smesh/src/SMESHGUI/SMESHGUI_MeshInfo.cxx

1962 lines
69 KiB
C++

// Copyright (C) 2007-2011 CEA/DEN, EDF R&D, OPEN CASCADE
//
// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2.1 of the License.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
//
// File : SMESHGUI_MeshInfo.cxx
// Author : Vadim SANDLER, Open CASCADE S.A.S. (vadim.sandler@opencascade.com)
#include "SMESHGUI_MeshInfo.h"
#include "SMESH_Actor.h"
#include "SMESHGUI.h"
#include "SMESHGUI_IdValidator.h"
#include "SMESHGUI_Utils.h"
#include "SMESHGUI_VTKUtils.h"
#include "SMDSAbs_ElementType.hxx"
#include "SMDS_Mesh.hxx"
#include <LightApp_SelectionMgr.h>
#include <SUIT_OverrideCursor.h>
#include <SUIT_ResourceMgr.h>
#include <SVTK_ViewWindow.h>
#include <SALOMEDSClient_Study.hxx>
#include <QApplication>
#include <QButtonGroup>
#include <QGridLayout>
#include <QHBoxLayout>
#include <QHeaderView>
#include <QItemDelegate>
#include <QKeyEvent>
#include <QLabel>
#include <QLineEdit>
#include <QPushButton>
#include <QRadioButton>
#include <QTabWidget>
#include <QTextBrowser>
#include <QVBoxLayout>
#include "utilities.h"
#include <SALOMEconfig.h>
#include CORBA_SERVER_HEADER(GEOM_Gen)
const int SPACING = 6;
const int MARGIN = 9;
const int MAXITEMS = 10;
/*!
\class SMESHGUI_MeshInfo
\brief Base mesh information widget
Displays the base information about mesh object: mesh, sub-mesh, group or arbitrary ID source.
*/
/*!
\brief Constructor.
\param parent parent widget
*/
SMESHGUI_MeshInfo::SMESHGUI_MeshInfo( QWidget* parent )
: QFrame( parent ), myWidgets( iElementsEnd )
{
setFrameStyle( StyledPanel | Sunken );
QGridLayout* l = new QGridLayout( this );
l->setMargin( MARGIN );
l->setSpacing( SPACING );
// object
QLabel* aNameLab = new QLabel( tr( "NAME_LAB" ), this );
QLabel* aName = createField();
aName->setMinimumWidth( 150 );
QLabel* aObjLab = new QLabel( tr( "OBJECT_LAB" ), this );
QLabel* aObj = createField();
aObj->setMinimumWidth( 150 );
myWidgets[0] << aNameLab << aName;
myWidgets[1] << aObjLab << aObj;
// nodes
QWidget* aNodesLine = createLine();
QLabel* aNodesLab = new QLabel( tr( "NODES_LAB" ), this );
QLabel* aNodes = createField();
myWidgets[2] << aNodesLine;
myWidgets[3] << aNodesLab << aNodes;
// elements
QWidget* aElemLine = createLine();
QLabel* aElemLab = new QLabel( tr( "ELEMENTS_LAB" ), this );
QLabel* aElemTotal = new QLabel( tr( "TOTAL_LAB" ), this );
QLabel* aElemLin = new QLabel( tr( "LINEAR_LAB" ), this );
QLabel* aElemQuad = new QLabel( tr( "QUADRATIC_LAB" ), this );
myWidgets[4] << aElemLine;
myWidgets[5] << aElemLab << aElemTotal << aElemLin << aElemQuad;
// ... 0D elements
QWidget* a0DLine = createLine();
QLabel* a0DLab = new QLabel( tr( "0D_LAB" ), this );
QLabel* a0DTotal = createField();
myWidgets[6] << a0DLine;
myWidgets[7] << a0DLab << a0DTotal;
// ... 1D elements
QWidget* a1DLine = createLine();
QLabel* a1DLab = new QLabel( tr( "1D_LAB" ), this );
QLabel* a1DTotal = createField();
QLabel* a1DLin = createField();
QLabel* a1DQuad = createField();
myWidgets[8] << a1DLine;
myWidgets[9] << a1DLab << a1DTotal << a1DLin << a1DQuad;
// ... 2D elements
QWidget* a2DLine = createLine();
QLabel* a2DLab = new QLabel( tr( "2D_LAB" ), this );
QLabel* a2DTotal = createField();
QLabel* a2DLin = createField();
QLabel* a2DQuad = createField();
QLabel* a2DTriLab = new QLabel( tr( "TRIANGLES_LAB" ), this );
QLabel* a2DTriTotal = createField();
QLabel* a2DTriLin = createField();
QLabel* a2DTriQuad = createField();
QLabel* a2DQuaLab = new QLabel( tr( "QUADRANGLES_LAB" ), this );
QLabel* a2DQuaTotal = createField();
QLabel* a2DQuaLin = createField();
QLabel* a2DQuaQuad = createField();
QLabel* a2DPolLab = new QLabel( tr( "POLYGONS_LAB" ), this );
QLabel* a2DPolTotal = createField();
myWidgets[10] << a2DLine;
myWidgets[11] << a2DLab << a2DTotal << a2DLin << a2DQuad;
myWidgets[12] << a2DTriLab << a2DTriTotal << a2DTriLin << a2DTriQuad;
myWidgets[13] << a2DQuaLab << a2DQuaTotal << a2DQuaLin << a2DQuaQuad;
myWidgets[14] << a2DPolLab << a2DPolTotal;
// ... 3D elements
QWidget* a3DLine = createLine();
QLabel* a3DLab = new QLabel( tr( "3D_LAB" ), this );
QLabel* a3DTotal = createField();
QLabel* a3DLin = createField();
QLabel* a3DQuad = createField();
QLabel* a3DTetLab = new QLabel( tr( "TETRAHEDRONS_LAB" ), this );
QLabel* a3DTetTotal = createField();
QLabel* a3DTetLin = createField();
QLabel* a3DTetQuad = createField();
QLabel* a3DHexLab = new QLabel( tr( "HEXAHEDONRS_LAB" ), this );
QLabel* a3DHexTotal = createField();
QLabel* a3DHexLin = createField();
QLabel* a3DHexQuad = createField();
QLabel* a3DPyrLab = new QLabel( tr( "PYRAMIDS_LAB" ), this );
QLabel* a3DPyrTotal = createField();
QLabel* a3DPyrLin = createField();
QLabel* a3DPyrQuad = createField();
QLabel* a3DPriLab = new QLabel( tr( "PRISMS_LAB" ), this );
QLabel* a3DPriTotal = createField();
QLabel* a3DPriLin = createField();
QLabel* a3DPriQuad = createField();
QLabel* a3DHexPriLab = new QLabel( tr( "HEX_PRISMS_LAB" ), this );
QLabel* a3DHexPriTotal = createField();
QLabel* a3DPolLab = new QLabel( tr( "POLYHEDRONS_LAB" ), this );
QLabel* a3DPolTotal = createField();
myWidgets[15] << a3DLine;
myWidgets[16] << a3DLab << a3DTotal << a3DLin << a3DQuad;
myWidgets[17] << a3DTetLab << a3DTetTotal << a3DTetLin << a3DTetQuad;
myWidgets[18] << a3DHexLab << a3DHexTotal << a3DHexLin << a3DHexQuad;
myWidgets[19] << a3DPyrLab << a3DPyrTotal << a3DPyrLin << a3DPyrQuad;
myWidgets[20] << a3DPriLab << a3DPriTotal << a3DPriLin << a3DPriQuad;
myWidgets[21] << a3DHexPriLab << a3DHexPriTotal;
myWidgets[22] << a3DPolLab << a3DPolTotal;
myLoadBtn = new QPushButton( tr( "BUT_LOAD_MESH" ), this );
myLoadBtn->setAutoDefault( true );
connect( myLoadBtn, SIGNAL( clicked() ), this, SLOT( loadMesh() ) );
setFontAttributes( aNameLab, Bold );
setFontAttributes( aObjLab, Bold );
setFontAttributes( aNodesLab, Bold );
setFontAttributes( aElemLab, Bold );
setFontAttributes( aElemTotal, Italic );
setFontAttributes( aElemLin, Italic );
setFontAttributes( aElemQuad, Italic );
setFontAttributes( a0DLab, Bold );
setFontAttributes( a1DLab, Bold );
setFontAttributes( a2DLab, Bold );
setFontAttributes( a3DLab, Bold );
l->addWidget( aNameLab, 0, 0 );
l->addWidget( aName, 0, 1, 1, 3 );
l->addWidget( aObjLab, 1, 0 );
l->addWidget( aObj, 1, 1, 1, 3 );
l->addWidget( aNodesLine, 2, 0, 1, 4 );
l->addWidget( aNodesLab, 3, 0 );
l->addWidget( aNodes, 3, 1 );
l->addWidget( aElemLine, 4, 0, 1, 4 );
l->addWidget( aElemLab, 5, 0 );
l->addWidget( aElemTotal, 5, 1 );
l->addWidget( aElemLin, 5, 2 );
l->addWidget( aElemQuad, 5, 3 );
l->addWidget( a0DLine, 6, 1, 1, 3 );
l->addWidget( a0DLab, 7, 0 );
l->addWidget( a0DTotal, 7, 1 );
l->addWidget( a1DLine, 8, 1, 1, 3 );
l->addWidget( a1DLab, 9, 0 );
l->addWidget( a1DTotal, 9, 1 );
l->addWidget( a1DLin, 9, 2 );
l->addWidget( a1DQuad, 9, 3 );
l->addWidget( a2DLine, 10, 1, 1, 3 );
l->addWidget( a2DLab, 11, 0 );
l->addWidget( a2DTotal, 11, 1 );
l->addWidget( a2DLin, 11, 2 );
l->addWidget( a2DQuad, 11, 3 );
l->addWidget( a2DTriLab, 12, 0 );
l->addWidget( a2DTriTotal, 12, 1 );
l->addWidget( a2DTriLin, 12, 2 );
l->addWidget( a2DTriQuad, 12, 3 );
l->addWidget( a2DQuaLab, 13, 0 );
l->addWidget( a2DQuaTotal, 13, 1 );
l->addWidget( a2DQuaLin, 13, 2 );
l->addWidget( a2DQuaQuad, 13, 3 );
l->addWidget( a2DPolLab, 14, 0 );
l->addWidget( a2DPolTotal, 14, 1 );
l->addWidget( a3DLine, 15, 1, 1, 3 );
l->addWidget( a3DLab, 16, 0 );
l->addWidget( a3DTotal, 16, 1 );
l->addWidget( a3DLin, 16, 2 );
l->addWidget( a3DQuad, 16, 3 );
l->addWidget( a3DTetLab, 17, 0 );
l->addWidget( a3DTetTotal, 17, 1 );
l->addWidget( a3DTetLin, 17, 2 );
l->addWidget( a3DTetQuad, 17, 3 );
l->addWidget( a3DHexLab, 18, 0 );
l->addWidget( a3DHexTotal, 18, 1 );
l->addWidget( a3DHexLin, 18, 2 );
l->addWidget( a3DHexQuad, 18, 3 );
l->addWidget( a3DPyrLab, 19, 0 );
l->addWidget( a3DPyrTotal, 19, 1 );
l->addWidget( a3DPyrLin, 19, 2 );
l->addWidget( a3DPyrQuad, 19, 3 );
l->addWidget( a3DPriLab, 20, 0 );
l->addWidget( a3DPriTotal, 20, 1 );
l->addWidget( a3DPriLin, 20, 2 );
l->addWidget( a3DPriQuad, 20, 3 );
l->addWidget( a3DHexPriLab, 21, 0 );
l->addWidget( a3DHexPriTotal, 21, 1 );
l->addWidget( a3DPolLab, 22, 0 );
l->addWidget( a3DPolTotal, 22, 1 );
l->addWidget( myLoadBtn, 23, 1, 1, 3 );
l->setColumnStretch( 0, 0 );
l->setColumnStretch( 1, 5 );
l->setColumnStretch( 2, 5 );
l->setColumnStretch( 3, 5 );
l->setRowStretch( 23, 5 );
clear();
}
/*!
