smesh/doc/salome/gui/SMESH/input/modifying_meshes.doc

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/*!
\page modifying_meshes_page Modifying meshes
Salome provides a vast specter of mesh modification and
transformation operations, giving the possibility to:
<ul>
<li>\subpage adding_nodes_and_elements_page "Add" mesh elements from
nodes to polyhedrons at an arbitrary place in the mesh.</li>
<li>\subpage adding_quadratic_elements_page "Add quadratic" mesh
elements from quadratic segments to quadratic hexahedrons at an
arbitrary place in the mesh.</li>
<li>\subpage removing_nodes_and_elements_page "Remove" any existing
mesh elements and nodes.</li>
<li>\subpage translation_page "Translate" in the indicated direction
the mesh or some of its elements.</li>
<li>\subpage rotation_page "Rotate" by the indicated axis and angle
the mesh or some of its elements.</li>
<li>\subpage scale_page "Scale" the mesh or some of its elements.</li>
<li>\subpage symmetry_page "Mirror" the mesh through a point, a vector
or a plane of symmetry.</li>
<li>\subpage double_nodes_page "Duplicate nodes or/and Elements".
Duplication of nodes can be useful to emulate a crack in the
model.</li>
<li>Unite meshes by \subpage sewing_meshes_page "sewing" free borders,
border to side or side elements.</li>
<li>\subpage merging_nodes_page "Merge Nodes", coincident within the
indicated tolerance.</li>
<li>\subpage merging_elements_page "Merge Elements" based on the same
nodes.</li>
<li>\subpage mesh_through_point_page "Move Nodes" to an arbitrary
location with consequent transformation of all adjacent
elements.</li>
<li>\subpage diagonal_inversion_of_elements_page "Invert an edge"
between neighboring triangles.</li>
<li>\subpage uniting_two_triangles_page "Unite two triangles".</li>
<li>\subpage uniting_set_of_triangles_page "Unite several adjacent triangles".</li>
<li>\subpage changing_orientation_of_elements_page "Change orientation"
of the selected elements.</li>
<li>\subpage reorient_faces_page "Orient faces" by several means.</li>
<li>\subpage cutting_quadrangles_page "Cut a quadrangle" into two
triangles.</li>
<li>\subpage split_to_tetra_page "Split" volumic elements into
tetrahedra or prisms.</li>
<li>\subpage split_biquad_to_linear_page "Split bi-quadratic" elements
into linear ones without creation of additional nodes.</li>
<li>\subpage smoothing_page "Smooth" elements, reducung distortions in
them by adjusting the locations of nodes.</li>
<li>Create an \subpage extrusion_page "extrusion" along a vector or by
normal to a discretized surface.</li>
<li>Create an \subpage extrusion_along_path_page "extrusion along a path".</li>
<li>Create elements by \subpage revolution_page "revolution" of the
selected nodes and elements.</li>
<li>Apply \subpage pattern_mapping_page "pattern mapping".</li>
<li>\subpage convert_to_from_quadratic_mesh_page "Convert linear mesh to quadratic",
or vice versa.</li>
<li>\subpage make_2dmesh_from_3d_page "Generate boundary elements".</li>
<li>\subpage generate_flat_elements_page "Generate flat elements on group boundaries or on faces".</li>
<li>\subpage cut_mesh_by_plane_page "Cut a tetrahedron mesh by a plane".</li>
</ul>
\note It is possible to \ref edit_anchor "modify the mesh" of a lower
dimension before generation of the mesh of a higher dimension.
<p><br></p>
\note It is possible to use the variables defined in the SALOME \b NoteBook
to specify the numerical parameters used for modification of any object.
*/