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https://git.salome-platform.org/gitpub/modules/smesh.git
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263 lines
10 KiB
C++
263 lines
10 KiB
C++
// SMESH SMESHDS : management of mesh data and SMESH document
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//
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// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
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// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
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//
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// This library is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Lesser General Public
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// License as published by the Free Software Foundation; either
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// version 2.1 of the License.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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//
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// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
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//
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//
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//
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// File : SMESHDS_Mesh.hxx
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// Module : SMESH
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#ifndef _SMESHDS_Mesh_HeaderFile
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#define _SMESHDS_Mesh_HeaderFile
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#include "SMDS_Mesh.hxx"
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#include "SMDS_MeshNode.hxx"
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#include "SMDS_MeshEdge.hxx"
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#include "SMDS_MeshFace.hxx"
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#include "SMDS_MeshVolume.hxx"
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#include "SMESHDS_Hypothesis.hxx"
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#include "SMESHDS_SubMesh.hxx"
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#include "SMESHDS_Script.hxx"
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#include <TopTools_IndexedMapOfShape.hxx>
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#include <TopoDS_Shape.hxx>
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#include <TopoDS_Shell.hxx>
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#include <TopoDS_Face.hxx>
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#include <TopoDS_Vertex.hxx>
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#include <TopoDS_Edge.hxx>
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#include <map>
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//Not portable see http://gcc.gnu.org/onlinedocs/libstdc++/faq/index.html#5_4 to know more.
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#ifdef __GNUC__
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#if __GNUC__ < 3
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#include <hash_map.h>
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namespace gstd { using ::hash_map; }; // inherit globals
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#else
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#include <ext/hash_map>
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#if __GNUC_MINOR__ == 0
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namespace gstd = std; // GCC 3.0
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#else
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namespace gstd = ::__gnu_cxx; // GCC 3.1 and later
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#endif
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#endif
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#else // ... there are other compilers, right?
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namespace gstd = std;
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#endif
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class SMESHDS_GroupBase;
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class SMESHDS_Mesh:public SMDS_Mesh{
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public:
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SMESHDS_Mesh(int MeshID);
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void ShapeToMesh(const TopoDS_Shape & S);
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bool AddHypothesis(const TopoDS_Shape & SS, const SMESHDS_Hypothesis * H);
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bool RemoveHypothesis(const TopoDS_Shape & S, const SMESHDS_Hypothesis * H);
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virtual SMDS_MeshNode* AddNodeWithID(double x, double y, double z, int ID);
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virtual SMDS_MeshNode * AddNode(double x, double y, double z);
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virtual SMDS_MeshEdge* AddEdgeWithID(int n1, int n2, int ID);
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virtual SMDS_MeshEdge* AddEdgeWithID(const SMDS_MeshNode * n1,
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const SMDS_MeshNode * n2,
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int ID);
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virtual SMDS_MeshEdge* AddEdge(const SMDS_MeshNode * n1,
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const SMDS_MeshNode * n2);
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virtual SMDS_MeshFace* AddFaceWithID(int n1, int n2, int n3, int ID);
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virtual SMDS_MeshFace* AddFaceWithID(const SMDS_MeshNode * n1,
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const SMDS_MeshNode * n2,
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const SMDS_MeshNode * n3,
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int ID);
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virtual SMDS_MeshFace* AddFace(const SMDS_MeshNode * n1,
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const SMDS_MeshNode * n2,
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const SMDS_MeshNode * n3);
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virtual SMDS_MeshFace* AddFaceWithID(int n1, int n2, int n3, int n4, int ID);
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virtual SMDS_MeshFace* AddFaceWithID(const SMDS_MeshNode * n1,
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const SMDS_MeshNode * n2,
