mirror of
https://git.salome-platform.org/gitpub/modules/smesh.git
synced 2024-11-12 00:29:17 +05:00
2f529dcd26
+ fix regression of QuadFromMedialAxis + fix invalid icon of sub-mesh on wire (SMESH_subMesh_i.cxx)
2647 lines
86 KiB
C++
2647 lines
86 KiB
C++
// Copyright (C) 2007-2016 CEA/DEN, EDF R&D, OPEN CASCADE
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//
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// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
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// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
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//
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// This library is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Lesser General Public
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// License as published by the Free Software Foundation; either
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// version 2.1 of the License, or (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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//
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// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
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//
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// SMESH SMESH : implementation of SMESH idl descriptions
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// File : SMESH_subMesh.cxx
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// Author : Paul RASCLE, EDF
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// Module : SMESH
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#include "SMESH_subMesh.hxx"
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#include "SMDS_SetIterator.hxx"
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#include "SMESHDS_Mesh.hxx"
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#include "SMESH_Algo.hxx"
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#include "SMESH_Comment.hxx"
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#include "SMESH_Gen.hxx"
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#include "SMESH_HypoFilter.hxx"
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#include "SMESH_Hypothesis.hxx"
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#include "SMESH_Mesh.hxx"
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#include "SMESH_MesherHelper.hxx"
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#include "SMESH_subMeshEventListener.hxx"
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#include "utilities.h"
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#include "OpUtil.hxx"
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#include "Basics_Utils.hxx"
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#include <BRep_Builder.hxx>
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#include <BRep_Tool.hxx>
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#include <TopExp.hxx>
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#include <TopExp_Explorer.hxx>
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#include <TopTools_IndexedMapOfShape.hxx>
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#include <TopTools_ListIteratorOfListOfShape.hxx>
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#include <TopTools_ListOfShape.hxx>
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#include <TopoDS.hxx>
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#include <TopoDS_Compound.hxx>
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#include <TopoDS_Iterator.hxx>
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#include <gp_Pnt.hxx>
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#include <Standard_OutOfMemory.hxx>
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#include <Standard_ErrorHandler.hxx>
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#include <numeric>
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using namespace std;
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#ifdef _DEBUG_
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// enable printing algo + shape id + hypo used while meshing
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//#define PRINT_WHO_COMPUTE_WHAT
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#endif
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//=============================================================================
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/*!
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* \brief Allocate some memory at construction and release it at destruction.
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* Is used to be able to continue working after mesh generation breaks due to
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* lack of memory
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*/
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//=============================================================================
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struct MemoryReserve
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{
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char* myBuf;
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MemoryReserve(): myBuf( new char[1024*1024*2] ){}
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~MemoryReserve() { delete [] myBuf; }
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};
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//=============================================================================
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/*!
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* default constructor:
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*/
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//=============================================================================
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SMESH_subMesh::SMESH_subMesh(int Id,
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SMESH_Mesh * father,
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SMESHDS_Mesh * meshDS,
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const TopoDS_Shape & aSubShape)
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{
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_subShape = aSubShape;
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_subMeshDS = meshDS->MeshElements(_subShape); // may be null ...
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_father = father;
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_Id = Id;
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_dependenceAnalysed = _alwaysComputed = false;
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_algo = 0;
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if (_subShape.ShapeType() == TopAbs_VERTEX)
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{
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_algoState = HYP_OK;
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_computeState = READY_TO_COMPUTE;
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}
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else
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{
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_algoState = NO_ALGO;
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_computeState = NOT_READY;
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}
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_computeCost = 0; // how costly is to compute this sub-mesh
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_realComputeCost = 0;
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}
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//=============================================================================
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/*!
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*
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*/
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//=============================================================================
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SMESH_subMesh::~SMESH_subMesh()
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{
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deleteOwnListeners();
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}
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//=============================================================================
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/*!
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*
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*/
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//=============================================================================
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int SMESH_subMesh::GetId() const
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{
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//MESSAGE("SMESH_subMesh::GetId");
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return _Id;
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}
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//=============================================================================
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/*!
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*
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*/
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//=============================================================================
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SMESHDS_SubMesh * SMESH_subMesh::GetSubMeshDS()
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{
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// submesh appears in DS only when a mesher set nodes and elements on a shape
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return _subMeshDS ? _subMeshDS : _subMeshDS = _father->GetMeshDS()->MeshElements(_subShape); // may be null
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}
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//=============================================================================
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/*!
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*
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*/
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//=============================================================================
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const SMESHDS_SubMesh * SMESH_subMesh::GetSubMeshDS() const
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{
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return ((SMESH_subMesh*) this )->GetSubMeshDS();
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}
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//=============================================================================
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/*!
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*
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*/
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//=============================================================================
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SMESHDS_SubMesh* SMESH_subMesh::CreateSubMeshDS()
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{
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if ( !GetSubMeshDS() ) {
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SMESHDS_Mesh* meshDS = _father->GetMeshDS();
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meshDS->NewSubMesh( meshDS->ShapeToIndex( _subShape ) );
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}
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return GetSubMeshDS();
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}
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//=============================================================================
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/*!
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*
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*/
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//=============================================================================
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SMESH_subMesh *SMESH_subMesh::GetFirstToCompute()
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{
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SMESH_subMeshIteratorPtr smIt = getDependsOnIterator(true,false);
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while ( smIt->more() ) {
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SMESH_subMesh *sm = smIt->next();
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if ( sm->GetComputeState() == READY_TO_COMPUTE )
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return sm;
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}
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return 0; // nothing to compute
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}
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//================================================================================
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/*!
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* \brief Returns a current algorithm
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*/
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//================================================================================
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SMESH_Algo* SMESH_subMesh::GetAlgo() const
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{
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if ( !_algo )
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{
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SMESH_subMesh* me = const_cast< SMESH_subMesh* >( this );
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me->_algo = _father->GetGen()->GetAlgo( me );
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}
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return _algo;
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}
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//================================================================================
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/*!
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* \brief Allow algo->Compute() if a sub-shape of lower dim is meshed but
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* none mesh entity is bound to it (PAL13615, 2nd part)
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*/
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//================================================================================
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void SMESH_subMesh::SetIsAlwaysComputed(bool isAlCo)
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{
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_alwaysComputed = isAlCo;
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if ( _alwaysComputed )
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_computeState = COMPUTE_OK;
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else
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ComputeStateEngine( CHECK_COMPUTE_STATE );
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}
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//=======================================================================
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/*!
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* \brief Return true if no mesh entities is bound to the submesh
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*/
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//=======================================================================
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bool SMESH_subMesh::IsEmpty() const
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{
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if (SMESHDS_SubMesh * subMeshDS = ((SMESH_subMesh*)this)->GetSubMeshDS())
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return (!subMeshDS->NbElements() && !subMeshDS->NbNodes());
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return true;
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}
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//=======================================================================
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//function : IsMeshComputed
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//purpose : check if _subMeshDS contains mesh elements
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//=======================================================================
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bool SMESH_subMesh::IsMeshComputed() const
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{
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if ( _alwaysComputed )
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return true;
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// algo may bind a sub-mesh not to _subShape, eg 3D algo
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// sets nodes on SHELL while _subShape may be SOLID
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SMESHDS_Mesh* meshDS = _father->GetMeshDS();
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int dim = SMESH_Gen::GetShapeDim( _subShape );
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int type = _subShape.ShapeType();
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for ( ; type <= TopAbs_VERTEX; type++) {
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if ( dim == SMESH_Gen::GetShapeDim( (TopAbs_ShapeEnum) type ))
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{
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TopExp_Explorer exp( _subShape, (TopAbs_ShapeEnum) type );
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for ( ; exp.More(); exp.Next() )
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{
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if ( SMESHDS_SubMesh * smDS = meshDS->MeshElements( exp.Current() ))
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{
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bool computed = (dim > 0) ? smDS->NbElements() : smDS->NbNodes();
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if ( computed )
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return true;
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}
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}
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}
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else
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break;
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}
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return false;
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}
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//=============================================================================
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/*!
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* Return true if all sub-meshes have been meshed
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*/
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//=============================================================================
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bool SMESH_subMesh::SubMeshesComputed(bool * isFailedToCompute/*=0*/) const
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{
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int myDim = SMESH_Gen::GetShapeDim( _subShape );
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int dimToCheck = myDim - 1;
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bool subMeshesComputed = true;
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if ( isFailedToCompute ) *isFailedToCompute = false;
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// check sub-meshes with upper dimension => reverse iteration
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SMESH_subMeshIteratorPtr smIt = getDependsOnIterator(false,true);
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while ( smIt->more() )
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{
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SMESH_subMesh *sm = smIt->next();
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if ( sm->_alwaysComputed )
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continue;
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const TopoDS_Shape & ss = sm->GetSubShape();
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// MSV 07.04.2006: restrict checking to myDim-1 only. Ex., there is no sense
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// in checking of existence of edges if the algo needs only faces. Moreover,
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// degenerated edges may have no sub-mesh, as after computing NETGEN_2D.
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if ( !_algo || _algo->NeedDiscreteBoundary() ) {
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int dim = SMESH_Gen::GetShapeDim( ss );
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if (dim < dimToCheck)
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break; // the rest sub-meshes are all of less dimension
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}
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SMESHDS_SubMesh * ds = sm->GetSubMeshDS();
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bool computeOk = ((sm->GetComputeState() == COMPUTE_OK ) ||
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(ds && ( dimToCheck ? ds->NbElements() : ds->NbNodes() )));
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if (!computeOk)
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{
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subMeshesComputed = false;
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if ( isFailedToCompute && !(*isFailedToCompute) )
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*isFailedToCompute = ( sm->GetComputeState() == FAILED_TO_COMPUTE );
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if ( !isFailedToCompute )
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break;
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}
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}
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return subMeshesComputed;
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}
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//================================================================================
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/*!
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* \brief Return cost of computing this sub-mesh. If hypotheses are not well defined,
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* zero is returned
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* \return int - the computation cost in abstract units.
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*/
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//================================================================================
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int SMESH_subMesh::GetComputeCost() const
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{
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return _realComputeCost;
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}
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//================================================================================
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/*!
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* \brief Return cost of computing this sub-mesh. The cost depends on the shape type
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* and number of sub-meshes this one DependsOn().
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* \return int - the computation cost in abstract units.
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*/
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//================================================================================
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int SMESH_subMesh::computeCost() const
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{
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if ( !_computeCost )
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{
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int computeCost;
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switch ( _subShape.ShapeType() ) {
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case TopAbs_SOLID:
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case TopAbs_SHELL: computeCost = 5000; break;
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case TopAbs_FACE: computeCost = 500; break;
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case TopAbs_EDGE: computeCost = 2; break;
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default: computeCost = 1;
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}
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SMESH_subMeshIteratorPtr childIt = getDependsOnIterator(/*includeSelf=*/false);
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while ( childIt->more() )
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computeCost += childIt->next()->computeCost();
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((SMESH_subMesh*)this)->_computeCost = computeCost;
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}
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return _computeCost;
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}
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//=============================================================================
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/*!
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* Returns all sub-meshes this one depend on
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*/
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//=============================================================================
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const map < int, SMESH_subMesh * >& SMESH_subMesh::DependsOn()
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{
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if ( _dependenceAnalysed || !_father->HasShapeToMesh() )
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return _mapDepend;
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int type = _subShape.ShapeType();
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switch (type)
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{
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case TopAbs_COMPOUND:
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{
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list< TopoDS_Shape > compounds( 1, _subShape );
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list< TopoDS_Shape >::iterator comp = compounds.begin();
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for ( ; comp != compounds.end(); ++comp )
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{
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for ( TopoDS_Iterator sub( *comp ); sub.More(); sub.Next() )
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switch ( sub.Value().ShapeType() )
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{
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case TopAbs_COMPOUND: compounds.push_back( sub.Value() ); break;
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case TopAbs_COMPSOLID: insertDependence( sub.Value(), TopAbs_SOLID ); break;
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case TopAbs_SOLID: insertDependence( sub.Value(), TopAbs_SOLID ); break;
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case TopAbs_SHELL: insertDependence( sub.Value(), TopAbs_FACE ); break;
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case TopAbs_FACE: insertDependence( sub.Value(), TopAbs_FACE ); break;
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case TopAbs_WIRE: insertDependence( sub.Value(), TopAbs_EDGE ); break;
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case TopAbs_EDGE: insertDependence( sub.Value(), TopAbs_EDGE ); break;
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case TopAbs_VERTEX: insertDependence( sub.Value(), TopAbs_VERTEX ); break;
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default:;
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}
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}
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}
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break;
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case TopAbs_COMPSOLID: insertDependence( _subShape, TopAbs_SOLID ); break;
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case TopAbs_SOLID: insertDependence( _subShape, TopAbs_FACE );
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{ /*internal EDGE*/ insertDependence( _subShape, TopAbs_EDGE, TopAbs_WIRE ); break; }
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case TopAbs_SHELL: insertDependence( _subShape, TopAbs_FACE ); break;
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case TopAbs_FACE: insertDependence( _subShape, TopAbs_EDGE ); break;
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case TopAbs_WIRE: insertDependence( _subShape, TopAbs_EDGE ); break;
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case TopAbs_EDGE: insertDependence( _subShape, TopAbs_VERTEX ); break;
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default:;
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}
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_dependenceAnalysed = true;
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return _mapDepend;
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}
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//================================================================================
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/*!
