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https://git.salome-platform.org/gitpub/modules/smesh.git
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157 lines
4.9 KiB
HTML
Executable File
157 lines
4.9 KiB
HTML
Executable File
<!doctype HTML public "-//W3C//DTD HTML 4.0 Frameset//EN">
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<html>
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<head>
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<title>Revolution</title>
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<meta http-equiv="content-type" content="text/html; charset=windows-1252">
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<meta name="generator" content="RoboHelp by eHelp Corporation www.ehelp.com">
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<style type="text/css">
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p.whs1 { margin-left:40px; }
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img_whs2 { border:none; width:24px; height:25px; border-style:none; }
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img_whs3 { border:none; width:390px; height:437px; float:none; border-style:none; }
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ul.whs4 { list-style:disc; }
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<style type="text/css">
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</style><script type="text/javascript" language="javascript1.2" src="whmsg.js"></script>
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<script type="text/javascript" language="javascript" src="whver.js"></script>
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<script type="text/javascript" language="javascript1.2" src="whproxy.js"></script>
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<script type="text/javascript" language="javascript1.2" src="whutils.js"></script>
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addTocInfo("MESH module\nModifying meshes\nRevolution");
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<body><script type="text/javascript" language="javascript1.2">
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</script>
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<h1>Revolution</h1>
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<p>Revolution is a type of surface meshing by generation from discretized
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lines. It is used to build mesh elements of plus one dimension than the
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swept ones. Each swept 1D element produces one or more quadrangles (or
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triangles if one node of a rotated element lays on the revolution axis).</p>
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<p> </p>
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<p class=TODO>To apply revolution:</p>
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<p class=TODO> </p>
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<p class="whs1">1. From the <span style="font-weight: bold;"><B>Modification
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</B></span>menu choose the <span style="font-weight: bold;"><B>Revolution </B></span>item
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or click <img src="image92.gif" width="24px" height="25px" border="0" class="img_whs2"> button in the toolbar. The following dialog box
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shall appear:</p>
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<p class="whs1"> </p>
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<p class="whs1"><img src="pics/revolution1.png" x-maintain-ratio="TRUE" width="390px" height="437px" border="0" class="img_whs3"></p>
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<p class="whs1"> </p>
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<p class="whs1"><img src="pics/revolution2.png" x-maintain-ratio="TRUE" width="390px" height="437px" border="0" class="img_whs3"></p>
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<p class="whs1"> </p>
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<p class="whs1">2. In this dialog box you should specify:</p>
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<ul type="disc" class="whs4">
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<li class=kadov-p><p class="whs1">the type of elements
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which will be extruded (1D or 2D),</p></li>
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<li class=kadov-p><p class="whs1">specify the IDs of
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the elements which will be revolved by selecting them in the 3D viewer
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or select the whole mesh or submesh,</p></li>
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<li class=kadov-p><p class="whs1">specify the axis (point
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and vector) around which the elements will be revolved,</p></li>
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<li class=kadov-p><p class="whs1">angle of rotation,</p></li>
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<li class=kadov-p><p class="whs1">number of steps,</p></li>
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<li class=kadov-p><p class="whs1">tolerance of rotation</p></li>
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</ul>
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<p class="whs1"> </p>
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<p class="whs1">3. Click the <span style="font-weight: bold;"><B>Apply
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</B></span>or <span style="font-weight: bold;"><B>OK </B></span>button.</p>
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<p class="whs1"> </p>
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<p class=TODO
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style="margin-left: 40px;"><img src="image78.jpg" width="350px" height="201px" border="0" class="img_whs5"></p>
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<p class=TODO> </p>
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<p> <span style="font-weight: bold;"><B>See
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Also</B></span> a sample TUI Script of a <a href="grouping_elements.htm#bookmark3"> </a><a href="modifying_meshes.htm#bookmark11">Revolution</a>
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operation. </p>
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<p> </p>
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<script type="text/javascript" language="javascript1.2">
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</script>
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</body>
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</html>
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