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const SMDS_MeshNode * n3,
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const SMDS_MeshNode * n4,
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int ID);
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virtual SMDS_MeshFace* AddFace(const SMDS_MeshNode * n1,
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const SMDS_MeshNode * n2,
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const SMDS_MeshNode * n3,
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const SMDS_MeshNode * n4);
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virtual SMDS_MeshVolume* AddVolumeWithID(int n1, int n2, int n3, int n4, int ID);
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virtual SMDS_MeshVolume* AddVolumeWithID(const SMDS_MeshNode * n1,
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const SMDS_MeshNode * n2,
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const SMDS_MeshNode * n3,
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const SMDS_MeshNode * n4,
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int ID);
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virtual SMDS_MeshVolume* AddVolume(const SMDS_MeshNode * n1,
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const SMDS_MeshNode * n2,
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const SMDS_MeshNode * n3,
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const SMDS_MeshNode * n4);
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virtual SMDS_MeshVolume* AddVolumeWithID(int n1, int n2, int n3, int n4, int n5, int ID);
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virtual SMDS_MeshVolume* AddVolumeWithID(const SMDS_MeshNode * n1,
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const SMDS_MeshNode * n2,
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const SMDS_MeshNode * n3,
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const SMDS_MeshNode * n4,
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const SMDS_MeshNode * n5,
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int ID);
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virtual SMDS_MeshVolume* AddVolume(const SMDS_MeshNode * n1,
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const SMDS_MeshNode * n2,
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const SMDS_MeshNode * n3,
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const SMDS_MeshNode * n4,
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const SMDS_MeshNode * n5);
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virtual SMDS_MeshVolume* AddVolumeWithID(int n1, int n2, int n3, int n4, int n5, int n6, int ID);
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virtual SMDS_MeshVolume* AddVolumeWithID(const SMDS_MeshNode * n1,
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const SMDS_MeshNode * n2,
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const SMDS_MeshNode * n3,
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const SMDS_MeshNode * n4,
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const SMDS_MeshNode * n5,
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const SMDS_MeshNode * n6,
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int ID);
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virtual SMDS_MeshVolume* AddVolume(const SMDS_MeshNode * n1,
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const SMDS_MeshNode * n2,
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const SMDS_MeshNode * n3,
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const SMDS_MeshNode * n4,
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const SMDS_MeshNode * n5,
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const SMDS_MeshNode * n6);
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virtual SMDS_MeshVolume* AddVolumeWithID(int n1, int n2, int n3, int n4, int n5, int n6, int n7, int n8, int ID);
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virtual SMDS_MeshVolume* AddVolumeWithID(const SMDS_MeshNode * n1,
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const SMDS_MeshNode * n2,
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const SMDS_MeshNode * n3,
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const SMDS_MeshNode * n4,
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const SMDS_MeshNode * n5,
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const SMDS_MeshNode * n6,
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const SMDS_MeshNode * n7,
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const SMDS_MeshNode * n8,
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int ID);
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virtual SMDS_MeshVolume* AddVolume(const SMDS_MeshNode * n1,
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const SMDS_MeshNode * n2,
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const SMDS_MeshNode * n3,
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const SMDS_MeshNode * n4,
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const SMDS_MeshNode * n5,
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const SMDS_MeshNode * n6,
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const SMDS_MeshNode * n7,
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const SMDS_MeshNode * n8);
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virtual SMDS_MeshFace* AddPolygonalFaceWithID (std::vector<int> nodes_ids,
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const int ID);
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virtual SMDS_MeshFace* AddPolygonalFaceWithID (std::vector<const SMDS_MeshNode*> nodes,
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const int ID);
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virtual SMDS_MeshFace* AddPolygonalFace (std::vector<const SMDS_MeshNode*> nodes);
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virtual SMDS_MeshVolume* AddPolyhedralVolumeWithID
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(std::vector<int> nodes_ids,
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std::vector<int> quantities,
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const int ID);
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virtual SMDS_MeshVolume* AddPolyhedralVolumeWithID
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(std::vector<const SMDS_MeshNode*> nodes,
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std::vector<int> quantities,
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const int ID);
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virtual SMDS_MeshVolume* AddPolyhedralVolume