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* \brief Return a key for SMESH_subMesh::_mapDepend map
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*/
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//================================================================================
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namespace
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{
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int dependsOnMapKey( TopAbs_ShapeEnum type, int shapeID )
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{
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int ordType = 9 - int(type); // 2 = Vertex, 8 = CompSolid
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int cle = shapeID;
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cle += 10000000 * ordType; // sort map by ordType then index
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return cle;
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}
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int dependsOnMapKey( const SMESH_subMesh* sm )
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{
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return dependsOnMapKey( sm->GetSubShape().ShapeType(), sm->GetId() );
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}
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}
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//=============================================================================
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/*!
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* Add sub-meshes on sub-shapes of a given type into the dependence map.
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*/
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//=============================================================================
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void SMESH_subMesh::insertDependence(const TopoDS_Shape aShape,
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TopAbs_ShapeEnum aSubType,
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TopAbs_ShapeEnum avoidType)
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{
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TopExp_Explorer sub( aShape, aSubType, avoidType );
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for ( ; sub.More(); sub.Next() )
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{
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SMESH_subMesh *aSubMesh = _father->GetSubMesh( sub.Current() );
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if ( aSubMesh->GetId() == 0 )
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continue; // not a sub-shape of the shape to mesh
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int cle = dependsOnMapKey( aSubMesh );
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if ( _mapDepend.find( cle ) == _mapDepend.end())
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{
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_mapDepend[cle] = aSubMesh;
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const map < int, SMESH_subMesh * > & subMap = aSubMesh->DependsOn();
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_mapDepend.insert( subMap.begin(), subMap.end() );
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}
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}
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}
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//================================================================================
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/*!
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* \brief Return \c true if \a this sub-mesh depends on \a other
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*/
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//================================================================================
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bool SMESH_subMesh::DependsOn( const SMESH_subMesh* other ) const
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{
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return other ? _mapDepend.count( dependsOnMapKey( other )) : false;
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}
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//================================================================================
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/*!
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* \brief Return \c true if \a this sub-mesh depends on a \a shape
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*/
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//================================================================================
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bool SMESH_subMesh::DependsOn( const int shapeID ) const
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{
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return DependsOn( _father->GetSubMeshContaining( shapeID ));
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}
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//=============================================================================
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/*!
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* Return a shape of \a this sub-mesh
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*/
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//=============================================================================
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const TopoDS_Shape & SMESH_subMesh::GetSubShape() const
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{
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return _subShape;
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}
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//=======================================================================
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//function : CanAddHypothesis
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//purpose : return true if theHypothesis can be attached to me:
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// its dimension is checked
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//=======================================================================
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bool SMESH_subMesh::CanAddHypothesis(const SMESH_Hypothesis* theHypothesis) const
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{
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int aHypDim = theHypothesis->GetDim();
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int aShapeDim = SMESH_Gen::GetShapeDim(_subShape);
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// issue 21106. Forbid 3D mesh on the SHELL
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// if (aHypDim == 3 && aShapeDim == 3) {
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// // check case of open shell
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// //if (_subShape.ShapeType() == TopAbs_SHELL && !_subShape.Closed())
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// if (_subShape.ShapeType() == TopAbs_SHELL && !BRep_Tool::IsClosed(_subShape))
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// return false;
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// }
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if ( aHypDim <= aShapeDim )
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return true;
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return false;
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}
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//=======================================================================
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//function : IsApplicableHypothesis
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//purpose : check if this sub-mesh can be computed using a hypothesis
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//=======================================================================
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bool SMESH_subMesh::IsApplicableHypothesis(const SMESH_Hypothesis* theHypothesis) const
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{
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if ( !_father->HasShapeToMesh() && _subShape.ShapeType() == TopAbs_SOLID )
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return true; // true for the PseudoShape
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return IsApplicableHypothesis( theHypothesis, _subShape.ShapeType() );
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}
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//=======================================================================
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//function : IsApplicableHypothesis
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|
//purpose : compare shape type and hypothesis type
|
|
//=======================================================================
|
|
|
|
bool SMESH_subMesh::IsApplicableHypothesis(const SMESH_Hypothesis* theHypothesis,
|
|
const TopAbs_ShapeEnum theShapeType)
|
|
{
|
|
if ( theHypothesis->GetType() > SMESHDS_Hypothesis::PARAM_ALGO)
|
|
{
|
|
// algorithm
|
|
if ( theHypothesis->GetShapeType() & (1<< theShapeType))
|
|
// issue 21106. Forbid 3D mesh on the SHELL
|
|
return !( theHypothesis->GetDim() == 3 && theShapeType == TopAbs_SHELL );
|
|
else
|
|
return false;
|
|
}
|
|
|
|
// hypothesis
|
|
switch ( theShapeType ) {
|
|
case TopAbs_VERTEX:
|
|
case TopAbs_EDGE:
|
|
case TopAbs_FACE:
|
|
case TopAbs_SOLID:
|
|
return SMESH_Gen::GetShapeDim( theShapeType ) == theHypothesis->GetDim();
|
|
|
|
case TopAbs_SHELL:
|
|
// Special case for algorithms, building 2D mesh on a whole shell.
|
|
// Before this fix there was a problem after restoring from study,
|
|
// because in that case algorithm is assigned before hypothesis
|
|
// (on shell in problem case) and hypothesis is checked on faces
|
|
// (because it is 2D), where we have NO_ALGO state.
|
|
// Now 2D hypothesis is also applicable to shells.
|
|
return (theHypothesis->GetDim() == 2 || theHypothesis->GetDim() == 3);
|
|
|
|
// case TopAbs_WIRE:
|
|
// case TopAbs_COMPSOLID:
|
|
// case TopAbs_COMPOUND:
|
|
default:;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
//================================================================================
|
|
/*!
|
|
* \brief Treats modification of hypotheses definition
|
|
* \param [in] event - what happens
|
|
* \param [in] anHyp - a hypothesis
|
|
* \return SMESH_Hypothesis::Hypothesis_Status - a treatment result.
|
|
*
|
|
* Optional description of a problematic situation (if any) can be retrieved
|
|
* via GetComputeError().
|
|
*/
|
|
//================================================================================
|
|
|
|
SMESH_Hypothesis::Hypothesis_Status
|
|
SMESH_subMesh::AlgoStateEngine(algo_event event, SMESH_Hypothesis * anHyp)
|
|
{
|
|
// **** les retour des evenement shape sont significatifs
|
|
// (add ou remove fait ou non)
|
|
// le retour des evenement father n'indiquent pas que add ou remove fait
|
|
|
|
SMESH_Hypothesis::Hypothesis_Status aux_ret, ret = SMESH_Hypothesis::HYP_OK;
|
|
if ( _Id == 0 ) return ret; // not a sub-shape of the shape to mesh
|
|
|
|
SMESHDS_Mesh* meshDS =_father->GetMeshDS();
|
|
SMESH_Algo* algo = 0;
|
|
_algo = 0;
|
|
|
|
if (_subShape.ShapeType() == TopAbs_VERTEX )
|
|
{
|
|
if ( anHyp->GetDim() != 0) {
|
|
if (event == ADD_HYP || event == ADD_ALGO)
|
|
return SMESH_Hypothesis::HYP_BAD_DIM;
|
|
else
|
|
return SMESH_Hypothesis::HYP_OK;
|
|
}
|
|
// 0D hypothesis
|
|
else if ( _algoState == HYP_OK ) {
|
|
// update default _algoState
|
|
if ( event != REMOVE_FATHER_ALGO )
|
|
{
|
|
_algoState = NO_ALGO;
|
|
algo = GetAlgo();
|
|
if ( algo ) {
|
|
_algoState = MISSING_HYP;
|
|
if ( event == REMOVE_FATHER_HYP ||
|
|
algo->CheckHypothesis(*_father,_subShape, aux_ret))
|
|
_algoState = HYP_OK;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
int oldAlgoState = _algoState;
|
|
bool modifiedHyp = (event == MODIF_HYP); // if set to true, force event MODIF_ALGO_STATE
|
|
SMESH_Algo* algoRequiringCleaning = 0;
|
|
|
|
bool isApplicableHyp = IsApplicableHypothesis( anHyp );
|
|
|
|
if (event == ADD_ALGO || event == ADD_FATHER_ALGO)
|
|
{
|
|
// -------------------------------------------
|
|
// check if a shape needed by algo is present
|
|
// -------------------------------------------
|
|
algo = static_cast< SMESH_Algo* >( anHyp );
|
|
if ( !_father->HasShapeToMesh() && algo->NeedShape() )
|
|
return SMESH_Hypothesis::HYP_NEED_SHAPE;
|
|
// ----------------------
|
|
// check mesh conformity
|
|
// ----------------------
|
|
if (isApplicableHyp && !_father->IsNotConformAllowed() && !IsConform( algo ))
|
|
return SMESH_Hypothesis::HYP_NOTCONFORM;
|
|
|
|
// check if all-dimensional algo is hidden by other local one
|
|
if ( event == ADD_ALGO ) {
|
|
SMESH_HypoFilter filter( SMESH_HypoFilter::HasType( algo->GetType() ));
|
|
filter.Or( SMESH_HypoFilter::HasType( algo->GetType()+1 ));
|
|
filter.Or( SMESH_HypoFilter::HasType( algo->GetType()+2 ));
|
|
if ( SMESH_Algo * curAlgo = (SMESH_Algo*)_father->GetHypothesis( this, filter, true ))
|
|
if ( !curAlgo->NeedDiscreteBoundary() && curAlgo != anHyp )
|
|
algoRequiringCleaning = curAlgo;
|
|
}
|
|
}
|
|
|
|
// ----------------------------------
|
|
// add a hypothesis to DS if possible
|
|
// ----------------------------------
|
|
if (event == ADD_HYP || event == ADD_ALGO)
|
|
{
|
|
if ( ! CanAddHypothesis( anHyp )) // check dimension
|
|
return SMESH_Hypothesis::HYP_BAD_DIM;
|
|
|
|
if ( !anHyp->IsAuxiliary() && getSimilarAttached( _subShape, anHyp ) )
|
|
return SMESH_Hypothesis::HYP_ALREADY_EXIST;
|
|
|
|
if ( !meshDS->AddHypothesis(_subShape, anHyp))
|
|
return SMESH_Hypothesis::HYP_ALREADY_EXIST;
|
|
}
|
|
|
|
// --------------------------
|
|
// remove a hypothesis from DS
|
|
// --------------------------
|
|
if (event == REMOVE_HYP || event == REMOVE_ALGO)
|
|
{
|
|
if (!meshDS->RemoveHypothesis(_subShape, anHyp))
|
|
return SMESH_Hypothesis::HYP_OK; // nothing changes
|
|
|
|
if (event == REMOVE_ALGO)
|
|
{
|
|
algo = dynamic_cast<SMESH_Algo*> (anHyp);
|
|
if (!algo->NeedDiscreteBoundary())
|
|
algoRequiringCleaning = algo;
|
|
}
|
|
}
|
|
|
|
// ------------------
|
|
// analyse algo state
|
|
// ------------------
|
|
if (!isApplicableHyp)
|
|
return ret; // not applicable hypotheses do not change algo state
|
|
|
|
if (( algo = GetAlgo()))
|
|
algo->InitComputeError();
|
|
|
|
switch (_algoState)
|
|
{
|
|
|
|
// ----------------------------------------------------------------------
|
|
|
|
case NO_ALGO:
|
|
switch (event) {
|
|
case ADD_HYP:
|
|
break;
|
|
case ADD_ALGO: {
|
|
algo = GetAlgo();
|
|
ASSERT(algo);
|
|
if (algo->CheckHypothesis((*_father),_subShape, aux_ret))
|
|
setAlgoState(HYP_OK);
|
|
else if ( algo->IsStatusFatal( aux_ret )) {
|
|
meshDS->RemoveHypothesis(_subShape, anHyp);
|
|
ret = aux_ret;
|
|
}
|
|
else
|
|
setAlgoState(MISSING_HYP);
|
|
break;
|
|
}
|
|
case REMOVE_HYP:
|
|
case REMOVE_ALGO:
|
|
case ADD_FATHER_HYP:
|
|
break;
|
|
case ADD_FATHER_ALGO: { // Algo just added in father
|
|
algo = GetAlgo();
|
|
ASSERT(algo);
|
|
if ( algo == anHyp ) {
|
|
if ( algo->CheckHypothesis((*_father),_subShape, aux_ret))
|
|
setAlgoState(HYP_OK);
|
|
else
|
|
setAlgoState(MISSING_HYP);
|
|
}
|
|
break;
|
|
}
|
|
case REMOVE_FATHER_HYP:
|
|
break;
|
|
case REMOVE_FATHER_ALGO: {
|
|
algo = GetAlgo();
|
|
if (algo)
|
|
{
|
|
if ( algo->CheckHypothesis((*_father),_subShape, aux_ret ))
|
|
setAlgoState(HYP_OK);
|
|
else
|
|
setAlgoState(MISSING_HYP);
|
|
}
|
|
break;
|
|
}
|
|
case MODIF_HYP: break;
|
|
default:
|
|
ASSERT(0);
|
|
break;
|
|
}
|
|
break;
|
|
|
|
// ----------------------------------------------------------------------
|
|
|
|
case MISSING_HYP:
|
|
switch (event)
|
|
{
|
|
case ADD_HYP: {
|
|
algo = GetAlgo();
|
|
ASSERT(algo);
|
|
if ( algo->CheckHypothesis((*_father),_subShape, ret ))
|
|
setAlgoState(HYP_OK);
|
|
if (SMESH_Hypothesis::IsStatusFatal( ret ))
|
|
meshDS->RemoveHypothesis(_subShape, anHyp);
|
|
else if (!_father->IsUsedHypothesis( anHyp, this ))
|
|
{
|
|
meshDS->RemoveHypothesis(_subShape, anHyp);
|
|
ret = SMESH_Hypothesis::HYP_INCOMPATIBLE;
|
|
}
|
|
break;
|
|
}
|
|
case ADD_ALGO: { //already existing algo : on father ?
