mirror of
https://git.salome-platform.org/gitpub/modules/smesh.git
synced 2024-12-27 09:50:34 +05:00
554 lines
18 KiB
C++
554 lines
18 KiB
C++
// Copyright (C) 2007-2016 CEA/DEN, EDF R&D, OPEN CASCADE
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//
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// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
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// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
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//
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// This library is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Lesser General Public
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// License as published by the Free Software Foundation; either
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// version 2.1 of the License, or (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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//
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// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
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//
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// SMESH SMESHGUI : GUI for SMESH component
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// File : SMESHGUI_RemoveNodesDlg.cxx
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// Author : Nicolas REJNERI, Open CASCADE S.A.S.
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// SMESH includes
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//
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#include "SMESHGUI_RemoveNodesDlg.h"
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#include "SMESHGUI.h"
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#include "SMESHGUI_Utils.h"
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#include "SMESHGUI_VTKUtils.h"
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#include "SMESHGUI_MeshUtils.h"
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#include "SMESHGUI_IdValidator.h"
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#include "SMESHGUI_FilterDlg.h"
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#include <SMESH_TypeFilter.hxx>
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#include <SMESH_Actor.h>
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#include <SMDS_Mesh.hxx>
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// SALOME GUI includes
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#include <SUIT_ResourceMgr.h>
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#include <SUIT_Desktop.h>
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#include <SUIT_Session.h>
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#include <SUIT_MessageBox.h>
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#include <LightApp_Application.h>
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#include <LightApp_SelectionMgr.h>
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#include <SalomeApp_Tools.h>
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#include <SVTK_Selector.h>
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#include <SVTK_ViewModel.h>
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#include <SVTK_ViewWindow.h>
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#include <SALOME_ListIO.hxx>
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// OCCT includes
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#include <TColStd_MapOfInteger.hxx>
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// Qt includes
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#include <QGroupBox>
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#include <QLabel>
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#include <QLineEdit>
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#include <QPushButton>
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#include <QRadioButton>
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#include <QVBoxLayout>
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#include <QHBoxLayout>
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#include <QKeyEvent>
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#include <QButtonGroup>
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// IDL includes
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#include <SALOMEconfig.h>
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#include CORBA_SERVER_HEADER(SMESH_MeshEditor)
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#define SPACING 6
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#define MARGIN 11
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//=================================================================================
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// class : SMESHGUI_RemoveNodesDlg()
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// purpose :
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//=================================================================================
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SMESHGUI_RemoveNodesDlg
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::SMESHGUI_RemoveNodesDlg(SMESHGUI* theModule)
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: QDialog(SMESH::GetDesktop(theModule)),
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mySelectionMgr(SMESH::GetSelectionMgr(theModule)),
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mySelector(SMESH::GetViewWindow(theModule)->GetSelector()),
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mySMESHGUI(theModule),
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myBusy(false),
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myFilterDlg(0)
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{
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setModal( false );
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setAttribute( Qt::WA_DeleteOnClose, true );
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setWindowTitle(tr("SMESH_REMOVE_NODES_TITLE"));
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setSizeGripEnabled(true);
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QPixmap image0 (SMESH::GetResourceMgr( mySMESHGUI )->loadPixmap("SMESH", tr("ICON_DLG_REM_NODE")));
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QPixmap image1 (SMESH::GetResourceMgr( mySMESHGUI )->loadPixmap("SMESH", tr("ICON_SELECT")));
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QVBoxLayout* SMESHGUI_RemoveNodesDlgLayout = new QVBoxLayout(this);
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SMESHGUI_RemoveNodesDlgLayout->setSpacing(SPACING);
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SMESHGUI_RemoveNodesDlgLayout->setMargin(MARGIN);
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/***************************************************************/
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GroupConstructors = new QGroupBox(tr("SMESH_NODES"), this);
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QButtonGroup* ButtonGroup = new QButtonGroup(this);
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QHBoxLayout* GroupConstructorsLayout = new QHBoxLayout(GroupConstructors);
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GroupConstructorsLayout->setSpacing(SPACING);
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GroupConstructorsLayout->setMargin(MARGIN);
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Constructor1 = new QRadioButton(GroupConstructors);
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Constructor1->setIcon(image0);
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Constructor1->setChecked(true);
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GroupConstructorsLayout->addWidget(Constructor1);
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ButtonGroup->addButton(Constructor1, 0);
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/***************************************************************/
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GroupC1 = new QGroupBox(tr("SMESH_REMOVE"), this);
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QHBoxLayout* GroupC1Layout = new QHBoxLayout(GroupC1);
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GroupC1Layout->setSpacing(SPACING);
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GroupC1Layout->setMargin(MARGIN);
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TextLabelC1A1 = new QLabel(tr("SMESH_ID_NODES"), GroupC1);
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SelectButtonC1A1 = new QPushButton(GroupC1);
