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some additions
211 lines
7.8 KiB
Plaintext
211 lines
7.8 KiB
Plaintext
/*!
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\page blsurf_hypo_page BLSURF Parameters hypothesis
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\n BLSURF Parameters hypothesis works only with <b>BLSURF</b> 2d
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algorithm. This algorithm is a commercial software.
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\image html blsurf_parameters.png
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<ul>
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<li><b>Name</b> - allows to define the name of the hypothesis (BLSURF
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Parameters by default).</li>
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<li><b>Physical Mesh</b> - if is set to "Custom", allows to set size
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of mesh elements to generate in <b>User size</b> field.
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</li>
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<li><b>User size</b> - size of mesh elements to generate. </li>
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<li><b>Max Physical Size</b> - is an upper limit of mesh element size. </li>
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<li><b>Min Physical Size</b> - is a lower limit of mesh element size. </li>
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<li><b>Geometrical mesh</b> - if is set to "Custom", allows to set
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mesh element deflection from curves and surfaces and element
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size change rate in <b>Angle Mesh S</b>, <b>Angle Mesh C</b> and
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<b>Gradation</b> fields correspondingly. These fields control
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computation of element size, so called <i>geometrical size</i>, conform to
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the surface geometry considering local curvatures. \n
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The eventual element size at each point will be minimum of <b>User
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size</b>, if given, and the <i>geometrical size</i>. </li>
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<li><b>Angle Mesh S</b> - maximal allowed angle in degrees at a mesh
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node between the mesh face and the tangent to the geometrical surface. </li>
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<li><b>Angle Mesh C</b> - maximal allowed angle in degrees at a mesh
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node between the mesh edge and the tangent to the geometrical curve. </li>
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<li><b>Max Geometrical Size</b> - is an upper limit of <i>geometrical size</i>.</li>
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<li><b>Min Geometrical Size</b> - is a lower limit of <i>geometrical size</i>.</li>
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<li><b>Gradation</b> - maximal allowed ratio between the lengths of
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two adjacent edges. </li>
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<li><b>Allow Quadrangles</b> - to create quadrilateral elements.</li>
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<li><b>Patch independent</b> - if this box is checked on, geometrical
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edges are not respected and all geometrical faces are meshed as one
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hyper-face.</li>
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\image html blsurf_parameters_advanced.png
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<li><b>Topology</b> - allows creation of a conform mesh on a shell of
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not sewed faces.
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<ul>
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<li>"From CAD" means that mesh conformity is assured by conformity
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of a shape.</li>
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<li>"Pre-process" and "Pre-process++" let BLSURF software
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pre-process the geometrical model to eventually produce a conform
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mesh. </li>
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</ul>
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<li><b>Verbosity level</b> - Defines the percentage of "verbosity" of
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BLSURF [0-100].</li>
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<li><b>Add option</b> - provides a choice of multiple advanced
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options, each of which, if selected, appear in a table where you can
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enter a value of the option and edit it later.</li>
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<li><b>Clear option</b> - removes option selected in the table.
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</ul>
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\n
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Commonly usable options are following. The name <i>diag</i> stands there for
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the diagonal of the bounding box of the geometrical object to mesh.
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<ul>
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<li><b>topo_eps1</b> (real) - is the tolerance level inside a CAD
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patch. By default is equal to <i>diag</i> <20> 10-4. This tolerance is used to
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identify nodes to merge within one geometrical face when \b Topology
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option is to pre-process. Default is <i>diag</i>/10.0.</li>
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<li><b>topo_eps2</b> (real) - is the tolerance level between two CAD
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patches. By default is equal to <i>diag</i> <20> 10-4. This tolerance is used to
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identify nodes to merge over different geometrical faces when
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\b Topology option is to pre-process. Default is <i>diag</i>/10.0.</li>
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<li>\b LSS (real) - is an abbreviation for "length of sub-segment". It is
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a maximal allowed length of a mesh edge. Default is 0.5.</li>
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<li>\b frontal (integer)
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<ul>
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<li> 1 - the mesh generator inserts points with an advancing front method.</li>
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<li> 0 - it inserts them with an algebraic method (on internal edges). This method is
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slightly faster but generates less regular meshes. </li>
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</ul>
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Default is 0.</li>
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<li>\b hinterpol_flag (integer) - determines the computation of an
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interpolated value <i>v</i> between two points <i>P1</i> and <i>P2</i> on a
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curve. Let <i>h1</i> be the value at point <i>P1,</i> <i>h2</i> be the value at point
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<i>P2,</i> and <i>t</i> be a parameter varying from 0 to 1 when moving from <i>P1
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to</i> <i>P2</i> .