|
|
algo = GetAlgo();
|
|
ASSERT(algo);
|
|
if ( algo->CheckHypothesis((*_father),_subShape, aux_ret ))// ignore hyp status
|
|
setAlgoState(HYP_OK);
|
|
else if ( algo->IsStatusFatal( aux_ret )) {
|
|
meshDS->RemoveHypothesis(_subShape, anHyp);
|
|
ret = aux_ret;
|
|
}
|
|
else
|
|
setAlgoState(MISSING_HYP);
|
|
break;
|
|
}
|
|
case REMOVE_HYP:
|
|
break;
|
|
case REMOVE_ALGO: { // perhaps a father algo applies ?
|
|
algo = GetAlgo();
|
|
if (algo == NULL) // no more algo applying on sub-shape...
|
|
{
|
|
setAlgoState(NO_ALGO);
|
|
}
|
|
else
|
|
{
|
|
if ( algo->CheckHypothesis((*_father),_subShape, aux_ret ))
|
|
setAlgoState(HYP_OK);
|
|
else
|
|
setAlgoState(MISSING_HYP);
|
|
}
|
|
break;
|
|
}
|
|
case MODIF_HYP: // assigned hypothesis value may become good
|
|
case ADD_FATHER_HYP: {
|
|
algo = GetAlgo();
|
|
ASSERT(algo);
|
|
if ( algo->CheckHypothesis((*_father),_subShape, aux_ret ))
|
|
setAlgoState(HYP_OK);
|
|
else
|
|
setAlgoState(MISSING_HYP);
|
|
break;
|
|
}
|
|
case ADD_FATHER_ALGO: { // new father algo
|
|
algo = GetAlgo();
|
|
ASSERT( algo );
|
|
if ( algo == anHyp ) {
|
|
if ( algo->CheckHypothesis((*_father),_subShape, aux_ret ))
|
|
setAlgoState(HYP_OK);
|
|
else
|
|
setAlgoState(MISSING_HYP);
|
|
}
|
|
break;
|
|
}
|
|
case REMOVE_FATHER_HYP: // nothing to do
|
|
break;
|
|
case REMOVE_FATHER_ALGO: {
|
|
algo = GetAlgo();
|
|
if (algo == NULL) // no more applying algo on father
|
|
{
|
|
setAlgoState(NO_ALGO);
|
|
}
|
|
else
|
|
{
|
|
if ( algo->CheckHypothesis((*_father),_subShape , aux_ret ))
|
|
setAlgoState(HYP_OK);
|
|
else
|
|
setAlgoState(MISSING_HYP);
|
|
}
|
|
break;
|
|
}
|
|
default:
|
|
ASSERT(0);
|
|
break;
|
|
}
|
|
break;
|
|
|
|
// ----------------------------------------------------------------------
|
|
|
|
case HYP_OK:
|
|
switch (event)
|
|
{
|
|
case ADD_HYP: {
|
|
algo = GetAlgo();
|
|
ASSERT(algo);
|
|
if (!algo->CheckHypothesis((*_father),_subShape, ret ))
|
|
{
|
|
if ( !SMESH_Hypothesis::IsStatusFatal( ret ))
|
|
// ret should be fatal: anHyp was not added
|
|
ret = SMESH_Hypothesis::HYP_INCOMPATIBLE;
|
|
}
|
|
else if (!_father->IsUsedHypothesis( anHyp, this ))
|
|
ret = SMESH_Hypothesis::HYP_INCOMPATIBLE;
|
|
|
|
if (SMESH_Hypothesis::IsStatusFatal( ret ))
|
|
{
|
|
MESSAGE("do not add extra hypothesis");
|
|
meshDS->RemoveHypothesis(_subShape, anHyp);
|
|
}
|
|
else
|
|
{
|
|
modifiedHyp = true;
|
|
}
|
|
break;
|
|
}
|
|
case ADD_ALGO: { //already existing algo : on father ?
|
|
algo = GetAlgo();
|
|
if ( algo->CheckHypothesis((*_father),_subShape, aux_ret )) {
|
|
// check if algo changes
|
|
SMESH_HypoFilter f;
|
|
f.Init( SMESH_HypoFilter::IsAlgo() );
|
|
f.And( SMESH_HypoFilter::IsApplicableTo( _subShape ));
|
|
f.AndNot( SMESH_HypoFilter::Is( algo ));
|
|
const SMESH_Hypothesis * prevAlgo = _father->GetHypothesis( this, f, true );
|
|
if (prevAlgo &&
|
|
string( algo->GetName()) != prevAlgo->GetName())
|
|
modifiedHyp = true;
|
|
}
|
|
else
|
|
setAlgoState(MISSING_HYP);
|
|
break;
|
|
}
|
|
case REMOVE_HYP: {
|
|
algo = GetAlgo();
|
|
ASSERT(algo);
|
|
if ( algo->CheckHypothesis((*_father),_subShape, aux_ret ))
|
|
setAlgoState(HYP_OK);
|
|
else
|
|
setAlgoState(MISSING_HYP);
|
|
modifiedHyp = true;
|
|
break;
|
|
}
|
|
case REMOVE_ALGO: { // perhaps a father algo applies ?
|
|
algo = GetAlgo();
|
|
if (algo == NULL) // no more algo applying on sub-shape...
|
|
{
|
|
setAlgoState(NO_ALGO);
|
|
}
|
|
else
|
|
{
|
|
if ( algo->CheckHypothesis((*_father),_subShape, aux_ret )) {
|
|
// check if algo remains
|
|
if ( anHyp != algo && strcmp( anHyp->GetName(), algo->GetName()) )
|
|
modifiedHyp = true;
|
|
}
|
|
else
|
|
setAlgoState(MISSING_HYP);
|
|
}
|
|
break;
|
|
}
|
|
case MODIF_HYP: // hypothesis value may become bad
|
|
case ADD_FATHER_HYP: { // new father hypothesis ?
|
|
algo = GetAlgo();
|
|
ASSERT(algo);
|
|
if ( algo->CheckHypothesis((*_father),_subShape, aux_ret ))
|
|
{
|
|
if (_father->IsUsedHypothesis( anHyp, this )) // new Hyp
|
|
modifiedHyp = true;
|
|
}
|
|
else
|
|
setAlgoState(MISSING_HYP);
|
|
break;
|
|
}
|
|
case ADD_FATHER_ALGO: {
|
|
algo = GetAlgo();
|
|
if ( algo == anHyp ) { // a new algo on father
|
|
if ( algo->CheckHypothesis((*_father),_subShape, aux_ret )) {
|
|
// check if algo changes
|
|
SMESH_HypoFilter f;
|
|
f.Init( SMESH_HypoFilter::IsAlgo() );
|
|
f.And( SMESH_HypoFilter::IsApplicableTo( _subShape ));
|
|
f.AndNot( SMESH_HypoFilter::Is( algo ));
|
|
const SMESH_Hypothesis* prevAlgo = _father->GetHypothesis( this, f, true );
|
|
if (prevAlgo &&
|
|
string(algo->GetName()) != string(prevAlgo->GetName()) )
|
|
modifiedHyp = true;
|
|
}
|
|
else
|
|
setAlgoState(MISSING_HYP);
|
|
}
|
|
break;
|
|
}
|
|
case REMOVE_FATHER_HYP: {
|
|
algo = GetAlgo();
|
|
ASSERT(algo);
|
|
if ( algo->CheckHypothesis((*_father),_subShape, aux_ret )) {
|
|
// is there the same local hyp or maybe a new father algo applied?
|
|
if ( !getSimilarAttached( _subShape, anHyp ) )
|
|
modifiedHyp = true;
|
|
}
|
|
else
|
|
setAlgoState(MISSING_HYP);
|
|
break;
|
|
}
|
|
case REMOVE_FATHER_ALGO: {
|
|
// IPAL21346. Edges not removed when Netgen 1d-2d is removed from a SOLID.
|
|
// CLEAN was not called at event REMOVE_ALGO because the algo is not applicable to SOLID.
|
|
algo = dynamic_cast<SMESH_Algo*> (anHyp);
|
|
if (!algo->NeedDiscreteBoundary())
|
|
algoRequiringCleaning = algo;
|
|
algo = GetAlgo();
|
|
if (algo == NULL) // no more applying algo on father
|
|
{
|
|
setAlgoState(NO_ALGO);
|
|
}
|
|
else
|
|
{
|
|
if ( algo->CheckHypothesis((*_father),_subShape, aux_ret )) {
|
|
// check if algo changes
|
|
if ( string(algo->GetName()) != string( anHyp->GetName()) )
|
|
modifiedHyp = true;
|
|
}
|
|
else
|
|
setAlgoState(MISSING_HYP);
|
|
}
|
|
break;
|
|
}
|
|
default:
|
|
ASSERT(0);
|
|
break;
|
|
}
|
|
break;
|
|
|
|
// ----------------------------------------------------------------------
|
|
|
|
default:
|
|
ASSERT(0);
|
|
break;
|
|
}
|
|
|
|
// detect algorithm hiding
|
|
//
|
|
if ( ret == SMESH_Hypothesis::HYP_OK &&
|
|
( event == ADD_ALGO || event == ADD_FATHER_ALGO ) && algo &&
|
|
algo->GetName() == anHyp->GetName() )
|
|
{
|
|
// is algo hidden?
|
|
SMESH_Gen* gen = _father->GetGen();
|
|
const std::vector< SMESH_subMesh * > & ancestors = GetAncestors();
|
|
for ( size_t iA = 0; ( ret == SMESH_Hypothesis::HYP_OK && iA < ancestors.size()); ++iA ) {
|
|
if ( SMESH_Algo* upperAlgo = ancestors[ iA ]->GetAlgo() )
|
|
if ( !upperAlgo->NeedDiscreteBoundary() && !upperAlgo->SupportSubmeshes())
|
|
ret = SMESH_Hypothesis::HYP_HIDDEN_ALGO;
|
|
}
|
|
// is algo hiding?
|
|
if ( ret == SMESH_Hypothesis::HYP_OK &&
|
|
!algo->NeedDiscreteBoundary() &&
|
|
!algo->SupportSubmeshes())
|
|
{
|
|
TopoDS_Shape algoAssignedTo, otherAssignedTo;
|
|
gen->GetAlgo( this, &algoAssignedTo );
|
|
map<int, SMESH_subMesh*>::reverse_iterator i_sm = _mapDepend.rbegin();
|
|
for ( ; ( ret == SMESH_Hypothesis::HYP_OK && i_sm != _mapDepend.rend()) ; ++i_sm )
|
|
if ( gen->GetAlgo( i_sm->second, &otherAssignedTo ) &&
|
|
SMESH_MesherHelper::IsSubShape( /*sub=*/otherAssignedTo, /*main=*/algoAssignedTo ))
|
|
ret = SMESH_Hypothesis::HYP_HIDING_ALGO;
|
|
}
|
|
}
|
|
|
|
if ( _algo ) { // get an error description set by _algo->CheckHypothesis()
|
|
_computeError = _algo->GetComputeError();
|
|
_algo->InitComputeError();
|
|
}
|
|
|
|
bool stateChange = ( _algoState != oldAlgoState );
|
|
|
|
if ( stateChange && _algoState == HYP_OK ) // hyp becomes OK
|
|
algo->SetEventListener( this );
|
|
|
|
if ( event == REMOVE_ALGO || event == REMOVE_FATHER_ALGO )
|
|
_algo = 0;
|
|
|
|
notifyListenersOnEvent( event, ALGO_EVENT, anHyp );
|
|
|
|
if ( stateChange && oldAlgoState == HYP_OK ) { // hyp becomes KO
|
|
deleteOwnListeners();
|
|
SetIsAlwaysComputed( false );
|
|
if (_subShape.ShapeType() == TopAbs_VERTEX ) {
|
|
// restore default states
|
|
_algoState = HYP_OK;
|
|
_computeState = READY_TO_COMPUTE;
|
|
}
|
|
}
|
|
|
|
if ( algoRequiringCleaning ) {
|
|
// added or removed algo is all-dimensional
|
|
ComputeStateEngine( CLEAN );
|
|
cleanDependsOn( algoRequiringCleaning );
|
|
ComputeSubMeshStateEngine( CHECK_COMPUTE_STATE );
|
|
}
|
|
|
|
if ( stateChange || modifiedHyp )
|
|
ComputeStateEngine( MODIF_ALGO_STATE );
|
|
|
|
_realComputeCost = ( _algoState == HYP_OK ) ? computeCost() : 0;
|
|
|
|
return ret;
|
|
}
|
|
|
|
//=======================================================================
|
|
//function : IsConform
|
|
//purpose : check if a conform mesh will be produced by the Algo
|
|
//=======================================================================
|
|
|
|
bool SMESH_subMesh::IsConform(const SMESH_Algo* theAlgo)
|
|
{
|
|
// MESSAGE( "SMESH_subMesh::IsConform" );
|
|
if ( !theAlgo ) return false;
|
|
|
|
// Suppose that theAlgo is applicable to _subShape, do not check it here
|
|
//if ( !IsApplicableHypothesis( theAlgo )) return false;
|
|
|
|
// check only algo that doesn't NeedDiscreteBoundary(): because mesh made
|
|
// on a sub-shape will be ignored by theAlgo
|
|
if ( theAlgo->NeedDiscreteBoundary() ||
|
|
!theAlgo->OnlyUnaryInput() ) // all adjacent shapes will be meshed by this algo?