\brief Destructor
*/
SMESHGUI_MeshInfo::~SMESHGUI_MeshInfo()
{
}
/*!
\brief Show information on the mesh object.
\param obj object being processed (mesh, sub-mesh, group, ID source)
*/
void SMESHGUI_MeshInfo::showInfo( SMESH::SMESH_IDSource_ptr obj )
{
clear();
if ( !CORBA::is_nil( obj ) ) {
_PTR(SObject) sobj = SMESH::ObjectToSObject( obj );
if ( sobj )
myWidgets[iName][iSingle]->setProperty( "text", sobj->GetName().c_str() );
SMESH::SMESH_Mesh_var aMesh = SMESH::SMESH_Mesh::_narrow( obj );
SMESH::SMESH_subMesh_var aSubMesh = SMESH::SMESH_subMesh::_narrow( obj );
SMESH::SMESH_GroupBase_var aGroup = SMESH::SMESH_GroupBase::_narrow( obj );
if ( !aMesh->_is_nil() ) {
myWidgets[iObject][iSingle]->setProperty( "text", tr( "OBJECT_MESH" ) );
}
else if ( !aSubMesh->_is_nil() ) {
myWidgets[iObject][iSingle]->setProperty( "text", tr( "OBJECT_SUBMESH" ) );
}
else if ( !aGroup->_is_nil() ) {
QString objType;
switch( aGroup->GetType() ) {
case SMESH::NODE:
objType = tr( "OBJECT_GROUP_NODES" );
break;
case SMESH::EDGE:
objType = tr( "OBJECT_GROUP_EDGES" );
break;
case SMESH::FACE:
objType = tr( "OBJECT_GROUP_FACES" );
break;
case SMESH::VOLUME:
objType = tr( "OBJECT_GROUP_VOLUMES" );
break;
case SMESH::ELEM0D:
objType = tr( "OBJECT_GROUP_0DELEMS" );
break;
default:
objType = tr( "OBJECT_GROUP" );
break;
}
myWidgets[iObject][iSingle]->setProperty( "text", objType );
}
SMESH::long_array_var info = obj->GetMeshInfo();
myWidgets[iNodes][iTotal] ->setProperty( "text", QString::number( info[SMDSEntity_Node] ) );
myWidgets[i0D][iTotal] ->setProperty( "text", QString::number( info[SMDSEntity_0D] ) );
long nbEdges = info[SMDSEntity_Edge] + info[SMDSEntity_Quad_Edge];
myWidgets[i1D][iTotal] ->setProperty( "text", QString::number( nbEdges ) );
myWidgets[i1D][iLinear] ->setProperty( "text", QString::number( info[SMDSEntity_Edge] ) );
myWidgets[i1D][iQuadratic]->setProperty( "text", QString::number( info[SMDSEntity_Quad_Edge] ) );
long nbTriangles = info[SMDSEntity_Triangle] + info[SMDSEntity_Quad_Triangle];
long nbQuadrangles = info[SMDSEntity_Quadrangle] + info[SMDSEntity_Quad_Quadrangle] + info[SMDSEntity_BiQuad_Quadrangle];
long nb2DLinear = info[SMDSEntity_Triangle] + info[SMDSEntity_Quadrangle] + info[SMDSEntity_Polygon];
long nb2DQuadratic = info[SMDSEntity_Quad_Triangle] + info[SMDSEntity_Quad_Quadrangle] + info[SMDSEntity_BiQuad_Quadrangle];
myWidgets[i2D][iTotal] ->setProperty( "text", QString::number( nb2DLinear + nb2DQuadratic ) );
myWidgets[i2D][iLinear] ->setProperty( "text", QString::number( nb2DLinear ) );
myWidgets[i2D][iQuadratic] ->setProperty( "text", QString::number( nb2DQuadratic ) );
myWidgets[i2DTriangles][iTotal] ->setProperty( "text", QString::number( nbTriangles ) );
myWidgets[i2DTriangles][iLinear] ->setProperty( "text", QString::number( info[SMDSEntity_Triangle] ) );
myWidgets[i2DTriangles][iQuadratic] ->setProperty( "text", QString::number( info[SMDSEntity_Quad_Triangle] ) );
myWidgets[i2DQuadrangles][iTotal] ->setProperty( "text", QString::number( nbQuadrangles ) );
myWidgets[i2DQuadrangles][iLinear] ->setProperty( "text", QString::number( info[SMDSEntity_Quadrangle] ) );
myWidgets[i2DQuadrangles][iQuadratic]->setProperty( "text", QString::number( info[SMDSEntity_Quad_Quadrangle] + info[SMDSEntity_BiQuad_Quadrangle] ));
myWidgets[i2DPolygons][iTotal] ->setProperty( "text", QString::number( info[SMDSEntity_Polygon] ) );
long nbTetrahedrons = info[SMDSEntity_Tetra] + info[SMDSEntity_Quad_Tetra];
long nbHexahedrons = info[SMDSEntity_Hexa] + info[SMDSEntity_Quad_Hexa] + info[SMDSEntity_TriQuad_Hexa];
long nbPyramids = info[SMDSEntity_Pyramid] + info[SMDSEntity_Quad_Pyramid];
long nbPrisms = info[SMDSEntity_Penta] + info[SMDSEntity_Quad_Penta];
long nb3DLinear = info[SMDSEntity_Tetra] + info[SMDSEntity_Hexa] + info[SMDSEntity_Pyramid] + info[SMDSEntity_Penta] + info[SMDSEntity_Polyhedra] + info[SMDSEntity_Hexagonal_Prism];
long nb3DQuadratic = info[SMDSEntity_Quad_Tetra] + info[SMDSEntity_Quad_Hexa] + info[SMDSEntity_TriQuad_Hexa] + info[SMDSEntity_Quad_Pyramid] + info[SMDSEntity_Quad_Penta];
myWidgets[i3D][iTotal] ->setProperty( "text", QString::number( nb3DLinear + nb3DQuadratic ) );
myWidgets[i3D][iLinear] ->setProperty( "text", QString::number( nb3DLinear ) );
myWidgets[i3D][iQuadratic] ->setProperty( "text", QString::number( nb3DQuadratic ) );
myWidgets[i3DTetrahedrons][iTotal] ->setProperty( "text", QString::number( nbTetrahedrons ) );
myWidgets[i3DTetrahedrons][iLinear] ->setProperty( "text", QString::number( info[SMDSEntity_Tetra] ) );
myWidgets[i3DTetrahedrons][iQuadratic]->setProperty( "text", QString::number( info[SMDSEntity_Quad_Tetra] ) );
myWidgets[i3DHexahedrons][iTotal] ->setProperty( "text", QString::number( nbHexahedrons ) );
myWidgets[i3DHexahedrons][iLinear] ->setProperty( "text", QString::number( info[SMDSEntity_Hexa] ) );
myWidgets[i3DHexahedrons][iQuadratic] ->setProperty( "text", QString::number( info[SMDSEntity_Quad_Hexa] + info[SMDSEntity_TriQuad_Hexa] ) );
myWidgets[i3DPyramids][iTotal] ->setProperty( "text", QString::number( nbPyramids ) );
myWidgets[i3DPyramids][iLinear] ->setProperty( "text", QString::number( info[SMDSEntity_Pyramid] ) );
myWidgets[i3DPyramids][iQuadratic] ->setProperty( "text", QString::number( info[SMDSEntity_Quad_Pyramid] ) );
myWidgets[i3DPrisms][iTotal] ->setProperty( "text", QString::number( nbPrisms ) );
myWidgets[i3DPrisms][iLinear] ->setProperty( "text", QString::number( info[SMDSEntity_Penta] ) );
myWidgets[i3DPrisms][iQuadratic] ->setProperty( "text", QString::number( info[SMDSEntity_Quad_Penta] ) );
myWidgets[i3DHexaPrisms][iTotal] ->setProperty( "text", QString::number( info[SMDSEntity_Hexagonal_Prism] ) );
myWidgets[i3DPolyhedrons][iTotal] ->setProperty( "text", QString::number( info[SMDSEntity_Polyhedra] ) );
// before full loading from study file, type of elements in a sub-mesh can't be defined
// in some cases
bool infoOK = obj->IsMeshInfoCorrect();
myLoadBtn->setVisible( !infoOK );
if ( !infoOK )
{
// two options:
// 1. Type of 2D or 3D elements is unknown but their nb is OK (for a sub-mesh)
// 2. No info at all (for a group on geom or filter)
bool hasAnyInfo = false;
for ( size_t i = 0; i < info->length() && !hasAnyInfo; ++i )
hasAnyInfo = info[i];
if ( hasAnyInfo ) // believe it is a sub-mesh
{
if ( nb2DLinear + nb2DQuadratic > 0 )
{
myWidgets[i2D][iLinear] ->setProperty( "text", "?" );
myWidgets[i2D][iQuadratic] ->setProperty( "text", "?" );
myWidgets[i2DTriangles][iTotal] ->setProperty( "text", "?" );
myWidgets[i2DTriangles][iLinear] ->setProperty( "text", "?" );
myWidgets[i2DTriangles][iQuadratic] ->setProperty( "text", "?" );
myWidgets[i2DQuadrangles][iTotal] ->setProperty( "text", "?" );
myWidgets[i2DQuadrangles][iLinear] ->setProperty( "text", "?" );
myWidgets[i2DQuadrangles][iQuadratic]->setProperty( "text", "?" );
myWidgets[i2DPolygons][iTotal] ->setProperty( "text", "?" );
}
else if ( nb3DLinear + nb3DQuadratic > 0 )
{
myWidgets[i3D][iLinear] ->setProperty( "text", "?" );
myWidgets[i3D][iQuadratic] ->setProperty( "text", "?" );
myWidgets[i3DTetrahedrons][iTotal] ->setProperty( "text", "?" );
