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124 lines
3.2 KiB
C++
124 lines
3.2 KiB
C++
// SMESH SMESHGUI : GUI for SMESH component
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//
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// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
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// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
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//
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// This library is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Lesser General Public
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// License as published by the Free Software Foundation; either
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// version 2.1 of the License.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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//
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// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
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//
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//
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//
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// File : SMESHGUI_NodesDlg.h
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// Author : Nicolas REJNERI
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// Module : SMESH
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// $Header$
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#ifndef DIALOGBOX_NODES_H
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#define DIALOGBOX_NODES_H
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#include <qvariant.h>
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#include <qdialog.h>
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class QVBoxLayout;
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class QHBoxLayout;
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class QGridLayout;
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class QButtonGroup;
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class QFrame;
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class QGroupBox;
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class QLabel;
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class QLineEdit;
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class QPushButton;
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class QRadioButton;
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class SMESHGUI;
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class SVTK_Selector;
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class SVTK_ViewWindow;
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class SMESHGUI_SpinBox;
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class SalomeApp_SelectionMgr;
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namespace SMESH{
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struct TNodeSimulation;
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}
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// IDL Headers
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#include <SALOMEconfig.h>
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#include CORBA_SERVER_HEADER(SMESH_Mesh)
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//=================================================================================
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// class : SMESHGUI_NodesDlg
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// purpose :
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//=================================================================================
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class SMESHGUI_NodesDlg : public QDialog
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{
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Q_OBJECT
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public:
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SMESHGUI_NodesDlg (SMESHGUI* theModule,
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const char* name = 0,
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bool modal = FALSE,
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WFlags fl = 0);
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~SMESHGUI_NodesDlg();
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private:
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SalomeApp_SelectionMgr* mySelectionMgr;
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SVTK_ViewWindow* myViewWindow;
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SVTK_Selector* mySelector;
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SMESHGUI* mySMESHGUI;
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SMESH::SMESH_Mesh_var myMesh;
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SMESH::TNodeSimulation* mySimulation;
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void Init ();
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void enterEvent(QEvent* e);
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void closeEvent(QCloseEvent*);
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void hideEvent (QHideEvent *); /* ESC key */
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QButtonGroup* GroupConstructors;
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QRadioButton* Constructor1;
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QGroupBox* GroupCoordinates;
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SMESHGUI_SpinBox* SpinBox_X;
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SMESHGUI_SpinBox* SpinBox_Y;
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SMESHGUI_SpinBox* SpinBox_Z;
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QLabel* TextLabel_X;
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QLabel* TextLabel_Y;
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QLabel* TextLabel_Z;
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QGroupBox* GroupButtons;
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QPushButton* buttonApply;
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QPushButton* buttonOk;
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QPushButton* buttonCancel;
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private slots:
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void ClickOnOk();
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void ClickOnCancel();
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bool ClickOnApply();
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void DeactivateActiveDialog() ;
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void ActivateThisDialog() ;
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void SelectionIntoArgument() ;
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void ValueChangedInSpinBox( double newValue ) ;
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protected:
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QGridLayout* SMESHGUI_NodesDlgLayout;
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QGridLayout* GroupConstructorsLayout;
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QGridLayout* GroupCoordinatesLayout;
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QGridLayout* GroupButtonsLayout;
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};
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#endif // DIALOGBOX_NODES_H
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