|
|
return true;
|
|
|
|
// only local algo is to be checked
|
|
//if ( gen->IsGlobalHypothesis( theAlgo, *_father ))
|
|
if ( _subShape.ShapeType() == _father->GetMeshDS()->ShapeToMesh().ShapeType() )
|
|
return true;
|
|
|
|
// check algo attached to adjacent shapes
|
|
|
|
// loop on one level down sub-meshes
|
|
TopoDS_Iterator itsub( _subShape );
|
|
for (; itsub.More(); itsub.Next())
|
|
{
|
|
// loop on adjacent subShapes
|
|
const std::vector< SMESH_subMesh * > & ancestors = GetAncestors();
|
|
for ( size_t iA = 0; iA < ancestors.size(); ++iA )
|
|
{
|
|
const TopoDS_Shape& adjacent = ancestors[ iA ]->GetSubShape();
|
|
if ( _subShape.IsSame( adjacent )) continue;
|
|
if ( adjacent.ShapeType() != _subShape.ShapeType())
|
|
break;
|
|
|
|
// check algo attached to smAdjacent
|
|
SMESH_Algo * algo = ancestors[ iA ]->GetAlgo();
|
|
if (algo &&
|
|
!algo->NeedDiscreteBoundary() &&
|
|
algo->OnlyUnaryInput())
|
|
return false; // NOT CONFORM MESH WILL BE PRODUCED
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
//=============================================================================
|
|
/*!
|
|
*
|
|
*/
|
|
//=============================================================================
|
|
|
|
void SMESH_subMesh::setAlgoState(algo_state state)
|
|
{
|
|
_algoState = state;
|
|
}
|
|
|
|
//================================================================================
|
|
/*!
|
|
* \brief Send an event to sub-meshes
|
|
* \param [in] event - the event
|
|
* \param [in] anHyp - an hypothesis
|
|
* \param [in] exitOnFatal - to stop iteration on sub-meshes if a sub-mesh
|
|
* reports a fatal result
|
|
* \return SMESH_Hypothesis::Hypothesis_Status - the worst result
|
|
*
|
|
* Optional description of a problematic situation (if any) can be retrieved
|
|
* via GetComputeError().
|
|
*/
|
|
//================================================================================
|
|
|
|
SMESH_Hypothesis::Hypothesis_Status
|
|
SMESH_subMesh::SubMeshesAlgoStateEngine(algo_event event,
|
|
SMESH_Hypothesis * anHyp,
|
|
bool exitOnFatal)
|
|
{
|
|
SMESH_Hypothesis::Hypothesis_Status ret = SMESH_Hypothesis::HYP_OK;
|
|
//EAP: a wire (dim==1) should notify edges (dim==1)
|
|
//EAP: int dim = SMESH_Gen::GetShapeDim(_subShape);
|
|
//if (_subShape.ShapeType() < TopAbs_EDGE ) // wire,face etc
|
|
{
|
|
SMESH_subMeshIteratorPtr smIt = getDependsOnIterator(false,false);
|
|
while ( smIt->more() ) {
|
|
SMESH_subMesh* sm = smIt->next();
|
|
SMESH_Hypothesis::Hypothesis_Status ret2 = sm->AlgoStateEngine(event, anHyp);
|
|
if ( ret2 > ret )
|
|
{
|
|
ret = ret2;
|
|
_computeError = sm->_computeError;
|
|
sm->_computeError.reset();
|
|
if ( exitOnFatal && SMESH_Hypothesis::IsStatusFatal( ret ))
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
return ret;
|
|
}
|
|
|
|
//================================================================================
|
|
/*!
|
|
* \brief Remove elements from sub-meshes.
|
|
* \param algoRequiringCleaning - an all-dimensional algorithm whose presence
|
|
* causes the cleaning.
|
|
*/
|
|
//================================================================================
|
|
|
|
void SMESH_subMesh::cleanDependsOn( SMESH_Algo* algoRequiringCleaning/*=0*/ )
|
|
{
|
|
SMESH_subMeshIteratorPtr smIt = getDependsOnIterator(false,
|
|
/*complexShapeFirst=*/true);
|
|
if ( _father->NbNodes() == 0 )
|
|
{
|
|
while ( smIt->more() )
|
|
smIt->next()->ComputeStateEngine(CHECK_COMPUTE_STATE);
|
|
}
|
|
else if ( !algoRequiringCleaning || !algoRequiringCleaning->SupportSubmeshes() )
|
|
{
|
|
while ( smIt->more() )
|
|
smIt->next()->ComputeStateEngine(CLEAN);
|
|
}
|
|
else if ( algoRequiringCleaning && algoRequiringCleaning->SupportSubmeshes() )
|
|
{
|
|
// find sub-meshes to keep elements on
|
|
set< SMESH_subMesh* > smToKeep;
|
|
TopAbs_ShapeEnum prevShapeType = TopAbs_SHAPE;
|
|
bool toKeepPrevShapeType = false;
|
|
while ( smIt->more() )
|
|
{
|
|
SMESH_subMesh* sm = smIt->next();
|
|
sm->ComputeStateEngine(CHECK_COMPUTE_STATE);
|
|
if ( !sm->IsEmpty() )
|
|
{
|
|
const bool sameShapeType = ( prevShapeType == sm->GetSubShape().ShapeType() );
|
|
bool keepSubMeshes = ( sameShapeType && toKeepPrevShapeType );
|
|
if ( !sameShapeType )
|
|
{
|
|
// check if the algo allows presence of global algos of dimension the algo
|
|
// can generate it-self;
|
|
// always keep a node on VERTEX, as this node can be shared by segments
|
|
// lying on EDGEs not shared by the VERTEX of sm, due to MergeNodes (PAL23068)
|
|
int shapeDim = SMESH_Gen::GetShapeDim( sm->GetSubShape() );
|
|
keepSubMeshes = ( algoRequiringCleaning->NeedLowerHyps( shapeDim ) || shapeDim == 0 );
|
|
prevShapeType = sm->GetSubShape().ShapeType();
|
|
toKeepPrevShapeType = keepSubMeshes;
|
|
}
|
|
if ( !keepSubMeshes )
|
|
{
|
|
// look for a local algo used to mesh sm
|
|
TopoDS_Shape algoShape = SMESH_MesherHelper::GetShapeOfHypothesis
|
|
( algoRequiringCleaning, _subShape, _father );
|
|
SMESH_HypoFilter moreLocalAlgo;
|
|
moreLocalAlgo.Init( SMESH_HypoFilter::IsMoreLocalThan( algoShape, *_father ));
|
|
moreLocalAlgo.And ( SMESH_HypoFilter::IsAlgo() );
|
|
bool localAlgoFound = _father->GetHypothesis( sm->_subShape, moreLocalAlgo, true );
|
|
keepSubMeshes = localAlgoFound;
|
|
}
|
|
// remember all sub-meshes of sm
|
|
if ( keepSubMeshes )
|
|
{
|
|
SMESH_subMeshIteratorPtr smIt2 = sm->getDependsOnIterator(true);
|
|
while ( smIt2->more() )
|
|
smToKeep.insert( smIt2->next() );
|
|
}
|
|
}
|
|
}
|
|
// remove elements
|
|
SMESH_subMeshIteratorPtr smIt = getDependsOnIterator(false,true);
|
|
while ( smIt->more() )
|
|
{
|
|
SMESH_subMesh* sm = smIt->next();
|
|
if ( !smToKeep.count( sm ))
|
|
sm->ComputeStateEngine(CLEAN);
|
|
}
|
|
}
|
|
}
|
|
|
|
//=============================================================================
|
|
/*!
|
|
*
|
|
*/
|
|
//=============================================================================
|
|
|
|
void SMESH_subMesh::DumpAlgoState(bool isMain)
|
|
{
|
|
if (isMain)
|
|
{
|
|
const map < int, SMESH_subMesh * >&subMeshes = DependsOn();
|
|
|
|
map < int, SMESH_subMesh * >::const_iterator itsub;
|
|
for (itsub = subMeshes.begin(); itsub != subMeshes.end(); itsub++)
|
|
{
|
|
SMESH_subMesh *sm = (*itsub).second;
|
|
sm->DumpAlgoState(false);
|
|
}
|
|
}
|
|
MESSAGE("dim = " << SMESH_Gen::GetShapeDim(_subShape) <<
|
|
" type of shape " << _subShape.ShapeType());
|
|
switch (_algoState)
|
|
{
|
|
case NO_ALGO : MESSAGE(" AlgoState = NO_ALGO"); break;
|
|
case MISSING_HYP : MESSAGE(" AlgoState = MISSING_HYP"); break;
|
|
case HYP_OK : MESSAGE(" AlgoState = HYP_OK");break;
|
|
}
|
|
switch (_computeState)
|
|
{
|
|
case NOT_READY : MESSAGE(" ComputeState = NOT_READY");break;
|
|
case READY_TO_COMPUTE : MESSAGE(" ComputeState = READY_TO_COMPUTE");break;
|
|
case COMPUTE_OK : MESSAGE(" ComputeState = COMPUTE_OK");break;
|
|
case FAILED_TO_COMPUTE: MESSAGE(" ComputeState = FAILED_TO_COMPUTE");break;
|
|
}
|
|
}
|
|
|
|
//================================================================================
|
|
/*!
|
|
* \brief Remove nodes and elements bound to submesh
|
|
* \param subMesh - submesh containing nodes and elements
|
|
*/
|
|
//================================================================================
|
|
|
|
static void cleanSubMesh( SMESH_subMesh * subMesh )
|
|
{
|
|
if (subMesh) {
|
|
if (SMESHDS_SubMesh * subMeshDS = subMesh->GetSubMeshDS())
|
|
{
|
|
SMESHDS_Mesh * meshDS = subMesh->GetFather()->GetMeshDS();
|
|
int nbElems = subMeshDS->NbElements();
|
|
if ( nbElems > 0 )
|
|
for ( SMDS_ElemIteratorPtr ite = subMeshDS->GetElements(); ite->more(); )
|
|
meshDS->RemoveFreeElement( ite->next(), subMeshDS );
|
|
|
|
int nbNodes = subMeshDS->NbNodes();
|
|
if ( nbNodes > 0 )
|
|
for ( SMDS_NodeIteratorPtr itn = subMeshDS->GetNodes(); itn->more() ; )
|
|
{
|
|
const SMDS_MeshNode * node = itn->next();
|
|
if ( node->NbInverseElements() == 0 )
|
|
meshDS->RemoveFreeNode( node, subMeshDS );
|
|
else // for StdMeshers_CompositeSegment_1D: node in one submesh, edge in another
|
|
meshDS->RemoveNode( node );
|
|
}
|
|
subMeshDS->Clear();
|
|
}
|
|
}
|
|
}
|
|
|
|
//=============================================================================
|
|
/*!