myWidgets[i3DTetrahedrons][iLinear] ->setProperty( "text", "?" );
myWidgets[i3DTetrahedrons][iQuadratic]->setProperty( "text", "?" );
myWidgets[i3DHexahedrons][iTotal] ->setProperty( "text", "?" );
myWidgets[i3DHexahedrons][iLinear] ->setProperty( "text", "?" );
myWidgets[i3DHexahedrons][iQuadratic] ->setProperty( "text", "?" );
myWidgets[i3DPyramids][iTotal] ->setProperty( "text", "?" );
myWidgets[i3DPyramids][iLinear] ->setProperty( "text", "?" );
myWidgets[i3DPyramids][iQuadratic] ->setProperty( "text", "?" );
myWidgets[i3DPrisms][iTotal] ->setProperty( "text", "?" );
myWidgets[i3DPrisms][iLinear] ->setProperty( "text", "?" );
myWidgets[i3DPrisms][iQuadratic] ->setProperty( "text", "?" );
myWidgets[i3DHexaPrisms][iTotal] ->setProperty( "text", "?" );
myWidgets[i3DPolyhedrons][iTotal] ->setProperty( "text", "?" );
}
}
else
{
myWidgets[iNodes][iTotal] ->setProperty( "text", "?" );
myWidgets[i0D][iTotal] ->setProperty( "text", "?" );
myWidgets[i1D][iTotal] ->setProperty( "text", "?" );
myWidgets[i1D][iLinear] ->setProperty( "text", "?" );
myWidgets[i1D][iQuadratic] ->setProperty( "text", "?" );
myWidgets[i2D][iTotal] ->setProperty( "text", "?" );
myWidgets[i2D][iLinear] ->setProperty( "text", "?" );
myWidgets[i2D][iQuadratic] ->setProperty( "text", "?" );
myWidgets[i2DTriangles][iTotal] ->setProperty( "text", "?" );
myWidgets[i2DTriangles][iLinear] ->setProperty( "text", "?" );
myWidgets[i2DTriangles][iQuadratic] ->setProperty( "text", "?" );
myWidgets[i2DQuadrangles][iTotal] ->setProperty( "text", "?" );
myWidgets[i2DQuadrangles][iLinear] ->setProperty( "text", "?" );
myWidgets[i2DQuadrangles][iQuadratic] ->setProperty( "text", "?" );
myWidgets[i2DPolygons][iTotal] ->setProperty( "text", "?" );
myWidgets[i3D][iTotal] ->setProperty( "text", "?" );
myWidgets[i3D][iLinear] ->setProperty( "text", "?" );
myWidgets[i3D][iQuadratic] ->setProperty( "text", "?" );
myWidgets[i3DTetrahedrons][iTotal] ->setProperty( "text", "?" );
myWidgets[i3DTetrahedrons][iLinear] ->setProperty( "text", "?" );
myWidgets[i3DTetrahedrons][iQuadratic]->setProperty( "text", "?" );
myWidgets[i3DHexahedrons][iTotal] ->setProperty( "text", "?" );
myWidgets[i3DHexahedrons][iLinear] ->setProperty( "text", "?" );
myWidgets[i3DHexahedrons][iQuadratic] ->setProperty( "text", "?" );
myWidgets[i3DPyramids][iTotal] ->setProperty( "text", "?" );
myWidgets[i3DPyramids][iLinear] ->setProperty( "text", "?" );
myWidgets[i3DPyramids][iQuadratic] ->setProperty( "text", "?" );
myWidgets[i3DPrisms][iTotal] ->setProperty( "text", "?" );
myWidgets[i3DPrisms][iLinear] ->setProperty( "text", "?" );
myWidgets[i3DPrisms][iQuadratic] ->setProperty( "text", "?" );
myWidgets[i3DHexaPrisms][iTotal] ->setProperty( "text", "?" );
myWidgets[i3DPolyhedrons][iTotal] ->setProperty( "text", "?" );
}
}
}
}
/*!
\brief Load mesh from a study file
*/
void SMESHGUI_MeshInfo::loadMesh()
{
SUIT_OverrideCursor wc;
SALOME_ListIO selected;
SMESHGUI::selectionMgr()->selectedObjects( selected );
if ( selected.Extent() == 1 ) {
Handle(SALOME_InteractiveObject) IO = selected.First();
SMESH::SMESH_IDSource_var obj = SMESH::IObjectToInterface<SMESH::SMESH_IDSource>( IO );
if ( !CORBA::is_nil( obj ) ) {
SMESH::SMESH_Mesh_var mesh = obj->GetMesh();
if ( !mesh->_is_nil() )
{
mesh->Load();
showInfo( obj );
}
}
}
}
/*!
\brief Reset the widget to the initial state (nullify all fields).
*/
void SMESHGUI_MeshInfo::clear()
{
myWidgets[iName][iSingle]->setProperty( "text", QString() );
myWidgets[iObject][iSingle]->setProperty( "text", QString() );
myWidgets[iNodes][iTotal]->setProperty( "text", QString::number( 0 ) );
myWidgets[i0D][iTotal]->setProperty( "text", QString::number( 0 ) );
myWidgets[i1D][iTotal]->setProperty( "text", QString::number( 0 ) );
myWidgets[i1D][iLinear]->setProperty( "text", QString::number( 0 ) );
myWidgets[i1D][iQuadratic]->setProperty( "text", QString::number( 0 ) );
myWidgets[i2D][iTotal]->setProperty( "text", QString::number( 0 ) );
myWidgets[i2D][iLinear]->setProperty( "text", QString::number( 0 ) );
myWidgets[i2D][iQuadratic]->setProperty( "text", QString::number( 0 ) );
myWidgets[i2DTriangles][iTotal]->setProperty( "text", QString::number( 0 ) );
myWidgets[i2DTriangles][iLinear]->setProperty( "text", QString::number( 0 ) );
myWidgets[i2DTriangles][iQuadratic]->setProperty( "text", QString::number( 0 ) );
myWidgets[i2DQuadrangles][iTotal]->setProperty( "text", QString::number( 0 ) );
myWidgets[i2DQuadrangles][iLinear]->setProperty( "text", QString::number( 0 ) );
myWidgets[i2DQuadrangles][iQuadratic]->setProperty( "text", QString::number( 0 ) );
myWidgets[i2DPolygons][iTotal]->setProperty( "text", QString::number( 0 ) );
myWidgets[i3D][iTotal]->setProperty( "text", QString::number( 0 ) );
myWidgets[i3D][iLinear]->setProperty( "text", QString::number( 0 ) );
myWidgets[i3D][iQuadratic]->setProperty( "text", QString::number( 0 ) );
myWidgets[i3DTetrahedrons][iTotal]->setProperty( "text", QString::number( 0 ) );
myWidgets[i3DTetrahedrons][iLinear]->setProperty( "text", QString::number( 0 ) );
myWidgets[i3DTetrahedrons][iQuadratic]->setProperty( "text", QString::number( 0 ) );
myWidgets[i3DHexahedrons][iTotal]->setProperty( "text", QString::number( 0 ) );
myWidgets[i3DHexahedrons][iLinear]->setProperty( "text", QString::number( 0 ) );
myWidgets[i3DHexahedrons][iQuadratic]->setProperty( "text", QString::number( 0 ) );
myWidgets[i3DPyramids][iTotal]->setProperty( "text", QString::number( 0 ) );
myWidgets[i3DPyramids][iLinear]->setProperty( "text", QString::number( 0 ) );
myWidgets[i3DPyramids][iQuadratic]->setProperty( "text", QString::number( 0 ) );
myWidgets[i3DPrisms][iTotal]->setProperty( "text", QString::number( 0 ) );
myWidgets[i3DPrisms][iLinear]->setProperty( "text", QString::number( 0 ) );
myWidgets[i3DPrisms][iQuadratic]->setProperty( "text", QString::number( 0 ) );
myWidgets[i3DHexaPrisms][iTotal]->setProperty( "text", QString::number( 0 ) );
myWidgets[i3DPolyhedrons][iTotal]->setProperty( "text", QString::number( 0 ) );
}
/*!
\brief Create info field
\return new info field
*/
QLabel* SMESHGUI_MeshInfo::createField()
{
QLabel* lab = new QLabel( this );
lab->setFrameStyle( StyledPanel | Sunken );
lab->setAlignment( Qt::AlignCenter );
lab->setAutoFillBackground( true );
QPalette pal = lab->palette();
pal.setColor( QPalette::Window, QApplication::palette().color( QPalette::Active, QPalette::Base ) );
lab->setPalette( pal );
lab->setMinimumWidth( 70 );
return lab;
}
/*!
\brief Create horizontal rule.
\return new line object
*/
QWidget* SMESHGUI_MeshInfo::createLine()
{
QFrame* line = new QFrame( this );
line->setFrameStyle( HLine | Sunken );
return line;
}
/*!
\brief Change widget font attributes (bold, italic, ...).
\param w widget
\param attr font attributes (XORed flags)
\param val value to be set to attributes
*/
void SMESHGUI_MeshInfo::setFontAttributes( QWidget* w, int attr, bool val )
{
if ( w && attr ) {
QFont f = w->font();
if ( attr & Bold ) f.setBold( val );
if ( attr & Italic ) f.setItalic( val );
w->setFont( f );
}
}
/*!
\brief Show/hide group(s) of fields.
