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struct SMESH_NodeSearcher { virtual const SMDS_MeshNode* FindClosestTo( const gp_Pnt& pnt ) = 0; + virtual void MoveNode( const SMDS_MeshNode* node, const gp_Pnt& toPnt ) = 0; }; 0020139: EDF 944 SMESH : Get 2D/3D element with X, Y, Z coordinates +//======================================================================= +/*! + * \brief Return elements of given type where the given point is IN or ON. + * + * 'ALL' type means elements of any type excluding nodes and 0D elements + */ +//======================================================================= + +struct SMESH_ElementSearcher +{ + virtual void FindElementsByPoint(const gp_Pnt& point, + SMDSAbs_ElementType type, + std::vector< const SMDS_MeshElement* >& foundNodes)=0; +};
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