|
|
*
|
|
*/
|
|
//=============================================================================
|
|
|
|
bool SMESH_subMesh::ComputeStateEngine(compute_event event)
|
|
{
|
|
switch ( event ) {
|
|
case MODIF_ALGO_STATE:
|
|
case COMPUTE:
|
|
case COMPUTE_SUBMESH:
|
|
//case COMPUTE_CANCELED:
|
|
case CLEAN:
|
|
//case SUBMESH_COMPUTED:
|
|
//case SUBMESH_RESTORED:
|
|
//case SUBMESH_LOADED:
|
|
//case MESH_ENTITY_REMOVED:
|
|
//case CHECK_COMPUTE_STATE:
|
|
_computeError.reset(); break;
|
|
default:;
|
|
}
|
|
|
|
if ( event == CLEAN )
|
|
_alwaysComputed = false; // Unset 'true' set by MergeNodes() (issue 0022182)
|
|
|
|
if (_subShape.ShapeType() == TopAbs_VERTEX)
|
|
{
|
|
_computeState = READY_TO_COMPUTE;
|
|
SMESHDS_SubMesh* smDS = GetSubMeshDS();
|
|
if ( smDS && smDS->NbNodes() )
|
|
{
|
|
if ( event == CLEAN ) {
|
|
cleanDependants();
|
|
cleanSubMesh( this );
|
|
}
|
|
else
|
|
_computeState = COMPUTE_OK;
|
|
}
|
|
else if (( event == COMPUTE || event == COMPUTE_SUBMESH )
|
|
&& !_alwaysComputed )
|
|
{
|
|
const TopoDS_Vertex & V = TopoDS::Vertex( _subShape );
|
|
gp_Pnt P = BRep_Tool::Pnt(V);
|
|
if ( SMDS_MeshNode * n = _father->GetMeshDS()->AddNode(P.X(), P.Y(), P.Z()) ) {
|
|
_father->GetMeshDS()->SetNodeOnVertex(n,_Id);
|
|
_computeState = COMPUTE_OK;
|
|
}
|
|
}
|
|
if ( event == MODIF_ALGO_STATE )
|
|
cleanDependants();
|
|
return true;
|
|
}
|
|
SMESH_Gen *gen = _father->GetGen();
|
|
SMESH_Algo *algo = 0;
|
|
bool ret = true;
|
|
SMESH_Hypothesis::Hypothesis_Status hyp_status;
|
|
//algo_state oldAlgoState = (algo_state) GetAlgoState();
|
|
|
|
switch (_computeState)
|
|
{
|
|
|
|
// ----------------------------------------------------------------------
|
|
|
|
case NOT_READY:
|
|
switch (event)
|
|
{
|
|
case MODIF_ALGO_STATE:
|
|
algo = GetAlgo();
|
|
if (algo && !algo->NeedDiscreteBoundary())
|
|
cleanDependsOn( algo ); // clean sub-meshes with event CLEAN
|
|
if ( _algoState == HYP_OK )
|
|
_computeState = READY_TO_COMPUTE;
|
|
break;
|
|
case COMPUTE: // nothing to do
|
|
case COMPUTE_SUBMESH:
|
|
break;
|
|
case COMPUTE_CANCELED: // nothing to do
|
|
break;
|
|
case CLEAN:
|
|
cleanDependants();
|
|
removeSubMeshElementsAndNodes();
|
|
break;
|
|
case SUBMESH_COMPUTED: // nothing to do
|
|
break;
|
|
case SUBMESH_RESTORED:
|
|
ComputeSubMeshStateEngine( SUBMESH_RESTORED );
|
|
break;
|
|
case MESH_ENTITY_REMOVED:
|
|
break;
|
|
case SUBMESH_LOADED:
|
|
loadDependentMeshes();
|
|
ComputeSubMeshStateEngine( SUBMESH_LOADED );
|
|
//break;
|
|
case CHECK_COMPUTE_STATE:
|
|
if ( IsMeshComputed() )
|
|
_computeState = COMPUTE_OK;
|
|
break;
|
|
default:
|
|
ASSERT(0);
|
|
break;
|
|
}
|
|
break;
|
|
|
|
// ----------------------------------------------------------------------
|
|
|
|
case READY_TO_COMPUTE:
|
|
switch (event)
|
|
{
|
|
case MODIF_ALGO_STATE:
|
|
_computeState = NOT_READY;
|
|
algo = GetAlgo();
|
|
if (algo)
|
|
{
|
|
if (!algo->NeedDiscreteBoundary())
|
|
cleanDependsOn( algo ); // clean sub-meshes with event CLEAN
|
|
if ( _algoState == HYP_OK )
|
|
_computeState = READY_TO_COMPUTE;
|
|
}
|
|
break;
|
|
|
|
case COMPUTE_NOGEOM: // no geometry; can be several algos
|
|
if ( !_father->HasShapeToMesh() )
|
|
{
|
|
algo = GetAlgo(); // current algo
|
|
if ( algo )
|
|
{
|
|
// apply algos in the order of increasing dimension
|
|
std::list< const SMESHDS_Hypothesis * > algos = _father->GetHypothesisList( _subShape );
|
|
for ( int t = SMESHDS_Hypothesis::ALGO_1D; t <= SMESHDS_Hypothesis::ALGO_3D; ++t )
|
|
{
|
|
std::list<const SMESHDS_Hypothesis *>::iterator al = algos.begin();
|
|
for ( ; al != algos.end(); ++al )
|
|
if ( (*al)->GetType() == t )
|
|
{
|
|
_algo = (SMESH_Algo*) *al;
|
|
_computeState = READY_TO_COMPUTE;
|
|
if ( !ComputeStateEngine( COMPUTE ))
|
|
break;
|
|
}
|
|
}
|
|
_algo = algo; // restore
|
|
}
|
|
break;
|
|
}
|
|
case COMPUTE:
|
|
case COMPUTE_SUBMESH:
|
|
{
|
|
algo = GetAlgo();
|
|
ASSERT(algo);
|
|
ret = algo->CheckHypothesis((*_father), _subShape, hyp_status);
|
|
if (!ret)
|
|
{
|
|
MESSAGE("***** verify compute state *****");
|
|
_computeState = NOT_READY;
|
|
setAlgoState(MISSING_HYP);
|
|
break;
|
|
}
|
|
TopoDS_Shape shape = _subShape;
|
|
algo->SubMeshesToCompute().assign( 1, this );
|
|
// check submeshes needed
|
|
if (_father->HasShapeToMesh() ) {
|
|
bool subComputed = false, subFailed = false;
|
|
if (!algo->OnlyUnaryInput()) {
|
|
if ( event == COMPUTE /*&&
|
|
( algo->NeedDiscreteBoundary() || algo->SupportSubmeshes() )*/)
|
|
shape = getCollection( gen, algo, subComputed, subFailed, algo->SubMeshesToCompute());
|
|
else
|
|
subComputed = SubMeshesComputed( & subFailed );
|
|
}
|
|
else {
|
|
subComputed = SubMeshesComputed();
|
|
}
|
|
ret = ( algo->NeedDiscreteBoundary() ? subComputed :
|
|
algo->SupportSubmeshes() ? !subFailed :
|
|
( !subComputed || _father->IsNotConformAllowed() ));
|
|
if (!ret)
|
|
{
|
|
_computeState = FAILED_TO_COMPUTE;
|
|
if ( !algo->NeedDiscreteBoundary() && !subFailed )
|
|
_computeError =
|
|
SMESH_ComputeError::New(COMPERR_BAD_INPUT_MESH,
|
|
"Unexpected computed sub-mesh",algo);
|
|
break; // goto exit
|
|
}
|
|
}
|
|
// Compute
|
|
|
|
// to restore cout that may be redirected by algo
|
|
std::streambuf* coutBuffer = std::cout.rdbuf();
|
|
|
|
//cleanDependants(); for "UseExisting_*D" algos
|
|
//removeSubMeshElementsAndNodes();
|
|
loadDependentMeshes();
|
|
ret = false;
|
|
_computeState = FAILED_TO_COMPUTE;
|
|
_computeError = SMESH_ComputeError::New(COMPERR_OK,"",algo);
|
|
try {
|
|
OCC_CATCH_SIGNALS;
|
|
|
|
algo->InitComputeError();
|
|
|
|
MemoryReserve aMemoryReserve;
|
|
SMDS_Mesh::CheckMemory();
|
|
Kernel_Utils::Localizer loc;
|
|
if ( !_father->HasShapeToMesh() ) // no shape
|
|
{
|
|
SMESH_MesherHelper helper( *_father );
|
|
helper.SetSubShape( shape );
|
|
helper.SetElementsOnShape( true );
|
|
ret = algo->Compute(*_father, &helper );
|
|
}
|
|
else
|
|
{
|
|
ret = algo->Compute((*_father), shape);
|
|
}
|
|
// algo can set _computeError of submesh
|
|
_computeError = SMESH_ComputeError::Worst( _computeError, algo->GetComputeError() );
|
|
}
|
|
catch ( ::SMESH_ComputeError& comperr ) {
|
|
cout << " SMESH_ComputeError caught" << endl;
|
|
if ( !_computeError ) _computeError = SMESH_ComputeError::New();
|
|
*_computeError = comperr;
|
|
}
|
|
catch ( std::bad_alloc& exc ) {
|
|
MESSAGE("std::bad_alloc thrown inside algo->Compute()");
|
|
if ( _computeError ) {
|
|
_computeError->myName = COMPERR_MEMORY_PB;
|
|
}
|
|
cleanSubMesh( this );
|
|
throw exc;
|
|
}
|
|
catch ( Standard_OutOfMemory& exc ) {
|
|
MESSAGE("Standard_OutOfMemory thrown inside algo->Compute()");
|
|
if ( _computeError ) {
|
|
_computeError->myName = COMPERR_MEMORY_PB;
|
|
}
|
|
cleanSubMesh( this );
|
|
throw std::bad_alloc();
|
|
}
|
|
catch (Standard_Failure& ex) {
|
|
if ( !_computeError ) _computeError = SMESH_ComputeError::New();
|
|
_computeError->myName = COMPERR_OCC_EXCEPTION;
|
|
_computeError->myComment += ex.DynamicType()->Name();
|
|
if ( ex.GetMessageString() && strlen( ex.GetMessageString() )) {
|
|
_computeError->myComment += ": ";
|
|
_computeError->myComment += ex.GetMessageString();
|
|
}
|
|
}
|
|
catch ( SALOME_Exception& S_ex ) {
|
|
const int skipSalomeShift = 7; /* to skip "Salome " of
|
|
"Salome Exception" prefix returned
|
|
by SALOME_Exception::what() */
|
|
if ( !_computeError ) _computeError = SMESH_ComputeError::New();
|
|
_computeError->myName = COMPERR_SLM_EXCEPTION;
|
|
_computeError->myComment = S_ex.what() + skipSalomeShift;
|
|
}
|
|
catch ( std::exception& exc ) {
|
|
if ( !_computeError ) _computeError = SMESH_ComputeError::New();
|
|
_computeError->myName = COMPERR_STD_EXCEPTION;
|
|
_computeError->myComment = exc.what();
|
|
}
|
|
catch ( ... ) {
|
|
if ( _computeError )
|
|
_computeError->myName = COMPERR_EXCEPTION;
|
|
else
|
|
ret = false;
|
|
}
|
|
std::cout.rdbuf( coutBuffer ); // restore cout that could be redirected by algo
|
|
|
|
// check if an error reported on any sub-shape
|
|
bool isComputeErrorSet = !checkComputeError( algo, ret, shape );
|
|
if ( isComputeErrorSet )
|
|
ret = false;
|
|
// check if anything was built
|
|
TopExp_Explorer subS(shape, _subShape.ShapeType());
|
|
if ( ret )
|
|
{
|
|
for (; ret && subS.More(); subS.Next())
|
|
if ( !_father->GetSubMesh( subS.Current() )->IsMeshComputed() &&
|
|
( _subShape.ShapeType() != TopAbs_EDGE ||
|
|
!algo->isDegenerated( TopoDS::Edge( subS.Current() ))))
|
|
ret = false;
|
|
}
|
|
#ifdef PRINT_WHO_COMPUTE_WHAT
|
|
for (subS.ReInit(); subS.More(); subS.Next())
|
|
{
|
|
const std::list <const SMESHDS_Hypothesis *> & hyps =
|
|
_algo->GetUsedHypothesis( *_father, _subShape );
|
|
SMESH_Comment hypStr;
|
|
if ( !hyps.empty() )
|
|
{
|
|
hypStr << hyps.front()->GetName() << " ";
|
|
((SMESHDS_Hypothesis*)hyps.front())->SaveTo( hypStr.Stream() );
|
|
hypStr << " ";
|