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(std::vector<const SMDS_MeshNode*> nodes,
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std::vector<int> quantities);
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void MoveNode(const SMDS_MeshNode *, double x, double y, double z);
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virtual void RemoveNode(const SMDS_MeshNode *);
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void RemoveElement(const SMDS_MeshElement *);
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bool ChangeElementNodes(const SMDS_MeshElement * elem,
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const SMDS_MeshNode * nodes[],
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const int nbnodes);
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bool ChangePolygonNodes(const SMDS_MeshElement * elem,
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std::vector<const SMDS_MeshNode*> nodes);
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bool ChangePolyhedronNodes(const SMDS_MeshElement * elem,
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std::vector<const SMDS_MeshNode*> nodes,
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std::vector<int> quantities);
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void Renumber (const bool isNodes, const int startID=1, const int deltaID=1);
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void SetNodeInVolume(SMDS_MeshNode * aNode, const TopoDS_Shell & S);
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void SetNodeOnFace(SMDS_MeshNode * aNode, const TopoDS_Face & S);
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void SetNodeOnEdge(SMDS_MeshNode * aNode, const TopoDS_Edge & S);
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void SetNodeOnVertex(SMDS_MeshNode * aNode, const TopoDS_Vertex & S);
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void UnSetNodeOnShape(const SMDS_MeshNode * aNode);
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void SetMeshElementOnShape(const SMDS_MeshElement * anElt,
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const TopoDS_Shape & S);
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void UnSetMeshElementOnShape(const SMDS_MeshElement * anElt,
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const TopoDS_Shape & S);
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TopoDS_Shape ShapeToMesh() const;
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bool HasMeshElements(const TopoDS_Shape & S);
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SMESHDS_SubMesh * MeshElements(const TopoDS_Shape & S) const;
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SMESHDS_SubMesh * MeshElements(const int Index);
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std::list<int> SubMeshIndices();
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const std::map<int,SMESHDS_SubMesh*>& SubMeshes()
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{ return myShapeIndexToSubMesh; }
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bool HasHypothesis(const TopoDS_Shape & S);
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const std::list<const SMESHDS_Hypothesis*>& GetHypothesis(const TopoDS_Shape & S) const;
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SMESHDS_Script * GetScript();
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void ClearScript();
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int ShapeToIndex(const TopoDS_Shape & aShape) const;
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TopoDS_Shape IndexToShape(int ShapeIndex);
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SMESHDS_SubMesh * NewSubMesh(int Index);
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int AddCompoundSubmesh(const TopoDS_Shape& S, TopAbs_ShapeEnum type = TopAbs_SHAPE);
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void SetNodeInVolume(const SMDS_MeshNode * aNode, int Index);
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void SetNodeOnFace(SMDS_MeshNode * aNode, int Index);
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void SetNodeOnEdge(SMDS_MeshNode * aNode, int Index);
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void SetNodeOnVertex(SMDS_MeshNode * aNode, int Index);
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void SetMeshElementOnShape(const SMDS_MeshElement * anElt, int Index);
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void AddGroup (SMESHDS_GroupBase* theGroup) { myGroups.insert(theGroup); }
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void RemoveGroup (SMESHDS_GroupBase* theGroup) { myGroups.erase(theGroup); }
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int GetNbGroups() const { return myGroups.size(); }
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const std::set<SMESHDS_GroupBase*>& GetGroups() const { return myGroups; }
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bool IsGroupOfSubShapes (const TopoDS_Shape& aSubShape) const;
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~SMESHDS_Mesh();
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private:
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struct HashTopoDS_Shape{
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size_t operator()(const TopoDS_Shape& S) const {
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return S.HashCode(2147483647);
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}
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};
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typedef std::list<const SMESHDS_Hypothesis*> THypList;
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typedef gstd::hash_map<TopoDS_Shape,THypList,HashTopoDS_Shape> ShapeToHypothesis;
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ShapeToHypothesis myShapeToHypothesis;
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int myMeshID;
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TopoDS_Shape myShape;
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typedef std::map<int,SMESHDS_SubMesh*> TShapeIndexToSubMesh;
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TShapeIndexToSubMesh myShapeIndexToSubMesh;
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TopTools_IndexedMapOfShape myIndexToShape;
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typedef std::set<SMESHDS_GroupBase*> TGroups;
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TGroups myGroups;
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SMESHDS_Script* myScript;
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};
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#endif
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