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<ul>
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<li>0 - the interpolation is linear: <i>v = h1 + t (h2 - h1 )</i></li>
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<li>1 - the interpolation is geometric: <i>v = h1 * pow( h2/h1, t)</i></li>
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<li>2 - the interpolation is sinusoidal: <i>v = (h1+h2)/2 +
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(h1-h2)/2*cos(PI*t)</i></li>
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</ul>
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Default is 0.</li>
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<li>\b hmean_flag (integer) - determines the computation of the mean of several
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values:<ul>
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<li>-1 - the minimum is computed.</li>
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<li>0 or 2 - the arithmetic mean computed.
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<li>1 - the geometric mean is computed.</li>
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</ul>
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Default is 0.</li>
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<li>\b CheckAdjacentEdges, \b CheckCloseEdges and \b CheckWellDefined
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(integers) - give number of calls of equally named subroutines the
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purpose of which is to improve the mesh of domains having narrow
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parts. At each iteration,\b CheckCloseEdges decreases the sizes of the
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edges when two boundary curves are neighboring,\b CheckAdjacentEdges
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balances the sizes of adjacent edges, and \b CheckWellDefined checks if
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the parametric domain is well defined. Default values are 0.</li>
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<li>\b CoefRectangle (real)- defines the relative thickness of the rectangles
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used by subroutine \b CheckCloseEdges (see above). Default is 0.25.</li>
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<li>\b eps_collapse (real) - if is more than 0.0, BLSURF removes
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curves whose lengths are less than \b eps_collapse. Here, to obtain an
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approximate value of the length of a curve, the latter is arbitrarily
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split into 20 edges. Default is 0.0.</li>
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<li>\b eps_ends (real) - is used to detect curves whose lengths are very
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small, which sometimes constitutes an error. A message is printed
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if<i> fabs(P2-P1) < eps_ends</i>, where </i>P1 and </i>P2 are the
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extremities of a curve. Default is <i>diag</i>/500.0.
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<li>\b prefix (char) - is a prefix of the files generated by
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BLSURF. Default is "x".</li>
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<li>\b refs (integer) - reference of a surface, used when exporting
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files. Default is 1.</li>
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</ul>
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\n
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The following advanced options are not documented and you can use them
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at your own risk.
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\n\n Interger variables:
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<ul>
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<li> addsurf_ivertex</li>
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<li> background </li>
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<li> coiter </li>
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<li> communication </li>
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<li> decim </li>
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<li> export_flag </li>
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<li> file_h </li>
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<li> gridnu </li>
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<li> gridnv </li>
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<li> intermedfile </li>
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<li> memory </li>
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<li> normals </li>
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<li> optim </li>
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<li> pardom_flag </li>
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<li> pinch </li>
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<li> rigid </li>
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<li> surforient </li>
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<li> tconf </li>
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<li> topo_collapse </li>
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</ul>
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Real variables:
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<ul>
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<li> addsurf_angle </li>
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<li> addsurf_R </li>
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<li> addsurf_H </li>
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<li> addsurf_FG </li>
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<li> addsurf_r </li>
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<li> addsurf_PA </li>
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<li> angle_compcurv </li>
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<li> angle_ridge </li>
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<li> eps_pardom </li>
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</ul>
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String variables:
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<ul>
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<li> export_format </li>
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<li> export_option </li>
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<li> import_option </li>
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</ul>
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\n
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Currently BLSURF plugin has the following limitations.
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<ul>
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<li>Mesh contains inverted elements, if it is based on shape, consisting of more than one face (box, cone, torus...) and if the option "Allow Quadrangles (Test)" was checked before computation.</li>
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<li>SIGFPE exception is raised at trying to compute mesh, based on box, with checked option "Patch independent".</l>
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<li>It has been found out that BLSURF algorithm can't be used as a local algorithm (on sub-meshes) and as a provider of low-level mesh for some 3D algorithms because BLSURF mesher (and consequently plugin) does not provide information on node parameters on edges (U) and faces (U,V). For example the following combinations of algorithms are impossible:
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<ul>
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<li> global MEFISTO or Quadrangle(mapping) + local BLSURF;</li>
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<li> BLSUFR + Projection 2D from faces meshed by BLSURF;</li>
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<li> local BLSURF + Extrusion 3D;
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</ul>
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</ul>
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*/ |