|
}
|
|
cout << _algo->GetName()
|
|
<< " " << _father->GetSubMesh( subS.Current() )->GetId()
|
|
<< " " << hypStr << endl;
|
|
}
|
|
#endif
|
|
// Set _computeError
|
|
if ( !ret && !isComputeErrorSet )
|
|
{
|
|
for ( subS.ReInit(); subS.More(); subS.Next() )
|
|
{
|
|
SMESH_subMesh* sm = _father->GetSubMesh( subS.Current() );
|
|
if ( !sm->IsMeshComputed() )
|
|
{
|
|
if ( !sm->_computeError )
|
|
sm->_computeError = SMESH_ComputeError::New();
|
|
if ( sm->_computeError->IsOK() )
|
|
sm->_computeError->myName = COMPERR_ALGO_FAILED;
|
|
sm->_computeState = FAILED_TO_COMPUTE;
|
|
sm->_computeError->myAlgo = algo;
|
|
}
|
|
}
|
|
}
|
|
if ( ret && _computeError && _computeError->myName != COMPERR_WARNING )
|
|
{
|
|
_computeError.reset();
|
|
}
|
|
|
|
// transform errors into warnings if it is caused by mesh edition (imp 0023068)
|
|
if (!ret && _father->GetIsModified() )
|
|
{
|
|
for (subS.ReInit(); subS.More(); subS.Next())
|
|
{
|
|
SMESH_subMesh* sm = _father->GetSubMesh( subS.Current() );
|
|
if ( !sm->IsMeshComputed() && sm->_computeError )
|
|
{
|
|
// check if there is a VERTEX w/o nodes
|
|
// with READY_TO_COMPUTE state (after MergeNodes())
|
|
SMESH_subMeshIteratorPtr smIt = sm->getDependsOnIterator(false,false);
|
|
while ( smIt->more() )
|
|
{
|
|
SMESH_subMesh * vertSM = smIt->next();
|
|
if ( vertSM->_subShape.ShapeType() != TopAbs_VERTEX ) break;
|
|
if ( vertSM->GetComputeState() == READY_TO_COMPUTE )
|
|
{
|
|
SMESHDS_SubMesh * ds = vertSM->GetSubMeshDS();
|
|
if ( !ds || ds->NbNodes() == 0 )
|
|
{
|
|
sm->_computeState = READY_TO_COMPUTE;
|
|
sm->_computeError->myName = COMPERR_WARNING;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// send event SUBMESH_COMPUTED
|
|
if ( ret ) {
|
|
if ( !algo->NeedDiscreteBoundary() )
|
|
// send SUBMESH_COMPUTED to dependants of all sub-meshes of shape
|
|
for (subS.ReInit(); subS.More(); subS.Next())
|
|
{
|
|
SMESH_subMesh* sm = _father->GetSubMesh( subS.Current() );
|
|
SMESH_subMeshIteratorPtr smIt = sm->getDependsOnIterator(false,false);
|
|
while ( smIt->more() ) {
|
|
sm = smIt->next();
|
|
if ( sm->GetSubShape().ShapeType() == TopAbs_VERTEX )
|
|
sm->updateDependantsState( SUBMESH_COMPUTED );
|
|
else
|
|
break;
|
|
}
|
|
}
|
|
else
|
|
updateDependantsState( SUBMESH_COMPUTED );
|
|
}
|
|
}
|
|
break;
|
|
case COMPUTE_CANCELED: // nothing to do
|
|
break;
|
|
case CLEAN:
|
|
cleanDependants();
|
|
removeSubMeshElementsAndNodes();
|
|
_computeState = NOT_READY;
|
|
algo = GetAlgo();
|
|
if (algo)
|
|
{
|
|
ret = algo->CheckHypothesis((*_father), _subShape, hyp_status);
|
|
if (ret)
|
|
_computeState = READY_TO_COMPUTE;
|
|
else
|
|
setAlgoState(MISSING_HYP);
|
|
}
|
|
break;
|
|
case SUBMESH_COMPUTED: // nothing to do
|
|
break;
|
|
case SUBMESH_RESTORED:
|
|
// check if a mesh is already computed that may
|
|
// happen after retrieval from a file
|
|
ComputeStateEngine( CHECK_COMPUTE_STATE );
|
|
ComputeSubMeshStateEngine( SUBMESH_RESTORED );
|
|
algo = GetAlgo();
|
|
if (algo) algo->SubmeshRestored( this );
|
|
break;
|
|
case MESH_ENTITY_REMOVED:
|
|
break;
|
|
case SUBMESH_LOADED:
|
|
loadDependentMeshes();
|
|
ComputeSubMeshStateEngine( SUBMESH_LOADED );
|
|
//break;
|
|
case CHECK_COMPUTE_STATE:
|
|
if ( IsMeshComputed() )
|
|
_computeState = COMPUTE_OK;
|
|
else if ( _computeError && _computeError->IsKO() )
|
|
_computeState = FAILED_TO_COMPUTE;
|
|
break;
|
|
default:
|
|
ASSERT(0);
|
|
break;
|
|
}
|
|
break;
|
|
|
|
// ----------------------------------------------------------------------
|
|
|
|
case COMPUTE_OK:
|
|
switch (event)
|
|
{
|
|
case MODIF_ALGO_STATE:
|
|
ComputeStateEngine( CLEAN );
|
|
algo = GetAlgo();
|
|
if (algo && !algo->NeedDiscreteBoundary())
|
|
cleanDependsOn( algo ); // clean sub-meshes with event CLEAN
|
|
break;
|
|
case COMPUTE: // nothing to do
|
|
break;
|
|
case COMPUTE_CANCELED: // nothing to do
|
|
break;
|
|
case CLEAN:
|
|
cleanDependants(); // clean sub-meshes, dependent on this one, with event CLEAN
|
|
removeSubMeshElementsAndNodes();
|
|
_computeState = NOT_READY;
|
|
if ( _algoState == HYP_OK )
|
|
_computeState = READY_TO_COMPUTE;
|
|
break;
|
|
case SUBMESH_COMPUTED: // nothing to do
|
|
break;
|
|
case SUBMESH_RESTORED:
|
|
ComputeStateEngine( CHECK_COMPUTE_STATE );
|
|
ComputeSubMeshStateEngine( SUBMESH_RESTORED );
|
|
algo = GetAlgo();
|
|
if (algo) algo->SubmeshRestored( this );
|
|
break;
|
|
case MESH_ENTITY_REMOVED:
|
|
updateDependantsState ( CHECK_COMPUTE_STATE );
|
|
ComputeStateEngine ( CHECK_COMPUTE_STATE );
|
|
ComputeSubMeshStateEngine( CHECK_COMPUTE_STATE );
|
|
break;
|
|
case CHECK_COMPUTE_STATE:
|
|
if ( !IsMeshComputed() ) {
|
|
if (_algoState == HYP_OK)
|
|
_computeState = READY_TO_COMPUTE;
|
|
else
|
|
_computeState = NOT_READY;
|
|
}
|
|
break;
|
|
case SUBMESH_LOADED:
|
|
// already treated event, thanks to which _computeState == COMPUTE_OK
|
|
break;
|
|
default:
|
|
ASSERT(0);
|
|
break;
|
|
}
|
|
break;
|
|
|
|
// ----------------------------------------------------------------------
|
|
|
|
case FAILED_TO_COMPUTE:
|
|
switch (event)
|
|
{
|
|
case MODIF_ALGO_STATE:
|
|
if ( !IsEmpty() )
|
|
ComputeStateEngine( CLEAN );
|
|
algo = GetAlgo();
|
|
if (algo && !algo->NeedDiscreteBoundary())
|
|
cleanDependsOn( algo ); // clean sub-meshes with event CLEAN
|
|
if (_algoState == HYP_OK)
|
|
_computeState = READY_TO_COMPUTE;
|
|
else
|
|
_computeState = NOT_READY;
|
|
break;
|
|
case COMPUTE: // nothing to do
|
|
case COMPUTE_SUBMESH:
|
|
break;
|
|
case COMPUTE_CANCELED:
|
|
{
|
|
algo = GetAlgo();
|
|
algo->CancelCompute();
|
|
}
|
|
break;
|
|
case CLEAN:
|
|
cleanDependants(); // submeshes dependent on me should be cleaned as well
|
|
removeSubMeshElementsAndNodes();
|
|
break;
|
|
case SUBMESH_COMPUTED: // allow retry compute
|
|
if ( IsEmpty() ) // 23061
|
|
{
|
|
if (_algoState == HYP_OK)
|
|
_computeState = READY_TO_COMPUTE;
|
|
else
|
|
_computeState = NOT_READY;
|
|
}
|
|
break;
|
|
case SUBMESH_RESTORED:
|
|
ComputeSubMeshStateEngine( SUBMESH_RESTORED );
|
|
break;
|
|
case MESH_ENTITY_REMOVED:
|
|
break;
|
|
case CHECK_COMPUTE_STATE:
|
|
if ( IsMeshComputed() )
|
|
_computeState = COMPUTE_OK;
|
|
else
|
|
if (_algoState == HYP_OK)
|
|
_computeState = READY_TO_COMPUTE;
|
|
else
|
|
_computeState = NOT_READY;
|
|
break;
|
|
// case SUBMESH_LOADED:
|
|
// break;
|
|
default:
|
|
ASSERT(0);
|
|
break;
|
|
}
|
|
break;
|
|
|
|
// ----------------------------------------------------------------------
|
|
default:
|
|
ASSERT(0);
|
|
break;
|
|
}
|
|
|
|
notifyListenersOnEvent( event, COMPUTE_EVENT );
|
|
|
|
return ret;
|
|
}
|
|
|
|
|
|
//=============================================================================
|
|
/*!
|
|
*
|
|
*/
|
|
//=============================================================================
|
|
|
|
bool SMESH_subMesh::Evaluate(MapShapeNbElems& aResMap)
|
|
{
|
|
_computeError.reset();
|
|
|
|
bool ret = true;
|
|
|
|
if (_subShape.ShapeType() == TopAbs_VERTEX) {
|
|
vector<int> aVec(SMDSEntity_Last,0);
|
|
aVec[SMDSEntity_Node] = 1;
|
|
aResMap.insert(make_pair(this,aVec));
|
|
return ret;
|
|
}
|
|
|
|
//SMESH_Gen *gen = _father->GetGen();
|
|
SMESH_Algo *algo = 0;
|
|
SMESH_Hypothesis::Hypothesis_Status hyp_status;
|
|
|
|
algo = GetAlgo();
|
|
if( algo && !aResMap.count( this ))
|
|
{
|
|
ret = algo->CheckHypothesis((*_father), _subShape, hyp_status);
|
|
if (!ret) return false;
|
|
|
|
if (_father->HasShapeToMesh() && algo->NeedDiscreteBoundary() )
|
|
{
|
|
// check submeshes needed
|
|
bool subMeshEvaluated = true;
|
|
int dimToCheck = SMESH_Gen::GetShapeDim( _subShape ) - 1;
|
|
SMESH_subMeshIteratorPtr smIt = getDependsOnIterator(false,/*complexShapeFirst=*/true);
|
|
while ( smIt->more() && subMeshEvaluated )
|
|
{
|
|
SMESH_subMesh* sm = smIt->next();
|
|
int dim = SMESH_Gen::GetShapeDim( sm->GetSubShape() );
|
|
if (dim < dimToCheck) break; // the rest subMeshes are all of less dimension
|
|
const vector<int> & nbs = aResMap[ sm ];
|
|
subMeshEvaluated = (std::accumulate( nbs.begin(), nbs.end(), 0 ) > 0 );
|
|
}
|
|
if ( !subMeshEvaluated )
|
|
return false;
|
|
}
|
|
_computeError = SMESH_ComputeError::New(COMPERR_OK,"",algo);
|
|
|
|
if ( IsMeshComputed() )
|
|
{
|
|
vector<int> & nbEntities = aResMap[ this ];
|
|
nbEntities.resize( SMDSEntity_Last, 0 );
|
|
if ( SMESHDS_SubMesh* sm = GetSubMeshDS() )
|
|
{
|
|
nbEntities[ SMDSEntity_Node ] = sm->NbNodes();
|
|
SMDS_ElemIteratorPtr elemIt = sm->GetElements();
|
|
while ( elemIt->more() )
|
|
nbEntities[ elemIt->next()->GetEntityType() ]++;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
ret = algo->Evaluate((*_father), _subShape, aResMap);
|
|
}
|
|
aResMap.insert( make_pair( this,vector<int>(0)));
|
|
}
|
|
|
|
return ret;
|
|
}
|
|
|
|
|
|
//=======================================================================
|
|
/*!