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SelectButtonC1A1->setIcon(image1);
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LineEditC1A1 = new QLineEdit(GroupC1);
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LineEditC1A1->setValidator(new SMESHGUI_IdValidator(this));
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LineEditC1A1->setMaxLength(-1);
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QPushButton* filterBtn = new QPushButton( tr( "SMESH_BUT_FILTER" ), GroupC1 );
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connect(filterBtn, SIGNAL(clicked()), this, SLOT(setFilters()));
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GroupC1Layout->addWidget(TextLabelC1A1);
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GroupC1Layout->addWidget(SelectButtonC1A1);
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GroupC1Layout->addWidget(LineEditC1A1);
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GroupC1Layout->addWidget(filterBtn );
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/***************************************************************/
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GroupButtons = new QGroupBox(this);
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QHBoxLayout* GroupButtonsLayout = new QHBoxLayout(GroupButtons);
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GroupButtonsLayout->setSpacing(SPACING);
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GroupButtonsLayout->setMargin(MARGIN);
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buttonOk = new QPushButton(tr("SMESH_BUT_APPLY_AND_CLOSE"), GroupButtons);
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buttonOk->setAutoDefault(true);
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buttonOk->setDefault(true);
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buttonApply = new QPushButton(tr("SMESH_BUT_APPLY"), GroupButtons);
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buttonApply->setAutoDefault(true);
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buttonCancel = new QPushButton(tr("SMESH_BUT_CLOSE"), GroupButtons);
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buttonCancel->setAutoDefault(true);
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buttonHelp = new QPushButton(tr("SMESH_BUT_HELP"), GroupButtons);
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buttonHelp->setAutoDefault(true);
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GroupButtonsLayout->addWidget(buttonOk);
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GroupButtonsLayout->addSpacing(10);
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GroupButtonsLayout->addWidget(buttonApply);
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GroupButtonsLayout->addSpacing(10);
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GroupButtonsLayout->addStretch();
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GroupButtonsLayout->addWidget(buttonCancel);
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GroupButtonsLayout->addWidget(buttonHelp);
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/***************************************************************/
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SMESHGUI_RemoveNodesDlgLayout->addWidget(GroupConstructors);
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SMESHGUI_RemoveNodesDlgLayout->addWidget(GroupC1);
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SMESHGUI_RemoveNodesDlgLayout->addWidget(GroupButtons);
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myHelpFileName = "removing_nodes_and_elements_page.html#removing_nodes_anchor";
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Init(); /* Initialisations */
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}
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//=================================================================================
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// function : ~SMESHGUI_RemoveNodesDlg()
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// purpose : Destroys the object and frees any allocated resources
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//=================================================================================
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SMESHGUI_RemoveNodesDlg::~SMESHGUI_RemoveNodesDlg()
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{
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if ( myFilterDlg ) {
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myFilterDlg->setParent( 0 );
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delete myFilterDlg;
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myFilterDlg = 0;
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}
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}
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//=================================================================================
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// function : Init()
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// purpose :
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//=================================================================================
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void SMESHGUI_RemoveNodesDlg::Init()
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{
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myConstructorId = 0;
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Constructor1->setChecked(true);
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myEditCurrentArgument = LineEditC1A1;
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myNbOkNodes = 0;
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mySMESHGUI->SetActiveDialogBox((QDialog*)this);
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myActor = 0;
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myBusy = false;
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/* signals and slots connections */
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connect(buttonOk, SIGNAL(clicked()), this, SLOT(ClickOnOk()));
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connect(buttonCancel, SIGNAL(clicked()), this, SLOT(reject()));
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connect(buttonApply, SIGNAL(clicked()), this, SLOT(ClickOnApply()));
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connect(buttonHelp, SIGNAL(clicked()), this, SLOT(ClickOnHelp()));
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connect(SelectButtonC1A1, SIGNAL (clicked()), this, SLOT(SetEditCurrentArgument()));
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connect(mySMESHGUI, SIGNAL (SignalDeactivateActiveDialog()), this, SLOT(DeactivateActiveDialog()));
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connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument()));
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/* to close dialog if study change */
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connect(mySMESHGUI, SIGNAL (SignalCloseAllDialogs()), this, SLOT(reject()));
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connect(mySMESHGUI, SIGNAL (SignalActivatedViewManager()), this, SLOT(onOpenView()));
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connect(mySMESHGUI, SIGNAL (SignalCloseView()), this, SLOT(onCloseView()));
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connect(myEditCurrentArgument, SIGNAL(textChanged(const QString&)),
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this, SLOT (onTextChange(const QString&)));
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SMESH::SetPointRepresentation(true);
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mySelectionMgr->clearFilters();
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mySelectionMgr->installFilter( new SMESH_TypeFilter( SMESH::IDSOURCE ));
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if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
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aViewWindow->SetSelectionMode(NodeSelection);
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//SelectionIntoArgument();
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mySelectionMgr->setSelectedObjects( SALOME_ListIO() );
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}
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//=================================================================================
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// function : ClickOnApply()