\param start beginning of the block
\param end end of the block
\param on visibility flag
*/
void SMESHGUI_MeshInfo::setFieldsVisible( int start, int end, bool on )
{
start = qMax( 0, start );
end = qMin( end, (int)iElementsEnd );
for ( int i = start; i < end; i++ ) {
wlist wl = myWidgets[i];
foreach ( QWidget* w, wl ) w->setVisible( on );
}
}
/*!
\class SMESHGUI_ElemInfo
\brief Base class for the mesh element information widget.
*/
/*!
\brief Constructor
\param parent parent widget
*/
SMESHGUI_ElemInfo::SMESHGUI_ElemInfo( QWidget* parent )
: QWidget( parent ), myActor( 0 ), myIsElement( -1 )
{
myFrame = new QWidget( this );
myExtra = new QWidget( this );
myCurrent = new QLabel( "10/43 items shown", myExtra );
myCurrent->setAlignment( Qt::AlignRight | Qt::AlignVCenter );
myPrev = new QPushButton( tr( "<<" ), myExtra );
myNext = new QPushButton( tr( ">>" ), myExtra );
QHBoxLayout* hbl = new QHBoxLayout( myExtra );
hbl->setContentsMargins( 0, SPACING, 0, 0 );
hbl->setSpacing( SPACING );
hbl->addStretch();
hbl->addWidget( myCurrent );
hbl->addWidget( myPrev );
hbl->addWidget( myNext );
QVBoxLayout* vbl = new QVBoxLayout( this );
vbl->setMargin( 0 );
vbl->setSpacing( 0 );
vbl->addWidget( myFrame );
vbl->addWidget( myExtra );
connect( myPrev, SIGNAL( clicked() ), this, SLOT( showPrevious() ) );
connect( myNext, SIGNAL( clicked() ), this, SLOT( showNext() ) );
clear();
}
/*!
\brief Destructor
*/
SMESHGUI_ElemInfo::~SMESHGUI_ElemInfo()
{
}
/*!
\brief Set mesh data source (actor)
\param actor mesh object actor
*/
void SMESHGUI_ElemInfo::setSource( SMESH_Actor* actor )
{
if ( myActor != actor ) {
myActor = actor;
myIsElement = -1;
clear();
}
}
/*!
\brief Show mesh element information
\param id mesh node / element ID
\param isElem show mesh element information if \c true or mesh node information if \c false
*/
void SMESHGUI_ElemInfo::showInfo( long id, bool isElem )
{
QSet<long> ids;
ids << id;
showInfo( ids, isElem );
}
/*!
\brief Show mesh element information
\param ids mesh nodes / elements identifiers
\param isElem show mesh element information if \c true or mesh node information if \c false
*/
void SMESHGUI_ElemInfo::showInfo( QSet<long> ids, bool isElem )
{
QList<long> newIds = ids.toList();
qSort( newIds );
if ( myIDs == newIds && myIsElement == isElem ) return;
myIDs = newIds;
myIsElement = isElem;
myIndex = 0;
updateControls();
information( myIDs.mid( myIndex*MAXITEMS, MAXITEMS ) );
}
/*!
\brief Clear mesh element information widget
*/
void SMESHGUI_ElemInfo::clear()
{
myIDs.clear();
myIndex = 0;
clearInternal();
updateControls();
}
/*!
\brief Get central area widget
\return central widget
*/
QWidget* SMESHGUI_ElemInfo::frame() const
{
return myFrame;
}
/*!
\brief Get actor
\return actor being used
*/
SMESH_Actor* SMESHGUI_ElemInfo::actor() const
{
return myActor;
}
/*!
\brief Get current info mode.
\return \c true if mesh element information is shown or \c false if node information is shown
*/
bool SMESHGUI_ElemInfo::isElements() const
{
return myIsElement;
}
/*!
\fn void SMESHGUI_ElemInfo::information( const QList<long>& ids )
\brief Show information on the specified nodes / elements
This function is to be redefined in sub-classes.
\param ids nodes / elements identifiers information is to be shown on
*/
/*!
\brief Internal clean-up (reset widget)
*/
void SMESHGUI_ElemInfo::clearInternal()
{
}
/*!
\brief Get node connectivity
\param node mesh node
\return node connectivity map
*/
SMESHGUI_ElemInfo::Connectivity SMESHGUI_ElemInfo::nodeConnectivity( const SMDS_MeshNode* node )
{
Connectivity elmap;
if ( node ) {
SMDS_ElemIteratorPtr it = node->GetInverseElementIterator();
while ( it && it->more() ) {
const SMDS_MeshElement* ne = it->next();
elmap[ ne->GetType() ] << ne->GetID();
}
}
return elmap;
}
/*!
\brief Format connectivity data to string representation
\param connectivity connetivity map
\param type element type
\return string representation of the connectivity
*/
QString SMESHGUI_ElemInfo::formatConnectivity( Connectivity connectivity, int type )
{
QStringList str;
if ( connectivity.contains( type ) ) {
QList<int> elements = connectivity[ type ];
qSort( elements );
foreach( int id, elements )
str << QString::number( id );
}
return str.join( " " );
}
/*!
\brief Calculate gravity center of the mesh element
\param element mesh element
*/
SMESHGUI_ElemInfo::XYZ SMESHGUI_ElemInfo::gravityCenter( const SMDS_MeshElement* element )
{
XYZ xyz;
if ( element ) {
SMDS_ElemIteratorPtr nodeIt = element->nodesIterator();
while ( nodeIt->more() ) {
const SMDS_MeshNode* node = static_cast<const SMDS_MeshNode*>( nodeIt->next() );
xyz.add( node->X(), node->Y(), node->Z() );
}
xyz.divide( element->NbNodes() );
}
return xyz;
}
/*!
\brief This slot is called from "Show Previous" button click.
Shows information on the previous group of the items.
*/
void SMESHGUI_ElemInfo::showPrevious()
{
myIndex = qMax( 0, myIndex-1 );
updateControls();
information( myIDs.mid( myIndex*MAXITEMS, MAXITEMS ) );
}
/*!
\brief This slot is called from "Show Next" button click.
Shows information on the next group of the items.
*/
void SMESHGUI_ElemInfo::showNext()
{
myIndex = qMin( myIndex+1, myIDs.count() / MAXITEMS );
updateControls();
information( myIDs.mid( myIndex*MAXITEMS, MAXITEMS ) );
}
/*!
\brief Update widgets state
*/
void SMESHGUI_ElemInfo::updateControls()
{
myExtra->setVisible( myIDs.count() > MAXITEMS );
myCurrent->setText( tr( "X_FROM_Y_ITEMS_SHOWN" ).arg( myIndex*MAXITEMS+1 ).arg(qMin(myIndex*MAXITEMS+MAXITEMS, myIDs.count())).arg( myIDs.count() ) );
myPrev->setEnabled( myIndex > 0 );
myNext->setEnabled( (myIndex+1)*MAXITEMS < myIDs.count() );
}
/*!
\class SMESHGUI_SimpleElemInfo
\brief Represents mesh element information in the simple text area.
*/
/*!
\brief Constructor
\param parent parent widget
*/
SMESHGUI_SimpleElemInfo::SMESHGUI_SimpleElemInfo( QWidget* parent )
: SMESHGUI_ElemInfo( parent )
{
myInfo = new QTextBrowser( frame() );
QVBoxLayout* l = new QVBoxLayout( frame() );
l->setMargin( 0 );
l->addWidget( myInfo );
}
/*!
\brief Show mesh element information
\param ids mesh nodes / elements identifiers
*/
void SMESHGUI_SimpleElemInfo::information( const QList<long>& ids )
{
clearInternal();
if ( actor() ) {
int precision = SMESHGUI::resourceMgr()->integerValue( "SMESH", "length_precision", 6 );
foreach ( long id, ids ) {
if ( !isElements() ) {
//
// show node info
//
const SMDS_MeshElement* e = actor()->GetObject()->GetMesh()->FindNode( id );
if ( !e ) return;
const SMDS_MeshNode* node = static_cast<const SMDS_MeshNode*>( e );
// node ID
myInfo->append( QString( "<b>%1 #%2</b>" ).arg( tr( "NODE" ) ).arg( id ) );
// separator
myInfo->append( "" );
// coordinates
myInfo->append( QString( "<b>%1:</b> (%2, %3, %4)" ).arg( tr( "COORDINATES" ) ).
arg( node->X(), 0, precision > 0 ? 'f' : 'g', qAbs( precision ) ).
arg( node->Y(), 0, precision > 0 ? 'f' : 'g', qAbs( precision ) ).