|
|
* \brief Update compute_state by _computeError and send proper events to
|
|
* dependent submeshes
|
|
* \retval bool - true if _computeError is NOT set
|
|
*/
|
|
//=======================================================================
|
|
|
|
bool SMESH_subMesh::checkComputeError(SMESH_Algo* theAlgo,
|
|
const bool theComputeOK,
|
|
const TopoDS_Shape& theShape)
|
|
{
|
|
bool noErrors = true;
|
|
|
|
if ( !theShape.IsNull() )
|
|
{
|
|
// Check state of submeshes
|
|
if ( !theAlgo->NeedDiscreteBoundary())
|
|
{
|
|
SMESH_subMeshIteratorPtr smIt = getDependsOnIterator(false,false);
|
|
while ( smIt->more() )
|
|
if ( !smIt->next()->checkComputeError( theAlgo, theComputeOK ))
|
|
noErrors = false;
|
|
}
|
|
|
|
// Check state of neighbours
|
|
if ( !theAlgo->OnlyUnaryInput() &&
|
|
theShape.ShapeType() == TopAbs_COMPOUND &&
|
|
!theShape.IsSame( _subShape ))
|
|
{
|
|
for (TopoDS_Iterator subIt( theShape ); subIt.More(); subIt.Next()) {
|
|
SMESH_subMesh* sm = _father->GetSubMesh( subIt.Value() );
|
|
if ( sm != this ) {
|
|
if ( !sm->checkComputeError( theAlgo, theComputeOK, sm->GetSubShape() ))
|
|
noErrors = false;
|
|
updateDependantsState( SUBMESH_COMPUTED ); // send event SUBMESH_COMPUTED
|
|
}
|
|
}
|
|
}
|
|
}
|
|
{
|
|
|
|
// Set my _computeState
|
|
|
|
if ( !_computeError || _computeError->IsOK() )
|
|
{
|
|
// no error description is set to this sub-mesh, check if any mesh is computed
|
|
_computeState = IsMeshComputed() ? COMPUTE_OK : FAILED_TO_COMPUTE;
|
|
if ( _computeState != COMPUTE_OK )
|
|
{
|
|
if ( _subShape.ShapeType() == TopAbs_EDGE &&
|
|
SMESH_Algo::isDegenerated( TopoDS::Edge( _subShape )) )
|
|
_computeState = COMPUTE_OK;
|
|
else if ( theComputeOK )
|
|
_computeError = SMESH_ComputeError::New(COMPERR_NO_MESH_ON_SHAPE,"",theAlgo);
|
|
}
|
|
}
|
|
|
|
if ( _computeError && !_computeError->IsOK() )
|
|
{
|
|
if ( !_computeError->myAlgo )
|
|
_computeError->myAlgo = theAlgo;
|
|
|
|
// Show error
|
|
SMESH_Comment text;
|
|
text << theAlgo->GetName() << " failed on sub-shape #" << _Id << " with error ";
|
|
if (_computeError->IsCommon() )
|
|
text << _computeError->CommonName();
|
|
else
|
|
text << _computeError->myName;
|
|
if ( _computeError->myComment.size() > 0 )
|
|
text << " \"" << _computeError->myComment << "\"";
|
|
|
|
INFOS( text );
|
|
|
|
_computeState = _computeError->IsKO() ? FAILED_TO_COMPUTE : COMPUTE_OK;
|
|
|
|
noErrors = false;
|
|
}
|
|
}
|
|
return noErrors;
|
|
}
|
|
|
|
//=======================================================================
|
|
//function : updateSubMeshState
|
|
//purpose :
|
|
//=======================================================================
|
|
|
|
void SMESH_subMesh::updateSubMeshState(const compute_state theState)
|
|
{
|
|
SMESH_subMeshIteratorPtr smIt = getDependsOnIterator(false,false);
|
|
while ( smIt->more() )
|
|
smIt->next()->_computeState = theState;
|
|
}
|
|
|
|
//=======================================================================
|
|
//function : ComputeSubMeshStateEngine
|
|
//purpose :
|
|
//=======================================================================
|
|
|
|
void SMESH_subMesh::ComputeSubMeshStateEngine(compute_event event, const bool includeSelf)
|
|
{
|
|
SMESH_subMeshIteratorPtr smIt = getDependsOnIterator(includeSelf,false);
|
|
while ( smIt->more() )
|
|
smIt->next()->ComputeStateEngine(event);
|
|
}
|
|
|
|
//=======================================================================
|
|
//function : updateDependantsState
|
|
//purpose :
|
|
//=======================================================================
|
|
|
|
void SMESH_subMesh::updateDependantsState(const compute_event theEvent)
|
|
{
|
|
const std::vector< SMESH_subMesh * > & ancestors = GetAncestors();
|
|
for ( size_t iA = 0; iA < ancestors.size(); ++iA )
|
|
{
|
|
ancestors[ iA ]->ComputeStateEngine( theEvent );
|
|
}
|
|
}
|
|
|
|
//=======================================================================
|
|
//function : cleanDependants
|
|
//purpose :
|
|
//=======================================================================
|
|
|
|
void SMESH_subMesh::cleanDependants()
|
|
{
|
|
int dimToClean = SMESH_Gen::GetShapeDim( _subShape ) + 1;
|
|
|
|
const std::vector< SMESH_subMesh * > & ancestors = GetAncestors();
|
|
for ( size_t iA = 0; iA < ancestors.size(); ++iA )
|
|
{
|
|
const TopoDS_Shape& ancestor = ancestors[ iA ]->GetSubShape();
|
|
if ( SMESH_Gen::GetShapeDim( ancestor ) == dimToClean )
|
|
{
|
|
// PAL8021. do not go upper than SOLID, else ComputeStateEngine(CLEAN)
|
|
// will erase mesh on other shapes in a compound
|
|
if ( ancestor.ShapeType() >= TopAbs_SOLID &&
|
|
!ancestors[ iA ]->IsEmpty() ) // prevent infinite CLEAN via event lesteners
|
|
ancestors[ iA ]->ComputeStateEngine(CLEAN);
|
|
}
|
|
}
|
|
}
|
|
|
|
//=======================================================================
|
|
//function : removeSubMeshElementsAndNodes
|
|
//purpose :
|
|
//=======================================================================
|
|
|
|
void SMESH_subMesh::removeSubMeshElementsAndNodes()
|
|
{
|
|
cleanSubMesh( this );
|
|
|
|
// algo may bind a submesh not to _subShape, eg 3D algo
|
|
// sets nodes on SHELL while _subShape may be SOLID
|
|
|
|
int dim = SMESH_Gen::GetShapeDim( _subShape );
|
|
int type = _subShape.ShapeType() + 1;
|
|
for ( ; type <= TopAbs_EDGE; type++) {
|
|
if ( dim == SMESH_Gen::GetShapeDim( (TopAbs_ShapeEnum) type ))
|
|
{
|
|
TopExp_Explorer exp( _subShape, (TopAbs_ShapeEnum) type );
|
|
for ( ; exp.More(); exp.Next() )
|
|
cleanSubMesh( _father->GetSubMeshContaining( exp.Current() ));
|
|
}
|
|
else
|
|
break;
|
|
}
|
|
}
|
|
|
|
//=======================================================================
|
|
//function : getCollection
|
|
//purpose : return a shape containing all sub-shapes of the MainShape that can be
|
|
// meshed at once along with _subShape
|
|
//=======================================================================
|
|
|
|
TopoDS_Shape SMESH_subMesh::getCollection(SMESH_Gen * theGen,
|
|
SMESH_Algo* theAlgo,
|
|
bool & theSubComputed,
|
|
bool & theSubFailed,
|
|
std::vector<SMESH_subMesh*>& theSubs)
|
|
{
|
|
theSubComputed = SubMeshesComputed( & theSubFailed );
|
|
|
|
TopoDS_Shape mainShape = _father->GetMeshDS()->ShapeToMesh();
|
|
|
|
if ( mainShape.IsSame( _subShape ))
|
|
return _subShape;
|
|
|
|
const bool skipAuxHyps = false;
|
|
list<const SMESHDS_Hypothesis*> aUsedHyp =
|
|
theAlgo->GetUsedHypothesis( *_father, _subShape, skipAuxHyps ); // copy
|
|
|
|
// put in a compound all shapes with the same hypothesis assigned
|
|
// and a good ComputeState
|
|
|
|
TopoDS_Compound aCompound;
|
|
BRep_Builder aBuilder;
|
|
aBuilder.MakeCompound( aCompound );
|
|
|
|
theSubs.clear();
|
|
|
|
SMESH_subMeshIteratorPtr smIt = _father->GetSubMesh( mainShape )->getDependsOnIterator(false);
|
|
while ( smIt->more() )
|
|
{
|
|
SMESH_subMesh* subMesh = smIt->next();
|
|
const TopoDS_Shape& S = subMesh->_subShape;
|
|
if ( S.ShapeType() != this->_subShape.ShapeType() )
|
|
continue;
|
|
if ( subMesh == this )
|
|
{
|
|
aBuilder.Add( aCompound, S );
|
|
theSubs.push_back( subMesh );
|
|
}
|
|
else if ( subMesh->GetComputeState() == READY_TO_COMPUTE )
|
|
{
|
|
SMESH_Algo* anAlgo = subMesh->GetAlgo();
|
|
if (( anAlgo->IsSameName( *theAlgo )) && // same algo
|
|
( anAlgo->GetUsedHypothesis( *_father, S, skipAuxHyps ) == aUsedHyp )) // same hyps
|
|
{
|
|
aBuilder.Add( aCompound, S );
|
|
if ( !subMesh->SubMeshesComputed() )
|
|
theSubComputed = false;
|
|
theSubs.push_back( subMesh );
|
|
}
|
|
}
|
|
}
|
|
|
|
return aCompound;
|
|
}
|
|
|
|
//=======================================================================
|
|
//function : getSimilarAttached
|
|
//purpose : return a hypothesis attached to theShape.
|
|
// If theHyp is provided, similar but not same hypotheses
|
|
// is returned; else only applicable ones having theHypType
|
|
// is returned
|
|
//=======================================================================
|
|
|
|
const SMESH_Hypothesis* SMESH_subMesh::getSimilarAttached(const TopoDS_Shape& theShape,
|
|
const SMESH_Hypothesis * theHyp,
|
|
const int theHypType)
|
|
{
|
|
SMESH_HypoFilter hypoKind;
|
|
hypoKind.Init( hypoKind.HasType( theHyp ? theHyp->GetType() : theHypType ));
|
|
if ( theHyp ) {
|
|
hypoKind.And ( hypoKind.HasDim( theHyp->GetDim() ));
|
|
hypoKind.AndNot( hypoKind.Is( theHyp ));
|
|
if ( theHyp->IsAuxiliary() )
|
|
hypoKind.And( hypoKind.HasName( theHyp->GetName() ));
|
|
else
|
|
hypoKind.AndNot( hypoKind.IsAuxiliary());
|
|
}
|
|
else {
|
|
hypoKind.And( hypoKind.IsApplicableTo( theShape ));
|
|
}
|
|
|
|
return _father->GetHypothesis( theShape, hypoKind, false );
|
|
}
|
|
|
|
//=======================================================================
|
|
//function : CheckConcurrentHypothesis
|
|
//purpose : check if there are several applicable hypothesis attached to
|
|
// ancestors
|
|
//=======================================================================
|
|
|
|
SMESH_Hypothesis::Hypothesis_Status
|
|
SMESH_subMesh::CheckConcurrentHypothesis (const int theHypType)
|
|
{
|
|
// is there local hypothesis on me?
|
|
if ( getSimilarAttached( _subShape, 0, theHypType ) )
|
|
return SMESH_Hypothesis::HYP_OK;
|
|
|
|
|
|
TopoDS_Shape aPrevWithHyp;
|
|
const SMESH_Hypothesis* aPrevHyp = 0;
|
|
TopTools_ListIteratorOfListOfShape it( _father->GetAncestors( _subShape ));
|
|
for (; it.More(); it.Next())
|
|
{
|
|
const TopoDS_Shape& ancestor = it.Value();
|
|
const SMESH_Hypothesis* hyp = getSimilarAttached( ancestor, 0, theHypType );
|
|
if ( hyp )
|
|
{
|
|
if ( aPrevWithHyp.IsNull() || aPrevWithHyp.IsSame( ancestor ))
|
|
{
|
|
aPrevWithHyp = ancestor;
|
|
aPrevHyp = hyp;
|
|
}
|
|
else if ( aPrevWithHyp.ShapeType() == ancestor.ShapeType() && aPrevHyp != hyp )
|
|
return SMESH_Hypothesis::HYP_CONCURRENT;
|
|
else
|
|
return SMESH_Hypothesis::HYP_OK;
|
|
}
|
|
}
|
|
return SMESH_Hypothesis::HYP_OK;
|
|
}
|
|
|
|
//================================================================================
|
|
/*!
|
|
* \brief Constructor of OwnListenerData
|
|
*/
|
|
//================================================================================
|
|
|
|
SMESH_subMesh::OwnListenerData::OwnListenerData( SMESH_subMesh* sm, EventListener* el):
|
|
mySubMesh( sm ),
|
|
myMeshID( sm ? sm->GetFather()->GetId() : -1 ),
|
|
mySubMeshID( sm ? sm->GetId() : -1 ),
|
|
myListener( el )
|
|
{
|
|
}
|
|
|
|
//================================================================================
|
|
/*!
|
|
* \brief Sets an event listener and its data to a submesh
|
|
* \param listener - the listener to store
|
|
* \param data - the listener data to store
|
|
* \param where - the submesh to store the listener and it's data
|
|
*
|
|
* It remembers the submesh where it puts the listener in order to delete
|
|
* them when HYP_OK algo_state is lost
|
|
* After being set, event listener is notified on each event of where submesh.
|
|
*/
|
|
//================================================================================
|
|
|
|
void SMESH_subMesh::SetEventListener(EventListener* listener,
|
|
EventListenerData* data,
|
|
SMESH_subMesh* where)
|
|
{
|
|
if ( listener && where ) {
|
|
where->setEventListener( listener, data );
|
|
_ownListeners.push_back( OwnListenerData( where, listener ));
|
|
}
|
|
}
|
|
|
|
//================================================================================
|
|
/*!
|
|
* \brief Sets an event listener and its data to a submesh
|
|
* \param listener - the listener to store
|
|
* \param data - the listener data to store
|
|
*
|
|
* After being set, event listener is notified on each event of a submesh.
|
|
*/
|
|
//================================================================================
|
|
|
|
void SMESH_subMesh::setEventListener(EventListener* listener,
|
|
EventListenerData* data)
|
|
{
|
|
map< EventListener*, EventListenerData* >::iterator l_d =
|
|
_eventListeners.find( listener );
|
|
if ( l_d != _eventListeners.end() ) {
|
|
EventListenerData* curData = l_d->second;
|
|
l_d->second = data;
|
|
if ( curData && curData != data && curData->IsDeletable() )
|
|
delete curData;
|
|
}
|
|
else
|
|
{
|
|
for ( l_d = _eventListeners.begin(); l_d != _eventListeners.end(); ++l_d )
|
|
if ( listener->GetName() == l_d->first->GetName() )
|
|
{
|
|
EventListenerData* curData = l_d->second;
|
|
l_d->second = 0;
|
|
if ( curData && curData != data && curData->IsDeletable() )
|
|
delete curData;
|
|
if ( l_d->first != listener && l_d->first->IsDeletable() )
|
|
delete l_d->first;
|
|
_eventListeners.erase( l_d );
|
|
break;
|
|
}
|
|
_eventListeners.insert( make_pair( listener, data ));
|
|
}
|
|
}
|
|
|
|
//================================================================================
|
|
/*!
|
|
* \brief Return an event listener data
|
|
* \param listener - the listener whose data is
|
|
* \param myOwn - if \c true, returns a listener set by this sub-mesh,
|
|
* else returns a listener listening to events of this sub-mesh
|
|
* \retval EventListenerData* - found data, maybe NULL
|
|
*/
|
|
//================================================================================
|
|
|
|
EventListenerData* SMESH_subMesh::GetEventListenerData(EventListener* listener,
|
|
const bool myOwn) const
|
|
{
|
|
if ( myOwn )
|
|
{
|
|
list< OwnListenerData >::const_iterator d;
|
|
for ( d = _ownListeners.begin(); d != _ownListeners.end(); ++d )
|
|
{
|
|
if ( d->myListener == listener && _father->MeshExists( d->myMeshID ))
|
|
return d->mySubMesh->GetEventListenerData( listener, !myOwn );
|
|
}
|
|
}
|
|
else
|
|
{
|
|
map< EventListener*, EventListenerData* >::const_iterator l_d =
|
|
_eventListeners.find( listener );
|
|
if ( l_d != _eventListeners.end() )
|
|
return l_d->second;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
//================================================================================
|
|
/*!