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// purpose :
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//=================================================================================
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void SMESHGUI_RemoveNodesDlg::ClickOnApply()
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{
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if (mySMESHGUI->isActiveStudyLocked())
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return;
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if (myNbOkNodes) {
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QStringList aListId = myEditCurrentArgument->text().split(" ", QString::SkipEmptyParts);
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SMESH::long_array_var anArrayOfIdeces = new SMESH::long_array;
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anArrayOfIdeces->length(aListId.count());
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for (int i = 0; i < aListId.count(); i++)
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anArrayOfIdeces[i] = aListId[ i ].toInt();
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bool aResult = false;
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try {
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SMESH::SMESH_MeshEditor_var aMeshEditor = myMesh->GetMeshEditor();
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aResult = aMeshEditor->RemoveNodes(anArrayOfIdeces.in());
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} catch (const SALOME::SALOME_Exception& S_ex) {
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SalomeApp_Tools::QtCatchCorbaException(S_ex);
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myEditCurrentArgument->clear();
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} catch (...){
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myEditCurrentArgument->clear();
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}
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if (aResult) {
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myEditCurrentArgument->clear();
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mySelector->ClearIndex();
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SMESH::UpdateView();
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SMESHGUI::Modified();
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}
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SMESH::SetPointRepresentation(true);
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}
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}
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//=================================================================================
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// function : ClickOnOk()
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// purpose :
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//=================================================================================
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void SMESHGUI_RemoveNodesDlg::ClickOnOk()
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{
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ClickOnApply();
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reject();
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}
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//=================================================================================
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// function : reject()
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// purpose :
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//=================================================================================
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void SMESHGUI_RemoveNodesDlg::reject()
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{
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//mySelectionMgr->clearSelected();
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if (SMESH::GetCurrentVtkView()) {
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SMESH::RemoveFilters(); // PAL6938 -- clean all mesh entity filters
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SMESH::SetPointRepresentation(false);
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}
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if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
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aViewWindow->SetSelectionMode(ActorSelection);
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disconnect(mySelectionMgr, 0, this, 0);
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mySelectionMgr->clearFilters();
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mySMESHGUI->ResetState();
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QDialog::reject();
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}
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//=================================================================================
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// function : onOpenView()
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// purpose :
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//=================================================================================
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void SMESHGUI_RemoveNodesDlg::onOpenView()
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{
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if ( mySelector) {
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SMESH::SetPointRepresentation(false);
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}
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else {
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mySelector = SMESH::GetViewWindow( mySMESHGUI )->GetSelector();
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ActivateThisDialog();
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}
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}
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//=================================================================================
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// function : onCloseView()
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// purpose :
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//=================================================================================
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void SMESHGUI_RemoveNodesDlg::onCloseView()
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{
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DeactivateActiveDialog();
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mySelector = 0;
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}
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//=================================================================================
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// function : ClickOnHelp()
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// purpose :
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//=================================================================================
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void SMESHGUI_RemoveNodesDlg::ClickOnHelp()
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{
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LightApp_Application* app = (LightApp_Application*)(SUIT_Session::session()->activeApplication());
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if (app)
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app->onHelpContextModule(mySMESHGUI ? app->moduleName(mySMESHGUI->moduleName()) : QString(""), myHelpFileName);
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else {
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QString platform;
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#ifdef WIN32
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platform = "winapplication";
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#else
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platform = "application";
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#endif
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SUIT_MessageBox::warning(this, tr("WRN_WARNING"),
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tr("EXTERNAL_BROWSER_CANNOT_SHOW_PAGE").
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arg(app->resourceMgr()->stringValue("ExternalBrowser",
