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eec523867a
Treate a case where a valid mesh is computed anyhow while the algo reports errors
319 lines
8.4 KiB
C++
319 lines
8.4 KiB
C++
// Copyright (C) 2007-2011 CEA/DEN, EDF R&D, OPEN CASCADE
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//
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// This library is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Lesser General Public
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// License as published by the Free Software Foundation; either
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// version 2.1 of the License.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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//
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// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
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//
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// File : SMESHGUI_ComputeDlg.h
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// Author : Edward AGAPOV, Open CASCADE S.A.S.
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//
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#ifndef SMESHGUI_COMPUTEDLG_H
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#define SMESHGUI_COMPUTEDLG_H
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// SMESH includes
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#include "SMESH_SMESHGUI.hxx"
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#include "SMESHGUI_Dialog.h"
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#include "SMESHGUI_Operation.h"
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// SALOME GUI includes
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#include <SALOME_InteractiveObject.hxx>
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// Qt includes
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#include <QMap>
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#include <QList>
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#include <QPointer>
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#include <QGroupBox>
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#include <QThread>
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// IDL includes
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#include <SALOMEconfig.h>
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#include CORBA_SERVER_HEADER(SMESH_Gen)
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#include CORBA_SERVER_HEADER(SMESH_Mesh)
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class QFrame;
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class QPushButton;
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class QTableWidget;
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class QLabel;
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class QtxComboBox;
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class SMESHGUI_ComputeDlg;
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class SMESHGUI_MeshInfosBox;
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class SMESHGUI_PrecomputeDlg;
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class SMESHGUI_MeshEditPreview;
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namespace SMESH
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{
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class TShapeDisplayer;
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}
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/*!
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* \brief Base operation to compute a mesh and show computation errors
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*/
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class SMESHGUI_EXPORT SMESHGUI_BaseComputeOp: public SMESHGUI_Operation
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{
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Q_OBJECT
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public:
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SMESHGUI_BaseComputeOp();
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virtual ~SMESHGUI_BaseComputeOp();
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SMESH::SMESH_Mesh_ptr getMesh();
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protected:
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virtual void startOperation();
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virtual void stopOperation();
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SMESHGUI_ComputeDlg* computeDlg() const;
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void computeMesh();
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void showComputeResult( const bool,
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const bool,
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SMESH::compute_error_array_var&,
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const bool,
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const QString& );
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SMESHGUI_ComputeDlg* evaluateDlg() const;
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void evaluateMesh();
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void showEvaluateResult(const SMESH::long_array& theRes,
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const bool,
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const bool,
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SMESH::compute_error_array_var&,
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const bool,
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const QString&);
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virtual bool isValid( SUIT_Operation* theOp ) const;
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protected slots:
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virtual bool onApply();
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void onPreviewShape();
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void onPublishShape();
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void onShowBadMesh();
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void currentCellChanged();
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private:
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QTableWidget* table();
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private:
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QPointer<SMESHGUI_ComputeDlg> myCompDlg;
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protected:
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SMESH::SMESH_Mesh_var myMesh;
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GEOM::GEOM_Object_var myMainShape;
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SMESH::TShapeDisplayer* myTShapeDisplayer;
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SMESHGUI_MeshEditPreview* myBadMeshDisplayer;
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Handle(SALOME_InteractiveObject) myIObject;
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};
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/*!
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* \brief Operation to compute a mesh and show computation errors
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*/
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class SMESHGUI_EXPORT SMESHGUI_ComputeOp: public SMESHGUI_BaseComputeOp
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{
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Q_OBJECT
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public:
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SMESHGUI_ComputeOp();
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virtual ~SMESHGUI_ComputeOp();
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virtual LightApp_Dialog* dlg() const;
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protected:
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virtual void startOperation();
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protected slots:
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};
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class SMESHGUI_MeshOrderMgr;
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/*!