arg( node->Z(), 0, precision > 0 ? 'f' : 'g', qAbs( precision ) ) );
// separator
myInfo->append( "" );
// connectivity
Connectivity connectivity = nodeConnectivity( node );
if ( !connectivity.isEmpty() ) {
myInfo->append( QString( "<b>%1:</b>" ).arg( tr( "CONNECTIVITY" ) ) );
QString con = formatConnectivity( connectivity, SMDSAbs_0DElement );
if ( !con.isEmpty() )
myInfo->append( QString( "- <b>%1:</b> %2" ).arg( tr( "0D_ELEMENTS" ) ).arg( con ) );
con = formatConnectivity( connectivity, SMDSAbs_Edge );
if ( !con.isEmpty() )
myInfo->append( QString( "- <b>%1:</b> %2" ).arg( tr( "EDGES" ) ).arg( con ) );
con = formatConnectivity( connectivity, SMDSAbs_Face );
if ( !con.isEmpty() )
myInfo->append( QString( "- <b>%1:</b> %2" ).arg( tr( "FACES" ) ).arg( con ) );
con = formatConnectivity( connectivity, SMDSAbs_Volume );
if ( !con.isEmpty() )
myInfo->append( QString( "- <b>%1:</b> %2" ).arg( tr( "VOLUMES" ) ).arg( con ) );
}
else {
myInfo->append( QString( "<b>%1</b>" ).arg( tr( "FREE_NODE" ) ).arg( id ) );
}
}
else {
//
// show element info
//
const SMDS_MeshElement* e = actor()->GetObject()->GetMesh()->FindElement( id );
if ( !e ) return;
// element ID && type
QString stype;
switch( e->GetType() ) {
case SMDSAbs_0DElement:
stype = tr( "0D ELEMENT" ); break;
case SMDSAbs_Edge:
stype = tr( "EDGE" ); break;
case SMDSAbs_Face:
stype = tr( "FACE" ); break;
case SMDSAbs_Volume:
stype = tr( "VOLUME" ); break;
default:
break;
}
if ( stype.isEmpty() ) return;
myInfo->append( QString( "<b>%1 #%2</b>" ).arg( stype ).arg( id ) );
// separator
myInfo->append( "" );
// geometry type
QString gtype;
switch( e->GetEntityType() ) {
case SMDSEntity_Triangle:
case SMDSEntity_Quad_Triangle:
gtype = tr( "TRIANGLE" ); break;
case SMDSEntity_Quadrangle:
case SMDSEntity_Quad_Quadrangle:
case SMDSEntity_BiQuad_Quadrangle:
gtype = tr( "QUADRANGLE" ); break;
case SMDSEntity_Polygon:
case SMDSEntity_Quad_Polygon:
gtype = tr( "POLYGON" ); break;
case SMDSEntity_Tetra:
case SMDSEntity_Quad_Tetra:
gtype = tr( "TETRAHEDRON" ); break;
case SMDSEntity_Pyramid:
case SMDSEntity_Quad_Pyramid:
gtype = tr( "PYRAMID" ); break;
case SMDSEntity_Hexa:
case SMDSEntity_Quad_Hexa:
case SMDSEntity_TriQuad_Hexa:
gtype = tr( "HEXAHEDRON" ); break;
case SMDSEntity_Penta:
case SMDSEntity_Quad_Penta:
gtype = tr( "PRISM" ); break;
case SMDSEntity_Hexagonal_Prism:
gtype = tr( "HEX_PRISM" ); break;
case SMDSEntity_Polyhedra:
case SMDSEntity_Quad_Polyhedra:
gtype = tr( "POLYHEDRON" ); break;
default:
break;
}
if ( !gtype.isEmpty() )
myInfo->append( QString( "<b>%1:</b> %2" ).arg( tr( "TYPE" ) ).arg( gtype ) );
// quadratic flag and gravity center (any element except 0D)
if ( e->GetEntityType() > SMDSEntity_0D && e->GetEntityType() < SMDSEntity_Last ) {
// quadratic flag
myInfo->append( QString( "<b>%1?</b> %2" ).arg( tr( "QUADRATIC" ) ).arg( e->IsQuadratic() ? tr( "YES" ) : tr( "NO" ) ) );
// separator
myInfo->append( "" );
// gravity center
XYZ gc = gravityCenter( e );
myInfo->append( QString( "<b>%1:</b> (%2, %3, %4)" ).arg( tr( "GRAVITY_CENTER" ) ).arg( gc.x() ).arg( gc.y() ).arg( gc.z() ) );
}
// separator
myInfo->append( "" );
// connectivity
SMDS_ElemIteratorPtr nodeIt = e->nodesIterator();
for ( int idx = 1; nodeIt->more(); idx++ ) {
const SMDS_MeshNode* node = static_cast<const SMDS_MeshNode*>( nodeIt->next() );
// node number and ID
myInfo->append( QString( "<b>%1 %2/%3</b> - #%4" ).arg( tr( "NODE" ) ).arg( idx ).arg( e->NbNodes() ).arg( node->GetID() ) );
// node coordinates
myInfo->append( QString( "<b>%1:</b> (%2, %3, %4)" ).arg( tr( "COORDINATES" ) ).
arg( node->X(), 0, precision > 0 ? 'f' : 'g', qAbs( precision ) ).
arg( node->Y(), 0, precision > 0 ? 'f' : 'g', qAbs( precision ) ).
arg( node->Z(), 0, precision > 0 ? 'f' : 'g', qAbs( precision ) ) );
// node connectivity
Connectivity connectivity = nodeConnectivity( node );
if ( !connectivity.isEmpty() ) {
myInfo->append( QString( "<b>%1:</b>" ).arg( tr( "CONNECTIVITY" ) ) );
QString con = formatConnectivity( connectivity, SMDSAbs_0DElement );
if ( !con.isEmpty() )
myInfo->append( QString( "- <b>%1:</b> %2" ).arg( tr( "0D_ELEMENTS" ) ).arg( con ) );
con = formatConnectivity( connectivity, SMDSAbs_Edge );
if ( !con.isEmpty() )
myInfo->append( QString( "- <b>%1:</b> %2" ).arg( tr( "EDGES" ) ).arg( con ) );
con = formatConnectivity( connectivity, SMDSAbs_Face );
if ( !con.isEmpty() )
myInfo->append( QString( "- <b>%1:</b> %2" ).arg( tr( "FACES" ) ).arg( con ) );
con = formatConnectivity( connectivity, SMDSAbs_Volume );
if ( !con.isEmpty() )
myInfo->append( QString( "- <b>%1:</b> %2" ).arg( tr( "VOLUMES" ) ).arg( con ) );
}
else {
myInfo->append( QString( "<b>%1</b>" ).arg( tr( "FREE_NODE" ) ).arg( id ) );
}
}
}
// separator
if ( ids.count() > 1 ) {
myInfo->append( "" );
myInfo->append( "------" );
myInfo->append( "" );
}
}
}
}
/*!
\brief Internal clean-up (reset widget)
*/
void SMESHGUI_SimpleElemInfo::clearInternal()
{
myInfo->clear();
}
/*!
\class SMESHGUI_TreeElemInfo::ItemDelegate
\brief Item delegate for tree mesh info widget
\internal
*/
class SMESHGUI_TreeElemInfo::ItemDelegate : public QItemDelegate
{
public:
ItemDelegate( QObject* );
QWidget* createEditor( QWidget*, const QStyleOptionViewItem&, const QModelIndex& ) const;
};
/*!
\brief Constructor
\internal
*/
SMESHGUI_TreeElemInfo::ItemDelegate::ItemDelegate( QObject* parent ) : QItemDelegate( parent )
{
}
/*!
\brief Create item editor widget
\internal
*/
QWidget* SMESHGUI_TreeElemInfo::ItemDelegate::createEditor( QWidget* parent, const QStyleOptionViewItem& option, const QModelIndex& index ) const
{
QWidget* w = index.column() == 0 ? 0: QItemDelegate::createEditor( parent, option, index );
if ( qobject_cast<QLineEdit*>( w ) ) qobject_cast<QLineEdit*>( w )->setReadOnly( true );
return w;
}
/*!
\class SMESHGUI_TreeElemInfo
\brief Represents mesh element information in the tree-like form.
*/
/*!
\brief Constructor
\param parent parent widget
*/
SMESHGUI_TreeElemInfo::SMESHGUI_TreeElemInfo( QWidget* parent )
: SMESHGUI_ElemInfo( parent )
{
myInfo = new QTreeWidget( frame() );
myInfo->setColumnCount( 2 );
myInfo->setHeaderLabels( QStringList() << tr( "PROPERTY" ) << tr( "VALUE" ) );
myInfo->header()->setStretchLastSection( true );
myInfo->header()->setResizeMode( 0, QHeaderView::ResizeToContents );
myInfo->setItemDelegate( new ItemDelegate( myInfo ) );
QVBoxLayout* l = new QVBoxLayout( frame() );
l->setMargin( 0 );
l->addWidget( myInfo );
}
/*!
\brief Show mesh element information
\param ids mesh nodes / elements identifiers
*/
void SMESHGUI_TreeElemInfo::information( const QList<long>& ids )
{
clearInternal();
if ( actor() ) {
int precision = SMESHGUI::resourceMgr()->integerValue( "SMESH", "length_precision", 6 );
foreach ( long id, ids ) {
if ( !isElements() ) {
//
// show node info
//
const SMDS_MeshElement* e = actor()->GetObject()->GetMesh()->FindNode( id );
if ( !e ) return;
const SMDS_MeshNode* node = static_cast<const SMDS_MeshNode*>( e );
// node ID
QTreeWidgetItem* nodeItem = createItem( 0, Bold | All );
nodeItem->setText( 0, tr( "NODE" ) );
nodeItem->setText( 1, QString( "#%1" ).arg( id ) );
// coordinates
QTreeWidgetItem* coordItem = createItem( nodeItem, Bold );
coordItem->setText( 0, tr( "COORDINATES" ) );
QTreeWidgetItem* xItem = createItem( coordItem );
xItem->setText( 0, "X" );
xItem->setText( 1, QString::number( node->X(), precision > 0 ? 'f' : 'g', qAbs( precision ) ) );
QTreeWidgetItem* yItem = createItem( coordItem );
yItem->setText( 0, "Y" );
yItem->setText( 1, QString::number( node->Y(), precision > 0 ? 'f' : 'g', qAbs( precision ) ) );
QTreeWidgetItem* zItem = createItem( coordItem );
zItem->setText( 0, "Z" );
zItem->setText( 1, QString::number( node->Z(), precision > 0 ? 'f' : 'g', qAbs( precision ) ) );
// connectivity
QTreeWidgetItem* conItem = createItem( nodeItem, Bold );
conItem->setText( 0, tr( "CONNECTIVITY" ) );
Connectivity connectivity = nodeConnectivity( node );
if ( !connectivity.isEmpty() ) {
QString con = formatConnectivity( connectivity, SMDSAbs_0DElement );
if ( !con.isEmpty() ) {
QTreeWidgetItem* i = createItem( conItem );
i->setText( 0, tr( "0D_ELEMENTS" ) );
i->setText( 1, con );
}
con = formatConnectivity( connectivity, SMDSAbs_Edge );
if ( !con.isEmpty() ) {
QTreeWidgetItem* i = createItem( conItem );
i->setText( 0, tr( "EDGES" ) );
i->setText( 1, con );
}
con = formatConnectivity( connectivity, SMDSAbs_Face );
if ( !con.isEmpty() ) {
QTreeWidgetItem* i = createItem( conItem );
i->setText( 0, tr( "FACES" ) );