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platform)).
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arg(myHelpFileName));
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}
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}
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//=======================================================================
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//function : onTextChange
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//purpose :
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//=======================================================================
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void SMESHGUI_RemoveNodesDlg::onTextChange(const QString& theNewText)
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{
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if (myBusy) return;
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myBusy = true;
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myNbOkNodes = 0;
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// hilight entered nodes
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if(myActor){
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if(SMDS_Mesh* aMesh = myActor->GetObject()->GetMesh()){
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Handle(SALOME_InteractiveObject) anIO = myActor->getIO();
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TColStd_MapOfInteger newIndices;
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QStringList aListId = theNewText.split(" ", QString::SkipEmptyParts);
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for (int i = 0; i < aListId.count(); i++) {
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if (const SMDS_MeshNode *aNode = aMesh->FindNode(aListId[i].toInt())) {
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newIndices.Add(aNode->GetID());
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myNbOkNodes++;
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}
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}
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mySelector->AddOrRemoveIndex(anIO,newIndices,false);
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if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
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aViewWindow->highlight(anIO,true,true);
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}
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}
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myBusy = false;
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updateButtons();
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}
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//=================================================================================
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// function : SelectionIntoArgument()
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// purpose : Called when selection as changed or other case
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//=================================================================================
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void SMESHGUI_RemoveNodesDlg::SelectionIntoArgument()
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{
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if (myBusy) return; // busy
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if (myFilterDlg && myFilterDlg->isVisible()) return; // filter dlg active
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if (!GroupButtons->isEnabled()) return; // inactive
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// clear
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myNbOkNodes = 0;
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myActor = 0;
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myBusy = true;
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myEditCurrentArgument->setText("");
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myBusy = false;
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// get selected mesh
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SALOME_ListIO aList;
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mySelectionMgr->selectedObjects(aList);
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int nbSel = aList.Extent();
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if (nbSel == 1) {
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Handle(SALOME_InteractiveObject) anIO = aList.First();
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myMesh = SMESH::GetMeshByIO(anIO);
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if (!myMesh->_is_nil()) {
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myActor = SMESH::FindActorByEntry(anIO->getEntry());
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if (myActor) {
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// get selected nodes
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QString aString = "";
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int nbNodes = SMESH::GetNameOfSelectedNodes(mySelector,anIO,aString);
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if (nbNodes > 0) {
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myBusy = true;
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myEditCurrentArgument->setText(aString);
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myBusy = false;
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// OK
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myNbOkNodes = nbNodes;
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} // if (nbNodes > 0)
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} // if (myActor)
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} // if (!myMesh->_is_nil())
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} // if (nbSel == 1)
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updateButtons();
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}
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//=================================================================================
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// function : SetEditCurrentArgument()
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// purpose :
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//=================================================================================
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void SMESHGUI_RemoveNodesDlg::SetEditCurrentArgument()
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{
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QPushButton* send = (QPushButton*)sender();
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switch (myConstructorId) {
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case 0: /* default constructor */
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{
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if(send == SelectButtonC1A1) {
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LineEditC1A1->setFocus();
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myEditCurrentArgument = LineEditC1A1;
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}
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SelectionIntoArgument();
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break;
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}
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}
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}
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//=================================================================================
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// function : DeactivateActiveDialog()
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// purpose :
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//=================================================================================
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void SMESHGUI_RemoveNodesDlg::DeactivateActiveDialog()
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{
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if (GroupConstructors->isEnabled()) {
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GroupConstructors->setEnabled(false);
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GroupC1->setEnabled(false);
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GroupButtons->setEnabled(false);
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mySMESHGUI->ResetState(); // ??