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* \brief Operation to preview and compute a mesh and show computation errors
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*/
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class SMESHGUI_EXPORT SMESHGUI_PrecomputeOp: public SMESHGUI_BaseComputeOp
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{
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Q_OBJECT
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public:
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SMESHGUI_PrecomputeOp();
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virtual ~SMESHGUI_PrecomputeOp();
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virtual LightApp_Dialog* dlg() const;
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/**
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* \brief returns map of assigned algorithms modes
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*/
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static void getAssignedAlgos(_PTR(SObject) theMesh,
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QMap<int,int>& theModeMap);
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protected:
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virtual void startOperation();
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virtual void stopOperation();
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virtual void resumeOperation();
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virtual void initDialog();
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protected slots:
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virtual void onCancel();
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private slots:
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void onPreview();
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void onCompute();
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private:
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//! private fields
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QMap< int, int > myMapShapeId;
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QPointer<LightApp_Dialog> myActiveDlg;
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QPointer<SMESHGUI_PrecomputeDlg> myDlg;
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SMESHGUI_MeshEditPreview* myPreviewDisplayer;
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//! fields for mesh order
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typedef QList<int> TListOfInt;
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typedef QList<TListOfInt> TListOfListOfInt;
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TListOfListOfInt myPrevOrder;
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SMESHGUI_MeshOrderMgr* myOrderMgr;
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};
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/*!
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* \brief Operation to evaluate a mesh and show result
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*/
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class SMESHGUI_EXPORT SMESHGUI_EvaluateOp: public SMESHGUI_BaseComputeOp
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{
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Q_OBJECT
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public:
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SMESHGUI_EvaluateOp();
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virtual ~SMESHGUI_EvaluateOp();
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virtual LightApp_Dialog* dlg() const;
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protected:
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virtual void startOperation();
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protected slots:
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};
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/*!
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* \brief Dialog to compute a mesh and show computation errors
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*/
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class SMESHGUI_EXPORT SMESHGUI_ComputeDlg : public SMESHGUI_Dialog
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{
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Q_OBJECT
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public:
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SMESHGUI_ComputeDlg( QWidget*, bool );
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virtual ~SMESHGUI_ComputeDlg();
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protected:
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QFrame* createMainFrame( QWidget*, bool );
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QLabel* myMeshName;
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QGroupBox* myMemoryLackGroup;
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QGroupBox* myCompErrorGroup;
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QGroupBox* myHypErrorGroup;
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QLabel* myHypErrorLabel;
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QLabel* myWarningLabel;
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QTableWidget* myTable;
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QPushButton* myShowBtn;
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QPushButton* myPublishBtn;
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QPushButton* myBadMeshBtn;
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SMESHGUI_MeshInfosBox* myBriefInfo;
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SMESHGUI_MeshInfosBox* myFullInfo;
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friend class SMESHGUI_BaseComputeOp;
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friend class SMESHGUI_PrecomputeOp;
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};
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class SMESHGUI_MeshOrderBox;
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/*!
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* \brief Dialog to preview and compute a mesh and show computation errors
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*/
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class SMESHGUI_EXPORT SMESHGUI_PrecomputeDlg : public SMESHGUI_Dialog
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{
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Q_OBJECT
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public:
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SMESHGUI_PrecomputeDlg( QWidget* );
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virtual ~SMESHGUI_PrecomputeDlg();
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void setPreviewModes( const QList<int>& );
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int getPreviewMode() const;
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SMESHGUI_MeshOrderBox* getMeshOrderBox() const;
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signals:
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void preview();
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private:
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SMESHGUI_MeshOrderBox* myOrderBox;
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QPushButton* myPreviewBtn;
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QtxComboBox* myPreviewMode;
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};
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/*!
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* \brief Thread to launch computation
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*/
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class SMESHGUI_EXPORT SMESHGUI_ComputeDlg_QThread : public QThread
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{
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Q_OBJECT
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public:
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SMESHGUI_ComputeDlg_QThread(SMESH::SMESH_Gen_var gen,
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SMESH::SMESH_Mesh_var mesh,
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GEOM::GEOM_Object_var mainShape);
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bool result();
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void cancel();
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protected:
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void run();
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private:
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SMESH::SMESH_Gen_var myGen;
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SMESH::SMESH_Mesh_var myMesh;
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GEOM::GEOM_Object_var myMainShape;
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bool myResult;
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};
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/*!
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* \brief Dialog to display Cancel button
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*/
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class SMESHGUI_EXPORT SMESHGUI_ComputeDlg_QThreadQDialog : public QDialog
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{
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Q_OBJECT
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public:
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SMESHGUI_ComputeDlg_QThreadQDialog(QWidget *parent,
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SMESH::SMESH_Gen_var gen,
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SMESH::SMESH_Mesh_var mesh,
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GEOM::GEOM_Object_var mainShape);
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bool result();
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protected:
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void timerEvent(QTimerEvent *timer);
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void closeEvent(QCloseEvent *event);
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private slots:
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void onCancel();
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private:
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SMESHGUI_ComputeDlg_QThread qthread;
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QPushButton *cancelButton;
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};
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#endif // SMESHGUI_COMPUTEDLG_H
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