smesh/src/SMESHGUI/SMESHGUI_ExtrusionDlg.h

130 lines
3.9 KiB
C++

// SMESH SMESHGUI : GUI for SMESH component
//
// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2.1 of the License.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
//
//
//
// File : SMESHGUI_ExtrusionDlg.h
// Author : Michael ZORIN
// Module : SMESH
// $Header:
#ifndef DIALOGBOX_EXTRUSION_H
#define DIALOGBOX_EXTRUSION_H
#include "SalomeApp_SelectionMgr.h"
#include "SUIT_SelectionFilter.h"
// QT Includes
#include <qdialog.h>
class QGridLayout;
class QButtonGroup;
class QRadioButton;
class QGroupBox;
class QLabel;
class QLineEdit;
class QCheckBox;
class QSpinBox;
class QPushButton;
class SMESHGUI;
class SMESH_Actor;
class SMESHGUI_SpinBox;
class SVTK_ViewWindow;
class SVTK_Selector;
// IDL Headers
#include <SALOMEconfig.h>
#include CORBA_SERVER_HEADER(SMESH_Mesh)
//=================================================================================
// class : SMESHGUI_ExtrusionDlg
// purpose :
//=================================================================================
class SMESHGUI_ExtrusionDlg : public QDialog
{
Q_OBJECT
public:
SMESHGUI_ExtrusionDlg (SMESHGUI*,
bool modal = FALSE);
~SMESHGUI_ExtrusionDlg();
private:
void Init (bool ResetControls = true);
void enterEvent (QEvent*); /* mouse enter the QWidget */
int GetConstructorId();
//void closeEvent (QCloseEvent*);
//void hideEvent (QHideEvent*); /* ESC key */
SMESHGUI* mySMESHGUI; /* Current SMESHGUI object */
SalomeApp_SelectionMgr* mySelectionMgr; /* User shape selection */
QLineEdit* myEditCurrentArgument; /* Current LineEdit */
QString myElementsId;
int myNbOkElements; /* to check when elements are defined */
SVTK_ViewWindow* myViewWindow;
SVTK_Selector* mySelector;
bool myBusy;
SMESH::SMESH_Mesh_var myMesh;
SMESH_Actor* myActor;
SUIT_SelectionFilter* myMeshOrSubMeshOrGroupFilter;
// widgets
QButtonGroup* GroupConstructors;
QRadioButton* RadioButton1;
QRadioButton* RadioButton2;
QGroupBox* GroupArguments;
QLabel* TextLabelElements;
QPushButton* SelectElementsButton;
QLineEdit* LineEditElements;
QCheckBox* CheckBoxMesh;
QLabel* TextLabelVector;
QLabel* TextLabelDx;
SMESHGUI_SpinBox* SpinBox_Dx;
QLabel* TextLabelDy;
SMESHGUI_SpinBox* SpinBox_Dy;
QLabel* TextLabelDz;
SMESHGUI_SpinBox* SpinBox_Dz;
QLabel* TextLabelNbSteps;
QSpinBox* SpinBox_NbSteps;
QGroupBox* GroupButtons;
QPushButton* buttonOk;
QPushButton* buttonCancel;
QPushButton* buttonApply;
private slots:
void ConstructorsClicked (int);
void ClickOnOk();
bool ClickOnApply();
void ClickOnCancel();
void SetEditCurrentArgument();
void SelectionIntoArgument();
void DeactivateActiveDialog();
void ActivateThisDialog();
void onTextChange (const QString&);
void onSelectMesh (bool toSelectMesh);
};
#endif // DIALOGBOX_EXTRUSION_H