|
|
* \brief Return an event listener data
|
|
* \param listenerName - the listener name
|
|
* \param myOwn - if \c true, returns a listener set by this sub-mesh,
|
|
* else returns a listener listening to events of this sub-mesh
|
|
* \retval EventListenerData* - found data, maybe NULL
|
|
*/
|
|
//================================================================================
|
|
|
|
EventListenerData* SMESH_subMesh::GetEventListenerData(const string& listenerName,
|
|
const bool myOwn) const
|
|
{
|
|
if ( myOwn )
|
|
{
|
|
list< OwnListenerData >::const_iterator d;
|
|
for ( d = _ownListeners.begin(); d != _ownListeners.end(); ++d )
|
|
{
|
|
if ( _father->MeshExists( d->myMeshID ) && listenerName == d->myListener->GetName())
|
|
return d->mySubMesh->GetEventListenerData( listenerName, !myOwn );
|
|
}
|
|
}
|
|
else
|
|
{
|
|
map< EventListener*, EventListenerData* >::const_iterator l_d = _eventListeners.begin();
|
|
for ( ; l_d != _eventListeners.end(); ++l_d )
|
|
if ( listenerName == l_d->first->GetName() )
|
|
return l_d->second;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
//================================================================================
|
|
/*!
|
|
* \brief Notify stored event listeners on the occurred event
|
|
* \param event - algo_event or compute_event itself
|
|
* \param eventType - algo_event or compute_event
|
|
* \param hyp - hypothesis, if eventType is algo_event
|
|
*/
|
|
//================================================================================
|
|
|
|
void SMESH_subMesh::notifyListenersOnEvent( const int event,
|
|
const event_type eventType,
|
|
SMESH_Hypothesis* hyp)
|
|
{
|
|
list< pair< EventListener*, EventListenerData* > > eventListeners( _eventListeners.begin(),
|
|
_eventListeners.end());
|
|
list< pair< EventListener*, EventListenerData* > >::iterator l_d = eventListeners.begin();
|
|
for ( ; l_d != eventListeners.end(); ++l_d )
|
|
{
|
|
std::pair< EventListener*, EventListenerData* > li_da = *l_d;
|
|
if ( !_eventListeners.count( li_da.first )) continue;
|
|
|
|
if ( li_da.first->myBusySM.insert( this ).second )
|
|
{
|
|
const bool isDeletable = li_da.first->IsDeletable();
|
|
|
|
li_da.first->ProcessEvent( event, eventType, this, li_da.second, hyp );
|
|
|
|
if ( !isDeletable || _eventListeners.count( li_da.first ))
|
|
li_da.first->myBusySM.erase( this ); // a listener is hopefully not dead
|
|
}
|
|
}
|
|
}
|
|
|
|
//================================================================================
|
|
/*!
|
|
* \brief Unregister the listener and delete listener's data
|
|
* \param listener - the event listener
|
|
*/
|
|
//================================================================================
|
|
|
|
void SMESH_subMesh::DeleteEventListener(EventListener* listener)
|
|
{
|
|
map< EventListener*, EventListenerData* >::iterator l_d =
|
|
_eventListeners.find( listener );
|
|
if ( l_d != _eventListeners.end() && l_d->first )
|
|
{
|
|
if ( l_d->second && l_d->second->IsDeletable() )
|
|
{
|
|
delete l_d->second;
|
|
}
|
|
l_d->first->myBusySM.erase( this );
|
|
if ( l_d->first->IsDeletable() )
|
|
{
|
|
l_d->first->BeforeDelete( this, l_d->second );
|
|
delete l_d->first;
|
|
}
|
|
_eventListeners.erase( l_d );
|
|
}
|
|
}
|
|
|
|
//================================================================================
|
|
/*!
|
|
* \brief Delete event listeners depending on algo of this submesh
|
|
*/
|
|
//================================================================================
|
|
|
|
void SMESH_subMesh::deleteOwnListeners()
|
|
{
|
|
list< OwnListenerData >::iterator d;
|
|
for ( d = _ownListeners.begin(); d != _ownListeners.end(); ++d )
|
|
{
|
|
SMESH_Mesh* mesh = _father->FindMesh( d->myMeshID );
|
|
if ( !mesh || !mesh->GetSubMeshContaining( d->mySubMeshID ))
|
|
continue;
|
|
d->mySubMesh->DeleteEventListener( d->myListener );
|
|
}
|
|
_ownListeners.clear();
|
|
}
|
|
|
|
//=======================================================================
|
|
//function : loadDependentMeshes
|
|
//purpose : loads dependent meshes on SUBMESH_LOADED event
|
|
//=======================================================================
|
|
|
|
void SMESH_subMesh::loadDependentMeshes()
|
|
{
|
|
list< OwnListenerData >::iterator d;
|
|
for ( d = _ownListeners.begin(); d != _ownListeners.end(); ++d )
|
|
if ( _father != d->mySubMesh->_father )
|
|
d->mySubMesh->_father->Load();
|
|
|
|
// map< EventListener*, EventListenerData* >::iterator l_d = _eventListeners.begin();
|
|
// for ( ; l_d != _eventListeners.end(); ++l_d )
|
|
// if ( l_d->second )
|
|
// {
|
|
// const list<SMESH_subMesh*>& smList = l_d->second->mySubMeshes;
|
|
// list<SMESH_subMesh*>::const_iterator sm = smList.begin();
|
|
// for ( ; sm != smList.end(); ++sm )
|
|
// if ( _father != (*sm)->_father )
|
|
// (*sm)->_father->Load();
|
|
// }
|
|
}
|
|
|
|
//================================================================================
|
|
/*!
|
|
* \brief Do something on a certain event
|
|
* \param event - algo_event or compute_event itself
|
|
* \param eventType - algo_event or compute_event
|
|
* \param subMesh - the submesh where the event occurs
|
|
* \param data - listener data stored in the subMesh
|
|
* \param hyp - hypothesis, if eventType is algo_event
|
|
*
|
|
* The base implementation translates CLEAN event to the subMesh
|
|
* stored in listener data. Also it sends SUBMESH_COMPUTED event in case of
|
|
* successful COMPUTE event.
|
|
*/
|
|
//================================================================================
|
|
|
|
void SMESH_subMeshEventListener::ProcessEvent(const int event,
|
|
const int eventType,
|
|
SMESH_subMesh* subMesh,
|
|
EventListenerData* data,
|
|
const SMESH_Hypothesis* /*hyp*/)
|
|
{
|
|
if ( data && !data->mySubMeshes.empty() &&
|
|
eventType == SMESH_subMesh::COMPUTE_EVENT)
|
|
{
|
|
ASSERT( data->mySubMeshes.front() != subMesh );
|
|
list<SMESH_subMesh*>::iterator smIt = data->mySubMeshes.begin();
|
|
list<SMESH_subMesh*>::iterator smEnd = data->mySubMeshes.end();
|
|
switch ( event ) {
|
|
case SMESH_subMesh::CLEAN:
|
|
for ( ; smIt != smEnd; ++ smIt)
|
|
(*smIt)->ComputeStateEngine( SMESH_subMesh::compute_event( event ));
|
|
break;
|
|
case SMESH_subMesh::COMPUTE:
|
|
case SMESH_subMesh::COMPUTE_SUBMESH:
|
|
if ( subMesh->GetComputeState() == SMESH_subMesh::COMPUTE_OK )
|
|
for ( ; smIt != smEnd; ++ smIt)
|
|
(*smIt)->ComputeStateEngine( SMESH_subMesh::SUBMESH_COMPUTED );
|
|
break;
|
|
default:;
|
|
}
|
|
}
|
|
}
|
|
|
|
namespace {
|
|
|
|
//================================================================================
|
|
/*!
|
|
* \brief Iterator over submeshes and optionally prepended or appended one
|
|
*/
|
|
//================================================================================
|
|
|
|
struct _Iterator : public SMDS_Iterator<SMESH_subMesh*>
|
|
{
|
|
_Iterator(SMDS_Iterator<SMESH_subMesh*>* subIt,
|
|
SMESH_subMesh* prepend,
|
|
SMESH_subMesh* append): myAppend(append), myIt(subIt)
|
|
{
|
|
myCur = prepend ? prepend : myIt->more() ? myIt->next() : append;
|
|
if ( myCur == append ) append = 0;
|
|
}
|
|
/// Return true if and only if there are other object in this iterator
|
|
virtual bool more()
|
|
{
|
|
return myCur;
|
|
}
|
|
/// Return the current object and step to the next one
|
|
virtual SMESH_subMesh* next()
|
|
{
|
|
SMESH_subMesh* res = myCur;
|
|
if ( myIt->more() ) { myCur = myIt->next(); }
|
|
else { myCur = myAppend; myAppend = 0; }
|
|
return res;
|
|
}
|
|
/// ~
|
|
~_Iterator()
|
|
{ delete myIt; }
|
|
///
|
|
SMESH_subMesh *myAppend, *myCur;
|
|
SMDS_Iterator<SMESH_subMesh*> *myIt;
|
|
};
|
|
}
|
|
|
|
//================================================================================
|
|
/*!
|
|
* \brief Return iterator on the submeshes this one depends on
|
|
* \param includeSelf - this submesh to be returned also
|
|
* \param reverse - if true, complex shape submeshes go first
|
|
*/
|
|
//================================================================================
|
|
|
|
SMESH_subMeshIteratorPtr SMESH_subMesh::getDependsOnIterator(const bool includeSelf,
|
|
const bool reverse) const
|
|
{
|
|
SMESH_subMesh *me = (SMESH_subMesh*) this;
|
|
SMESH_subMesh *prepend=0, *append=0;
|
|
if ( includeSelf ) {
|
|
if ( reverse ) prepend = me;
|
|
else append = me;
|
|
}
|
|
typedef map < int, SMESH_subMesh * > TMap;
|
|
if ( reverse )
|
|
{
|
|
return SMESH_subMeshIteratorPtr
|
|
( new _Iterator( new SMDS_mapReverseIterator<TMap>( me->DependsOn() ), prepend, append ));
|
|
}
|
|
{
|
|
return SMESH_subMeshIteratorPtr
|
|
( new _Iterator( new SMDS_mapIterator<TMap>( me->DependsOn() ), prepend, append ));
|
|
}
|
|
}
|
|
|
|
//================================================================================
|
|
/*!
|
|
* \brief Returns ancestor sub-meshes. Finds them if not yet found.
|
|
*/
|
|
//================================================================================
|
|
|
|
const std::vector< SMESH_subMesh * > & SMESH_subMesh::GetAncestors() const
|
|
{
|
|
if ( _ancestors.empty() &&
|
|
!_subShape.IsSame( _father->GetShapeToMesh() ))
|
|
{
|
|
const TopTools_ListOfShape& ancShapes = _father->GetAncestors( _subShape );
|
|
|
|
SMESH_subMesh* me = const_cast< SMESH_subMesh* >( this );
|
|
me->_ancestors.reserve( ancShapes.Extent() );
|
|
|
|
TopTools_MapOfShape map;
|
|
|
|
// assure that all sub-meshes exist
|
|
_father->GetSubMesh( _father->GetShapeToMesh() )->DependsOn();
|
|
|
|
for ( TopTools_ListIteratorOfListOfShape it( ancShapes ); it.More(); it.Next() )
|
|
if ( SMESH_subMesh* sm = _father->GetSubMeshContaining( it.Value() ))
|
|
if ( map.Add( it.Value() ))
|
|
me->_ancestors.push_back( sm );
|
|
}
|
|
|
|
return _ancestors;
|
|
}
|
|
|
|
//================================================================================
|
|
/*!
|
|
* \brief Clears the vector of ancestor sub-meshes
|
|
*/
|
|
//================================================================================
|
|
|
|
void SMESH_subMesh::ClearAncestors()
|
|
{
|
|
_ancestors.clear();
|
|
}
|
|
|
|
//================================================================================
|
|
/*!
|
|
* \brief Find common submeshes (based on shared sub-shapes with other
|
|
* \param theOther submesh to check
|
|
* \param theSetOfCommon set of common submesh
|
|
*/
|
|
//================================================================================
|
|
|
|
bool SMESH_subMesh::FindIntersection(const SMESH_subMesh* theOther,
|
|
std::set<const SMESH_subMesh*>& theSetOfCommon ) const
|
|
{
|
|
size_t oldNb = theSetOfCommon.size();
|
|
|
|
// check main submeshes
|
|
const map <int, SMESH_subMesh*>::const_iterator otherEnd = theOther->_mapDepend.end();
|
|
if ( theOther->_mapDepend.find(this->GetId()) != otherEnd )
|
|
theSetOfCommon.insert( this );
|
|
if ( _mapDepend.find(theOther->GetId()) != _mapDepend.end() )
|
|
theSetOfCommon.insert( theOther );
|
|
|
|
// check common submeshes
|
|
map <int, SMESH_subMesh*>::const_iterator mapIt = _mapDepend.begin();
|
|
for( ; mapIt != _mapDepend.end(); mapIt++ )
|
|
if ( theOther->_mapDepend.find((*mapIt).first) != otherEnd )
|
|
theSetOfCommon.insert( (*mapIt).second );
|
|
return oldNb < theSetOfCommon.size();
|
|
}
|