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mySMESHGUI->SetActiveDialogBox(0); // ??
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}
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}
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//=================================================================================
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// function : ActivateThisDialog()
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// purpose :
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//=================================================================================
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void SMESHGUI_RemoveNodesDlg::ActivateThisDialog()
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{
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/* Emit a signal to deactivate the active dialog */
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mySMESHGUI->EmitSignalDeactivateDialog();
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GroupConstructors->setEnabled(true);
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GroupC1->setEnabled(true);
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GroupButtons->setEnabled(true);
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mySMESHGUI->SetActiveDialogBox((QDialog*)this); // ??
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mySelectionMgr->clearFilters();
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mySelectionMgr->installFilter( new SMESH_TypeFilter( SMESH::IDSOURCE ));
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SMESH::SetPointRepresentation(true);
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if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
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aViewWindow->SetSelectionMode(NodeSelection);
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SelectionIntoArgument(); // ??
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}
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//=================================================================================
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// function : enterEvent()
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// purpose :
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//=================================================================================
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void SMESHGUI_RemoveNodesDlg::enterEvent(QEvent*)
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{
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if (!GroupConstructors->isEnabled()) {
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SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI );
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if ( aViewWindow && !mySelector) {
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mySelector = aViewWindow->GetSelector();
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}
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ActivateThisDialog();
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}
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}
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//=================================================================================
|
|
// function : keyPressEvent()
|
|
// purpose :
|
|
//=================================================================================
|
|
void SMESHGUI_RemoveNodesDlg::keyPressEvent( QKeyEvent* e )
|
|
{
|
|
QDialog::keyPressEvent( e );
|
|
if ( e->isAccepted() )
|
|
return;
|
|
|
|
if ( e->key() == Qt::Key_F1 ) {
|
|
e->accept();
|
|
ClickOnHelp();
|
|
}
|
|
}
|
|
|
|
//=================================================================================
|
|
// function : setFilters()
|
|
// purpose : SLOT. Called when "Filter" button pressed.
|
|
//=================================================================================
|
|
void SMESHGUI_RemoveNodesDlg::setFilters()
|
|
{
|
|
if(myMesh->_is_nil()) {
|
|
SUIT_MessageBox::critical(this,
|
|
tr("SMESH_ERROR"),
|
|
tr("NO_MESH_SELECTED"));
|
|
return;
|
|
}
|
|
if ( !myFilterDlg )
|
|
myFilterDlg = new SMESHGUI_FilterDlg( mySMESHGUI, SMESH::NODE );
|
|
|
|
myFilterDlg->SetSelection();
|
|
myFilterDlg->SetMesh( myMesh );
|
|
myFilterDlg->SetSourceWg( LineEditC1A1 );
|
|
|
|
myFilterDlg->show();
|
|
}
|
|
|
|
//=================================================================================
|
|
// function : updateButtons
|
|
// purpose : enable / disable control buttons
|
|
//=================================================================================
|
|
void SMESHGUI_RemoveNodesDlg::updateButtons()
|
|
{
|
|
buttonOk->setEnabled(myNbOkNodes > 0);
|
|
buttonApply->setEnabled(myNbOkNodes > 0);
|
|
}
|