i->setText( 1, con );
}
con = formatConnectivity( connectivity, SMDSAbs_Volume );
if ( !con.isEmpty() ) {
QTreeWidgetItem* i = createItem( conItem );
i->setText( 0, tr( "VOLUMES" ) );
i->setText( 1, con );
}
}
else {
conItem->setText( 1, tr( "FREE_NODE" ) );
}
}
else {
//
// show element info
//
const SMDS_MeshElement* e = actor()->GetObject()->GetMesh()->FindElement( id );
if ( !e ) return;
// element ID && type
QString stype;
switch( e->GetType() ) {
case SMDSAbs_0DElement:
stype = tr( "0D ELEMENT" ); break;
case SMDSAbs_Edge:
stype = tr( "EDGE" ); break;
case SMDSAbs_Face:
stype = tr( "FACE" ); break;
case SMDSAbs_Volume:
stype = tr( "VOLUME" ); break;
default:
break;
}
if ( stype.isEmpty() ) return;
QTreeWidgetItem* elemItem = createItem( 0, Bold | All );
elemItem->setText( 0, stype );
elemItem->setText( 1, QString( "#%1" ).arg( id ) );
// geometry type
QString gtype;
switch( e->GetEntityType() ) {
case SMDSEntity_Triangle:
case SMDSEntity_Quad_Triangle:
gtype = tr( "TRIANGLE" ); break;
case SMDSEntity_Quadrangle:
case SMDSEntity_Quad_Quadrangle:
case SMDSEntity_BiQuad_Quadrangle:
gtype = tr( "QUADRANGLE" ); break;
case SMDSEntity_Polygon:
case SMDSEntity_Quad_Polygon:
gtype = tr( "POLYGON" ); break;
case SMDSEntity_Tetra:
case SMDSEntity_Quad_Tetra:
gtype = tr( "TETRAHEDRON" ); break;
case SMDSEntity_Pyramid:
case SMDSEntity_Quad_Pyramid:
gtype = tr( "PYRAMID" ); break;
case SMDSEntity_Hexa:
case SMDSEntity_Quad_Hexa:
case SMDSEntity_TriQuad_Hexa:
gtype = tr( "HEXAHEDRON" ); break;
case SMDSEntity_Penta:
case SMDSEntity_Quad_Penta:
gtype = tr( "PRISM" ); break;
case SMDSEntity_Hexagonal_Prism:
gtype = tr( "HEX_PRISM" ); break;
case SMDSEntity_Polyhedra:
case SMDSEntity_Quad_Polyhedra:
gtype = tr( "POLYHEDRON" ); break;
default:
break;
}
if ( !gtype.isEmpty() ) {
QTreeWidgetItem* typeItem = createItem( elemItem, Bold );
typeItem->setText( 0, tr( "TYPE" ) );
typeItem->setText( 1, gtype );
}
// quadratic flag and gravity center (any element except 0D)
if ( e->GetEntityType() > SMDSEntity_0D && e->GetEntityType() < SMDSEntity_Last ) {
// quadratic flag
QTreeWidgetItem* quadItem = createItem( elemItem, Bold );
quadItem->setText( 0, tr( "QUADRATIC" ) );
quadItem->setText( 1, e->IsQuadratic() ? tr( "YES" ) : tr( "NO" ) );
// gravity center
XYZ gc = gravityCenter( e );
QTreeWidgetItem* gcItem = createItem( elemItem, Bold );
gcItem->setText( 0, tr( "GRAVITY_CENTER" ) );
QTreeWidgetItem* xItem = createItem( gcItem );
xItem->setText( 0, "X" );
xItem->setText( 1, QString::number( gc.x(), precision > 0 ? 'f' : 'g', qAbs( precision ) ) );
QTreeWidgetItem* yItem = createItem( gcItem );
yItem->setText( 0, "Y" );
yItem->setText( 1, QString::number( gc.y(), precision > 0 ? 'f' : 'g', qAbs( precision ) ) );
QTreeWidgetItem* zItem = createItem( gcItem );
zItem->setText( 0, "Z" );
zItem->setText( 1, QString::number( gc.z(), precision > 0 ? 'f' : 'g', qAbs( precision ) ) );
}
// connectivity
QTreeWidgetItem* conItem = createItem( elemItem, Bold );
conItem->setText( 0, tr( "CONNECTIVITY" ) );
SMDS_ElemIteratorPtr nodeIt = e->nodesIterator();
for ( int idx = 1; nodeIt->more(); idx++ ) {
const SMDS_MeshNode* node = static_cast<const SMDS_MeshNode*>( nodeIt->next() );
// node number and ID
QTreeWidgetItem* nodeItem = createItem( conItem, Bold );
nodeItem->setText( 0, QString( "%1 %2 / %3" ).arg( tr( "NODE" ) ).arg( idx ).arg( e->NbNodes() ) );
nodeItem->setText( 1, QString( "#%1" ).arg( node->GetID() ) );
nodeItem->setExpanded( false );
// node coordinates
QTreeWidgetItem* coordItem = createItem( nodeItem );
coordItem->setText( 0, tr( "COORDINATES" ) );
QTreeWidgetItem* xItem = createItem( coordItem );
xItem->setText( 0, "X" );
xItem->setText( 1, QString::number( node->X(), precision > 0 ? 'f' : 'g', qAbs( precision ) ) );
QTreeWidgetItem* yItem = createItem( coordItem );
yItem->setText( 0, "Y" );
yItem->setText( 1, QString::number( node->Y(), precision > 0 ? 'f' : 'g', qAbs( precision ) ) );
QTreeWidgetItem* zItem = createItem( coordItem );
zItem->setText( 0, "Z" );
zItem->setText( 1, QString::number( node->Z(), precision > 0 ? 'f' : 'g', qAbs( precision ) ) );
// node connectivity
QTreeWidgetItem* nconItem = createItem( nodeItem );
nconItem->setText( 0, tr( "CONNECTIVITY" ) );
Connectivity connectivity = nodeConnectivity( node );
if ( !connectivity.isEmpty() ) {
QString con = formatConnectivity( connectivity, SMDSAbs_0DElement );
if ( !con.isEmpty() ) {
QTreeWidgetItem* i = createItem( nconItem );
i->setText( 0, tr( "0D_ELEMENTS" ) );
i->setText( 1, con );
}
con = formatConnectivity( connectivity, SMDSAbs_Edge );
if ( !con.isEmpty() ) {
QTreeWidgetItem* i = createItem( nconItem );
i->setText( 0, tr( "EDGES" ) );
i->setText( 1, con );
}
con = formatConnectivity( connectivity, SMDSAbs_Face );
if ( !con.isEmpty() ) {
QTreeWidgetItem* i = createItem( nconItem );
i->setText( 0, tr( "FACES" ) );
i->setText( 1, con );
}
con = formatConnectivity( connectivity, SMDSAbs_Volume );
if ( !con.isEmpty() ) {
QTreeWidgetItem* i = createItem( nconItem );
i->setText( 0, tr( "VOLUMES" ) );
i->setText( 1, con );
}
}
}
}
}
}
}
/*!
\brief Internal clean-up (reset widget)
*/
void SMESHGUI_TreeElemInfo::clearInternal()
{
myInfo->clear();
myInfo->repaint();
}
/*!
\brief Create new tree item.
\param parent parent tree widget item
\param flags item flag
\return new tree widget item
*/
QTreeWidgetItem* SMESHGUI_TreeElemInfo::createItem( QTreeWidgetItem* parent, int flags )
{
QTreeWidgetItem* item;
if ( parent )
item = new QTreeWidgetItem( parent );
else
item = new QTreeWidgetItem( myInfo );
item->setFlags( item->flags() | Qt::ItemIsEditable );
QFont f = item->font( 0 );
f.setBold( true );
for ( int i = 0; i < myInfo->columnCount(); i++ ) {
if ( ( flags & Bold ) && ( i == 0 || flags & All ) )
item->setFont( i, f );
}
item->setExpanded( true );
return item;
}
/*!
\class GrpComputor
\brief Mesh information computer
\internal
The class is created for different computation operation. Currently it is used
to compute number of underlying nodes for the groups.
*/
/*!
\brief Contructor
*/
GrpComputor::GrpComputor( SMESH::SMESH_GroupBase_ptr grp, QTreeWidgetItem* item, QObject* parent )
: QObject( parent ), myItem( item )
{
myGroup = SMESH::SMESH_GroupBase::_narrow( grp );
}
/*!
\brief Compute function
*/
void GrpComputor::compute()
{
if ( !CORBA::is_nil( myGroup ) && myItem ) {
QTreeWidgetItem* item = myItem;
myItem = 0;
int nbNodes = myGroup->GetNumberOfNodes();
item->treeWidget()->removeItemWidget( item, 1 );
item->setText( 1, QString::number( nbNodes ));
}
}
/*!
\class SMESHGUI_AddInfo
\brief The wigdet shows additional information on the mesh object.
*/
/*!
\brief Constructor
\param parent parent widget
*/
SMESHGUI_AddInfo::SMESHGUI_AddInfo( QWidget* parent )
: QTreeWidget( parent )
{
setColumnCount( 2 );
header()->setStretchLastSection( true );
header()->setResizeMode( 0, QHeaderView::ResizeToContents );
header()->hide();
}
/*!
\brief Destructor
*/
SMESHGUI_AddInfo::~SMESHGUI_AddInfo()
{
}
/*!
\brief Show additional information on the selected object
\param obj object being processed (mesh, sub-mesh, group, ID source)
*/
void SMESHGUI_AddInfo::showInfo( SMESH::SMESH_IDSource_ptr obj )
{
myComputors.clear();
clear();
if ( CORBA::is_nil( obj ) ) return;
_PTR(SObject) sobj = SMESH::ObjectToSObject( obj );
if ( !sobj ) return;
// name
QTreeWidgetItem* nameItem = createItem( 0, Bold | All );
nameItem->setText( 0, tr( "NAME" ) );
nameItem->setText( 1, sobj->GetName().c_str() );
SMESH::SMESH_Mesh_var aMesh = SMESH::SMESH_Mesh::_narrow( obj );
SMESH::SMESH_subMesh_var aSubMesh = SMESH::SMESH_subMesh::_narrow( obj );
SMESH::SMESH_GroupBase_var aGroup = SMESH::SMESH_GroupBase::_narrow( obj );
if ( !aMesh->_is_nil() )
meshInfo( aMesh, nameItem );
else if ( !aSubMesh->_is_nil() )
subMeshInfo( aSubMesh, nameItem );
else if ( !aGroup->_is_nil() )
groupInfo( aGroup.in(), nameItem );
}
/*!
\brief Create new tree item.
\param parent parent tree widget item
\param flags item flag
\return new tree widget item
*/
QTreeWidgetItem* SMESHGUI_AddInfo::createItem( QTreeWidgetItem* parent, int flags )
{
QTreeWidgetItem* item;
if ( parent )
item = new QTreeWidgetItem( parent );
else
item = new QTreeWidgetItem( this );
//item->setFlags( item->flags() | Qt::ItemIsEditable );
QFont f = item->font( 0 );
f.setBold( true );
for ( int i = 0; i < columnCount(); i++ ) {
if ( ( flags & Bold ) && ( i == 0 || flags & All ) )
item->setFont( i, f );
}
item->setExpanded( true );
return item;
}
/*!
