smesh/doc/salome/gui/SMESH/building_compounds.htm
maintenance team 4a25e3f419 Small changes
2007-03-09 08:06:22 +00:00

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<title>Building Compounds</title>
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<h1>Building Compounds</h1>
<p>Compound Mesh is a combination of several meshes.</p>
<p class="whs1">&nbsp;To
Build a compound:</p>
<p class="whs2">From the <span style="font-weight: bold;"><B>Mesh</B></span>
menu select <span style="font-weight: bold;"><B>Build Compound</B></span> or
click <img src="image161.gif" width="25px" height="24px" border="0" class="img_whs3"> button in the toolbar. The following dialog box will
appear: </p>
<p class="whs4"><img src="pics/buildcompound.png" x-maintain-ratio="TRUE" width="420px" height="367px" border="0" class="img_whs5"></p>
<ul type="disc" class="whs6">
<li class=kadov-p><p class="whs7"><span style="font-weight: bold;"><B>Name</B></span>
- allows selecting the name of the resulting <span style="font-weight: bold;"><B>Compound</B></span></p></li>
<li class=kadov-p><p class="whs7"><span style="font-weight: bold;"><B>Meshes
</B></span>- allows selecting the meshes which will be concatenated. They
can be chosen in the Object Browser while holding <span style="font-weight: bold;"><B>Ctrl</B></span>
button.</p></li>
<li class=kadov-p><p class="whs7"><span style="font-weight: bold;"><B>Processing
identical groups</B></span> - allows selecting the method of processing the
namesake existing on the united meshes. They can be either </p></li>
<li class=kadov-p><p class="whs8"><span style="font-weight: bold;"><B>United</B></span>
- all elements of Group1
on Mesh_1 and
Group1 on Mesh_2
become the elements of Group1
on the Compound_Mesh,
or</p></li>
<li class=kadov-p><p class="whs8"><span style="font-weight: bold;"><B>Renamed</B></span>
- Group1 on
Mesh_1 becomes
Group1_1 and
Group1 on Mesh_2
becomes Group1_2.
See <span style="font-weight: bold;"><B><a href="grouping_elements.htm">Creating
Groups</a></B></span> for more information about groups. </p></li>
<li class=kadov-p><p class="whs9"><span style="font-weight: normal;">You
can simply unite meshes or choose to</span> Merge coincident nodes and
elements, <span style="font-weight: normal;">in which case it is possible
to define the</span> Tolerance <span style="font-weight: normal;">for
this operation.</span> &nbsp;</p></li>
</ul>
<p class="whs10">Example:</p>
<p class="whs4"><img src="image160.gif" width="245px" height="257px" border="0" class="img_whs11"></p>
<p>&nbsp;</p>
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