smesh/src/SMESHGUI/SMESHGUI_DisplayEntitiesDlg.h
2015-02-13 12:38:36 +04:00

62 lines
1.9 KiB
C++

// Copyright (C) 2014-2015 CEA/DEN, EDF R&D, OPEN CASCADE
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2.1 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
//
// File : SMESHGUI_DisplayEntitiesDlg.h
// Author : Alexander KOVALEV, Open CASCADE S.A.S. (alexander.kovalev@opencascade.com)
#ifndef SMESHGUI_DISPLAYENTITIES_H
#define SMESHGUI_DISPLAYENTITIES_H
#include "SMESHGUI_Dialog.h"
#include "SMESH_SMESHGUI.hxx"
#include <SMESH_Actor.h>
class QCheckBox;
class SMESHGUI_EXPORT SMESHGUI_DisplayEntitiesDlg : public SMESHGUI_Dialog
{
Q_OBJECT
public:
SMESHGUI_DisplayEntitiesDlg( QWidget* parent );
~SMESHGUI_DisplayEntitiesDlg();
private:
void InverseEntityMode( unsigned int& theOutputMode,
unsigned int theMode );
private slots:
void onOk();
void onHelp();
void onChangeEntityMode( bool isChecked );
private:
Handle(SALOME_InteractiveObject) myIObject;
unsigned int myEntityMode;
SMESH_Actor *myActor;
int myNbCheckedButtons;
QCheckBox* my0DElemsTB;
QCheckBox* myEdgesTB;
QCheckBox* myFacesTB;
QCheckBox* myVolumesTB;
QCheckBox* myBallsTB;
};
#endif // SMESHGUI_DISPLAYENTITIES_H