\brief Show mesh info
\param mesh mesh object
\param parent parent tree item
*/
void SMESHGUI_AddInfo::meshInfo( SMESH::SMESH_Mesh_ptr mesh, QTreeWidgetItem* parent )
{
// type
GEOM::GEOM_Object_var shape = mesh->GetShapeToMesh();
SALOME_MED::MedFileInfo* inf = mesh->GetMEDFileInfo();
QTreeWidgetItem* typeItem = createItem( parent, Bold );
typeItem->setText( 0, tr( "TYPE" ) );
if ( !CORBA::is_nil( shape ) ) {
typeItem->setText( 1, tr( "MESH_ON_GEOMETRY" ) );
_PTR(SObject) sobj = SMESH::ObjectToSObject( shape );
if ( sobj ) {
QTreeWidgetItem* gobjItem = createItem( typeItem );
gobjItem->setText( 0, tr( "GEOM_OBJECT" ) );
gobjItem->setText( 1, sobj->GetName().c_str() );
}
}
else if ( strlen( (char*)inf->fileName ) > 0 ) {
typeItem->setText( 1, tr( "MESH_FROM_FILE" ) );
QTreeWidgetItem* fileItem = createItem( typeItem );
fileItem->setText( 0, tr( "FILE_NAME" ) );
fileItem->setText( 1, (char*)inf->fileName );
}
else {
typeItem->setText( 1, tr( "STANDALONE_MESH" ) );
}
// groups
SMESH::ListOfGroups_var groups = mesh->GetGroups();
QTreeWidgetItem* itemGroups = 0;
QMap<int, QTreeWidgetItem*> grpItems;
for ( int i = 0; i < groups->length(); i++ ) {
SMESH::SMESH_GroupBase_var grp = groups[i];
if ( CORBA::is_nil( grp ) ) continue;
_PTR(SObject) grpSObj = SMESH::ObjectToSObject( grp );
if ( !grpSObj ) continue;
int grpType = grp->GetType();
if ( !itemGroups ) {
itemGroups = createItem( parent, Bold | All );
itemGroups->setText( 0, tr( "GROUPS" ) );
}
if ( grpItems.find( grpType ) == grpItems.end() ) {
grpItems[ grpType ] = createItem( itemGroups, Bold | All );
grpItems[ grpType ]->setText( 0, tr( QString( "GROUPS_%1" ).arg( grpType ).toLatin1().constData() ) );
itemGroups->insertChild( grpType-1, grpItems[ grpType ] );
}
// group name
QTreeWidgetItem* grpNameItem = createItem( grpItems[ grpType ] );
grpNameItem->setText( 0, grpSObj->GetName().c_str() );
// group info
groupInfo( grp.in(), grpNameItem );
}
// sub-meshes
SMESH::submesh_array_var subMeshes = mesh->GetSubMeshes();
QTreeWidgetItem* itemSubMeshes = 0;
QMap<int, QTreeWidgetItem*> smItems;
for ( int i = 0; i < subMeshes->length(); i++ ) {
SMESH::SMESH_subMesh_var sm = subMeshes[i];
if ( CORBA::is_nil( sm ) ) continue;
_PTR(SObject) smSObj = SMESH::ObjectToSObject( sm );
if ( !smSObj ) continue;
GEOM::GEOM_Object_var gobj = sm->GetSubShape();
if ( CORBA::is_nil(gobj ) ) continue;
int smType = gobj->GetShapeType();
if ( smType == GEOM::COMPSOLID ) smType = GEOM::COMPOUND;
if ( !itemSubMeshes ) {
itemSubMeshes = createItem( parent, Bold | All );
itemSubMeshes->setText( 0, tr( "SUBMESHES" ) );
}
if ( smItems.find( smType ) == smItems.end() ) {
smItems[ smType ] = createItem( itemSubMeshes, Bold | All );
smItems[ smType ]->setText( 0, tr( QString( "SUBMESHES_%1" ).arg( smType ).toLatin1().constData() ) );
itemSubMeshes->insertChild( smType, smItems[ smType ] );
}
// submesh name
QTreeWidgetItem* smNameItem = createItem( smItems[ smType ] );
smNameItem->setText( 0, smSObj->GetName().c_str() );
// submesh info
subMeshInfo( sm.in(), smNameItem );
}
}
/*!
\brief Show sub-mesh info
\param subMesh sub-mesh object
\param parent parent tree item
*/
void SMESHGUI_AddInfo::subMeshInfo( SMESH::SMESH_subMesh_ptr subMesh, QTreeWidgetItem* parent )
{
bool isShort = parent->parent() != 0;
if ( !isShort ) {
// parent mesh
_PTR(SObject) sobj = SMESH::ObjectToSObject( subMesh->GetFather() );
if ( sobj ) {
QTreeWidgetItem* nameItem = createItem( parent, Bold );
nameItem->setText( 0, tr( "PARENT_MESH" ) );
nameItem->setText( 1, sobj->GetName().c_str() );
}
}
// shape
GEOM::GEOM_Object_var gobj = subMesh->GetSubShape();
_PTR(SObject) sobj = SMESH::ObjectToSObject( gobj );
if ( sobj ) {
QTreeWidgetItem* gobjItem = createItem( parent, Bold );
gobjItem->setText( 0, tr( "GEOM_OBJECT" ) );
gobjItem->setText( 1, sobj->GetName().c_str() );
}
}
/*!
\brief Show group info
\param grp mesh group object
\param parent parent tree item
*/
void SMESHGUI_AddInfo::groupInfo( SMESH::SMESH_GroupBase_ptr grp, QTreeWidgetItem* parent )
{
bool isShort = parent->parent() != 0;
SMESH::SMESH_Group_var aStdGroup = SMESH::SMESH_Group::_narrow( grp );
SMESH::SMESH_GroupOnGeom_var aGeomGroup = SMESH::SMESH_GroupOnGeom::_narrow( grp );
SMESH::SMESH_GroupOnFilter_var aFltGroup = SMESH::SMESH_GroupOnFilter::_narrow( grp );
if ( !isShort ) {
// parent mesh
_PTR(SObject) sobj = SMESH::ObjectToSObject( grp->GetMesh() );
if ( sobj ) {
QTreeWidgetItem* nameItem = createItem( parent, Bold );
nameItem->setText( 0, tr( "PARENT_MESH" ) );
nameItem->setText( 1, sobj->GetName().c_str() );
}
}
// type : group on geometry, standalone group, group on filter
QTreeWidgetItem* typeItem = createItem( parent, Bold );
typeItem->setText( 0, tr( "TYPE" ) );
if ( !CORBA::is_nil( aStdGroup ) ) {
typeItem->setText( 1, tr( "STANDALONE_GROUP" ) );
}
else if ( !CORBA::is_nil( aGeomGroup ) ) {
typeItem->setText( 1, tr( "GROUP_ON_GEOMETRY" ) );
GEOM::GEOM_Object_var gobj = aGeomGroup->GetShape();
_PTR(SObject) sobj = SMESH::ObjectToSObject( gobj );
if ( sobj ) {
QTreeWidgetItem* gobjItem = createItem( typeItem );
gobjItem->setText( 0, tr( "GEOM_OBJECT" ) );
gobjItem->setText( 1, sobj->GetName().c_str() );
}
}
else if ( !CORBA::is_nil( aFltGroup ) ) {
typeItem->setText( 1, tr( "GROUP_ON_FILTER" ) );
}
if ( !isShort ) {
// entity type
QString etype = tr( "UNKNOWN" );
switch( grp->GetType() ) {
case SMESH::NODE:
etype = tr( "NODE" );
break;
case SMESH::EDGE:
etype = tr( "EDGE" );
break;
case SMESH::FACE:
etype = tr( "FACE" );
break;
case SMESH::VOLUME:
etype = tr( "VOLUME" );
break;
case SMESH::ELEM0D:
etype = tr( "0DELEM" );
break;
default:
break;
}
QTreeWidgetItem* etypeItem = createItem( parent, Bold );
etypeItem->setText( 0, tr( "ENTITY_TYPE" ) );
etypeItem->setText( 1, etype );
}
// size
QTreeWidgetItem* sizeItem = createItem( parent, Bold );
sizeItem->setText( 0, tr( "SIZE" ) );
sizeItem->setText( 1, QString::number( grp->Size() ) );
// color
SALOMEDS::Color color = grp->GetColor();
QTreeWidgetItem* colorItem = createItem( parent, Bold );
colorItem->setText( 0, tr( "COLOR" ) );
colorItem->setBackground( 1, QBrush( QColor( color.R*255., color.G*255., color.B*255.) ) );
// nb of underlying nodes
if ( grp->GetType() != SMESH::NODE) {
QTreeWidgetItem* nodesItem = createItem( parent, Bold );
nodesItem->setText( 0, tr( "NB_NODES" ) );
int nbNodesLimit = SMESHGUI::resourceMgr()->integerValue( "SMESH", "info_groups_nodes_limit", 100000 );
SMESH::SMESH_Mesh_var mesh = grp->GetMesh();
bool meshLoaded = mesh->IsLoaded();
bool toShowNodes = ( grp->IsNodeInfoAvailable() || nbNodesLimit <= 0 || grp->Size() <= nbNodesLimit );
if ( toShowNodes && meshLoaded ) {
// already calculated and up-to-date
nodesItem->setText( 1, QString::number( grp->GetNumberOfNodes() ) );
}
else {
QPushButton* btn = new QPushButton( tr( meshLoaded ? "COMPUTE" : "LOAD"), this );
setItemWidget( nodesItem, 1, btn );
GrpComputor* comp = new GrpComputor( grp, nodesItem, this );
connect( btn, SIGNAL( clicked() ), comp, SLOT( compute() ) );
myComputors.append( comp );
if ( !meshLoaded )
connect( btn, SIGNAL( clicked() ), this, SLOT( changeLoadToCompute() ) );
}
}
}
/*!
* \brief Change button label of "nb underlying node" group from "Load" to "Compute"
*/
void SMESHGUI_AddInfo::changeLoadToCompute()
{
for ( int i = 0; i < myComputors.count(); ++i )
{
if ( QTreeWidgetItem* item = myComputors[i]->getItem() )
{
if ( QPushButton* btn = qobject_cast<QPushButton*>( itemWidget ( item, 1 )))
btn->setText( tr("COMPUTE"));
}
}
}
/*!
