaceQuadStruct* quad) throw (SALOME_Exception); UVPtStruct* LoadEdgePoints(SMESH_Mesh& aMesh, const TopoDS_Face& F, const TopoDS_Edge& E, double first, double last); UVPtStruct* MakeEdgePoints(SMESH_Mesh& aMesh, const TopoDS_Face& F, const TopoDS_Edge& E, double first, double last, int nb_segm); }; #endif