mirror of
https://git.salome-platform.org/gitpub/modules/smesh.git
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158 lines
4.7 KiB
C++
158 lines
4.7 KiB
C++
// Copyright (C) 2007-2019 CEA/DEN, EDF R&D, OPEN CASCADE
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//
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// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
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// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
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//
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// This library is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Lesser General Public
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// License as published by the Free Software Foundation; either
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// version 2.1 of the License, or (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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//
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// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
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//
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// SMESH SMDS : implementation of Salome mesh data structure
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// File : SMDS_MeshGroup.cxx
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// Author : Jean-Michel BOULCOURT
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// Module : SMESH
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//
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#ifdef _MSC_VER
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#pragma warning(disable:4786)
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#endif
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#include "SMDS_MeshGroup.hxx"
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#include "SMDS_SetIterator.hxx"
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#include "ObjectPool.hxx"
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#include <utilities.h>
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#include <boost/make_shared.hpp>
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//=======================================================================
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//function : SMDS_MeshGroup
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//purpose :
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//=======================================================================
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SMDS_MeshGroup::SMDS_MeshGroup(const SMDS_Mesh * theMesh,
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const SMDSAbs_ElementType theType)
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: SMDS_ElementHolder( theMesh ), myType( theType ), myTic( 0 )
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{
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}
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//=======================================================================
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//function : Clear
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//purpose :
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//=======================================================================
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void SMDS_MeshGroup::Clear()
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{
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clearVector( myElements );
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myType = SMDSAbs_All;
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++myTic;
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}
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//=======================================================================
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//function : Add
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//purpose :
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//=======================================================================
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bool SMDS_MeshGroup::Add(const SMDS_MeshElement * theElem)
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{
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// the type of the group is determined by the first element added
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if ( myElements.empty() ) {
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myType = theElem->GetType();
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}
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else if ( theElem->GetType() != myType ) {
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MESSAGE("SMDS_MeshGroup::Add : Type Mismatch "<<theElem->GetType()<<"!="<<myType);
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return false;
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}
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bool added = myElements.insert( theElem ).second;
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++myTic;
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return added;
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}
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//=======================================================================
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//function : Remove
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//purpose :
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//=======================================================================
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bool SMDS_MeshGroup::Remove( const SMDS_MeshElement * theElem )
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{
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TElementSet::iterator found = myElements.find(theElem);
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if ( found != myElements.end() ) {
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myElements.erase( found );
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if ( myElements.empty() ) myType = SMDSAbs_All;
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++myTic;
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return true;
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}
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return false;
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}
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//=======================================================================
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//function : Contains
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//purpose :
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//=======================================================================
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bool SMDS_MeshGroup::Contains(const SMDS_MeshElement * theElem) const
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{
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return myElements.find( theElem ) != myElements.end();
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}
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//=======================================================================
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//function : SetType
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//purpose :
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//=======================================================================
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void SMDS_MeshGroup::SetType(const SMDSAbs_ElementType theType)
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{
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if (IsEmpty())
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myType = theType;
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}
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//=======================================================================
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//function : GetElements
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//purpose :
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//=======================================================================
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SMDS_ElemIteratorPtr SMDS_MeshGroup::GetElements() const
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{
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typedef SMDS_SetIterator< const SMDS_MeshElement*, TIterator > TSetIterator;
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return boost::make_shared< TSetIterator >( myElements.begin(), myElements.end() );
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}
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//=======================================================================
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//function : Move contents of another group
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//purpose :
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//=======================================================================
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void SMDS_MeshGroup::operator=( SMDS_MeshGroup && other )
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{
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myMesh = other.myMesh;
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myType = other.myType;
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myElements = std::move( other.myElements );
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++myTic;
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}
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//=======================================================================
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//function : tmpClear
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//purpose : temporary remove its elements before mesh compacting
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//=======================================================================
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void SMDS_MeshGroup::tmpClear()
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{
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myElements.clear();
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}
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