\class SMESHGUI_MeshInfoDlg
\brief Mesh information dialog box
*/
/*!
\brief Constructor
\param parent parent widget
\param page specifies the dialog page to be shown at the start-up
*/
SMESHGUI_MeshInfoDlg::SMESHGUI_MeshInfoDlg( QWidget* parent, int page )
: QDialog( parent ), myActor( 0 )
{
setModal( false );
setAttribute( Qt::WA_DeleteOnClose, true );
setWindowTitle( tr( "MESH_INFO" ) );
setSizeGripEnabled( true );
myTabWidget = new QTabWidget( this );
// base info
myBaseInfo = new SMESHGUI_MeshInfo( myTabWidget );
myTabWidget->addTab( myBaseInfo, tr( "BASE_INFO" ) );
// elem info
QWidget* w = new QWidget( myTabWidget );
myMode = new QButtonGroup( this );
myMode->addButton( new QRadioButton( tr( "NODE_MODE" ), w ), NodeMode );
myMode->addButton( new QRadioButton( tr( "ELEM_MODE" ), w ), ElemMode );
myMode->button( NodeMode )->setChecked( true );
myID = new QLineEdit( w );
myID->setValidator( new SMESHGUI_IdValidator( this ) );
int mode = SMESHGUI::resourceMgr()->integerValue( "SMESH", "mesh_elem_info", 1 );
mode = qMin( 1, qMax( 0, mode ) );
if ( mode == 0 )
myElemInfo = new SMESHGUI_SimpleElemInfo( w );
else
myElemInfo = new SMESHGUI_TreeElemInfo( w );
QGridLayout* elemLayout = new QGridLayout( w );
elemLayout->setMargin( MARGIN );
elemLayout->setSpacing( SPACING );
elemLayout->addWidget( myMode->button( NodeMode ), 0, 0 );
elemLayout->addWidget( myMode->button( ElemMode ), 0, 1 );
elemLayout->addWidget( myID, 0, 2 );
elemLayout->addWidget( myElemInfo, 1, 0, 1, 3 );
myTabWidget->addTab( w, tr( "ELEM_INFO" ) );
// additional info
myAddInfo = new SMESHGUI_AddInfo( myTabWidget );
myTabWidget->addTab( myAddInfo, tr( "ADDITIONAL_INFO" ) );
// buttons
QPushButton* okBtn = new QPushButton( tr( "SMESH_BUT_OK" ), this );
okBtn->setAutoDefault( true );
okBtn->setDefault( true );
okBtn->setFocus();
QPushButton* helpBtn = new QPushButton( tr( "SMESH_BUT_HELP" ), this );
helpBtn->setAutoDefault( true );
QHBoxLayout* btnLayout = new QHBoxLayout;
btnLayout->setSpacing( SPACING );
btnLayout->setMargin( 0 );
btnLayout->addWidget( okBtn );
btnLayout->addStretch( 10 );
btnLayout->addWidget( helpBtn );
QVBoxLayout* l = new QVBoxLayout ( this );
l->setMargin( MARGIN );
l->setSpacing( SPACING );
l->addWidget( myTabWidget );
l->addLayout( btnLayout );
myTabWidget->setCurrentIndex( qMax( (int)BaseInfo, qMin( (int)ElemInfo, page ) ) );
connect( okBtn, SIGNAL( clicked() ), this, SLOT( reject() ) );
connect( helpBtn, SIGNAL( clicked() ), this, SLOT( help() ) );
connect( myTabWidget, SIGNAL( currentChanged( int ) ), this, SLOT( updateSelection() ) );
connect( myMode, SIGNAL( buttonClicked( int ) ), this, SLOT( modeChanged() ) );
connect( myID, SIGNAL( textEdited( QString ) ), this, SLOT( idChanged() ) );
connect( SMESHGUI::GetSMESHGUI(), SIGNAL( SignalDeactivateActiveDialog() ), this, SLOT( deactivate() ) );
connect( SMESHGUI::GetSMESHGUI(), SIGNAL( SignalCloseAllDialogs() ), this, SLOT( reject() ) );
updateSelection();
}
/*!
\brief Destructor
*/
SMESHGUI_MeshInfoDlg::~SMESHGUI_MeshInfoDlg()
{
}
/*!
\brief Show mesh information
\param IO interactive object
*/
void SMESHGUI_MeshInfoDlg::showInfo( const Handle(SALOME_InteractiveObject)& IO )
{
SMESH::SMESH_IDSource_var obj = SMESH::IObjectToInterface<SMESH::SMESH_IDSource>( IO );
if ( !CORBA::is_nil( obj ) ) {
myBaseInfo->showInfo( obj );
myAddInfo->showInfo( obj );
myActor = SMESH::FindActorByEntry( IO->getEntry() );
SVTK_Selector* selector = SMESH::GetViewWindow()->GetSelector();
QString ID;
int nb = 0;
if ( myActor && selector ) {
nb = myMode->checkedId() == NodeMode ?
SMESH::GetNameOfSelectedElements( selector, IO, ID ) :
SMESH::GetNameOfSelectedNodes( selector, IO, ID );
}
myElemInfo->setSource( myActor ) ;
if ( nb > 0 ) {
myID->setText( ID.trimmed() );
QSet<long> ids;
QStringList idTxt = ID.split( " ", QString::SkipEmptyParts );
foreach ( ID, idTxt )
ids << ID.trimmed().toLong();
myElemInfo->showInfo( ids, myMode->checkedId() == ElemMode );
}
else {
myID->clear();
myElemInfo->clear();
}
}
}
/*!
\brief Perform clean-up actions on the dialog box closing.
*/
void SMESHGUI_MeshInfoDlg::reject()
{
LightApp_SelectionMgr* selMgr = SMESHGUI::selectionMgr();
selMgr->clearFilters();
SMESH::SetPointRepresentation( false );
if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow() )
aViewWindow->SetSelectionMode( ActorSelection );
QDialog::reject();
}
/*!
\brief Process keyboard event
\param e key press event
*/
void SMESHGUI_MeshInfoDlg::keyPressEvent( QKeyEvent* e )
{
QDialog::keyPressEvent( e );
if ( !e->isAccepted() && e->key() == Qt::Key_F1 ) {
e->accept();
help();
}
}
/*!
\brief Reactivate dialog box, when mouse pointer goes into it.
*/
void SMESHGUI_MeshInfoDlg::enterEvent( QEvent* )
{
activate();
}
/*!
\brief Setup selection mode depending on the current dialog box state.
*/
void SMESHGUI_MeshInfoDlg::updateSelection()
{
LightApp_SelectionMgr* selMgr = SMESHGUI::selectionMgr();
disconnect( selMgr, 0, this, 0 );
selMgr->clearFilters();
if ( myTabWidget->currentIndex() == BaseInfo || myTabWidget->currentIndex() == AddInfo ) {
SMESH::SetPointRepresentation( false );
if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow() )
aViewWindow->SetSelectionMode( ActorSelection );
}
else {
if ( myMode->checkedId() == NodeMode ) {
SMESH::SetPointRepresentation( true );
if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow() )
aViewWindow->SetSelectionMode( NodeSelection );
}
else {
SMESH::SetPointRepresentation( false );
if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow() )
aViewWindow->SetSelectionMode( CellSelection );
}
}
QString oldID = myID->text().trimmed();
SMESH_Actor* oldActor = myActor;
myID->clear();
connect( selMgr, SIGNAL( currentSelectionChanged() ), this, SLOT( updateInfo() ) );
updateInfo();
if ( oldActor == myActor && myActor && !oldID.isEmpty() ) {
myID->setText( oldID );
idChanged();
}
}
/*!
\brief Show help page
*/
void SMESHGUI_MeshInfoDlg::help()
{
SMESH::ShowHelpFile( ( myTabWidget->currentIndex() == BaseInfo || myTabWidget->currentIndex() == AddInfo ) ?
"mesh_infos_page.html#advanced_mesh_infos_anchor" :
"mesh_infos_page.html#mesh_element_info_anchor" );
}
/*!
\brief Show mesh information
*/
void SMESHGUI_MeshInfoDlg::updateInfo()
{
SUIT_OverrideCursor wc;
SALOME_ListIO selected;
SMESHGUI::selectionMgr()->selectedObjects( selected );
if ( selected.Extent() == 1 ) {
Handle(SALOME_InteractiveObject) IO = selected.First();
showInfo( IO );
}
// else {
// myBaseInfo->clear();
// myElemInfo->clear();
// myAddInfo->clear();
// }
}
/*!
\brief Activate dialog box
*/
void SMESHGUI_MeshInfoDlg::activate()
{
SMESHGUI::GetSMESHGUI()->EmitSignalDeactivateDialog();
SMESHGUI::GetSMESHGUI()->SetActiveDialogBox( this );
myTabWidget->setEnabled( true );
updateSelection();
}
/*!
\brief Deactivate dialog box
*/
void SMESHGUI_MeshInfoDlg::deactivate()
{
myTabWidget->setEnabled( false );
disconnect( SMESHGUI::selectionMgr(), SIGNAL( currentSelectionChanged() ), this, SLOT( updateInfo() ) );
}
/*!
\brief Called when users switches between node / element modes.
*/
void SMESHGUI_MeshInfoDlg::modeChanged()
{
myID->clear();
updateSelection();
}
/*!
\brief Caled when users prints mesh element ID in the corresponding field.
*/
void SMESHGUI_MeshInfoDlg::idChanged()
{
SVTK_Selector* selector = SMESH::GetViewWindow()->GetSelector();
if ( myActor && selector ) {
Handle(SALOME_InteractiveObject) IO = myActor->getIO();
TColStd_MapOfInteger ID;
QSet<long> ids;
QStringList idTxt = myID->text().split( " ", QString::SkipEmptyParts );
foreach ( QString tid, idTxt ) {
long id = tid.trimmed().toLong();
const SMDS_MeshElement* e = myMode->checkedId() == ElemMode ?
myActor->GetObject()->GetMesh()->FindElement( id ) :
myActor->GetObject()->GetMesh()->FindNode( id );
if ( e ) {
ID.Add( id );
ids << id;
}
}
selector->AddOrRemoveIndex( IO, ID, false );
if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow() )
aViewWindow->highlight( IO, true, true );
myElemInfo->showInfo( ids, myMode->checkedId() == ElemMode );
}
}